Text Editor: Main Articles: and
Text Editor: Main Articles: and
Text Editor: Main Articles: and
History[edit]
Before text editors existed, computer text was punched into cards with keypunch machines.
Physical boxes of these thin cardboard cards were then inserted into a card-reader.
Magnetic tape and disk "card-image" files created from such card decks often had no line-
separation characters at all, and assumed fixed-length 80-character records. An alternative
to cards was punched paper tape. It could be created by some teleprinters (such as
the Teletype), which used special characters to indicate ends of records.
The first text editors were "line editors" oriented to teleprinter- or typewriter-style terminals
without displays. Commands (often a single keystroke) effected edits to a file at an
imaginary insertion point called the "cursor". Edits were verified by typing a command to
print a small section of the file, and periodically by printing the entire file. In some line
editors, the cursor could be moved by commands that specified the line number in the file,
text strings (context) for which to search, and eventually regular expressions. Line editors
were major improvements over keypunching. Some line editors could be used by
keypunch; editing commands could be taken from a deck of cards and applied to a
specified file. Some common line editors supported a "verify" mode in which change
commands displayed the altered lines.
When computer terminals with video screens became available, screen-based text
editors (sometimes called just "screen editors") became common. One of the earliest full-
screen editors was O26, which was written for the operator console of the CDC 6000
series computers in 1967. Another early full-screen editor was vi. Written in the 1970s, it is
still a standard editor[5] on Unix and Linux operating systems. Also written in the 1970s was
the UCSD Pascal Screen Oriented Editor, which was optimized both for indented source
code as well as general text.[citation needed] Emacs, one of the first open source and free
software projects, is another early full-screen or real-time editor, one that was ported to
many systems.[6] A full-screen editor's ease-of-use and speed (compared to the line-based
editors) motivated many early purchases of video terminals.[7]
The core data structure in a text editor is the one that manages the string (sequence of
characters) or list of records that represents the current state of the file being edited. While
the former could be stored in a single long consecutive array of characters, the desire for
text editors that could more quickly insert text, delete text, and undo/redo previous edits led
to the development of more complicated sequence data structures.[8] A typical text editor
uses a gap buffer, a linked list of lines (as in PaperClip), a piece table, or a rope, as its
sequence data structure.