Ravening Hordes - Dark Elves 9th Ed
Ravening Hordes - Dark Elves 9th Ed
Ravening Hordes - Dark Elves 9th Ed
DARK ELVES
DISCIPLES OF KHAINE:
Models with this special rule (but not any mounts) may
re-roll all To Wound rolls of 1 when making close
combat attacks.
HEKARTI'S BLESSING:
Models with this special rule add +1 to all attempts to
cast spells from the Lore of Dark Magic.
BEASTMASTERS:
Beastslaver: At the start of each of your turns, choose
a friendly monster within 3" of the Beastmaster. That
monster has +D3 Attacks until the start of your next
turn. A monster can only be affected by this special
rule once in each turn.
ASSASSINS:
A Killer, not a Leader: A model with this special rule
cannot be your army General. Furthermore, other units
can never use his Leadership value.
Hidden: An Assassin can choose to deploy 'hidden'
within another friendly Dark Elf Infantry unit, except
Harpies.
DARKSHARDS:
Repeater Crossbow
Range:
Strength:
24"
3
Special Rules:
Armour Piercing (1),
Multiple Shots (2)
CORSAIRS:
Sea Dragon Cloak: Models wearing a Sea Dragon
Cloak gains the Natural Armour (5+) special rule
against shooting attacks.
Repeater Handbow
Range:
Strength:
12"
3
BLACK GUARD:
Special Rules:
Quick to Fire,
Multiple Shots (2)
DEATH HAGS:
SISTERS OF SLAUGHTER:
DARK ELVES
SCOURGERUNNER CHARIOT:
Ravager Harpoon: This is a bolt thrower that can be
fired even if the Scourgerunner Chariot moves.
Range:
24"
Strength:
5
Special Rules:
Armour Piercing (1),
Multiple Wounds (D3),
Slow to Fire
Strength:
4
Special Rules:
Multiple Shots (6),
Armour Piercing (1),
DOOMFIRE WARLOCKS:
Cursed Coven: A unit of Doomfire Warlocks is
considered to be a Level 2 Wizard that knows the
spells Soulblight (Lore of Death) and Doombolt (Lore
of Dark Magic). This doesn't stop other Wizards from
knowing those same spells. The unit receives an
additional +1 to cast for each rank of 4 or more models
in the unit, after the first, to a maximum of +3. Each
time the unit casts a spell, you must nominate one
Master of Warlocks or Doomfire Warlock as the caster
for the purposes of line of sight, range, etc. In the event
that a Doomfire Warlock unit rolls a miscast, do not
roll on the Miscast table. Instead, the unit suffers D3
Wounds with no armour saves allowed. If the unit is
targeted by a rule that affects a Wizard, your opponent
must choose one Master of Warlocks or Doomfire
Warlock as the target.
Prey of the Dark Prince: Models with this special rule
have the Ward save (4+) special rule, except against
Wounds caused by models with the Daemon of
Slaanesh special rule or models that have the Mark of
Slaanesh.
CAULDRON OF BLOOD:
BLOODWRACK SHRINE:
Aura of Agony: Models from Warhammer: Dark
Elves within 6" of a Bloodwrack Shrine have a + 1
bonus to their Leadership. All other models within 6"
suffer a -1 penalty to their Leadership.
Avert Your Gaze!: At the start of each Close Combat
phase, before challenges are issued, enemy models in
base contact with this model must pass an Initiative test
or suffer a Strength 4 hit with the Killing Blow special
rule and no armour saves allowed. This is a magical
attack.
Bloodwrack Stare (Bloodwrack Medusa only): This is
a magical shooting attack with the following profile:
Range:
12"
Strength:
4
Special Rules:
Multiple Shots (4),
Killing Blow
WAR HYDRA:
Fiery Breath: A War Hydra with this upgrade has a
Strength 4 Breath Weapon with the Flaming Attacks
special rule.
