McDonald Et Al. (1998) - CCS2
McDonald Et Al. (1998) - CCS2
McDonald Et Al. (1998) - CCS2
s
)
Figure 5. G-load vs. time for 3-DOF simulated reentry profile
2.3 Current and New Technologies for Space Vehicle Flight Decks
On the basis of interactions with the Advanced Orbiter Cockpit program, we will evaluate the
implications of human performance characteristics discussed above for current and proposed flight deck
displays and controls.
2.3.1 Current Displays and Controls (Adapted from the Shuttle Reference Manual)
The crew compartment of the Orbiter contains the most complicated displays and controls ever
developed for an aerodynamic vehicle. The displays and controls exist in a variety of configurations,
with toggle, push button, thumbwheel, and rotary switches; and circular meters, rectangular dials, and
rectangular tapes. Switches and circuit breakers are positioned in groups corresponding to their
functions.
All controls are protected against inadvertent activation. Toggle switches are protected by wicket
guards, and lever lock switches are used wherever inadvertent action would be detrimental to flight
operations or could damage equipment. Cover guards are used on switches where inadvertent actuation
would be irreversible.
The displays and controls in the Orbiter crew compartment enable the flight crew members to supervise,
control, and monitor the Space Shuttle mission and vehicle. They include controllers, CRT displays and
keyboards, coding and conversion electronics for instruments and controllers, lighting, timing devices,
and a caution and warning system.
All displays and controls have dimmable floodlighting in addition to integral meter lighting.
There are more than 2,020 displays and controls in the forward and aft flight decks and middeck of the
Orbiter. This represents more than 100 times the number of controls and displays found in the average
automobile.
13
Orbiter displays and controls consist of panel displays, mechanical controls, and electrically operated
controls. Generally, the displays and controls are grouped by function and arranged in operational
sequence from left to right or top to bottom with the most critical and most frequently used devices
located to maximize the crews performance and efficiency.
The forward flight control area panels are labeled L for the left, or commanders position; R for the right,
or pilots position; F for the front section; O for the overhead position, and C for the lower center section
(Fig. 1).
The head-up display (HUD) was introduced to the Shuttle to ease the demands on the fight crew, after
HUD technology had proven so useful in military aircraft. The HUD is an optical miniprocessor that
cues the commander and/or pilot during the final phase of entry and particularly in the final approach to
the runway. With minimal movement of their eyes from the forward windows (head up) to the dedicated
display instruments (head down), the commander and pilot can read data from HUDs located in front of
them on their respective glareshields. The HUD displays the same data presented on several other
instruments, including the ADI, SPI, AMI, and altitude/vertical velocity indicator.
The HUD allows out-of-the-window viewing by superimposing flight commands and information on a
transparent combiner in the windows field of view. The baseline Orbiter, like most commercial aircraft,
presents conventional electromechanical display on a panel beneath the glareshield, which necessitates
that the flight crew look down for information and then up to see out the window. During critical flight
phases, particularly approach and landing, this is not an easy task. In the Orbiter, with its unique vehicle
dynamics and approach trajectories, this situation is even more difficult.
The current caution and warning system is worthy of note also. The system consists of software and
electronics that provide the crew with visual and aural cues when a system exceeds predefined operating
limits. Visual cues consist of four red MASTER ALARM lights, a 40-light array on panel F7, a 120-light
array on panel R13U, and CRT messages. The aural cue is sent to the communications system for
distribution to flight crew headsets or speaker boxes. Fault messages for some parameters are issued
every time the software completes the required number of data counts with the parameter out of limits.
This can result in a steady stream of fault messages and MASTER ALARMs that may obscure other
important fault messages. If this situation is encountered, the crew or Mission Control can inhibit the
affected parameter to prevent nuisance messages in alarms in OPS 2 or OPS 4. In OPS 1, OPS 6, or
OPS 3 the crew generally has to tolerate the extra alarms/fault messages and pay extra close attention to
the fault summary display.
2.3.2 Future Displays and Controls
One upgrade item already scheduled for integration into the Orbiter flight deck is the multifunctional
electronic display system (MEDS). This upgrade will replace the current Orbiter cockpit displays, which
are early 1970s technology. The current displays which provide command and control of the Space
Shuttle are single string electromechanical devices that are experiencing life-related failures and are
maintenance-intensive. The MEDS upgrade uses a state-of-the-art, multiple-redundant liquid crystal
display (LCD) system to replace these devices. However, the MEDS system is intended to simply
replicate the symbology and layout of the current displays. In essence, the MEDS LCDs will draw the
displays so that they look identical to those currently used in the Shuttle.
