Creative Project
Creative Project
Creative Project
Background Info
Age Group: U-6
Team Type: Recreational Part of 4 team league
Team Size: 10-12 players (assumed 12 for planning)
Location: Denver, CO
Purpose: 1. Have fun!
2. Help participants develop important life skills and promote a
healthy lifestyle.
3. Introduce participants to the game of soccer and build the
foundation for successful lifelong players
Fees: ~$75 per child covering the cost of two kits (two different colored
jerseys, one pair of shorts, and two different colored pairs of socks),
and any potential field reservations
Training Schedule: Weekly on Wednesdays from 5:30-6:30pm Games
Saturday between 9:00am and 2:00pm
Informational Meeting
Prior to the season starting, an informational meeting will be held to inform parents
about what we as coaches have planned and hope for their kids to walk away from
the season with.
This meeting will also be used as an opportunity to engage participants in some
initial meet and greet/ ice-breaker activities. The purpose of these activities will be
to decrease anxieties about not knowing anyone when they arrive for the first
practice, and begin to lay the groundwork for a positive team environment.
Activities: Group Juggle (NamesFavorites color, ice cream, hero)
Ultimate Rock, Paper, Scissors
Mingle, Mingle, Mingle
At the beginning of every session, it is important to greet each player and have
players greet one another
Season Practice Schedule
Practice sessions will occur once a week and run for one hour
Important Coaching Notes
Positive Feedback: When coaching it is important to let the players
contribute to their learning. Players all have natural skills and when
they display those talents it is important to recognize them. This can
be done in several ways but an easy one is to ask them to show their
teammates. Put them in the coaching role and let them show their
friends and peers what cool technique or trick they are using to find
success in the game. When you notice a player doing something well,
say so. Positive feedback should be used liberally, as they love that
you are paying attention to them and that they are doing well. This will
also push them to try harder, because they want to keep receiving that
praise.
Running a Practice: Another important element to coaching is being
consistent, players are more comfortable when they know what to
expect from a session/coach, in other words establish a routine. This
doesnt necessarily mean that youre doing the same thing every time,
but youre doing it the same way trying to get their attention; have a
single way so they understand what youre expecting, have a pattern
for how practice proceeds; greet everyonewarm upsmall sided
activityexpand small sided activitygame. This is highly important in
the early stages of a group to have norms of how they are going to
interact with one another. Hold players to that standard, and do so by
pointing out the positive behavior that you see.
Planning Activities: When executing an activity remember that the
desire is to have lots of touches and repetitions. Activities should occur
in rounds lasting fewer than five minutes and more often than not
should be kept to 1-2 minutes. This is to help refocus players, provide
feedback on technique and skills, ask them questions about what is
working for them, increase challenge level if players have
accomplished the current goal, and to let players catch their breath
(theyre young and you will see performance begin to drop off even
just after a few minutes of an activity).
Also in regards to how activities should be structured, an activity
should not have an elimination element to it. This does not mean that
there shouldnt be competition, but it should never result in a player
sitting out as this negatively impacts their skill development and
undermines our purpose listed above.
In addition to the above, when doing an activity for the first time, have
players go through the activity without the ball. By doing this, when a
ball is introduced they can focus on their skills and not be confused by
what you are asking them to do.
Fun: Most importantly remember that this age group is not about
winning, it is about having fun and building strong foundations from
which they can further develop their skills. A fun and positive
environment is what will keep players coming back session after
session and season after season.
Week One: Dribbling
Warm Up: Octo Coach
Space: Create Rectangle ~20yrds x ~15yrds
Duration: ~8 minutes with rounds lasting ~1-2 minutes with a 1
minute break between rounds
Skills to Highlight:
Description: The coach moves around the grid with either pool
noodles/pennies tied together (tentacles) attempting to hit the
players ball with the tentacles. Players dribble around the area
trying to keep their ball away from the tentacles. If their ball
does get hit (there are many variations to what they must do if
their ball gets hit by a tentacle) they must freeze until a
teammate comes and hits the frozen players ball with their own
ball, or must do 10 toe touches, whatever it is the player should
not feel punished, they shouldnt be waiting long, and it should
aim at improving a skill.
Small Sided Activity: The Network
Space: Same as Warm Up
Duration: 12 minutes with rounds of 1 minute and breaks after each
of 1 minute
Skills to Highlight:
Description: Within the grid layout cones (pennies also work) with
different colors, one for each player. The cone that a player
starts at is their home cone. When a coach says go, players
will move from their cone to a different colored cone and
perform whatever the task of the round is. They will continue
doing this until the coach says home, at which point the player
returns to their starting home cone. A variety of tasks can be
done using this setup, but again when first introduced the
activity should be done without the ball. Examples are: running
to a cone and then jumping over it, dribbling around cones with
the inside/outside of the foot, dribbling to a cone and then doing
a move to go around it, running to a cone and touching it with a
body part (elbow, knee, hand, etc.)