Spit Fire: A War Hydra with this upgrade can make a
shooting attack with the following profile:
Range:
8"
Strength:
*
Special Rules:
Flaming Attacks,
Multiple Shots (*)
DARK ELVES
KHARIBDYSS:
BLACK DRAGON:
DARK ELVES
DARK MAGIC
SPITEFUL CONJURATION (Lore Attribute)
4. SHROUD OF DESPAIR
POWER OF DARKNESS
5. SOUL STEALER
Cast on 8+
(Signature Spell)
Power of Darkness is an augment spell that targets the
caster's unit. All models in the target unit have a +1
bonus to their Strength characteristic until the start of
the caster's next Magic phase. Then add D3 power dice
to your power pool. If three dice are generated, the
caster suffers a Wound with no armour saves allowed.
DOOMBOLT
Cast on 12+
(Signature Spell)
Doombolt is a magic missile with a range of 18" that
causes 2D6 Strength 5 hits. The Wizard can instead
choose to cast a more powerful version, inflicting 4D6
Strength 5 hits. If they do so, the casting value is
increased to 24+.
1. CHILLWIND
Cast on 5+
2. WORD OF PAIN
Cast on 9+
3. BLADEWIND
Cast on 9+
Cast on 10+
Cast on 11+
Cast on 15+
DARK ELVES
MAGIC ITEMS
EXECUTIONER'S AXE
50 points
Magic Weapon
Great weapon. In close combat, the wielder counts as
having a Strength double that of their target's
Toughness, up to a maximum of Strength 10. In
addition, the Executioner's Axe has the Multiple
Wounds (D3) special rule.
25 points
Talisman
The wearer of the Cloak of Twilight has the Ward save
(3+) special rule against Wounds caused by shooting
attacks and spells.
40 points
Magic Weapon
The wielder of the Hydra Blade has the Random
Attacks (D6+A) special rule, where A is the Attacks
characteristic of the wielder.
Enchanted Item
One use only. The bearer may consume this item at the
start of any player turn. For the rest of that turn, the
consumer has Strength and Toughness 6, and a
Strength 2 Breath Weapon, which has the Ignores
Armour saves special rule.
CHILLBLADE
HYDRA BLADE
50 points
50 points
20 points
Talisman
The wearer of the Black Amulet has the Ward save
(4+) special rule. Furthermore, each time the bearer of
the Black Amulet wakes a successful ward save while
fighting in a challenge, the Black Amulet inflicts one
Wound on the bearer's opponent. Armour saves cannot
be taken against Wounds caused by the Black Amulet.
Arcane Item
Once per casting attempt, after the casting dice are
rolled but before a dispel attempt is made, the bearer of
this magic item can sacrifice one model in her unit.
Choose which model is sacrificed it is immediately
removed as a casualty with no saves of any kind
allowed then roll a D6. On a 4+, the Sorceress gains
an extra power dice that must be rolled and added to
the casting result; dispel attempts can now be made and
the spell resolved. On a roll of 3 or less, the sacrifice
has not generated enough power you can either
immediately sacrifice another model from the unit and
roll again, following the procedure above, or accept the
original casting result (if the bearer is the only model
remaining in the unit, no further sacrifices can be
attempted).
RING OF HOTEK
TOME OF FURION
Magic Weapon
Attacks made with the Chillblade wound automatically.
Any model that suffers one or more unsaved Wounds
from the Chillblade must immediately pass a
Toughness test or suffer -3 to its Attacks characteristic
(to a minimum of 1) until the end of the following
Close Combat phase.
60 points
50 points
Talisman
The bearer has the Magic Resistance (3) special rule. In
addition, any enemy Wizard that attempts to cast or
target a on a unit within 6" of the bearer will suffer a
miscast on tell of double 1, as well as double 6.
Miscasts caused by a of double 1 do not benefit from
irresistible force.