14
Other efforts within NASA are addressing a complete overhaul of the Orbiter flight deck. The end result
may have very little resemblance to todays Shuttle flight deck. In particular, efforts are under way to
develop a state-of-the-art glass fight deck leveraged on the best glass cockpit implementations in the
military and commercial sectors. Such a development would result in a reconfigurable flight deck in
which only context relevant (e.g. ascent, orbit, reentry) displays and controls would be presented to the
operator. One current working example of state-of-the-art flight deck technology, symbology, and
architecture is seen in the Boeing 777. Reference for these upgrades include MIL-STD-1787B, Aircraft
Display Symbology, and AFGS-87213B, Displays, Airborne, Electronically/Optically Generated.
Candidate technologies that have been considered to date include head down and head up displays,
information display and symbology, information control technologies (e.g. hands-on throttle and stick),
automation technologies, health monitoring, detection, and diagnosis implementations, and caution,
advisory and warning implementations.
Find up-to-date information concerning advanced Orbiter cockpit concepts at the website of JSCs Rapid
Prototyping and Interface Development Lab (http://dp4.jsc.nasa.gov:8001/PROJECTS/AOC/).
3. Human Perception and Performance
This section describes the effects of vehicular disturbances and the effects of adaptation to
weightlessness on visual and manual performance in conditions that are relevant or comparable to
Shuttle launch and reentry.
3.1 Effects of Whole-Body Perturbations on Visual and Manual Performance
Vibration and transients have consequences for nonrigid organisms in general (Riccio & Stoffregen,
1988) and, in particular, for occupants of vehicles who are neither rigid nor rigidly attached to the
vehicle (Boff & Lincoln, 1988, pp. 2076-2081; Griffin, 1975; Riccio, 1995; Riccio et al., 1997). Because
of the nonrigidity of the body and nonuniformities in the mass and moment of inertia of various body
segments, relative motion of body segments is generated by the vibration and transients encountered
during whole-body movement. Such disturbances can degrade vehicular control by interfering with
perception and action in the cockpit. For example, movements of the head relative to the cockpit can
degrade the pickup of information from instruments and displays (Boff & Lincoln, 1988, pp. 2082-2101;
Griffin & Lewis, 1978; Lewis & Griffin, 1978; Moseley & Griffin, 1986). Uncontrolled body
movements can also degrade manual control performance (Boff & Lincoln, 1988, pp. 2106-2117; Lewis
& Griffin, 1977, 1978, 1979). A rich source of data on transmissibility of forces to the head and torso is
the research on whole-body vibration of seated individuals (summarized in Boff and Lincoln 1988).
There is a peak in transmissibility for both vertical and pitch motion of the head at vertical perturbation
frequencies of 3-8 Hz (Fig. 6). At low frequencies, significant amounts of head motion can occur at the
first harmonic of the vertical perturbation force. Transmission of vertical perturbations to the head has
been shown to be affected by posture, muscle tension, body size, sustained acceleration, and attachment
of extra masses (Griffin 1975), and by adaptation to space flight (McDonald et al., 1996).
15
Z
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Vi bration Frequency (hertz)
Pitch head motion;
seat with back
Pitch head motion;
flat seat
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30
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Vibration Frequency (hertz)
Z-axis head
motion; seat
with back
Z-axis head motion;
flat seat
Figure 6. Transmissibility as a function of vibration frequency. Center curve is mean vibration
amplitude; top and bottom curves are 1 standard deviation. (From Boff & Lincoln, 1988).
The research on whole-body vibration provides an important source of data on the effects that postural
perturbations in an aircraft have on vision and manual control (Griffin & Lewis, 1978). Research on
vibration and display perception, in particular, provides an experimental paradigm that can be adapted to
assess the functional efficacy of postural skills with respect to visual and manual tasks that are characteristic
of Shuttle reentry and landing. Such tasks are different than the tasks in which most of the data have been
collected in the research on whole-body vibration. Visual tasks in the vibration research generally involve
unitary foveal displays while visual tasks in the Shuttle involve multiple displays that are distributed over a
wide field of view. Other research has evaluated visual performance with multiple foveal and parafoveal
displays, albeit without whole body vibration (see e.g., Wickens, 1986). These studies show that attentional
workload increases and visual performance decreases with respect to each display as the number of displays
increases. Thus the effects of postural perturbations in the complex environment of the cockpit should be
expected to be more severe than in research on whole-body vibration. Multiple displays generally require a
larger field-of-view over which information can be picked up by the human visual system. This adds another
difficulty insofar as visual performance decreases as the retinal eccentricity of displays increases (Allen,
Clement, & Jex, 1970; Moss, 1964). The decrease in visual performance is attributed mostly to the loss of
visual resolution with increasing retinal eccentricity and, the loss in visual resolution can be modeled as a
decrease in the signal-to-noise ratio for the parameter that is monitored in the parafoveal display (Levison,
Elkin, & Ward, 1971). This is noteworthy because the visual effects of vibration also can be modeled as a
16
reduction in the signal-to-noise ratio for task-dependent parameters that are visually displayed (Zacharias &
Levison, 1979). Thus, the effects of retinal eccentricity and vibration are commensurable. The research on
whole-body vibration can be adapted, by including tasks that are typical of the Shuttle cockpit, to develop a
mature paradigm for evaluating human performance during Shuttle reentry and landing.
