Wade Phillips Call Sheets (2006) PDF
Wade Phillips Call Sheets (2006) PDF
Wade Phillips Call Sheets (2006) PDF
SEPT 6TH
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 4
SWIM PEEL 1 (MIKE WILL PEEL) DIME 6
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 3 BUZZ
EASY DIME ROVER
(WC) SAM BULLETS 3 DIME ZORRO BRONCO
MIKE RUSH 3 BUZZ DIME ZORRO DYNAMITE
(WC) ZORRO SAM / MIKE BLAST *DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH
ZORRO WILL / MO JAX CHARGER DEFENSE:
(WC) ZORRO MIKE / MO MIDDLE ZORRO SAM / WILL O JET
(WC) ZEBRA SAM / MIKE BLAST ZEBRA SAM / WILL O JET
(WC) ZEBRA SAM / MIKE SMASH SAM / WILL O JET 1 DOG
ZEBRA SAM / WILL JET (WK TEX)
ZORRO JACK / SAM (ALERT SWITCH CALL) ZORRO JACK / SAM O
ZORRO FRANK / WILL (ALERT SWITCH CALL) ZEBRA JACK / SAM O
JACK / SAM O 1 DOG
22 PERSONNEL:
BASE DEFENSE :
BEAST BEAR SAM / WILL 1 DOG
BEAST BEAR ZORRO SAM / WILL
FRI
SEPT 8TH
22 PERSONNEL:
BASE DEFENSE : (STUD = NORMAL RULES)
WILL WINK / BULLETS RED 4
BLANKET OKIE
BLANKET SAM / WILL WINK
BLANKET SAM / MIKE BLAST
GOALLINE DEFENSE:
BEAST DEFENSE : (STUD = #83)
BEAR SAM / WILL 1 DOG
22 & 23 PERSONNEL :
BEAR ZORRO SAM / WILL
GL STACK MAN
GL PLUG MAN
GL SABER MAN
11 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
DIME 4
DIME RED ZORRO BRONCO
DIME RED ZORRO *(X) DYNAMITE
DIME RED ZORRO RAIDER
CHARGER DEFENSE :
BLANKET SAM / WILL O JET
BLANKET SAM / MIKE BLAST O
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
22 PERSONNEL:
P & 10 / 1 & 10 ALERT RUN (12
(12-0)
0)
BEAST DEFENSE :
BEAST BEAR SAM / WILL 1 DOG
BEAST BEAR ZORRO SAM / WILL
PREVENT:
DIME DEFENSE :
DM 3 BUZZ ( 2 PLAYS OR MORE)
DM 4 (1 PLAY LEFT)
DM ZORRO DYNAMITE
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME SPY
SAM / WILL JET 1 DOG (WK TEX) DIME 2
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 4
CROSS / JAX DIME 6
(WC) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO BRONCO
(WC) ZORRO SAM / MIKE READ DIME ZORRO DYNAMITE
ZORRO WILL / MO JAX
(WC) ZORRO MIKE / MO WEAK CHARGER DEFENSE:
ZORRO JACK / SAM (ALERT SWITCH CALL) ZORRO SAM / WILL O JET
ZORRO FRANK / WILL (ALERT SWITCH CALL) ZEBRA SAM / WILL O JET
SAM / WILL O JET 1 DOG
11 PERSONNEL:
BASE DEFENSE :
WILL WINK / BULLETS / PIRATE 4 / 6
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
*ZORRO AUTOMATIC BLAST
ZORRO MIKE / MO MIDDLE / WEAK
FRI
SEPT 15TH
22 PERSONNEL:
BASE DEFENSE : (STUD = NORMAL RULES)
WILL WINK / BULLETS RED 4
BLANKET OKIE
BLANKET SAM / WILL WINK
BLANKET SAM / MIKE BLAST
GOALLINE DEFENSE:
CHARGER DEFENSE :
BLANKET SAM / WILL O JET
BLANKET SAM / MIKE BLAST O
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
11 PERSONNEL:
EARNED 1ST DOWN ALERT RUN
BASE DEFENSE :
WILL WINK / BULLETS / PIRATE 4 / 6
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
ZORRO AUTOMATIC BLAST
ZORRO MIKE / MO MIDDLE / WEAK
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME :
9 3 RUN 3 -2 RUN
21 PERS / 4-0 RUN NO 12 PERS / ACE RT / 16 STR WK
12 PERS / 2-2 DEN 11 PERS / WHTOWD LT / 96 S SLANTS
11 PERS / 3-1 RUN ATL 12 PERS / ACE RT / 19 STR TC
22 PERS / 1-0 RUN GB 12 PERS / FAR LT / 28 SPLIT STR
NYJ 12 PERS / BLKO LT / 96 W
WADE
CALL SHEET
11 PERSONNEL:
DL GAMES :
BASE DEFENSE :
GO / STOP / FREE
BLANKET OKIE
TEX / EXIT / TEMPE / TESS / TOM
BLANKET SAM / WILL JET
BLANKET SAM / WILL WINK
BLANKET SAM / MIKE BLAST
PREVENT:
DIME DEFENSE :
DIME DEFENSE (3RD DOWN) :
DM 3 BUZZ ( 2 PLAYS OR MORE)
DIME 4
DM 4 (1 PLAY LEFT)
DIME RED ZORRO BRONCO
DM ZORRO DYNAMITE
DIME RED ZORRO DYNAMITE
21 / 12 PERSONNEL:
BASE DEFENSE : 2 POINT PLAY:
MIKE RUSH 3 BUZZ (11) CHARGER BLANKET SAM / WILL O JET
SAM / WILL WINK 1 DOG
WED
SEPT 27TH
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 4
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 6
CROSS / JAX DIME 3 BUZZ
(WC) SAM BULLETS 3 DIME ROVER
MIKE RUSH 3 BUZZ DIME ZORRO BRONCO
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO DYNAMITE
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE READ DIME ZORRO MIKE
(WC) ZORRO MIKE / MO WEAK DIME MIKE 1
ZEBRA SAM / WILL WINK
ZORRO JACK / SAM (ALERT SWITCH CALL) CHARGER DEFENSE:
ZORRO FRANK / WILL (ALERT SWITCH CALL) ZORRO SAM / WILL O JET
ZEBRA SAM
S / WILL O JET
SAM / WILL O JET 1 DOG
12 PERSONNEL: (STUD = #83)
BASE DEFENSE : ZORRO JACK / SAM O
SAM / WILL WINK 1 DOG ZEBRA JACK / SAM O
SAM / WILL JET 1 DOG (WK TEX) JACK / SAM O 1 DOG
SWIM PEEL 1 (MIKE WILL PEEL)
WILL WINK / BULLETS 4 / 6 ZORRO SAM / MIKE BLAST O / WILL
SAM BULLETS 3
MIKE RUSH 3 BUZZ JACK O / SAM O / SW JET 3
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO FRANK / WILL (ALERT SWITCH CALL) JACK O / SAM O / SW JET 4M
