Scholastic BoneDiscussion
Scholastic BoneDiscussion
Scholastic BoneDiscussion
Graphic novels are hot! No longer an underground movement appealing to a small following of enthusiasts, graphic novels have emerged as a growing segment of book publishing, and have become accepted by librarians and educators as mainstream literature for children and young adults literature that powerfully motivates kids to read. At Scholastic were leading the way with our new Graphix imprint launched in Spring 2005. Are graphic novels for you? Should you be taking a more serious look at this format? How might graphic novels fit into your curriculum and your classroom? What are some specific ideas for how to do this, using Scholastics new editions of Bone by Jeff Smith? Want to know more? If so, this guide co-written by a school librarian and a public librarian who are both well-known experts in the field is for you!
Section 1: An Overview of Graphic Novels What are graphic novels? Are graphic novels suitable for the young? Best Web sites about graphic novels Best books about graphic novels for youth librarians and teachers Section 2: Answering Your Questions about Graphic Novels Do graphic novels promote literacy? Are graphic novels real books? The place of graphic novels in the curriculum Section 3: Introduction to Bone by Jeff Smith What is Bone? The story behind the publishing of Bone Why teach Bone? Comparing its themes to classical mythology Studying graphic novels as a format Section 4: Hands-on Classroom Activities Using Bone Discussion questions for Bone #1: Out from Boneville Discussion questions for Bone #2: The Great Cow Race Creative writing activities using Bone Section 5: More about This Teaching Guide What the critics have said about Bone How to order Bone About the two experts who wrote this teaching guide Section 6: What Other Books Are Being Published in Scholastics Graphix Imprint? Upcoming publications
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Are graphic novels suitable for the young, and how do I evaluate them?
Some parents, educators, and librarians may associate the term graphic novels with content that includes violence, adult language, and sexually provocative images. Although there are many comics and graphic novels that contain these elements, there is also a growing body of graphic novels that are free of such content and are suitable for all ages, including children. Reviews of graphic novels appear regularly in School Library Journal, Booklist, Voice of Youth Advocates, Library Media Connection, Publishers Weekly, and other journals. By reading these reviews; seeking the advice of trusted retailers, wholesalers, and publishers; and by previewing materials prior to circulation, you should be able to build a collection that is suited to your audience. It is the goal of Scholastics Graphix imprint to increase the range and variety of graphic novels published for children.
What are the best Web sites for nding out about graphic novels?
Comic Books for Young Adults: A Guide for Librarians http://ublib.buffalo.edu/libraries/units/lml/comics/pages/index.html No Flying, No Tights: A Web site Reviewing Graphic Novels for Teens www.noyingnotights.com Recommended Graphic Novels for Public Libraries http://my.voyager.net/~sraiteri/graphicnovels.htm
What are some of the best books about graphic novels for youth librarians and teachers?
The Public Librarians Guide to Graphic Novels, published by Book Wholesalers, Inc. The 101 Best Graphic Novels, by Steve Weiner, published by NBM. Getting Graphic! Using Graphic Novels to Promote Literacy with Preteens and Teens, by Michele Gorman, published by Linworth Publishing. Graphic Novels 101: Selecting and Using Graphic Novels to Promote Literacy for Children and Young Adults A Resource Guide for School Librarians and Educators, by Philip Crawford, published by Hi Willow Publishing. Graphic Novels in Your Media Center: A Denitive Guide, by Allyson A.W. Lyga and Barry Lyga, published by Libraries Unlimited.
Graphic novels can also help improve reading development for students struggling with language acquisition, as the illustrations provide contextual clues to the meaning of the written narrative. When graphic novels are made available to young people, even those deemed poor readers willingly and enthusiastically gravitate towards these books. Providing young people with diverse reading materials, including graphic novels, can help them become lifelong readers.
Students can learn much by studying how graphic novels work, and comparing them to other forms of storytelling. Novels speak to us usually in a linear written narrative; picture books tell a story with text accompanied by illustrations; lm does so with moving images and dialogue; and poetry can communicate on levels that no other storytelling can. Graphic novels combine all these elements in their own unique way. They are like prose in that they are in a written printed format, but they are also like lm in that they tell a story through visual images that, although static, give the impression of movement, accompanied by the characters dialogue. The sequential pictures in a graphic novel contain dialogue yet also tell important aspects of the story visually. Readers derive information from facial and bodily expressions, and the composition and viewpoint of the illustrations; and as in a movie they can sometimes deduce what happened but was not explicitly stated in the interval between one image and the next. Everyone has had the experience of being so engrossed in a riveting novel that they feel as if theyre watching a movie of the story in their imagination. Graphic novels heighten that experience they are literature that is actually in a cinematic format, so that as you read it you experience in real time everything that happens in it. Finally, graphic novels might also be compared to some works of poetry in the way they can convey intangible feelings through allusion rather than direct description.