Effects of vertical perturbations on visual performance are greater when the task requires maintenance of
the point of regard on an object in the near field than when the task simply requires maintenance of the
direction of gaze (Moseley and Griffin, 1986; Wilson, 1974). The effects of vertical perturbations on
visual performance are influenced directly by the size and contrast of the task-relevant optical detail as
in any visual acuity task (Figs. 9 and 10; Furness, 1981; Lewis and Griffin, 1979). Effects also are
influenced by the magnitude and frequency of the perturbations (Figs. 7-10). Significant impairments in
visual performance have been observed at vertical seat accelerations as low as 0.25 g and for frequencies
of seat vibrations below 10 Hz (Moseley and Griffin, 1986). Effects on visual performance are greater
for combined horizontal and vertical perturbations than for vertical alone (See Fig. 9; Meddick and
Griffin, 1976). This is noteworthy because there are multiaxis perturbations during vehicular motion.
Other features known to interact with visual performance include spatial frequency and luminance
contrast. Whole-body vertical vibration increases contrast thresholds for sinusoidal grating patterns by
an increasing proportion as spatial frequency of the grating increases. In identical vibration conditions,
the largest number of reading errors in a reading task occurs with characters that have the largest
amounts of high-spatial-frequency information (Fig. 11). Display legibility increases as luminance
contrast increases for low and moderate contrast levels. However, very high values of luminance
contrast may degrade the legibility of displays viewed in a vibration environment (Fig. 12).
0
20
40
60
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100
0.1 1.0 10
Frequency (hertz)
Display
vibration
Whole-body
vibration
Whole-body
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R
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Figure 7. Reading error for three display viewing conditions, 0.5-5 Hz. (from Boff & Lincoln, 1988)
17
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Figure 8. Reading error: whole-body vibration, 2.8-63 Hz. (from Boff & Lincoln, 1988)
Vibration Frequency (hertz)
R
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amplitude
200
180
160
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120
100
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60
40
2 3 4 5 6 7 8 9 10
Figure 9. Effect of vertical, horizontal, and dual axis (circular) vibration on visual performance.
(from Boff & Lincoln, 1988)
18
CHARACTER SIZE
1 mm (4.58 min arc)
1.25 mm (5.73 min arc)
1.65 mm (7.56 min arc)
2 mm (9.17 min arc)
R
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0.56 1.12 1.68 2.24 2.80
Vibration Magnitude (meters/second
2
root mean square)
4 Hz VIBRATION 11.2 Hz VIBRATION
Figure 10. Increase in mean reading error with vibration magnitude for four character sizes.
(from Boff & Lincoln, 1988)
100
80
60
40
20
0
SINUSOIDAL GRATINGS
7.5 10 12.5
Spatial Frequency (cycles/degree)
ORIENTATION
Horizontal
Vertical
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Figure 11. Effect of whole-body vertical vibration on contrast threshold for sinusoidal gratings with
spatial frequencies of 7.5, 10, and 12.5 cycles/deg. (from Boff & Lincoln, 1988)
19
0
10
12
0.20 0.33 0.60 0.78 0.88 0.94 0.97 0.99
Modulation Contrast
ACCELERATION LEVEL
(m/ sec
2
)
B 1.25
C 1.60
D 2.00
E 2.50
F 2.80
A 0.00
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%
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A
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C
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8
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2
Figure 12. Effect of modulation contrast on reading errors with panel-mounted displays.
(From Boff & Lincoln, 1988).
