Celestia User's Guide
Celestia User's Guide
Celestia User's Guide
Table of Contents
(click title below to go there)
Introduction to Celestia.......................................................................................................................... 3
Night Sky Demo.....................................................................................................................................5
Scripts.....................................................................................................................................................5
Educational Journeys..............................................................................................................................5
Program download and add-ons.............................................................................................................6
Computer Hardware Requirements........................................................................................................7
Installation, Updating and Uninstallation...............................................................................................8
General Operation and Keyboard commands...................................................................................... 11
The Opening Screen............................................................................................................................. 11
Field of View (FOV): [ shift + left-click+drag] or [ , ] or [ . ]........................................................... 12
Rendering & Resolution: [Ctrl + V], [Shift + R] or [R]. ..................................................................13
Set View Options (Render menu)........................................................................................................ 15
Alternate Textures, Surfaces and Sound (NEW) ............................................................................ 25
Movement............................................................................................................................................ 27
Joystick Control [F8].........................................................................................................................28
Selecting Objects (general)................................................................................................................. 28
Navigation Menu..................................................................................................................................29
Select Objects by Keystroke................................................................................................................ 34
Selecting Objects by Enter/Name/Enter Method................................................................................. 34
Flying your Spaceship A], [Z], [S], [Q].............................................................................................. 35
Telling Where You Are........................................................................................................................36
Adjusting Time (TIME MENU)
[L], [K], [J], [Spacebar], [\], [!]............................................................................................................36
FILE Menu – Open Script....................................................................................................................38
FILE MENU - Saving Images, Movies and Locations........................................................................ 38
Cel: //URLs [Ctrl+C] or [Ctrl+INS]...................................................................................................40
Multiview (VIEW MENU) ............................................................................................................... 41
.............................................................................................................................................................41
Console Display (New) [Shift + ~], [pageup], pagedown] ................................................................ 42
.............................................................................................................................................................42
Troubleshooting and Cautions (read carefully)....................................................................................42
Other Documentation Available...........................................................................................................43
Celestia User’s Guide 3 of 47
Credits.................................................................................................................................................. 44
Celestia Keyboard and Mouse Command Summary........................................................................... 45
Introduction to Celestia
Many of us have looked up at the stars on a dark night and wondered what it would be like to launch ourselves
into space and soar among the stars. What do the astronauts of the Space Shuttle really see when they look down
upon our beautiful Earth turning slowly below? What wonders might we encounter if we could visit Saturn
alongside the Cassini spacecraft and sail right through its rings? If you have ever wondered about these things
and would like to find out the answers, we of the Celestia community are happy to introduce you to Celestia!
Celestia is a free real-time space simulation that lets you visually experience our universe in three dimensions.
Celestia was the initial inspiration and creation of Mr. Chris Laurel, a Seattle, WA computer programmer who in
2001, decided to write a free software program to be made available to everyone on the world-wide-web that
would place you in control of a virtual reality world of the universe. His vision and dedication gave birth to a
program that is unlike any other space simulation program in existence. Celestia doesn't confine you to the
surface of the Earth as do many other programs. Instead, Chris created a dynamic capability to travel throughout
the Solar System and elsewhere in space, at any speed, at any moment of time and in any direction you choose. If
you wish, you can fly via your own “hyperdrive” spacecraft to visit stars within the spiral arms of the Milky Way
beyond the confines of our Sun, or leave the galaxy entirely to view the bigger universe from deep space. Chris
also insisted this program would be scientifically accurate … a true source of dynamic astronomical graphics.
When Celestia version 1.0 first appeared available for download on the Internet, space enthusiasts all over the
world discovered and quickly realized the potential of this beautiful program. Within a year, many talented
people worldwide joined Chris in a collaborative volunteer effort to make Celestia into not only a good graphical
space simulation but into a great one, capable of producing a meticulously accurate virtual universe rivaling the
visual quality seen only in Hollywood films.
They have succeeded. As of this writing, over 4,600 members of the public are part of the Celestia forum
community. Over 2.7 million people have downloaded the program for use at home or school. It is in use in
homes, schools and government agencies throughout the world. The list grows daily and includes talented
graphic artists, computer programmers, astronomers, astrophysicists, planetarium directors, animators, engineers,
teachers and students, professionals from government, private occupations and ordinary citizens in over 25
countries. Together, they have created a world of space that utilizes not only the basic Celestia program, but over
8 gigabytes of add-ons and extras that truly bring your Celestia experience to life. We invite you to join the
Celestia forum by clicking here.
Celestia 1.4.1 is available free of charge for Windows, Linux, and Mac OS X from
http://www.shatters.net/celestia/download.html. Hopefully, you’ve already downloaded Celestia and are ready to
install it and experience the beauty of space. Using some of the add-ons available for the program, here is just a
taste of what you will be able to encounter:
Learn the unbelievable size and magnitude of our universe firsthand, with a journey from the surface of
Earth to the farthest reaches of our observable universe … at hyperspeed.
Take up station off our mighty Sun and watch solar flares rising off the surface in motion or count its
sunspots as you measure its rotational period.
Hover over each of the planets in our Solar System as they rotate slowly below you. See clouds drift by
(where applicable) and shadows being cast on mountains and craters as the Sun sets low.
Fly along with Mariner 10 on its historic flyby of Mercury.
Visit the searing surface of Venus and view it in a panoramic 360° vista from the surface.
Celestia User’s Guide 4 of 47
Take a spin down to the Earth’s surface in your own hyperdrive spacecraft. Skim over the oceans of Earth
as you fly below the clouds. Soar back into space to see the lights come on in the cities of Earth.
Be present as Apollo 11 lands on the Moon in 1969, or drop by Sputnik 1 in 1958 shortly after its launch.
Journey from the Earth’s surface up to rendezvous with the International Space Station or the Hubble
Space Telescope as they orbit Earth every 90 minutes. Attempt a difficult docking at the ISS Shuttle port.
Discover Mir as it passes over the Russian homeland with its cosmonaut crew onboard.
Hover over Mar’s Gusev crater and Meridiani Planum and drop down to the surface to visit Spirit and
Opportunity at their landing sites, then fly over to Olympus Mons and Valles Marineris and fly through the
canyon on a virtual flyby.
Be there in 2004 when asteroid 2004 FH misses a direct collision with Earth by a hair’s breath. Stand
watch in the year 2029 when a new asteroid will approach Earth on a possible collision path.
Observe a spectacular lunar eclipse of our own Moon and a total solar eclipse on Earth.
Position yourself above Jupiter and watch as its large moons drift across the face of the planet, casting
multiple eclipse shadows on its banded clouds and Great Red Spot.
Examine the volcanoes on Jupiter’s very active moon Io as you pass above it.
Hover far beyond Saturn, speed up time and count its many moons revolving around its magnificent ringed
body like pearls swirling on an invisible necklace.
Be there when the spacecraft Cassini arrives in Saturn space in 2004 and drops the Huygens probe into the
atmosphere of Titan in January 2005. Follow Huygens down to a parachute landing on Titan’s surface.
Engage in a dangerous maneuver and plunge through Saturn's rings in the Celestia spaceship.
Journey to the frozen wasteland of Pluto and its three moons and see their icy coldness for yourself.
Take up station behind comet Halley in 1986 as its gaseous lavender tail streams out behind it near Earth.
Seek out Planet 10, Sedna and Quaoar, Kuiper Belt objects that are our Solar System’s newest “planets”.
Fly out to the edges of our Solar System and follow Voyagers 1 and 2 as they speed away from their
creators back on Earth, headed on a one-way journey to distant stars.
Experience a rendezvous with and fly-by of the speeding asteroid, Gaspra.
Witness the impact of the Deep Impact spacecraft onto the surface of comet Tempel1 in July 2005.
Travel forward in time to the year 3000 CE to be there as giant mirrors melt the Martian polar ice caps and
help to terraform Mars into a verdant world of water, plants and cities of the future.
Set your ship at faster-than-light speed and sail to Rigel Kentaurus A, located 4.3 light years away.
Travel far into the future and rendezvous with a colossal rotating Space Station as it orbits Earth.
Journey to the edges of a massive rotating Black Hole as it spins near its stellar companion. Witness
another Black Hole swallowing its companion star.
Travel to the heart of Betelgeuse, a distant Red Supergiant star that will Hypernova someday.
See stellar creation from deep within the Rosette and Eagle Nebulas, giant stellar nurseries.
Observe for yourself the deep field galaxies that were photographed by the Hubble Space Telescope.
Count the pulses of the new pulsar in the Crab Nebula, spinning before you at over 30 times a second.
Contemplate the future and witness the end of Earth, as it is swallowed by our swelling Red Giant sun
billions of years from now.
Celestia User’s Guide 5 of 47
Jump at hyperspeed beyond our Milky Way and cruise on over to the Andromeda spiral galaxy, M 87
located in the rich Virgo Cluster or the beautiful Whirlpool galaxy, or visit over ten thousand galaxies,
accurately drawn.
