Karl Fulves - Four Color Problems
Karl Fulves - Four Color Problems
Karl Fulves - Four Color Problems
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ROUGE ET CETERA
As the title indicates, t hi s manuscript contains
f our card routines based on red/black t heme s . There
i s also a fif th trick which isn't based on a color
theme. You can readily appreciate the logic behind
its inclusion here. As to t he content of the ms:
"Square One" is an easy card revelation using two
reds and two blacks.
"Infra Red" is a reasonably amusing, 90-second
version of the color separation or oil & water theme.
"Rouge Et Noir" is a blanket title for four different approaches to the small packet trick where the
spectator guesses the colors. These tricks were written up in a 1968 manuscript. The trick after "Cheaters"
was published in The Pallbearers Review as "Even Money
Proposition" and so does not appear here.
"All Blacks" considers the theme where you mix reds
and blacks, add more reds, but the packet ends up all
black each time. One development of the technique appeared in Chronicles #3 under the title "Identi-Kit."
"Type Casting" is the closing item. Originally done
with reds and blacks, it was simplified when the handling was changed to a face-up/face-down approach .
Not considered this time around were tricks with
red-backed and blue-backed cards. You may want to
consider combining the red/blue premise with the tricks
in the following pages.
April 14, 1979
Karl Fulves
-3-2-
SQUARE ONE
At about age 14 or 15 an attempt was made to lLnk
playing cards to tricks using a checkerboard. This
would result, years later, in routines like "Blindfold
Checkers" and "Hex Squared," both published in The
Pallbearers Review. What follows is one of the early attempts.
The spectator removes four cards from his own deck.
Two of the cards must be red, the other two black. He arranges them in the form of a checkerboard:
I NFRA RED
The smal l-packet t rick wh er e reds and blacks mixed
t oge t he r my s t e r i ously separate was published by Walter
Gibson i n ~ #91. Subsequently i t became known as
Oil & Water. I have ne ve r seen magicians perform this
trick f or l a yme n s o I cannot say how ot he r s have fared
with it . I ' ve t ried various rout ines mys e l f and was
never able to extract a nyt hi ng of magical value from
the premise .
Consequently, an effort was made to re -structure
-4-
-5-
The Premise
Finding a logical patter line for oil & water is
like trying to find a needle in a haystack. You know
it's there but you have to work hard to find it. Here
is one approach.
I explain that some years ago when I was in the mideast, a Shah invited me to his palace. There he suggested a little game. Informing me that he had two daughters,
one of them lovely, he said that in order to win her
hand, all I had to do was pick out two red cards and
two black cards from a packet of reds and blacks. As
soon as I succeeded, I would win the hand of this beautiful creature.
Naturally apprehensive, I asked, "And what if I
lose?" He laughed and said, "Then you win the hand of
my other daughter."
The trick begins at this point. The magician's failure to get two reds and two blacks makes him increasingly frantic as the routine progresses.
The actual "shah's daughter" patter will only be outlined here. This should provide a fair idea of the direction of the presentation. Interested readers can embellish the tale to suit personal taste.
The Routine
Required are four reds and four blacks from any
deck. You will be called upon to do a double lift, a
4-as-4 count and the Jordan count. Each move is done
just once. Each phase is different, so you are not
performing the same counts over and over. Also, because the requirements are simple, the routine can be
learned in one evening.
The routine is divided into phases in this description, but when I perform it, there is no point
at which I stop to indicate the finish of a phase.
The routine is worked right thru from start to finish
in less than two minutes.
1. The Shah's Gambit
1. Remove 4 reds and 4 blacks from the deck. As you
do, tell the story of the Shah's proposition. Place
the four blacks face-down in the LH. Place the reds
-6-
-7-
-9-8-
15. The LH places its packet on the table. The packet i s face-down. The audience assumes this packet
contains 4 cards. Really there are only 3 cards in
this packet.
1 6. Square up the RH cards. Flip the packet faceup. You are a t the point in the routine where the
p atter is, "The Shah asked me if I wanted these four
cards. Knowing they contained 2 reds and 2 blacks, I
immediately complied."
17. With the packet face-up, count 4-as-4 to show
four blacks. The last black card goes onto the back of
the face-up packet.
18. Flip the packet face-down . As you square it,
the RH, gripping the packet from above, allows two
cards to be released at the face of the packet. The
left little finger immediately enters the break and
maintains this break over the bottom two cards .
table.
