Generation M2 - Media in The Lives of 8 - 18 Year Olds
Generation M2 - Media in The Lives of 8 - 18 Year Olds
Generation M2 - Media in The Lives of 8 - 18 Year Olds
Introduction 1
Key Findings 2
Methodology 6
Media Ownership 9
Television 15
Cell Phones 18
Computers 20
Video Games 25
Print Media 30
Movies 32
Media Multitasking 33
Appendices 41
A. Tables 42
C. Toplines 51
a s anyone who knows a teen or a tween can attest, media are among the most powerful forces in young people’s
lives today. Eight- to eighteen-year-olds spend more time with media than in any other activity besides (maybe)
sleeping—an average of more than 7½ hours a day, seven days a week. The TV shows they watch, video games they play,
songs they listen to, books they read and websites they visit are an enormous part of their lives, offering a constant stream
of messages about families, peers, relationships, gender roles, sex, violence, food, values, clothes, and an abundance of
other topics too long to list.
Understanding the role of media in young people’s lives is essential for those concerned about promoting the healthy
development of children and adolescents, including parents, pediatricians, policymakers, children’s advocates, educators,
and public health groups. It is the purpose of this study to foster that understanding by providing data about young
people’s media use: which media they use, which they own, how much time they spend with each medium, which
activities they engage in, how often they multitask, and how they differ from one another in the patterns of their media
use. Our aim is to provide a more solid base from which to examine media’s effects on children and to help guide those
who are proactively using media to inform and educate America’s youth.
The study is one of the largest and most comprehensive Among the questions we address are:
publicly available sources of information on the amount
and nature of media use among American youth:
n Which media are young people using?
Key Findings
Over the past five years, there has been a huge Use of every type of media has increased over the past
increase in media use among young people. 10 years, with the exception of reading. In just the past five
years, the increases range from 24 minutes a day for video
Five years ago, we reported that young people spent an games, to 27 minutes a day for computers, 38 minutes
average of nearly 6½ hours (6:21) a day with media—and for TV content, and 47 minutes a day for music and other
managed to pack more than 8½ hours (8:33) worth of audio. During this same period, time spent reading went
media content into that time by multitasking. At that point from 43 to 38 minutes a day, not a statistically significant
it seemed that young people’s lives were filled to the change. But breaking out different types of print does
bursting point with media. uncover some statistically significant trends. For example,
Today, however, those levels of use have been shattered. time spent reading magazines dropped from 14 to nine
minutes a day over the past five years, and time spent
Over the past five years, young people have increased the reading newspapers went down from six minutes a day to
amount of time they spend consuming media by an hour three; but time spent reading books remained steady, and
and seventeen minutes daily, from 6:21 to 7:38—almost actually increased slightly over the past 10 years (from 21
the amount of time most adults spend at work each day, to 25 minutes a day).
except that young people use media seven days a week
instead of five. Changes in Media Use, 2004–2009
Moreover, given the amount of time they spend using Among all 8- to 18-year-olds, change in average amount
more than one medium at a time, today’s youth pack a of time spent with each medium in a typical day:
total of 10 hours and 45 minutes worth of media content
into those daily 7½ hours—an increase of almost 2¼ hours HOURS
1
of media exposure per day over the past five years.
+ :47
G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Key findings
Today, 20% of media consumption (2:07) occurs on mobile These two platforms—cell phones and MP3 players—
devices—cell phones, iPods or handheld video game account for a sizeable portion of young people’s increased
players. Moreover, almost another hour (:56) consists of media consumption. For example, total time spent playing
“old” content—TV or music—delivered through “new” video games increased by about 24 minutes over the past
pathways on a computer (such as Hulu™ or iTunes®). five years (from :49 to 1:13), and 20 minutes of that increase
comes on cell phones, iPods and handheld video game
Mobile media. The transformation of the cell phone into players. Time spent listening to music and other audio
a media content delivery platform, and the widespread has increased by more than three-quarters of an hour a
adoption of the iPod and other MP3 devices, have day (:47) to just over 2½ hours (2:31); nearly an hour (:58)
facilitated an explosion in media consumption among of that listening occurs via a cell phone or an iPod, and
American youth. In previous years, the proliferation of another 38 minutes is streamed through the computer,
media multitasking allowed young people to pack more through programs like iTunes or Internet radio.
media into the same number of hours a day, by reading
a magazine or surfing the Internet while watching TV Television on new media platforms. For the first time
or listening to music. Today, the development of mobile since we began this research in 1999, the amount of
media has allowed—indeed, encouraged—young people time young people spend watching regularly scheduled
to find even more opportunities throughout the day for programming on a television set at the time it is originally
using media, actually expanding the number of hours broadcast has declined (by :25 a day, from 3:04 to 2:39).
when they can consume media, often while on the go. However, the proliferation of new ways to consume TV
content has actually led to an increase of 38 minutes of
Over the past five years, the proportion of 8- to 18-year- daily TV consumption. The increase includes an average of
olds who own their own cell phone has grown from about 24 minutes a day watching TV or movies on the Internet,
four in ten (39%) to about two-thirds (66%). The proportion and about 15 minutes each watching on cell phones
with iPods or other MP3 players increased even more (:15) and iPods (:16). Thus, even in this new media world,
dramatically, jumping from 18% to 76% among all 8- to television viewing—in one form or another—continues to
18-year-olds. dominate media consumption, taking up about 4½ hours
a day in young people’s lives (up from a total of 3:51 in
Mobile Media Ownership, Over Time 2004). But how young people watch TV has clearly started
Among all 8- to 18-year-olds, percent who own each platform: to change. Indeed, today just 59% of young people’s TV
watching occurs on a TV set at the time the programming
is originally broadcast; fully 41% is either time-shifted, or
18% occurs on a platform other than a TV set.
iPod/MP3
player
76%
Online media. In addition to mobile media, online media
have begun making significant inroads in young people’s
39%
Cell phone lives. The continued expansion of high-speed home
66% Internet access, the proliferation of television content
available online, and the development of compelling new
12% applications such as social networking and YouTube, have
Laptop all contributed to the increase in the amount of media
29%
young people consume each day. Today’s 8- to 18-year-
0 20 40 60 80 100 olds spend an average of an hour and a half (1:29) daily
using the computer outside of school work, an increase of
2004 2009
almost half an hour over five years ago (when it was 1:02).
In the last five years, home Internet access has expanded
Not only do more young people own a cell phone, but from 74% to 84% among young people; the proportion
cells have morphed from a way to hold a conversation with with a laptop has grown from 12% to 29%; and Internet
someone into a way to consume more media. Eight- to access in the bedroom has jumped from 20% to 33%.
eighteen-year-olds today spend an average of a half-hour The quality of Internet access has improved as well, with
a day (:33) talking on their cell phones, and an average of high-speed access increasing from 31% to 59%.
49 minutes a day (:49) listening to, playing or watching
other media on their phones (:17 with music, :17 playing
games, and :15 watching TV)—not to mention the hour
and a half a day that 7th- to 12th-graders spend text-
messaging (time spent texting is not included in our count
of media use, nor is time spent talking on a cell phone).
A K AISER FA M I LY FO U NDATION ST U DY
Key findings
Home Internet Access, Over Time Media, Grades and Personal Contentment
Among all 8- to 18-year-olds, percent with: Among all 8- to 18-year-olds, percent of heavy, moderate,
and light media users who say they get mostly: †
47% Heavy Moderate Light
Home Internet Users Users Users
74%
access
Good grades (A’s and B’s) 51%a 65%b 66%b
84%
Fair/poor grades (C’s or below) 47%a 31%b 23%c
High-speed/
Among all 8- to 18-year-olds, percent of heavy, moderate,
wireless 31%
home access and light media users who say they:††
59%
Have a lot of friends 93% 91% 91%
10% Get along well with their
Internet
access in their 20% parents 84%a 90%b 90%ab
bedroom
33% Have been happy at school
this year 72%a 81%b 82%b
0 20 40 60 80 100
Are often bored 60%a 53%b 48%b
1999 2004 2009
Get into trouble a lot 33%a 21%b 16%b
Are often sad or unhappy 32%a 23%b 22%b
New online capabilities and types of content have also
come to play an important role in young people’s media Note: Statistical significance should be read across rows.
†
Students whose schools don’t use grades are not shown.
activities. Two of the three most popular computer ††
Percent who say each statement is “a lot” or “somewhat” like them.
destinations among this age group—social networking
and video sites like YouTube—were not widely available
Children whose parents make an effort to limit
five years ago; today they account for an average of :37 of
young people’s daily media time (:22 for social networking media use—through the media environment they
and :15 for video websites). create in the home and the rules they set—spend
less time with media than their peers.
Youth who spend more time with media report lower Children who live in homes that limit media opportunities
grades and lower levels of personal contentment. spend less time with media. For example, kids whose
parents don’t put a TV in their bedroom, don’t leave the
For purposes of comparison, young people were grouped
TV on during meals or in the background when no one is
into categories of heavy, moderate and light media users.
watching, or do impose some type of media-related rules
Heavy users are those who consume more than 16 hours of
spend substantially less time with media than do children
media content in a typical day (21% of all 8- to 18‑year‑olds);
with more media-lenient parents.
moderate users are those who consume from 3–16 hours
of content (63%); light users are those who consume less
than three hours of media in a typical day (17%). Media Exposure, by TV Environment and Rules
Total media exposure among 8- to 18-year-olds with:
Nearly half (47%) of all heavy media users say they usually
get fair or poor grades (mostly C’s or lower), compared to HOURS
23% of light media users. Heavy media users are also more 14
12:43
likely to say they get into trouble a lot, are often sad or 11:56 12:14
12
unhappy, and are often bored. Moreover, the relationships
9:51
between media exposure and grades, and between media 10 9:05
exposure and personal contentment, withstood controls 7:55
8
for other possibly relevant factors such as age, gender, race,
6
parent education, and single vs. two-parent households.
4
This study cannot establish whether there is a cause and
2
effect relationship between media use and grades, or
between media use and personal contentment. And if 0
there are such relationships, they could well run in both TV in No TV in TV TV No Have
bedroom bedroom left on left on media media
directions simultaneously. most of only a rules rules
the time little/
never
G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Key findings
Two groups of young people stand out for their an hour and a half a day (1:25) playing video games. In
high levels of media consumption: those in the other words, just as children begin to make the transition
tween and early teen years (11- to 14-year-olds), into adolescence, their media use explodes.
and Blacks and Hispanics. Differences in media use in relation to race and ethnicity
The disparities in media use in relation to both age and are even more pronounced, and they hold up after
race are difficult to ignore. The jump in media use that controlling for other demographic factors such as age,
occurs when young people hit the 11- to 14-year-old age parent education, or whether the child is from a single or
group is tremendous—an increase of more than three two-parent family. For example, Hispanic and Black youth
hours a day in time spent with media (total media use), and average about 13 hours of media exposure daily (13:00
an increase of four hours a day in total media exposure. for Hispanics and 12:59 for Blacks), compared to just over
Eleven- to fourteen-year-olds average just under nine 8½ hours (8:36) among Whites. Some of the biggest race-
hours of media use a day (8:40), and when multitasking related differences emerge for television time: Black youth
is taken into account, pack in nearly 12 hours of media spend nearly six hours daily watching TV and Hispanics
exposure (11:53). The biggest increases are in TV and video spend 5:21, compared to 3:36 for Whites. Other substantial
game use: 11- to 14-year-olds consume an average of five differences emerge for time spent with music (Black and
hours a day (5:03) of TV and movie content—live, recorded, Hispanic youth spend about an hour more a day with
on DVD, online, or on mobile platforms—and spend nearly music) and video games (about a half-hour more a day).
HOURS
14
12
11:53 11:23
10
8:40
7:51 7:58
8
6 5:29
5:03
4:22
4 3:41
3:03
2:22
2
1:46 1:39 1:25
1:08 :46 1:01 1:08
0
TV content Music Computers Video games Total media exposure Total media use
HOURS
14
12:99 13:00
12
10 9:44
9:14
8:36
8
5:54 6:22
6 5:21
4 3:36
2:42 2:52
1:48 1:49 1:35
2 1:17 1:24 :56 1:25
0
TV content Music Computers Video games Total media exposure Total media use
A K AISER FA M I LY FO U NDATION ST U DY
Methodology
t his report is based on a nationally representative survey of 2,002 3rd–12th grade students, ages 8–18, including
a subsample of 702 respondents who also volunteered to complete seven-day media use diaries. The study was
conducted from October 20, 2008 through May 7, 2009.
This is the third wave in a series of studies by the Kaiser Family Foundation about media use among 8- to 18-year-olds.
The study has been conducted at five-year intervals: during the 1998–1999 school year, the 2003–2004 school year,
and the 2008–2009 school year (the current report). Different respondents participated in the study during each time
period. Throughout this report, the dates 1999, 2004 and 2009 are used as shorthand for those three time periods. Unless
otherwise noted, findings in this report are from the 2009 study.
The survey sample includes students from public, private, and parochial schools, as well as an oversample of African
American and Hispanic students. The sample was obtained using a stratified, two-stage national probability sample.
At stage one, schools were randomly selected and at stage two, grades and classes were randomly selected to participate.
Data from the survey are weighted to ensure a nationally representative sample of students (sample distribution can be
found in Table 3, Appendix A). The margin of sampling error for the total sample is +/-3.9%; sampling error is higher for
various subgroups.
