Avid Color Correction Guide
Avid Color Correction Guide
Avid Color Correction Guide
Avid
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Avid Color Correction Guide 0130-07987-01 September 2009 This document is distributed by Avid in
online (electronic) form only, and is not available for purchase in printed form.
Contents
Using This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Symbols and Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
If You Need Help. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Accessing the Online Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Accessing the Goodies Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Avid Training Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
10
The documentation describes the features and hardware of all models and applies to both
the Windows and Mac OS X operating systems. Your system might not contain certain
features and hardware that are covered in the documentation, and might not be available on
both Windows and Mac OS X.
11
A caution means that a specific action you take could cause harm to
your computer or cause you to lose data.
w
>
12
(Windows), (Windows
only), (Macintosh), or
(Macintosh only)
This text indicates that the information applies only to the specified
operating system, either Windows or Macintosh OS X.
Bold font
Italic font
Press and hold the first key while you press the last key or perform the
mouse action. For example, Command+Option+C or Ctrl+drag.
If the latest information for your Avid product is provided as printed release notes,
they are shipped with your application and are also available online.
If the latest information for your Avid product is provided as a ReadMe file, it is
supplied on your Avid installation CD or DVD as a PDF document
(README_product.pdf) and is also available online.
You should always check online for the most up-to-date release notes or ReadMe
because the online version is updated whenever new information becomes
available. To view these online versions, select ReadMe from the Help menu, or visit
the Knowledge Base at www.avid.com/readme.
3. Check the documentation that came with your Avid application or your hardware for
maintenance or hardware-related issues.
4. Visit the online Knowledge Base at www.avid.com/onlinesupport. Online services are
available 24 hours per day, 7 days per week. Search this online Knowledge Base to find
answers, to view error messages, to access troubleshooting tips, to download updates,
and to read or join online message-board discussions.
You will need Adobe Reader to view the PDF documentation online. You can download
the latest version from the Adobe web site.
13
From your Avid editing application, select Help > Online Library
(Windows only) From the Windows desktop, select Start > All Programs > Avid > Avid
editing application > Online Library
Browse to the Online Library folder, and then double-click the MainMenu file.
The Online Library folder is in the same location as the application itself, for example:
(Windows) C:\Program Files\Avid\Avid editing application\Online Library
(Macintosh) MacintoshHD/Applications/Avid editing application/Online Library
14
Example 2
The position indicator
has moved to segment C.
All three monitors have
updated so that they now
display segments B, C,
and D.
16
Click the monitors Source menu, and select one of the commands described in Source
Menu Commands in Color Correction Monitors on page 17.
Description
Empty
Entire Sequence
Makes the entire sequence available in the monitor. This is useful when you want to
compare shots from many different places in a sequence. For example, you can
display the current segment and the next segment in two monitors for immediate
shot-to-shot comparison and display the entire sequence in the third monitor so that
you can quickly navigate to any other part of the sequence you want to view. When
you change the current segment, the entire sequence updates to that segment.
n
Reference
You can use the Play Loop button in the Command palette to play the whole
sequence in the active monitor even if the monitor is not set to Entire
Sequence. For more information, see Using the Play Loop Button in Color
Correction Mode on page 19.
Locks the current frame (the frame the position indicator is on) in the monitor. When
the other monitors update as you navigate in the Timeline, this frame continues to
display as a reference. This is useful if you want to use a specific place in your
sequence as a reference against which to compare all other shots, for example, a
segment that contains optimal skin tones.
To lock the current frame as a reference, right-click (Windows) or Ctrl+Shift+click
(Macintosh) in the Composer window or the Color Correction tool, and select
Reference Current.
Current
Displays the current segment. This option is not available in the Source menu if
another monitor is already set to Current.
Previous
17
Command
Description
Next
Second Previous
Displays the segment two segments before the current segment (the segment the
position indicator is on in the Timeline).
Second Next
Waveform and
Vectorscope commands
Quad Display
RGB Histogram
RGB Parade
Vectorscope
Y Waveform
YC Waveform
YCbCr Histogram
YCbCr Parade
18
Uncorrected image
If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
To resize the box that contains the split-screen image:
19
Subdividing tabs
Enable buttons
Color Correction
Tool buttons
HSL group
subdividing tabs
You can make both automatic and manual adjustments using one or both groups of controls.
If you make adjustments in both groups, you can turn either group on or off independently to
control which adjustments are active. When you view the sequence or render the Color
20
Correction effect, your application applies the adjustments from the active groups to create
the final appearance. For more information on the interaction between the two groups, see
Understanding Interaction Between Color Correction Groups on page 22.
Each group uses a different kind of control for making adjustments. The HSL group
provides controls for adjusting attributes such as hue, saturation, gain, and gamma. The
Curves group allows you to manipulate points on a graph that control the relationship
between input and output color.
For detailed information on adjusting color using the controls within the color correction
groups, see Performing Color Corrections on page 33.
Do not click the Enable button when you want to display a color correction group tab.
Click in this area of a tab to display the tab.
Do not click the Enable button.
The tab is highlighted and moves to the front, and the specific controls for that tab
appear.
To switch between group tabs using the keyboard:
1. Click the HSL group tab in the area containing the group name.
2. Click the subdividing tab in the area that contains the subdivision name.
The subdividing tab is highlighted and moves to the front, and the specific controls for
that tab appear.
21
The Green and Blue ChromaCurve graphs are adjusted, but the Curves tab is turned off. The Curves tab
adjustments are not currently applied to the segment. Adjustments made in the HSL tab are applied to the
segment because the HSL tab is turned on, even though the HSL controls are not currently visible.
For more information on enabling, disabling, and resetting the groups, see Working with
the Enable Buttons on page 23.
22
If you make adjustments in both groups, keep in mind how the cumulative adjustments will
affect the final image. Adjustments might accumulate, or cancel each other out, in ways that
you do not want. Keep each stage of your correction distinct, and do not duplicate the same
adjustment in both groups.
n
n
You cannot reset controls not currently displayed. If you Alt+click (Windows) or
Option+click (Macintosh) the Enable button for a tab whose controls are not currently
displayed, you display the controls but do not reset them. Alt+click (Windows) or
Option+click (Macintosh) the button again to reset the controls.
Adjustments to the Gain, Gamma, and Setup controls in the Hue Offsets subtab of the HSL
tab enable both the Hue Offsets and the Controls subtabs. This behavior is not consistent
with the normal interaction between Enable buttons but is necessary to ensure that color
corrections will conform correctly if you move your project to an Avid Symphony system. To
turn off adjustments to the Gain, Gamma, and Setup controls you must disable the controls
individually by clicking one or more of their Enable buttons, or you must disable the entire
HSL tab by clicking the HSL tab Enable button.
To turn off adjustments to the Gain, Gamma, and Setup controls you must disable the entire
HSL tab. However, you can reset the Gain, Gamma, and Setup controls
To turn a control or tabbed group of controls on, do one of the following:
Click the Enable button for the control or tabbed group of controls.
23
If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
In the following illustration, the Curves tab Enable button is turned off, so none of the
adjustments in the Curves tab are applied to the correction. Individual controls inside the tab
retain their values and can be reactivated by clicking the Curves tab Enable button again.
24
In the Color Correction tool, click the Correction Mode Settings button.
In the Project window, click the Settings tab, and then double-click Correction.
25
Option
Description
Features
Select an item from the menu to control how custom colors are named
in bins. For information on saving custom colors, see Saving Custom
Colors to a Bin on page 47.
AutoCorrect
RGB: Your application uses the 8-bit values for the red, green, and
blue components as the name.
Name: Your application uses the name from the standard HTML
color scheme that most closely matches the color you are saving.
Name and RGB: Your application uses both the Name and the
RGB information. This is the default option.
Eyedropper 3 x 3
Averaging
When this option is selected, the numerical RGB values appear on the
color swatches in the Color Match controls.
When this option is selected, the eyedropper can pick a color from
anywhere in your Avid editing applications interface, for example the
swatch for a custom color in a bin.
Contains three menus for defining the automatic color corrections that
are made when you apply the Color Correction effect from the Effect
Palette. For information on the options available in the AutoCorrect
tab of the Correction Mode Settings dialog box, see AutoCorrect
Options on page 88.
1. In Color Correction mode, move the position indicator to the segment to which you
want to add a comment.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
2. In the Color Correction tool, click the Comments button.
The Comments dialog box opens.
1. In Color Correction mode, move the position indicator to the segment from which you
want to remove the comment.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
2. In the Color Correction tool, click the Comments button.
The Comments dialog box opens.
3. Click Remove.
27
1. In Color Correction mode, move the position indicator to the segment for which you
want to view the comment.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
2. In the Color Correction tool, click the Comments button.
The Comments dialog box opens and displays the text of the comment.
3. (Option) To edit the comment, click in the text window and make your edits using
standard word processing procedures.
To display comments in the Timeline:
Click the Timeline Fast Menu button, and select Clip Text > Comments.
Your Color Correction comments appear in the Timeline.
The Color Correction buckets provide an easily accessible location within the Color
Correction tool for the short-term storage of Color Correction effect templates.
The Color Correction Effect Template button allows you to create a template for any
color correction and save it to a bin in the same way that you save other kinds of effect
templates. The Save Correction button in the CC tab of the Command palette performs
the same function.
Like templates for other effects, Color Correction effect templates save all the adjustment
values for a color correction so you can apply those values quickly to another segment. You
can apply all the values at once by dragging the template into the monitor containing the
current segment, or you can apply the values for the controls in a single tab in the Color
Correction tool by dragging the template onto the tab that contains the group of controls you
want to change.
You can also apply a Color Correction effect template to multiple segments at once by
selecting the segments and then double-clicking the effect template icon in the bin or in the
Effect Palette. To do this, you must be in editing or Effects mode.
n
28
You can also save custom colors to bins. For more information, see Saving Custom Colors
to a Bin on page 47.
You can specify which settings you apply in a template by dragging the template to the active
tab in the Color Correction tool. This changes only those settings contained within that tab.
Using this method, you can, for example, apply settings one tab at a time without applying
any other settings that might also be saved in a template.
1. In Color Correction mode, make sure that the position indicator is in the segment that
contains the settings you want to save.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
2. Do one of the following:
t
Click the Color Correction Effect Template button, press and hold the mouse
button, and then drag the effect icon to a bin.
With Active Palette selected in the Command palette, click the Save Correction
button in the CC tab.