Be witness to the future of space travel as you cruise next to Cosmos, a revolutionary new spacecraft that
may someday “sail” on a wind of pure sunlight (it has no engines).
Travel backward in time 4 billion years to witness the planet “Orpheus” catastrophically collide with Earth
to actually form our Moon.
Learn what efforts are being taken to discover if extraterrestrial intelligence exists in the universe.
Travel in tandem with the USS Enterprise commanded by Captain Picard, as it battles the Borg Empire.
Travel in the whimsical world of Hollywood and visit the StarWars® worlds of Tatooine, Endor and Hoth.
Fly next to the Imperial Death Star or Star Destroyer as the Millennium Falcon swoops in for an attack.
Explore over 20 different fictional solar systems, many complete with meticulously detailed, exotic alien
civilizations, terraformed moons, futuristic space stations, entire space fleets, wormholes and interstellar
extraterrestrial spacecraft.
These are just a few of Celestia’s features. Each week, new features are being added by Celestia’s programmers
and other talented contributors. It is a program undergoing a rapid evolution in computer graphics. Add-on
features, for example, will include entirely new solar systems with dozens of planets and moons drawn in vivid
detail, sound effects, gaseous nebula clouds, new galaxies, stars, globular clusters and spacecraft both real and
imaginary. Periodically as new features are added, this User’s Guide will also be revised. If this list above
excites you, let’s get started on our journey into the heart of Celestia.
Scripts
Celestia developers have created a score of other scripted journeys that take you to a variety of fascinating places
as a spectator. To access and download them, visit Celestia’s “add-on” repository website at
http://www.celestiamotherlode.net/catalog/scripts.php. Download the script of your choice and place it in the Celestia
main folder located on your C:/ drive, in your Program Files directory or in the MAC or Linux Applications
folder. You can then launch it from within Celestia (see later instructions). These scripted trips take anywhere
from a minute or less to over an hour. Scripts are also available on many forum member websites.
Educational Journeys
The ability of Celestia to educate the public about Astronomy has also led to the development of a series of
Educational Activities that take Celestia users on extensive, detailed virtual tours of the universe, some lasting
several hours. Designed for all general audiences and for students in 7th – 12th grades, these exciting Activities
teach you a host of facts about specific astronomical topics, while employing the stunning ability of Celestia to
give you control of your own spaceship to explore the universe at your own speed and pace. Unlike a script, you
Celestia User’s Guide 6 of 47
participate in an educational journey not as a spectator but as pilot of your own spacecraft. Each journey includes
student worksheets that can be printed, copied and distributed by teachers to students for a grade, and meet all
National Educational Standards in Science. Many of the highlights mentioned above are taken from these
Educational Journeys.
There are 12 journeys currently. They are available at no charge for download individually as zipped files, from
http://www.celestiamotherlode.net/catalog/educational.php. They require about 1.4 GB of computer memory. They
can also be purchased on a self-installing CD set for a modest fee from the author. Details are on the website.
In addition to the actual program, Celestia can include many other add-on files (graphics and data). If you choose
to download the library of over 500 Celestia add-ons designed to date by its many contributors, they can take up
over 8 GB (gigabytes) of disc space. For many people with limited computer memory and/or internet download
speed, that is very large. To offer Celestia in a reasonable fashion, therefore, the basic default program is
provided for download with a comprehensive but limited set of files, sufficient to experience its capabilities
without overtaxing your computer. “Links” (web addresses) to guide you to the additional add-on files available
are listed on the web within the User’s forum and the Celestia website. To fully experience what Celestia has to
offer, we urge you to seek out and download some of these other add-on files.
Fortunately, volunteers have assembled a central repository for many of them. It is not complete but is growing
rapidly. Its web address is:http://www.celestiamotherlode.net/ and should be your first stop for add-ons.
The Celestia Educational Activities mentioned above contain a compilation of some of the best add-ons. As
mentioned, the activities can be downloaded individually at no charge, or purchased as a CD set. See the
educational website at http://www.celestiamotherlode.net/catalog/educational.php for details.
You can find another add-on site here: http://www.ikiru.ch/celestia/index.php?lang=en. In addition, these sites all
have excellent add-ons to use:
Please note that the above links may be temporary. Websites come and go based on member’s arrangements
with hosting servers. However, the above sites are an excellent start. To see links to more of them, visit and
browse the forum at http://shatters.net/forum/index.php.
The Celestia default program and package for computers running Microsoft Windows® 98, ME, 2000, XP, or NT
is offered as a fully “executable” program. It will install itself onto your computer. The current version is
Version 1.4.1, and was released in January 2006. Celestia 1.4.1 is also available for the Macintosh using the OS
Celestia User’s Guide 7 of 47
X operating system, and for Linux. The Windows®, MAC and Linux versions are all available for download at
Celestia’s main site located at http://www.shatters.net/celestia/download.html.
Additional customized versions of Celestia can also be found at different websites of their authors. Two such
versions will be mentioned below.
Please note that this User’s guide is also generally applicable to Celestia version 1.4.0.
Most distributions package Celestia themselves. The Celestia SourceForge download page also provides a pre-
compiled package with the GTK+ front-end.
All versions of Celestia for Linux require that you have OpenGL installed. More and more distributions are
shipping with OpenGL, so if you’ve recently installed or re-installed Linux, there’s a good chance that you
already have a working OpenGL configuration. In order to build Celestia, you need to have the OpenGL
development packages installed. Celestia requires the image libraries libjpeg and libpng to both be present on all
up to date Linux installations. In order to build the GNOME/GTK+ front-ends, the gtkglext library is required.
All of these libraries and their required development packages should be available from your distribution.
After you’ve successfully built Celestia, you will want to be able to run it with hardware 3D acceleration. To take
full advantage of your graphics chip, download the X.org driver provided by the maker of your video chip.
In general, to run the basic Celestia program, your computer should have a CPU (processor) that has a speed of at
least 800 million cycles per second (800 MHz). Typically, computers bought new within the last 3 years have
adequate CPU speeds. If your computer is more than 3 years old or is a Pentium III or equivalent with a
processor speed slower than 800 MHz, Celestia may run slowly and you will be disappointed.
The basic Celestia program also requires a minimum of 128 megabytes of RAM memory. The graphics files that
Celestia use are large, and if your computer does not have at least 128 MB of RAM, Celestia may run very
slowly, not run at all or may lock up. In addition, if you wish to explore Celestia’s maximum capabilities, you
will need 512 MB to 1 GB of RAM.
Most importantly, the program needs a 3D video Open GL graphics accelerator (also known as a Video
Display Adapter) in your computer. This is hardware circuitry that draws complex graphic images on your video
display monitor. Graphics cards are available for purchase at any computer/electronics store and are easy to
install. Many come pre-installed on your computer, or they retail for between $100 and $200 and require manual
Celestia User’s Guide 8 of 47
installation. Using them will dramatically improve your computer’s performance in any graphics intensive
application.
Celestia should run with any 3D Open GL accelerator with at least 64 megabytes of video memory. However, a
128 MB Video RAM card is required if you intend to use Celestia’s more detailed graphic files, and for the
biggest add-ons, 256 MB of graphics memory may be desirable. If you have such a card, Celestia will run
smoothly and its graphics will be complete, crisp, sharp and fast. If is runs too slowly, locks up, or objects appear
to be moving with jerky motions, you may need to locate a faster computer or one with more memory or graphics.
** PLEASE READ CAREFULLY: Celestia uses the OpenGL process to render 3D graphics. In order to get
the most from Celestia, you should have a modern OpenGL graphics card with the latest drivers from the
manufacturer. If you have problems running Celestia, verify that your graphics card is capable enough to run
Celestia, and that the drivers are up to date. If in doubt about the OpenGL driver, download and install a new
one. It will be available free from your card maker’s web site.
Please Note: While a graphic video card might use Open GL processing, Celestia does not run well on all such
card brands or models. Several graphic cards handle images in a manner that Celestia may not control properly.
If a compatible Open GL card is not present in your computer, Celestia can still offer you a beautiful space
experience, but some of its advanced features may not display. These include shadows on mountains and craters
(bump mapping), sunlight reflections off water (specular highlights), shadows of moon eclipses, and atmospheric
haze.
As development of Celestia continues, additional support for graphics hardware will continue to be introduced. If
not all the features of your graphics card are supported yet, be patient. Better yet, if you understand C++ coding,
join the Celestia development team and help improve the program.
For more key information on video graphics cards, please see the section below titled, “Rendering and
Resolution”.
NOTE – Celestia uses a special hyperlink file internally within the program called a .cel: //URL file. When
you click on a .cel: //URL, the program treats it as a kind of “address” and will respond by going to a
particular place and time in the night sky. It is similar to the way web browsers such as Internet Explorer
and Firefox go to certain web pages when you click on a hyperlink address.