As stated above, manual control is also susceptible to vibration interference. Manual tracking is most
sensitive to disruption by whole-body vibration in the region of 3-8 Hz (Fig. 13). Sensitivity of a task to
disruption depends upon both system dynamics and vibration frequency content. Dynamics with a
simple gain (zero-order dynamics) transmit all frequencies equally. Direct transmission of vibration
through the body and into the control system (breakthrough) therefore contributes a large proportion of
error in zero-order systems. Dynamics with pure integration (first-order dynamics) attenuate in inverse
proportion to frequency. First-order tasks are therefore less sensitive to direct breakthrough. However,
first-order tasks are more sensitive to other forms of vibration-induced disruption. It should be noted that
translational body motion can induce considerable rotary motion at the controlling limb; rotary knobs
can therefore show as much breakthrough as joysticks (see Boff & Lincoln, 1988, for details).
Measurement of visual and manual performance in the Shuttle flight deck would provide a unique
opportunity to obtain a quantitative and meaningful evaluation of the functional consequences of
vehicular vibration and adaptive coordination in the eye-head-torso-hand system.
20
I
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6
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Vi br at i on Fr equency ( her tz)
Total Error
First order
Zero order
Figure 13. Increase in root mean square tracking error/vibration acceleration level observed during
z-axis whole-body vibration. Total static error = 7 mm rms for zero-order dynamics and 15 mm rms
for first-order dynamics. (from Boff & Lincoln, 1988)
3.2 Human Performance Adaptations to Weightlessness
There is a clear need for stable visual and manual control during flight deck operations. However, we
have data which show that stable visual performance is compromised following short- and long-duration
flight. In ongoing investigations of gaze stability while walking on a treadmill, crew members have
consistently reported increased oscillopsia (movement of the visual world) following flight while
fixating gaze on a target 30 cm from their eyes (Bloomberg et al., 1997). We have also detected changes
in eye-head-trunk coordination in this same task. Space flight adaptation appears to disrupt the
compensatory synergy of the eye-head-trunk which together act to maintain stable gaze under conditions
of vertical trunk motion (with each step) and head vibration (Bloomberg et al., 1997).
We have recently extended this investigation to include an evaluation of dynamic visual acuity following
long-duration flight. This task entails walking and running on a treadmill while reading back numbers
displayed on a computer screen. We have clear evidence indicating that performance following flight is
decreased (Fig. 14). We consider this task analogous to reading under vibratory conditions since the
interaction with the support surface causes vibration of the head, especially around heel strike. Usually
the body acts to attenuate this vibration. However, we have reason to believe adaptation to weightless-
ness also causes changes in this capacity (McDonald et al., 1997). The data in Figure 15 suggest this
may well be true. Figure 15 presents the ratio of the peak axial head acceleration, measured within
100 ms of heel strike, to the initial foot contact ground reaction force peak. Note that the ratio tends to
increase, suggesting relatively greater head acceleration postflight.
While we have measured these changes postflight, often several hours or even days after crew members
have returned to earth, crew members begin to experience these adaptive changes during reentry.
Indeed, we fully expect the response to be even more severe than that observed after landing. Given
such changes, the ability to deal with mechanical disturbances, and the ability to control visual and
manual stability during reentry and landing will be compromised.
21
0
1 3 6 10 120
60
70
80
90
100
110
120
1
3
6 6 4 2
Number of Days Postflight
Figure 14. Postflight dynamic visual acuity performance presented as a percentage of preflight
performance after long-duration flight. Numbers under each box indicate the number of subjects.
Number of Days Postflight
Preflight 0 1 3 6
0
0.2
0.4
0.6
0.8
1
1.2
1.4
1.6
2
6
6
6
6
Figure 15. Ratio of axial head acceleration to the initial foot contact ground reaction force peak
before and after long duration flight. Numbers under each box indicate the number of subjects.
22
Further evidence for disruptions in oculomotor coordination as a result of spaceflight is found in studies
of the vestibulo-ocular reflex (VOR). The VOR is used in the generation of compensatory eye
movements during head rotation. The VOR operates so that, during head movements, gaze can be
stabilized permitting fixation on the desired location. Evidence to date indicates that the coordination
between head and eye is modified by exposure to weightlessness both during target acquisition (see
Reschke, 1994, for a summary), ocular saccadic activities (Uri et al., 1989), and pursuit tracking
(Kornilova et al., 1991). These data are consistent with the note that is included in the Shuttle Crew
Operations Manual which suggests:
When returning from orbit, crew members should be aware of the potential for some change in the
vestibular sensations. Head movements will tend to make these changes more noticeable. Flight
crew members should avoid exaggerated head movements during landing to reduce the possibility
of disorientation. (p. 7.4-24)
Crew members flying aboard the SLS-1 mission participated in an investigation of preflight, inflight, and
postflight limb positioning ability (Young et al., 1993). Subjects, with their eyes closed, were required to
point at five remembered targets. While preflight pointing in the absence of vision was highly accurate,
performance was clearly degraded both during and immediately after flight. Inflight, two subjects who
were very accurate preflight, showed a pointing bias predominantly toward the floor. After two subjects
made several errors when trying to touch various body parts, they noted that their arms were not where
they expected them to be when their eyes were open both during and after flight. While one may prefer
to look where one is pointing/reaching, the physical layout of the Shuttle flight displays and controls
does not always permit this preference.
