Motion in Two and Three Dimensions: R X I y J Z K
Motion in Two and Three Dimensions: R X I y J Z K
Motion in Two and Three Dimensions: R X I y J Z K
Δ ⃗r = ⃗r 2 − ⃗r 1
^
=( x 2 ^i + y 2 ^j + z 2 k)
−( x 1 ^i + y 1 ^j+ z1 k)^
=( x 2 − x 1 ) ^i +( y 2 − y 1 ) ^j+( z 2 − z1 ) k^
= Δ x ^i + Δ y ^j + Δ z k^
Average Velocity and Instantaneous Velocity
average velocity:
displacement r
average velocity = or v avg =
time interval t
The direction of the average velocity must be the the same as that of the
displacement.
r 12.0 m i 3.0 m k
v avg = =
t 2.0 s
=6.0 m / s i 1.5 m / s k
Instantaneous velocity (or velocity): v =
d r
dt
To find the velocity of the particle at instant t1,
we shrink interval t to 0 about t1:
In unit-vector form
v = v x i v y j v z k
d = d x i d y j d z k
v = x i y j z k ⇒ dx dy dz
dt dt dt dt vx = , vy= , vz =
dt dt dt
Example 4-2
Projectile Motion
projectile: a particle moves in a vertical plane with
some initial velocity but its acceleration is always the
free-fall acceleration, which is downward.
problem 4-4
The Effects of the Air
Problem 4.5
the acceleration is directed along the radius, toward the circle's center.
Problem 4.6
Relative Motion in One Dimension
The velocity of a particle depends on the reference frame of whoever is
observing or measuring the velocity.
Problem 4.7
Relative Motion in Two Dimensions
For the position vector,
r PA = r PB r BA
v PA = v PB v BA
a PA = a PB
Problem 4.8