Survey respondents completed anonymous, 40-minute, self-administered written questionnaires in the classroom. Trained
interviewers were present in each classroom to provide assistance if needed. Data from the media use diaries were used
primarily for quantifying the amount of media multitasking. Unless otherwise noted, all findings presented in the report are
from the broader survey data. Copies of the questionnaire and diary are included in Appendix C and D of this report.
All questions about time refer to the previous day in order to capture estimates of actual use (rather than projected use or
asking children to attempt to guess at their average daily use). Each day of the week is evenly represented and estimates
of “all children” include those who spent no time with that particular medium, resulting in an estimate of a “typical day’s”
use. Students surveyed on Monday were asked about either Friday, Saturday, or Sunday.
Definitions of Media Included in the Study But most young people spend some portion of their day
using more than one medium at a time—say, listening
n The media activities covered in the study include
to music while using the computer. This multitasking
watching television and movies, playing video games,
is taken into account in the calculation of total media
listening to music, using computers, and reading
use, which offers a better estimate of the actual amount
newspapers, magazines and books.
of time spent with media each day. It is calculated by
n Time spent talking on the phone or text messaging is reducing media exposure by the proportion of time
not counted as “media use.” Those data were collected, during which such media-multitasking occurs.
however, and are reported separately in the cell phone n Following are specific descriptions of what is or isn’t
section of this report. Time spent using a cell phone to included in each type of media:
listen to music, play games or watch TV is counted as
Computer. Time spent using a computer includes both
media use.
online and offline activities. It includes time spent using
n The study concerns recreational media use only. That is, the computer for entertainment purposes, such as
unless otherwise noted, all findings concern non-school- playing games, sending or receiving instant messages
related media use. For example, books read for a school (IMing), doing graphics, going to social networking sites,
assignment, or online research conducted for a class reading magazines or newspapers online, watching or
project, are not included in the media use totals. posting videos on sites like YouTube, or surfing other
websites. Unless otherwise noted, it does not include
n When totaling young people’s media consumption, the time spent using the computer for school work, or time
report uses two different terms—total media exposure, spent using the computer for watching DVDs, TV or
and total media use. listening to music—those activities are discussed and
Total media exposure refers to the amount of media counted elsewhere in the report.
content young people consume in a day—the number Movies. Watching movies refers to time spent watching
one obtains by simply adding up the amount of time movies in a movie theater.
spent reading, listening to music, watching TV, going to
movies, playing video games, and using the computer.
G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
M e t h o d o lo gy
Music. Listening to music includes time spent listening These and other changes affect whether it is possible to
to music on radios, CDs, cell phones, iPods and other compare findings over time. A summary of some of the
MP3 players, and on a computer, such as through iTunes main changes in question wording and structure can be
or Internet radio. The “music/audio” category includes found in Appendix B of this report. It should be consulted
everything listed above, plus for respondents in grades when making comparisons over time. In addition to the
7–12 it also includes time spent listening to something Appendix, the precise wording of the questionnaires from
other than music (such as a talk show or the news) on the 1999 and 2004 is available in the online version of this
radio (either traditional or Internet radio). On occasion, report at www.kff.org.
the phrase “total audio” is used interchangeably with
“music/audio.” Reading the Data
Print. Print media use or “reading” includes time n Throughout the report, times spent with media are
spent reading print versions of books, magazines or reported in hours:minutes. For example, 23 minutes is
newspapers for pleasure. It does not include time spent reported as :23, and 12 hours and 13 minutes is reported
reading in school, or for school work. It also does not as 12:13.
include time spent reading on computers or mobile
devices. Time spent reading newspapers or magazines n In tables and the survey toplines, an asterisk (*) signals
online is captured and counted in computer use. a value of less than one-half percent (0.5%). A dash
(–) denotes a value of zero. A tilde (~) indicates that a
TV content. “Live TV” means regularly scheduled
specific question or response category was not used in
programming watched at the time it is originally
that year.
broadcast, on a TV set. “Time-shifted TV” includes On
Demand programming, and shows that are recorded and n Percentages may not always add up to 100% because
viewed at a later date, such as on a VCR or DVR. “Total TV of rounding, the acceptance of multiple answers from
content” includes all of the above, plus DVDs viewed on respondents, or because some answer categories such as
a TV set or a computer, and TV or movies viewed on a cell “no response” or “don’t know” may not be shown.
phone, MP3 player, or online.
n Unless otherwise noted, all findings are presented for
Video games. Unless otherwise specified, “video
ages 8–18. Some questions were asked only of older
games” includes time spent playing on either a console
children; for those items, findings are reported for
or handheld gaming device (including a cell phone).
7th–12th graders only.
Time spent playing computer games is counted in the
computer section. n Differences between demographic groups and changes
over time have been tested for statistical significance,
Changes in Question Wording and Structure taking into account sample weighting and design effect.
Over the years, the survey instrument has been updated to They are reported only if the difference is significant
reflect the changing media landscape. For example, in the at least at the p<.05 level (i.e., differences as great as
first wave of the study in 1999, there were no such things those noted would occur by chance no more than five
as Instant Messaging, iPods or social networking, but times in 100). In tables, superscripts are used to denote
because they have now become key parts of young whether or not various data points differ reliably. Items
people’s media use, the survey has been updated to that do not have a superscript, or that share a common
include them. Likewise, the 2009 survey includes questions superscript, do not differ significantly.
about more ways of watching TV than were included in the For example, in Row 1 below, none of the items differ
past, because there are more ways of viewing TV today in a statistically reliable way. In Row 2, each item differs
than there were in previous years. At the time of the from the other reliably. In Row 3, the items in the first
2004 survey, iPods and other MP3 players had just come on and third columns differ from the item in the second
the market and were not yet widely used for viewing video, column, but not from each other. And in Row 4, items
On Demand programming was not widely available, and in Columns 1 and 3 differ from each other, but not from
viewing on cell phones or through the Internet was still in Column 2.
its infancy. Therefore, the 1999 and 2004 surveys did not
include questions about any of these modes of viewing TV Column 1 Column 2 Column 3
content; but any survey about TV viewing in 2009 that did Row 1 :12 :15 :17
not include these platforms would be woefully incomplete.
Row 2 10%a 20%b 30%c
Row 3 :12a 1:15b :27a
Row 4 12%a 17%ab 23%b
A K AISER FA M I LY FO U NDATION ST U DY
M e t h o d o lo gy
All three waves of the Kaiser Family Foundation’s studies Data analyses were overseen by Dr. Foehr, and were
of children’s media use have been directed by Victoria conducted by Elizabeth Hamel of the Kaiser Foundation
Rideout, a vice president at the Kaiser Family Foundation. and Sarah Cho, a Rosenfield Fellow at the Foundation.
The study was designed and analyzed by staff at the Diary analyses were conducted by independent consultant
Foundation, in consultation with Donald F. Roberts of Melissa Saphir. Substantial input throughout the project
Stanford University, independent consultant Ulla G. Foehr, was provided by Foundation vice president Mollyann Brodie.
and researchers at Harris Interactive. Fieldwork was Additional research and data assistance were provided
conducted by Harris Interactive, under the direction at the Foundation by Sasha Buscho and Theresa Boston.
of Dana Markow and Robyn Bell, including sample design
and data collection and cleaning.
G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Media Ownership
a key reason young people spend more time consuming media these days than in previous years is that there are
ever-expanding opportunities for them to do so—more TVs, computers and video game players in their homes,
bedrooms and cars, and more media-ready cell phones and iPods in their pockets.
Media in the Home. Today the typical 8- to 18-year-old’s Media Services in the Home, Over Time
home contains an average of 3.8 TVs, 2.8 DVD or VCR
players, 1 digital video recorder, 2.2 CD players, 2.5 radios, Among all 8- to 18-year-olds, percent who live in a home with:
2 computers, and 2.3 console video game players. Except 2009 2004 1999
for radios and CD players, there has been a steady increase Internet access 84%a 74%b 47%c
in the number of media platforms in young people’s
High-speed/wireless 59%a 31%b ~
homes over the past 10 years (with the advent of the MP3
player, the number of radios and CD players has actually Dial-up 10%a 31%b ~
declined in recent years). Cable/satellite TV 84%a 82%a 74%b
Premium channels 47%a 55%b 45%a
Media Equipment in the Home, Over Time Note: Statistical significance should be read across rows.
Among all 8- to 18-year-olds, percent who live in homes
with at least one: Media in the Bedroom. More and more media are
2009 2004 1999 migrating to young people’s bedrooms, enabling them
TV 99% 99% 99% to spend even more time watching, listening or playing.
Today 71% of all 8- to 18-year-olds have their own TV
DVD or VCR player 97% 97% 98%
in their room (ranging from 54% of 8- to 10-year-olds
Radio 94%a 97%b 98%b to 76% of 11- to 18-year-olds). In addition, half have a
Computer 93%a 86%b 73%c video game player (50%) or cable TV (49%), and a third
Video game console 87%a 83%b 81%b have a computer (36%) and Internet access (33%) in their
room. Over the past 10 years, there have been substantial
CD player 87%a 98%b 95%c
increases in the number of young people with cable or
TiVo/other DVR 52%a 34%b ~ satellite TV, DVD players, computers and Internet access in
Among all 8- to 18-year-olds, average number of each media their bedrooms; a smaller increase in the number with TVs
platform in the home: in their rooms; and a drop in the proportion with radios or
CD players (although large majorities still have those items
2009 2004 1999
in their rooms).
TV 3.8a 3.5b 3.1c
DVD or VCR player 2.8a 2.9a 2.0b Media in the Bedroom, Over Time
Radio 2.5a 3.3b 3.4b
Among all 8- to 18-year-olds, percent with each item
Video game console 2.3a 2.1b 1.7c in their bedroom:
CD player 2.2a 3.6b 2.6c
2009 2004 1999
Computer 2.0a 1.5b 1.1c
Radio 75%a 84%b 86%b
TiVo/other DVR 1.0a .6b ~
TV 71%a 68%ab 65%b
Note: Statistical significance should be read across rows.
CD player 68%a 86%b 88%b
DVD or VCR player 57%a 54%a 36%b
Cable/satellite TV 49%a 37%b 29%c
Computer 36%a 31%b 21%c
Internet access 33%a 20%b 10%c
Video game console 50% 49% 45%
Premium channels 24%a 20%b 15%c
TiVo/other DVR 13%a 10%b ~
Note: Statistical significance should be read across rows.
A K AISER FA M I LY FO U NDATION ST U DY
Media ownership
Mobile Media. The vast majority of young people now Today, a total of 20% of young people’s media consumption
carry devices on which they play games, listen to music, occurs on mobile devices. Another 11% is “old” media
and, in many cases, connect to the Internet and watch (such as TV or music) consumed via “new” pathways (such
videos. Over the past five years, laptop, cell phone, and as iTunes or Hulu) on a computer.
iPod ownership has exploded. The proportion of 8- to
18-year-olds owning a laptop has climbed from 12% to Media Hardware
29%; cell phone ownership has jumped from 39% to 66%,
and those with an iPod or other MP3 player has gone from Among all 8- to 18-year-olds, total media time consumed
18% to 76%. We suspect that the tremendous increase in on each platform:
cell phone and MP3 ownership among tweens and teens
is probably the most important factor underlying the
increase in media use among 8- to 18-year-olds.
25%
On a 32%
Ownership of most mobile media climbs as children leave computer On a TV
the tween years and progress through adolescence, but
even a sizeable number of 8- to 10-year-olds have their
20%
own mobile media devices: two-thirds (65%) have a On a mobile
5% On a console
handheld game player like a Nintendo DS® or a Sony PSP®, device video game
61% have an iPod or other MP3 player, almost a third (31%) 6% player
3% 4% 6%
have a cell phone, and 17% have their own laptop. CDs On a radio
Movie theater Print
Personal Media, Over Time
Among all 8- to 18-year-olds, percent who own each item:
Media in the Car. Even those young people who don’t
2009 2004 have their own mobile media may nevertheless be able to
iPod/MP3 player 76%a 18%b watch on the go: more than one in three (37%) now say the
Cell phone 66%a 39%b family car has either a built-in or portable TV or DVD player.
Handheld video game player 59% 55%
Media in the Car
Laptop 29%a 12%b
Portable CD/tape player 16%a 61%b Among all 8- to 18-year-olds, percent who say they:
10 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Overall Media Use
o n a typical day, 8- to 18-year-olds in this country spend more than 7½ hours (7:38) using media—almost the
equivalent of a full work day, except that they are using media seven days a week instead of five. Moreover, since
young people spend so much of that time using two or more media concurrently, they are actually exposed to more than
10½ hours (10:45) of media content during that period. And this does not include time spent using the computer for school
work, or time spent texting or talking on a cell phone.
Total Media Use Changes Over Time. The amount of time spent with
media, and the total amount of media content consumed
Among all 8- to 18-year-olds, average amount of time spent during that time, have both increased dramatically over
with each medium in a typical day:
the past five years. Time spent with media in a typical
2009 day, which had held relatively steady between 1999 and
TV content 4:29 2004 (6:19 to 6:21), is up by more than an hour, to 7:38.
Music/audio 2:31 And, because of media multitasking, the amount of media
content consumed during that period has increased from
Computer 1:29
7½ hours in 1999 to 8½ hours in 2004 and to more than
Video games 1:13 10½ hours in 2009.
Print :38
Movies :25 Media Use, Over Time
Total Media Exposure 10:45
2009 2004 1999
Multitasking proportion 29%
Total media exposure 10:45a 8:33b 7:29c
Total Media Use 7:38
Multitasking proportion 29%a 26%a 16%b
Notes: See Appendix B for a summary of key changes in question wording
and structure over time.