It will be red. Deal the next card face-up on
top of it and downjogged for about half its length .
It will be black . Deal the next card, showing a red.
Deal the next, a black, but use it to scoop up the
other three cards . Thus , the last black goes in back
and under the packet and scoops up the other three
cards .
22. The scooped-up cards are placed face-down on
top of the LH packet. At this point the order of the
cards from top to face is: B-R-B-three Reds-two Blacks.
3 . Unmixers
23 . "I asked- begged, actually- for another chance
with the same four cards. The Shah obliged with a
smile."
24. The RH grasps the packet from above and lifts
o ff all the cards above the break . The LH places the
balance of the cards face-down on the table.
2. Second Chance
19. "Seeing my disappointment- not to mention fea rat losing, the Shah gave me another chance. Pointing
to the four cards remaining on the table, he asked if
perhaps I would like to choose those instead." Here
you point to the tabled packet of apparently four
cards.
25. " I See, ' the Shah said, I All the same color. You
l o s e again. '" With the packet in the RH you now perform
a J o r d a n count. The packet i s face-down. You are showing four cards all the same color, but of course it i s
the backs you are showing. This is done as a gag, but
it sets you up for a clean display of four separate
reds a moment later.
- I
-10-
- 11-
27. The LH holds the 4th red . Ther e are two cards
squared and concealed behind it . The a udience thus
clearly sees the four reds. The instant unmix is
unexpected and should bring a reaction from the audience .
765
That is, you deal from left to right i n the top row,
then from right to left i n t h e n e x t row . I t is important
when you deal the cards to flash the 3rd card so the
audience sees i t is a r e d. As y o u deal the top r ow,
t i me the deal so you say, " We' l l put the reds here "
j u s t as you flash the f a c e of t he r e d card at position 3 .
Simi larly ,when you d e al t h e bottom row, flash the
face of the last card (p o s i t i o n 8) j u s t as you say "And
the b l a c k s here."
30. Now pic k up the card at 8 and place i t on top
of the card at 1. Place these cards on top of the card
at 1 , then t hese on top of the card at 1. Co n t i n u e this
way, placing all cards on 6, then t h e s e on 3 , these on
ROUGE ET Na IR
The "Rouge Et Noir" vari ations d es c ribed here are
all taken from a 1968 manu s cript, copies of which were
sent at the time t o Roy Wal t o n , Jack Avi s and others.
Some changes were made in the interim. First, in t h e
original notes I credited Daley with the basic premise .
La t e r I came acro s s the basic e ffect in an old maga zine .
I think it wa s Stanyon's, but on re-check i ng I c a nno t
fi n d the write-up.
In any event, the trick was a scribed to another
magician. Rath er than c on f u s e the issue with speculation, I'll leave the matter of prope r credit to whoever
claims to h ave fo und t h e earliest reference.
The material in t his section i s offered a s p ossible
new avenues i n h andling the Rouge Et Noir premi s e. I f
this s eems t oo lo f t y a claim, thes e ide as may b e
t houg ht o f as mere v ariations on a theme.
-13 -
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New Noir
Required are four reds and 3 blacks, arranged so
the colors alternate. There will be a red card on top
and bottom of the packet after it is stacked.
The packet is fanned as you say you have four reds
and four blacks. If you like you can use any of the
familiar counts to show 4 reds and 4 blacks. At the
finish of the count the packet should be back in the
order given above .
1
j
Tell the spectator you would like to test his ability at guessing the colors. As you talk, double cut
the bottom card to the top . The routine now begins .
he
on
of
as
2. Deal off the next card and again ask the s p e c tator if he thinks it's red . If he says yes, deal it
onto the table . If he says no, slide it into the
buckle break.
Rouge I
Four blacks and four reds are used in this version .
Here the spectator guesses whether a card is red or
b l a c k ; if red , the cards go into one heap; if black, into a separate heap.
1. Start with the colors alternating red-black-redblack, etc. from top to bottom. You can fan the cards
and flash the faces.
2 . Turn the packet face-down. You are going to deal
the cards singly into a heap on the table, showing the
faces as you deal.
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indi~
12 . Note where the lone red card goes (of the four
cards you gave the spectator, 3 were black and 1 was
red). If it goes into the separate heap , all is fine .
