Lesson Plan Showing and Asking Rooms in Hospitals
Lesson Plan Showing and Asking Rooms in Hospitals
Lesson Plan Showing and Asking Rooms in Hospitals
Activities:
1. Students sit in groups.
2. Students are given the purpose of learning.
3. Students are shared some questions about hospital.
4. Students mention the rooms in the hospital in Indonesian and translate them into English.
5. Students are provided the sheets for asking and giving direction.
6. Students practice the dialogues.
7. Students are assessed.
8. Students play alibi game
Alibi
Posted on February 28, 2013 by Andrew — 2 Comments ↓
This ESL classic is often suggested for past continuous practice. However, in my experience, students often
revert to the past simple. Nevertheless, it’s still an often hilarious game which encourages inventive thinking
while posing and answering questions.
How to play
Tell students about the awful crime that was committed the previous night. I might tell them that someone
broke into the school and wrote some terrible words on the whiteboard or that the teachers’ biscuit stash was
stolen.
Inform the students that they are the prime suspects for this crime and that they will duly be interrogated in
an attempt to find the perpetrators.
Tell the students that before the interrogation they have some time to prepare themselves and they should
ensure that they have a solid alibi. Elicit a few examples of alibis, for example, eating in a restaurant,
watching a movie, being at the gym.
Put students into pairs and have them decide what their alibi is, make sure that each pair comes up with
a different cover story.
Tell students they have ten minutes to flesh out their alibis and get their stories straight. For example, if their
alibi is that they were at a restaurant together, they might want to think about what they were wearing, what
time they arrived and left, what they ate, etc.
Select the first pair of suspects and ask one of them to leave the room for a few minutes.
The remaining members of the class play the role of police officers and interrogate the remaining
suspect. Go round the class and let each student ask one or two questions, for example, What time did
you meet? How did you get to the restaurant? And so on.
Students should take notes in their police notebooks to help them catch inconsistencies.
When the interrogation has finished, bring the second suspect back into the room and invite the class
to now pose the same questions to the second suspect. Students will be looking for inconsistencies
and maybe setting traps to catch out the suspected offender. No communication is permitted
between the two suspects..
Repeat the process for each pair of students and at the end of the game ask the class to play judge and jury.
They vote on which pair of suspects are guilty of the crime and then cast down an appropriate sentence.