Total media use 7:38a 6:21b 6:19b
Note: Statistical significance should be read across rows. See Appendix B
Demographic Differences. The amount of media young for a summary of key changes in question wording and structure over time.
people consume varies substantially by age, with those
in the 11- to 14-year-old and 15- to 18-year-old groups Time Spent with Different Types of Media. TV continues
exposed to the most media: up to nearly 12 hours (11:53) to dominate young people’s media diets, averaging 2:39 a
in a typical day, between 3½ and four hours more than day for regularly scheduled programming watched on a TV
8- to 10-year-olds. The other very large demographic set, plus another 1:50 a day that is either pre-recorded or
difference in media exposure is between White youth and watched on such other platforms as computers, DVDs, cell
Black or Hispanic youth. The latter two groups consume phones, or iPods, for a total of 4:29 of TV content in a day.
nearly 4½ hours more media a day (13:00 for Hispanics and TV-watching is followed by listening to music and other
12:59 for Blacks, compared to 8:36 for Whites). Boys are audio (2:31), computer use (1:29), playing video games
exposed to almost an hour more of media each day than (1:13), reading (:38), and watching movies in a movie
girls (11:12 vs. 10:17), with most of the difference coming theater (:25).
from console video games (:56 vs. :14).
A K AISER FA M I LY FO U NDATION ST U DY 11
OVERA L L M e d i a U SE
The amount of time young people spend with various video games, using a computer, talking on the phone and
types of media changes as they age—for example, listening to music than other kids (the only medium they
younger children read more, tweens watch more TV, and don’t spend significantly more time with is print).
older teens listen to more music.
Heavy TV Users
Time Spent with Each Medium by Age
In a typical day, average amount of time heavy, moderate
and light TV users spend:
6
Heavy Moderate Light
TV Users TV Users TV Users
5
Listening to music 3:29a 2:10b 1:30c
TIME SPENT PER DAY (HOURS)
1
Media Use and Physical Activity. Contrary to the public
perception that media use displaces physical activity, those
0 young people who are the heaviest media users report
8 10 12 14 16 18
AGE (YEARS) spending similar amounts of time exercising or being
physically active as other young people their age who are
TV content Computer Print media not heavy media users (the differences are not statistically
Music/audio Video games significant). So, while levels of physical activity do vary by
age and gender, they don’t vary by time spent using media.
HOURS
11% 4
Video
games 25%
14% Live TV
Computer 1:59
2 1:43 1:44
Print 4% 17%
TV content
Movies 6% on other
22% platforms
0
Music/audio Heavy Moderate Light
media users media users media users
12 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
OVERA L L M e d i a U SE
Among 8- to 18-year-olds, amount of time spent being physically active in a typical day:
AGE GENDER RACE/ETHNICITY PARENTS’ EDUCATION
HS or Some College
Among all 8–10 11–14 15–18 Boy Girl White Black Hispanic Less College +
1:46 1:57a 1:50a 1:34b 1:56a 1:35b 1:46 1:43 1:45 1:38 1:44 1:50
Note: Statistical significance should be read across rows, by section.
Media Use and Grades. There is a relationship between Media Use and Personal Contentedness. The picture of
the amount of time young people spend with media and young people’s personal contentedness that emerges from
the type of grades they report getting in school. the survey is largely positive. Most respondents say they
have lots of friends, get along well with their parents, and
Most 8- to 18-year-olds report getting good grades in are happy at school. For example, 57% say the statement “I
school, with nearly two-thirds (63%) saying they get mostly have a lot of friends” is “a lot” like them, 50% say the same
A’s or B’s. Twenty-two percent say they usually get B’s or about the statement “I get along well with my parents”
C’s. About one in ten (11%) say they usually get mostly C’s and 38% about the statement “I have mostly been happy
or lower. (There are big differences by race; for example, at school this year.” This generally positive profile holds
70% of White students report getting good grades, true across age, gender, race, family structure, and parent
compared to 54% of Blacks and 50% of Hispanics.) education, with some modest variations.
Children who are heavy media users are more likely to That said, there is a relationship between media use
report getting fair or poor grades (mostly C’s or lower) than and the level of a young person’s reported personal
other children. Indeed, nearly half (47%) of all heavy media contentedness. While the vast majority of young people
users say they usually get fair or poor grades, compared tend to score quite high on the contentedness index,*
to 23% of light media users. Moreover, the relationship those who are less content spend more time with media
between media exposure and grades withstands controls (13:06) than those who are at the top of the contentedness
for other possibly relevant factors such as age, gender, index (8:44). And, looked at from the other perspective,
race, parent education, personal contentedness, and single those who spend more time with media report being less
vs. two-parent households. The pattern varies only for content. Again, the relationship between media exposure
print; those with lower grades spend less time reading for and personal contentment withstands controls for other
pleasure than other children do. possibly relevant factors such as age, gender, race, parent
This study cannot establish whether there is a cause education, and single vs. two-parent households.
and effect relationship between media use and grades. As with grades, this study cannot establish whether there
However, if there is such a relationship, it could well run in is a cause and effect relationship between media use and
both directions simultaneously. personal contentment. And if there is such a relationship, it
could well run in both directions simultaneously.
Media Use and Grades
Percent of heavy, moderate, and light media users who get mostly good vs. mostly fair/poor grades:
23%
31%
Fair/poor
Fair/poor
grades
47% 51% grades 65% 66%
Fair/poor Good Good Good
grades grades grades grades
3% 10%
School doesn’t School doesn’t
use grades use grades
*The contentedness index is a sum of responses to each of the items in Question 9 in the toplines, with negative items reverse-coded. Respondents
were then split into three groups of high (13%), medium (68%), and lower levels of contentedness (13%).
A K AISER FA M I LY FO U NDATION ST U DY 13
OVERA L L M e d i a U SE
14 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Television
d espite the development of so many new media technologies over the past 10 years, television continues to
dominate the media lives of young Americans. Of course, television content these days encompasses a whole world
of genres—from sitcoms and soap operas to cooking shows and dance competitions, from football games to music videos,
and from old Marx Brothers movies to the latest documentaries on global warming. What we consider “television” has
morphed from programming broadcast on a specific schedule to a menu of options, including On Demand, time-shifted
programming recorded on TiVo or another digital video recorder, DVDs of recent or classic TV series or movies, and both
classic and current programming viewed online, whether on a laptop, cell phone, or iPod.
Time Spent Watching. Over the past five years, the amount of time spent watching “live” TV (programming that is viewed
at the time it is broadcast) has decreased by 25 minutes a day, going from 3:04 in 2004 to 2:39 in 2009. Time spent watching
programming recorded by the viewer and watched at a later date also dropped, from 14 down to nine minutes, but On Demand
TV now accounts for 12 minutes a day. Time spent watching DVDs and videos stayed the same, at about a half-hour a day on
average (:32). But the biggest difference in TV viewing is that today 8- to 18-year-olds watch an average of almost an hour’s
worth (:56) of TV and movie content per day on other platforms, including the Internet (:24), cell phones (:15) and iPods (:16).
In short, young people continue to spend more time New Ways of Watching. Watching TV on new platforms
consuming TV content than engaged in any other media has become fairly routine among young people. Almost
activity. And when all the other ways of viewing television half (48%) of all 8- to 18-year-olds say they have ever
are added into the mix, it seems clear that one of the main watched TV online, and 30% report having watched TV on
roles “new” communication technologies play is to bring a cell phone, iPod, or other MP3 player. In a typical day, half
more “old” media content into young people’s lives. Being (50%) will view some TV content on at least one of those
able to access TV online and on mobile platforms has led to new platforms. In fact, television watching among young
a substantial increase in the amount of time young people people today is split about 60/40 between live TV on a
spend watching, to a total of just about 4½ hours a day TV set, and other types of viewing (59%, or 2:39, live TV;
(4:29), nearly 40 minutes more than five years ago (3:51). and 41%, or 1:50, that is viewed On Demand, online or on
DVDs, DVRs, or mobile devices).
TV Viewing, Over Time
TV Viewing, by Platform
Among all 8- to 18-year-olds, average amount of time spent
watching TV content in a typical day: Among all 8- to 18-year-olds, proportion of TV content
consumed in a typical day via:
2009 2004 1999
Live TV 2:39a 3:04b 3:05b
9%
Time-shifted TV (total) :22a :14b :14b Online
A K AISER FA M I LY FO U NDATION ST U DY 15
television
TV Multitasking. Among 7th–12th graders, about four in The largest demographic differences in television
ten (39%) say they multitask with another medium “most consumption occur along racial and ethnic lines. Black and
of the time” they are watching TV; another three in ten Hispanic youth report watching far more TV than White
(29%) say they do so “some of the time.” youth. Black children report an average of nearly six hours
(5:54) a day of viewing across all platforms, compared
TV Multitasking to three and a half hours (3:36) for White youth. These
differences based on race hold even when controlling for
Percent of 7th–12th graders who say they do any of the such other demographic factors as age, gender, parent
following while watching TV: use a computer, read, play video education, family composition, personal contentedness,
games, text message or listen to music:
and media environment.
TV in the Home and Bedroom. Virtually all 8- to
12% 18-year-olds report at least one TV set in their home (99%),
Never including nearly eight in ten (79%) who have three or
19% more sets at home. Pay TV penetration is substantial: 84%
39%
A little of
the time
Most of the report cable or satellite in the home, including almost half
time
(47%) who say they subscribe to premium channels such
29% as HBO or Showtime. Half (52%) now have a digital TV
Some of recorder (DVR). The number of TVs and DVDs in the home
the time
has gradually increased over the past 10 years (from an
average of 3.1 to 3.8 TVs, and from 2.0 to 2.8 DVD players),
as has access to cable or satellite TV (from 74% to 84%).
(See Media Ownership section.)
Demographic Differences in TV Viewing. Among all
Seven in ten (71%) 8- to 18-year-olds have a TV set in their
young people, 11- to 14-year-olds spend the most time
bedroom, and access to pay TV and DVDs in the bedroom
watching TV, averaging three hours a day of live TV, about
has expanded substantially over the past 10 years. About
a half-hour more than 8- to 10-year-olds (2:26) and 15- to
half (49%) now have cable or satellite TV in their room, up
18-year-olds (2:25). They also spend more than two hours a
from 29% in 1999; and one in four (24%) report having
day watching DVDs, online TV, mobile TV, or pre-recorded
premium networks, up from 15% 10 years ago. Young
shows, for a total of more than five hours of TV content
people with a TV in their bedroom spend about an hour
daily (5:03).
more per day watching live TV (2:58 vs. 1:54). (See Media
Ownership section.)
TV Viewing, by Demographic
Among 8- to 18-year-olds, average amount of time spent watching TV content in a typical day:
AGE GENDER RACE/ETHNICITY PARENTS’ EDUCATION
Among HS or Some College
all 8–10 11–14 15–18 Boy Girl White Black Hispanic Less College +
Live TV 2:39 2:26a 3:00b 2:25a 2:46 2:33 2:14a 3:23b 3:08b 2:47ab 2:54a 2:27b
Time-shifted TV
On Demand :12 :11ab :16a :09b :13 :11 :11a :21b :11a :11 :15 :12
Self-recorded
(Tivo/DVR/VCR) :09 :09 :10 :09 :10 :08 :09ab :14a :07b :09 :09 :10
DVDs/Videos
On a TV :26 :21a :31b :24ab :26 :26 :24 :27 :25 :31a :30ab :22b
On a computer :06 :07 :06 :06 :07 :06 :03a :08b :11b :08 :05 :06
TV on other platforms
Internet :24 :16a :30b :24b :25 :23 :17a :37b :30b :25 :23 :23
iPod/MP3 player :16 :07a :16b :23b :18 :15 :08a :20b :29b :21a :21a :12b
Cell phone :15 :06a :15b :22b :14 :17 :09a :23b :19b :14 :19 :15
Total TV content 4:29 3:41a 5:03b 4:22a 4:40 4:18 3:36a 5:54b 5:21b 4:46a 4:55a 4:07b
Note: Statistical significance should be read across rows, by section. See Appendix B for a summary of key changes in question wording and structure
over time.
16 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
television
TV Rules and Environment. Parents are much more likely TV Rules, by Age
to set rules for their children about what they can watch
as opposed to how much time they can spend watching Percent who say their parents have rules about:
TV. Just under half of young people (46%) say they have
rules about which shows they can watch, compared to 28% 66%
who say they have time-related rules. Not surprisingly, the Which shows
prevalence of TV rules varies substantially by age, with the they can 51%
watch on TV
younger kids much more likely than older ones to report
26%
having such rules.
Just under half (45%) of all 8- to 18-year-olds say they
live in a home where the TV is left on most of the time, 47%
How much
regardless of whether anyone is watching or not, and 64% time they
27%
say the TV is usually on in their household during meals. can spend
watching TV
The percent of young people reporting a TV on most of 16%
the time and a TV usually on during meals has remained
relatively constant over the last decade. 0 20 40 60 80 100
A K AISER FA M I LY FO U NDATION ST U DY 17
Cell Phones
O ne of the most striking changes in the media landscape over the past five years has been the explosion in cell
phone ownership and usage among teens. Five years ago, most young people didn’t have a cell phone, texting was
a new phenomenon, and those who did have cell phones still used them primarily as a way of talking to people, rather than
as a multimedia platform. Today, the image of a teenager with a cell phone glued to her fingertips—either texting away
furiously, listening to music, playing games, or watching videos—has become almost iconic.
For the purposes of this study, the amount of time young people spend texting or talking on the phone is not counted as
media use, but time spent listening to music, playing games or watching videos on a cell phone is included in the “media
use” calculation. And the use of cell phones to deliver these kinds of media content appears to be a key driver behind the
increase in the amount of time young people spend consuming media.