Expanded Small Sided Activity: 2v2 to End zone
Space: Two ~20yrds x 15yrds Grids
Duration: 10-12 minutes with rounds lasting ~2 minutes and a 1
minute break between rounds.
Skills to Highlight:
Description: Players will play two v two inside the grid with the
objective of scoring a point by dribbling into the end zone
defended by the other team. A player must dribble into the end
zone with the ball under control for the point to count. Once a
point is scored, the team that was scored on restarts play with a
kickoff at center field just like if it were a goal in a game.
This activity begins to introduce the concept of playing together,
and thinking about your teammates actions as well as your
own. It provides an in between point from individual to full team
games.
Game: 3 v 3 to Goal
Space: 30yrds x 15yrds
Duration: ~10-12 minutes with 2 rounds lasting ~3 minutes and a 2
minute break between rounds
Description: This should be as much like a real game as possible. It
is important to remember that this may be the first time that
any of your players have participated in a real game of soccer
use this opportunity to explain different aspects of the game as
they occur (kick-off, throw-ins, out of bounds, goal kicks, etc.).
Just remember to stop them only on an as needed basis during
this time. It is important for them to play and try to incorporate
what they have learned in the session into actual game
scenarios without coach interference.
Week Two: Passing
Warm Up: Ouch
Space: ~20yrds x ~15yrds
Duration: ~8 minutes with rounds lasting ~1-2 minutes with a 1
minute break between rounds
Skills to Highlight:
Description: Inside the grid set out pairs of cones about 1 yard apart
creating a cone goal, put out enough pairs of cones so that there
are two more goals than pairs of players. Each pair will start at a
cone goal, this will be their home goal. Pairs will perform the
task and then must move to a different unoccupied set of goals
and perform the task again, repeating until the coach says
home and they return to their home goal. Just like The
Network this activity has a variety of different ways it can look.
As always start simple and then increase challenge as
appropriate. Examples: pairs move from goal to goal tapping the
inside of their feet or other body part together, pairs pass the
ball through the cones to their partner as many times as they
can in a minute (can only use right/left foot), pairs pass the ball
between the cones and then the player with the ball dribbles to
a new cone goal and their partner must move to get in position
to receive the pass, etc.
Description: Players gather around coach with a ball, the coach then
redistributes the balls around the grid and players must go after
them and dribble back to the coach. Since this is a drill that you
have already done, you can escalate the level of challenge more
quickly, however you should still start at the lower level just so
they remember what the drill is.
One key difference in how this should be orchestrated is that you
should combine it with Partner Practice (as described above)
except that the coach will be the partner for each player and
when they dribble back to coach they should execute whichever
move the coach assigned when redistributing the balls complete
with acceleration away and moving over to cut off pursuit. This
will help give you an idea of what moves they are proficient at,
what areas might need to be retouched, and if they are ready for
some new moves.
Small Sided Activity: Partner Practice
Space: Same as Warm Up
Duration: 12 minutes with rounds lasting 1 minute with 1 minute
breaks
Skills to Highlight:
Description: Players start off at opposite ends of the grid and face off
one v one. To start play a player passes the ball to the other end
at which point play begins. The player receiving the ball is on
offense while the other defends. If a player defending takes the
ball, they then go on the offense trying to get to the other side.
When someone scores, the player that passed the ball in now
receives and starts out on offense. If the ball goes out of bounds,
play resets and players switch starting roles.
After the round is over, players should rotate grids to face off
against other players.
Iterate to players that this is practice, and that they should
make sure they are using both feet so that come game time
they are ready.
Game: 3 v 3 to Goal
Space: 30yrds x 15yrds
Duration: ~10-12 minutes with 2 rounds lasting ~3 minutes and a 2
minute break between rounds
Description: This should be as much like a real game as possible.
Use this opportunity to explain different aspects of the game as
they occur (kick-off, throw-ins, out of bounds, goal kicks, etc.).
Just remember to stop them only on an as needed basis during
this time. It is important for them to play and try to incorporate
what they have learned in the session into actual game
scenarios without coach interference.
Week Six: Passing Advancement
Warm Up: Passing Pinball
Space: 20yrds by 15yrds
Duration: ~8 minutes with each round lasting 1-2 minutes with a 1
minute break between rounds
Skills to Highlight:
Fun
Basic passing skills
Fun
One v One Skills
Fun
Basic shooting skills