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Core Run Game Playbook

This document provides blocking assignments for various running plays in a core run game, including: - 24/25 Power: Assignments for the linemen and backs on a power run play. - 22/23 Read: Assignments on an inside zone/read run with the quarterback reading the playside linebacker. - 24/25 BOE: Blocking for a back on end run play with the running back following the pulling guard. - 28/29 Toss: Reach blocking assignments for a toss play to the outside.

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JB Wells
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100% found this document useful (1 vote)
361 views22 pages

Core Run Game Playbook

This document provides blocking assignments for various running plays in a core run game, including: - 24/25 Power: Assignments for the linemen and backs on a power run play. - 22/23 Read: Assignments on an inside zone/read run with the quarterback reading the playside linebacker. - 24/25 BOE: Blocking for a back on end run play with the running back following the pulling guard. - 28/29 Toss: Reach blocking assignments for a toss play to the outside.

Uploaded by

JB Wells
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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How to run the

Core Run Game


Plays  Covered  
•  24/25  Power  
•  24/25  BOE  (Back  On  End)  
•  22/23  Read  
•  28/29  Toss  
24-­‐25  Power  
Y   First  Man  Inside  to  backside  LB  
PST   On,  Down,  possibly  help  Y  with  6i  if  needed,  watch  Play-­‐side  LB  for  Blitz.  
PSG   On,  Down,  work  with  center  vs  3-­‐3  to  MLB  
C   Back,  On  
BSG   Square  Pull  through  hole,  past  Y  down  block  
BST   Protect  G  pulling,  collision  run  through  
F   Outside  foot  of  PST  aim  point.  J-­‐Curve  block  End  Man.  If  squeeze,  seal  him  
down  inside.  
H   Downhill  aim  point  outside  foot  of  PST.  Follow  BSG  through  hole.    
Q   Open  playside,  ride  H,  carry  out  fake  outside.  
X/Z   Inside  Block  on  Safety.  
I  Right  24  Power  vs  4-­‐2-­‐5  
I  Right  24  Power  vs  3-­‐4  
Power  vs  33  Stack  
Power  vs  4-­‐3  
22-­‐23  Read  (ISO)  
•  Y  
Y  
•  On,  Fan  call  with  PST  if  T  uncovered.    
First  Man  Inside  to  backside  LB  
•  PST  
PST  
• 
•  PSG   On,  Fan  with  Y  
On,  Down,  possibly  help  Y  with  6i  if  needed,  watch  Play-­‐side  LB  for  Blitz.  

•  On,  Down,  work  with  center  vs  3-­‐3  to  MLB  


PSG  
•  C   On  
•  Back,  On  
C  
• 
• 
BSG  
On,  Back  
Square  Pull  through  hole,  past  Y  down  block  
•  BST  
BSG  
•  Collision  Run  Through  
Protect  G  pulling,  collision  run  through  
•  F  
BST  
• 
•  H  
Collision  Run  Through  
Outside  foot  of  PST  aim  point.  J-­‐Curve  block  End  Man.  If  squeeze,  seal  him  down  inside.  

•  Downhill  aim  point  outside  foot  of  PST.  Follow  BSG  through  hole.    
F  
•  Q   Read  PSG  block.  Insert  into  open  gap  on  Playside  Inside  LB.  
•  Open  playside,  ride  H,  carry  out  fake  outside.  
H  
•  X/Z   Follow  F  to  Green  Grass.    
•  Inside  Block  on  Safety.  
Q   Open  playside,  ride  H,  carry  out  fake  outside.  
X/Z   Inside  Block  on  Safety.  
Read  vs  3-­‐4  
Read  vs  4-­‐2  
Read  vs  33  Stack  
Read  vs  4-­‐3  
24-­‐25  BOE  (Back  On  End  
•  Y  
Y  
•  Collision  Run  Through  
First  Man  Inside  to  backside  LB  
•  PST  
PST  
• 
•  PSG   Down,  First  Man  inside,  possible  Deuce  Combo  with  PSG  
On,  Down,  possibly  help  Y  with  6i  if  needed,  watch  Play-­‐side  LB  for  Blitz.  

•  On,  Down,  work  with  center  vs  3-­‐3  to  MLB  


PSG  
•  C   On,  Down,  work  with  center  vs  3-­‐3  to  MLB  
•  Back,  On  
C  
• 
• 
BSG  
Back,  On  
Square  Pull  through  hole,  past  Y  down  block  
•  BST  
BSG  
•  Square  Pull  through  hole,  past  PST  down  block.  Read  H  Kickout  for  fill  or  
Protect  G  pulling,  collision  run  through  
F  
• 
•  insert  to  LB.    
Outside  foot  of  PST  aim  point.  J-­‐Curve  block  End  Man.  If  squeeze,  seal  him  down  inside.  
•  H  
BST  
•  Protect  G  pulling,  collision  run  through  
Downhill  aim  point  outside  foot  of  PST.  Follow  BSG  through  hole.    
•  Q  
F  
• 
•  X/Z  
Tighter  alignment  to  directly  behind  PSG.  Aim  point  is  Inside  foot  of  PST.  J-­‐
Open  playside,  ride  H,  carry  out  fake  outside.  

•  Curve  block  the  End  Man.  If  he  squeezes,  seal  him  down  inside.  
Inside  Block  on  Safety.  

H   Downhill  aim  point  inside  foot  of  PST.  Follow  BSG  through  hole.    
Q   Open  playside,  ride  H,  carry  out  fake  outside.  
X/Z   Inside  Block  on  Safety.  
BOE  vs  4-­‐2-­‐5  
BOE  vs  3-­‐4  
BOE  vs  33  Stack  
BOE  vs  4-­‐3  
28-­‐29  Toss  
Y   Man  on  -­‐  Reach  block.  If  uncovered  –  reach  nearest  playside  linebacker  

PST   On.  Reach  Block.    


PSG   Block  defender  "on"  first  -­‐  Reach  Block.    If  no  one  on,  Skip  pull  around  and  up  to  nearest  
LB.  
C   On.  Reach  block.  Uncovered  –  Cutoff  backside  LB.    
BSG   On.  Reach  block.  Uncovored  -­‐  Skip  pull  around  and  through  hole  -­‐  shoulders  square.  
Lead  up  on  nearest  LB.  
BST   Collision  Run  Through.  
F   Three  point  stance  splibng  the  G  outside  leg.  Release  outside  T  or  Y  to  reach  first  LB  
who  shows.  If  LB  comes  up-­‐field  -­‐  kick  him  out  and  the  H  will  cut  behind  you.    

H   Heels  at  7yd  -­‐  2  point  stance,  open  with  playside  foot  stay  lateral.  Take  pitch  and  cut  off  
F's  Block.  
Q   Toss  -­‐  pitch  to  H  
X/Z   Stalk  block  or  Cutoff  block  backside.  
I  Right  28  Toss  vs  3-­‐4  
I  Right  28  Toss  vs  4-­‐2-­‐5  
Toss  vs  33  Stack  
Toss  vs  3-­‐4  

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