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
BEAST DEFENSE :
BEAR SAM / WILL 1 DOG
BEAR ZORRO SAM / WILL
THUR
SEPT 28TH
BEAST DEFENSE :
12 PERSONNEL: (STUD = #83) BEAR SAM / WILL 1 DOG
BASE DEFENSE : BEAR ZORRO SAM / WILL
WILL WINK / BULLETS RED 4
BLANKET OKIE
BLANKET SAM / WILL JET
BLANKET SAM / WILL WINK
BLANKET SAM / MIKE BLAST
11 PERSONNEL:
BASE DEFENSE :
BLANKET OKIE
BLANKET SAM / WILL JET
BLANKET SAM / WILL WINK
BLANKET SAM / MIKE BLAST
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
BEAST DEFENSE :
BEAR SAM / WILL 1 DOG
BEAR ZORRO SAM / WILL
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
/
10 3 RUN 6 -0 RUN
21 PERS / 5-1 RUN TB 21 PERS / I RT / 27 PWRO
12 PERS / 2-1 OAK 12 PERS / ACE RT SLT / 14 BELLY WK
11 PERS / 2-1 RUN (2nd-15) DRAW CLV 12 PERS / ACE LT / 14 BELLY CB
22 PERS / 1-0 RUN
TB 21 PERS / NR LT / 26 STR LD
OAK 12 PERS / ACE LT SLT / 15 BELLY WK
CLV 21 PERS / NR LT / 26 PWRO GST
WADE
CALL SHEET
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 4
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 6
CROSS / JAX DIME 3 BUZZ
(WC) SAM BULLETS 3 DIME ROVER
MIKE RUSH 3 BUZZ DIME ZORRO BRONCO
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO DYNAMITE
*(WC) ZORRO SAM / MIKE EASY DIME ZORRO MIKE
(WC) ZORRO MIKE / MO WEAK DIME MIKE 1
*ZORRO WILL / MO EASY
ZEBRA SAM / WILL WINK CHARGER DEFENSE:
ZEBRA SAM / MIKE BLAST JACK / SAM O ZOR / ZEB / 1
ZORRO JACK / SAM (ALERT SWITCH CALL) BEAR SAM / WILL O TESS ZOR / ZEB / 1
ZORRO FRANK / WILL (ALERT SWITCH CALL) BEAR JACK / SAM O COP ZOR / ZEB / 1
SAM O 3 / 4M
DL GAMES :
GO / STOP / FREE
TEX / EXIT / TEMPE / TESS / TOM
FRI
OCT 6TH
11 / 10 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
GOALLINE DEFENSE:
DIME 4
DIME RED 7
DIME RED ZORRO BRONCO 22 & 23 PERSONNEL :
DIME RED ZORRO DYNAMITE GL STACK MAN
GL PLUG MAN
GL SABER MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
/
10X 4 RUN / 4 PASS
21 PERS / 4-1 RUN (1X SLT PASS) MIA 21 PERS / I RT / 25 SP CTR LD
11 PERS / 3-1 PASS JAX 12 PERS / ACE RT SLT / 317 BOOT
12 PERS / 1-0 RUN (BOB) CIN 12 PERS / BLK RT SLTSTK / 66 S
SD 21 PERS / NR RT ZKXK / 325 BOOT
BASE DEFENSE :
PREVENT: MIKE RUSH 3 BUZZ
DIME DEFENSE : WILL WINK 4
DM 3 BUZZ ( 2 PLAYS OR MORE) SAM / WILL WINK 1 DOG
DM 4 (1 PLAY LEFT)
DM ZORRO DYNAMITE
GOAL LINE :
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN
GL SABER MAN
THURS
OCT 12TH
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME SPY
SAM / WILL JET 1 DOG (WK TEX) ENDS ON EITHER SIDE WILL SPY THE BACK
SWIM PEEL 1 (MIKE - WILL PEEL) DIME 2
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 4
CROSS / JAX DIME 6
(WC) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO MIKE
(WC) ZORRO MIKE / MO WEAK DIME MIKE 1
ZEBRA SAM / WILL WINK / JET DIME SNOOPY 1 (QUICK TEX)
ZEBRA SAM / MIKE BLAST DIME ZORRO SPOKE (QUICK TEX)
*ZORRO AUTO (ALERT SWITCH CALL)
AUTO = JACK / SAM OR FRANK / WILL CHARGER DEFENSE:
JACK / SAM O ZOR / ZEB / 1
21 PERSONNEL:
BASE DEFENSE : 22 PERSONNEL: (STUD = NORMAL)
WILL WINK / BULLETS RED 4 BEAST DEFENSE :
BLANKET (WC) SAM BULLETS (4 MAN RUSH) (SLIDE) BEAR ZORRO SAM / WILL
(RED) SAM / WILL WINK 1 DOG
BLANKET SAM / WILL JET / WINK BASE DEFENSE :
BLANKET SAM / MIKE BLAST (SLIDE) WILL BULLETS (WINK) 4
(SLIDE) ZORRO SAM / WILL WINK
11 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
DIME 4
DIME RED 7
DIME RED ZORRO RAIDER
GOALLINE DEFENSE:
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (TO TILT / WING)
GL SABER MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
21 PERS:
FAR FORMATION 1ST DOWN 15-2 RUN
NEAR FORMATION 1ST DOWN 10-7 PASS
22 PERSONNEL:
PERSONNEL (STUD = NORMAL)
1ST DOWN ALERT RUN
BEAST DEFENSE :
11 PERSONNEL:
(SLIDE) BEAR ZORRO SAM / WILL
1ST & 2ND DOWN ALERT RUN / SCREEN
BASE DEFENSE :
BASE DEFENSE :
SWIM PEEL 1 - (MIKE WILL PEEL)
(SLIDE) WILL BULLETS (WINK) 4
WILL PIRATE 6 / 4
(SLIDE) ZORRO SAM / WILL WINK
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
15X 7 RUN / 3 PASS
21 PERS / 9-2 RUN (2X SCREEN) ARZ 21 PERS / FAR LT UNB / 27 PWRO WK
11 PERS / 2-0 PASS (2X SCREEN) STL 21 PERS / NR RT ZK / 27 PWRO
12 PERS / 1-0 RUN (POWER O WK) PHI 12 PERS / BLK LT / 318 BOOT
22 PERS / 1-0 PASS (1X SCREEN) KC 12 PERS / WHT LT / 17 PWRO WK
OAK 12 PERS / WHT RT SLT / 14 BEL WK
11 PERSONNEL: 21 PERSONNEL:
DIME DEFENSE : BASE DEFENSE :
DIME SPY WILL WINK / BULLETS RED 4
ENDS ON EITHER SIDE WILL SPY THE BACK BLANKET (WC) SAM BULLETS (4 MAN RUSH)
DIME 2 (RED) SAM / WILL WINK 1 DOG
DIME 4 BLANKET SAM / WILL JET / WINK
DIME 6 BLANKET SAM / MIKE BLAST
DIME 3 BUZZ
DIME ROVER