Percent Who Own a Cell Phone. Today, two-thirds (66%) Time Spent Talking on a Cell Phone. Overall, 8- to
of all 8- to 18-year-olds own their own cell phone, up from 18-year-olds report spending an average of 33 minutes
39% five years ago. The proportion with a cell phone varies talking on a cell phone in a typical day. Just over half (56%)
substantially by age, from 31% of 8- to 10-year-olds to of all young people spend at least some time talking on a
69% of 11- to 14-year-olds and 85% of 15- to 18-year-olds. cell phone in a typical day, and those who do engage in
Among older teens, about half (56%) owned a cell phone the activity spend nearly an hour on the phone (:56).
five years ago.
Text Messaging. In a typical day, 46% of 8- to
18-year‑olds report sending text messages on a cell phone.
Cell Phone Ownership Over Time, by Age Those who do text estimate that they send an average
Percent of young people in each age group who own a cell phone: of 118 messages in a typical day. On average, 7th–12th
graders report spending about an hour and a half (1:35)
engaged in sending and receiving texts.
21%
8–10 Rules. Relatively few 7th–12th graders say their parents
year-olds
31% have established any rules about talking or texting on a cell
phone: 27% report that they have rules about the amount
36% of time they can spend talking on the phone and 14% say
11–14 they have rules about the number of texts they are allowed
year-olds
69% to send.
56%
Use of Cell Phones as a Media Platform. The cell phone
15–18 has rapidly cemented its place as a media delivery platform
year-olds
85% for young people. In a typical day, 8- to 18-year-olds spend
an average of 49 minutes either listening to music (:17),
0 20 40 60 80 100 playing games (:17) or watching TV (:15) on a cell phone—
and this is an average for all 8- to 18-year-olds, including
2004 2009 the youngest children, and all of those who don’t even
own a cell phone. Among the older teens, where these
activities are concentrated, the average for a typical day is
more than an hour (1:06) of media consumption via the cell
phone (:23 for music, :22 for games, and :22 for TV).
Talking and Texting on a Cell Phone
Among 8- to 18-year-olds, time spent in a typical day using a cell phone for:
AGE GENDER RACE/Ethnicity Parents’ EDUCATION
Among HS or Some College
all 8-10 11-14 15-18 Boy Girl White Black Hispanic Less College +
Talking :33 :10a :36b :43b :28a :38b :25a :46b :37b :35ab :41a :28b
Texting †
1:35 ~ 1:13a 1:51b 1:14a 1:58b 1:22a 2:03b 1:42ab 1:40ab 1:56a 1:21b
Note: Statistical significance should be read across rows, by section.
†
Among 7th–12th graders only.
18 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
c e ll p h o n e s
Minority youth report being the heaviest consumers of Hispanics and :26 among White youth. This difference in
media content via cell phones. Black youth spend the most time spent with cell phones in relation to race holds even
time using their phones for music, games, and videos: after controlling for age, gender, parent education, family
almost an hour and a half (1:28), compared to 1:04 for structure, grades, and personal contentedness.
A K AISER FA M I LY FO U NDATION ST U DY 19
Computers
I ncreasing access to computers and the Internet, coupled with the development of new content and activities that hold
enormous appeal for young people, have also contributed to the growth in media use among children and teenagers.
Time spent using a computer. With the development Computer Use, by Age. Younger children—those in the 8-
of applications that hold enormous appeal for young to 10-year-old age range—spend the least amount of time
people—especially social networking sites such with computers, but still average 46 minutes in a typical
as MySpace and Facebook and video sites such as day. The amount of time spent with computers jumps by
YouTube—the amount of time 8- to 18-year-olds spend on an hour to 1:46 for 11- to 14-year-olds, and is 1:39 among
a computer in a typical day has increased by almost a half- the 15- to 18-year-old group.
hour over the past five years (from an average of 1:02 per
day in 2004 to 1:29 in 2009). In a typical day, 64% of 8- to Internet Access and Use. More than eight in ten (84%)
18-year-olds use a computer for entertainment purposes, young people now have Internet access at home, up from
up from 54% in 2004 and 47% in 1999. (Reminder: Unless 74% in 2004 and 47% in 1999. While the rate of expansion
otherwise noted, the data reported here do not include in home access has slowed, even this more modest
time spent using the computer for school work, or time growth has likely contributed to the increase in computer
spent consuming other media such as watching TV or use among young people. A substantial increase in the
DVDs or listening to music on a computer). proportion with high-speed access at home is also a likely
contributor to increased use among young people.
Computer Use, Over Time In a typical day, seven in ten 8- to 18-year-olds go online
(70%). They are far more likely to go online at home (57%)
Among all 8- to 18-year-olds, average amount of recreational
than at school (20%) or in some other location, such as a
computer time in a typical day:
library, community center, or friend’s house (14%). Use of
Average Among the Internet at school and in other locations appears to
Average Percent Who Those Who Used
be holding steady, while the percent who go online from
(Among all) Used a Computer
home in a typical day is up 12 percentage points over the
2009: 1:29a 64%a 2:17a past five years.
2004: 1:02b 54%b 1:53b
1999: :27c 47%c :58c
Note: Statistical significance should be read down columns. See Appendix B
for a summary of key changes in question wording and structure over time.
20 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
computers
Computer and Internet Access, Over Time Computer Activities. The three most popular computer
activities among 8- to 18-year-olds are going to social
Percent of 8- to 18-year-olds with: networking sites such as MySpace and Facebook (:22),
playing computer games (:17), and watching videos on
73% sites such as YouTube (:15). Two activities that barely
A computer 86%
existed five years ago—social networking and YouTube—
at home appear to account for much of the increase in time spent
93%
using computers. Computer gaming, while still popular,
has held steady (:19 in 2004 and :17 in 2009).
47%
Internet access 74%
at home Computer Time, by Activity
84%
Proportion of recreational computer time 8- to 18-year-olds
High-speed/ 31% spend in various activities:
wireless Internet
access at home 59%
21% 16%
Video 25%
A computer 31% Social
in their bedroom sites
12% networking
36% Other
websites
10% 5% 19%
Other Playing
Internet access 20% 5% games
in their bedroom Graphics/ 13%
33% photos 6% Instant
messaging
Email
12%
Their own laptop
29%
Social Networking. Visiting social networking sites such as
0 20 40 60 80 100 MySpace or Facebook is the most popular computer activity
among 8- to 18-year-olds, accounting for an average of
1999 2004 2009
:22 a day across all age groups. In a typical day, 40% of
young people will go to a social networking site, and those
who do visit these sites will spend an average of almost an
Internet Use, by Location, Over Time hour a day (:54) there. The percent who engage in social
Among all 8- to 18-year-olds, percent who go online from each
networking ranges from 18% among 8- to 10-year-olds to
location in a typical day, for any purpose: 53% among 15- to 18-year-olds.
0 20 40 60 80 100
15- to 18-year-olds :26b 53%c :48c
Boys (8–18 years old) :19a 40% :47a
2004 2009
Girls (8–18 years old) :25b 40% 1:01b
Note: Statistical significance should be read down columns, by section.
A K AISER FA M I LY FO U NDATION ST U DY 21
computers
Reading on the Computer. As young people spend more Health Information Online. Among all 7th–12th graders,
and more time using electronic media and less time with more than half (55%) say they have ever looked up health
certain types of print media, a debate has developed as to information online in order to learn more about an issue
how much of the time they spend using a computer can affecting themselves or someone they know. Older teens
actually be considered “reading.” While this study can’t are more likely to use the Internet as a source of health
offer a complete answer to that question, it does shed light on information (62% have done it), especially older girls (66%
one issue in particular—whether young people are migrating of 15- to 18-year-old girls). In fact, 15- to 18-year-olds are
from reading hard copies of magazines and newspapers more likely to have ever looked up health information
to reading them online (an issue of some importance for online (62%) than to have watched TV (49%), listened to
those concerned with the future of journalism). the radio (45%), or posted videos (22%) online.
Over the past five years, the amount of time young people Gender Differences in Computer Use. There is a gender
spend reading magazines or newspapers in print in a gap in terms of time spent using computers. Among
typical day has declined by seven minutes, from 19 to all 8- to 18-year-olds, boys spend an average of about
12 minutes daily. On the other hand, some young people 15 minutes more per day with computers than girls. This
now spend time reading magazines and newspapers online. difference is primarily due to boys spending more time
In a typical day, 10% of young people report reading playing computer games (:25 compared to :08 for girls),
magazines or newspapers online, and those who report and watching videos on sites such as YouTube (:17 vs. :12).
online reading spend an average of :21 doing so; the The one computer activity to which girls devote more time
average across all young people is two minutes a day. There than boys is visiting social networking sites (:25 for girls vs.
are no notable demographic differences with regard to this :19 for boys). On average, boys and girls are equally likely to
type of online reading. visit social networking sites in a typical day (40% of each),
but of those who visit, girls remain there longer (1:01 vs. :47).
Computer Activities Interestingly, the gender difference in computer time only
Among all 8- to 18-year-olds, percent who say they have ever: begins to appear in the teenage years. In other words, boys
and girls start out spending equal amounts of time on a
Watched a video
computer, but a disparity develops over time. Among 15- to
81%
on the Internet 18-year-olds, there is a 42 minute gender gap (1:59 for boys,
and 1:17 for girls). One clear reason for the disparity in this
Downloaded
music 62% age group is that girls lose interest in computer games as
they enter their teenage years, while boys don’t. Girls go
Watched a TV 48% from an average of 12 minutes a day playing computer
show online
games when they are in the 8- to 10-year-old group, down to
Created their own just three minutes a day by the time they are 15 to 18 years
character or pet 36%
online old; there is no such decrease among boys.
Listened to radio
28%
through Internet Computer Games and Gender
0 20 40 60 80 100 Average amount of time spent playing computer games
in a typical day, by age and gender:
Among 7th–12th graders, percent who say they have ever:
HOURS
Gone to a social 82% 1
networking site
Created a profile
on a social 74%
networking site
0 20 40 60 80 100
22 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
computers
The Narrowing Digital Divide. Today the vast majority of is primarily on recreational media). A third (33%) of 8- to
all 8- to 18-year-olds have a computer at home, regardless 18-year-olds report using a computer for school-related
of race or parent education. Computer ownership ranges work in a typical day, compared to 64% who say they use
from a low of 87% (among those whose parents have a computer for recreational purposes. The average time
no more than a high school education) to a high of 97% spent doing school work at a computer is 16 minutes. Time
(among those with a parent who graduated from college). spent using a computer for school work does not vary
significantly by race or parent education.
Internet access, while also relatively high across all groups,
still varies by race and parent education, ranging from a Using the Computer to Consume Other Media Content.
low of 74% among Hispanics or those whose parents have If a teenage girl has music playing on her computer in
only a high school education, up to 91% among those the background as she dresses for school, is she using
with a college-educated parent. The quality of Internet a computer, or is she listening to music? Obviously she’s
access—whether dial-up or high-speed—varies by parent doing both. If a 13-year-old boy is watching a TV show on
education as well. Perhaps as a result, those children whose Hulu, is he watching TV or using a computer? Obviously
parents completed high school or less are somewhat less he’s doing both. As the lines between media continue to
likely to go online from home in a typical day than those blur, it gets more complicated to count and categorize
whose parents completed college (52% vs. 60%). On the young people’s media consumption. Should media use
other hand, there does not appear to be a disparity either be measured by the platform (TV screen, mobile device,
by race or parent education in terms of the likelihood computer), by the type of content being accessed
of a young person going online from school in a typical (music, TV shows, websites), or by some other paradigm
day. Hispanic youngsters actually spend more time using altogether?
the computer for recreation in a typical day than White
children do (1:49 for Hispanics vs. 1:17 for Whites). For the most part in this report, when we talk about computer
use we are excluding time spent listening to music or watching
DVDs or TV on a computer; those activities are counted
Digital Divide and reported elsewhere. For example,
Percent of 8- to 18-year-olds with each of the following in their home: if a 14-year-old spends the evening
watching the latest Toy Story DVD on
RACE/ETHNICITY PARENTS’ EDUCATION
her laptop, we count that as DVD time
HS or Some College rather than as computer time.
White Black Hispanic Less College +
Computer 94% 89% 92% 87%a 94%b 97%b However, since it may also be of
Internet access 88%a 78%b 74%b 74%a 84%b 91%c interest to know the total amount
of time spent using the computer
High-speed/
as a media delivery platform, in this
wireless access 61% 55% 52% 49%a 64%b 65%b
subsection we are also reporting the
Percent of 8- to 18-year-olds who go online in a typical day from: amount of time the computer is used
Any location 69%a 60%b 66%ab 63%a 69%ab 70%b for these other purposes. (In order to
Home 58% 49% 56% 52% a 59% ab 60% b prevent double-counting media use,
however, these figures cannot be
School 22% 18% 16% 19% 17% 22%
summed with media times elsewhere
Somewhere else 11%a 16%b 18%b 15% 17% 12% in the report.) In addition to the time
Among 8- to 18-year-olds, average amount of time spent in a typical day: spent using the computer for all of
Using a computer 1:17a 1:24 ab 1:49 b 1:28 1:40 1:24 the purposes referenced earlier—
surfing websites, social networking,
Note: Statistical significance should be read across rows, by section.
uploading and sharing photos, and
so on—young people also average about an hour a day
Using Computers for School Work. In addition to (1:03) using their computers to listen to music, watch TV,
measuring recreational computer use, the study also and play DVDs. To reiterate, then, the lines between what
measures how much time young people spend using a typically have been classed as different media are rapidly
computer for school work in a typical day (this number is blurring.
not included in the totals for computer use, since our focus
A K AISER FA M I LY FO U NDATION ST U DY 23
computers
26%
Some of
the time
24 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Video Games
t here has been a significant increase in video gaming over the past five years, but for the most part, that increase
has been in cell phone and handheld playing rather than console gaming. Moreover, although playing video games
continues to be popular among many 8- to 18-year-olds, average time devoted to playing is still relatively low compared to
time spent with TV or music.