Manual activities during Shuttle operation require more than simple pointing tasks. More often than not
a prehensile component is necessary while flicking a switch or adjusting a knob. It appears that this
prehensile capacity may also be compromised during unusual inertial conditions. Recent data on
grasping of virtual objects in altered gravity indicated that the final grip aperture was 15% smaller than
in normal 1g, and the peak grip aperture was 30% less affected by target size. These findings were
consistent in both hyper- and micro-g (Bock, 1996).
In summary, this evidence indicates the human capacity for accurate and reliable visual and manual
control is compromised under the conditions experienced during Shuttle ascent, reentry, and landing.
The nature of these changes in performance should be exploited in determining design specifications for
future cockpit displays and controls.
4. Multicriterion Control and Coordination in Nested Systems
This section lays out the theoretical foundation for the interpretation of the material discussed thus far
in the context of advanced cockpit design. A more complete exposition of this theoretical orientation is
presented in Part I of this series
1
.
4.1 Theoretical Foundations
There are important consequences of mobility and flexibility of the pilot in the aircraft. On the one hand,
movements of the pilot that are due to vehicular motion can provide information for vehicular control.
1
Riccio, G.E. & McDonald, P.V. (1998). Multimodal Perception and Multicriterion Control of Nested Systems:
I. Coordination of Postural Control and Vehicular Control.
23
On the other hand, uncontrolled movements of the body can interfere with perception and action in the
cockpit. If uncontrolled movements interfere with vehicular control, reduction of uncontrolled
movements should improve vehicular control. One method of reducing uncontrolled movements is to
reduce mobility and flexibility of the pilot by adding passive restraints in the cockpit. For example,
adding shoulder restraint pads to the conventional lap belt and shoulder harness in the cockpit of a high-
performance vehicle improves tracking performance when the pilot is subjected to sustained or
fluctuating lateral forces that are due to vehicular motion (Van Patten, Repperger, Hudsen, & Frazier,
1983). Reduction of uncontrolled movements through such a system of passive restraints improves both
the precision and accuracy of control; fewer control errors are made and there is less cross-coupling
among the various degrees of freedom (DOF) in the multi-input multi-output control that is typical of
flight.
The pilot, and other occupants of a vehicle, also reduce uncontrolled movements through adaptive
postural control activity. The various segments of the body must be actively stabilized whenever one is
not passively stabilized (Riccio & Stoffregen, 1990; Stoffregen & Riccio, 1988). Even when it is
reasonable to maximize passive restraints on the torso (e.g., in a vehicle), it is important to allow some
mobility of the head and limbs to facilitate looking at, around, and through; and to facilitate reaching and
manual control (Riccio et al., 1997; Riccio & Stoffregen, 1988). Mobility can be increased through
reduction of passive restraint, but this also increases the demands on active stabilization, that is, on
postural control. Postural control with various body segments is limited by passive restraints such as seat
belts and shoulder harnesses. Pushing on support surfaces with the legs and arms can be used to
compensate for torques due to tilt or imbalance (cf., Riccio & Stoffregen, 1988; Zacharkow, 1988), but
such postural control strategies can lead to inappropriate actions on the control stick and rudder pedals
(Van Patten et al., 1983). In an aircraft cockpit, the major body segments that can be coordinated in this
way are the head and the upper torso (Riccio, 1995; Riccio et al., 1997).
