0one Games - COL 06 - Undersea Caves

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Undersea Caves

From the journal of Grath the Buccaneer:


“…then we stumbled in a massive labyrinth of undersea caves.
After a day or so of wandering we emerged in a large cavern
with a yellow-sand beach. To my wonder a whole shipwreck
Welcome
rose from this yellow sand. How the hell that thing came there?
The Colorprints product line offers you full color fantasy maps for
using in your adventures and campaigns. For each map you get a
My crew started to explore the area and, man, you won’t be-
color version and a grayscale version. The maps feature high resolu- lieve what we found…”
tion, allowing you to obtain a great print quality. Each map offers
you a degree of customization, using the pdf technology at its best. A Can be assembled in a 17x22 inches map, in different con-
button (which will not be printed) on each map allows you to turn figurations!
on and off the grid, eliminate the room numbers, get the walls filled, Undersea Caves presents four color maps you can arrange as
don’t show doors and furniture and many other options, depending
on the kind of map. you wish to form a larger map. You can event print more than
Each product features a classic fantasy adventure location: a dungeon, one copy of the same map in order to obtain a bigger map.
a keep, a temple complex, a thieves guild and so on. You can use
these map as reference to build your own adventures or simply take This Colorprint contains the following maps:
them at hand in case your players go in an unexpected direction dur-
ing the campaign.
While offering you the best quality, these products are really inexpensive.
Temple of the Frog God
Hidden in the depth of the Undersea Caves the forgotten
The Rule the Dungeon© Feature Temple of the Frog God is an ancient mystery. It is believed the
This exclusive feature allows you to customize the look of your map temple was built by a long disappeared race of frog-men. The
by adding the furniture, toggle the grid, hide the room numbers and temple has been heavily plundered but certain areas are still
much more.
protected by ancient magic devices. A tomb of the high priest
On each sheet, you will find a big “Rule the Dungeon” button.
is said to be somewhere near the temple.
This button will not be printed, so, don’t mind if it overlaps some-
thing on the map. By clicking on this button some options will be
shown, as detailed below. A checkmark will appear beside the op- Shipwreck
tions active. The options available may vary with products; below is a Nobody knows how that ship came there. Maybe it was
list of the most common options: something related to the magic of the ancient temple hidden
• Text: toggle room numbers and text. somewhere near the ship. Anyway the ship itself hides many
• Border: toggle a fancy border. secrets, not to mention the treasure cave said to be very near
• Furniture: toggle furniture. to the shipwreck. The old sea wolves warn about plundering
• Doors: toggle doors that treasure, saying that an undead guardian watches end-
• Square/Hex Grid: toggle square grid and hexagonal grid.
lessly the treasure cave.
• No Grid: turn off the grid
• Fill: toggle the black in the walls.
• Background: toggle the color background leaving white paper. Maelstrom
• All: toggle default state/empty state (with just the walls). In the middle of a giant cave the mighty maelstrom swirls at
incredible speed eating anything dare to cross the cave. It is
Other Options said that the vortex leads to a giant cave below where un-
Each map displays a star marking the “N” for “north”. You can imaginable treasures wait only to be discovered. Other say that
change the orientation of your map by clicking on the star. Each time
you click, the “N” rotates by 45 degrees.
the maelstrom is magically fed and that its presence reflects in
the near caves: some people report to have seen a giant frozen
In order to avoid setting each map, you can use the Master Control
Panel (MCP) on the following page. This control panel displays a monster, known as an aboleth of legend, floating still in a
“Rule the Dungeon” Button which controls all the maps at once. A nearby cave. Is known that some scrags infest the caves near
box on the left of this button displays the state of the maps while using the maelstrom and someone says the show uncommon wit-
this button. Please note that the actions on the master button over- ness, maybe due to the magic maelstrom.
ride all the actions made previously on the maps. In the MCP you will
find also a star marking the “N”. By clicking on this star you’ll set the
orientation of all maps at once; if you don’t want the star to be printed Labyrinth
just use the checkbox on the MCP, just below the star. A labyrinth of twisted corridors and passages extends un-
Furthermore two buttons on the MCP allow you to print only the dersea. The labyrinth lacks any kind of landmark or feature,
color maps or the grayscale maps, so you don’t have to select each page becoming this way a true nightmare for those wanting to
and print it. cross it. Unfortunately many of the treasures of the undersea
caves lie beyond the labyrinth, not to mention the monsters,
Øone’s Colorprints #6: Undersea Caves
which stalk the maze…
Product Code: col06 First edition 12/2007
Design: Mario Barbati
2D drawings: Mario Barbati
Graphics: O’Bully
Software Engineer: Anna Fava