DIME ZORRO RAIDER 12 PERSONNEL: (STUD = #82)
DIME ZORRO MIKE
BASE DEFENSE :
DIME MIKE 1
WILL WINK / BULLETS RED 4
DIME SNOOPY 1 (QUICK TEX)
BLANKET (WC) SAM BULLETS (4 MAN RUSH)
DIME ZORRO SPOKE (QUICK TEX)
(RED) SAM / WILL WINK 1
DIME GRIZZLEY 1
BLANKET SAM / WILL JET / WINK
BLANKET SAM / MIKE BLAST
CHARGER DEFENSE:
JACK / SAM O ZOR / ZEB / 1
11 PERSONNEL:
SAM / WILL O JET ZOR / ZEB / 1
DIME DEFENSE (3RD DOWN) :
DIME 4
SPY SAM / WILL JET ZOR / ZEB
O WILL SPY THE BACK
DIME RED 7
DIME RED ZORRO RAIDER
JACK O / SAM O 3 / 4M
DL GAMES :
GO / STOP / FREE SHORT YARDAGE:
TEX / EXIT / TEMPE / TESS / TOM
22 PERSONNEL: (STUD = NORMAL)
BEAST DEFENSE :
PREVENT: (SLIDE) BEAR ZORRO SAM / WILL
DIME DEFENSE :
DM 3 BUZZ ( 2 PLAYS OR MORE) BASE DEFENSE :
DM 4 (1 PLAY LEFT) (SLIDE) WILL BULLETS (WINK) 4
DM ZORRO DYNAMITE (SLIDE) ZORRO SAM / WILL WINK
GOAL LINE :
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN
GL SABER MAN
THURS
OCT 19TH
(RZ) BLANKET SAM / WILL WINK (RZ) BLANKET SAM / WILL WINK
FRI
OCT 20TH
GOALLINE DEFENSE:
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN (TO TILT / WING)
GL SABER MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
BASE DEFENSE :
WILL BULLETS (WINK) 4
ZORRO SAM / WILL BULLETS (WINK)
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
10X 8 RUN / 2 PASS
21 PERS / 1-0 RUN CIN 21 PERS / I LT / Z9 REVERSE
12 PERS / 7-0 PASS (2X SCREEN) DEN 21 PERS / I LT SLT ZC / 24 LD
22 PERS / 2-0 RUN SF 12 PERS / BLK LT / 14 WHAM
ARZ 12 PERS / WHT LT XK / 319 BOOT
PIT 21 PERS / I LT SLT ZC / 26 STR LD
PREVENT:
DIME DEFENSE : 13 PERSONNEL: (STUD = #89)
DM 3 BUZZ ( 2 PLAYS OR MORE) BEAST DEFENSE :
DM 4 (1 PLAY LEFT) BEAR ZORRO SAM / WILL
DM ZORRO DYNAMITE
BASE DEFENSE :
WILL BULLETS (WINK) 4
ZORRO SAM / WILL BULLETS (WINK)
GOAL LINE :
22 & 23 PERSONNEL :
2 POINT PLAY:
GL STACK MAN
13 PERS 4 STRONG PASS FADE
GL PLUG MAN (TO TILT / WING)
11 PERS 4 STRONG BUNCH PASS
GL SABER MAN
11 PERS WHTO RT BACK FLAT
THURS
OCT 26TH
21 PERSONNEL: 11 / 10 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 4
SWIM PEEL 1 (MIKE - WILL PEEL) DIME 6
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 3 BUZZ
CROSS / JAX / EASY DIME ROVER
(WC) SAM BULLETS / EASY 3 DIME ZORRO RAIDER
MIKE RUSH 3 BUZZ DIME ZORRO MIKE
(WC) ZORRO SAM / MIKE BLAST DIME MIKE 1
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO DYNAMITE
(WC) ZORRO MIKE / MO WEAK DIME ZORRO BRONCO
ZEBRA SAM / WILL WINK / JET DIME GRIZZLEY 1
ZEBRA SAM / MIKE BLAST
ZORRO JACK / SAM (ALERT SWITCH CALL) DL GAMES :
FREE
12 PERSONNEL: (STUD = #87) TEX / EXIT / TEMPE / TESS / TOM
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
WILL WINK / BULLETS 4 / 6
CROSS / JAX
SAM BULLETS / EASY 3
MIKE RUSH 3 BUZZ
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
ZORRO FRANK / WILL (ALERT SWITCH CALL)
11 PERSONNEL:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO SAM / WILL WINK
ZORRO S (BLAST TO THE SLOT)
NICKEL DEFENSE :
NK 4 / 6
NK 3 BUZZ
NK ROVER
NK ZORRO MIKE
NK RAM 1 10 PERSONNEL:
NK ZORRO RAM NICKEL DEFENSE :
NK 6
NK 3 BUZZ
NK ZORRO MIKE
NK ZORRO RAM
FRI
OCT 26TH
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BEAST DEFENSE :
WILL WINK RED 4
BEAR ZORRO SAM / WILL
BLANKET OKIE
SAM / WILL WINK (RED) 1 DOG
BASE DEFENSE :
BLANKET SAM / MIKE BLAST
WILL WINK 4
MIKE RUSH 3 BUZZ
ZORRO SAM / WILL WINK
12 PERSONNEL: (STUD = #87)
BASE DEFENSE :
WILL BULLETS RED 4
BLANKET OKIE
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
11 / 10 PERSONNEL:
NICKEL DEFENSE (1ST & 2ND DOWN)
NK 4
NK SNOOPY RED 1 (QUICK TEX)
22 & 23 PERSONNEL :
GL STACK MAN
GL SABER MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
21 PERSONNEL: 11 PERSONNEL:
I FORMATION ALERT LD DRAW / PAP P & 10 ALERT RUN (4-2)
2ND & 5 OR LESS ALERT RUN EARNED 1ST DOWN ALERT RUN (14-4)
2ND & 10 ALERT RUN 2ND & 10+ - ALERT RUN (DRAW / SCREEN)
NR FORM ALERT RUN (11-2) SINGLE DEFENSE :
BASE DEFENSE : SAM / WILL WINK 1 DOG
SAM / WILL WINK 1 DOG SAM / WILL JET 1 DOG (WK TEX)
SAM / WILL JET 1 DOG (WK TEX) SWIM PEEL 1 (MIKE WILL PEEL)
SWIM PEEL 1 (MIKE - WILL PEEL) ZORRO MIKE / MO MIDDLE / WEAK
WILL WINK / BULLETS / PIRATE 4 / 6 ZORRO SAM / WILL WINK
CROSS / JAX / EASY ZORRO S (BLAST TO THE SLOT)
(WC) SAM BULLETS / EASY 3
MIKE RUSH 3 BUZZ NICKEL DEFENSE :
(WC) ZORRO SAM / MIKE BLAST NK 4 / 6
( C) ZORRO
(WC) O OSSAM / MIKE S SMASHS NK 3 BUZZ
(WC) ZORRO MIKE / MO WEAK NK ROVER
ZEBRA SAM / WILL WINK / JET NK ZORRO MIKE
ZEBRA SAM / MIKE BLAST NK RAM 1
ZORRO JACK / SAM (ALERT SWITCH CALL) NK ZORRO RAM
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
21X 5 RUN / 7 PASS
21 PERS / 6-2 RUN