The dynamics of balance in the cockpit vary because of variation in the gravitoinertial vector within and
across typical flight maneuvers (see e.g., Brown et al., 1991; Riccio, 1995; Riccio et al., 1997). Linear
and centripetal acceleration of the aircraft change both the direction and magnitude of the gravitoinertial
vector. Changes in the direction of this vector shift the location of the potential gradient for balance in
the postural configuration space. Changes in the magnitude of this vector change the steepness of the
gradient and change the size of the region within which postural perturbations can be reversed. Thus,
postural control in vehicles must be robust, or it must adapt, to variations in both the direction of balance
and the consequences of imbalance. Postural aftereffects of exposure to altered gravitoinertial environ-
ments have been demonstrated in several investigations using human centrifuges (Bles & de Graaf, 1992;
Hamilton, Kantor, & Magee, 1989; Martin & Riccio, 1993). These studies reveal that limits on
adaptability vary among individuals and that, beyond these limits, individuals experience postural
instability and motion sickness. In some cases, stability limits are avoided by adopting robust postural
control strategies characterized by stiff, robot-like, or other movement patterns with reduced DOF.
Adaptability is also important because the evaluation functions, and associated potential gradients, for
postural control are influenced by situation-specific factors other than torques on the body segments
(Riccio, 1993; Riccio & Stoffregen, 1988; 1991). Such factors include different constraints which are
imposed on postural control by different tasks. We have shown that postural perturbations are different
for tasks involving reading, low-force tapping, or simply maintaining balance when the mechanical
conditions are otherwise identical (Riccio, Lee, & Martin, 1993). These results also suggest that task
constraints can have effects that are similar to the effects of mechanical constraints, and these constraints
24
can be modeled in the similar ways. In particular, movement of the head due to whole-body perturbation
was reduced for the reading task while movement of other body segments was unaffected. Thus,
adaptation of multisegment (i.e., nonrigid) postural control to task constraints was both specific and
functional. In many cases, such coordination requires exquisite observability and controllability of the
interaction between translation and rotation of the head. Given that prolonged weightlessness alters
vestibular perception of translation and rotation, we suspect that space flight adaptation may result in
head-trunk coordination that is less specific and less functional given the task demands of reentry.
The meaning of the sensory information, its implications for action, is influenced by the context. For
example, perceived rotational motion or change in orientation may or may not require a compensatory
postural action. Disturbances on the aircraft can result in changes in orientation (e.g., pitch and roll) of
the aircraft that may not be visible if outside-the-cockpit optical structure is impoverished. In addition,
the visible surroundings inside the cockpits of many aircraft are often more extensive and richer in
optical structure than the visible surroundings outside the cockpit, and the visible surroundings inside the
cockpit are more relevant to perception and action in the cockpit (e.g., viewing instruments and handling
controls). Furthermore, the support surfaces move with the visible surroundings inside the cockpit. This
presents a problem for postural control that may be difficult to overcome: Posture may be controlled
with respect to the support surfaces and visible surroundings inside the cockpit to facilitate interaction
with the cockpit environment, but posture must also be controlled with respect to the inertial environ-
ment to avoid or limit imbalance (note that this is a problem even when the surroundings outside the
cockpit are visible). This situation is analogous to sway referencing of the support surface and visible
surroundings during the experimental or diagnostic evaluation of stance (see Nashner & McCollum,
1985). It is well known that vestibular sensitivity to imbalance mitigates the destabilizing effects of
these unusual environments. We suspect that space flight adaptation may result in difficulties with
perception and action in the cockpit over changes in the g-vector and over the complex relationships
among sensory reference frames during reentry.
4.2 Relevance to Flight Deck Performance
4.2.1 Task Constraints
The adaptability and sensitivity of postural control must be considered with specific reference to
(nonmechanical) task constraints imposed in particular phases of the mission. Only under these
circumstances could this information indicate whether visual and manual stability is governed by tacit
knowledge of the effects that head and trunk motion has on visual and manual performance (Riccio,
1993, 1995; Riccio et al., 1997; Riccio & Stoffregen, 1988, 1991). Individual differences due to
experience in postural stabilization and in performance under challenging cockpit conditions also shed
light on these aspects of piloting skill. As noted above, everything from postural control in the cockpit to
looking and reaching patterns must be considered as part of a pilot's skill. This skill allows a pilot to
perform effectively in the visually and mechanically complex aerospace environment. Adaptability is an
essential aspect of such whole-body skills, and it allows a pilot to perform adequately even in novel or
unusual circumstances. The design of controls and displays and the development of flight-control
procedures takes into account, explicitly or implicitly, such skill and adaptability. Planning for new
environments or emergency situations is greatly facilitated by a technical understanding of the limits of
human skill and adaptability.
25
4.2.2 Whole-Body Perturbations
There is a conspicuous lack of detail in descriptions of the vibration environment, including the resulting
postural perturbations, on the Shuttle flight deck during reentry. Data were collected on early Shuttle
flights, but were directed more to evaluating structural integrity of the flight deck and instrumentation.