Video Game Platforms. Today, just under half (49%) of all video game playing among 8- to 18-year-olds takes place on
a console hooked up to a TV, such as a Wii®, PlayStation®, or XBox®. A little more than half of all video gaming occurs on
portable devices: a handheld player (29%) or a cell phone (23%).
Time Spent Playing. In a typical day, 8- to 18-year-olds spend an average of 1:13 playing video games on any of several
platforms: console players (:36), handheld players such as a Nintendo DS, a Sony PSP, or an iPod (:21), and other devices
such as cell phones (:17). On any given day, 60% of young people play video games, including 47% who play on a handheld
player or a cell phone, and 39% who play on a console player. Those who do play spend an average of almost two hours
(1:59) at the controller across all platforms.
Video Game Playing By Platform Demographic Differences. Video game playing peaks
among 11- to 14-year-olds, especially for console playing
Among all 8- to 18-year-olds, proportion of video game time (:43); younger kids spend more time than older kids
that is played on each platform:
playing on handheld players and older teens spend more
time than younger kids playing on cell phones. Across
all platforms, Hispanic (1:35) and African American (1:25)
youth spend more time playing video games than White
23% youth (:56). There is no difference between boys and girls
Cell phone
in the amount of time spent playing video games on either
49%
Console handheld platforms or cell phones. However, as found
29% in earlier studies, there remains a substantial difference
Handheld between boys and girls in console video game playing, with
player
boys spending an average of almost an hour a day playing
(:56) and girls just under fifteen minutes (:14). Moreover,
among those youth who do play video games on a console
player, boys spend a lot longer at the controller than girls
(1:47 compared to :55).
A K AISER FA M I LY FO U NDATION ST U DY 25
video games
Changes Over Time. Over the past 10 years, there has Games Played. One of the most controversial video
been a substantial increase in the amount of time young games of recent years is the Grand Theft Auto® (GTA)
people spend playing video games, from an average of series, which many young people have played, despite its
26 minutes daily in 1999, to 49 minutes in 2004, and 1:13 M rating (indicating it is intended for mature audiences
in 2009. The increase is a result of several factors. First, only). Over half (56%) of all 8- to 18-year-olds say they
more kids play on a typical day—up from 38% in 1999 to have played GTA, including 25% of 8- to 10-year-olds, 60%
60% today; second, those who do play tend to play longer of 11- to 14-year-olds, and 72% of 15- to 18-year-olds.
(up from 1:05 in 1999 to 1:59 today); third, there are more GTA is especially popular among boys, with 70% of all
options for young people to choose from in terms of video 8- to 18-year-old boys saying they’ve played it, including
game platforms and content. 38% of 8- to 10-year-old boys, 74% of 11- to 14-year-old
boys, and 85% of 15- to 18-year-old boys.
The increase in time spent playing video games over
the past five years appears to be largely a function of On the other hand, far more young people have played
the growing use of handheld devices for game playing; games more appropriate for their age, including the
console playing has remained stable. There has been no relatively new music games (Guitar Hero® and Rock Band®)
statistically significant change in either the percent of and basic Wii games (Wii Play® and Wii Sports®). For those
young people who play console video games in a typical interested in the role of music in young people’s lives, the
day (39% in 2009, 41% in 2004) or in the average amount emergence of music-oriented games like Guitar Hero and
of time young people play console games (:36 today vs. Rock Band is especially interesting, as it offers yet another
:32 in 2004). The one change in console playing that has platform for young people to experience music, this time in
emerged over the past five years is that those young a more active way than just listening.
people who do play tend to do so for a bit longer than
they did five years ago (1:30 vs. 1:16), perhaps owing to Types of Video Games Played
the increasing sophistication of the games.
Percent of 8- to 18-year-olds who have ever played:
By contrast, handheld gaming has increased over the
past five years, with the percentage of 8- to 18-year-olds
Guitar Hero/
who play on a typical day rising from 35% to 47%, and the Rock Band
71%
average amount of time increasing from :17 to :38. As with
console games, those who do play on a handheld device Super Mario 65%
also spend more time playing, from an average of :50 in
Wii Play/
2004 to 1:17 in 2009. Wii Sports 64%
Grand Theft
Video Game Use, Over Time Auto
56%
26 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
video games
A K AISER FA M I LY FO U NDATION ST U DY 27
Music and Other Audio
o ne thing that hasn’t changed in the past five or even 10 years is young people’s devotion to music. Listening to
music continues to be the second most popular media activity among 8- to 18-year-olds (after watching television),
and is especially popular among older teens. What has changed is how young people listen to music—the platforms and
devices that carry the music to them. Changes in media technology—the development of the iPod and other MP3 players,
and being able to listen on a cell phone or a laptop—have enabled young people to spend more time with music than ever.
Time Spent Listening to Music and Other Audio. Demographic Differences. Music becomes increasingly
In a typical day, 8- to 18-year-olds spend an average of popular as teens get older. Time spent listening to music
2:19 listening to music and another 12 minutes with other climbs from just over an hour (1:08) among 8- to 10-year-
audio such as news or talk shows. This is 47 minutes more olds, to more than three hours (3:03) among 15- to
than was spent with music and other audio five years ago 18-year-olds. Girls spend more time with music than boys
(2:31 in 2009 vs. 1:44 in 2004 and 1:48 in 1999). (2:33 on average across all age groups, compared to 2:06
among boys). Hispanic and Black youth spend about an
Listening to Music, Over Time hour more per day than their White peers listening to
music (2:52 among Hispanics, 2:42 among Blacks, and
Among all 8- to 18-year-olds, average amount of time spent 1:48 among Whites).
listening to music and other audio in a typical day:
Gender Gap. Earlier studies typically found a gender
HOURS difference with regard to young people’s music
4 consumption, with girls tending to listen more than boys.
However, that difference may be starting to diminish now
2:31
that programs like iTunes and devices like MP3 players
2 1:48 1:44 have become so popular (today the gap is 27 minutes—
2:33 for girls vs. 2:06 for boys). While there continues to be
a gender difference in use of the more traditional platforms
0
such as radio (:39 for girls vs. :25 for boys) and CDs (:21 for
1999 2004 2009 girls vs. :13 for boys), no such gap appears when it
comes to listening on iPods or other MP3 players (:41 for
Note: Non-music audio not measured for 3rd–6th graders. See Appendix B both genders), cell phones (:18 for girls, :16 for boys), or
for a summary of key changes in question wording and structure over time. computers (:34 for girls, :31 for boys).
28 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
M u s i c a n d Ot h e r Au d i o
Music by Platform. Today, MP3 players such as the Ownership of Music Devices, Over Time
iPod—a device that was just coming into widespread use
five years ago—have become the primary delivery system Among all 8- to 18-year-olds:
for music, with the computer not too far behind (including 2009 2004 1999
both iTunes and Internet radio). Radio continues to be a Average number per home:
popular platform as well, followed by cell phones and CDs.
CD player 2.2a 3.6b 2.6c
Older teens are especially likely to use the newer devices. Radio 2.5a 3.3b 3.4b
For example, time spent listening to music on an iPod or
Percent with each in their bedroom:
other MP3 player goes from :14 a day among 8- to 10-year-
olds, to :40 among 11- to 14-year-olds and :59 among 15- CD player 68%a 86%b 88%b
to 18-year-olds. Among 15- to 18-year-olds, just under half Radio 75%a 84%b 86%b
(45%) say they have ever listened to the radio through the Percent who own mobile devices:
Internet, and eight in ten (81%) say they have downloaded
Mobile CD/tape player 16%a 61%b ~
music from the Internet.
iPod or other MP3 player 76%a 18%b ~
Listening to Music, by Platform Note: Statistical significance should be read across rows.
23%
23% Music Multitasking
Radio
Computer
Percent of 7th–12th graders who say they do any of the following
while listening to music: use a computer, watch TV, read, play
video games, or text message:
A K AISER FA M I LY FO U NDATION ST U DY 29
Print Media
t he only media activity that hasn’t increased among young people over the past 10 years is reading traditional print
media. Time spent reading books for pleasure has increased slightly, but time spent with magazines and newspapers,
which held fairly steady from 1999 to 2004, has declined substantially since then.
Time Spent Reading. The total amount of time 8- to 18-year-olds spend reading hard copies of books, magazines, and
newspapers for pleasure has decreased by about five minutes a day (from an average of 43 minutes daily in 1999 and 2004
to 38 minutes in 2009).
Over the past five years there has been a marked decline in the proportion who report reading either magazines or
newspapers, a continuation of a decline that began at least 10 years ago (the proportion reading books for pleasure
has remained stable). For magazines, the drop has been from 55% in 1999, to 47% in 2004, and finally to 35% in 2009;
for newspapers there has been a similar decline, from 42% in 1999, to 34% in 2004, to 23% in 2009. The result has been
significant drops in time spent reading magazines (from 14 minutes in 2004 to nine minutes in 2009) and newspapers
(from six minutes in 2004 to three minutes in 2009). However, those young people who do still read magazines and
newspapers spend about the same amount of time doing so that readers their age did five and even 10 years ago.
Print Media Use, Over Time Reading on the Computer. Of course, young people
encounter print and text throughout the day, not just
Print media use among 8- to 18-year-olds in a typical day, when they sit down with a novel or the latest celebrity
over time:
magazine. In particular, for some portion of the time
Average Percent Average Time that they are online they likely read text on the screen,
(Among all) Who Read Among Readers whether the latest advice column on a fashion website or a
Magazines classmate’s posting on a social networking site. Although
2009 :09a 35%a :26 in this study we do not have measures of the amount of
text young people encounter on the websites they visit,
2004 :14b 47%b :29
we do explore whether they spend any time reading the
1999 :15b 55%c :27 online versions of magazines and newspapers.
Newspapers
As noted earlier (see computer section), some young
2009 :03a 23%a :14a people report that they do read magazines and
2004 :06b 34%b :17ab newspapers online. Ten percent of 8- to 18-year-olds report
1999 :07b 42%c :17b reading magazines or newspapers online in a typical
Books day, and those who do engage in that activity spend an
average of 21 minutes daily. Thus, of the seven-minute
2009 :25a 47% :54a drop in magazine and newspaper reading per day over the
2004 :23ab 46% :50ab past five years, about two minutes has been made up for
1999 :21b 46% :46b through reading such journals online.
Total Print
2009 :38a 66%a :57
2004 :43ab 73%b :58
1999 :43b 80%c :54
Note: Statistical significance should be read down columns, by section.
See Appendix B for a summary of key changes in question wording and
structure over time.
30 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Print Media
Demographic Differences. Reading for pleasure Reading and Grades. Contrary to what is found for other
continues to be the only media activity that decreases media, young people who are heavy readers (those who
as children grow older. Eight- to ten-year-olds spend spend an hour or more per day with print media) are
an average of 46 minutes a day reading print media, substantially more likely to say they earn high grades than
compared to 33 minutes for 15- to 18-year-olds. This those who are light readers (those who report no print
difference is entirely accounted for by the fact that younger reading on a typical day): 72% of heavy readers report
children spend more time reading books than their older high grades, compared to 60% of those in the light-
counterparts do (book-reading for pleasure declines from reading group.
an average of 33 minutes daily among 8- to 10-year-olds to
21 minutes a day among 15- to 18-year-olds). It may well Screen Media and Reading. It does not appear that
be that as reading assignments for school become more time spent using screen media (TV, video games and
demanding, the amount of time young people choose to computers) displaces time spent with print media. Young
devote to reading outside of school work decreases. people classed as heavy screen media users (more than
10 hours daily) and those classed as light screen media
Reading is also the only media activity to which White users (less than two hours daily) report identical amounts
youth devote more time than Black and Hispanic youth of daily reading (41 minutes). Similar results are found
(the overall difference in reading is not statistically for TV viewing time: those who spend the most time
significant, although the difference in reading books is). watching TV spend just as much time reading as those
Reading is one of two media activities (the second is music who spend the least time watching TV. On the other hand,
listening) to which girls give more time than boys (:43 vs. :33). those youth who do not have a TV in their bedroom and
those who live in homes where the TV is not often left on
Reading Multitasking. Print media are among the least
in the background, do spend more time reading than other
multitasked of all the various media. That is, when young
children do (:46 vs. :34 for bedroom TV; :46 vs. :35 with
people do sit down to read print materials, they are less
regard to TV on in the home). This may be an indication of
likely to also be keeping an eye on the TV or listening to
the type of emphasis the parents place on reading vs. TV,
music than they are when they use most other types of
which is likely to influence the child’s own reading habits.
media. Nevertheless, 27% of all 8- to 18-year-olds say they
use another medium “most of the time” when reading (the
only medium less multitasked is video games, where 22%
say they multitask most of the time).
