Math Lesson Plan
Math Lesson Plan
Math Lesson Plan
LESSON RATIONALE
Learning the concept of arrays will build on the students understanding of having multiple addition problems to
find the same answer and creating their own addition equations.
READINESS
I. Goals/Objectives/Standard(s)
A. Goal(s)— In working in class and individually, students will understand what an array is and how to create
different equations by looking at one.
B. Objective(s)
- After completing this lesson, students will be able to identify arrays and understand their presence in
their life.
- After completing this lesson activity, students will be able to create their own arrays and understand
how to develop addition equations for the array.
C. Standard(s):
a. PS.1 Make sense of problems and persevere in solving them.
b. PS.5 Use appropriate tools strategically.
c. PS.7 Look for and make use of structure.
d. 2.CA.5 Use addition to find the total number of objects arranged in rectangular arrays with up
to 5 rows and up to 5 columns; write an equation to express the total as a sum of equal groups.
II. Management Plan-
a. Time per lesson element: Anticipatory set (7 minutes), lesson presentation (45 minutes), closure
(5 minutes)
b. Use of Space: Students will work at their tables for the lesson activity and will turn and talk with
their table partners throughout the lesson. During the anticipatory set, selected students will use
the space on the Twister mat for the activity.
c. List of Materials: Twister game, construction paper for buildings and roofs, glue, markers, slips of
paper with number of windows needed.
d. Expectations and procedures: During the lesson students will be sitting at their desk engaged in
the lesson. During the lesson the students are expected to follow directions and complete the
activity, this is shown when they complete and turn in the array activity. Students will start work
when they are dismissed to get their materials and will quietly work on their own.
III. Anticipatory Set
Bring out twister mat and lay it on the ground
“How many of you have played twister before?” (allow students time to respond and raise their hands)
“If you know how to play the game, turn to the person next to you and tell them what you know. What do
you know about the game, what do you notice about the board?” Allow students one minute to talk to
their table partners.
“Now can I have one person tell me what they notice about the Twister mat, how is it set up? What does
it look like?” (choose one student with their hand raised to answer the question).
Draw/show a picture of a twister mat with the circles in a different array arrangement. “Now what if the
twister mat looked like this, would it make the game harder or easier?” (allow time for students to think
and respond).
•Purpose: “Today we are going to learn about equations and arrays. I know these are some big words and you
may not know what they all mean, but by the end of this lesson we are going to be experts on spotting
and making arrays. Arrays show up everywhere in our life. In fact, we just saw one on the twister board
we were using.”
PLAN FOR INSTRUCTION
IV. Adaptation to Individual Differences and Diverse Learners—For students who struggle with fine motor skills, I
will have the windows and roofs already cut out for the building project. Some students learn best by being
active, I will be conscious of this when picking students in the twister board demonstration. I will also allow
think time for students who need extra time to process when I ask a question.
VI. Check for understanding. How do you know students have learned? What strategies will you implement if all
students have not met lesson outcomes?
a. I will be walking around the room while the students are doing the array architect project. If there
are students who are struggling, I will work one-on-one with them to reteach anything they are
not understanding.
b. I will be facilitating class discussions whenever I ask questions to the whole class. By giving the
students think time, or time to talk with their peers this allows them extra time to think about the
question and collaborate with their peers to get the answer. If no one is understanding, I will
reevaluate the questions I asked and reword them in a way that will lead the students in the right
direction.
VII. Review learning outcomes / Closure
a. “We know that the game of Twister is an array, and we know that buildings have arrays in the
windows. Can we think of anywhere else we see arrays in our lives? Turn and talk with your
partner and think of 3 things that could be arrays.” Allow students 1 minute to talk, then call on 3
students to share their ideas.