12 PERS / 3-2 RUN 1ST PLAY - 3 RUN / 3 PASS
10 PERS / 2-2
11 PERS / 4-0 RUN TIME - 2 RUN / 4 PASS
(15 6 RUN)
WADE
CALL SHEET
11 / 10 PERSONNEL: 21 PERSONNEL:
DIME DEFENSE : BASE DEFENSE :
DIME 2 WILL WINK RED 4
DIME 4 BLANKET OKIE
DIME 6 SAM / WILL WINK (RED) 1 DOG
DIME 3 BUZZ BLANKET SAM / MIKE BLAST
DIME ROVER
DIME ZORRO RAIDER
12 PERSONNEL: (STUD = #87)
DIME ZORRO MIKE
BASE DEFENSE :
DIME MIKE 1
WILL BULLETS RED 4
DIME ZORRO DYNAMITE
BLANKET OKIE
DIME ZORRO BRONCO
SAM / WILL WINK (RED) 1 DOG
DIME GRIZZLEY 1
BLANKET SAM / MIKE BLAST
GUN SPLIT:
DM 2 / DM ZORRO MIKE / DM 3 BZ 11 / 10 PERSONNEL:
NICKEL DEFENSE (1ST & 2ND DOWN)
WHITE OUT / BLACK OUT / OVER (MAX): NK 4
DM 4 NK SNOOPY RED 1 (QUICK TEX)
GOAL LINE :
2 POINT PLAY:
11 PERS BLK LT BUNCH X SLANT
ALERT SPRINT RIGHT OPTION 22 & 23 PERSONNEL :
GL STACK MAN
GL SABER MAN
WED
NOV 2ND
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 2 MAN
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 4
CROSS / EASY DIME 6
(WC)
( ) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO MIKE
(WC) ZORRO MIKE / MO WEAK DIME MIKE 1
ZEBRA SAM / WILL WINK / JET DIME ZORRO SPOKE (QUICK TEX)
ZEBRA SAM / MIKE BLAST DIME SNOOPY 1 (QUICK TEX)
*ZORRO JACK / SAM SWITCH DIME GRIZZLEY 1
11 PERSONNEL:
BASE DEFENSE:
WILL WINK / PIRATE 4 / 6
ZEBRA SAM / WILL WINK
ZEBRA SAM / MIKE BLAST
ZORRO S (BLAST TO THE SLOT)
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO SAM / WILL WINK
ZORRO S (BLAST TO THE SLOT)
FRI
NOV 3RD
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BEAST DEFENSE :
WILL WINK RED 4
BEAR ZORRO SAM / WILL
BLANKET OKIE
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
13 / 22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
WILL BULLETS / WINK 4
12 PERSONNEL: (STUD = #82) MIKE RUSH 3 BUZZ
BASE DEFENSE : SAM / WILL WINK 1 DOG
WILL BULLETS RED 4 ZORRO SAM / MIKE BLAST
BLANKET OKIE
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
11 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
DIME 4
DIME RED 7
DIME RED ZORRO SPOKE
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL)
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO SAM / WILL WINK
ZORRO S (BLAST TO THE SLOT)
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
17X 7 RUN / 7 PASS
21 PERS / 2-1 RUN
12 PERS / 7-2 PASS 1ST PLAY - 4 RUN / 3 PASS
11 PERS / 2-2
13 PERS / 1-0 RUN TIME - 3 RUN / 4 PASS
22 PERS / 1-0 RUN
(10 7 PASS)
WADE
CALL SHEET
DL GAMES : 11 PERSONNEL:
FREE DIME DEFENSE (3RD DOWN) :
TEX / EXIT / TEMPE / TESS / TOM DIME 4
DIME RED 7
DIME RED ZORRO SPOKE
11 / 12 PERSONNEL:
SINGLE DEFENSE : 22 / 13 PERSONNEL: (STUD = NORMAL)
SAM / WILL WINK 1 DOG BASE DEFENSE :
SAM / WILL JET 1 DOG (WK TEX) WILL BULLETS / WINK RED 4
SWIM PEEL 1 (MIKE WILL PEEL) SAM / WILL WINK (RED) 1 DOG
ZORRO MIKE / MO MIDDLE / WEAK BLANKET SAM / MIKE BLAST
ZORRO SAM / WILL WINK
ZORRO S (BLAST TO THE SLOT)
SHORT YARDAGE:
22 PERSONNEL: (STUD = NORMAL)
BEAST DEFENSE :
BEAR ZORRO SAM / WILL
13 / 22 PERSONNEL:
PREVENT: BASE DEFENSE :
DIME DEFENSE : WILL BULLETS / WINK 4
DM 3 BUZZ ( 2 PLAYS OR MORE) MIKE RUSH 3 BUZZ
DM 4 (1 PLAY LEFT) SAM / WILL WINK 1 DOG
DM ZORRO DYNAMITE ZORRO SAM / MIKE BLAST
DM GRIZZLY 1 (3RD & 1 ) QB SNEAK
GOAL LINE :
2 POINT PLAY:
22 & 23 PERSONNEL :
GL STACK MAN
GL SABER MAN
THURS
NOV 9TH
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (WK TEX) DIME 2 MAN
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 4
CROSS / EASY DIME 6
(WC)
( ) SAM BULLETS / EASY 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO MIKE
(WC) ZORRO MIKE / MO WEAK / MIDDLE DIME MIKE 1
ZEBRA SAM / WILL WINK / JET DIME ZORRO SPOKE (QUICK TEX)
ZEBRA SAM / MIKE BLAST DIME SNOOPY 1 (QUICK TEX)
ZORRO JACK / SAM (ALERT SWITCH CALL) DIME GRIZZLEY 1
ZORRO FRANK / WILL (ALERT SWITCH CALL)
DL GAMES :
FREE
12 PERSONNEL: (STUD = #82)
TEX / EXIT / TEMPE / TESS / TOM
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX)
SWIM PEEL 1 (MIKE WILL PEEL) 11 PERSONNEL:
WILL WINK / BULLETS / CROSS 4 / 6 BENGAL DEFENSE:
SAM BULLETS 3 BEAR 1
MIKE RUSH 3 BUZZ ZORRO BEAR COP
ZORRO MIKE / MO MIDDLE / WEAK
ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
ZORRO FRANK / WILL (ALERT SWITCH CALL)
BENGAL DEFENSE:
WILL TONTO / WINK 4 / 6
CROSS / JAX / BULLETS 4 / 6
MIKE RUSH 3 BUZZ
ZORRO WILL / MO BLAST
ZORRO MIKE / MO ADJUST
FRI
NOV 10TH
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BEAST DEFENSE :
WILL WINK RED 4
BEAR ZORRO SAM / WILL
BLANKET OKIE
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST 21 PERSONNEL:
BASE DEFENSE :
WILL BULLETS / WINK 4
11 PERSONNEL: MIKE RUSH 3 BUZZ
BASE DEFENSE: SAM / WILL WINK 1 DOG