In the Windows installation program, the install procedure automatically “associates” Celestia as the
program that utilizes .cel: //urls. In the Apple MAC OS X operating system, however, association of .cel:
//url file links to Celestia is not automatic. If you are using an older version of OS X, you have to do it
Celestia User’s Guide 9 of 47
manually. New versions of OS X correct the problem, however. Be sure to visit the Apple.com site and
update to the latest version of OS X. If you do not do this, some aspects of Celestia will not work properly.
For example, if you click on a .cel: //URL file without associating it with Celestia, your web browser will
launch instead and try to take you to the Internet. You may get a message saying, “Page not found”.
Most distributions package Celestia to best suit their users' needs. Check with your package management
software, as there is a good chance that Celestia is present there.
Alternatively, there is a precompiled x86 AutoPackage provided on the SourceForge download site. This package
uses the GTK+ front-end, and should run on most computers. Information about installing an AutoPackage is
here: http://www.autopackage.org/docs/howto-install/
Finally, should you wish to compile Celestia yourself, the process is fairly straightforward. Unpack the tarball:
tar -zxvf celestia-1.4.1.tar.gz
Then change directory (cd) into the newly created directory and configure Celestia. Run configure with the
appropriate command line for the version that you want to compile:
KDE
./configure --with-kde
GNOME
./configure --with-gnome
GTK+
./configure --with-gtk
The configure script may complain if you are missing a required component, or if you have an out of date version
of a required component. Check the error output to determine what's missing, install the necessary items, and then
try re-running configure. If neither the KDE or GNOME versions of Celestia will build, try falling back to the
GTK+ version. There are many options for configure; you can view them all with a brief explanation for each-by
running ./configure --help. After running configure, compile and install Celestia:
make
make install
Note: make install will need to be run as root unless you've overridden the default install directory by invoking
configure with the --prefix option.
Uninstall:
Celestia User’s Guide 10 of 47
To uninstall Celestia in Windows, click the Start button at the bottom left of your screen, select “Settings”,
then select “Control Panel”, then select Add/Remove Programs. Locate Celestia in the list that appears
and click the button that says, “Add/Remove”. For Apple, LINUX/UNIX owners, follow your system’s
uninstall procedure.
Note: In the sections that follow, images and screenshots from the program are
displayed. Many of the images use higher-resolution graphics that are not part of the
default download program, but which are available from the Celestia forum and other
websites as add-ons. As a result, if your version of Celestia does not precisely match
the enclosed screenshots, don’t be alarmed.
Note: In the following Guide, many keystroke commands will be referenced. All
keystrokes will be enclosed inside a square bracket [ ]. Since all of the letters on a
modern keyboard are in capitals (e.g. – K or L or M), keystroke references will be in
capitals also (e.g. – [ K ] means press the “K” key). You do not have to use the [Shift]
key. On occasion, however, a keystroke will require the use of an actual capital letter,
such as the capital letter “T”. If that happens, we will instruct you to press both the
[Shift] key and the [T] key. For example, the instruction will read, “Press the
[Shift+T] keys”. If the keystroke is a symbol that requires the use of the [Shift] to
reach such as a colon [:] or an asterisk [*], please press the [Shift] key at the same
time as you press the symbol keystroke. For example, to type the & sign, you would
actually press [Shift] and the [ 7 ] key at the top of the keyboard, together at the same
time. Some keystrokes require the use of the [Ctrl] key or [Alt] key. When they do,
we will instruct you.
Also note that in Microsoft Word, you may have to hold down the [Ctrl] key while you
click “here”.
Note: New features since the previous version of this Guide are highlighted in Red.
Celestia User’s Guide 11 of 47
Figure 1- Earth
2) Earth turns on its axis constantly and is always changing position. Thus, the screenshot above may or may
not be the same scene you see when you open Celestia. However, it will be similar.
3) In the top left corner will be some information about your target (Earth) (if you see no text, press the [V] key
once on your keyboard to turn on your text display). “Distance” gives you the distance from the surface of
the object to your viewpoint. The Radius of the object will be listed in kilometers. The Apparent Diameter
will be a value in degrees representing the size of the object in front of you as seen from your current
viewpoint. If you move closer or farther away from the object, its apparent diameter will get larger or smaller
respectively.
4) In the lower left corner will be your Speed through space. At the moment, your ship is stopped (relative to
Earth) so your speed is zero. Later, we will begin to fly on our own and your speed will be listed here.
5) In the top right corner will be the current date and time. In Astronomy, times are given in Universal Time
(UTC) (commonly referred to as Greenwich Mean Time), and this is what Celestia uses by default. The date
and time are in the format (Year, Month, Day, Hours: Minutes: Secs). Thus, 2005 10 19 14:10:06 UTC
means that the time is October (the 10th month) 19 (19th day), 2005 at 2:10:06 PM. If you find it more
Celestia User’s Guide 12 of 47
convenient, you can access the Time menu at the top of the program screen and command Celestia to show
your local time zone instead. Celestia can also speed up, slow down time, or travel forward or backward in
time with the touch of a button. Now, you are experiencing the program in “Real time”.
6) In the lower right of the screen will be a message telling you that you are “ Following” Earth. Wherever it
goes, you go. Thus, although Earth is actually moving rapidly through space, you are moving with it.
7) Under the “Follow Earth” text will be your “Field of View” or “FOV” setting. This is the amount of sky
your view takes in. Celestia starts you out with an FOV that it calculates, based upon your screen size,
resolution and monitor settings. It ranges from 15° to 45°, which means your monitor is displaying about 15°
- 45° of the sky (most people have a total visual field of 120°). However, you can change the FOV easily by
holding down the [Shift] key on the keyboard, [left-clicking] your mouse button and dragging the mouse
forward or backward. Try it. As the FOV gets smaller, the scene enlarges. It is similar to a telescope
magnification. You can also press the [ . ] key or the [ , ] keys to change field of view from the keyboard.
Enlarging the FOV allows you to magnify objects in the distance, while still keeping the planet in the
foreground. In general, an FOV of between 25°- 35º presents a sky view that draws objects at about the size
you see them in space. If you wish to return to the default FOV that your program opened with, and you have
a mouse wheel, click/push the [wheel button] down once. Please note that if you change your screen window
size by dragging its borders, Celestia will change the FOV, based on the new screen size.
8) You can also instruct Celestia to launch the program with a particular starting FOV, rather than sizing it based
on your screen settings. To do so, locate the file named “start.cel”, which is in the Celestia main Directory
folder. Right-click on it and choose the option that says, “open with”. A list of programs on your computer
will appear. Locate a text-editing program such as MS WordPad or Notepad and click OK. The start.cel file
will open and you’ll see a set of single line commands (in English). Locate the line that says,
# “set {name "FOV" value ____ }”. Remove the # symbol and in the space, type
whatever FOV value you wish. For example:
set { name "FOV" value 30.0 } produces a 30° field of view that is about what your eyes
would see without a telescope if looking at the Moon.
Save the file, close it and launch Celestia. The program will now always start with an FOV of 30°.
Figure 2 - click here to visit Figure 3 – click here to visit
The FOV here is 45°. Notice size of the moon behind Earth. The FOV here is 12°. Earth and moon are now enlarged.
Celestia User’s Guide 13 of 47
17) Vertex Shading - [Ctrl + V]. Vertex Shading is a computer graphics drawing technique that creates shades
(haze, shadows, specular reflections off water or ice, etc.) on Celestia objects. To see such shading, you must
have a graphics card that renders shading via the Open GL process. Celestia now handles Vertex Shading
automatically. With higher end graphics cards, Celestia 1.4.1 gives you five choices for Vertex Shading.
They are: Basic, Multitexture, Open GL vertex program, Open GL vertex/Nvidia Combiners and Open
GL 2.0. Pressing the [Ctrl + V] keys together will cycle through the choices. A message will appear on your
screen, stating what rendering choice you have selected.
18) These shading choices all affect how fast your computer will draw the scene, and what kind of performance
you will see. The number of available render paths you can cycle through with [Ctrl + V] depends on the
graphics card and driver version you have. By default, Celestia detects the type of graphics card you have
and starts up your program with the highest quality rendering possible. If you have an Nvidia Open GL
Graphics card, all five choices may be offered. Using the [Ctrl+V] keyboard shortcut, cycle through the
choices. You will see surface shadows, reflections from oceans and a haze appear or disappear on Earth. If
you have another brand of graphic accelerator card, cycle through whatever choices Celestia presents to you.
If you have no graphics card at all (i.e. – your computer has a minimal built-in graphics processor), the Basic
or Multitexture settings may be your only choices.
Open GL 2.0 render path selected Same scene with Basic render path only
19) Texture Resolution - [Shift + R] or [R]. Celestia opens for the first time with its texture level set to
“Medium Resolution Textures”. You may change this at any time by pressing [Shift + R] to go up to High
Resolution Textures, or [R] to drop to Low Resolution Textures. Celestia will remember that choice and
open at that resolution the next time it is launched.
