Seminar On 4G Technologies
Seminar On 4G Technologies
Seminar On 4G Technologies
AND TECHNOLOGY
DEPARTMENT OF ELECTRONICS AND
COMMUNICATION ENGINEERING
SEMINAR ON 4G TECHNOLOGIES
Submitted by,
HARIHARASUDHAN.R,
11TC0224,
IV ECE A,BCET.
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4G TECHNOLOGY
(MOBILE COMMUNICATION)
ABSTRACT
Third-generation (3G) mobile networks face a new rival: so-called 4G. And, astonishingly
once said,, the new networks may even be profitable. Alvin Toffler, an eminent futurologist, THE
FUTURE ALWAYS COMES TOO FAST, BUT IN THE WRONG ORDER. The state of wireless
telecoms is a classic example. Even as 3G mobile networks are being switched on around the world,
a couple of years later than planned, attention is shifting to what comes next: a group of newer
technologies that are, inevitably, being called Fourth Generation Mobile Networks (4G). 4G is all
about an integrated, global network that's based on an open systems approach.
The goal of 4G is to replace the current proliferation of core cellular networks with a single
worldwide cellular core network standard based on IP for control, video, packet data, and VoIP. This
integrated 4Gmobile system provides wireless users an affordable broadband mobile access
solutions for the applications of secured wireless mobile Internet services with value-added QoS.
This paper gives the reasons for the evolution of 4G, though 3G has not deployed completely. And
then gives the information on the structure of the transceiver for 4G followed by the modulation
techniques needed for the 4G. Later this gives the information about the 4G processing .Finally
concludes with futuristic views for the quick emergence of this emerging technology.
Welcome to the 4G The term 4G is used broadly to include several types of broadband wireless
access communication systems, not only cellular telephone systems. One of the terms used to
describe 4G is MAGICMobile multimedia anytime anywhere Global mobility support integrated
wireless solution and customized personal service. The fourth generation of mobile networks will
truly turn the current mobile phone networks, in to end to end IP based networks .If 4G is
implemented correctly, it will truly harmonise globalroaming.
INTRODUCTION
While 3G hasn't quite arrived, designers are already thinking about 4G technology. With it comes
challenging RF and baseband design headaches. Cellular service providers are slowly beginning to
deploy third-generation (3G) cellular services. As access technology increases, voice, video,
multimedia, and broadband data services are becoming integrated into the same network. The hope
once envisioned for 3G as a true broadband service has all but dwindled away. It is apparent that 3G
systems, while maintaining the possible 2-Mbps data rate in the standard, will realistically achieve
384-kbps rates. To achieve the goals of true broadband cellular service, the systems have to make
the leap to a fourth-generation (4G) network.
This is not merely a numbers game. 4G is intended to provide high speed, high capacity, low
cost per bit, IP based services. The goal is to have data rates up to 20 Mbps, even when used in such
scenarios as a vehicle traveling 200 kilometers per hour. The move to 4G is complicated by attempts
to standardize on a single 3G protocol. Without a single standard on which to build, designers face
significant additional challenges.
HISTORY
The history and evolution of mobile service from the 1G (first generation) to fourth generation are
discussed in this section. Table 1 presents a short history of mobile telephone technologies. This
process began with the designs in the 1970s that have become known as 1G. The earliest systems
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were implemented based on analog technology and the basic cellular structure of mobile
communication. Many fundamental problems were solved by these early systems. Numerous
incompatible analog systems were placed in service around the world during the 1980s.The 2G
(second generation) systems designed in the 1980s were still used mainly for voice applications but
were based on digital technology, including digital signal processing techniques. These 2G systems
provided circuit-switched data communication services at a low speed. The competitive rush to
design and implement digital systems led again to a variety of different and incompatible standards
such as GSM (global system mobile), mainly in Europe; TDMA (time division multiple access) (IS54/IS- 136) in the U.S.; PDC (personal digital cellular) in Japan; and CDMA (code division multiple
access) (IS-95), another U.S. system. These systems operate nationwide or internationally and are
today's mainstream systems, although the data rate for users in these system is very limited. During
the 1990s, two organizations worked to define the next, or 3G, mobile system, which would
eliminate previous incompatibilities and become a truly global system. The 3G system would have
higher quality voice channels, as well as broadband data capabilities, up to 2 Mbps. Unfortunately,
the two groups could not reconcile their differences, and this decade will see the introduction of two
mobile standards for 3G. In addition, China is on the verge of implementing a third 3G system. An
interim step is being taken between 2G and 3G, the 2.5G. It is basically an enhancement of the two
major 2G technologies to provide increased capacity on the 2G RF (radio frequency) channels and
to introduce higher throughput for data service, up to 384 kbps. A very important aspect of 2.5G is
that the data channels are optimized for packet data, which introduces access to the Internet from
mobile devices, whether telephone, PDA (personal digital assistant), or laptop. However, the
demand for higher access speed multimedia communication in today's society, which greatly
depends on computer communication in digital format, seems unlimited. According to the historical
indication of a generation revolution occurring once a decade, the present appears to be the right
time to begin the research on a 4G mobile communication system.
