Lotfp Dropdie Equipment PDF

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Great Weapon, Polearm, Roll again -or- Minor

1 Garrote, Cestus 2 Minor Weapon, Whip, Staff 3-4 Small Weapon, Rapier, Spear 5 Medium Weapon, Mancatcher 6 7+
Lance Silver Weapon

11 CITIZEN 1 12 CITIZEN 2 13 CITIZEN 3 14 LABORER 1 15 LABORER 2 16 LABORER 3

5-6
1 Instrument 1 Steel Mirror 1 Cooking Pots 1 Pouch 1 Lantern 1 10’ Pole (3m)
2 Lard 2 Oil Flask 2 Tinderbox 2 Mallet 2 Drill 2 50’ of Rope (15m)
3 Tinderbox 3 Oil Flask 3 Bowl 3 Miner Pickaxe 3 Crowbar 3 Lock
Chain Armor

4 Mallet 4 Lantern 4 Bundle of Wood 4 50’ of Rope (15m) 4 Mallet 4 Wire Cutters
5 Torch 5 Book 5 Wine Bottle 5 Block and Tackle 5 Shovel 5 Torch
6 Wooden Holy Symbol 6 Mug -or- Cup 6 Fork and Spoon 6 10 Wooden Spikes 6 5 Iron Spikes 6 Ink and Quill
7 4 Candles 7 Fork and Spoon 7 Garlic Head 7 Handful of Nails 7 Whistle 7 3 Sheets of Paper
8 Spoon 8 Candle 8 Handful of Salt 8 2 Sacks 8 Bottle of Beer 8 4 Chalks
9 10 Nails 9 Soap 9 Local Map 9 Work Gloves 9 10’ of String (3m) 9 1 Sack
10 Scissors 10 Empty Bottle 10 Handful of Pepper 10 3 Chalks 10 1 Sack 10 Mule

Iron Rations
21 BEARER 22 COOK 23 GUIDE 24 PRIEST 25 SOLDIER 1 26 SOLDIER 2
6

1 Pouch 1 Cooking Pots 1 Animal Feed (1 day) 1 Holy Book 1 Pouch 1 Personal Tent
2 Pouch 2 Fishing Gear 2 Animal Feed (1 day) 2 Vial of Holy Water 2 4’ of Chain (120cm) 2 Bag of Caltrops
3 Waterskin 3 Tinderbox 3 3' of Chain (90cm) 3 Sacred Ritual Garments 3 Shovel 3 Lantern
4 Waterskin 4 Lard 4 3' of Chain (90cm) 4 Pouch 4 Fur Coat (various uses) 4 Oil Flask
5 50’ of Rope (15m) 5 Book of Recipes 5 50’ of Rope (15m) 5 Wine Flask 5 Tobacco 5 Tinderbox
6 5 Sacks 6 Bag of Flour 6 Whistle 6 Iron Holy Symbol 6 2 Sacks 6 Piece of Coal
7 20’ of String (6m) 7 2 Garlic Heads 7 Local Map 7 4 Candles 7 Wooden Holy Symbol 7 Whistle
8 10 Nails 8 Handful of Salt 8 Perfume 8 10 Incense Sticks 8 Smoking Pipe 8 Sheet of Poetries -or- Doll
9 Chalk 9 Handful of Pepper 9 Mouse Trap 9 Holy Pendant 9 10 Iron Spikes 9 Chalk
10 Mule 10 5 Spoons 10 2 Dogs 10 Chalk 10 3 Candles 10 4 Nails