20) Please note that in order to use a higher or lower resolution texture, Celestia must have such files in its
database. Hires textures and Lores textures are not always supplied. For example, many add-on designers
only draw one texture level. If you press the resolution keys and the image does not change, it simply means
there is no higher or lower resolution texture in the Celestia database for the program to use.
21) Resolution is critical to an enjoyable Celestia experience if your computer has only modest graphic
rendering capability, and you are using add-ons. Some of them will cause your computer to lock up if you
have selected High Resolution Textures. Pressing [R] to drop to Medium or Low resolution can improve
performance dramatically (if such textures are provided). Celestia will retain the last texture level you choose
the next time it is opened.
22) Frames per Second (FPS) – [`]. Sometimes, it is useful to see how efficient or inefficient your video card is
in handling certain scenes in Celestia. You can of course, choose a high-resolution texture option and see if
your computer locks up, or you can activate a keystroke command called “FPS”. To do so, press the [`] key
Celestia User’s Guide 15 of 47
(it’s above the Tab key on the keyboard). In the lower left corner of your Celestia display, it will now list
your “FPS”. This tells you how many times per second Celestia draws the scene you are looking at.
23) To animate a scene and see it moving realistically, you must have at least 6 FPS or higher. For example, to
view a planet rotating or a spacecraft moving through space, FPS should be as high as possible (FPS values
exceeding 100 FPS are possible with expensive video cards). If the scene you are viewing is under 6 FPS and
is moving, it will appear jerky to you. If high-resolution textures or a particular rendering option causes your
FPS to drop below 6 FPS, we recommend you lower the resolution by pressing the [R] key, or select a
different rendering option by pressing the [Ctrl + V] keys.
25) Display Mode: To open the Render menu, [left-click] on the word “Render” at the top of the Celestia view
screen and choose “Select Display Mode” or “Toggle Full Screen”. These are instructions to Celestia to
change the resolution of the view screen. Choose the "Select Display Mode" menu first to choose the size of
the viewscreen you prefer. “Windowed Mode" is the default choice and sets your screen to the same
resolution size your display monitor is set to display. For example, older desktop computers display a default
screen resolution of 800 x 600 pixels, while newer systems and laptops are typically set to 1024 x 768 pixels
or higher, in either 16 or 32-bit color. To find out what your computer display is set at, [right-click] on your
desktop, choose “properties” and “settings”, and read the monitor resolution setting.
26) When running Celestia in Windowed Mode, your screen gives you visible screen borders, sliders and
toolbars. You can resize the screen by dragging its corners, minimize the screen, switch between programs,
etc. If instead you select a different screen resolution from the Display Mode pull-down menu, Celestia will
immediately switch to Full Screen Mode and draw the screen in that pixel size, filling up the entire screen.
All of the toolbars, sliders and side borders will disappear.
27) High-end computers and those with up-to-date video cards can take advantage of tighter packed pixel sizes
and more detailed appearance, and many users prefer to view Celestia in Full Screen Mode at smaller pixel
sizes. The screen is uncluttered and your view really looks like the window in a spacecraft.
28) However, there are disadvantages to Full Screen Mode. First, in order to access the toolbars, you must point
your mouse toward the top of the screen and wait for the menu/toolbar to be drawn. With some video cards,
the entire screen may go black for a moment as the toolbars are being drawn. Secondly, some screen modes
are simply not designed for certain monitors. For example, if you set your resolution at 1280 x 720 on a
regular CRT monitor, the screen will look warped and the planets will be ellipses, not spheres. Also, be
advised that the ability of Celestia to redraw complex scenes in different screen sizes varies from system to
system. Some users have reported lockups and program crashes when using Full Screen Mode at certain
display sizes. We recommend you experiment and choose the resolution that works best for you.
29) [Alt+Enter] is a useful keyboard shortcut that toggles between Windowed Mode and Full screen.
Note: If you are in Full Screen Mode and wish to toggle between Celestia and another program, simply
press the [Alt + Tab] keys together (Windows systems).
Celestia User’s Guide 16 of 47
Also note that Celestia will remember which boxes are checked
so that you will not have to check or uncheck them each time
you run the program.
Atmospheres [Ctrl+A] is the keyboard shortcut to turn Atmospheres on or off (toggle) - Celestia will
draw colored atmospheres above all planets and moons that have them. You will be able to
see them from space and even fly through them. As you do, the sky will lighten.
Atmospheres will even dim and turn color as you view them near the terminator (near the
dark side). Highly Recommended - but does require computer resources. Try turning it off
(uncheck the box) or toggle the key shortcut if Celestia is running too slowly on your system.
Celestial Grid [ ; ] Celestia places an equatorial coordinate grid on the screen showing you the celestial
position and direction you are facing in space. The grid follows the standard convention of
Right Ascension and Declination used in
Astronomy. Recommended – when needed to
locate a direction in space.
Clouds [ I ] Some of the planets in our Solar System and many fictional planets that Celestia users
create in other solar systems have clouds drifting across their surfaces. Celestia has the
ability to display clouds and put them in motion. Highly Recommended - but does require
computer resources. Try turning off if Celestia is running slowly or if you want clear skies.
Figure 9 – click here to visit Figure 10 - click here to visit
Constellations Celestia will display both constellation borders [Ctrl + B] and their “asterism shapes” [ / ]
for each of the 88 constellations in the sky. In the second Options menu, you can also turn on
constellation labels [ = ]. These 3 options are useful whenever you wish to locate a
constellation. Recommended only when desired. Does not use much computer resource.
Figure 12
Constellations with
borders and labels
enabled. As viewed
from Earth, the Sun
is “in” Capricorn.
Eclipse Shadows [ Ctrl + E ] Celestia can compute the actual position of the shadows a moon or planet will
cast on a planet/moon as the object passes in front of the Sun (a solar eclipse). Turning this
feature on will cause shadows to be drawn on all planets/moons whenever an eclipse occurs.
It is an elegant feature, particularly when observing moon shadows drifting across the giant
gas worlds of Jupiter and Saturn. Highly Recommended - but does require significant
computer resources.
Io eclipsing Jupiter, an example of Eclipse Shadows. A total solar eclipse over Africa, as seen from space
Galaxies [ U ] NEW Rendering - Celestia 1.4.1 comes with a galaxy data file that tells the program
the position of over 10,000 galaxies in the night sky and what type they are. When this
option is selected, Celestia will dynamically draw each galaxy based upon its type and
magnitude, and position it in the proper place in space. Since galaxies are dim objects and
are most are not visible without telescopes, not all 10,000 will be drawn at once.
Celestia will also draw the huge band of starry haze we know as the Milky Way. Selecting
the option, therefore, will dramatically improve your Celestia experience and you will be able
to see the Milky Way across the sky and several galaxies in the distance. You can even travel
to them in your spaceship.
Highly Recommended - but does require computer resources. Try turning off if Celestia is
running too slowly.
Neptune and Milky Way with Galaxies enabled. Same scene without Galaxies enabled
Galaxy Brightness NEW: [Shift+ ( ] or [ Shift+ ) ] Celestia 1.4.1 offers a new control to alter the brightness
of galaxies, including the Milky Way. When visiting galaxies outside of the Milky Way,
Celestia User’s Guide 19 of 47
boosting brightness can improve your view of distant galaxies. Press the keyboard controls
above to reduce or increase brightness through 20 levels.
NEW: Galaxy brightness will also respond to the AutoMag keys that control star
brightness. They are linked (see later discussion). Pressing the [ or ] keys alone will dim or
brighten galaxies to some degree.
Night Side Lights [Ctrl + L] Celestia has the ability to light up the night sky. From space, the thousands of
cities across our continents are ablaze with light so bright that they can be seen vividly from
hundreds of km up. Turning on this option commands Celestia to add lights to the nighttime
vista seen from space above Earth. Night textures are also used in add-ons to show fictional
cities or volcanic lava flows at night and even glowing aurora. Highly Recommended - but
does require computer resources. Try turning off if Celestia is running too slowly.
Earth, Sun and terminator with night-lights enabled Same scene without night-lights enabled
Orbits [O] Celestia will draw the actual path of a space object’s orbit through the solar system. The
option draws orbits of all planets, moons, comets, asteroids and spacecraft that you choose.
Each orbit type is drawn in a different color, with the active orbits in red. For example, if you
are centered on Venus and have “planet” orbits selected, Venus’s orbit will be highlighted in
red. All other planet orbits will be highlighted in blue. Orbits are excellent for seeing the
celestial mechanics of the solar system. Turn them on, zoom out from the Sun or planet and
Celestia User’s Guide 20 of 47
view the orbits from above. Speed up time (see later discussion) and you will see the
alignment of planets speeding around the Sun, or view the orbits of satellites as they circle
around a planet. The Orbit/Label section of the View Options Menu allows you to turn
specific orbit types on or off with a check mark in the box.