What are some discussion questions for Bone #1: Out from Boneville?
1. Have you ever been far from home without knowing how you would get back? What did it feel like? How did you deal with the situation? 2. When we rst meet the Bone cousins, they are running from Boneville. But we dont really know why they are leaving. How do we nd out? Do we get the whole story? 3. The Bone cousins are very devoted to each other. What is loyalty? Would you leave your town with your cousins if you had to? Under what circumstances? Is there a limit to loyalty? 4. Who is your favorite Bone cousin? Why? 5. How are the cousins alike? How are they different? 6. At the end of the book, what do you think will happen next?
What are some discussion questions for Bone #2: The Great Cow Race?
1. What are Rat Creatures? What are they afraid of? 2. Why does Lucius wager that Grandma Ben will win the cow race? 3. Smiley Bone acts like hes stupid, but things always seem to go his way. How come? 4. Thorn thinks she remembers living with dragons. At the end of The Great Cow Race, Grandma Ben tells Lucius that the dragon is back. Is Thorn remembering something that really happened, or something that she dreamed? 5. Fone Bone is afraid of telling Thorn how much he likes her, so he tells her his feelings in a poem. Are there advantages to telling your feelings on paper rather than face to face? Have you ever done that? Was it successful? 6. Grandma Ben tells Lucius that Thorn is a good judge of character. What does that mean?
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1. A critical moment in Out from Boneville is when Fone Bone rst meets Thorn. Have students write the story in their own words from that point forward. What do they think will happen? If Fone Bone hadnt met Thorn, how would Fone Bones experience have been different? 2. Write the story from the moment Fone Bone discovers the Mystery Cow scam in The Great Cow Race. If Fone Bone had exposed his cousins, how would the story have been different? Try writing the story the way you think it would have been with that outcome. 3. Make up a story about life in Boneville before the cousins were chased out, using the information provided in Out from Boneville and The Great Cow Race, and perhaps adding your own inferences. 4. Some writers describe every detail of an incident, including everything the characters are thinking and feeling. Others provide a bare outline of what happened and let the reader make inferences and ll in the blanks. Discuss the pros and cons of these approaches. What impact does each approach have? Take the moment when Fone Bone is so overcome with love for Thorn that he falls backward off his cow, referred to on page nine an incident that Jeff Smith conveys without a single word. Have students narrate this incident in words, using prose or poetry in a variety of styles, to convey the same feelings that Jeff Smith depicts visually.
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ttiest writing Some of the wi rature in recent lite s ren of any child iting, rst-class kid lit: exc memory....This is t it will tha gh ou en t an on funny, scary, and res for a long time. stick with readers
Publishers Weekl y, starred review
lected by ks were se ation Bone boo ry Associ ican Libra er m A fo e th ks r r Paperbac as Popula 2) ults (200 Young Ad
An instantly likeable and intermittently hilarious adventure for children with a subtler, grimmer story about power and corruption at its core.
The Washington Post
The following volumes of Bone by Jeff Smith are available from Scholastic:
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Watch for the third Bone volume, Eyes of the Storm, published in February 2006.
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by Chynna Clugston A funny yet stinging look at the social hive of middle-school girls, where only one queen bee can rule! This graphic novel takes the typical American middle-school scene and mixes it up with fresh, manga-style illustrations and superhero antics. Chynna Clugston, an Eisner Award nominee, is the creator of the popular Blue Monday and Scooter Girl comic series. She has also worked on Buffy the Vampire Slayer comics and Marvel Comics collections.
Queen Bee #1
Hardcover: $21.99 Paperback: $11.99
by Ann M. Martin adapted and illustrated by Raina Telgemeier Based on Ann M. Martins bestselling series, Americas favorite baby-sitters are back! Raina Telgemeier captures all the drama of the original book in a warm, spunky, and hilarious graphic novel. Brought to life in this vivid new format, the four baby-sitting friends will captivate a whole new generation of readers.
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Coming Soon!
adapted from the books by R. L. Stine Based on the scariest bestsellers ever! Each Goosebumps graphic novel will feature three stories, adapted by three different artists. Three new volumes will be released each year.
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Jeff Smiths Bone series...is a true accomplishment. Not only is it a terric graphic-novel series, but its a superb example of storytelling.
School Library Journal
Illustrations copyright 2005 Jeff Smith. BONE is a registered trademark of Jeff Smith. SCHOLASTIC and associated logos are trademarks and/or registered trademarks of Scholastic Inc.