CLOAK OF TWILIGHT
DARK ELVES
20 points
Arcane Item
The Wizard may choose an additional spell from one of
the other Lores available to her, following all the
normal rules for choosing spells.
BANNER OF NAGARYTHE
60 points
Magic Standard
All models in the unit carrying the banner have the
Unbreakable special rule.
LORDS
DREADLORD
125 points
Profile
Dreadlord
Equipment:
Hand weapon
Medium armour
Special Rules:
Murderous Prowess
Hatred (High Elves)
M WS BS S T W I A Ld
5 7
7 4 3 3 8 4 10
Troop Type
Infantry (Character)
Options:
May be armed with one of the following:
- Additional hand weapon.3 points
- Spear...3 points
- Lance...6 points
- Great weapon..6 points
- Halberd ...6 points
May be armed with a repeater crossbow5 points
May replace medium armour with heavy armour...3 points
May wear a Sea Dragon cloak3 points
May take a shield....3 points
May be mounted upon one of the following:
- Dark Steed.21 points
May be upgraded to have barding...6 points
- Cold One...24 points
- Dark Pegasus.50 points
- Cold One Chariot (replacing one of the crew)100 points
- Manticore150 points
- Black Dragon..300 points
May take magic items up to a total of.100 points
SUPREME SORCERESS
Profile
High Sorceress
Equipment:
Hand weapon
Special Rules:
Murderous Prowess
Hatred (High Elves)
Hekartis Blessing
185 points
M WS BS S T W I A Ld
5 4
4 3 3 3 5 1 9
Magic:
A Supreme
Sorceress is a
Level 3 Wizard
who uses spells
from the Lore of
Fire, Shadow,
Death or Dark
Magic.
Troop Type
Infantry (Character)
Options:
May be upgraded to Level 4 Wizard..35 points
May be mounted upon one of the following:
- Elven Steed.21 points
May be upgraded to have barding6 points
- Cold One.24 points
- Dark Pegasus..50 points
- Manticore..150 points
- Black Dragon300 points
May take magic items up to a total of..100 points
M WS BS S T W I A Ld
5 6
6 4 3 3 7 3 10
110 points
Troop Type
Infantry (Character)
Special Rules:
Options:
Murderous Prowess May replace one hand weapon with repeater hand bow...free
Hatred (High Elves) May take magic items up to a total of100 points
Slaver
Raiding Party
DARK ELVES
HEROES
MASTER
60 points
Profile
Master
M WS BS S T W I A Ld
5 6
6 4 3 2 7 3 9
Equipment:
Hand weapon
Medium
armour
Special Rules:
Murderous Prowess
Hatred (High Elves)
Troop Type
Infantry (Character)
Options:
May be armed with one of the following:
- Additional hand weapon...2 points
- Spear.2 points
- Lance.4 points
- Great weapon4 points
- Halberd .4 points
May be armed with a repeater crossbow...5 points
May replace medium armour with heavy armour.2 points
May wear a Sea Dragon cloak..2 points
May take a shield..2 points
May be mounted upon one of the following:
- Dark Steed...14 points
May be upgraded to have barding.4 points
- Cold One.16 points
- Dark Pegasus...50 points
- Cold One Chariot (replacing one of the crew)..100 points
- Manticore..150 points
May take magic items up to a total of.50 points
SORCERESS
85 points
Profile
Sorceress
M WS BS S T W I A Ld
5 4
4 3 3 2 5 1 8
Equipment:
Hand weapon
Special Rules:
Murderous Prowess
Hatred (High Elves)
Hekartis Blessing
Magic:
A Sorceress is a
Level 1 Wizard
who uses spells
from the Lore of
Fire, Shadow,
Death or Dark
Magic.