SYMBOLS:
1xRTT = 2.5G CDMA data service up to 384 kbps
AMPS = advanced mobile phone service
CDMA = code division multiple access
EDGE = enhanced data for global evolution
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What is 4G?
4G takes on a number of equally true definitions, depending on who you are talking to. In simplest
terms, 4G is the next generation of wireless networks that will replace 3G networks sometimes in
future. In another context, 4G is simply an initiative by academic R&D labs to move beyond the
limitations and problems of 3G which is having trouble getting deployed and meeting its promised
performance and throughput. In reality, as of first half of 2002, 4G is a conceptual framework for or
a discussion point to address future needs of a universal high speed wireless network that will
interface with wire line backbone network seamlessly.
VISION OF 4G
This new generation of wireless is intended to complement and replace the 3G systems, perhaps in 5
to 10 years. Accessing information anywhere, anytime, with a seamless connection to a wide range
of information and services, and receiving a large volume of information, data, pictures, video, and
so on, are the keys of the 4G infrastructures.
The future 4G infrastructures will consist of a set of various networks using IP (Internet protocol) as
a common protocol so that users are in control because they will be able to choose every application
and environment. Based on the developing trends of mobile communication, 4G will have broader
bandwidth, higher data rate, and smoother and quicker handoff and will focus on ensuring seamless
service across a multitude of wireless systems and networks. The key concept is integrating the 4G
capabilities with all of the existing mobile technologies through advanced technologies. Application
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adaptability and being highly dynamic are the main features of 4G services of interest to users.
These features mean services can be delivered and be available to the personal preference of
different users and support the users' traffic, air interfaces, radio environment, and quality of
service. Connection with the network applications can be transferred into various forms and levels
correctly and efficiently. The dominant methods of access to this pool of information will be the
mobile telephone, PDA, and laptop to seamlessly access the voice communication, high-speed
information services, and entertainment broadcast services. Figure illustrates elements and
techniques to support the adaptability of the 4G domain. The fourth generation will encompass all
systems from various networks, public to private.
avatars and realistic holograms, and the ability to feel as if you are present at an event even if you
are not. People, places, and products will be able to interact as the cyber and real worlds merge.
Anew protocol suite for 4G wireless systemsSupported by Department of Defense (DOD) contains:
1. Transport-layer protocols
2. Error-control protocols
3. Medium-access protocol
4. Mobility management
5. Simulation test bed
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There are multiple standards for 3G making it difficult to roam and interoperate across
networks. we need global mobility and service portability
3G is based on primarily a wide-area concept. We need hybrid networks that utilize both
wireless LAN (hot spot) concept and cell or base-station wide area network design.
Researchers have come up with spectrally more efficient modulation schemes that can not
be retrofitted into 3G infrastructure
We need all digital packet networks that utilize IP in its fullest form with converged voice
and data capability.
3G
(including2.5G,sub3G)
Major
4G
Requirement
Driving Architecture
Network Architecture
Speeds
Frequency Band
Bandwidth
5-20 MHz
Access Technologies
Component Design
IP
software
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transmit and receive data. As with 3G systems, 4G systems have to deal with issues of multiple
access interference and timing.
Why OFDM?
OFDM overcomes most of the problems with both FDMA and TDMA (ie ICI and ISI).
OFDM splits the available bandwidth in to many narrow band channels. The carriers for each
channel are orthogonal to one another allowing them to be spaced very close together, with no
overhead as in the FDMA. Because of this there is no great need for users to be time multiplexed as
in TDMA, thus there is no overhead associated with switching between the users. Each carrier in an
OFDM signal has a very narrow bandwidth (i.e. 1 K Hz), thus the resulting symbol rate is low. This
results in signal having a high tolerance to multipath delay spread, as a delay spread must be very
long to cause ISI ( i.e. >500 sec).