WILL TONTO RED 4 ZORRO SAM / MIKE SMASH
BLANKET SAM / MIKE BLAST
11 PERSONNEL: (ALERT QB SNEAK)
BENGAL DEFENSE: DIME DEFENSE :
WILL TONTO RED 4 DIME GRIZZLEY 1
11 PERSONNEL:
FIFTY CENT DEFENSE : (3 MAN RUSH)
FC SHADOW 3 BUZZ
FC SHADOW 6
FC SHADOW 2
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
28X 12 PASS / 4 RUN
21 PERS / 14 5 RUN
11 PERS / 6 2 RUN 1ST PLAY 6 PASS / 2 RUN
12 PERS / 1 0 PASS
(21 7 RUN) TIME 6 PASS / 2 RUN
WADE
CALL SHEET
11 PERSONNEL: 21 PERSONNEL:
3RD & 2 ALERT QUICK GAME / TOSS RUN BASE DEFENSE :
DIME DEFENSE : WILL WINK RED 4
DIME 2 BLANKET OKIE
DIME 2 MAN SAM / WILL WINK (RED) 1 DOG
DIME 4 BLANKET SAM / MIKE BLAST
DIME 6
DIME 3 BUZZ 11 PERSONNEL:
DIME ROVER BASE DEFENSE:
DIME ZORRO RAIDER WILL TONTO RED 4
DIME ZORRO MIKE BLANKET SAM / MIKE BLAST
DIME MIKE 1
DIME ZORRO SPOKE (QUICK TEX) BENGAL DEFENSE:
DIME SNOOPY 1 (QUICK TEX) WILL TONTO RED 4
DIME GRIZZLEY 1
DIME DEFENSE (3RD DOWN) :
11 PERSONNEL: DIME 4
BENGAL DEFENSE: DIME RED 7
BEAR 1 DIME RED ZORRO RAIDER
ZORRO BEAR COP
12 PERSONNEL: (STUD = #82)
BASE DEFENSE :
11 PERSONNEL: (3RD AND LONG) WILL BULLETS RED 4
FIFTY CENT DEFENSE : (3 MAN RUSH) BLANKET OKIE
FC SHADOW 3 BUZZ SAM / WILL WINK (RED) 1 DOG
FC SHADOW 6 BLANKET SAM / MIKE BLAST
FC SHADOW 2
SHORT YARDAGE:
22 & 23 PERSONNEL :
2 POINT PLAY: GL STACK MAN
FAKE REVERSE / BOOT PASS / UNDER GL PLUG MAN
ROUTE
THURS
NOV 16TH
DL GAMES :
21 PERSONNEL: FREE
BASE DEFENSE : TEX / EXIT / TEMPE / TESS / TOM
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX) (WINK)
WILL WINK / BULLETS / PIRATE 4 / 6 CHARGER DEFENSE:
(WC) SAM BULLETS / EASY 3 ZORRO SAM / WILL JET
MIKE RUSH 3 BUZZ ZEBRA SAM / WILL JET
(WC) ZORRO SAM / MIKE BLAST SAM / WILL JET 1 DOG
(WC) ZORRO SAM / MIKE SMASH
(WC) ZORRO MIKE / MO WEAK / MIDDLE ZORRO JACK / SAM
*ZORRO THE FIELD ZEBRA JACK / SAM
ZEBRA SAM / WILL WINK / JET JACK / SAM 1 DOG
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
11 PERSONNEL:
FIFTY CENT DEFENSE : (3 MAN RUSH)
FC SHADOW 3 BUZZ
22 PERSONNEL: (STUD = NORMAL)
FC SHADOW 6
BASE DEFENSE :
FC SHADOW 2
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (WK TEX) (WINK)
WILL WINK / BULLETS / PIRATE 4 / 6
(WC) SAM BULLETS / EASY 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO SAM / MIKE SMASH
(WC) ZORRO MIKE / MO WEAK / MIDDLE
*ZORRO THE FIELD
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
FRI
NOV 17TH
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BEAST DEFENSE :
WILL WINK RED 4
(SLIDE) BEAR ZORRO SAM / WILL
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
BASE DEFENSE:
BLANKET SAM / WILL WINK
ZEBRA SAM / WILL WINK
WILL WINK 4
12 PERSONNEL: (STUD = #85 / #82)
BASE DEFENSE : 21 PERSONNEL:
WILL BULLETS / WINK RED 4 BASE DEFENSE :
SAM / WILL WINK (RED) 1 DOG (WC) SAM BULLETS 3
BLANKET SAM / WILL WINK MIKE RUSH 3 BUZZ
BLANKET SAM / MIKE BLAST WILL WINK 4
SAM / WILL WINK 1 DOG
11 / A2 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
DIME 4 GOALLINE DEFENSE:
DIME RED 7
DIME RED ZORRO DYNAMITE 22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
30X 10 RUN / 8 PASS
12 PERS / 9 5 PASS
21 PERS / 7 3 RUN 1ST PLAY 5 RUN / 4 PASS
11 PERS / 4 2 RUN
16X RUN TIME 5 RUN / 4 PASS
14X PASS
WADE
CALL SHEET
PREVENT: 21 PERSONNEL:
DIME DEFENSE : BASE DEFENSE :
DM 3 BUZZ ( 2 PLAYS OR MORE) (WC) SAM BULLETS 3
DM 4 (1 PLAY LEFT) MIKE RUSH 3 BUZZ
DM ZORRO DYNAMITE WILL WINK 4
DM GRIZZLY 1 (3RD & 1 ) QB SNEAK SAM / WILL WINK 1 DOG
GOAL LINE :
21 PERSONNEL: 11 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (STR EXIT) (WINK) DIME 4
WILL WINK / BULLETS / PIRATE 4 / 6 DIME 6
(WC) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH *DIME ZORRO LIGHTNING
(WC) ZORRO MIKE / MO WEAK / MIDDLE *DIME ZORRO MAAD
*ZORRO WILL / MO EASY / JAX DIME ZORRO SPOKE (QUICK TEX)
ZEBRA SAM / WILL WINK / JET DIME SNOOPY 1 (QUICK TEX)
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM SWITCH DL GAMES :
ZORRO FRANK / WILL (ALERT SWITCH CALL) FREE
TEX / EXIT / TEMPE / TESS / TOM
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BEAST DEFENSE :
WILL WINK RED 4
BEAR ZORRO SAM / WILL
SAM / WILL WINK (RED) 1 DOG
BLANKET SAM / MIKE BLAST
BASE DEFENSE:
ZEBRA SAM / WILL WINK
WILL WINK 4
12 PERSONNEL: (STUD = #83)
BASE DEFENSE :
WILL BULLETS / WINK RED 4 21 PERSONNEL:
SAM / WILL WINK (RED) 1 DOG BASE DEFENSE :
BLANKET SAM / MIKE BLAST (WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
WILL WINK 4
SAM / WILL WINK 1 DOG
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
WILL WINK / BULLETS RED 4 11 PERSONNEL: (ALERT QB SNEAK)
SAM / WILL WINK (RED) 1 DOG DIME DEFENSE :