Recommended – when desired. Does not use much computer resources.
Planets Displays all planets as full color detailed textures. Most are based on accurate satellite photos
of the planets. Normally selected (no keyboard shortcut). Highly Recommended.
Ring Shadows (no keyboard shortcut) - Celestia can continually redraw the position of shadows that a
planet’s ring casts on a planet and conversely, the shadow a planet will cast on its rings.
Highly Recommended - but does require significant computer resources.
Figure 21 – Ring Shadows enabled – click here to visit Figure 22 – Ring Shadows disabled =click here to visit
Stars Displays a sky full of stars. Obviously a key part of the Celestia experience. Normally
selected (no keyboard shortcut). Highly Recommended.
Stars/As Discs or Points [Ctrl+S] Celestia can display stars either as points, scaled discs or fuzzy points.
Which looks better is a matter of personal taste and the resolution of your monitor. In
general, a scaled disc forms a prominent circular disc that varies in both diameter and
brightness based upon the actual size, magnitude and distance of the star from you.
For example, a bright Red Giant star nearer Earth will be a larger reddish disc in the
sky with this option enabled, while a smaller main sequence yellow star will appear
smaller and dimmer in size. Scaled discs are not designed to mimic the true visual
appearance of the sky. Instead, they enable you to locate stars by type and magnitude.
Celestia User’s Guide 21 of 47
` Fuzzy points take a similar approach but draw a smaller, more realistic “point” that
varies in size and brightness. When your monitor screen resolution is above 800x600
or higher, fuzzy points make a clearer distinction between brightness of a star and can
produce a realistic sky view.
Stars displayed as Points draw stars as points of light of varying brightness and is the
preferred choice of many users. Selecting Points may also make Celestia run faster.
You can cycle between the three star styles with [Ctrl+S] or you can set the style by
using the Star Style sub-menu on the Render Menu.
Cassini Scaled Discs enabled Fuzzy Points enabled Same scene with Points enabled
Markers [Ctrl + K] and [Ctrl + P] - When enabled by pressing the [Ctrl+K] keys, Celestia will draw a small
square box on any object (star, galaxy, planet, moon, spacecraft, etc.) you select and mark. To mark
an object, simply select it with a single or double click of the left mouse button so that its name
appears in the upper left corner. Then, turn on Markers with [Ctrl + K]. A red box will appear on
the object. If you select another object, the red box will jump to the next object.
Sometimes, you would like an object to stay
marked. For example, perhaps you are watching
a spacecraft moving through space and would
like to track it anywhere it goes, even if you
click on another object. To more permanently
“Mark” an object, select it, right-click on it and
choose “Mark”, or press [Ctrl+P] from the
keyboard. A green box will appear on the object
and will stay there until you turn off Markers.
You can mark as many objects as you like.
To unmark an object, right-click on it to select it Figure 26 - Voyager 2 marked
and choose “Unmark”, or press [Ctrl+P] again.
To turn off all Marks, press [Ctrl+K] again.
Marks are very useful for tracking an object in space that you’ve lost sight of, or for highlighting
objects so that you can find them easily again. For example, you can mark the Voyager 2 spacecraft
as it speeds alone out of the Solar System. No matter where you travel in space, you can always see it
by scrolling to locate its green marker.
Note: All Marks are erased and reset to zero when the program closes.
Orbits/ Labels New: - The central region in the View Options menu provides you checkboxes to turn on or
off various labels for planets, major stars, moons, etc., and to select which orbit paths you want
Celestia to draw. New to Celestia version 1.4.1 is a variable label feature based upon
distance. Labels for far objects are not displayed until you get closer to them. For
example, there are hundreds of thousands of stars and 10,000 galaxies in the Celestia sky. If
Celestia User’s Guide 22 of 47
labels were enabled for all of them, the sky would become filled with text. Only when you
approach an object (star, galaxy, planet, etc.) will its label turn on. You can select which labels
turn on or off as you desire by checking the boxes. They do not use much computer power.
Labels keyboard shortcuts are:
= Toggle constellation labels
B Toggle prominent star labels
E Toggle galaxy labels
M Toggle moon labels
W Toggle asteroid labels
Shift + W Toggle comet labels
n Toggle spacecraft labels
p Toggle planet labels
None Nebulae labels are now toggled only via View Options menu (NEW)
None Globular Cluster labels are toggled via View Options menu (NEW)
Shift + & Toggle location labels (see below)
Information Text [V] - This box allows you to choose how much data you want displayed when you select an
object. Pressing the [V] key also toggles the information display on or off through two
levels of detail. If you see no text at all on the screen, press [V] to turn it on.
Filter Stars This slider determines how many stars Celestia will draw at one time. It regulates star
number by how far away a star is from your viewpoint. By default, it is set at 1,000,000
light years. Since the diameter of our galaxy (the Milky Way) is about 100,000 LY across,
Celestia will draw all stars in its database at this slider setting. However, you can lower the
slider and command Celestia to draw only closer stars. For example, if you set the slider to
100, the program will only draw stars within 100 light years of Earth. Since this requires
far less computing power than the highest slider value, this may be useful if the program is
running slowly for you. Lowering the slider will speed things up. Also, you may have a
scientific need to only see the closest stars to your viewpoint. Obviously, however, the sky
will look a bit empty if you filter out too many stars.
Locations [Shift + &] Under the Render menu is a feature that directs the program to mark and label any
city, mountain, sea, valley, crater, landing site or other feature you desire on a planet or
moon, and display its name above its latitude and longitudinal position. To enable this
feature, press the [Shift+&] keys. Celestia 1.4.1 comes with an excellent default list of
locations when it is installed onto your computer. To toggle the list of features on or off, use
the menu checkboxes in the Render sub-menu.
observing a planet or moon from far away, only the largest or most important locations are
shown. As you approach it, more labels will appear. To change the distance at which
particular labels first appear, move the slider in the Minimum Labeled Feature Size panel in
the Locations sub-menu.
NEW – Markers can now also apply to locations and can be turned on or off from the
Locations Render menu. To mark a location, simply select it by name (see below), then
press [Ctrl+K] to turn on Markers.
Locations may be manually selected by entering their names (see : Selecting Objects by
Enter/Name/Enter Method section below). Generally, you must enter the name of the
planet or moon where the location is found, as well as the location itself. For example, to
locate and go to Cairo, press the [Enter] key and a sub-screen will appear in Celestia with a
place to type an entry. Type 'Earth/Cairo' (or 'Sol/Earth/Cairo' if you are outside the Solar
System.), then press [Enter] again and the [G] key to go there. You will be taken by the
program to a position located directly above Cairo. Note that if the location is on the
opposite side of a planet from where you are, Celestia will take a shortcut through the planet
and stop above the location you select, but facing into space. You will have to rotate your
view to see the location (see later sections for how to rotate your view).
Stars Visible – { [ } or { ] } - On the Render menu, select “More or Fewer stars visible”, or toggle with the
keyboard shortcuts. Like the Filter slider discussed earlier, this tells Celestia how many
stars to draw in the sky at one time. However, it controls star numbers by Apparent
Magnitude (visible brightness). On the surface of Earth, our view generally includes stars
of an apparent magnitude of +6.5 or less (the lower the number, the brighter the star).
Setting this option to Magnitude 6.5 results is a realistic sky as seen from the surface of
Earth on a clear night, with only about 3,000 stars visible. However, if you were living on
a space station far above earth’s atmosphere, you might see stars up to a magnitude of +9.0
or more with the naked eye. Because there are more stars in the sky, many Celestia users
prefer higher star settings of +8.0 to +10.0. The keyboard shortcuts are very useful here.
Experiment by using the keyboard key “[“ to decrease limiting magnitude (fewer stars
visible), and “]” to increase limiting magnitude (more stars visible). Note that by turning
stars on or off, you are changing the amount of data Celestia must process each second. If
you are experiencing slow performance, reduce star count.
Figure 28 Figure 29
AutoMag - [Ctrl+Y] - The default download of Celestia actually contains about 100,000 stars up to magnitude
15.0 visible from the vicinity of Earth. A setting of 10.0 or more simulates the view you would see
through a telescope. However, millions of stars have been cataloged by Astronomers and if you
Celestia User’s Guide 24 of 47
wish, you can download a star database from the Celestia add-on repository that contains over
2,100,000 stars. You can find it and a 1 million star database here.
To use the bigger star file, you have to change its name to “stars.dat”, and place it inside the data
folder in Celestia (move the original stars.dat file already in that folder to another safe place first).
Then launch Celestia. If either of the larger star files are loaded, and you select the maximum
magnitude limit of 15.0, the sky will be ablaze with stars. Note that this level of star display can
slow down many computers. The choice is yours.
Fortunately, Celestia helps you to set realistic star magnitudes with a feature known as AutoMag.