A new effect template appears in the bin, containing all the color correction adjustment
values for the segment. The new effect template is identified in the bin by its effect icon.
By default, your Avid editing application names the template using the clip name of the
segment. Effect icons for open bins are also displayed in the Effect Palette.
3. (Option) To rename the template, click the template name and type a new name.
29
Click the color correction icon in the bucket and drag it to a bin.
For more information, see Saving a Color Correction Effect Template to a Bucket on
page 30.
The Color Correction buckets are also available as buttons in the CC tab of the Command
Palette. You can map these buttons to any mappable key on your keyboard or to any
mappable button location in the user interface. For more information, see The Command
Palette in the Help.
The following illustration shows the Color Correction buckets.
30
1. In Color Correction mode, make sure that the position indicator is in the segment that
contains the settings you want to save.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
2. Alt+click (Windows) or Option+click (Macintosh) the bucket in which you want to save
the template.
You can click any one of the eight buckets to save to it. Empty buckets have a label that
begins with the letter C, for example, C5. Buckets that already contain a template have
a Color Correction icon. If you Alt+click (Windows) or Option+click (Macintosh) a
bucket that already contains a template, you overwrite the previous template with the
new adjustment values.
The values are saved as a template. If the bucket was previously empty, a Color
Correction icon replaces the C label on the bucket.
Move the position indicator to any uncorrected segment in the Timeline and then
Alt+click (Windows) or Option+click (Macintosh) the bucket.
The template information is cleared from the bucket. A label beginning with the letter
C, for example, C3, replaces the Color Correction icon on the bucket.
Click the effect icon for the template in the bin, the Effect Palette, or the Color
Correction bucket, and drag it to the monitor containing the current segment.
For information on entering Color Correction mode, see Entering and Leaving Color
Correction Mode in the Help.
For tips on working with templates in the Effect Palette, see Saving a Color Correction
Effect Template to a Bin on page 29.
t
Select the template in the bin or the Effect Palette, and then press Enter (Windows) or
Return (Macintosh).
31
If you have mapped the Color Correction bucket to the keyboard, press the appropriate
key.
Your Avid editing application applies all the Color Correction adjustments in the
template to the segment that is the current location of the position indicator.
1. In the Color Correction tool, click the tab to which you want to apply the template.
2. Click the effect icon for the template in the bin, the Effect Palette, or the Color
Correction bucket, drag it to the tab, and drop it anywhere in the tab.
The controls in that tab update to reflect the values in the template. Other color
correction controls are not affected.
If you apply template settings to a subdividing tab in the HSL group, the image in the
monitor does not reflect those settings until you enable the HSL group tab.
If you apply a saved Color Correction effect template to a segment that already has a color
correction, you overwrite the existing correction. The existing Color Correction settings are
lost. Make sure you want to replace the existing correction before you apply a saved Color
Correction effect template to a clip that already has a correction. You can use the Undo
command to undo the effect of a Color Correction effect template. However, once the Undo
command is no longer available, you cannot recover the original Color Correction settings.
To apply all adjustment values in a Color Correction effect template to multiple
segments:
1. In editing or Effect mode, select the segment to which you want to apply the Color
Correction effect template.
For more information, see Applying Effects From the Effect Palette in the Help.
2. Open the bin that contains the Color Correction effect template.
3. Double-click the Color Correction effect template icon in the bin or in the Effect Palette.
The application applies the Color Correction effect template to each of the selected
segments.
32
3. Preview the material in the sequence to develop a sense of the kinds of corrections that
are needed and the approach you will use to make them.
For example, you might look for a shot that you would like to use as a reference for your
adjustments and lock that shot in one of the monitors. For general guidance on what to
look for when previewing material, see Color Correction Techniques on page 91, and
Reasons for Making Color Corrections in the Help.
You might prefer to preview extensively and plan your corrections in advance. If you have
more color correcting experience, you might prefer to work by moving back and forth
frequently between making corrections and assessing the material on which they are
working.
4. Make sure that the Record Track button for the track on which you want to make
corrections is the topmost selected button in the Track Selector panel in the Timeline.
You can color correct any number of tracks, including nested tracks by stepping into the
nest. However, you can correct only one track at a time. Color correction is applied to
the topmost selected track in a sequence.
5. Use the Composer Window buttons or the position indicator in the Timeline to move to
a segment you want to correct.
6. Click the appropriate tabs in the Color Correction tool to display the controls you want
to use to make the correction.
7. Use the automatic color correction features or adjust the color correction controls
manually until you are satisfied with the correction.
Remember that you can make successive adjustments using several different groups of
controls and selectively turn them on and off while you assess their effect on the
segment. You can use the Dual Split button in the monitors to view corrected and
uncorrected images side by side.
8. (Option) Use the advanced keyframe interface in the Effect Editor to animate the
correction.
For more information, see Keyframing Color Corrections on page 70.
9. (Option) Add a comment for the correction.
10. Repeat steps 5 through 9 for each segment you want to correct.
11. When you are satisfied with the corrections throughout the sequence, make a selection
from the Toolset menu to exit Color Correction mode and return to other editing
operations.
34
35
The Hue Offsets subdividing tab of the HSL tab, as shown in the following illustration:
Auto White button
Auto Contrast button
1. Enter Color Correction mode, for example, by selecting Toolset > Color Correction.
2. In the Timeline, make sure that the Record Track button for the video track on which
you want to make corrections is the topmost selected track.
36
3. In the Timeline or in the Composer window, navigate to the segment you want to
correct.
4. In the Curves tab of the Color Correction tool, click either the AutoBalance or the
AutoContrast button.
t
Auto Balance: Makes adjustments to the Red, Green, and Blue curves to balance the
colors in the image. This eliminates any color cast for most images.
Auto Contrast: Makes an adjustment to the Master curve to maximize the tonal
range in the image. The brightest areas of the image and made as bright as possible
and the darkest areas of the image are made as dark as possible.
The system analyzes the currently selected frame in the segment and adjusts the
appropriate color correction controls.
Below each of the three ChromaWheels in the Hue Offsets subdividing tab of the HSL
tab, as shown in the following illustration:
Remove Color Cast button
37
Each ChromaWheel Remove Color Cast button is associated with the wheel above it.
Adjustments are made only to that wheel; only the parts of the image that fall within the
luminance range controlled by that wheel are changed. You choose which ChromaWheel to
adjust based on the luminance level of the area you want to identify, as follows:
To make white or light gray areas of an image color neutral and remove a cast
throughout the lightest part of the image, use the Remove Color Cast button below the
Highlights ChromaWheel.
To make mid-gray areas of an image color neutral and remove a cast throughout the
midtones of the image, use the Remove Color Cast button below the Midtones
ChromaWheel.
To make black or dark gray areas of an image color neutral and remove a cast
throughout the darkest parts of the image, use the Remove Color Cast button below the
Shadows ChromaWheel.
The Curves tab Remove Color Cast button works by adding a point to each of the Red,
Green, and Blue curves that makes the area you identify with the eyedropper color neutral.
You can use the Curves tab Remove Color Cast button repeatedly to identify multiple areas
that you want to be color neutral. Each new use adds another point to each of the three
curves. (You can add new points up to the 16 point limit, although once several points are
distributed along the curve, further points are unlikely to improve the image significantly).
The effect of each added point on the image as a whole varies depending on the shape of the
entire curve. In general, each new point affects the image most in areas with similar
luminance values to the area you identify with the eyedropper, and affects the image least in
areas with very different luminance values.
1. Enter Color Correction mode, for example, by selecting Toolset > Color Correction.
2. In the Timeline, make sure that the Record Track button for the video track on which
you want to make corrections is the topmost selected track.
3. In the Timeline or in the Composer window, navigate to the segment you want to
correct.
4. Do one of the following:
t
Click the Remove Color Cast button below a ChromaWheel in the Hue Offsets
subdividing tab of the HSL tab.
38
The Auto Contrast correction is most useful for images that should have both areas of
strong highlight (white or close to white) and areas of strong shadow (black or close to
black). If you make an Auto Contrast correction on an image that should not have such a
full tonal range (many close-ups fall into this category), the correction might introduce
too much contrast. When an image requires strong highlights but not strong shadows (or
the reverse), you can use the Auto White or the Auto Black button to set the white or
black point without making the overall range of tones too extreme.
When you perform both an Auto Contrast and an Auto Balance correction, the order in
which you perform these two operations affects the final quality of the correction. In
most cases, you will achieve the best results for most images by doing the following:
-
In the Hue Offsets subdividing tab of the HSL tab, use Auto Contrast first, and then
use Auto Balance
In the Curves tab, use Auto Balance first, and then use Auto Contrast
39
There is usually no gain in performing an automatic correction more than once on the
same image, even if the second correction would be made in a different group from the
first. For example, once you have performed an Auto Balance in the Curves tab, you will
not usually see any improvement in the color balance of the image if you perform a
second Auto Balance either in the Curves tab or in the Hue Offsets subdividing tab of
the HSL tab.
If an Auto Contrast and Auto Balance combination has improved an image but some
color cast remains, you can often fine-tune the correction using one or more of the
Remove Color Cast buttons.
Automatic corrections you make in the Hue Offsets subdividing tab of the HSL tab and
those you make in the Curves tab do not produce identical results for most images (and
might produce markedly different results for some images). This is because the methods
for calculating the corrections are different and because the controls that are being
adjusted operate differently. Automatic corrections in the Curves tab often work well for
correcting basic problems caused by incorrect camera color balancing. Automatic
corrections in the Hue Offsets subdividing tab of the HSL tab are often better for more
extreme problems such as bad lighting conditions. However, there are no rules that
cover all situations. If automatic correction in one color correction group does not yield
good results, remove it and try a correction in the other group.
40
For example, if you want to replace the blue sky tone in one image with that in another to
match the two shots, you can use the Color Match control to pick the two colors and
automate the color adjustment. For more information, see Making a Correction with the
Color Match Control on page 41 and Match Type Options on page 44.
When you are working in the Curves group, the Color Match control also includes the
NaturalMatch feature. NaturalMatch allows you to replace the hue values in an image
with new output values without distorting the saturation and luminance values in the image.
For more information, see Understanding NaturalMatch on page 45 and Color Match
Example Using NaturalMatch on page 45.
You can also Alt+drag (Windows) or Option+drag (Macintosh) colors to a bin and save them
as custom colors. You can then click a custom color and drag it into the Color Match control
at any time, or, if you have the Eyedropper Picks from Anywhere in Application option
selected, you can select a custom color from its swatch in the bin using the eyedropper. For
more information, see Saving Custom Colors to a Bin on page 47.