BLANKET SAM / MIKE BLAST DIME GRIZZLEY 1
11 PERSONNEL:
DIME DEFENSE (3RD DOWN) :
DIME 4
DIME RED 7 GOALLINE DEFENSE:
DIME RED ZORRO DYNAMITE
22 & 23 PERSONNEL :
GL STACK MAN
GL PLUG LEFT MAN
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
26X 13 RUN /7 PASS
21 PERS / 12 5 RUN
12 PERS / 4 3 PASS 1ST PLAY 6 RUN / 4 PASS
11 PERS / 2 0 PASS
15X RUN TIME 7 RUN / 3 PASS
6X PASS
WADE
CALL SHEET
11 PERSONNEL: 21 PERSONNEL:
3RD & 3 OR LESS ALERT RUN BASE DEFENSE :
DIME DEFENSE : WILL WINK RED 4
DIME 2 SAM / WILL WINK (RED) 1 DOG
DIME 4 BLANKET SAM / MIKE BLAST
DIME 6
DIME 3 BUZZ
12 PERSONNEL: (STUD = #83)
DIME ROVER
BASE DEFENSE :
DIME ZORRO RAIDER
WILL BULLETS / WINK RED 4
DIME ZORRO LIGHTNING
SAM / WILL WINK (RED) 1 DOG
DIME ZORRO MAAD
BLANKET SAM / MIKE BLAST
DIME ZORRO SPOKE (QUICK TEX)
DIME SNOOPY 1 (QUICK TEX)
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
CHARGER DEFENSE: WILL WINK / BULLETS RED 4
ZORRO SAM / WILL JET (STR EXIT) SAM / WILL WINK (RED) 1 DOG
ZEBRA SAM / WILL JET BLANKET SAM / MIKE BLAST
SAM / WILL JET 1 DOG
GOAL LINE :
21 PERSONNEL: 11 / 10 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (STR EXIT) (WINK) DIME 4
WILL WINK / BULLETS / JAX / CROSS 4 / 6 DIME 6
(WC) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER
(WC) ZORRO SAM / MIKE BLAST DIME ZORRO RAIDER
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO LIGHTNING
WINK COP ZORRO MIKE / MO WEAK DIME MIKE 1
WINK COP ZORRO MIKE / MO MIDDLE DIME ZORRO MIKE
ZORRO WILL / MO JAX
ZEBRA SAM / WILL WINK / JET DL GAMES :
ZEBRA SAM / MIKE BLAST / SMASH FREE
ZORRO JACK / SAM SWITCH TEX / EXIT / TEMPE / TESS / TOM
ZORRO FRANK / WILL (ALERT SWITCH CALL) TORNADO
CHARGER DEFENSE:
12 PERSONNEL: (STUD = #86 / #85) SAM BULLETS 3 / 4M
BASE DEFENSE : WILL BULLETS 3 / 4M
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK) ZORRO SAM / WILL JET (STR EXIT)
WILL WINK / BULLETS 4 / 6 ZEBRA SAM / WILL JET
SAM BULLETS 3 SAM / WILL JET 1 DOG
MIKE RUSH 3 BUZZ
WINK COP ZORRO MIKE / MO WEAK ZORRO JACK / SAM
WINK COP ZORRO MIKE / MO MIDDLE ZEBRA JACK / SAM
(WC) ZORRO SAM / MIKE BLAST / SMASH JACK / SAM 1 DOG
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZEBRA SAM / WILL WINK / JET
ZORRO FRANK / WILL (ALERT SWITCH CALL)
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BASE DEFENSE:
WILL WINK RED 4
ZEBRA SAM / WILL WINK
SAM / WILL WINK (RED) 1 DOG (LURK)
WILL WINK 4
BLANKET SAM / MIKE BLAST
21 PERSONNEL:
12 PERSONNEL: (STUD = #86 / #85)
BASE DEFENSE :
BASE DEFENSE :
(WC) SAM BULLETS 3
WILL BULLETS / WINK RED 4
MIKE RUSH 3 BUZZ
SAM / WILL WINK (RED) 1 DOG (LURK)
WILL WINK 4
BLANKET SAM / MIKE BLAST
SAM / WILL WINK 1 DOG
CHARGER DEFENSE:
12 PERSONNEL: (STUD = RIGHT)
SAM BULLETS 3 / 4M
BASE DEFENSE :
WILL BULLETS 3 / 4M
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG (STR EXIT) (WINK)
SPY ZORRO SAM BULLETS WILL
WILL WINK / BULLETS 4 / 6
SPY ZEBRA SAM BULLETS WILL
SAM BULLETS 3
MIKE RUSH 3 BUZZ
ZORRO SAM / WILL JET (STR EXIT)
WINK COP ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL JET
(WC) ZORRO SAM / MIKE BLAST
SAM / WILL JET 1 DOG
ZORRO WILL / MO BLAST
ZEBRA SAM / MIKE BLAST
ZORRO JACK / SAM
ZEBRA SAM / WILL WINK / JET
ZEBRA JACK / SAM
ZORRO JACK / SAM (ALERT SWITCH CALL)
JACK / SAM 1 DOG
ZORRO FRANK / WILL (ALERT SWITCH CALL)
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BASE DEFENSE:
WILL WINK RED 4
BEAR ZEBRA SAM / WILL
SAM / WILL WINK (RED) 1 DOG (LURK)
ZEBRA SAM / WILL WINK
BLANKET SAM / MIKE BLAST
WILL WINK 4
BEAR BLITZ
11 PERSONNEL:
SO (STUD
(S U = TE)
)
BASE DEFENSE :
WILL WINK 4
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY 8 RUN / 4 PASS
13X 12 PERS (4-2) RUN
12 PERS / 4 PASS 3 RUNS 21 PERS (
(4-1)
) RUN
11 PERS (1-0) SCREEN
21 PERS / 2 RUNS 1 PASS (SCREEN)
11 PERS / 2 RUNS 1 PASS TIME 7 RUN / 5 PASS
7X RUN 12 PERS (4-3) RUN
6X PASS 21 PERS (3-1) RUN
10 PERS (1-0) PASS
WADE
CALL SHEET
21 PERSONNEL: 11 / 12 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
SAM / WILL JET 1 DOG (STR EXIT) (WINK) DIME 4
BEAR SAM / WILL 1 DOG DIME 6
BEAR COP SAM 3 DIME 3 BUZZ
WILL WINK / BULLETS 4 / 6 (ALERT HEAVY) DIME 2 MAN
CROSS / JAX DIME COMBO
(WC) SAM BULLETS 3 *DIME ZORRO DYNAMITE (QUICK TEX)
MIKE RUSH 3 BUZZ DIME GRIZZLEY 1
*(WC) ZORRO SAM / MIKE BLAST
*(WC) ZORRO SAM / MIKE SMASH DL GAMES :
WINK COP ZORRO MIKE / MO MIDDLE FREE
ZEBRA SAM / WILL WINK / JET TEX / EXIT / TEMPE / TESS / TOM
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL)
ZORRO JACK / SAM SWITCH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
*SANDWICH BLITZ CHARGER DEFENSE:
SAM BULLETS 3 / 4M
WILL BULLETS 3 / 4M
12 PERSONNEL: (STUD = #89)