To enable AutoMag, select it from the Render menu or press the [Ctrl+Y] keys. To disable it,
press them again. When AutoMag is enabled, Celestia will display stars automatically within a set
range of magnitudes to maintain a reasonable visual range whenever you change your field of view
(FOV). For example, if you zoom your view with the FOV key controls, it will automatically add
dimmer stars to keep your star count constant. It will also restrict your view to a magnitude range
of 6.0 – 12.0. A screen display will advise you of your changes. It is very useful if you change the
FOV by zooming in or out. We recommend you leave it activated.
NEW – AutoMag also now controls galaxy brightness. As you approach or leave a galaxy, its
brightness will change to mimic what your eyes would see in deep space.
Star Style – Toggles between scaled disc, fuzzy points and points, as discussed earlier.
Stars by temperature - [ Shift + % ] NEW - Controlled by keyboard command, this control toggles the
appearance of stars to highlight/accentuate their spectral class colors. For example, “M” stars
are reddish. When [Shift+%] is pressed, all the M stars in the scene will be more red. All the “O”
(blue stars) will be more blue, etc. It helps you visually locate stars of a particular spectral class.
Ambient Light - [ Shift + { ] or [ Shift + } ] - On the “Render” menu, select “Ambient Light”. Since space is
a near vacuum, there is very little light scattered and shadows are completely black. You can set
the ambient light level to “none” to simulate this and get the most realistic views of space. We
recommend this be your default setting. However, there are times when a bit of extra light is useful
or aesthetically pleasing. For example, go to the dark side of any planet and adjust ambient light
from None to Low, then to Medium. You’ll discover that portions of a planet’s dark side become
visible with some light scattering. Having a bit of extra light is also good for seeing spacecraft.
When they’re on a planet’s dark side, they almost disappear in the shadows. Low or medium light
allows you to track them better. Use keyboard shortcuts [Shift + {] to decrease ambient light and
[Shift + }] to increase it through several step levels.
Pluto and its moon Charon with Ambient Light set to None Same scene with Ambient Light set to Low.
Antialiasing - [ Ctrl+X ] - On the Render menu, select “Antialiasing”. These are instructions to Celestia to
use certain graphical processing and smoothing techniques when it draws lines on the
viewscreen. In general, Antialiasing evens out the lines used to draw sharp edges of
spacecraft, orbit paths and constellation figures. Highly Recommended. Note that anti-
aliasing may not be available if you do not have a higher quality graphics video card on
your computer.
Note: Keyboard shortcuts for turning on and off (toggling) the options and features described above, along with
other keyboard shortcuts, are listed in printable format at the end of this document."
34) Only one Alternate surface is displayed at a time. To choose an Alternate Surface, right-click on the object.
If an Alternate Surface is available (has been installed in your Celestia textures or extras folders) it will
appear in the menu that is displayed. Simply click on its name and Celestia will load and draw the
Alternative texture. To return to the original “normal” texture, right-click on the object again, choose
“Alternate Surfaces” and select the “Normal” texture.
Alternate Textures are add-ons. They must be downloaded and installed into certain folders in Celestia.
Typically, the add-on designer will include a read-me file telling you where to install the add-on.
Celestia User’s Guide 26 of 47
35) Limit of Knowledge Textures [ Shift and + ] key - The surfaces of some of the bodies in our Solar System
have only been mapped or photographed incompletely. By default, Celestia uses surface maps that have the
unknown regions filled in with plausible surface features, typically cloned from some part of the body that has
been imaged. But Celestia also includes a set of maps called 'limit of knowledge textures' (LOK) that
depict the unknown areas as blank, clearly showing where our spacecraft have and have not aimed their
cameras. The [Shift +] key toggles between the default 'interpretive' maps and the limit of knowledge
textures. You can also load them with right-click and selection of “Limit of Knowledge” from the
Alternate Surfaces menu.
Figure 33 – Mercury with surface filled in click pictures to visit Figure 34 - True Limit of Knowledge
NEW: Texture overlays [F9] key – In January 2006, volunteer programmers working with Celestia added a
new feature to the program. As of this printing, the official Celestia program version 1.4.1 do not yet have this
feature, but it may be included in future releases. The overlay program version can be obtained from the Celestia
forum, directly from this link (http://vincent.gian.club.fr/celestia/celestia_win32_1.4.1_patch.zip). A slightly
different version of the same customized program can be obtained from the Celestia educational website located
at http://www.celestiamotherlode.net/educational.html.
After installation, when Celestia is launched, press the [F9] key (Windows system only). If your Celestia
program version supports this feature, and if your program folders contain the appropriate overlay texture, you
will see a semi-transparent overlay texture appear on your screen bracketing your view. There are several
overlays being designed by Celestia volunteers. One of them is a “cockpit” overlay that simulates the instrument
panel of a spaceship. The window neatly simulates what you would see if you were in an actual spaceship cockpit
looking out its front window. Another overlay displays a listing of Celestia’s complete set of keyboard controls.
Several more overlays are under development.
Press [F9] again and the overlay toggles off.
The overlay textures themselves are included in the add-on mentioned above. Examples of two of the overlays
are:
NEW: SOUND – In January 2006, volunteer programmers working with Celestia added a 2nd new feature to the
program. They have inserted code in the program to play up to eight sound files (WAV files) from inside
Celestia. As of this printing, the official Celestia program version 1.4.1 does not yet have this feature, but it may
be included in future releases. The same custom program versions above that include overlays will also play
sound files.
Sound is controlled from a script file, which is a separate file containing written code commands that Celestia can
understand. When the script is loaded (click here for details on how to load a script), certain sound files will
begin playing, based upon the timing of the script. The files can include music, narration and sound effects.
Scripts can also be created that will accept keystroke commands. Press a particular key and a particular sound
will begin playing. Read-me files that accompany the scripts will explain what keys to press, and when.
The Celestia forum has more information on how to create and use sound scripts. Also, the Celestia Motherlode
website will be hosting sound scripts as they are created and submitted by designers. Look for them on the
Motherlode website under the “Scripts” section located at: http://celestiamotherlode.net/catalog/scripts.php
Movement
36) General movement in Celestia is one of the highlights of this amazing program. It is easy and versatile.
Movement keys are very important for enjoying the Celestia universe. For example, if you wish to go into an
orbit hovering above a planet, drop down to its surface or fly in your spaceship to the edge of the Milky Way,
you will need to change direction, orientation and distance in space frequently. There are 16 keyboard or
mouse general movement commands. Let’s return to our opening scene of the Earth (to do so, click here)
A. Right-click on the scene in front of you and while holding down the right mouse button, move your
mouse [Right-click-drag]. Earth will rotate left, right, up or down. You can view it from any
perspective you wish
B. Left-click your mouse and while holding the button down, drag the mouse. The whole scene will shift as
a whole [Left-click-drag]
C. Tap the [down arrow] on the keypad, or the [# 2] on numeric keypad. Your view of Earth will pitch
upward. Before you use the numeric keypad, make sure you press the key labeled “Num Lock” at the
top of the numeric keypad. If so, there should be a little light lit up above the numbers on your keyboard
D. Tap the [up arrow] on the keypad or [# 8] on numeric keypad. Your view will pitch downward
E. Tap the [left arrow] on keypad or [# 7] on numeric keypad. Your view will rotate (roll) clockwise
F. Tap the [right arrow] on keypad or [# 9] on numeric keypad. Your view will roll counter-
clockwise
G. Tap the [#4] key on the numeric keypad of the keyboard. The view will swing (yaw) to the left
H. Tap the [# 6] key on the numeric keypad. The view will swing (yaw) to the right as a whole
I. Tap the [# 5] key on the numeric keypad to stop all pitch, roll and yaw movement
J. Hold down the [Shift] key and press one of the [Arrow] keys (e.g. [ Shift+ ]. You will “orbit” around
the object in view, either left/right, or up/down. This is convenient to see all of an object quickly
Celestia User’s Guide 28 of 47
Note. The speed with which the view turns when you press the above keys is initially set at a particular value (120) in one
of the files that Celestia uses to operate. That file is called celestia.cfg, and can be found in the main (root) directory of
the Celestia folder. If you find that your view is turning too fast or too slowly for your taste when you press a movement
key, that file can be opened by you and the Rotate Acceleration (turning speed) of the above keys can be lowered or
increased. To do so, double-click on the file. If a menu comes up asking you which program you wish to use to open the
document, choose “WordPad” (for Windows systems) or the proper plain text editor for MAC and Linux systems. When
open, locate the line “RotateAcceleration 120” and change the number either higher (to turn even faster) or lower (to
turn more slowly). For example, RotateAcceleration 40 will result in your view turning more slowly when you hit a
movement key. Many users prefer the increased control it gives them, particularly if they use the Celestia spaceship.
NEW - You will also find that a variety of other commands in the celestia.cfg file can be changed by you to alter the way
Celestia does things. Read the document’s directions and make any changes you wish. After changing, save the change
by clicking the File and SAVE menu choices, and close the document, then relaunch Celestia.