THE 4G TRANSCEIVER:
The structure of a 4G transceiver is similar to any other wideband wireless transceiver. Variances
from a typical transceiver are mainly in the baseband processing. A multicarrier modulated signal
appears to the RF/IF section of the transceiver as a broadband high PAVR signal. Base stations and
mobiles are distinguished in that base stations transmit and receive/ decode more than one mobile,
while a mobile is for a single user. A mobile may be a cell phone, a computer, or other personal
communication device.
The line between RF and baseband will be closer for a 4G system. Data will be converted
from analog to digital or vice versa at high data rates to increase the flexibility of the system. Also,
typical RF components such as power amplifiers and antennas will require sophisticated signal
processing techniques to create the capabilities needed for broadband high data rate signals. Figure
1 shows a typical RF/IF section for a transceiver. In the transmit path in phase and quadrature (I&Q)
signals are unconverted to an IF, and then converted to RF and amplified for transmission. In the
receive path the data is taken from the antenna at RF, filtered, amplified, and down converted for
baseband processing. The transceiver provides power control, timing and synchronization, and
frequency information. When multicarrier modulation is used, frequency information is crucial. If
the data is not synchronized properly the transceiver will not be able to decode it.
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4G PROCESSING:
Figure 2 shows a high-level block diagram of the transceiver baseband processing section. Given
that 4G is based on a multicarrier technique, key baseband components for the transmitter and
receiver are the FFT and its inverse (IFFT). In the transmit path the data is generated, coded,
modulated, transformed, cyclically extended, and then passed to the RF/IF section. In the receive
path the cyclic extension is removed, the data is transformed, detected, and decoded. If the data is
voice, it goes to a vocoder. The baseband subsystem will be implemented with a number of ICs,
including digital signal processors (DSPs), microcontrollers, and ASICs. Software, an important
part of the transceiver, implements the different algorithms, coding, and overall state machine of the
transceiver. The base station could have numerous DSPs.
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For example, if smart antennas are used, each user needs access to a DSP to perform the needed
adjustments to the antenna beam.
RECEIVER SECTION:
4G will require an improved receiver section, compared to 3G, to achieve the desired
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The challenge in the receiver design is to achieve the required sensitivity, intermodulation, and
spurious rejection, while operating at low power.
BASEBAND PROCESSING:
The error correction coding of 4G has not yet been proposed, however, it is known that 4G
will provide different levels of QoS, including data rates and bit error rates. It is likely that a form of
concatenated coding will also be used, and this could be a turbo code as used in 3G, or a
combination of a block code and a convolution code. This increases the complexity of the baseband
processing in the receive section. 4G baseband signal-processing components will include ASICs,
DSPs, microcontrollers, and FPGAs. Baseband processing techniques such as smart antennas and
multi-user detection will be required to reduce interference.
MCM is a baseband process. The subcarriers are created using IFFT in the transmitter, and
FFT is used in the receiver to recover the data. A fast DSP is needed for parsing and processing the
data. Multi-user detection (MUD) is used to eliminate the multiple access interference (MAI)
present in CDMA systems .
TRANSMITTER SECTION:
As the data rate for 4G increases, the need for a clean signal also increases. One way to
increase capacity is to increase frequency reuse. With the wider bandwidth system and high PAVR
associated with 4G, it will be difficult to achieve good performance without help of linearity
techniques (for example, predistortion of the signal to the PA). To effectively accomplish this task,
feedback between the RF and baseband is required. The algorithm to perform the feedback is done
in the DSP, which is part of the baseband data processing. Power control will also be important in
4G to help achieve the desired performance; this helps in controlling high PAVR - different services
need different levels of power due to the different rates and QoS levels required.
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APPLICATIONS
MOBILE STREAMING CHALLENGES
The widespread implementation of mobile streaming services faces two major challenges: access
network and terminal heterogeneity, and content protection.
