http://www.blitzkrieg-commander.com/Content/Battlegroups/Battlegroup.aspx?SystemID=3&ListID=116 1/2 American Army, Vietnam War (1970) Quantity Troops Arm Move Attacks Hits Save Cost Notes 1 CO (CV9) Command 60 3/30 6 6 90 [90] 2 HQ (CV8) Command 40 2/30 4 6 45 [90] 2 Recce Unit (M1 1 4) Recce 20 2/50* 3 6 50 [1 00] IR/A 1 2 Infantry Unit (US Conscripts) Infantry 1 0 4/30* 6 - 35 [420] #1 1 2 Infantry Upgrade (M7 2 LAW) Upgrade - 4/20H - - 20 [240] 4 IFV Unit (M1 1 3 ACAV) IFV 25 4/50* 4 6 60 [240] #2 A 4 Tank Unit (M551 Sheridan) Armour 25 6/80H 3 6 85 [340] #3 IR/A 4 Attack Helicopter (AH1 Huey cobra) Aircraft - 4/50 4 5 85 [340] 4 Transport Unit (Helicopter, UH-1 Iroquois) Transport - 2/50* 3 6 40 [1 60] #4 * No hits vs hard targets, # No hits vs soft targets, H: Howitzer, R: Restricted, O: Open, S: Stabilised, SL: Search Lights, IR: Infra-Red, TI: Thermal Imaging, A: Amphibious Tactical Doctrine Normal tactical doctrine (20cm initiativ e distance) Special Rules Full air superiority Counter-battery capability Accurate Fire-Support: Deduct one die when making a dev iation roll for artillery and air support Danger Close: All y our aircraft are av ailable for two strikes each once during the game subject to a command roll from the CO FAO may request any number of artillery units without the -1 modifier Fire Support: Any command unit can request artillery or air support using the command v alue of the FAO/FAC Fire Support: Any infantry unit can request artillery or air support using the command v alue of the FAO/FAC, but with a -1 penalty Beehiv e: On-table artillery units under assault may fire double attacks and count the target as in the open (1 05-203mm) Fire-Fight: US Conscripts must use their initiativ e to fire at the enemy Reluctant: US Conscripts may only assault units that are suppressed RPG Screen: Increase cov er by one category against RPG attacks when inside a perimeter defence from 1 966 May use booby traps when in defence Until 1 965, the US inv olv ement in Vietnam was to support the ARVN 17.4.2014 American Army, Vietnam War (1970) http://www.blitzkrieg-commander.com/Content/Battlegroups/Battlegroup.aspx?SystemID=3&ListID=116 2/2 Infantry Battalion: HQ, Recce, MG, RR, Heav y Mortar, 4 Companies each Mortar, 3 Platoons of 3 Squads plus transport USMC Battalion: HQ, Recce, RR, Heav y Mortar, 4 Companies each MG, Mortar, 3 Platoons of 3 Squads Tank Battalion: HQ, Recce, 3 Companies each 3 Platoons of 3 tanks ANZAC Battalion: HQ, Recce, RR, Mortar, 4 Companies each MG, 3 Platoons of 3 Squads ANZACs used M1 1 3, M1 1 3 FSV, M1 25, Centurion and UH-1 , plus had full American artillery and air support Note 1. Infantry Unit (US Conscripts) Conscript: May not use initiativ e to assault the enemy Note 2. IFV Unit (M113 ACAV) Air-portable Note 3. Tank Unit (M551 Sheridan) Misfire: -1 command penalty when ordered to fire after the first shot in a turn Vulnerable: Knocked-out when falling back further than 5cm Note 4. Transport Unit (Helicopter, UH-1 Iroquois) Carry ing capacity of 2 spaces All-round field-of-fire due to the positioning of the weapon sy stems Summary Breakpoint 1 0 2020 points spent of 2000 points av ailable (2000 points selected) Add 20 to y our casualty points at the end of the game
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