Troop Type
Infantry (Character)
Options:
May be upgraded to Level 2 Wizard..35 points
May be mounted upon one of the following:
- Elven Steed.14 points
May be upgraded to have barding6 points
- Cold One.16 points
- Dark Pegasus..50 points
May take magic items up to a total of50 points
BEASTMASTER
45 points
Profile
Beastmaster
M WS BS S T W I A Ld
5 5
5 4 3 2 6 2 8
Equipment:
Hand weapon
Special Rules:
Murderous Prowess
Hatred (High Elves)
Beastslaver
Troop Type
Infantry (Character)
Options:
May be armed with one of the following:
- Additional hand weapon2 points
- Spear..2 points
May wear a Sea Dragon cloak...2 points
May be mounted upon one of the following:
- Scourgerunner Chariot (replacing one of the crew)...100 points
- Manticore...150 points
May take magic items up to a total of..50 points
DARK ELVES
HEROES
DEATH HAG
70 points
Profile
Death Hag
Equipment:
Two hand weapons
Special Rules:
Murderous Prowess
Hatred (High Elves)
Frenzy
Poisoned Attacks
M WS BS S T W I A Ld
5 6
5 4 3 2 7 3 9
Troop Type
Infantry (Character)
Options:
May take one of the following:
- Cry of War15 points
- Witch Brew...30 points
- Rune of Khaine.30 points
May wear light armour...2 points
May be mounted on a Cauldron of Blood...190 points
May take magic items up to a total of...50 points
DISCIPLE OF KHAINE
Profile
Disciple of Khaine
50 points
M WS BS S T W I A Ld
5 5
5 4 3 2 6 2 9
Troop Type
Infantry (Character)
Equipment:
Special Rules:
Options:
Hand weapon Murderous Prowess May take an additional hand weapon..5 points
Light armour Hatred (High Elves) May take magic items up to a total of...50 points
Blood Rites
KHAINITE ASSASSIN
Profile
Assassin
75 points
M WS BS S T W I A Ld
5 9
9 4 3 2 9 3 10
Troop Type
Infantry (Character)
Equipment:
Special Rules:
Options:
Hand weapon Murderous Prowess May take one of the following:
- Additional hand weapon..2 points
Hatred (High Elves)
- Repeater handbow...2 points
A Killer, not a
May take one of the following:
Leader
- Black Lotus..5 points
Hidden
- Manbane15 points
- Dark Venom..20 points
May take magic items up to a total of...50 points
DARK ELVES
HEROES
CHARACTER MOUNTS
Profile
Dark Steed
Cold One
Dark Pegasus
Manticore
Black Dragon
M WS BS S T W I A Ld
9 3
0 3 3 1 4 1 5
7 3
0 4 4 1 2 2 3
2 5
0 4 4 3 4 2 8
6 5
0 5 5 4 5 4 7
6 6
0 6 6 6 3 5 8
Troop Type
War Beast
War Beast
Monstrous Beast
Monster
Monster
Special Rules:
Cold One: Fear, Stupidity, Natural Armour (6+)
Dark Pegasus: Fly, Impact Hits (1)
Manticore: Fly, Large Target, Terror, Frenzy, Uncontrollable
Black Dragon: Fly, Large Target, Scaly Skin (3+), Terror, Noxious Breath
CAULDRON OF BLOOD
Profile
Cauldron of Blood
Witch Elf Crew
Unit Size: 1
M WS BS S T W I A Ld
5
- 5 6 5 - - 4
4 3 - - 5 1 8
Equipment (Crew):
Two hand weapons
Crew:
2 Witch Elf Crew
10
DARK ELVES
Troop Type
Shrine (Armour save 6+)
-
Special Rules:
Murderous Prowess
Hatred (High Elves)
Large Target
Terror
Magic Resistance (1)
Frenzy
Poisoned Attacks
Fury of Khaine
Bloodshield of Khaine
Strength of Khaine
CORE UNITS
DREADSPEARS
Profile
Dreadspear
Lordling
Unit Size: 10+
Equipment:
Spear
Medium armour
Shield
Special Rules:
Murderous Prowess