Because the Color Match control can display the RGB color values for any point in an
image, it is useful as an information palette that allows you to check how far the colors in an
area of an image depart from the color values you want to achieve. For more information,
see Getting RGB Information Using the Color Match Control on page 48.
Output color
swatch
Match Type
button
Match Color
button
41
1. In the Color Correction tool, click the tab that includes the Color Match control with
which you want to work.
For more information on the Color Correction tool tabs, see Understanding the Group
and Subdividing Tabs on page 20.
2. (Option) If necessary, select either of the following options in the Correction Mode
Settings dialog box:
Option
Description
Eyedropper 3 x 3 Averaging
For complete information on the Correction Mode Settings dialog box, see
Customizing Color Correction Mode Settings on page 25.
3. Select the input color (the color to be replaced):
a.
b.
Press and hold the mouse button, and then drag the eyedropper to the area of the
image in the monitor from which you want to select an input value.
The input color swatch in the Color Match control updates as you move the pointer
in the image.
c.
42
If the Eyedropper Picks from Anywhere in Application option is selected in the Correction
Mode Settings dialog box, you can select an input color from another location in your Avid
editing application using the eyedropper. Also, you can pick from the Windows Color dialog
box or the Macintosh Colors panel by double-clicking the input color swatch. However, you
will usually want to select your input color from the current segment.
4. Select the output color:
a.
b.
Press and hold the mouse button, and then drag the eyedropper to the area of the
image in the monitor from which you want to select an output value.
The output color swatch in the Color Match control updates as you move the pointer
in the image.
c.
Your output color will usually be selected from an image other than the current segment,
such as the next segment or a reference frame. If the Eyedropper Picks from Anywhere in
Application option is selected in the Correction Mode Settings dialog box, you can select
an input color from another location in your Avid editing application, such as a custom
color swatch in a bin, using the eyedropper. You can also double-click the output color
swatch and select a color from the Windows Color dialog box or the Macintosh Colors
panel. These alternatives are useful for selecting a saved ideal replacement color such as
a completely neutral gray or an optimal skin tone. For more information on using the
Windows Color dialog box or the Macintosh Colors panel, see Adjusting a Color
Parameter in the Help.
5. Click the Match Color button to make the correction.
The system adjusts the current segment and resets the group controls to reflect the
adjustment. The corrected image displays in the monitor that contains the current
segment.
6. Click the Match Type button, and select a Match Type to determine the exact nature of
the match the system makes.
The options available in the Match Type menu depend on the group in which you are
working. For more information on Match Type options, see Match Type Options on
page 44.
43
Description
Hue: The system matches based on only the hue of the color selected in the
output color swatch.
Saturation: The system matches based on only the saturation of the color selected
in the output color swatch.
Luminance: The system matches based on only the luminance of the color
selected in the output color swatch.
Highlight: The system matches based on both the hue and the saturation across
the highlights portion of the tonal range.
Midtones: The system matches based on both the hue and the saturation across
the midtones portion of the tonal range.
Shadows: The system matches based on both the hue and the saturation across
the shadows portion of the tonal range.
Master: The system matches based on the luminance of the color selected in the
output color swatch.
R + G + B: The system matches based on the values of all three color channels of
the color selected in the output color swatch.
Curves
When this command is selected, all the match types in the Curves group use the
NaturalMatch feature when making a correction and match types appear in the
Color Match control with the extension (Nat). For more information on
NaturalMatch, see Understanding NaturalMatch on page 45.
44
Understanding NaturalMatch
In many situations when you are correcting on a shot-to-shot basis, color matching is
complicated by differences in lighting between one shot and another. For example, you
might want to match the skin tone in Shot A, which is in shadow, with that in Shot B, which
is brightly lit. To achieve a natural-looking correction, you need to replace the hue of Shot A
while preserving luminance and saturation characteristics that suggest shadow.
NaturalMatch solves this problem by making calculations that compensate for the luminance
and saturation qualities of the original image when making the correction. The correction
that is made when you use NaturalMatch adopts the new hue value, preserves the original
luminance value, and adjusts the saturation value in relation to the other values.
NaturalMatch allows you to use the quick correction method offered by the Color Match
control even when images show significant differences in lighting.
If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
45
Uncorrected Image
This original image is very gray and shows poor
skin tones. The RGB values for a point in the
center of the mans forehead are R:61, G:62, B:66
an almost completely neutral gray.
Reference Image
This image shows much better color
characteristics, including good skin tones and a
better color for the canvas of the tent. If we want to
present these two shots next to one another in a
sequence, we will almost certainly want to make
their color characteristics match better. One way to
do this is with the Color Match control. If we use
the center of the forehead in the first image as an
input value and the center of the forehead in this
reference image (R:110, G:70, B:56) as an output
value, and then make a color match using
NaturalMatch to automatically generate
ChromaCurve graph adjustments for all three color
channels, we can quickly match the skin tones in
the weak image to those in the better one.
Corrected Image
Though this image would benefit from further
correction (particularly to improve the contrast
ratio), it is improved dramatically as a result of the
color match. The skin tones and the color of the
tent in the background now match the reference
image well.
46
3. (Option) If you want to rename the custom color, click the existing name in the bin and
type a new name.
To load a custom color into the Color Match control, do one of the following:
Click the color icon in the bin, and drag it to the appropriate color swatch in the Color
Match control.
47
48
b.
c.
On the left side of the Color Correction tool, click the Controls subdividing tab.
Use the Color Match control to make a correction by selecting input and output
colors.
For more information, see Using the Color Match Control on page 40.
49
Text box
Direction buttons
Slider
Type a value in the text box, and then press Enter (Windows) or Return (Macintosh).
Click one of the direction buttons to change the value in small increments.
Click one of the direction buttons, and press and hold the mouse button to change the
value quickly over a large range.
You can nudge the numerical value of a control up or down by small increments. To do
this, click in the text box, and then press the Up Arrow key to increase the value or the Down
Arrow key to decrease the value.
You can also use the mouse scroll wheel to change values in the Color Correction tool. Click
a slider or click in a value text box, then press the Ctrl key and use the scroll wheel to change
the value in small increments, or press the Ctrl and Shift keys (or the Ctrl and Alt keys) and
use the scroll wheel the change the value in increments of -10 or +10.
50
Each slider has an Enable button that you can click to turn that slider on or off or Alt+click
(Windows) or Option+click (Macintosh) to reset the slider to its default value. For more
information, see Working with the Enable Buttons on page 23.
Description
Hue
Shifts the hues in the image around the color wheel. Values range from 180 to 180, where 0 is
the default and causes no change in the image. A value of 120 shifts red to blue, and a value of
120 shifts red to green.
Saturation
Specifies the amount or intensity of color. Values range from 0 to 200, where 100 represents
no change to the image, 0 represents complete desaturation (monochrome image), and 200
represents maximum saturation.
This control is also available in the Curves tab as Master Saturation.
Brightness
Adjusts the luminance of the image by shifting the luminance value of every pixel by the value
set in the control. Values range from 100 to 100, where 100 subtracts 100 from the 8-bit
luminance value of every pixel, and 100 adds 100 to the 8-bit luminance value of every pixel.
The effect of the Brightness control is very similar to that of the Setup control (on the Hue
Offsets tab). One important difference, however, is that the Brightness control interacts with
the Contrast control, while the Setup control interacts with the Gain and Gamma controls. If
you have made a Contrast adjustment, it is better to adjust luminance further using the
Brightness slider. If you have made an adjustment using the Gain or Gamma controls, it is
better to adjust luminance further using the Setup control.
Contrast
Increases or decreases the amount of contrast in the image. Values range from 100 to 100,
where 100 represents no contrast (all pixels mapped to neutral gray) and 100 represents
maximum contrast.
Clip Low
Clip High
Sets the Low clip and the High clip for the image. All pixels with the Low clip value or less
are clipped to black; all pixels with the High clip value or more are clipped to white. The
default settings for these controls are 16 and 235 on an 8-bit scale, representing the normal
broadcast values for black and white.
Invert Chroma
Replaces the color value of every pixel in the image with the opposite color value on the color
wheel. This is the equivalent of setting the Hue control to 180 or 180.
Invert Luma
Reverses the brightness level of every pixel in the image. Dark areas become light, and light
areas become dark.
51
Three ChromaWheel controls that allow you to adjust hue and saturation values at the
same time by dragging in color wheels, by entering values in linked text boxes, or by
using the Remove Color Cast buttons. Each ChromaWheel controls a distinct luminance
range Shadows, Midtones, and Highlights. These controls are especially well-suited
for correcting color casts in images. For more information, see Understanding the
ChromaWheel Controls in the Hue Offsets Tab on page 53, Using the ChromaWheel
Crosshair Pointers on page 56, and Using the Remove Color Cast Buttons on page
38.
Slider controls for adjusting Gain, Gamma, and Setup. These sliders offer one of the
best ways to control the tonal range of your images. For more information, see the table
in Making Corrections Using the Hue Offsets Tab on page 54.
Four automatic color correction buttons that adjust the Gain and Setup sliders or the
ChromaWheels automatically based on an analysis of the color characteristics of the
active frame. For more information, see Adjusting Contrast and Balance
Automatically on page 36.
The Color Match control, which you can use to automatically make a hue offset
adjustment based on input and output colors. For information on the Color Match
control, see Using the Color Match Control on page 40.
Since the Hue Offsets ChromaWheel controls provide an adjustment method that is similar
to the physical controllers on traditional color correction equipment, experienced colorists
might choose to use them as their preferred controls for many color adjustments.
The following illustration shows the Hue Offsets tab.
Shadows
ChromaWheel
52
Midtones
ChromaWheel
Highlights
ChromaWheel
Hue changes as
you move around
the wheel.
If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
53
When you use the ChromaWheel controls to correct a color cast, you use a basic principle of
color theory: you can cancel out one color in an image by adding an equal amount of the
opposite color on the wheel. For example, to remove a red cast, add some cyan. To remove a
yellow cast, add some blue. You do not even need to remember which colors are opposite
when you have the ChromaWheel as a control. Simply add some color from the opposite
side of the wheel from the color you want to remove, and then fine-tune your adjustment
until you are satisfied with the result.
