Grade 6 DLL MAPEH 6 Q1 Week 4
Grade 6 DLL MAPEH 6 Q1 Week 4
Grade 6 DLL MAPEH 6 Q1 Week 4
assesses regularly
participation in physical activities
based on the
Philippines physical activity
pyramid
PE6PF-Ib-h-18
5.displays joy of effort, respect for
others and fair play during
participation in physical
activities
PE6PF-Ib-h-20
6.identifies areas for improvement
PE6PF-Ib-h-22
RHYTHM Process: Assessment of Undergoing Health Appraisal
Musical Symbols and 8. DRAWING – NEW physical Procedures (height and weight
Concepts: TECHNOLOGIES activities and measurement, breast
II. CONTENT 1. Notes and Rests 8.1 logo physical fitness selfexamination for girls, hearing
2. Meters 8.2 cartoon characters Target games test, vision screening, scoliosis
3. Rhythmic Patterns LOGO DESIGN (Tatsing) test and health and dental
Software: Inkscape (Open examinations)
Source) for Laptop/Desktop PC
III. LEARNING RESOURCES
A. References
1. TG/CG pages
2. Learner’s Materials
pages
3. Textbook pages MISOSA5-module6 Musika at ASE P.E Module 2 pp.6-7,12-13 OHSP Health 1Q1 Module 1
Sining 6. Sunico, Raul Reading 2 pp.
M. et al, 2000 21st Century MAPEH in Action 8-9 Screening test
Gerardo C. Lacia pp. 2.
Copyright 2016,pp126 EdukasyongPangkatawan,Kalusug
Original File Submitted and an,at
Formatted by DepEd Club Member Musika I. DepED. Abejo, Mary
- visit depedclub.com for more Placid Sr. et.
al. 1991. pp.49-50;54-59;69-71.
4. Materials
downloaded from
LRMDS
B. Other Learning Projector, laptop, musical scale of Desk top, laptop , graphing paper
Materials the songs HaranasaBukid, or any (alternative )
folk songs in three-four time
signature
pp.8-10
*Umawit at Gumuhit
6.Valdecantos,
Emelita C. 1999. pp.5-20
IV. PROCEDURES
A. Reviewing previous Review the concepts on the use of Review the previous lesson
lesson and presenting Let the pupils sing the song software
new lesson “HARANA SA bUKID“. Ask the Commands, menu etc..
pupils to pass the ball following
the rhythm of the song
B. Establishing a Today, we are going to describe Are you familiar with this art? Today you are going to play
purpose for the the 4 tatsing. Why Tatsing ?
lesson 4 time
signature
D. Discussing new Help the students clap/ tap the Remind the pupils of thw Dos and Make sure to remind the class of
concepts and rhythmic pattern of the song DONTs while making an art work. the precautionary measures while
practicing new skills “Bumalaka ay Buwan “ Provide the class with graphing playing before you let them play
#1 paper, in the absence of laptop or the game. ( Those who cannot
computer. Demonstrate to the perform the game may serve as
pupils how to use the graphing scorer or can play as sport
paper in creating a logo journalist who will cover the game
)
MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY
E. Discussing new ( May use the rhythmic syllables Group activity Call a pupil to discuss the
concepts and to represent each note in the Help the pupils to do the art Mechanics of the game
practicing new skills rhythmic pattern ) process. Students who are good in
#2 pixel art may assist their peers
F. Developing mastery Present the song ART PRODUCTION Give emphasis on the value of the
(lead to formative game. Make sure that the pupils
assessment 3) will bear in mind that the game is
never a way of teaching them to
gamble but for them to be able to
take pride of their culture while
enjoying the game
G. Finding practical Group activity ?
application of 1. What is the time
concepts and skills in signature of the song?
daily living 2. What are notes and rests
used in the song?
3. What is the value of
notes/rests in the song?
4. How many beats are
there in each measure
Clap the rhythmic pattern of the
song
H. Making generalization How would you describe the 4 What should we remember in
and abstractions 4 making a logo using pixel art ? What skills are develop in the
about the lesson Time signature game ?How would you assess your
physical fitness after playing the
game ?
I. Evaluating learning Use rubrics to assess the Rubrics 1.Did you enjoy the game ?
performance of the pupils Process 50% 2. Describe the skills involved in
Product 50% the game ?
3.Did you observe safety
precautions ?
4. Did you display joy of effort,
respect for others and
fair play during your participation
to the game ?
5.Do you feel proud being Filipino
while playing the game?
J. Additional activities
for application or
remediation
V. REMARKS
VI. REFLECTION Assessing yourself as a teacher and analyzing the students’ progress this week.