A K AISER FA M I LY FO U NDATION ST U DY 31
Movies
d espite technological advances such as HDTV, On Demand, and Blu-ray™ (and expanding access to the latest DVD
releases through venues such as Netflix®), watching movies in a movie theater continues to appeal to children
and teenagers. On any given day about 12% of all 8- to 18-year-olds report watching a film in a theater. Those who do go
to a movie theater spend a little over three hours (3:16) there (producing an average of 25 minutes daily across all young
people). Over the past five years, there has been no change in either the proportion of 8- to 18-year-olds who watch movies
in theaters, or in the amount of time spent watching.
Movie attendance cuts across age groups and is engaged in equally by both boys and girls. But Black and Hispanic youth
are far more likely than White youth to go to the movie theater (19% of Black and 17% of Hispanic youth report seeing a
movie in the theater in a typical day, compared to 7% of White youth). Because of this disparity in attendance, White youth
average :13 daily at the movies, Blacks report :43 of movie attendance, and Hispanics report :33.
HOURS
1
AGE RACE/ETHNICITY GENDER PARENTS’ EDUCATION
:43
:33 :32
:28 :28
:26
:23
:20 :21
:17
:13
0
8–10 11–14 15–18 White Black Hispanic Boy Girl HS Some College
or less college +
HOURS
1
:25 :25
:18
0
1999 2004 2009
32 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Media Multitasking
t he image of the multitasking teenager is rapidly becoming ingrained in the public consciousness, as parents and
other adults simultaneously marvel at and worry about young people juggling two, three, or four different media
activities concurrently.
Earlier waves of this study were the first to systematically document the amount of time that young people spend
using more than one medium at a time—a phenomenon we call media multitasking. By having a subset of the study’s
respondents keep detailed, week-long media use diaries, we are able to calculate the proportion of time that is spent,
on average, using multiple media concurrently. This not only allows us to better quantify the media multitasking
phenomenon, but also helps guard against overestimating the amount of time young people spend with media, a danger
inherent in simply totaling the time reported for each individual medium without accounting for simultaneous use of
more than one medium at a time. The result is a more accurate estimate of both the total amount of media content young
people consume (what we call total media exposure) and the actual number of hours out of the day they spend using
media (what we call total media use).
Time Spent Multitasking. According to our media Differences in Multitasking. A little over half (58%) of
use diaries, more than a quarter (29%) of the time 7th–12th graders say they multitask “most” of the time for
young people use media, they use two or more media at least one of the media in the study, but only a relatively
concurrently—that is, watching TV while flipping through small proportion (7%) say they multitask “most” of the
a magazine, or IMing, listening to music, and surfing the time for all of the media in the study. On the other hand,
Web all at the same time (the multitasking measure in one in three (34%) never report multitasking “most” of the
the diary does not include time spent texting, to maintain time for any of the media.
consistency with previous waves of the survey).
For purposes of comparison, respondents were grouped as
The survey results also indicate a good deal of media high, medium or low multitaskers. Not surprisingly, those
multitasking. The proportion of young people who say 7th–12th graders who live in a highly media-saturated
they multitask “most of the time” or “some of the time” environment are more likely to be media multitaskers: for
when using each of five specific media varies from a low of example, those with a TV or a computer in their bedroom,
48% for video games to a high of 73% for listening to music who own a cell phone, or have wireless Internet access are
(questions in the survey about multitasking were asked all more likely to be high media multitaskers.
only of 7th–12th graders, and texting is included).
The only significant demographic difference revealed by
the analyses is that 7th–12th grade boys are less likely than
Media Multitasking, by Medium girls to multitask: 11% of boys compared to 17% of girls
Proportion of 7th–12th graders who say they use are high multitaskers, while 13% of girls and 20% of boys
another medium “most” or “some” of the time while: are low multitaskers. Although some dramatic differences
emerge among White, Black and Hispanic youth in media
ownership and consumption, there are no statistically
Listening to 43% 30%
music significant differences in the proportion of each ethnic
Using a
group saying they multitask “most of the time” with any
computer 40% 26% of the media.
A K AISER FA M I LY FO U NDATION ST U DY 33
M e d i a M ult i ta s k i n g
Media Multitasking, Over Time Media Multitasking During Homework. While some
experts worry about whether multitasking may make
Percent of 7th–12th graders who say they use another medium young people less able to focus and concentrate when
“most” of the time while:
they need to, parents are likely to be less concerned about
their children multitasking their entertainment media than
Listening to 33% they are about having them multitask with media while
music they are supposed to be doing their homework. Indeed,
43%
nearly one in three (31%) 8- to 18-year-olds say that “most”
of the time they are doing homework, they are also using
Using a 33% one medium or another—watching TV, texting, listening
computer to music, and so on. On the other hand, about one in five
40%
(19%) say they “never” use other media while doing their
24% homework, and 22% say they do so only “a little” of the
Watching TV time. These numbers have stayed relatively stable over the
39% past five years.
28%
Reading
27%
0 20 40 60 80 100
2004 2009
34 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Media Environment and Rules
P arents make numerous decisions about their children’s media environment: how many TVs, computers and video
games they buy for the home; whether their kids have cell phones and iPods; whether there are TVs and video game
players in their children’s bedrooms; whether the TV is usually on during meals or as daily background; and whether they
establish any rules about their children’s media use. All of these decisions, put together, create a media environment for
young people, and the type of media environment children grow up in is strongly related to the amount of time they spend
with media.
TV on in the Home. Many young people live in homes where the TV is usually on during meals and is often left on in the
background, whether anyone is watching or not. Nearly two-thirds (64%) of all 8- to 18-year-olds say the TV is usually on
during meals, and just under half (45%) say the TV is left on “most of the time” in their homes, even if no one is watching
(another 34% say it’s left on “some of the time” even if no one is watching).
Not surprisingly, those young people who live in these “TV-oriented” homes spend a great deal more time watching live
TV than their peers—an average of 3:17 a day among those where the TV is left on “most” of the time, compared to 2:20 for
those who say the TV is left on “some” of the time, and 1:42 among those who say the TV is left on only a little or none of
the time if no one is watching.
TV in the Home Media Rules. The study asked about media rules for TV,
video games, computers and music. In each case, the
Among all 8- to 18-year-olds, the percent who say the TV majority of 8- to 18-year-olds say they don’t have any
is usually on… even if no one is watching:
rules about the type of media content they can use or the
Never
amount of time they can spend with the medium (there is
one exception—a bare majority of 52% say they have rules
4% about what they’re allowed to do on the computer). After
15% computers, television is the next most regulated medium,
A little of
the time with 46% saying they have rules about what they’re
45% allowed to watch. Video games (30%) and music (26%)
Most of appear to be far less regulated by most parents.
the time
34%
Some of Overall, 16% of all 8- to 18-year-olds say they don’t have
the time any of the rules about content or amount of time spent
with media asked about in the survey. About one in four
(26%) report having at least some media rules, and also
say their parents generally enforce those rules most of
the time. The largest group of young people (39%) report
Background TV and Time Spent Watching having some rules regarding their media use, but say those
Time spent watching live TV in a typical day among 8- to rules aren’t always enforced.
18-year-olds in homes where:
Media Rules, Content
HOURS
4 Among all 8- to 18-year-olds, percent who say they have rules
3:17 about:
0 20 40 60 80 100
A K AISER FA M I LY FO U NDATION ST U DY 35
M e d i a E n v i r o n m e n t a n d r ul e s
Media Rules, Time Media Rules by Age. Not surprisingly, the likelihood of
parents having media rules is negatively correlated with
Among all 8- to 18-year-olds, percent who say the child’s age. For example, only 3% of all 8- to 10-year-
they have rules about:
olds report not having any rules, compared to 30% of all
How much time
15- to 18-year-olds. Indeed, 38% of all 8- to 10-year-olds
they can spend 36% not only report having some type of media rules, but also
on the computer say their parents enforce those rules most of the time.
How much time By the time they’re in their mid-teens, relatively fewer
they can spend 28%
watching TV
young people say their parents set any parameters
regarding the types of media content they’re allowed to
How much time access, ranging from a low of 12% who report rules about
they can spend 30%
video games they can play or music they can listen to, to
playing video games
26% with rules about TV they can or can’t watch, and 36%
How much time who say their folks have rules about what they are allowed
they can spend 10%
to do on the computer.
listening to music
HOURS
14
12:43
12
9:51
10
0
Some media rules No media rules
36 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
Demographic Predictors of Media Use
a s we have seen in earlier sections, definite patterns in both the amount and type of media use among young people
emerge in relation to the child’s age, gender, and race. This section of the report summarizes the findings on the
relationship between selected demographic factors and media use.
Age. The amount of media young people consume in a Gender. Boys consume more media than girls (11:12 vs.
typical day varies substantially by age. Media consumption 10:17), with most of the difference coming from time spent
shoots up dramatically for the 11- to 14-year-old group, to playing console video games—42 minutes more than
a total of nearly 12 hours (11:53) of media exposure in a girls per day (:56 vs. :14). Boys also spend more time with
typical day, about four hours more than 8- to 10-year-olds. computers than do girls (1:37 vs. 1:22), again primarily due
This includes 1:22 more a day than the younger group to a difference in time spent playing games (:25 vs. :08). On
watching TV, 1:14 more listening to music, 1:00 more using the other hand, girls devote six minutes more a day than
a computer, and :24 more playing video games. Younger boys to social networks. Girls also spend more time than
kids (8- to 10-year-olds) spend more time reading than boys with music (27 minutes more a day) and print media
older kids do, and older teens (15- to 18-year-olds) spend (10 minutes more a day). Gender differences in terms of
more time listening to music. the amount of time listening to music and playing console
video games are similar to those found in 2004.
Time Spent with Media, by Age Race. Substantial differences in media consumption
In a typical day, average amount of time spent with: emerge between White youth and Black or Hispanic
youth, with the latter two groups consuming nearly 4½
AGE
hours more media daily (13:00 of total media exposure
8–10 11–14 15–18 for Hispanics, 12:59 for Blacks, and 8:36 for Whites). The
TV content 3:41a 5:03b 4:22a difference between White and minority youth is largest
Music 1:08a 2:22b 3:03c for TV: Black youth spend an average of 2:18 more per day
with TV than White youth. The only medium where there
Computers :46a 1:46b 1:39b
are no racial or ethnic differences is print.
Video games 1:01a 1:25b 1:08ab
Differences in media use in relation to race are robust.
Print :46a :37ab :33b
As with previous waves of this study, linear regression
Movies :28 :26 :20 analyses controlling for factors such as age, gender, parent
Total media exposure 7:51a 11:53b 11:23b education, family structure, grades, and level of personal
Multitasking proportion 30% 27% 30% contentedness were performed. Race-related differences in
media use withstood all such controls.
Total media use 5:29a 8:40b 7:58b
Note: Statistical significance should be read across rows.
A K AISER FA M I LY FO U NDATION ST U DY 37
D e m o g r a p h i c P r e d i c to r s o f M e d i a U s e
In addition, race-related differences in media use have Whether looking at time spent with individual media or
grown substantially over the past five years. In 1999 and at total exposure, the amount of time White youth spend
2004, Black and Hispanic youth spent substantially more with media hasn’t changed nearly as much over the past
time than their White counterparts using media, but the five years. Within this group, a decrease in the use of live TV
disparity has doubled over the past five years for Blacks, and videos/DVDs is offset by viewing TV content on new
and quadrupled for Hispanics. For example, Black youth platforms (Internet, cell phone, iPod, and On Demand),
reported 2:05 more total media exposure than Whites in and slight increases in the use of computers and handheld
1999 and 2:12 in 2004; in 2009 the difference has grown video games.
to 4:23. The difference between Hispanics and Whites was
1:23 in 1999, and :54 in 2004 (the latter difference was not On the other hand, overall time spent with TV content
statistically significant); it has now reached 4:24 (which is is up among Hispanics, mostly due to “new” forms of
statistically significant). TV viewing. In fact, both Black and Hispanic youth spend
HOURS
14 12:59 13:00
12
10:10
10 9:01
8:36 8:52
7:58 8:19
8
6:56
6
0
White Black Hispanic
1999 2004 2009
See Appendix B for a summary of key changes in question wording and structure over time.
38 G e n e r at i o n M 2 : M e d i a i n t h e L i v e s o f 8 - to 1 8 - Y e a r - o l d s
D e m o g r a p h i c P r e d i c to r s o f M e d i a U s e
more than twice as much time viewing TV on these new time, even if no one is watching (54% vs. 43%), and both
platforms as Whites. Likewise, total video game use is up Hispanics and Blacks are more likely to report the TV on
among Hispanics, mostly due to an increase in handheld during meals (78% for Blacks and 67% for Hispanics, vs.
gaming. Computer use has increased among all groups, 58% for Whites).
but more so among Hispanics than Whites. All of this
adds up to fairly large increases in total media exposure There are very few significant differences between
for Blacks and Hispanics, thus widening the existing gap children of different races in the likelihood of their parents
between the races when it comes to time spent imposing rules about how much time they can spend with
with media. media. There are, however, quite a few more differences
in the likelihood of parents imposing rules about media
Race-related differences in the home media environment content—that is, which TV shows their kids can watch,
are also apparent. Black youth are more likely than White which video games they can play, and so on. In general,
youth to live in homes where the TV is left on most of the parents of White children are more likely to attempt to
impose controls on content.
Media Rules, by Race/Ethnicity
Among all 8- to 18-year-olds, percent who say they have rules about:
Time with Media Media Content
White Black Hispanic White Black Hispanic
TV 29% 26% 26% 52%a 43%b 38%c
Music 8%a 14%b 12%ab 31%a 26%b 17%c
Computers 37% 34% 33% 60%a 44%b 43%b
Video games 31% 27% 28% 37%a 23%b 22%b
Whether or not they can have a social networking profile: 40%a 30%b 24%c
Note: Statistical significance should be read across rows, by section.