BASE DEFENSE : SPY ZORRO SAM BULLETS WILL
SAM / WILL WINK 1 DOG SPY ZEBRA SAM BULLETS WILL
SAM / WILL JET 1 DOG (STR EXIT)
WILL BULLETS / WINK 4 / 6 (ALERT HEAVY) ZORRO SAM / WILL JET (STR EXIT)
SAM BULLETS 3 ZEBRA SAM / WILL JET
MIKE RUSH 3 BUZZ SAM / WILL JET 1 DOG
*ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST ZORRO JACK / SAM
ZEBRA SAM / MIKE BLAST ZEBRA JACK / SAM
ZORRO FRANK / WILL ((ALERT SWITCH CALL)) JACK / SAM 1 DOG
ZORRO JACK / SAM (ALERT SWITCH CALL)
*SANDWICH BLITZ (STRONG = #89)
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BASE DEFENSE:
WILL WINK 4
BEAR ZEBRA SAM / WILL
SAM / WILL WINK (RED) 1 DOG (LURK)
ZEBRA SAM / WILL WINK
BLANKET SAM / MIKE BLAST
WILL WINK 4
SANDWICH BLITZ
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
SINGLE DEFENSE :
SAM / WILL WINK 1 DOG
SOW 1 DOG (SAM / WILL PEEL)
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
ZORRO SAM / WILL WINK / JET
ZORRO S (BLAST TO THE SLOT) 1ST PLAY OF GAME / 1ST PLAY OF 1/2
21 RUN / 6 PASS
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY 11 RUN / 2 PASS
25X 21 PERS (8-1) RUN
12 PERS (2-1)
(2 1) RUN
12 PERS / 7 PASS 3 RUN (2X SCREEN) 22 PERS (1-0) RUN
2X RUN SD GAME
11 PERS / 6 RUN 2 PASS TIME 9 RUN / 4 PASS
21 PERS / 3 PASS 1 RUN 21 PERS (5-3) RUN
22 PERS / 3 RUN 12 PERS (4-1) RUN
WADE
CALL SHEET
21 PERSONNEL:
GOAL LINE :
BASE DEFENSE :
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ 22 & 23 PERSONNEL :
BEAR ZORRO SAM / WILL GL STACK MAN
BEAR ZORRO JACK / SAM GL PLUG MAN (WING)
SAM / WILL WINK 1 DOG GL SLANT MAN (WING)
11 PERSONNEL:
SINGLE DEFENSE :
S
SAM / WILL WINK 1 DOG
OG
CHARGER DEFENSE :
SAM BULLETS 3 2 POINT PLAY:
SAM / WILL WINK 1 DOG 21 PERS I LEFT SLOT / 124 K
DIME DEFENSE : 22 / 11 PERS 4 STRONG PASS
DIME GRIZZLEY 1
THURS
DEC 21ST
21 PERSONNEL: 11 / 20 / 10 PERSONNEL:
BASE DEFENSE : DIME DEFENSE :
SAM / WILL WINK 1 DOG DIME 2
*SAM / WILL JET 1 DOG (WK TEX) DIME 4
WILL WINK / BULLETS / JAX 4 / 6 DIME 6
(WC) SAM BULLETS 3 DIME 3 BUZZ
MIKE RUSH 3 BUZZ DIME ROVER ((11 PERS))
(WC) ZORRO SAM / MIKE BLAST DIME MIKE 1 (20 PERS)
(WC) ZORRO SAM / MIKE SMASH DIME ZORRO MIKE (20 PERS)
WINK COP ZORRO MIKE / MO MIDDLE DIME ZORRO DYNAMITE (QUICK TEX)
ZEBRA SAM / WILL WINK / JET DIME GRIZZLEY 1
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL) BIG DIME DEFENSE :
ZORRO JACK / SAM SWITCH DIME SNOOPY 1 (QUICK TEX)
ZORRO FRANK / WILL (ALERT SWITCH CALL) DIME ZORRO SPOKE (QUICK TEX)
SANDWICH BLITZ DIME ZORRO DYNAMITE (QUICK TEX)
DL GAMES :
20 PERSONNEL: (STUD = SLOT) FREE
BASE DEFENSE : TEX / EXIT / TEMPE / TESS / TOM
WILL WINK / JAX 4 / 6
SAM BULLETS / CROSS 3
*ZORRO SAM / MIKE BLAST (X) CHARGER DEFENSE:
ZORRO SAM / MIKE SMASH SAM BULLETS 3 / 4M
ZORRO SAM / WILL WINK / JET (WK TEX) WILL BULLETS 3 / 4M
ZORRO JACK / SAM SWITCH
ZORRO SAM / WILL JET (WK TEX)
SINGLE DEFENSE : ZEBRA SAM / WILL JET
SAM / WILL WINK 1 DOG SAM / WILL JET 1 DOG
ck. SOW PEEL 1 vs. 1 BACK
WINK COP ZORRO MIKE / MO WEAK ZORRO SAM / MIKE BLAST
WINK COP ZORRO MIKE / MO MIDDLE ZEBRA SAM / MIKE BLAST
*ZORRO SAM / MIKE BLAST (X)
ZORRO SAM / MIKE SMASH
ZORRO SAM / WILL WINK / JET (WK TEX)
ZORRO JACK / SAM SWITCH
1ST AND 2ND DOWN DEFENSE:
21 PERSONNEL:
22 PERSONNEL: (STUD = NORMAL)
BASE DEFENSE :
BASE DEFENSE:
WILL WINK 4
BEAR ZEBRA SAM / WILL
SAM / WILL WINK (RED) 1 DOG (LURK) (LOCK)
ZEBRA SAM / WILL WINK
BLANKET SAM / MIKE BLAST
WILL WINK 4
SANDWICH BLITZ
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
21 PERSONNEL:
BASE DEFENSE :
SAM / WILL WINK 1 DOG
SAM / WILL JET 1 DOG
WILL WINK / BULLETS / JAX 4 / 6
(WC) SAM BULLETS 3
MIKE RUSH 3 BUZZ
(WC) ZORRO SAM / MIKE BLAST
(WC) ZORRO SAM / MIKE EASY
WINK COP ZORRO MIKE / MO MIDDLE
ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
ZORRO JACK / SAM (ALERT SWITCH CALL)
ZORRO JACK / SAM SWITCH
ZORRO FRANK / WILL (ALERT SWITCH CALL)
SANDWICH BLITZ
FRI
DEC 29TH
SINGLE DEFENSE :
SAM / WILL WINK (RED)1 DOG
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
11 PERSONNEL: (STUD = TE ) 12 PERSONNEL: (STUD = #87)
2ND & 7+ - ALERT PASS (19-5) 1ST & 10 ALERT RUN (14-7) ACE ALERT RUN
BASE DEFENSE : 2ND & 1-6 ALERT RUN
WILL WINK / JAX / PIRATE 4 / 6 2ND & 7+ - ALERT PASS
SAM BULLETS 3 BASE DEFENSE :
WILL WINK / BULLETS ROGER / LUCKY SAM / WILL WINK 1 DOG
ZEBRA SAM / MIKE BLAST SAM / WILL JET 1 DOG
ZEBRA SAM / WILL WINK / JET WILL BULLETS / WINK 4 / 6
ZORRO S (BLAST TO THE SLOT) SAM BULLETS 3
ZORRO SAM / WILL WINK / JET MIKE RUSH 3 BUZZ
ZORRO JACK / SAM SWITCH ZORRO SAM / MIKE BLAST
ZORRO WILL / MO BLAST
SINGLE DEFENSE : ZEBRA SAM / MIKE BLAST
