Dungeon door

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ArtStation - Fantasy dungeon door game asset + Making of video Dungeon Door, Fantasy Dungeon, Snake Enclosure, Dungeon Crawler, Door Games, Medieval World, Horror Game, Game Assets, Lamp Post

Here I’m working on the “Epic dungeon door” for the Project DV an epic dungeon crawler for PC. I’m currently working on the prototype of the game, If you want to know more about Project DV please subscribe. Please be advised that none of the artwork or content on my portfolio may be used for training, fine-tuning, or any other form of data input for artificial intelligence models, including but not limited to language models and neural networks. Any attempt to utilize, copy, or incorporate…

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ArtStation - Tower Door, Marc Obiols Royal Doors, Medieval Door, Castle Doors, 3d Reference, Medieval Furniture, Portfolio Art, Big Doors, Door Prop, Haunted Castle

I made this asset a while ago to assemble a fantasy scene in UE4 which still's in the WIP folder waiting for some free time to be finished. All the material used in the assets of the tower are collected in my "SP Smart Materials: Medieval Pack": https://www.artstation.com/artwork/eDrlX Rendered in Substance Painter using Iray.

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doors Dungeon Door, 2d Rpg, Inanimate Objects, Props Art, Stone Bowl, Game Environment, Dungeon Maps, Low Poly Art, Low Poly Models

Add a professional touch to your game project with this low poly, hand painted dungeon door set. You should find these items easy to reshape and alter as needed or they can just be used as are. The doors come with animations. To achieve the look as seen on the preview images the models need to be self illuminated (flat shaded) to some degree in what ever 3D software or engine you are using. They come in a range of formats that will easily import to all major 3D software packages or game…

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ArtStation - Wizard's Door, Sarvesh Shashank Dnd Tavern, Dungeon Door, Ac Valhalla, Medieval Door, To All My Friends, Substance Designer, Witcher 3, Rustic Doors, Medieval Fashion

This is the work I did in my free time, I wanted to create a medieval-style door which I got inspired by playing some popular games like AC Valhalla, witcher 3 .etc. I created all the basic mesh in Maya and then did the final sculpting in ZBrush. This asset is completely hand sculpted with some extra detailing using alphas. The tileable wood material was created in substance designer which I tweaked a bit to add some color variations in substance painter. I would like to say thanks to all…

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