Hatred (High Elves)
Troop Type
Infantry
Infantry
Options:
One Dreadspear may be upgraded to a Lordling10 points
One Dreadspear may be upgraded to a musician...10 points
One Dreadspear may be upgraded to a standard bearer.10 points
BLEAKSWORDS
Profile
Bleaksword
Lordling
Unit Size: 10+
Equipment:
Hand weapon
Medium armour
Shield
Special Rules:
Murderous Prowess
Hatred (High Elves)
Troop Type
Infantry
Infantry
Options:
One Bleaksword may be upgraded to a Lordling...10 points
One Bleaksword may be upgraded to a musician..10 points
One Bleaksword may be upgraded to a standard bearer10 points
DARKSHARDS
Profile
Darkshard
Guardmaster
Unit Size: 10+
Equipment:
Hand weapon
Repeater
crossbow
Medium armour
Special Rules:
Murderous Prowess
Hatred (High Elves)
Troop Type
Infantry
Infantry
Options:
One Darkshard may be upgraded to a Guardmaster...10 points
One Darkshard may be upgraded to a musician.10 points
One Darkshard may be upgraded to a standard bearer...10 points
The entire unit may take shields...1 point per model
DARK ELVES
11
CORE UNITS
BLACK ARK CORSAIRS
Profile
Corsair
Reaver
Special Rules:
Murderous Prowess
Hatred (High Elves)
Troop Type
Infantry
Infantry
Options:
One Corsair may be upgraded to a Reaver...10 points
One Corsair may be upgraded to a musician10 points
One Corsair may be upgraded to a standard bearer..10 points
- One unit may have a magic standard worth up to.25 points
The entire unit may replace one hand weapon with a repeater
handbow....free
DARK RIDERS
Profile
Dark Rider
Herald
Dark Steed
Unit Size: 5+
Equipment:
Spear
Light armour
Special Rules:
Murderous Prowess
Hatred (High Elves)
Fast Cavalry
Mount:
Dark Steed
Troop Type
Cavalry
Cavalry
-
Options:
One Dark Rider may be upgraded to a Herald..10 points
One Dark Rider may be upgraded to a musician..10 points
One Dark Rider may be upgraded to a standard bearer10 points
The entire unit may be equipped with any of the following:
- Repeater crossbows.4 points per model
- Shields2 points per model
- Barding*...1 point per model
*If a unit of Dark Riders is equipped with barding, they lose their Fast
Cavalry special rule.
12
DARK ELVES
SPECIAL UNITS
WITCH ELVES
Profile
Witch Elf
Hag
M WS BS S T W I A Ld
5 4
4 3 3 1 6 1 8
5 4
4 3 3 1 6 2 8
Special Rules:
Murderous Prowess
Hatred (High Elves)
Frenzy
Poisoned Attacks
Troop Type
Infantry
Infantry
Options:
One Witch Elf may be upgraded to a Hag10 points
One Witch Elf may be upgraded to a musician10 points
One Witch Elf may be upgraded to a standard bearer..10 points
- May have a magic standard worth up to25 points
The entire unit may wear light armour1 point per model
M WS BS S T W I A Ld
5 5
4 4 3 1 5 1 8
5 5
4 4 3 1 5 2 8
Special Rules:
Murderous Prowess
Hatred (High Elves)
Killing Blow
Options:
One Executioner may be upgraded to a Draich Master..10 points
One Executioner may be upgraded to a musician..10 points
One Executioner may be upgraded to a standard bearer10 points
- May have a magic standard worth up to.50 points
SISTERS OF SLAUGHTER
Profile
Sister of Slaughter
Handmaiden of Shards
Unit Size: 10+
Equipment:
Hand weapon
Shield
Special Rules:
Murderous Prowess