WILL WINK / BULLETS ROGER / LUCKY ZORRO FRANK / WILL (ALERT SWITCH CALL)
SAM / WILL WINK 1 DOG ZORRO JACK / SAM (ALERT SWITCH CALL)
SAM / WILL JET 1 DOG SANDWICH BLITZ
ck. SOW PEEL 1 vs. TE CRACK
WINK COP ZORRO MIKE / MO WEAK
WINK COP ZORRO MIKE / MO MIDDLE
21 PERSONNEL:
2ND & 1-6 ALERT RUN
ZORRO S (BLAST TO THE SLOT)
BASE DEFENSE :
ZORRO SAM / WILL WINK / JET
SAM / WILL WINK 1 DOG
ZORRO JACK / SAM SWITCH
SAM / WILL JET 1 DOG
WILL WINK / BULLETS / JAX 4 / 6
11 PERS: (WC) SAM BULLETS 3
P & 10 WHITE OUT / 9 RUNS / 2 PASS MIKE RUSH 3 BUZZ
P & 10 BLACK OUT / 2 PASS / 1 RUN (WC) ZORRO SAM / MIKE BLAST
1ST & 10 WHITE OUT / 8 RUNS / 2 PASS (WC) ZORRO SAM / MIKE EASY
1ST & 10 BLACK OUT / 3 RUNS / 1 PASS WINK COP ZORRO MIKE / MO MIDDLE
1ST & 10 GUN FORM / 6 PASS / 1 DRAW ZEBRA SAM / WILL WINK / JET
ZEBRA SAM / MIKE BLAST / SMASH
2ND DOWN GUN BLKO / 9 PASS ZORRO JACK / SAM (ALERT SWITCH CALL)
2ND DOWN GUN WHTO / 6 PASS / 3 DRAW ZORRO JACK / SAM SWITCH
GWHTO OVER DRAW
ZORRO FRANK / WILL (ALERT SWITCH CALL)
2ND DOWN WHITE OUT / 6 PASS / 3RUN SANDWICH BLITZ
2ND DOWN BLACK OUT / 5 RUN / 2 PASS
2ND & 10 AFTER 1ST & 10 INC PASS : 1ST PLAY OF GAME / 1ST PLAY OF 1/2
33X LAST 5 GAMES
11 PERS / 9 PASS / 8 RUN
12 PERS / 8 PASS / 3 RUN 1ST PLAY 4 PASS / 1 RUN
10 PERS / 3 PASS
20 PERS / 1 RUN TIME 4 RUN / 1 PASS
21 PERS / 1 RUN
20X PASS
13X RUN
WADE
CALL SHEET
11 / 20 / 10 PERSONNEL: 11 PERS:
WHITE OUT ALERT RUN B@H / PASS BOS
DIME DEFENSE :
DIME 2
DIME 4
11 PERS: 11 PERSONNEL: (STUD = TE)
3RD & 2-3 ALERT RUN
DIME 6 QUICK GAME
BASE DEFENSE :
DIME 3 BUZZ WILL WINK 4
DIME ROVER WILL BULLETS ROGER / LUCKY
DIME 2 MAN BLANKET SAM BULLETS
DIME MIKE 1 BLANKET SAM / WILL WINK / JET
DIME ZORRO MIKE BLANKET SAM / MIKE BLAST
DIME ZORRO DYNAMITE (QUICK TEX)
DIME GRIZZLEY 1 SINGLE DEFENSE :
SAM / WILL WINK (RED) 1 DOG
CHARGER DEFENSE: DIME DEFENSE (3RD DOWN) :
SAM BULLETS WILL 3 / 4M DIME 4
DIME RED 7
SPY ZORRO SAM BULLETS WILL DIME COMBO
SPY ZEBRA SAM BULLETS WILL DIME RED ZORRO DYNAMITE (QUICK TEX)
22 & 23 PERSONNEL :
22 / 13 PERSONNEL: (STUD = NORMAL / PAIR)
GL STACK MAN
GL PLUG MAN (TO WING)
BASE DEFENSE :
GL SABER MAN
WILL BULLETS / WINK 4
BLANKET SAM / WILL WINK / JET
WADE
CALL SHEET
1ST AND 2ND DOWN DEFENSE: 1ST AND 2ND DOWN DEFENSE:
12 / 21 PERSONNEL: (STUD = #82/#86) 11 PERSONNEL: (STUD = TE )
P & 10 50 / 50 - RUN / PASS P & 10 ALERT PASS (5-1) 3X SCREEN
2ND & 1-5 ALERT RUN (7-3) 1ST & 10 ALERT RUN (5-1)
2ND & 7+ - ALERT PASS (15-5) 5X SCREEN 2ND & 1-5 ALERT RUN
2ND & 10 AFTER 1ST INC ALERT RUN (20-9) 2ND & 6+ - ALERT PASS
BASE DEFENSE : BASE DEFENSE :
#2 SAM / WILL WINK 1 DOG (CK. JET VS. GUN) #3 WILL WINK 4
SAM / WILL JET 1 DOG (STR EXIT) WILL / JAX / PIRATE 4
#1 WILL BULLETS 4 #4 SAM BULLETS 3
#3 WILL WINK 4 WILL WINK / BULLETS ROGER / LUCKY
WILL JAX 4 #8 WINK COP ZORRO MIKE / MO MIDDLE
#4 SAM BULLETS 3 ZORRO MIKE / MO WEAK
MIKE RUSH 3 BUZZ ZEBRA SAM / MIKE BLAST
#5 WINK COP ZORRO SAM / MIKE BLAST #7 ZEBRA SAM / WILL WINK
#8 WINK COP ZORRO MIKE / MO MIDDLE ZORRO SS (BLAST TO THE SLOT)
WINK COP ZORRO MIKE / MO WEAK #9 ZORRO JACK / SAM SWITCH
ZORRO WILL / MO JAX
#6 WINK COP ZEBRA SAM / MIKE BLAST SINGLE DEFENSE :
#7 ZEBRA SAM / WILL WINK (CK. JET VS. GUN) WILL WINK / BULLETS ROGER / LUCKY
#10 ZORRO FRANK / WILL (ALERT SWITCH CALL) #2 SAM / WILL WINK 1 DOG
ZORRO JACK / SAM (ALERT SWITCH CALL) SAM / WILL JET 1 DOG (STR EXIT)
WINK COP ZORRO MIKE / MO WEAK
#8 WINK COP ZORRO MIKE / MO MIDDLE
ZORRO S (BLAST TO THE SLOT)
ZORRO SAM / WILL WINK / JET
#9 ZORRO JACK / SAM SWITCH
13 / 22 PERSONNEL: (STUD = #PAIR)
ALERT RUN - PAP
BASE DEFENSE :
#1 WILL BULLETS 4
#3 WILL WINK 4
MIKE RUSH 3 BUZZ
ZORRO SAM / WILL WINK WRISTBAND:
#7 ZEBRA SAM / WILL WINK BASE DEFENSE CALLS :
#1 WILL BULLETS 4
#2 SAM / WILL WINK 1
#3 WILL WINK 4
#4 SAM BULLETS 3
#5 WC ZORRO SAM / MIKE BLAST
#6 WC ZEBRA SAM / MIKE BLAST
#7 ZEBRA SAM / WILL WINK
#8 WC ZORRO MIKE / MO MIDDLE
#9 ZORRO JACK / SAM SWITCH
#10 ZORRO FRANK WILL
2ND & 10 AFTER 1ST & 10 INC PASS :
51X
12 PERS / 20 RUNS / 9 PASSES
11 PERS / 9 RUNS / 9 PASSES (4X DRAW)
10 PERS / 2 PASSES 1ST PLAY OF GAME / 1ST PLAY OF 1/2
13 PERS / 1 RUN LAST 6 GAMES
21 PERS / 1 RUN
31 RUNS 1ST PLAY 6 PASS / 2X - SCREENS
20 - PASSES
TIME 2 RUN / 4 PASS
WADE
CALL SHEET
ZORRO M & M
2 POINT PLAY:
11 PERSONNEL: (STUD = TE) 11 PERS / GWHTO LT OV / STAR PASS TO
DIME DEFENSE : RB / OUT BY SLOT WR 2X
DIME GRIZZLEY 1 (ALERT QB SNK)
CALL
SHEET
GOAL LINE :
DL GAMES :
GO / STOP / TEX / EXIT
ELKO / TEMPE
GOAL LINE :
DL GAMES :
GO / STOP / TEX / EXIT
ELKO / TEMPE / TESS / FREE
GOAL LINE :
DL GAMES :
GO / STOP / TEX / EXIT
ELKO / TEMPE / TESS / FREE
GOAL LINE :