Basic Chess Strategies
Basic Chess Strategies
Basic Chess Strategies
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Pawn structures
Pawns are strong when they are in a chain; try to avoid splitting
them into isolated groups.
Isolated or hanging pawns tend to be a liability, try to avoid at least
till the end game.
Pawn chain shapes that look like /\ (an inverted V) from your side
tend to be stronger than those that look like a \/.
Doubled pawns are weak, try to avoid getting them.
If you can maintain center pawns, you get more options to
organize attacks.
Your own pawn chains may block free movement of your pieces,
mainly the bishops if stuck behind the chain. Avoid this
disadvantage.
Pawns cannot move backwards. Sometimes the opponent will
deliberately lure you to advance your pawns to create weaknesses
in your pawn structure. So think carefully before pushing them
forward.
Pawns in front of your castled king are there to guard the king. Try
to avoid breaking up their line unless you have planned to launch a
king-side attack with those.
Check the possibility of getting a passed pawn and then defending
it. A passed pawn becomes a thorn in the opponents flesh and
even when it fails to become a queen, it can gain you significant
material advantage through opponents efforts to neutralize it.
Passed pawns in rooks file are weaker than passed pawns in
other files in the end game as it is easier for the opponents king to
block the pawn in rook file.
Knights
Knights play well in complex and locked positions. Assess their
value and plan their movement accordingly.
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opponent. Two rooks on that row can often provide mating attack
or gain of material.
Two rooks with lots of maneuvering space can often stand up to
the opponents queen, particularly when minor powers and pawns
are absent in the end game. You will find many games in chess
archives where one player has given up the queen in exchange for
two rooks.
In endings with where you have King, Rook and Pawn against
King and Rook, your rook should be behind the pawn and your
king should be next to the pawn to get a win.
Queen
Even though it is the strongest piece, it needs a rook or some
minor pieces for its most effective use.
Avoid taking the queen too far out during the openings as it is likely
to get harassed by opponents minor pieces to cause you a loss
of tempo.
King
Always a liability, is it? It becomes more so, if it is at its original
position. Aim to castle at the earliest opportunity.
Both kings castled on the same side normally do not get an
immediate early attack. You have to maneuver through the
Queens side. But castled on the opposite sides allow both players
to launch direct attack through pawn advances.
Kings come into their own in the end game with major pieces
removed from the board. Try to keep king near your pawn group
for their advance. Be aware of the Square and opposition.
In the endings with King and Pawn vs. King, make the king lead
the pawn, not the other way.
Make yourself familiar with the standard strategies for handling
different types of endings with pawns, minor pieces, rooks etc.
Learn to identify situations that may give win or only a draw.
Positional
Initial pawn movements facilitate the development of your minor
pieces. Do not get distracted from this objective.
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In the opening phase, avoid moving the same piece twice (unless
forced to do so and learn to avoid those kinds of positions). It loses
you tempo.
You gain tempo when you can achieve two objects in one move.
For example, a pawn move may attack some piece while opening
a line for your own pieces. Look for such opportunities.
Try to seize control of the center (d4, d5, e4, e5 squares) as this
will give you more play and better attacks. Of course, some
opening strategy, particularly for black), may deliberately surrender
some control in the center to gain more play in the flanks to
neutralize opponents advantage.
Dont be greedy! Sometimes you may find an easy pawn to pick up
but it may be a trap (poisoned pawn). Accepting it will often allow
the opponent to launch a powerful attack and often the best way to
neutralize is to return that material instead of trying to hold on to it.
Do not launch a premature attack. Develop your pieces such that
they coordinate well with one another and then plan your attack.
Unless you do this, you may find your attack to lose steam and
that may put you at a disadvantage.
A locked center (your and opponents pawns facing each other
without being able to capture any) restricts movement of pieces in
the center and thus facilitates flank attack without fear of counterplay at the center. Keep this possibility in mind.
Check which of the opponents pieces is controlling the play. Try to
capture it at the earliest.
Exchanging your inactive piece with a similar but active piece of
the opponent gives you an advantage. Try to avoid such exchange
if the reverse is true.
When in trouble, remember that attack is often the best form of
defense. Look for such possibility.
Since coordination of pieces gives advantage, try to cut off
communication between opponents pieces e.g. by advancing a
supported pawn in the opponents line of communication.
Be aware of pins and how to create one. Properly handled, they
can yield significant advantage.
When cornered in the end game, look for opportunities to get into a
position allowing stalemate and draw. Sometimes, a piece sacrifice
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