31 MEDIC 32 SCHOLAR 33 EXPLORER 1 34 EXPLORER 2 35 THIEF 1 36 THIEF 2

2-4
1 Personal Medical Journal 1 Knowledge Book (your choosing) 1 50’ of Rope (15m) 1 Personal Tent 1 Drill -or- Specialist’s Tools 1 Manacles
2 Pouch -or- Medical Tools* 2 Knowledge Book (your choosing) 2 Lantern 2 Torch 2 Bag of Caltrops 2 Drill
3 Laudanum Bottle 3 Personal Diary 3 Oil Flask 3 Tinderbox 3 50’ of Rope (15m) 3 Glass Cutter
4 Bottle of Strong Spirit 4 Steel Mirror 4 Winter Clothes 4 Fishing Gear 4 Grappling Hook 4 Glass Mirror
5 Bone Saw 5 Scroll Case 5 Tinderbox 5 Cooking Pots 5 Crowbar 5 Oil Flask
6 Ink 6 Kingdom Map 6 3 Sacks 6 3 Sacks 6 Vial of Laudanum 6 Cloth Stripes
7 3 Candles 7 Ink 7 Handful of Salt 7 Local -or- Kingdom Map 7 Thief Clothes 7 10’ of String (3m)
8 Soap 8 10 Sheets of Paper 8 Waxed Cloak 8 10’ of String (3m) 8 3 Candles 8 Candle
9 Garlic Head 9 4 Candles 9 5 Bells 9 4 Wooden Spikes 9 Vial of Acid 9 Piece of Coal
10 6 Empty Vials 10 Chewing Tobacco 10 10’ of String (3m) 10 Dog 10 3’ of Wire (90cm) 10 Mouse Trap
* Equivalent to Specialist’s Tools
41 MUSKETEER 42 BOUNTY HUNTER 1 43 BOUNTY HUNTER 2 44 NOBLEMAN 45 RICH 46 SET OF POTIONS IN VIALS
1-2 Horn of Fine Gunpowder 1 10' of Chain (3m) 1 50’ of Rope (15m) 1 Personal Diary 1-2 Ruff 1 Weak Poison
3-4 Horn of Coarse Gunpowder 2 Manacles 2 Manacles 2 Good Quality Tobacco 3-4 Decorated Pouch 2 Strong Poison
Leather Armor

5-6 Shot Bag (1d12) 3 Manacles 3 Mallet 3 Glass Mirror 5-6 Silver Plated Smoking Pipe 3 Paralyzing Poison

Standard Rations
7-8 Firearms Cleaning Kit 4 Bag of Caltrops 4 Lock 4 Pouch 7-8 Exquisite Quality Clothes 4 Poison of Dementia
9-10 2m of Match Cord 5 Bear Trap 5 Torch 5 Book 9-10 Engraved Paper Knife 5 Poison of the Burning Bowels
Replace a weapon of your choice 6 Kingdom Map 6 2 Sacks 6 Engraved Smoking Pipe Two Servants payed for two weeks 6 Potion of Truth

1 roll for Money


7-10 Arquebus

With +2 mod
with a Pistol -or- an Arquebus 7 4 Sacks 7 10 Wooden Spikes 7 Perfume -or- one Servant payed for one month 7 Sleeping Drug
1-6 Pistol

-otherwise- replace 8 5 Iron Spikes 8 20 Nails 8 Silver Ember Tong in addition 8 Antidote
two weapons for a Brace of Pistols 9 Smoking Pipe 9 Cloth Stripes 9 Ink and Quill roll again for the Money 9 Antidote
-or- a Musket 10 Vial of Laudanum 10 Whistle 10 Perfumed Soap with a +2 modifier 10 Panacea

51 ARCANIST 52 CULTIST 53 HUNTER 1 54 HUNTER 2 55 WITCH HUNTER 56 MADMAN


1 Book of Arcane Knowledge 1 Ritual Dagger 1 50’ of Rope (15m) 1 Animal Trap (your choosing) 1 Occultism Book
2 Vial of Holy Water 2 Vial of Holy Water 2 Bear Trap 2 Animal Trap (your choosing) 2 Mallet If you have one or more random tables

1 roll on random table


3 Scroll Case 3 Ritual Mask 3 Torch 3 Animal Feed (1 day) 3 Vial of Holy Water of mundane or non-magical items
4 Sickle 4 Book of Rituals 4 Tinderbox 4 Animal Feed (1 day) 4 Torch or equipment (like this one)
5 Pyroil Bottle 5 50’ of Black Silk Rope 5 Bait for Animals 5 50’ of Rope (15m) 5 Tinderbox you can roll on them
6 Ink and Quill 6 Grains of Black Incense 6 5 Sacks 6 2 Oilcloth Sacks 6 Iron Holy Symbol up to 10 times total.
7 10 Sheets of Paper 7 Paintbrush 7 10’ of String (3m) 7 Birds Call 7 Bunch of Aconite
8 Handful of Salt 8 5 Black Candles 8 Bag of Salt 8 Whistle 8 2 Impure Silver Spikes Keep all the results, even if repeated.
9 Pulverized Gems 9 Bag of Ashes 9 4 Chalks 9 Oilcloth (various uses) 9 5 Ash Wood Spikes
10 5 Red Candles 10 Ritual Garments 10 Waxed Cloak 10 Dog 10 Bag of Blessed Salt

1
61 ASSASSIN 62 BARBARIAN 63 CLIMBER 64 ALICE / ALISTAIR * 65 STAR EXPLORER 66 TOMB ROBBER
1 Laudanum Bottle 1 Pelt (various uses) 1 Crampons 1 Magnifying Glass 1-2 Sphere of the Sidereal Light 1 10' Pole (3m)
2 Bag of Caltrops 2 Instrument 2 50’ of Rope (15m) 2 50' of Silk Ribbon (15m) 3-4 Ropethrower, 50’ (15m) 2 50' of Rope (15m)
3 Mallet -or- Specialist’s Tools 3 Tobacco 3 Grappling Hook 3 Bag of Candies 5-6 Rewritable Tablet 3 Crowbar
4 Glass Cutter 4 Winter Clothes 4 Mallet 4 Glass Mirror 7-8 Elm of the Long Breath 4 Tinderbox