I f it goes into the heap with the face -up indicator,
say, " Yo u ' r e doing well , but your mind seems to see a
co l o r as it's opposite. Let 's try it this wa y ." Now
t a k e the face-up indicator and place it under the
other heap.
13 . Hand the spectator the remaining three cards .
Aga i n he guesses which go into which heap.
14 . At the finish, pick up t h e heap with the indic a t or card . Turn the indicator card face-down on top
o f the heap and count 4-as-4 with the packet face-up
t o show four blacks.
15. Pi c k up the other heap. With the cards f a c e d own, reverse count them. Then Jordan count t o show
f our reds.
Rouge II
An even easier version o f the basic p lot . Required
a r e f ive reds and f ive bla c k s . Openly r emove t h em f r om
t h e d e c k and overhand s hu f fl e. This i s a n apparent mixi n g proce ss ,but i n fac t you shuffle so as to k e ep the
colo r s separate from one anothe r .
1 . Afte r the s huffle assume the blacks are on top.
Rema r k t h a t you ' d l ike t h e spectator t o guess the colors .
Hand the t op five cards to t h e spectator.
2. He s orts them into two heaps. There can be only
-17-
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Cheaters
Yet another approach. I n this c a s e the i nd i c a tor
cards p lay a n acti ve rol e in the tri ck- that i s, they
figure i n the method as we ll as the effect .
1 . Start with 5 red s and 5 bla c k s arranged so tha t
the colors alt e r n a t e. Th e r e i s a black card on top o f
the packet, a red card at the b ottom .
2. Display the cards exactly as described in Rouge I,
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it
ALL aLACKS
The routine described here uses the theme that when
some reds and some blacks are mixed together , the cards
wi l l always become black. This trick was the basis for
t h e oil & water routine in Notes From Underground .
-20-21-
J;lhase Two
7. You have two cards remaining in the RH. ~lace
these on top at the LH cards, then put this packet on
the table to one side.
8. Pick up the four cards just dealt onto the table, turn them face-up and count 4~a s ~ 4 to show all
blacks again.
4 ~as~4
and show
Phase Three
10. Say you'll make things a little harder. Pick up
the other packet and drop it on top of the one just
placed on the table.
Phase Four
13. "We have too many blacks as it is. To make i t
harder we'll get rid of one of them." With the packet
square and face-down in the LH, the RH takes the top
card, fingers at the front, thumb at the back, and
places this card on top of the deck.
Phase Five
1 8 . "Maybe you would have better luck," the magician
says . Remove the top card with the RH and place it on t op
of the deck.
1 9 . Hand the spectator t h e three cards in the LH.
Then spread the two remaining tabled cards and give him
a c h o i c e . This has to be a magician's choice since you
mus t h a v e him pick the black card . The easiest dodge is
the one suggested by George Blake : " Pl e a c e p i c k a card
f o r me . " If he picks the black card, hand it to him
a n d have him insert it in the packet. If he picks the
r e d card, say , "Fine , that this leaves the other card
fo r you." Now he picks up the tabled card and places it
i n his packet.
20.He mixes his four cards and then deals them faceup i n t o a tabled heap. He is usually flabbergasted to
d i s c o v e r that they are all blacks.
- 23-22-
l?hase Six
21. Take the all~black ~acket ~rom him, turn it
down and place it in LH dealing position.
~ace
TYPE CASTING
In a book advertised as offering four tricks, it
wo u l d appear pointless to include a fifth. This is
e s p e c i a l l y true if the book is supposed to deal with
c o l o r tricks and the final routine does not, because
t h e r e then exists a situation where a trick is included
in a book where it doesn't belong .
"Type Casting" started out as a red/black trick but
the handling was streamlined & appears here as a faceup/ f a c e - d o wn trick. When originally devised, I did not
know exactly why it worked, only that it should. Perhaps
s o me o n e out there can provide a proof.
Although independently developed, the routine is
c l e a r l y related to a Hummer cut-and-turn over premise
t h a t appeared i n his face-up/face-down booklet. In
t h e present trick , the spectator turns over blocks of
cards rather than pairs.
1. Patter to the effect that all personality types
a r e stored in computer memories. Naturally each type is
g i v e n a different number . Stare at the spectator, then
s a y , "I think you're either a 5-4 type or a 6-3 type.
Le t me say definitely that you're a 5-4 type."
-24-
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