The Hue Offsets ChromaWheel controls are designed to create a familiar environment for
users by duplicating the general appearance of a vectorscope monitor. Their representation
of hue and saturation values, as described above, does not exactly match the calibration of a
true vectorscope monitor.
b.
c.
Click one or more of the automatic color correction buttons. For more information,
see Adjusting Contrast and Balance Automatically on page 36.
Use one or more of Remove Color Cast buttons below the ChromaWheels. For
more information, see Using the Remove Color Cast Buttons on page 38.
Use the Color Match control to calculate an offset automatically, based on input and
output colors. For more information, see Using the Color Match Control on page
40.
Move the crosshair pointer on the appropriate ChromaWheel control. For more
information, see Using the ChromaWheel Crosshair Pointers on page 56.
As you move the pointer in the wheel, the Hue and Amount text boxes update to
display numerical values for the adjustment.
54
Type values in the Hue and Amount text boxes for the appropriate ChromaWheel
control to set the offset you want. You must press Enter (Windows) or Return
(Macintosh) after typing a value for it to take effect.
Hue values range from 180 to 180 where 0 is the position of red on the wheel.
Amount values range from 0 to 100. When you change the Hue and Amount values,
the pointer on the ChromaWheel control updates to represent the adjustment.
You can nudge the numerical value of a control up or down by small increments. To do
this, click in the text box, and then press the Up Arrow key to increase the value or the Down
Arrow key to decrease the value.
You can also use the mouse scroll wheel to change values in the Color Correction tool. Click
a slider or click in a value text box, then press the Ctrl key and use the scroll wheel to change
the value in small increments, or press the Ctrl and Shift keys (or the Ctrl and Alt keys) and
use the scroll wheel the change the value in increments of -10 or +10.
t
Adjust one or more of the Gain, Gamma, and Setup controls. For more information,
see Using the Sliders in the Controls Tab of the HSL Group on page 50 and Hue
Offsets Tab Controls on page 55.
3. Fine-tune your adjustments until you are satisfied with the result.
Remember that you can make adjustments on more than one ChromaWheel control and
turn them on and off individually to assess their effect on the image.
Description
Gain
Adjusts the gain or white point for the image. Values range from 0 to 200, where 100 represents
the unchanged image.
The main difference between Brightness (on the Controls tab) and Gain is that Brightness
adjusts by adding to the 8-bit luminance value of every pixel, while Gain makes an adjustment
based on a percentage of the original luminance.
This control is also availabe in the Curves tab as Master Gain.
Gamma
Adjusts the midpoint of the luminance range. Values range from 0.1 to 10, where 1 represents
the unchanged image. Lowering the value darkens the midtones and brings the image closer to
black. Raising the value lightens the midtones and brings the image closer to white.
This control is also availabe in the Curves tab as Master Gain.
55
Control
Description
Setup
Adjusts the setup or black point for the image. Values range from 255 to 255, where 0
represents the unchanged image (no offset).
The effect of the Setup control is very similar to that of the Brightness control (on the Controls
tab). One important difference, however, is that the Setup control interacts with the Gain and
Gamma controls, while the Brightness control interacts with the Contrast control. If you have
made an adjustment using the Gain or Gamma controls, it is better to adjust luminance further
using the Setup control. If you have made a Contrast adjustment, it is better to adjust luminance
further using the Brightness slider.
This control is also availabe in the Curves tab as Master Gain.
Pointer
Shadows
Midtones
Highlights
1. Click anywhere in the wheel, and press and hold the mouse button.
The standard mouse pointer disappears, and the crosshair pointer is dynamically linked
to the mouse.
2. Drag the crosshair pointer around in the wheel until you are satisfied with the
adjustment, and then release the mouse button.
For more precise control over the movement of the crosshair pointer in the central area
of the wheel, press and hold the Shift key while performing the actions in this
procedure.
56
Four ChromaCurve graphs, which allow you to control color and luminance by placing
up to sixteen control points on a graph and then adjusting the points. For more
information on ChromaCurve graphs and how they operate, see Understanding
ChromaCurve Graphs on page 58.
Three automatic color correction buttons that adjust one or more of the ChromaCurve
graphs automatically to correct problems of contrast or color balance.
For more information, see Adjusting Contrast and Balance Automatically on page 36
and Using the Remove Color Cast Buttons on page 38.
The Color Match control, which allows you to automatically add or modify a control
point to the curves, based on selected input and output colors.
For more information on the Color Match control, see Using the Color Match Control
on page 40 and ChromaCurve Graphs and the Color Match Control on page 62.
For examples showing how various curves affect an image, see Examples of ChromaCurve
Graph Adjustments on page 63.
The following illustration shows the Curves tab.
ChromaCurve graphs
57
The default curve (before you make any adjustments) is an ascending 45 degree straight line,
since input and output values are the same across the entire range. The control points for the
two ends of the curve are set by the system, but you can change their location.
If you make an adjustment that moves part of the line below the 45 degree angle, you make
the output values for that part of the image lower than the input values. If you make an
adjustment that moves part of the line above the 45 degree angle, you make the output values
for that part of the image higher than the input values.
If you make an extreme adjustment to a curve so that it becomes a horizontal line, you are
converting all input values to the same output value. For example, in the following
illustration, all input values are mapped to an output value of 128. When this adjustment is
made across all three color channels, the result is a uniform, midgray image.
58
When you make less extreme adjustments, the result is a true curve, since the graph updates
by calculating a curve based on the values of the control points and their positions with
respect to one another.
In each of the Red, Green, and Blue ChromaCurve graphs, the color of the background
indicates what color in the image is adjusted if you created a curve through that part of the
graph. The upper left corner of the graph is the color of the graph name (red, green, blue)
and represents complete saturation in that color. The lower right corner of the graph is the
complementary color (cyan, purple, yellow). The upper right corner is white and the lower
left corner is black.
The Master ChromaCurve graph controls overall luminance in the image. The grayscale tone
of its background indicates the luminance range that is affected by that part of the graph but
does not directly indicate the result of an adjustment. Adjustments that result in parts of the
graph being above the default 45 degree angle make those areas of the image brighter.
Adjustments that result in parts of the graph being below the default 45 degree angle make
those areas of the image darker.
For examples showing how various curves affect an image, see Examples of ChromaCurve
Graph Adjustments on page 63.
b.
Use one or more of the automatic color correction buttons to adjust the
ChromaCurve graphs.
For more information, see Adjusting Contrast and Balance Automatically on page
36 and Using the Remove Color Cast Buttons on page 38.
Use the Color Match control to adjust the ChromaCurve graphs. For more
information, see Using the Color Match Control on page 40.
Adjust the ChromaCurve graphs manually, either by clicking and dragging to add
and move control points or by entering values in the Input and Output text boxes,
until you are satisfied with the results.
For more information, see Adjusting ChromaCurve Graphs on page 60.
59
Click the curve line in the graph at the point where you want the new point to appear.
A new control point appears with a circle around it to indicate that it is the active control
point.
Click the control point, press and hold the mouse button, and drag the control point to
the location on the graph where you want to place the point.
The curve updates as you drag the control point.
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Type input and output values for the position of the control point in the Input and Output
text boxes below the ChromaCurve graph. You must press Enter (Windows) or Return
(Macintosh) after typing a value for it to take effect.
You can nudge the numerical value of a control up or down by small increments. To do
this, click in the text box, and then press the Up Arrow key to increase the value or the Down
Arrow key to decrease the value.
You can also use the mouse scroll wheel to change values in the Color Correction tool. Click
a slider or click in a value text box, then press the Ctrl key and use the scroll wheel to change
the value in small increments, or press the Ctrl and Shift keys (or the Ctrl and Alt keys) and
use the scroll wheel the change the value in increments of -10 or +10.
A curve is defined by at least two control points. If you have only two control points set in a
ChromaCurve graph, you cannot delete one.
To anchor a portion of the curve so it does not move when you are making other
adjustments:
1. Place two control points at either end of the portion of the curve you want to anchor.
2. Place a third control point very close to the point that separates the portion of the curve
you want to anchor from the portion of the curve you want to adjust.
3. Place a fourth control point on the portion of the curve you want to adjust.
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Now when you drag the new control point to adjust the curve, the portion of the curve
between the first two control points will not move.
Adjusted portion
of the curve
Anchored
portion of the
curve
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The following illustrations show this behavior both before and after you click the Match
Color button.
In each example, the color of the background behind the control point represents the color
change to the image. In the first example, creating a curve through the darker cyan area
causes reds to be reduced in the darker parts of the image. In the second example, creating a
curve through the lighter cyan area causes reds to be reduced in the lighter areas of the
image.
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If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
Uncorrected Image
Adjustment 1
Adjustment 1. Red is reduced primarily in the shadows range (the lower part of the curve).
Notice how much of the red tone is lost from the background grass, the shirt, and the lower
red signpost, which loses much of its detail. The higher red signpost is relatively less
desaturated, however, and some of the reddish tinge is retained in the cloud highlights in the
top right.
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Adjustment 1
Adjustment 2
Adjustment 2. Red is reduced primarily in the highlights range (the upper part of the curve).
The differences between this adjustment and adjustment 1 are most apparent in the lower
signpost, which retains more redness and detail, and in the background, where the crop in
the lower right retains more red tones, but the cloud highlights in the top right have lost their
red tinge.
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Adjustment 2
Adjustment 3
Adjustment 3. Red is reduced more evenly across the entire luminance range but with the
largest change in the midtones. Though the differences between this adjustment and
adjustment 2 are subtle, the strong midtone reduction in red is most noticeable in the skin
tones, which appear more gray than in either adjustment 1 or adjustment 2. However,
adjustment 3 retains both some detail in the lower signpost and some of the reddish
highlights in the clouds.
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Adjustment 3
Adjustment 4
Adjustment 4. Red is boosted relatively evenly across the entire luminance range but with
the largest change in the midtones. Here the difference from adjustment 3 is obvious
throughout the image. The most extreme differences appear in the midtone range, for
example, in the hands.
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Adjustment 4
Adjustment 5
Adjustment 5. Red is boosted primarily in the highlights range. Here the most noticeable
difference can be seen in the crop in the background. In adjustment 4, where red has been
boosted more in the lower ranges, the crop looks more orange. In adjustment 5, where red
has been boosted very little in the shadows range, the crop looks more yellow-green.
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Adjustment 5
Adjustment 6
Adjustment 6. In the final adjustment, red is boosted primarily in the shadows range. In
comparison with adjustment 5, there is much more of a red or orange tinge in the darker
parts of the image (for example the crop in the lower right and the lower part of the shirt).