Little or no attention appears to have been given to the human performance implications of these
vibrations. From the material we have reviewed it is clear that the relation between motion of the crew
members head, trunk, and seat is critical for preserving robust visual and manual control. Moreover,
each phase of a mission presents different challenges to preserving this control. Specifically, attention
must be given to the context specific performance:
during predictable and unpredictable disturbances
during ascent/abort performance
during reentry/landing performance
for different types and axes of disturbances
for different body configurations (e.g. head up vs. head down)
Evaluations of performance in these contexts will provide detailed information about postural
perturbations during vehicular disturbances that are typical of abort, entry and landing. Such data will be
useful in future applications of human performance models to advanced cockpit design.
4.2.3 Visual/Manual Performance
Measurement of visual and manual performance provides a unique opportunity to obtain a quantitative
and meaningful evaluation of the functional consequences of vehicular vibration and adaptive coordina-
tion in the eye-head-torso-hand system. On the basis of the material reviewed here, one would expect
that there will be significant impairments in visual and manual performance under conditions of whole-
body perturbations that are common during Shuttle ascent and reentry. Visual performance should
decrease with increases in the RMS magnitude of disturbances in all translational and rotational axes.
Uncorrelated disturbances in multiple axes will have a significantly greater effect on visual performance.
Visual performance should increase with increases in modal frequency of disturbance power between
1 and 10 Hz. Below 5 Hz, the effect of the disturbance spectrum on visual performance should be
influenced by the known dynamics of the vestibulo-ocular reflex. As indicated in Section 3.1, manual
control is also susceptible to vibration interference. We expect that the greatest disruption in manual
tracking will occur for whole-body vibration in the region of 3-8 Hz. The frequency dependence of
effects on visual performance and manual control should be different for different types and axes of
disturbance because of the dynamics and adaptability of shock absorption for the corresponding body
axes. Predictability of disturbances should reduce the effects of disturbances, and this interaction should
be frequency dependent.
The specification of the disturbance profile and associated human response capabilities will determine
the robustness of human performance in the cockpit. The consequences of such relate directly to
handling qualities and flight control (see e.g., Riccio, 1995; Riccio et al., 1997). Indicators of potential
problems include time delays, spatial errors such as overshoot, PIOs, damped oscillations of the
simulated vehicle that suggest imminent PIOs, and degraded visual performance that can lead to such
problems with spatiotemporal accuracy and precision. It is necessary to identify, by direct observation or
26
extrapolation, the magnitudes of perturbation that lead to delayed or inaccurate responses. Such
boundaries can be specified for particular axes and for particular combinations of axes. Soft or fuzzy
boundaries can be represented, for example, in gradients implicit in nested iso-performance contours in
joint parameter spaces (Riccio, 1993, 1995; Riccio et al., 1997; Stoffregen and Riccio, 1988, 1991). The
key is to identify regions where degradation in handling qualities and flight-control performance is
highly nonlinear or "explosive" over smooth changes in parameters of the pilot-vehicle system. The
resulting relationships describe the domain of perturbations within which visual perception and manual
control are sufficiently robust to allow for stable flight control and acceptable handling qualities.
4.2.4 Coordination of Nested Systems
We are convinced that it is crucial to gather quantitative information about the effects of stability and
adaptability of whole-body coordination on display perception within the flight deck context. In this
context, we would expect to see a monotonic yet nonlinear relationship between reading accuracy and
the departure from unity-gain negative-feedback compensation for the head-neck system. Relatedly, we
would expect to observe a two-dimensional "tolerance region" (Riccio and Stoffregen, 1988, 1991) with
respect to unity gain and 180 phase relations for the head-neck system, within which there will be no
effect of imperfect compensation on performance. Such tolerance should be provided by oculomotor
compensation and by attentional mechanisms that facilitate visual perception during expected changes in
retinal projection of the display. Outside of this tolerance region, we would expect to observe sharp
decrements in performance due to excessive blurring of the retinal image (Boff and Lincoln, 1988).
Retinal blur and decrements in display perception have been observed with whole-body accelerations
below 1 g (see Section 3.1). Retinal blur and the effects on visual perception would be exacerbated by
any aftereffects of weightlessness on oculomotor compensation (see Section 3.2). Postural perturbations
due to vehicular vibration and aftereffects of weightlessness each pose challenges to oculomotor
compensation. A better understanding of these challenges can lead to the design of more robust displays
and to training methods or other prophylactic measures that enhance visual perception and performance
in the cockpit.