Hatred (High Elves)
Dance of Death
The Trial of Blades
Options:
One Sister of Slaughter may be upgraded to a Handmaiden of
Shards.10 points
One Sister of Slaughter may be upgraded to a musician10 points
One Sister of Slaughter may be upgraded to a standard
bearer..10 points
- May have a magic standard worth up to.50 points
Troop Type
Infantry
Infantry
Special Rules:
Murderous Prowess
Hatred (High Elves)
Fear
Stupidity
Natural Armour (6+)
Troop Type
Cavalry
Cavalry
-
Options:
One Cold One Knight may be upgraded to a Dread Knight.10 points
One Cold One Knight may be upgraded to a musician.10 points
One Cold One Knight may be upgraded to a standard bearer...10 points
- May have a magic standard worth up to50 points
Mount:
Cold One
DARK ELVES
13
SPECIAL UNITS
COLD ONE CHARIOT
Profile
Cold One Chariot
Knight Charioteer
Cold One
100 points
M WS BS S T W I A Ld
- 5 5 4 - - 5
4 4 - - 5 1 9
7 3
0 4 - - 2 2 -
Unit Size: 1
Equipment (Chariot):
Scythes
Troop Type
Chariot (Armour save 3+)
-
Special Rules:
Murderous Prowess
Hatred (High Elves)
Fear
Stupidity
SCOURGERUNNER CHARIOT
Profile
Scourgerunner Chariot
Beastmaster Crew
Dark Steed
Unit Size: 1
Crew: 2 Beastmaster Crew
Drawn by: 2 Dark Steeds
100 points
M WS BS S T W I A Ld
- 4 4 4 - - 4
4 3 - - 5 1 8
9 3
0 3 - - 4 1 Equipment (Beastmaster Crew):
Spear
Repeater crossbow
Troop Type
Chariot (Armour save 5+)
-
Special Rules:
Murderous Prowess
Hatred (High Elves)
Equipment (Chariot):
Ravager Harpoon
SHADES
Profile
Shade
Bloodshade
M WS BS S T W I A Ld
5 4
5 3 3 1 6 1 8
5 4
6 3 3 1 6 1 8
Unit Size: 5+
Equipment:
Hand weapon
Repeater
crossbow
Special Rules:
Murderous Prowess
Hatred (High Elves)
Scouts
Skirmishers
Options:
One Shade may be upgraded to a Bloodshade..10 points
One Shade may be upgraded to a musician..10 points
One Shade may be upgraded to a standard bearer10 points
The entire unit may be equipped with one of the following:
- Additional hand weapons2 points per model
- Great weapons.2 points per model
The entire unit may wear light armour1 point per model
14
70 points
M WS BS S T W I A Ld
- - 7 2 - - 5 4
4 3 3 1 5 1 8
DARK ELVES
Troop Type
Infantry
Infantry
Equipment:
Hand weapon
Medium armour
Troop Type
War Machine (Bolt Thrower)
Special Rules:
Murderous Prowess
Hatred (High Elves)
Repeater Bolt Thrower
SPECIAL UNITS
HARPIES
Profile
Harpy
Harpy Queen
Unit Size: 5+
M WS BS S T W I A Ld
5 3
0 3 3 1 5 2 6
5 3
0 3 3 1 5 3 6
Special Rules:
Fly
Options:
One Harpy may be upgraded to a Harpy Queen.10 points
ARACHNE
Profile
Arachne
Brood Mother
Unit Size: 3+
Troop Type
Infantry
Infantry
M WS BS S T W I A Ld
7 4
4 4 4 3 5 3 7
7 4
4 4 4 3 5 4 7
Troop Type
Monstrous Beast
Monstrous Beast
Special Rules:
Murderous Prowess
Hatred (High Elves)
Fear
Poisoned Attacks
Forest Strider
Obstacle Strider
Natural armour (5+)
Options:
One Arachne may be upgraded to a Brood Mother.10 points
The entire unit may be equipped with one of the following:
- Additional hand weapons..2 points per model
- Spears*...3 points per model
- Bows..3 points per model
The entire unit may take shields...3 points per model
*Arachne uses the Cavalry rules when using spears.