Highlights in the clouds, however, have much less of a red tinge.
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Manipulate many color correction parameters in the Effect Editor using sliders or
parameter Enable buttons
Add and adjust keyframes for many color correction parameters in keyframe graphs,
using exactly the same methods as for advanced keyframes in other effects
View keyframe markers in the position bar beneath the Current monitor in
Color Correction mode
Automatically add keyframes by moving the position indicator beneath the Current
monitor and then adjusting any keyframeable color correction parameter
Check how your animated color corrections are working by scrubbing through clips in
Color Correction mode. Color correction parameter controls and graphs update as you
scrub to show the parameter values at each point in the clip.
You can also adjust effects other than color corrections in the Effect Editor while in
Color Correction mode.
In order to support keyframing, color corrections in the current version of your Avid editing
application store parameter information differently from color corrections created in
previous versions. You must promote color corrections in sequences that were created with
previous versions of Avid editing applications to work with them in the current version.
For more information, see the following topics:
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To open the Effect Editor when you are in Color Correction mode:
When you are in Color Correction mode, the Effect Mode button simply opens the Effect
Editor. It does not display the standard Effect Mode layout, including the Effect Preview
monitor.
To close the Effect Editor when you are in Color Correction mode:
When you are in Color Correction mode and the Effect Editor is open, you cannot close the
Effect Editor by clicking the Effect Mode button again.
To enter Color Correction mode from Effect mode:
To enter the standard Effect Mode layout from Color Correction mode:
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Description
These parameters are fully adjustable and keyframeable in the Effect Editor.
Slider controls appear in the Effect Editor, so you can adjust each parameter
either in the Effect Editor or in the Color Correction tool. Controls and Enable
buttons in the Effect Editor and in the Color Correction tool are ganged
together, so changes in one are immediately represented in the other.
You can also display keyframe graphs for these parameters, and add and
manipulate keyframes using normal advanced keyframe techniques.
Advanced keyframe graphs use a larger range of numerical values for Hue parameters than the Color
Correction tool. In the Effect Editor, values range from -360 degrees to +360 degrees. In the Color
Correction tool, values range from -180 degrees to +180 degrees. Hue adjustments in the Effect Editor
might display with different numerical values from those in the Color Correction tool, even though the
color represented is the same. For example, a value of +340 in the Effect Editor displays as -20 in the
Color Correction tool the two numerical values are just different ways to represent the same angle on a
color wheel.
All parameters in the Curves tab You can enable and disable these parameters in the Effect Editor. You can also
keyframe these parameters in their keyframe tracks. However, because these
parameters require specialized controls, you cannot open keyframe graphs or
adjust the parameter values directly in the Effect Editor. Make your
adjustments in the Color Correction tool.
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You cannot add keyframes manually in the Color Correction monitor (as you can in the
Effect Preview monitor using the Add Keyframe button). However, you can add keyframes
automatically once you have added an initial keyframe in the Effect Editor.
Complex color corrections with many parameter adjustments might result in many keyframe
markers in the Color Correction monitor that are hard to distinguish. In many cases when
your color corrections are complex, it is easier to identify and manipulate the keyframe
markers in the Effect Editor.
To automatically add keyframes to color corrections in the Color Correction monitor:
1. Add a keyframe in the Effect Editor using normal advanced keyframe techniques.
For example, if you want to adjust the Hue control in HSL > Controls, or have already
made a first adjustment to that parameter, you need to add a keyframe to that parameter
in the Effect Editor.
Consider adding a starting keyframe to more than one parameter, for example, to all of
the parameters in the group you want to adjust. If you do this, you have a starting point
for further adjustments to any parameter. You can use the Remove Redundant
Keyframes command when you have completed your adjustments to remove any
keyframes that have no effect on the finished appearance.
2. If necessary, adjust the appropriate color correction parameter in either the Effect Editor
or the Color Correction tool to set the parameter value for the keyframe you created in
step 1.
3. In the Effect Editor or in the position bar below the Current Color Correction monitor,
Ctrl-click (Windows) or Command+click (Macintosh) the keyframe added in step 1 to
deselect it.
4. In the position bar below the Current Color Correction monitor, move the position
indicator to the location where you want to set a new keyframe.
5. Make an adjustment to the appropriate parameter in the Color Correction tool.
A new keyframe appear below the Current Color Correction monitor at the location of
the position indicator. If you scrub in the monitor, you see how the animated color
correction changes the image over time and how the parameter control moves over time
in the Color Correction tool.
6. Repeat steps 3 through 5 to create additional keyframes as necessary.
Depending on where you added keyframes in step 1, you might also need to return to the
Effect Editor to add a first keyframe for any parameter you want to adjust that does not
yet have any keyframes.
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7. (Option) When you have completed all your adjustments, use the Remove Redundant
Keyframes command in the Effect Editor to remove any keyframes that have no effect
on the finished appearance.
For more information, see Removing Redundant Keyframes in the Help.
1. Click in the monitor for which you want to display color information.
The monitor becomes the active monitor.
2. In one of the other monitors, click the Source menu and select a waveform or
vectorscope command.
The monitor displays the selected waveform or vectorscope information.
For more information, see Waveform and Vectorscope Commands on page 75 and
Using the Waveform and Vectorscope Information on page 84.
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Descripton
Quad Display
YC Waveform
Vectorscope
RGB Histogram
RGB Parade
For information on each display, see its individual entry in this table.
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Command
Descripton
RGB Histogram
Displays a graph showing which RGB values in the image appear most frequently. The
darkest values of red, green, and blue in the image appear as peaks on the left of the graph,
and the brightest values appear as peaks on the right. The height of a peak indicates the
number of pixels of that value. The width of a peak indicates how many pixels in the image
have similar values.
For example, if the blue histogram has many tall peaks at the left side, it shows that the
image has many pixels with low blue values. However, those same pixels might appear in the
image as many different colors, since they might have any red and green values.
For information on using the RGB Histogram display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
RGB Parade
Displays waveforms of the RGB (red, green, and blue) components side by side. Since video
cameras capture in RGB, this display helps to show camera problems. It is also used for
general reference to the three primary colors.
RGB signals are used together to create all other colors. A white area in the image appears as
peaks in all three waveforms at the same relative location. A high red level does not mean a
red image, unless the green and blue levels are low.
RGB Parade incorporates any safe color limits you have set. The system displays RGB
values in white when the values fall outside the RGB Gamut limits. For more information on
color limits, see Safe Color Limits with Waveform and Vectorscope Information on page
111.
For information on using the RGB Parade display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
Vectorscope
Displays chroma information without luma information as a circular graph where the center
represents no chroma and chroma increases as the trace moves away from the center.
All white, black, and gray parts of the image appear at the center. Areas with more saturation
appear further out from the center. Images with an overall color cast produce a vectorscope
trace that is generally off-center. Colors created by various positive and negative
combinations of Cb and Cr appear around the circle.
Small squares mark the location of standard color bar vectors. Inner squares represent the
proper values for 75% color bars, and outer squares represent 100% color bars.
For information on using the Vectorscope display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
Y Waveform
Displays a Waveform monitor with luma information. Luma is the brightness of an image
without regard to color.
The scale on the left is a digital level scale using a 256-step (eight-bit) range; 16 is the level
for black, and 235 is the level for white.
The scale on the right shows the amount of white in the image as a percentage; 0% represents
black, and 100% represents white.
Parts of an image can have values outside the 0% to 100% range. The digital video standard
allows for headroom and footroom so you can correct a mistake in level in the
postproduction process. The minimum is digital 0 or 8%, and the maximum is digital 255
or 108%.
Some external software or hardware processing can clip a signal that is outside the
0% to 100% range.
Y Waveform incorporates any safe color limits you have set. The system displays Luma
values in white when the values fall outside the Luminance limits. For more information on
color limits, see Safe Color Limits with Waveform and Vectorscope Information on page
111.
For information on using the Y Waveform display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
YC Waveform
Displays composite video information. Composite video has the C (chroma) waveform,
which is derived from Cb and Cr components, riding on the Y (luma) waveform. The Y trace
is green and the C waveform is a cyan (blue-green) envelope around the green trace. Because
the C signal of composite video has equal positive and negative energy, the cyan bands are at
an equal distance above (Y+C) and below (Y-C) the green waveform.
The left side of the YC Waveform shows a scale marked either for NTSC or PAL, depending
on your project.
NTSC black is 7.5 IRE (except in Japan), and NTSC white is 100 IRE.
PAL black is 0 millivolts (mV), and PAL white is 700 mV.
This tool does not display actual composite video output. It is an accurate software
model of a perfect encoder. If you convert your material to composite form, you will
see similar results.
The scale on the right shows the amount of white in the image as a percentage; 0% represents
black, and 100% represents white.
Composite video values above or below these limits are indicated by a red edge on the
display. In addition, YC Waveform incorporates any safe color limits you have set. The
system displays Composite values in yellow and Luma values in white when the values fall
outside the safe color limits. For more information on color limits, see Safe Color Limits
with Waveform and Vectorscope Information on page 111.
For information on using the YC Waveform display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
YCbCr Histogram Displays a graph showing which YCbCr values in the image appear most frequently. The
height of a peak indicates the number of pixels of that value. The width of a peak indicates
how many pixels in the image have similar values.
The upper bar of the histogram represents Y values. The darkest values are on the left and the
brightest values on the right. An image with good contrast will show a good spread of values
from darkest to lightest.
An image with a great variety of colors appears as a wide spread in the Cb and Cr
histograms. If they extend too far from the center, there is too much saturation.
For information on using the YCbCr Histogram display, see Using the Waveform and
Vectorscope Information on page 84.
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Command
Descripton
YCbCr Parade[
Displays waveforms of Y, Cb, and Cr side by side. The Y in YCbCr is the same luma shown
in the Y Waveform. In this display, the Y waveform is shown in white on the left side.
Cb and Cr are color difference signals that represent just the color information of a signal
with the luma removed. Cb and Cr values can be negative or positive. For images that are
black and white, Cb and Cr are zero. You would see a flat white line halfway up the two right
bands. As they increase, Cb and Cr are shown in the colors representing those vectors. The
more the values increase, the more saturated the colors used to display them. Positive Cb is
represented by blue hues, and negative Cb is represented by yellow hues. Positive Cr is
represented by red hues, and negative Cr is represented by cyan hues.