A K AISER FA M I LY FO U NDATION ST U DY 39
APPENDICES
A. Tables 42
C. Toplines 51
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 41
APPENDIX A:
Tables
TOTAL MEDIA EXPOSURE 10:45 7:51a 11:53b 11:23b 11:12a 10:17b 8:36a 12:59b 13:00b 11:26a 11:30a 10:00b
MULTITASKING PROPORTION
(FROM DIARY DATA) 29% 30% 27% 30% 30% 26% 26% 25% 29% 29% 30% 28%
TOTAL MEDIA USE 7:38 5:29a 8:40b 7:58b 7:51 7:37 6:22a 9:44b 9:14b 8:07a 8:03ab 7:12b
Note: See Methodology section for a definition of terms, explanation of notations, and discussion of statistical significance. Statistical significance should
be read across rows, by section. Total media exposure is the sum of time spent with all media. Multitasking proportion is the proportion of media time
that is spent using more than one medium concurrently. Total media use is the actual number of hours out of the day that are spent using media, taking
multitasking into account. See Methodology section for a more detailed discussion.
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 43
A P P E N D I X A : TA B L E S
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 45
APPENDIX B:
Summary of Key Changes in Question Wording and Structure
Over Time
This is the third wave in a series of studies by the Kaiser Family Foundation about media use among 8- to 18-year-olds.
The survey is conducted among a separate group of respondents every five years.
Over the years, the survey instrument has been updated to reflect the changing media landscape. This Appendix
summarizes some of the key changes in question wording and structure over the years. These changes affect whether it
is possible to compare findings over time (particularly changes in time spent with specific media); all such comparisons
should be made with caution.
A primary goal of this study is to measure total time spent with various media. Thus, we feel it is reasonable to compare, for
example, today’s total computer time with the total computer time reported in 1999, even though the specific activities
young people engage in—and hence the activities we measure—have changed considerably. That said, because the
questionnaires are not identical across the three waves of this study, we provide this summary of key changes over time.
In addition, the precise wording of the questionnaires from 1999 and 2004 is available in the online version of this report,
at www.kff.org.
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 47
A P P E N D I X B : S ummary of K ey C h an g es I n Q uestion W ordin g A nd S tructure O v er T ime
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 49
APPENDIX C:
Toplines
Background Information 52
Television Viewing 65
Movies 69
Video Games 69
Computer Use 73
Media Rules 77
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 51
A P P E N D I X C : TO P L I N E S
Notes: 08/09 data in bold. An asterisk (*) indicates a value less than one-half percent (0.5%). A dash (-) represents a value of zero.
A tilde (~) indicates the question was not asked in that year. For questions referring to ‘yesterday,’ a portion of respondents completing the survey
on Monday were asked to report on their Friday or Saturday activities. Percentages may not always add up to 100% due to rounding, the acceptance
of multiple answers from respondents, and because the percent who offered no answer (NA) is not shown. Unless otherwise noted the base for each
question is all respondents. In the questionnaire, response categories for time spent with media were: no time, 5 minutes, 15 minutes, 30 minutes, 45
minutes, 1 hour, 1½ hours, and continuing on in half-hour increments (respondents were asked to write in the amount if it was above the final response
category). In the toplines, these responses have been collapsed into a smaller number of time categories, such as 5‑30 minutes.
Trend Information:
• 2004 trends from the Kaiser Family Foundation’s Generation M: Media in the Lives of 8–18 Year-Olds study conducted October
14, 2003 to March 19, 2004 of 2,032 students ages 8–18. Margin of sampling error is plus or minus 3.8 percentage points.
• 1999 trends from the Kaiser Family Foundation’s Kids & Media @ the New Millennium study conducted November 10, 1998 to
April 20, 1999 of 3,155 children ages 2–17. Data reported here are for 8–18 year-olds. Margin of sampling error is plus or minus
3 percentage points.
BACKGROUND INFORMATION
4. Who are the adults you live with? If you live in more than one home, please answer about the home you spend the most time
in. (MARK AS MANY ANSWERS AS YOU NEED) Note: Results may not add up to 100% because multiple answers were allowed.
† The category ‘some other adults’ was added in 08/09 to replace the individual responses listed below it.
†† Parent’s girlfriend and parent’s boyfriend were asked separately in 98/99.
5. What is the highest level of school that your mother completed? (ONE ANSWER ONLY)
6. What is the highest level of school that your father completed? (ONE ANSWER ONLY)
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 53
A P P E N D I X C : TO P L I N E S
9. How well does each of the following statements describe you? Is each statement a lot like you, somewhat like you, not much
like you, or not at all like you? (ONE ANSWER NEXT TO EACH ITEM)
C. I am often bored
08/09 23 31 31 13
03/04 22 30 30 15
98/99 16 30 35 15
10. Thinking just about yesterday, how much time did you spend being physically active or exercising, such as playing sports,
working out, dancing, running, or another activity? (ONE ANSWER ONLY)
08/09 03/04
Average (among all) 1:46 1:25
Percent who did activity 89 82
Average among those who did activity 1:58 1:42
None 10 16
5 min – less than 30 min 11 10
30 min – 1 hour 31 33
More than 1 hour – 3 hours 29 29
More than 3 hours 18 9
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 55
A P P E N D I X C : TO P L I N E S
11. Again, thinking only about yesterday, how much time did you spend talking on the telephone?
(ONE ANSWER ONLY)
12. How many of the following items are there in your home? (ONE ANSWER NEXT TO EACH ITEM) Note: 98/99 numbers for 5 in
household reflect households having 5 or more of a particular item.
Average
(Among Percent 9 or
all) With Any 0 1 2 3 4 5 6 7 8 More
A. TVs
08/09 3.8 99 * 5 15 26 28 12 6 3 1 2
03/04 3.5 99 * 7 18 27 24 14 5 3 1 1
98/99 3.1 99 * 6 23 29 26 15
D. CD players
08/09 2.2 87 12 27 24 17 10 3 2 1 1 2
03/04 (CD or tape player) 3.6 98 1 12 20 20 19 13 5 4 2 3
98/99 (CD or tape player) 2.6 95 5 21 26 21 15 11
E. Radios
08/09 2.5 94 5 26 26 19 12 5 3 1 1 1
03/04 3.3 97 2 13 21 23 18 13 4 2 1 2
98/99 3.4 98 2 7 18 20 23 30
F. Computers
08/09 2.0 93 6 36 30 15 7 3 1 * * *
03/04 1.5 86 13 48 24 8 4 1 1 * * *
98/99 1.1 73 25 49 17 5 1 2
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 57
A P P E N D I X C : TO P L I N E S
13. Do you have any of the following in your home? (ONE ANSWER NEXT TO EACH ITEM)
Don’t
Yes No Know
A. Internet access
08/09 84 12 2
03/04 74 19 4
98/99 47 46 4
B. Cable or satellite TV
08/09 84 11 4
03/04 82 14 2
98/99 74 23 2
14. What kind of Internet access do you have at home? (MARK AS MANY ANSWERS AS YOU NEED) Note: Question wording changed
slightly from 03/04. Results may not add up to 100% because multiple answers were allowed.
08/09 03/04
Dial-up telephone modem access 10 31
High-speed access (such as cable modem or DSL) 43 31
Wireless access 31 ~
I don’t have Internet access at home 11 6
I don’t have a computer at home ~ 11
Don’t know 22 17
15. Can you see a TV screen when you are at your computer at home? In other words, if you are sitting at the computer, can you see
a TV screen at the same time? (MARK AS MANY AS YOU NEED) Note: Question wording changed slightly from 03/04. Results may
not add up to 100% because multiple answers were allowed.
08/09 03/04
Yes, I can see a TV because I have a portable laptop computer. 35 12
Yes, I can see a TV from a desktop home computer. 48 52
No, I cannot see a TV from any computer. 22 26
I do not have a computer at home. 5 ~
16. Which of the following items are in your family’s car? (MARK AS MANY AS YOU NEED) Note: Results may not add up to 100%
because multiple answers were allowed.
17. Do you have any of the following items in your bedroom, or not? (Include portables that you use mainly in your bedroom.)
(MARK ONE ANSWER NEXT TO EACH ITEM)
Have in
Bedroom
A. TV
08/09 71
03/04 68
98/99 65
B. Cable or satellite TV
08/09 49
03/04 37
98/99 29
F. CD player
08/09 68
03/04 (CD or tape player) 86
98/99 (CD or tape player) 88
G. Radio
08/09 75
03/04 84
98/99 86
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 59
A P P E N D I X C : TO P L I N E S
Question 17 continued
Have in
Bedroom
H. Computer
08/09 36
03/04 31
98/99 21
I. Internet access
08/09 33
03/04 20
98/99 10
18. Which of the following items do you, personally, have? (MARK AS MANY ANSWERS AS YOU NEED) Note: Results may not add up
to 100% because multiple answers were allowed.
08/09 03/04
Cell phone 66 39
A laptop computer 29 12
A handheld videogame player (such as Nintendo DS or Sony PSP) 59 55
iPod or other MP3 player 76 18
Discman or Walkman 16 61
Pager ~ 6
A personal digital assistant (such as a Palm Pilot or Handspring) ~ ~
Any handheld device that connects to the Internet (a Blackberry, a cell
~ 13
phone with Internet connection, etc.)
None of these 5 12
19. How often, if ever, do you do each of the following activities on a cell phone: often, sometimes, rarely, or never?
(MARK ONE ANSWER NEXT TO EACH ITEM) Note: Data analysis indicates that this question was misunderstood by a large-enough
proportion of respondents to make the results unreliable; therefore results are not being reported.
A. Text message
B. Take pictures
C. Take videos
D. Listen to music
E. Play games
F. Connect to the Internet
G. Go to social networking sites like MySpace or Facebook
H. Watch TV shows
I. Watch videos
20. Thinking only about yesterday, about how many text messages did you send? Your best guess is fine. If you did not send any
text messages, please write “0”.
08/09
Average (among all) 57
Percent who did activity 46
Average among those who did activity 118
None 50
1–10 11
11–25 6
26–50 8
51–100 8
101+ 13
21. Thinking only about yesterday, about how much time did you spend texting on a cell phone? (ONE ANSWER ONLY)
08/09
Average (among all) 1:35
Percent who did activity 61
Average among those who did activity 2:33
None 38
5 min – less than 30 min 16
30 min – 1 hour 13
More than 1 hour – 3 hours 12
More than 3 hours – 5 hours 8
More than 5 hours 12
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 61
A P P E N D I X C : TO P L I N E S
22. Do your parents have any rules about...? (MARK ONE ANSWER NEXT TO EACH ITEM)
Yes No
A. How many text messages you can send 14 84
B. How much you can talk on a cell phone 27 71
23. In general, how often do your parents make sure you follow the rules they have about using a cell phone?
(ONE ANSWER ONLY)
Magazines
24. Thinking only about yesterday, about how much time did you spend looking at or reading any magazines?
Please do not include time spent reading magazines online. (ONE ANSWER ONLY) Note: Previous surveys did not ask respondents
to exclude time spent reading magazines online.
Newspapers
25. Thinking only about yesterday, about how much time did you spend looking at or reading a newspaper?
Please do not include time spent reading newspapers online. (ONE ANSWER ONLY) Note: Previous surveys did not ask
respondents to exclude time spent reading newspapers online.
Books
26. Thinking only about yesterday, about how much time did you spend reading a book that was for your own enjoyment
(not a homework assignment)? (ONE ANSWER ONLY)
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 63
A P P E N D I X C : TO P L I N E S
27. When you read books, magazines, or newspapers, how often do you do any of the following activities at the same time:
use a computer, watch TV, play video games, text message, or listen to music? (ONE ANSWER ONLY)
Note: 03/04 question didn’t include text messaging or video games in question wording.
08/09 03/04
Most of the time 27 28
Some of the time 26 30
A little of the time 24 26
Never 23 16
Television VIEWING
28. Thinking only about yesterday morning, from 7:00 a.m. until noon, did you watch TV on a TV set?
(ONE ANSWER ONLY) Note: 03/04 survey question did not include the phrase “on a TV set.”
08/09 03/04
Yes 44 43
No 56 57
IF YOU WATCHED TV, PLEASE GO TO THE ATTACHED MORNING TV GRID. PLEASE CIRCLE EVERY TV SHOW THAT YOU WATCHED YESTERDAY
MORNING. ONLY CIRCLE ONE SHOW IN EACH TIME PERIOD. ONLY CIRCLE A SHOW IF YOU WATCHED MOST OF THAT SHOW.
29. Thinking only about yesterday morning between 7:00 a.m. and noon, about how much time did you spend watching TV on
a TV set? Do not include any time spent watching videotapes, DVDs or shows that you recorded earlier or ordered from On
Demand. (ONE ANSWER ONLY) Note: 03/04 survey question did not include the phrase “on a TV set” and did not ask respondents to
exclude time spent watching “On Demand.” See question 34 regarding On Demand and other viewing.
30. Thinking only about yesterday afternoon, from noon until 6:00 p.m., did you watch TV on a TV set?
(ONE ANSWER ONLY) Note: 03/04 survey question did not include the phrase “on a TV set.”
08/09 03/04
Yes 56 59
No 43 40
IF YOU WATCHED TV, PLEASE GO TO THE ATTACHED AFTERNOON TV GRID. PLEASE CIRCLE EVERY TV SHOW THAT YOU WATCHED
YESTERDAY AFTERNOON. ONLY CIRCLE ONE SHOW IN EACH TIME PERIOD. ONLY CIRCLE A SHOW IF YOU WATCHED MOST OF THAT SHOW.