Measurement of perceptual performance in these operationally relevant conditions provides a unique
opportunity to obtain a quantitative and meaningful evaluation of departures from unity gain and 180
phase relations in the head-neck system. More generally, it provides a meaningful evaluation of the task
constraints that is commensurate with the evaluation of mechanical constraints. As indicated in Section
4.0, posture may be controlled with respect to the support surfaces and visible surroundings inside the
cockpit to facilitate interaction with the cockpit environment, but posture must also be controlled with
respect to the inertial environment to avoid or limit imbalance. In dynamical models of purposeful
movement systems, evaluative functions that include such effects of movement and performance are as
important as the classical functions associated with energy management (Riccio 1993, 1995; Riccio et
al., 1993; Riccio et al., 1997). Such understanding of postural dynamics and the skills involved in
human-systems interaction provides a firm foundation for recommendations about interface design and
about training that fosters the development of the associated whole-body skills. It increases the range of
scientific knowledge that is recognized as operationally relevant and, thus, that can be applied to
advanced cockpit design.
27
5. Cockpit Design Implications
5.1 Robustness of Cockpit Displays and Controls
Impaired visual performance may arise from the vibration of the eye induced by whole-body vibration or
by vibration of the object or displays being viewed. The effects of vibration on vision depends on many
factors including viewing distance, the translation and rotation components of ocular disturbances, and
luminance adaptation (Casagrande, et al., 1986; Irvin, Norton & Casagrande, 1986; Irvin & Verrillo,
1979; Verrillo & Irvin, 1979). The state of luminance adaptation of the visual system determines the
temporal integration constant of the visual system and, hence, the spatio-temporal frequency effects of
vibration on retinal blur (Kuyk, et al., 1983; Irvin, et al., 1983). Consequently quantification of the
spatial characteristics of cockpit displays is critical for any accurate determination of human perform-
ance limits. These spatial characteristics include spatial frequency analysis and characterization of
information-relevant aspects of display elements such as length of bar indicators, orientation of pointers,
visual subtense and spacing of alphanumeric, luminance contrast, and line width. It is our position that
relevant display elements should be spatially characterized according to their critical features for
visibility and in a manner which facilitates the quantification of vibration effects on visibility. As a
result the effects of vibration on the display characteristics can be represented as perturbations in spatio-
temporal frequency and variations in contrast.
The spatio-temporal contrast sensitivity characteristics of the human visual system and, hence, vibration-
induced degradation of visibility depend critically on the state of visual adaptation due to mean
illumination. Mean illumination of the cockpit displays under operational conditions provides the
appropriate spatio-temporal characterization of visual display features over specified perturbations of the
head. The quantification of the relevant spatial characteristics of cockpit displays and the effects of
vibration on the appropriate space, time, and intensity properties of the critical display features will
enable appropriate metrics of display visibility to be applied under representative vibration and
illumination conditions in the cockpit. Our approach provides a relevant and common representation for
display features and vibration effects. This in turn facilitates a quantitative assessment of the visibility of
extant display elements and display systems with respect to representative vibration conditions (Doyal,
Irvin, Donohue, & Dowler, 1992; Doyal, Irvin & Ramer, 1995; Irvin, Gaska, & Jacobson, 1995; Stengle
et al, 1994).
5.2 Robust Cockpit Design
As indicated in Section 3.1, loss in visual resolution can be modeled as a decrease in the signal-to-noise
ratio for particular features in a visual display, and the visual effects of vibration also can be modeled as
a reduction in the signal-to-noise ratio for task dependent parameters that are visually displayed
(Levison, Elkin, & Ward, 1971; Zacharias & Levison, 1979). Section 3.1 also indicated that whole-body
perturbations can be described as an illumination-dependent reduction in modulation contrast due to the
superposition of a "noise" distribution on the retinal projection of a display. Knowledge about visual
acuity and display characteristics can be applied to identify the domain of gaze instabilities over which
there is sufficient acuity for timely and accurate decisions and responses in the cockpit. Challenges to
gaze stability and visual acuity, then, can be derived from this information together with data on the
whole-body perturbations that would be experienced during abort, entry and landing maneuvers of space
vehicles. One should then be able to indicate the extent to which oculomotor compensation is required
28
for adequate performance in the cockpit. This would subsequently allow one to make inferences about
the likelihood of vibration-related acuity problems in the cockpit based upon the scientific literature on
oculomotor control (see Section 3.2). Analysis of this form will reveal the relative robustness of various
extant and planned display elements and display systems with respect to gaze stabilization under
challenging conditions in the space vehicles.
29
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