K. [Right-Click + Left-Click + Drag] – (press all together) - your position will advance toward or recede
away from the object.
L. [Ctrl + left + Drag] – same as (k) above
M. [Roll Center Mouse Wheel] (if you have one) forward or backward – same as (k) above
N. Press the [Home] key on the keyboard. This is the same as (k) but using the keyboard only. Your
position above any object will rapidly approach toward you.
O. Press the [End] key on the keyboard. This is the same as (k) but using the keyboard only. Your position
above any object will rapidly recede away. Hold down the key and you can move light years away.
P. Press the [ Shift + * ] on the keyboard. This is a Lookback command. It will reverse your view so that
instead of looking forward, you will look behind you (a rearview window). It is very stimulating when
flying from one planet to another or traveling in your spaceship. You can see forward and then examine
your journey from the rear view, watching the planet or moon you just left recede from you.
39) To go to the star you just selected, you have four main ways to make the journey (practice doing all four):
Celestia User’s Guide 29 of 47
A) If you right-click on the selected star, and select “Goto”, Celestia will take you at hyper-light speed
directly to that star and position you in space at a convenient distance.
B) Alternately, you can press the letter [G] on the keyboard. That is the shortcut command for “Goto”, and
is used extensively in Celestia.
C) You can select the star and fly to it in your spaceship. It takes longer but sometimes the journey is half
the fun of getting there. How to operate your spaceship is explained later below.
D) You can also select an object using keyboard commands, then use the advance [Home] key, or recede
[End] key to get there. To do so, simply point at a star or planet, left-click on it with the mouse so that it
is selected and tap both the [C] and the [F] keys on the keyboard. The [C] key tells Celestia to center a
selected object in the middle of your viewscreen. [Double-clicking] quickly on an object will also center
it. The [F] key tells Celestia to follow the selected object, keeping it the same distance from you even
though it is moving through space. Let’s try it!. Point at a star, left-click on it to select it, and tap the [C]
key. It will swing and become centered. Then press the [F] key. The words “Follow (star’s name) ”
will appear in the lower right of the screen. Now that you are following that object, go to it by holding
down the advance [Home] key. When you get there, back away from the object using the recede [End]
key.
40) Go to Surface [Ctrl + G] – If you are following an object, pressing this key combination will take you
directly to the surface, looking at the horizon. Although it will work for all space objects, it’s designed for
planetary bodies, moons, etc.
41) GO HOME [H] - To return to our Solar System from anywhere in the universe (a very useful thing), press
the [H] key on the keyboard. That will select “Sol” (the Sun). Tap the [G] key and you will be whisked back
to our Sun. Note: You will use these two keystrokes constantly as you explore the Celestia universe and wish
to return home.
42) To cancel a current selection, hit the [Backspace] key once on the keyboard. To cancel a navigation
command such as Follow or Center, press the [Esc] key in the upper left of your keyboard. You will now be
adrift in space. Objects will still be selected and you can return to going to them, following them or tracking
them, etc. by simply hitting the [G] or [F] keys again.
43) [Right-Click]: There is another way to select objects and is one you will use often. To demonstrate it, click
here. You will be taken to a position above the planet, Jupiter. [Right-click] on Jupiter to bring up a menu of
options. One of them is “Satellites”. Choose it and a list of some of Jupiter’s moons will appear. Left-click
on any one of them and press the [G] key to travel to it. You can use the right-click feature when the object
you visit orbits the Sun or planet directly. If there is no “Satellites” option in the menu that appears with a
right-click, that means the planet or moon has nothing else orbiting it.
All of these keyboard key shortcuts are again summarized in the handy list at the end of this document.
Navigation Menu
44) Celestia has a complete menu at the top of the program dedicated to space navigation that you can use often.
Some of the choices are single commands (e.g. – Select Sol). Others open dialog boxes that give you some
choices to make, or ask for some input. Most of the menu choices have keyboard shortcuts. Pull down the
Navigation menu and you will see …
45) The Navigation Select Sol menu item directs Celestia to “select” our Sun (its Latin name is Sol). You can
select and locate it in space from anywhere, even from far outside of our solar system. It is very useful to do
when you are far from home and simply want to return to our solar system. The keyboard shortcut for
selecting Sol is [H]. Please note that all you have done is select the Sun. You have not gone there or even
centered it in your viewscreen. To do that, you must enter a 2nd command, as described later below.
Tour Guide
46) The tour guide opens a pulldown list of a few of the more interesting objects you can visit in Celestia. Select
the “Tour guide” option in the Navigation menu to bring up the guide window, choose a destination by
clicking on the pulldown arrow and select from the list, click the “Go To” button, and click OK to close the
window. You're off. We urge you to visit some of these stops on the tour. NOTE: As you become more
experienced with Celestia, you can edit this file in your Directory and add your own tour stops.
Select Object
47) The Navigation Select Object option opens a dialog box that enables you to type the name of an object you
wish to visit and then go there. Select this option from the menu and in the space provided, type “Moon” and
click OK. Now, hit the [G] key and you will zoom to an orbit above our Moon. Try another space object.
Note that this option does not work for Locations.
Goto Object
48) Choosing this option from the Navigation menu opens the "Go to Object" dialog box. There are two uses for
this dialog box. First, it can be used to find your exact position in relationship to objects you may already
have selected. For example, if an object (such as the Moon) is already selected when you choose this option,
the information fields you see in the Dialog box will contain your current position in relationship to the
Moon. This will include the object’s name, and your Latitude, Longitude and Distance above its surface.
This is very useful when you are positioned above something and you want to know exactly where that spot
is. If no object is selected, the fields will be blank.
49) You can instead, change the values and go somewhere else. For example, in the box, type Mars, enter 30 for
the latitude, 5 for the longitude and 5000 (km) for distance. Click “GoTo”. You will be taken to a position
5,000 km above the surface of Mars, at 30° N latitude and 5° E Longitude. You will automatically be placed
in “Sync orbit” around the object, meaning that as it turns, you will turn with it so you are always above the
spot you desire. This is an excellent way to position yourself for eclipse events or above craters, etc. Please
note, however, that when you arrive, you may be on the dark side of a planet. In that case, you may have to
reset the clock to a time when daylight is shining on your position (see later discussion), or you can move
your position to a different longitude. If you move your position by dragging on the screen, the positions in
the GoTo Object box will automatically change to reflect your new position (close and reopen the box).
50) Note that Longitudes are + values for positions East of (0°E) and negative (-) for longitudes West of (0°E).
For example, longitude -40 would be 40° W. “Distance” is distance to the surface of the object.
52) If you were orbiting a planet or star when you selected and centered a new object, you might or might not lose
sight of your original object as the viewscreen moved to center the new object. To compensate for that
Celestia User’s Guide 31 of 47
possibility, Celestia provides the [Shift + C] key combination. Pressing both of them together causes the
viewscreen to swing to center the new object you selected, without losing sight of the original. To test this
out, click here. You will be taken to a position behind the Moon, with the Earth off to the right. Earth has
been pre-selected, but is not yet centered. To do so, press the [C] key. The view will swing to the right and
the Moon will move off screen to the left. Return to your starting view by clicking the above link again, but
this time, press the [Shift+C] keys together. Earth will again center, but the Moon will still be fully visible.
Your view will take up position behind the Moon. This feature is obviously useful if you do not want to lose
sight of the original object as you sight and center on a new one. It’s NEAT!
Go To Selection [G]
53) Previously mentioned, this command will direct Celestia to go directly to your selection, and position you a
pre-calculated distance above it. You can use it with any of the Selection options mentioned here or in the
following paragraphs. For example, if you select an object with a left mouse click, choosing this command
from the Navigation menu, or pressing the [G] key as a shortcut will send you directly to the object you
selected at high speed. If you choose it again or press the [G] key again, you will move closer to the object.
[G] is used constantly in Celestia.
57) A particular excitement is to chase one of our interplanetary spacecraft or an asteroid using the Track
Selection Command. To see this in dramatic action, click here. You will be taken to a position in space
above the asteroid Gaspra. You are tracking it and as you watch it coming at you, your view will swing as it
flies by (just missing you) and you watch it recede.
Celestia User’s Guide 32 of 47
Note: Tracking will stay activated on a space object and your screen will remain pointed at it, even if you
select another space object. You must cancel tracking on the first object before you seek to view
another object. To cancel tracking, simply press the [T] key again. Try it with Gaspra!
Star Browser:
62) Select the Navigation menu and choose “Star Browser”. A list of a few hundred of the stars being tracked
by Celestia will appear. Clicking on the column headers at the top of the menu will sort the stars different
Celestia User’s Guide 33 of 47
ways. For example, if you click on the word, “Distance”, Celestia will sort the list of stars by distance from
our Sun. If instead you click on the column header titled “Type”, Celestia will sort the list according to the
star’s stellar classification (O,B,A,F,G,K,M,W, L, T).