If the Cb or Cr waveforms are not centered, the cause might be a color cast to the image.
For information on using the YCbCr Parade display, see Using the Waveform and
Vectorscope Information on page 84.
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Align levels of sources using test patterns. If you capture some color bars from your
source footage, you can measure them and set the color correction needed to restore the
video levels to the way the program was created. Import the Test Patterns from the
SupportingFiles folder of your Avid system to become familiar with the proper
Waveform, Parade, and Vectorscope readings. Histograms are not as useful on test
patterns. For example, with 75% color bars, the Y+C envelope for the yellow and cyan
bars should match the 100% white level.
Color levels too high or too low. See Safe Color Limits with Waveform and
Vectorscope Information on page 111.
Images imported at the wrong level settings. If you import images at RGB levels of
0255 that you should have imported at 601 levels of 16235, the images will lack
contrast. If the images have too much contrast, with levels exceeding the 0% and
100% markings, the opposite is likely.
With experience, you will learn how to read not only test patterns but actual content on the
instruments. This facility will allow you to:
Put your flesh tones along a certain hue axis in the vectorscope.
Watch the spread of the Y histogram to identify a good contrast range without clipping.
Watch the top of the YC Waveform to make sure you do not have too much bright
chroma.
Fix white balance and black balance problems by identifying and centering those
vectorscope traces.
These instruments are showing you the values of only one frame or field at a time. Move
around in the clip to find the most extreme levels or those most representative of the scene.
You can also use the information in the Waveform monitors and Vectorscope monitor to
monitor safe color limits. See Safe Color Limits with Waveform and Vectorscope
Information on page 111.
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In most situations, you should not use this technique to make automatic color corrections,
since Avid Color Correction bases the color correction for the entire sequence on its
analysis of the single frame that is active when you make the correction. This will not result
in a good correction for the whole sequence unless all of the segments in it have very similar
color characteristics. A better method for applying automatic color corrections to the entire
sequence is to select every segment and then apply a Color Correction effect from the Effect
Palette. For more information, see Correcting Color Automatically Using the Color
Correction Effect in the Help.
To apply a color correction effect to an entire sequence:
Press Shift+F8.
3. Make sure that the Record Track button for the topmost video track is selected.
4. Make one or more color adjustments in the Color Correction tool.
Filler material and a Color Correction effect appears in the topmost video track.
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To quickly apply one or more automatic color corrections to one or more segments in a
sequence. For more information, see Correcting Color Automatically Using the Color
Correction Effect in the Help.
Once you render a Color Correction effect, you can move the sequence to a system without
color correction and the rendered correction will play successfully. In a system without color
correction capability, a Color Correction effect is an unknown effect. The effect icon appears
blank in the Timeline, and you cannot make any adjustments to it.
AutoCorrect Options
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In the Color Correction window, click the Correction Mode Settings button.
First Correction
menu
Second Correction
menu
Third Correction
menu
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AutoCorrect Options
The following table describes the available options in the AutoCorrect tab of the Correction
Mode Settings dialog box.
Option
Description
Nothing
Adjusts the Setup slider in the Hue Offsets subdividing tab of the HSL tab
to make the darkest areas of the image as dark as possible. The equivalent
of clicking the Auto Black button in the Hue Offsets subdividing tab of the
HSL tab.
Adjusts the Gain and Setup sliders in the Hue Offsets subdividing tab of
the HSL tab to maximize the tonal range in the image. The equivalent of
clicking the Auto Contrast button in the Hue Offsets subdividing tab of the
HSL tab.
Adjusts the Gain slider in the Hue Offsets subdividing tab of the HSL tab
to make the brightest areas of the image as bright as possible. The
equivalent of clicking the Auto White button in the Hue Offsets
subdividing tab of the HSL tab.
Makes adjustments to the Red, Green, and Blue curves to balance the
colors in the image. The equivalent of clicking the Auto Balance button in
the Curves tab.
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88
89
90
Neutralizing Color
Adapting the look of the scene to meet the demands of the project
In some cases, the task of color correction is complete when the first goal has been met.
Often, however, there is at least some departure from the restored look to achieve
shot-to-shot consistency or to convey creative concepts. The color corrections applied to any
particular shot must therefore respect (to varying degrees) two different contexts: the
original scene at the time the camera captured it and the final situation of the shot within a
program that has particular creative or communicative aims.
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The human visual system generally maximizes the tonal range available in a scene. For
example, in low light we adjust to perceive a greater range of dark tones.
The human visual system generally perceives color accurately and compensates for
color casts. For example, we perceive a white shirt as white even if it is being
illuminated by slightly pink light.
Generally, you can restore the original look of a shot (or at least create a believable
approximation of the original look) by opening up the tonal range as much as reasonably
possible and by ensuring that colors look accurate. For more detailed information on how to
achieve this with adjustments, see Correcting Tonal Range on page 94 and Neutralizing
Color on page 95, and the examples later in this chapter.
Different kinds of projects lead to different emphases among these stages and might even
make some unnecessary. Different working habits also affect how these stages are handled.
A more experienced colorist might work in a manner that blurs the distinctions between
them. For a beginner, it might be better to keep them distinct and achieve an acceptable
result for each one before moving on to the next.
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The following topics provide more information on each of the stages of color correction:.
Neutralizing Color
Setting the white point and the black point is often relatively straightforward, since the shot
includes an area that should obviously be very light and another area that should be very
dark. You simply look for what should be the lightest area of the image and adjust controls
until it becomes as light as possible, and then do the same for the area that needs to be black.
You can dramatically improve the quality of shots taken using insufficient or excessive light
just by making white and black point adjustments.
In some cases, however, the shot should have less range of brightness (for example, when the
whole scene was originally in shadow or was shot at sunset). In such cases, you need to be
careful to expand the range as much as possible without making parts of the image
unrealistically light or dark.
Avoid clipping any significant part of the image. You want the range between your lightest
value and your darkest value to be as large as possible, but in most circumstances you dont
want to lose detail by reducing all your very light values to white or all your very dark values
to black.
Do not use intense reflected spots of light (known as speculars) to judge where your white
point should be. If you do so, you define white by an artificial standard that probably occurs
in only a tiny fraction of the image. A true white object such as an item of clothing might
appear dull and gray by this standard.
You have a number of choices for controls to use to make white point and black point
adjustments, including the Gain and Offset sliders in the Hue Offsets subdividing tab of the
HSL group and the Master curve in the Curves tab. All of these controls can be set
automatically using the Auto Black, Auto Contrast, and Auto White buttons. If necessary,
you can begin with an automatic correction and then fine-tune the adjustment manually.
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Once you have established the range from the brightest part of the image to the darkest part,
you can adjust the gray point if necessary. When you make a gray point adjustment, you
define how much of the overall tonal range is between black and midgray, and how much is
between midgray and white.
The most obvious effect of a gray point adjustment is that it either lightens or darkens the
overall look of the image. Large adjustments of the gray point toward either the black point
or the white point are almost always undesirable because they leave the whole image much
too dark or too light.
Smaller, well-chosen gray point adjustments, however, can be useful for fine-tuning the
overall brightness of the image. Also, since a gray point adjustment expands the tonal range
on one side of the midpoint and contracts it on the other, it can be useful for improving
contrast and detail overall. For example, some images look better if more contrast is
available in the range between gray and white, even though the price paid for that extra
contrast is a reduction in contrast between gray and black.
The main control for making gray point adjustments is the Gamma slider in the HSL group.
Neutralizing Color
Neutralizing color involves returning the colors in an image to the colors that a viewer would
have perceived when standing beside the camera. Most film or video images depart from that
ideal to some degree, and some depart from it dramatically.
One way to think about neutralizing color is to imagine working on a project where every
shot includes a large card that we know is, when viewed in ideal lighting conditions, a
perfectly neutral midgray color. If you can correct each image so the card appears midgray
when your audience views the final program, all other colors in the images should be correct
also.
Though you cannot normally have such a perfect measuring device in your images, it is
useful to select an area of each image as a target for your color neutralizing adjustments. If
you focus on getting the color in that area right, color in the rest of the image should fall into
place. In some images, there might be an object or area that should be neutral gray, or nearly
so, and you can use that area as your principal target as you make adjustments. In fact, this is
exactly how you make corrections to remove color casts using the Remove Color Cast
buttons. In other images, you might not have any gray color at all, but you will almost
certainly have some other area where even a small departure from neutral color is noticeable.
Human skin is probably the most common example. Or you might choose to focus on an
area where you know the true color, such as a persons hair.
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Example 1
Example 2
The original images are chosen as good illustrations of the kind of color correction work that
needs to be done to restore a good approximation of what an observer at the scene would
have perceived when the camera was shooting. They require corrections to improve tonal
range and to neutralize color casts.
Each example provides the following information:
Suggestions for alternative ways to achieve similar results with the Color Correction
tool
Remember that these examples are presented as aids to learning, not as inflexible
instructions for making corrections or models of what a perfect corrected image looks like.
Each example shows only one possible way of making a correction and one possibility for a
final corrected image. As you develop your own color correcting skill and judgment, you
might prefer to use different combinations of controls and to aim for a slightly different final
look.
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If you are reading a black-and-white hardcopy version of this document, you will find it
useful to view the color images in the online version of the document available from the
Online Library for your Avid editing application (Help > Online Library).
Example 1
Uncorrected Image
Analysis of original image: This image has two obvious problems. First, it lacks contrast
and detail because it does not have a full tonal range. A correction is required to improve
sharpness and detail in areas such as the shirt and the mans hair. Second, the image has a
strong yellow-green cast. This leads in particular to a very unnatural skin tone.
Step 1: Contrast Correction
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Step 1 of this correction is an adjustment to the Contrast slider in the Controls tab of the
HSL group. This adjustment (which sets the Contrast slider value to 11) illustrates one of the
simplest ways to affect the tonal range of an image. Despite its simplicity, the correction
improves the image noticeably. Compare the look of the mans hair on either side of the
split-screen dividing line.
Step 2: Correction to Neutralize Color
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Step 2: Correction
to Neutralize Color
Step 2 of this correction eliminates the color cast by making a single adjustment on the
Midtones ChromaWheel control on the Hue Offsets tab of the HSL group. Since the image
is obviously too green, the correction is made by moving the crosshair pointer away from
green. The adjustment shown is Hue:94, Amount:11. (This places the crosshair between the
magenta and blue parts of the wheel, opposite a point between green and yellow. The sample
RGB values below confirm that we are reducing both yellow and green in the image.) This
successfully restores a good skin tone and reveals the mans shirt to be blue.