All of the content of this book is © by Øone Roleplaying


Games. The reproduction or retransmission of any part of this
Øone Roleplaying Games book, without written permission of the copyright holder is
www.Øonegames.com expressly forbidden, except for the purpose of reviews.
Permission is granted to print this book for personal use only.
master@Øonegames.com
Legend
Symbols commonly used

door secret trapdoor four poster bed

double door trapdoor in floor single bed

portcullis trapdoor in ceiling round table

secret door curtain bench

statue one way secret door shelves

fireplace one way door sofa

pillar dais washbasin

stairs altar barrels

spiral stair locked door coffin

trapdoor double door locked crates

pentagram window table

pit barrel (top) bookcase

pool carpet bones

false door chest pallet

tomb desk bracer

Master Control Panel


Use the buttons below to customize all the pages at once

RULE
THE
DUNGEON!

Print all the COLOR pages

Print all the GRAYSCALE pages


✔ Print North mark on all maps
© Øone Games, permission granted to print for personal use only

18

6 5 17

10

12

8
7 11

RULE
THE
DUNGEON! 14
16
15 13

Undersea Caves - Temple of the Frog God


© Øone Games, permission granted to print for personal use only

18

6 5 17

10

12

8
7 11

16 14

15 13

Undersea Caves - Temple of the Frog God


© Øone Games, permission granted to print for personal use only

9
3
4

THE
RULE
DUNGEON!
2

10
1

8
6

11
7

Undersea Caves - Shipwreck


© Øone Games, permission granted to print for personal use only

9
3
4

9
2

10
1

8
6

11
7

Undersea Caves - Shipwreck


© Øone Games, permission granted to print for personal use only

10
11
2
3

THE
RULE
DUNGEON!
9
1

4
8
7
6
5

Undersea Caves - Maelstrom


© Øone Games, permission granted to print for personal use only

10
11
2
3

9
1

4
8
7
6
5

Undersea Caves - Maelstrom


© Øone Games, permission granted to print for personal use only

5
9

THE
RULE
8

DUNGEON!
4
2

13
1
10

7
6
11

12

Undersea Caves - Labyrinth


© Øone Games, permission granted to print for personal use only

5
9
8

4
2

13
1
10

7
6
11

12

Undersea Caves - Labyrinth


LEVEL/MAP: Temple of the Frog God
NUMBER NAME SHORT DESCRIPTION
1 Entrance

2 Temple of the Frog God

3 Corridor

4 Collapsed room

5 Staircase

6 Tomb of the Frog Priest

7 Isle of Bones

8-18 Caves

©ØONE GAMES PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY


LEVEL/MAP: Shipwreck
NUMBER NAME SHORT DESCRIPTION
1 Shipwreck

2 Beach

3 Treasure cave

4 Circle of Mehnirs

5-11 Caves

©ØONE GAMES PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY


LEVEL/MAP: Maelstrom
NUMBER NAME SHORT DESCRIPTION
1 Maelstrom

2 Lair of the scrag

3 Frozen Giant Aboleth

4 Beach

5-11 Caves

©ØONE GAMES PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY


LEVEL/MAP: Labyrinth
NUMBER NAME SHORT DESCRIPTION
1-3 Beaches

4-13 Caves

©ØONE GAMES PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY


LEVEL/MAP:
NUMBER NAME SHORT DESCRIPTION

©ØONE GAMES PERMISSION GRANTED TO PRINT FOR PERSONAL USE ONLY

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