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 65
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31. Thinking only about yesterday afternoon between noon and 6:00 p.m., about how much time did you spend watching TV on
a TV set? Do not include any time spent watching videotapes, DVDs or shows that you recorded earlier or ordered from On
Demand. (ONE ANSWER ONLY) Note: 03/04 survey question did not include the phrase “on a TV set” and did not ask respondents to
exclude time spent watching “On Demand.” See question 34 regarding On Demand and other viewing.
BASE: WATCHED TV YESTERDAY AFTERNOON
32. Thinking only about yesterday evening, from 6:00 p.m. until midnight, did you watch TV on a TV set? (ONE ANSWER ONLY)
Note: 03/04 survey question did not include the phrase “on a TV set.”
08/09 03/04
Yes 64 68
No 35 31
IF YOU WATCHED TV, PLEASE GO TO THE ATTACHED EVENING TV GRID. PLEASE CIRCLE EVERY TV SHOW THAT YOU WATCHED YESTERDAY
EVENING. ONLY CIRCLE ONE SHOW IN EACH TIME PERIOD. ONLY CIRCLE A SHOW IF YOU WATCHED MOST OF THAT SHOW.
33. Thinking only about yesterday evening between 6:00 p.m. and midnight, about how much time did you spend watching TV
on a TV set? Do not include any time spent watching videotapes, DVDs or shows that you recorded earlier or ordered from On
Demand. (ONE ANSWER ONLY) Note: 03/04 survey question did not include the phrase “on a TV set” and did not ask respondents to
exclude time spent watching “On Demand.” See question 34 regarding On Demand and other viewing.
BASE: WATCHED TV YESTERDAY EVENING
SUMMARY TABLE: TOTAL TIME SPENT WATCHING LIVE TV ON A TV SET [Q29, 31, 33]
Note: “Live” TV refers to programming watched as it is broadcast, rather than recorded or downloaded.
34. Thinking only about yesterday, about how much time did you spend watching TV shows or movies on any of the following?
(MARK ONE ANSWER NEXT TO EACH ITEM)
Average
Average Percent Among Those 5 Min –
(Among Who Did Who Did Less than 30 Min – More than
all) Activity Activity None 30 Min 1 Hr 1 Hr
A. A cell phone
08/09 :15 22 1:08 75 9 9 4
C. “On Demand”
08/09 :12 18 1:04 77 4 10 4
D. The Internet
08/09 :24 38 1:01 58 12 18 7
F. DVD on a computer
08/09 :06 11 :51 82 3 6 2
TOTAL TV ON OTHER
PLATFORMS [Q34A–G]
08/09 1:50 69 2:36 30 10 15 44
General TV Use
35. When you watch TV, how often do you do any of the following activities at the same time: use a computer, read, play video
games, text message or listen to music? (ONE ANSWER ONLY) Note: 03/04 question didn’t include text messaging or video games.
08/09 03/04
Most of the time 39 24
Some of the time 29 29
A little of the time 19 28
Never 12 19
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A P P E N D I X C : TO P L I N E S
36. How often, if ever, do you do each of the following activities while you are watching TV? (MARK ONE ANSWER NEXT TO EACH
ITEM)
Trend: When you watch TV, how often do you go online on your computer to do something related to what you are watching (such
as vote in a poll or check background sports statistiscs)? (ONE ANSWER ONLY) Note: Question not asked in 98/99.
37. How often is a TV usually on in your home (even if no one is watching)? (ONE ANSWER ONLY)
38. In your home, is the TV usually on during meals, or not? (ONE ANSWER ONLY)
MOVIES
39. Thinking only about yesterday, how many movies did you see in a movie theater? (ONE ANSWER ONLY)
VIDEO GAMES
40. Thinking only about yesterday, about how much time did you spend playing video games on each of the following devices?
(MARK ONE ANSWER NEXT TO EACH ITEM)
Average
Percent Among 5 Min –
Average Who Did Those Who Less than 30 Min – More than More than
(Among all) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
A. A video game player hooked
up to a TV (such as Xbox
or Wii)
08/09 :36 39 1:30 59 7 17 10 5
03/04 :32 41 1:16 58 10 18 10 3
B. A cell phone
08/09 :17 26 :58 67 14 7 4 1
† 03/04 survey asked about time spent playing video games on handheld players such as a Gameboy, cell phone, or PDA.
†† Question asked differently in 98/99 – did not specify or separate out video game player, handheld or cell phone.
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 69
A P P E N D I X C : TO P L I N E S
41. Which of the following video game players do you have at home? (MARK AS MANY ANSWERS AS YOU NEED)
Note: Results may not add up to 100% because multiple answers were allowed.
GameCube 23
PlayStation 58
Wii 36
Xbox 36
Other video game player 42
I don’t have any video game players at home 10
42. Which of the following games have you ever played? (MARK AS MANY ANSWERS AS YOU NEED) Note: Results may not add up to
100% because multiple answers were allowed.
08/09 03/04
Dance Dance Revolution 45 ~
Grand Theft Auto 56 65
Guitar Hero or Rock Band 71 ~
Halo 47 ~
Madden NFL 47 49
Pokemon 34 ~
Super Mario 65 ~
Wii Play or Wii Sports 64 ~
None of these 4 ~
43. When you play video games, how often do you do any of the following activities at the same time: use a computer, watch TV,
read, text message, or listen to music? (ONE ANSWER ONLY) Note: Question about multitasking video games was not asked in
03/04.
People often listen to music while they are doing other things (for example, eating, getting dressed, doing homework, walking or riding
in a car or bus).
44. Thinking only about yesterday, how much time did you spend listening to music on each of the following?
(MARK ONE ANSWER NEXT TO EACH ITEM)
Average
Percent Among 5 Min –
Average Who Did Those Who Less than 30 Min – More than More than
(Among all) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
A. A radio :32 55 :56 42 23 23 6 4
B. A CD :17 35 :46 60 15 15 3 2
C. A cell phone :17 29 :55 64 16 8 2 3
D. An iPod or other MP3 player :41 48 1:21 48 13 21 8 6
E. A computer (for example,
through iTunes or Internet
radio) :32 43 1:10 50 13 18 8 4
45. When you listen to music, how often do you do any of the following activities at the same time: use a computer, watch TV, read,
play video games or text message? (ONE ANSWER ONLY) Note: 03/04 question did not include text messaging or video games.
08/09 03/04
Most of the time 43 33
Some of the time 30 30
A little of the time 14 25
Never 10 12
46. Thinking only about yesterday, about how much time did you spend listening to something other than music on the radio
(such as a talk show or the news)? (MARK ONE ANSWER NEXT TO EACH ITEM)
Average Average
(Among Percent Among 5 Min –
7th–12th Who Did Those Who Less than 30 Min – More than More than
Graders) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
A. On a regular radio
08/09 :09 33 :28 64 21 10 1 1
B. On the internet
08/09 :10 25 :39 71 10 13 1 *
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 71
A P P E N D I X C : TO P L I N E S
Average
Average Percent Among 5 Min –
(Among Who Did Those Who Less than 30 Min – More than More than
all) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
TOTAL AUDIO
08/09 2:31 85 2:53 13 14 18 26 27
03/04 1:44 85 2:01 14 14 27 29 16
98/99 1:48 86 2:06 14 11 25 31 19
Note: See Appendix B for a summary of key changes in question wording and structure over time.
COMPUTER USE
47. Did you use a computer yesterday? Note: 03/04 survey separated out whether respondent had used a computer at home, school,
or someplace else; 98/99 survey asked about school or someplace else.
IF YOU USED A COMPUTER YESTERDAY, ANSWER THE NEXT QUESTION. IF YOU DID NOT USE A COMPUTER YESTERDAY, GO TO QUESTION 50.
48. Thinking only about yesterday, did you go online or use the Internet at the following places? (MARK ONE ANSWER NEXT TO
EACH ITEM)
Yes
A. At home
08/09 57
03/04 45
B. At school
08/09 20
03/04 19
C. Somewhere else
08/09 14
03/04 15
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 73
A P P E N D I X C : TO P L I N E S
49. You already told us about some things you do on a computer such as listening to music and watching DVDs. Now we would like to
ask you about other things you do on the computer. Thinking only about yesterday, about how much time did you spend using the
computer for the following activities? (MARK ONE ANSWER NEXT TO EACH ITEM) Note: Question asked differently in previous waves;
different in wording, structure and categories. See Appendix B for a summary of key changes in question wording and structure over time.
Average
Among
Average Percent Those 5 Min –
(Among Who Did Who Did Less than 30 Min – More than More than
all) Activity Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
A. Doing school work
08/09 :16 33 :49 65 12 18 2 1
03/04 † :14 32 :45 65 11 15 5 *
98/99 :11 35 :32 65 12 15 3 *
B. Playing games
08/09 :17 35 :47 63 16 15 2 1
03/04 †† :19 35 :50 60 13 15 7 1
98/99 :12 32 :35 63 13 17 2 0
C. Instant Messaging
08/09 :11 22 :50 75 9 11 2 1
03/04 :17 26 1:02 70 9 10 5 1
D. Emailing
08/09 :05 26 :20 72 19 7 * *
03/04 :05 25 :18 71 19 6 * 0
98/99 :04 18 :19 76 13 5 * 0
E. Reading magazines or
newspapers online
08/09 :02 10 :21 88 7 3 * *
† 03/04 survey asked separately about time spent doing school work online and offline. Those figures have been combined here.
†† 03/04 survey asked separately about time spent playing games online and offline. Those figures have been combined here.
††† 03/04 survey asked about doing graphics “on a computer, but not on the Internet.”
Average
Average Percent Among 5 Min –
(Among Who Did Those Who Less than 30 Min – More than More than
all) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
08/09 1:29 64 2:17 34 10 15 24 15
03/04 1:02 54 1:53 45 11 15 18 10
98/99 :27 47 :58 53 16 16 13 2
Note: Does not include time spent using a computer for school work. 08/09 results exclude time spent listening to music or watching TV/DVDs
on a computer; those activities were not specifically excluded in previous years. For 08/09, time spent in those activities is discussed in the
Music and TV sections of this survey.
Average
Average Percent Among 5 Min –
(Among Who Did Those Who Less than 30 Min – More than More than
all) Activity Did Activity None 30 Min 1 Hr 1 Hr – 3 Hrs 3 Hrs
08/09 2:32 70 3:35 30 8 12 23 27
Note: Includes time spent listening to music or watching TV/DVDs on a computer. These figures cannot be summed with other results to
estimate total media exposure, because time spent listening to music or watching TV/DVDs on a computer are already counted elsewhere.
Does not include time spent using a computer for schoolwork.
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 75
A P P E N D I X C : TO P L I N E S
50. When you use a computer how often do you do any of the following activities at the same time: watch TV, read, play video
games, text message, or listen to music? (ONE ANSWER ONLY) Note: 03/04 survey question did not include text messaging or video
games, and the base was 7th–12th graders who had ever used a computer.
08/09 03/04
Most of the time 40 33
Some of the time 26 29
A little of the time 17 23
Never 13 14
51. When you do your homework, how often do you do any of the following activities at the same time: use a computer, watch TV,
read, play video games, text message, or listen to music? (ONE ANSWER ONLY) Note: Activities referenced in 03/04 survey were
“talking on the phone, Instant Message, watch TV, listen to music, or surf the Web for fun.”
08/09 03/04
Most of the time 31 30
Some of the time 25 31
A little of the time 22 19
Never 19 18
52. Which of the following have you ever done? (MARK AS MANY ANSWERS AS YOU NEED) Note: Results may not add up to 100%
because multiple answers were allowed.
BASE: VARIABLE
08/09
Downloaded music from the Internet 62
Used Instant Messaging 53
Gotten information on the Internet about a health issue that affects you or someone you know† 55
Listened to the radio through the Internet 28
Visited MySpace or Facebook 60
Created a profile for yourself on MySpace or Facebook 51
Visited some other social networking site besides MySpace or Facebook † 47
Created a profile on some other social networking site besides MySpace or Facebook † 33
Created your own character or pet online 36
Watched a TV show on the Internet from a computer 48
Watched a TV show on a cell phone or iPod or other MP3 player 30
Read a blog † 49
Written a blog † 28
Watched a video on a site like YouTube or Google Video 81
Posted a video to a site like YouTube or Google Video † 25
None of these 8
MEDIA RULES
53. Do your parents have any rules about...? (MARK ONE ANSWER NEXT TO EACH ITEM) Note: In 03/04 survey, questions about rules
were interspersed tthroughout the questionnaire, rather than being grouped together at the end.
Yes
A. What you’re allowed to watch on TV
08/09 46
03/04 (7th–12th grade only; 08/09 7th–12th grade only = 35%) 13
54. In general, how often do your parents make sure you follow the rules they have about using media, such as TV, computers,
video games, and music? (ONE ANSWER ONLY)
THE END
A K A I S E R FA M I LY F O U N D AT I O N S T U DY 77
APPENDIX D:
Sample of Media Use Diary
A K A I S E R FA M I LY F O U N D AT I O N STUDY 79
The Henry J. Kaiser Family Foundation
Headquarters
2400 Sand Hill Road
Menlo Park, CA 94025
phone: 650.854.9400
fax: 650.854.4800
www.kff.org
This publication (#8010) is available on the Kaiser Family Foundation’s website at www.kff.org.
The Kaiser Family Foundation is a non-profit private operating foundation, based in Menlo Park, California,
dedicated to producing and communicating the best possible analysis and information on health issues.