Sample RGB values: A sampling of an area of the mans shirt before and after the
corrections shows the following values:
Before: R:37, G:56, B:61
After: R:14, G:26, B:55
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These numbers reinforce the nature of the corrections that have been made. The hue offset
adjustment has reduced the red and green levels significantly while preserving the amount of
blue in the image.
Alternative techniques: Several alternatives are available for making the tonal range
adjustments to this image. You could use the Gain, Gamma, and Setup sliders as an
alternative to the basic adjustment on the Contrast slider. Another alternative for making the
contrast adjustment would be to use the Master ChromaCurve graph in the Curves tab.
Example 2
Uncorrected Image
Reference Image
Analysis of original image: In this example, two different cameras have been used to shoot
the rock climbers. The second camera is correctly balanced and shows good color
characteristics. In comparison, the images from the first camera show a pronounced blue
cast. Also, the image from the first camera is too dark. Because the images from the two
cameras look so different from one another, and because the first image is intrinsically weak,
corrections are needed to neutralize color and raise the brightness level in the first image.
The image from the good camera can be used as a reference as these corrections are made. In
this example, the corrections are made in the Curves tab. One advantage of Curves tab
adjustments, if you are practiced and comfortable with them, is that you can make quite
complex changes without having to alter many controls. The corrections in this example are
made by adding and moving a single control point in each of two ChromaCurve graphs.
101
Step 1 of this correction removes the excess blue in the image by adjusting the Blue
ChromaCurve graph in the Curves tab. A control point is placed near the center of the curve
since the adjustment needs to apply relatively evenly across the whole luminance range. The
control point is then dragged down to reduce blue. The input and output values for this
adjustment are 142 and 104 respectively.
102
Step 2 of this correction increases the brightness of the image by making an adjustment on
the Master ChromaCurve graph in the Curves tab. The control point is placed three-quarters
of the way up the curve and moved up and to the left. The input and output values for this
adjustment are 178 and 213 respectively. The resulting curve increases brightness
throughout the image but increases it most in the highlights range. This creates more
contrast in the lower three-quarters of the luminance range (in a ChromaCurve graph,
contrast is greater where the curve is steeper).
The following illustration compares the corrected image to the reference image from the
good camera. Some fine-tuning is still possible to match the shots more precisely, but the
images from the two cameras are now much closer to one another and will look more
acceptable when viewed in the sequence.
103
Sample RGB values: A sample of one of the climbers white helmets before and after the
correction and in the reference image shows the following values:
Before: R:113, G:139, B:211
After: R:142, G:152, B:174
Reference: R:146, G:174, B:185
Though these samples might not be from precisely the same part of the helmet in all three
cases, they clearly confirm the nature of the correction. They indicate a relative gain in red
and green levels, a reduction in blue levels, and a much closer match with the levels in the
reference frame.
Alternative techniques: The Blue ChromaCurve graph correction could be made in the Hue
Offsets tab or even with a series of adjustments to the HSL sliders in the Controls tab. The
brightness and contrast adjustment could be made in the HSL tab (using similar techniques
to those in example 1).
104
4 Safe Colors
Avid Color Correction allows you to set safe limits for the colors that display in your images
that is, limits beyond which the application issues a safe color warning. You can also limit
colors to safe ranges by applying the Safe Color Limiter effect.
The following topics provide all information about the Safe Colors feature of your Avid
editing application that is not covered in Avid Color Correction: Basics in the Help:
The composite signal for a program intended for broadcast should never exceed 120 IRE,
which is the highest level that can be broadcast.
4 Safe Colors
If you are working on a program intended for broadcast, you should determine what the safe
limits for composite and luminance are and type them in the appropriate areas of the Safe
Color Settings dialog box. You can then instruct the system to warn you when those limits
are exceeded. For more information, see Safe Color Settings Options on page 106.
RGB gamut refers to the intensity of each individual color channel red, green, and blue.
This measure of a safe color is less likely to be subject to specific broadcast standards, but it
is still an important limit type. Colors that have extremely low or high gamut values might
not display well on television screens.
The Safe Color Settings button in the Color Correction tool provides a visual indication of
the status of the Safe Colors feature. If Warn is selected in one or more of the Actions menus,
the icon on the Safe Color Settings button appears orange to indicate that at least some of
the Safe Colors options are active. Otherwise, the icon on the Safe Color Settings button
appears black.
Option
Description
Composite
Luminance
RGB Gamut
106
Option
Description
Units buttons
Define the units of measurement for the three types of safe color values.
Click the Composite Units button and select either IRE or mVolts (millivolts).
Click the Luminance and RGB Gamut buttons and select from the following options:
n
Actions buttons
The RGB value for a color in the Color Correction tool will not be identical to
the RGB value for the same color in a graphics application such as Adobe
Photoshop. For example, the 8-bit RGB values for reference black and
reference white are 16 and 235 respectively.
Define how your Avid editing application implements the safe color settings. The top
button controls both the Composite and the Luminance limit types; the bottom button
controls the RGB Gamut limit type.
Click an Actions button and select from the following options:
Ignore Your application does not limit based on these settings. This is the default
setting.
Warn Your application provides warnings when these limits are exceeded. For
more information on safe color warnings, see Understanding Safe Color Warnings
on page 109.
107
4 Safe Colors
The following illustration shows the location of this graph within the Safe Color Settings
dialog box. All settings in this illustration are at their default values.
The graph shows colored bars that represent the current low and high levels for each limit
type. The colors are the same as those used to display safe color warnings in the monitors. It
also displays gray vertical lines that represent the default high and low levels for each limit
type.
The following illustrations present two graphs in detail the first showing default levels
and the second showing adjusted levels and explain how to interpret the graphs.
Default Safe Color Settings
On the default Safe Color Settings graph, all the
color bars are aligned with the gray vertical lines
that represent the default numerical values.
Default settings
values
Default settings
graph
Composite
Luminance
Red
Green
Blue
Low-limit
indicator bars
108
High-limit
indicator bars
Adjusted settings
values
Adjusted settings
graph
Safe color warnings appear when you exceed limits in either field of the frame if you are
working with two-field media. To move through video material one field at a time and see
histograms for every field, use the Step Forward One Field button or the Step Backward One
Field button. In Color Correction mode, these buttons are available on the Move tab of the
Command palette. You can also map these buttons to your keyboard to use them quickly
while using Color Correction mode.
109
4 Safe Colors
You can also use the Safe Color Limiter effect to achieve safe color values automatically. For
more information, see Working with the Safe Color Limiter Effect on page 113.
To bring luminance within safe limits:
1. In the Master ChromaCurve graph of the Curves tab, click the lower left control point to
select it.
A circle appears around the point.
2. Under the Master ChromaCurve graph, type 16 in both the input text box and the output
text box.
The control point moves to 16, 16. Your Avid editing application adjusts RGB values
under 16 up to 16.
110
3. In the Master ChromaCurve graph of the Curves tab, click the upper right control point
to select it.
A circle appears around the point.
4. Under the Master ChromaCurve graph, type 235 in both the input text box and the
output text box.
The control point moves to 235, 235. Your Avid editing application adjusts RGB values
above 235 down to 235.
To bring composite levels within safe limits:
1. First adjust luminance and RGB levels using the previous procedures.
If composite levels do not fall within safe limits, continue with step 2.
2. Click the Curves tab.
3. If the composite high warning is on, do the following:
t
In the Master ChromaCurve graph, Shift+click the upper right control point, and
drag it down the curve until the composite high warning turns off.
In the Master ChromaCurve graph, Shift+click the lower left control point, and drag
it up the curve until the composite low warning turns off.
111
4 Safe Colors
With both white and black levels, further signal processing (down the line from your Avid
editing system) might clip the peaks in your material. In addition, you might be required by
delivery specifications to limit the white peaks to a lower level and the black peaks to a
higher level.
Use Y Waveform to see the black and white levels of your image. Sometimes, particularly
with white levels, keeping the white peaks within the 100% limit does not produce a
pleasing level for the rest of the image. This is particularly common with backlit subjects,
where the sky or a window is in the background and the lighting on the foreground is
insufficient. In these cases, you might want to adjust for the foreground and leave the
background too bright.
Chroma peaks are easiest to see on the vectorscope. The theoretical maximum is the circle
around the outer edge, but to be safe you might like to keep vectors closer to the center than
the 75% color bar squares.
Saturated bright or dark colors might have very low or high luma values, together with a lot
of chroma. Even if neither luma nor chroma alone is excessive, the combination can be
illegal. For example, vivid yellow and cyan in an image can produce composite levels that
are too high, and those from vivid blue might be unacceptably low. The YC Waveform is a
good way to see how far these levels extend. In general, avoid levels above approximately
120 IRE or 850 mV, and those below 20 IRE or 200 mV.
If you are producing a master for broadcast delivery, ask for delivery specifications. To
ensure you meet particular standards, use a legalizer such as the Safe Color Limiter effect or
a third-party AVX plug-in.
These instruments do not measure analog outputs. If your Avid editing system or other
device uses analog connections, use an external Waveform monitor to verify levels.
The Y Waveform, YC Waveform, and RGB Parade displays incorporate any safe color limits
you have set. The following table describes the colors used to represent various conditions.
Legal means the value is within the safe color limits. Illegal means the value is outside
(either above or below) the safe color limits.
112
Display
Component
Value
Display Color
Y Waveform
Luma
Legal
Green
Illegal
White
Legal
Cyan
Illegal
Yellow
Legal
Green
Illegal
White
Composite or Luma
Red
Red
Legal
Red
Illegal
White
Legal
Green
Illegal
White
Legal
Blue
Illegal
White
YC Waveform
Composite
Luma
RGB Parade
Green
Blue
4 Safe Colors
set by a broadcaster), and then apply the Safe Color Limiter effect to the video material you
need to limit. Without any further adjustment, the effect modifies the color and luminance
values of any pixels in the video material that exceed your limits, ensuring that the video
meets the required standards. For more information on safe color limit values and possible
reasons for using them, see Overview of Safe Color Limits on page 105.
When you want to make adjustments to the safe color limits that a Safe Color Limiter effect
is using, you do so using parameter controls in the Effect Editor. You can also view an
analysis of the image in the Source monitor that makes it easy to see exactly which pixel
areas in an image are outside the limits set for the effect. For more information, see Using
the Safe Color Limiter Analysis Display on page 115.