Heterogeneity
In the future, we will have access to a variety of mobile terminals with a wide range of display sizes
and capabilities. In addition, different radio-access networks will make multiple maximum-access
link speeds available. Because of the physical characteristics of cellular radio networks, the quality
and, thus, the data rate of an ongoing connection will also vary, contributing to the heterogeneity
problem. One way to address heterogeneity is to use appropriately designed capability exchange
mechanisms that enable the terminal and media server to negotiate mobile terminal and mobile
network capabilities and user preferences. This approach lets the server send multimedia data
adapted to the users mobile terminal and the network. For example, a user accessing a specific
service via a WCDMAnetwork could get the content delivered at a higher bitrate than someone
using a general packet radio service or GSM network. Similarly, when a person using a mobile
Multimedia terminal with a built-in low quality speaker plugs in a high-fidelity headphone; a
dynamic capability exchange takes place, upgrading the transmission to a high-quality audio stream
for the remainder of the session.
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A related problem is how to efficiently deliver streamed multimedia content over various radioaccess networks with different transmission conditions. This is achievable
Figure 1.The shift from a vertically integrated to a horizontally layered mobile service environment.
4Gnetwork seamlessly integrate Internet protocol transport with a variety of access networks.
STREAMING STANDARDIZATION
4G multimedia applications. In addition to mobile addresses other applications such as are less
complex than for conversational services, audio compression/decompression software in enduser
common standardized format because it is unlikely equipment will help reduce terminal costs.
Expensive than setting up content for several formatted text into mobile multimedia applications.
Furthermore, preparing and providing content in one Future. Using standardized components such
as Internet Streaming Media Alliance (ISMA) and the messaging services can include text, images,
audio, Mobile streaming services in particular require a multimedia protocol stacks and
codecs_video and proprietary Internet streaming formats in the near proprietary streaming solutions
individually. We must receiving multimedia messages. Multimedia service. This service integrates
simultaneously playing several organization and industry groups including the short video clips, or
video-stream URLs. Standardized format is less time consuming and Streaming services as an
important building block of streaming standardization, it is also require to that mobile terminals will
be able to support all the need for standardization of streaming services.
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The protocols and terminals for streaming applications There are some standard specifies both
protocols and to address mobile streaming standardization. Video, audio, images, and video
conferencing and services for composing and
We have to use the mobile packet-switched streaming which requires media input devices and
encoders. Wireless Multimedia Forum (WMF) have recognized
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VIRTUAL NAVIGATION AND TELEGEOPROCESSING:You will be able to see the internal layout of a building during an emergency rescue. This type of
application is some time referred to as telegeoprocessing.
.
TELEMEDICINE:A paramedic assisting a victim of a traffic accident in a remote location could access medical
records (X-rays) and establish a video conference so that a remotely based surgeon could provide
on-scene assistance.
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ADVANTAGES OF 4G:1. Support for interactive multimedia services like teleconferencing and wireless Internet.
2. Wider bandwidths and higher bitrates.
3. Global mobility and service portability.
4. Scalability of mobile network.
5. Entirely Packet-Switched networks.
6. Digital network elements.
7. Higher band widths to provide multimedia services at lower cost(up to 100 Mbps).
8. Tight network security[4]
LIMITATIONS:Although the concept of 4G communications shows much promise, there are still limitations that
must be addressed. A major concern is interoperability between the signaling techniques that are
planned for use in 4G (3XRTT and WCDMA).
Cost is another factor that could hamper the progress of 4G technology. The equipment required to
implement the next-generation network are still very expensive.
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A Key challenge facing deployment of 4G technologies is how to make the network architectures
compatible with each other. This was one of the unmet goals of 3G.
AS regards the operating area, rural areas and many buildings in metropolitan areas are not being
served well by existing wireless networks.
CONCLUSION:
System designers and services providers are looking forward to a true wireless broadband cellular
system, or 4G. To achieve the goals of 4G, technology will need to improve significantly in order to
handle the intensive algorithms in the baseband processing and the wide bandwidth of a high PAVR
signal. Novel techniques will also have to be employed to help the system achieve the desired
capacity and throughput. High-performance signal processing will have to be used for the antenna
systems, power amplifier, and detection of the signal. A number of spectrum allocation decisions,
spectrum standardization decisions, spectrum availability decisions, technology innovations,
component development, signal processing and switching enhancements and inter-vendor
cooperation have to take place before the vision of 4G will materialize. We think that 3G
experiences - good or bad, technological or business - will be useful in guiding the industry in this
effort. To sketch out a world where mobile devices and services are ubiquitous and the promise of
future fourth generation (4G) mobile networks enables things only dreamed of, we believe that 4G
will probably become an IP-based network today.
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Thank You
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