Creating A Hex-Penta Mesh Using Surfaces
Creating A Hex-Penta Mesh Using Surfaces
Creating A Hex-Penta Mesh Using Surfaces
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Step 2: Mesh the top surface of the base, including the L-shaped surface.
1. Set the active component collector to base using the HyperMesh Model Browser. In the Model
Browser right-click base and select Make Current.
2. While in the HyperMesh Model Browser, hide all components except the base component.
3. Access the Automesh panel from the menu bar by selecting Mesh > Create > 2D AutoMesh.
4. Select the surfaces on the top of the base, including the L-shaped surface at the intersection of the base
and the arm.
For this part of the exercise it might be easier to view the geometry in a shaded mode by clicking
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Step 4: Prepare the display for meshing the arm’s curved segment.
1. Turn on the display of the arm_curve component using the HyperMesh Model Browser.
2. Press the F5 key to go to the Mask panel.
3. Select elems >> by config, and select the hex8 configuration.
4. Click select entities.
All of the elements with a configuration of hex8 in the model are selected.
5. Click mask to mask the elements.
6. Click return to return to the main menu.
• Once over the line, the cursor will change to a square with a dot in the center, , and the line will be
highlighted. Release your mouse button.
4. Click three locations along the selected line. The active selector advances from N1 to N2 to N3, and the
locations will be selected as though there was a node there.
5. Click circle center to create the node at the center.
This node will be used in the next step when you mesh the arm.
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Step 6: Create hexa elements in the curved portion of the arm using spin.
1. Set arm_curve as the current component using the HyperMesh Model Browser.
2. Go to the Spin panel by selecting Mesh > Create > 3D Elements > Spin from the menu bar.
3. Select the spin elems subpanel.
4. Using elems >> by window, select the plate elements within the L-shaped cross section of the arm.
5. Click select entities.
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4. On the toolbar click Shaded Elements & Mesh Lines ( ) to shade the elements.
You will now see the elements in the ^faces component.
Step 8: Prepare the display for meshing the second arm segment.
1. Use the Model Browser to turn on the display for the arm_straight and ^faces components.
Step 9: Mesh the L-shaped set of surfaces between the arm_straight and boss
components.
1. Set the current component collector to arm_straight.
2. Go to the Automesh panel.
3. Select the three surfaces lying on the intersection between the arm_straight and boss components.
These surfaces are in the arm_straight component.
4. Set the meshing mode to interactive.
5. Click mesh to go to the meshing module.
6. From the density subpanel, adjust the densities to obtain a mesh that matches the following image.
This mesh pattern matches the mesh pattern at the intersection of the two arm segments. This is
necessary for the next step.
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Step 10: Use linear solid to build the mesh between the two sets of shell
elements.
1. Access the Linear Solid panel through the menu bar by selecting Mesh > Create > 3D Elements >
Linear 3D.
2. With the from: elems selector active, select the ^faces elements lying on the intersection between the
first and second arm segments.
You can select one of the elements and then select elems >> by face to select the rest of the
necessary elements.
3. Click the to: elems selector to make it active. Then select the shell elements between the arm and boss,
which you created using the Automesh panel in the last step.
4. Click the from: alignment: N1 selector to make it active. Then select three nodes on one of the "from
elements" you selected in sub-step 10.2.
5. Click the to: alignment: N1 selector to make it active. Then select three nodes on the "to element"
corresponding to the "from element" with the three "from nodes" you selected in sub-step 10.4. Refer to
the following image.
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HM-3210: Creating a Hex-Penta Mesh using Surfaces file:///C:/Program Files/Altair/12.0/help/hm/hm3210.htm?toc=0&printWindow
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HM-3210: Creating a Hex-Penta Mesh using Surfaces file:///C:/Program Files/Altair/12.0/help/hm/hm3210.htm?toc=0&printWindow
Step 14: Generate hexas for the boss using the Solid Map panel.
1. Go to the Solid Map panel by selecting Mesh > Create > Solid Map Mesh from the menu bar.
2. Go to the general subpanel.
3. Select source geom: (none).
4. Select dest geom: surf and select the top surface of the boss.
5. Select along geom: mixed.
6. Under along geom: mixed, click lines to make it the active selector.
7. Select the line indicated in the following image.
8. Click node path to make it the active selector.
9. Select nodes to define the exact location of the solid element layers, as indicated in the following image.
A total of 13 nodes should be selected, starting at the boss mesh, and then using all of the nodes along
the edge of the arm_straight component, ending with the node projected to the top of the boss.
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10. For elems to drag:, select elems >> by collector and select the boss component.
11. Click mesh.
The elements are created and the mesh on this part is completed.
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3. Select every component from the list, or select comps >> all.
4. Click select complete the selection and go back to the Faces panel.
5. Click find faces.
6. Turn off the geometry display of all components via the Model Browser.
7. Turn off the element display of all components except ^faces.
8. Click return to exit the the panel.
9. On the Post page select hidden line.
10. Activate the xz plane and trim plane options.
11. Click show plot.
The faces are now displayed with a plane cutting the model in half. This is so that the interior of the
model can be viewed.
12. Click near the cutting plane. Holding the left mouse button down, move the mouse back and forth.
The cutting plane moves through the model, allowing you to see if any face elements exist on the
interior of the model.
You should see that there are face elements interior to the model, between the boss and arm. You need
to perform some corrections on the connectivity.
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6. Specify a slightly larger value for tolerance =, and click preview equiv to identify more coincident
nodes on the intersection.
7. Repeat sub-step 16.6 until all 60 coincident nodes have been found.
8. Click equivalence.
The nodes are replaced to the location of the lowest node ID.
9. Switch all the components to the shaded visual mode.
Go to HyperMesh Tutorials
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