BLOODWRACK MEDUSA
50 points
Equipment:
Hand weapon
Profile
Bloodwrack Medusa
Unit Size: 1
M WS BS S T W I A Ld
7 5
5 4 4 3 5 3 7
Troop Type
Monstrous Beast
DARK ELVES
15
RARE UNITS
BLACK GUARD OF NAGGAROND
Profile
Black Guard
Tower Master
M WS BS S T W I A Ld
5 5
4 3 3 1 6 2 9
5 5
4 3 3 1 6 3 9
Special Rules:
Murderous Prowess
Eternal Hatred
Immunity
(Psychology)
Stubborn
Equipment:
Halberd
Heavy armour
Options:
One Black Guard may be upgraded to a Tower Master.10 points
One Black Guard may be upgraded to a musician.10 points
One Black Guard may be upgraded to a standard bearer...10 points
- May have a magic standard worth up to.50 points
DOOMFIRE WARLOCKS
Profile
Doomfire Warlock
Master of Warlocks
Dark Steed
Unit Size: 5+
Equipment:
Hand weapon
Mount:
Dark Steed
Troop Type
Infantry
Infantry
Special Rules:
Murderous Prowess
Hatred (High Elves)
Fast Cavalry
Poisoned Attacks
Cursed Coven
Prey of the Dark Prince
Troop Type
Cavalry
Cavalry
-
Options:
One Doomfire Warlock may be upgraded to a Master of
Warlocks..10 points
The entire unit may take barding..2 points per model
BLOODWRACK SHRINE
Profile
Bloodwrack Shrine
Shrinekeepers
Bloodwrack Medusa
Unit Size: 1
M WS BS S T W I A Ld
5
- 5 6 5 - - 4
4 3 - - 5 1 8
5
5 4 - - 5 3 Equipment (Crew):
Spear
Crew:
1 Bloodwrack Medusa
and 2 Shrinekeepers
16
135 points
DARK ELVES
Troop Type
Shrine (Armour save 6+)
-
Special Rules:
Murderous Prowess
Hatred (High Elves)
Large Target
Terror
Magic Resistance (1)
Aura of Agony
Avert Your Gaze!
Bloodwrack Stare (Bloodwrack Medusa only)
RARE UNITS
WAR HYDRA
175 points
Profile
War Hydra
Beastmaster Apprentice
M WS BS S T W I A Ld
6 4
0 5 5 5 2 3* 6
5 4
4 3 3 1 5 1 8
Troop Type
Monster
Infantry
Special Rules
(War Hydra):
Terror
Large Target
Regeneration (4+)
Natural Armour (4+)
Special Rules
(Beastmaster Apprentice):
Murderous Prowess
Hatred (High Elves)
Monsters & Handlers
Options:
May take one of the following:
- Fiery Breath..20 points
- Spit Fire20 points
KHARIBDYSS
Profile
Kharibdyss
Beastmaster Apprentice
Unit Size:
1 Kharibdyss and
2 Beastmaster
Apprentices
160 points
M WS BS S T W I A Ld
6 5
0 6 6 5 4 5 6
5 4
4 3 3 1 5 1 8
Special Rules
(Kharibdyss):
Terror
Large Target
Poisoned Attacks
Sea Creature
Natural Armour (4+)
Abyssal Howl
Feast of Bones
Troop Type
Monster
Infantry
AVATAR OF KHAINE
Profile
Avatar of Khaine
Unit Size: 1
200 points
M WS BS S T W I A Ld
6 5
0 6 6 6 2 5 10
Troop Type
Monster
Special Rules:
Large Terror
Terror
Magic Resistance (2)
Natural Armour (3+)
Unbreakable
Unstable
DARK ELVES
17