Nothing
5 Frightful Mask 5 Pouch 5 Winter Clothes 5 Wicker Basket 9-10 Noise Reminder Stone 5 Torch
6 10’ of String (3m) 6 Smoking Pipe 6 10 Iron Spikes 6 6 Colored Vials Weapons have '70 style sci-fi names, 6 4 Candles

7-10: 2 Weapons
1-6: 1 Weapon
7 2 Candles 7 Pouch of Marbles -or- Glass Pieces 7 Bag of Pulverized Chalk 7 4 Hair Combs increase to the the higher Damage Die 7 5 Chalks
8 Vial of Weak Poison 8 Bag of Salt 8 2 Chalks 8 Scissors and ignore 2 Armor points. 8 3 Sacks
9 Vial of Strong Poison 9 Leather Stripes 9 3’ of Wire (90cm) 9 2 Perfumed Candles Weapons and items have 1d8 uses, then 9 Bag of Flour
1-5

10 Vial of Paralyzing Poison 10 1 Sack 10 Empty Bottle 10 10 Marbles they must "cool down" for 1d20 hours. 10 3 Marbles
* The Alice class by Zak Smith ~ dndwithpornstars.blogspot.com/2013/01/the-alice-pc-class-for-any-kind-of-d.html
1 Nothing 2-3 Sling, Darts (x3), Blowgun 4-5 Short Bow 6 Long Bow, Light Crossbow 7+ Heavy Crossbow
Random Complete Equipment Generator
for
Lamentations of the Flame Princess – Weird Fantasy Role-Playing
and other fantasy OSR games

by Dismaster FraNe ~ http://dismastersden.blogspot.com

DROP DIE RANDOM TABLE


With this table, if Print the table, throw the dice over it and follow the instructions!
printed, you can
generate the complete TO GENERATE A COMPLETE EQUIPMENT SET †
starting equipment for - Roll 1d6, 1d4 and a dice of your choice over the printed table.
a first level character - Look at where the d6 and the d4 have landed and refer to the table below: 4
with a single throw of the arrows will point you whether to look up, down, right or left
three dice. and the meaning of the dice result.
- The box where the third dice landed indicates the Equipment Kit.
Furthermore, thanks to The meaning of the dice result is your choice! Is it the Health Points?
the numbers on the The number of starting spells? Or a result on another random table?
3
side of every item, this
Armor Type Ranged Weapon*
6
table can also be used
in the same fashion of
the classic random Melee Weapon* Rations Type
ones.
6 ( x 5) Silver Coins 4 Number of Rations d6: Leather Armor; Small Weapon, Rapier or Spear (your choice);
The table can also be 20 Silver Coins.
easily used to generate Dice of your choice: d4: Longbow or Light Crossbow; 3 Standard Rations.
dX
different kinds of Equipment Kit dX: Cultist Equipment Kit; the meaning of the dice result is your choice.
results, from the
complete equipment
set to random items. TO GENERATE RANDOM ITEMS CLASSIC RANDOM TABLE
- Throw on the table as many d10s as the number of items you want to Roll your dice and find the result on the table!
Just follow the randomly generate.
instructions on this - On the boxes where the d10s landed look at the items corresponding to the TO GENERATE A COMPLETE EQUIPMENT SET †
page, or invent yourself results on the dice faces. - Roll 1d6 for every type of equipment on the sides of the table (Armor,
the method you prefer! Melee Weapons*, Ranged Weapons*, Type of Rations); furthermore
roll 1d6 x 5 for Silver Coins and 1d4 for the Number of Rations.
How many guards are
† Magic-users and Elves start with their Spellbook, Clerics with a Iron Holy - Roll a d66 (i.e.: 2d6) for the Equipment Kit: the first d6 is for the tens
stationed in the manor,
and how are they armed? Symbol, Specialists with Specialists’ Tools. digits (10-60), the second is for the units (1-6).
How many items do you * Fighters, Dwarves, Halflings and Elves get the next higher result on the - If you want to generate a single item from the Kit, the result of 1d10
find on the corpse? What Weapons tables (e.g.: if the result is Small Weapon, they get Medium) indicates which item you get.
armor does it carries?
Italicized items are considered non-encumbering, those listed in both italics and bold are considered oversized. Animals are underlined.

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