The following information provides important additional details on how the Safe Color
Limiter effect operates:
The Safe Color Limiter automatically takes variations in broadcast formats into account,
for example the differences between PAL and NTSC material, and the difference in the
setup offset between NTSC and NTSC-J.
Because the primary purpose of safe color limiting is to ensure that video is acceptable
for SD broadcast, all limiting by the Safe Color Limiter effect is performed in the 601
color space. When you are working with HD material in the 709 color space, the Safe
Color Limiter converts the material to the 601 color space to apply limiting, and then
converts back to the 709 color space. For more information on SD and HD color spaces,
see Video Color Space for HD in the Help.
Like many other Avid effects, the Safe Color Limiter effect supports both 8-bit and
16-bit processing. For more information, see Using 16-bit Processing Support for
Rendered Effects in the Help.
114
1. Set the default safe color limits you want the Safe Color Limiter effect to use.
For more information, see Modifying Settings in the Help and Safe Color Settings
Options on page 106.
2. (Option) If you want to apply the effect across the entire duration of the sequence, add a
new video track in the Timeline, for example, by selecting Clip > New Video Track.
3. Do one of the following:
t
If you are applying the Safe Color Limiter effect to the entire duration of the
sequence, drag the effect from the Image category of the Effect Palette, and drop it
on the empty top video track.
The top video track shows filler material with the Safe Color Limiter effect applied
to it, and all of the video material in the sequence is limited according to the limit
values you set in step 1.
Apply the effect to one or more segments using standard methods, as described in
Applying Effects From the Effect Palette in the Help.
The video in the segment or segments to which you applied the effect is limited
according to the limit values you set in step 1.
By default, when the Effect Editor is open, the effect changes the display in the Source
monitor to an analysis mode that highlights pixels in the image that fall outside the
current safe color limits. For more information on using and understanding this display,
see Using the Safe Color Limiter Analysis Display on page 115.
4. If necessary, enter Effect mode and adjust effect parameters in the Effect Editor.
For more information, see Adjusting Effects in the Help and Adjusting the Safe Color
Limiter Effect on page 115.
115
4 Safe Colors
The effect analysis display has two layers. The background layer is a copy of the image that
has luminance reduced to allow the foreground information to stand out clearly. The
foreground layer highlights those pixels in the image whose color values fall outside the
limits currently being used by the effect that is, pixels that are being modified by the
effect.
The color scheme used for the highlighting is the same as that used for the safe color
warning indicators that can appear in the monitors in Color Correction mode:
Red: Indicates pixels that fall outside RGB gamut limits for red.
Green: Indicates pixels that fall outside RGB gamut limits for green.
Blue: Indicates pixels that fall outside RGB gamut limits for blue.
In the illustration above, the pixels highlighted in yellow have color values that fall outside
the composite limits currently being used by the effect.
When you adjust the limit parameters in the Effect Editor, the analysis display updates. For
example, if you adjust a limit parameter so that it permits a larger range of values, fewer
pixels are highlighted in the analysis display.
116
If a pixel in the image falls outside current limits for multiple limit types, the analysis display
uses the color for only one of the types to highlight the pixel. As a result, for example, you
might adjust the RGB gamut limits so that a pixel no longer has a blue highlight and find
that the display highlights the pixel using yellow because that pixel is still being limited by
the composite limits.
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Index
Numerics
10 bit units for color correction 26
16:9 display
Color Correction monitors 19
8 bit units for color correction 26
A
Achieving a final look with color correction 97
Achieving shot-to-shot consistency with color
correction 96
Acieving safe color limits 110
Adaptive color correction guidelines 93
Adding
comments to color corrections 26
Applying
color correction effect templates 31
color correction to an entire sequence 85
Auto Balance button (Color Correction tool) 36
Auto Contrast button (Color Correction tool) 36
AutoCorrect options (Correction Mode settings) 86
Automatic Color Correction effect templates
update behavior 29
Automatic color corrections
adjusting contrast and balance 36
considerations when using 39
differences between groups 39
order of corrections 39
overview 35
removing color casts 37
setting AutoCorrect options 86
Avid
online support 13
training services 14
B
Bins
saving color correction effect templates in 29
saving custom colors to 47
Black point adjustments
guidelines for 94
Buckets (Color Correction tool)
clearing templates from 31
saving templates to 30
C
ChromaCurve graphs (Curves group in Color
Correction tool)
described 57, 58
making adjustments to 60
setting color background 26
ChromaWheel controls (HSL group in Color
Correction tool)
correcting color cast with 53
crosshair pointers 56
setting color background 26
understanding 53
Clearing
color correction effect templates from buckets 31
Color balance
automatic color correction of 36
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Color casts
automatic color correction of 36, 37
correcting with ChromaWheel controls 53
Color correction
See also listings by specific controls and concepts,
for example, Automatic color correction or
Custom colors
applying to entire sequence 85
examples of typical problems 97
keyframeable parameters 72
playing sequences with Play Loop button 19
using IN and OUT marks with 26
workflow 33
Color Correction effect (Effect Palette)
deleting 89
described 86
saving as a template 89
Color Correction Effect Template button (Color
Correction tool) 29
Color Correction Effect templates
applying 31
clearing from buckets 31
saving to buckets 30
Color Correction effect templates
automatic template update behavior 29
described 28
save behavior 29
Color correction groups
color correction, displaying 20
Curves 57
described 20
displaying 21
HSL (Hue, Saturation, Luminance) 48
interaction between 22
Color correction guidelines
achieving a final look 97
achieving shot-to-shot consistency 96
adapting the original look of a shot 93
black point adjustments 94
correcting tonal range 94
gray point adjustments 94
neutralizing color 95
restoring an original look 92
stages of correction 93
white point adjustments 94
118
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Controls tab (HSL group in Color Correction tool)
controls in 51
described 49
making corrections with 49
Correcting color
See Color correction
Correction Mode settings
AutoCorrect options 86
Correction Mode Settings button (Color Correction
tool) 25
Crosshair pointers in ChromaWheel controls 56
Curves group (Color Correction tool) 57
Curves tab (Color Correction tool)
Color Match control 62
examples of adjustments in 63
making corrections in 59
Custom colors
customizing names of 26
saving to bins 47
Customizing
color correction histogram display 26
Color Correction mode 25
D
Defining
color correction units of measurement 26
Displaying
color correction comments in the Timeline 26
color correction groups 20, 21
subdividing tabs in Color Correction tool 21
tabs in Color Correction tool 21
waveform and vectorscope monitors (color
correction) 74
Dual Split display
Color Correction mode 18
E
Effect Editor
displaying in Color Correction mode 70
Effect Palette Color Correction effect
deleting 89
described 86
saving as a template 89
Index
G
Gray point adjustments
guidelines for 94
Groups
See Color correction groups
H
Histograms
color correction, display options for 26
HSL (Hue, Saturation, Luminance) group (Color
Correction tool) 48
HSL sliders (Color Correction tool)
described 51
making adjustments with 50
Hue Offsets tab (HSL group in Color Correction tool)
ChromaWheel controls in 56
described 52
making corrections with 54
119
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Keyframes, advanced
Color Correction monitor 72
color correction parameters 72
L
Luminance limits for broadcast 105
M
Macintosh Colors panel
using with Color Match control 40
Marks
using with color correction 26
Match Type menu
in Color Match control 44
Millivolt units for color correction 26
Monitors
16:9 display in Color Correction mode 19
color correction, customizing image display 17
image display in Color Correction mode,
described 16
reference frame display in Color Correction mode
17
source menu in Color Correction mode 17
mVolt (millivolt) units for color correction 26
N
NaturalMatch
described 45
example of use 45
O
Online support 13
120
R
Reference command (Color Correction monitor
Source menu) 17
Reference Current command (Color Correction
shortcut menu) 17
Reference frames
displaying in Color Correction monitors 17
Remove Color Cast buttons (Color Correction tool)
37
Removing color casts
guidelines for 95
Resetting
Color Correction tool controls 23
Restorative color correction guidelines 92
RGB gamut limit type
described 105
RGB Histogram command (Color Correction monitor
Source menu) 17
RGB Histogram display (Color Correction monitors)
75
RGB Parade command (Color Correction monitor
Source menu) 17
RGB Parade display (Color Correction monitors) 75
RGB values
displaying with the Color Match control 48
S
Safe Color Limiter effect
adjusting 115
analysis display 115
applying 114
described 113
ABCDEFGHIJKLMNOPQRSTUVWXYZ
Safe Colors
adjusting color to achieve safe limits 110
graphical view of settings 107
overview 105
setting options for 106
understanding warnings 109
warnings in the Color Match control 110
Safe Colors button (Color Correction tool) 106
Saving
color correction effect templates to buckets 30
Sequences
applying color correction to 85
Source menu (Color Correction monitors) 17
Stages of typical color correction 93
T
Tabs
Color Correction tool, described 20
Color Correction tool, displaying 21
Controls (HSL group in Color Correction tool) 49
Hue Offsets (HSL group in Color Correction tool)
52
Templates
color correction, applying 31
color correction, described 28
color correction, save behavior for 29
saving Effect Palette Color Correction effects as
89
Tonal range
automatic color correction of 36
guidelines for correcting 94
Training services 14
Troubleshooting 13
Two-field media
safe color warnings with 109
U
Units of measurement
defining for Color Correction tool 26
V
Vectorscape monitor (Color correction)
displaying 74
Index
W
Warnings
safe color 109
safe color, in Color Match control 110
Waveform commands (Color Correction monitor
Source menu) 17
Waveform display (Color Correction monitors) 75
Waveform monitors (Color Correction)
using to achieve safe color limits 111
Waveform monitors (Color correction)
described 75
displaying 74
guidelines for use 84
White point adjustments
guidelines for 94
Windows Color dialog box
using with Color Match control 40
Workflows
color correction 33
Y
Y Waveform command (Color Correction monitor
Source menu) 17
Y Waveform display (Color Correction monitors) 75
YC Waveform command (Color Correction monitor
Source menu) 17
YC Waveform display (Color Correction monitors)
75
YCbCr Histogram command (Color Correction
monitor Source menu) 17
YCbCr Histogram display (Color Correction
monitors) 75
YCbCr Parade command (Color Correction monitor
Source menu) 17
YCbCr Parade display (Color Correction monitors)
75
121
Index
122
ABCDEFGHIJKLMNOPQRSTUVWXYZ