63) The slider at the bottom of the list determines how many stars will appear in the list, from just 10 stars to as
many as 500. You have your choice of “nearest”, “brightest” or stars “with planets”. For example, if you
choose 500 stars with the slider and click the “brightest” dot, Celestia will list the 500 brightest stars in the
sky as seen from your current position (apparent magnitude). If you are in orbit around Pluto, it will list the
500 brightest stars as seen from Pluto.
64) Planets orbiting other stars (Extrasolar planets) have been discovered in the last few years. At last count, over
170 have been detected. To give you an “up-to-date” astronomy experience, Celestia includes some of those
planets placed around candidate stars. In addition, Celestia’s many users have designed fictional solar
systems that they have placed around some of the stars in our sky. When downloaded, their solar systems
will appear here in the star browser list also. Selecting the “With planets” option will enable you to locate
the stars that have planets, including fictional ones. Remember though that the star has to be reasonably close
to Earth. This menu will only display the first 500 stars that have planets. To practice such a journey, locate
the star 51 Peg in the star browser list (make sure you choose the “with planets” option), and select “Go To”.
You will fly at great speed to a bright yellow star much like our Sun. A planet will be seen near it. Either
point to it and left-click to select it, or right-click on the star 51 Peg when you get there and select the planet
(named “b”). Press the [G] key on the keyboard and you will be taken to the planet, which will appear as a
big gas world similar to Uranus. Using the movement keys described earlier, you can move around this
planet. Notice that the Solar System Browser in the Navigation Menu is no longer listing our solar system. It
now lists the one planet system of 51 Peg. To return to Earth, press [H] to select the Sun, then [G] to go to it.
Eclipse Finder
65) The last menu item in the Navigation menu is Eclipse Finder. When selected, Celestia will calculate and
provide you dates of all partial and total solar or lunar eclipses for all planets and moons listed in the Solar
System Browser, and offer you the option to go there to witness the eclipse. Simply select the type of eclipse
(solar or lunar), the planet and the date range you desire, and click “Compute”. When a list comes up, pick
one, click the “set date and GoTo the planet” button, close the dialog box by clicking the “Close” tab and
enjoy the show. We recommend you speed time up a bit by pressing the [L] key.
66) As an example, here is a very exciting double eclipse of Jupiter by two of its moons (Io and Europa) that took
place in January, 2003. The shadows of both moons can be seen on Jupiter’s clouds. Once the eclipse is
finished, Europa (the moon closest to you), then eclipses Io (the more distant moon). To see it, click here,
and watch it unfold by examining both Jupiter and Io. All eclipse shadows in space are actually composed of
an inner shadow (the Umbra) and outer shadow (the Penumbra). Celestia draws both. See figure 12 for an
example of a total solar eclipse on Earth. The Umbra is the darker inner shadow.
Important Notes: To see eclipses, you must have “Eclipse Shadows” selected in the Render Options menu.
Also note that once you examine an eclipse, you will be in a new date in Celestia. To return to your current date
and time, press the [ Shift + ! ] key.
There is a limit to what Celestia can calculate between dates that are far apart. For example, Jupiter has 63
moons. They all have the capability to pass between Jupiter and the Sun very frequently. If you ask Celestia to
compute a list of solar eclipses between say 1920 and 1990, the list will become so long that it will lock up the
program. Therefore, when dealing with the four outer gas giant planets of Jupiter, Saturn, Uranus and Neptune,
(they all have lots of moons), please keep your request dates between a narrow range of a few months or less.
Celestia User’s Guide 34 of 47
71) One problem that you may encounter is what to call an object. You can use common names or Bayer and
Flamsteed designations and HD or HIP catalog numbers when entering stars and space objects in all of the
Navigation and Enter menus. Galaxies are generally referenced by multiple catalog number designations (or
Messier object references). Celestia stores star data taken from the HD catalog or HIPPARCOS data set (the
prefix is "HIP"). Both the 1st name or number and 2nd name of the object/star can be spelled out or
abbreviated (3 letters), with a space between them. Examples:
Upsilon And
Ups Andromedae
Ups And
51 Peg Note: This is 51_Peg, not 51Peg
51 Pegasi
Celestia User’s Guide 35 of 47
HD 173739
HIP 5643
Planets, moons, asteroids and artificial satellites may be named by their common name (e.g. Mir or Jupiter or
Io), or they can also be specified using Celestia’s “path” syntax. Type the name of the star, followed by a
forward slash, then the planet name/, then the moon or satellite name, etc. For example:
51 Peg/b
Sol/Earth
Sol/Earth/Moon/Apollo11
Sol/Earth/ISS
Sol/Jupiter/Europa
Galaxies are named by their common name or through their Messier number, NGC, UGC or MCG
catalog numbers. For example:
Pinwheel
M 101
NGC 5457
UGC 8981
MCG 9-23-28
All refer to the same object, the Pinwheel galaxy
of about 10 ly/s (light years/sec) and watch. The stars and then the Milky Way itself will begin to recede
from you. Hit the [S] stop key and enjoy the view. If you are following an object in our solar system, press
[Ctrl+K] to turn on Markers, then press [Ctrl+P] to mark your object. A green or red box will appear in the
disc of the Milky Way showing you where our solar system resides. To return, press the [H] and [G] keys, or
hit the [Q] key to reverse course again, start your ship moving forward and you will fly back to your point of
origin. Please remember that Celestia only tracks a tiny few of the over 200 billion stars in the Milky Way.
Galaxies contain FAR more stars than this program can track.
Celestia also provides shortcut keys for specific Spaceship speeds:
F1 Stop
F2 Set velocity to 1 km/s
F3 Set velocity to 1,000 km/s
F4 Set velocity to speed of light
F5 Set velocity to 10x the speed of light.
F6 Set velocity to 1 AU/s
F7 Set velocity to 1 ly/s
You can use these shortcuts to get moving at a particular speed, then use the [A] or [Z] keys to boost or lower
your speed further.
80) Many events in space take place at certain times. Planets experience seasons, spacecraft are launched and
eventually fall back to Earth, moons eclipse the Sun on specific dates, comets pass by, space probes fly by
target planets and take their measurements, etc. Celestia gives you the opportunity to set a specific date and
time, or to speed up or slow down the passage of time. Your time will appear in the upper right corner of the
screen. For example, to see a planet turning under you, simply speed up the clock and it will rotate faster.
Conversely, since objects in space move at thousands of km/sec, they will disappear from view if you release
your hold on them. To slow things down a bit and watch them move away, you can slow down time.
81) You can use the Time menu at the top of the viewscreen to change the passage of time. Simply pull down the
menu with your mouse and choose an option. Celestia also provides simple keyboard shortcuts. They are:
[Spacebar] stop or pause time
[L] Time becomes 10x faster (repeat for faster time)
[K] Time becomes 10x slower (repeat for slower time)
[J] Reverses time (it flows backward)
Celestia User’s Guide 37 of 47
82) For example, to see things move faster, position yourself hovering above Neptune and several of its moons by
clicking here. Notice that Neptune is not visibly turning (in real time, it takes 19 hours to turn once on its
axis). Now, press the [L] key three times to speed up time to 1000x faster. Neptune will visibly turn below
you and its moons will noticeably orbit the planet. To see how slowing down time can be useful, let’s visit
the Hubble Space Telescope again. To do so, click here. The HST is stationary because you are following it.
To see just how fast it is really traveling in space, release your hold on it by pressing the [Esc] key. Hubble
will recede from you at over 24,000 mph. Now, press the [F] key to again follow Hubble and the [G] key to
go to it. Slow down time with the [K] key to about 100x slower, and release Hubble by pressing the [Esc]
key. It will now slowly drift away from you.
83) The date and time in Celestia is specified as year, month, day, hours, minutes, seconds, in a format called
Universal time (UTC). UTC time is also called Greenwich Mean Time, and is the time at the longitude of 0 o,
located at Greenwich England. The reading 2005 10 22 17:44:11, means the year 2005, on October (10th
month) 22 (22nd day), at 17:44:11 UTC (5:44 PM Greenwich Mean time).
84) You can tell Celestia to use Local time by choosing that option in the Time menu. If you are in the Eastern
Time zone of the U.S. for example, your date will now read Eastern Time (Note: Celestia uses the date and
time zone assigned by the computer clock on your computer).
85) To change a date or a time in Celestia, pull down the Time menu and choose “Set Time”. A dialog box will
appear listing the date and time. NEW: Left-click on either the date or the time, and press the [], [],
[] or [] arrow keys on the keyboard to advance or retreat in time. When date and/or time has been set to
your new choice, click OK and the menu will close.
86) NEW – You can also change the date manually by selecting the month, day or year with your mouse, then
typing a new value. For months, type 01 for January, 02 for February, 11 for November, etc. You must type
numbers from the top keyboard, not the numeric keyboard.
87) NEW: Resetting a date can now be done with this menu command back in time to the year 9998 BCE,
and forward to the year 9999 CE. To type a year prior to 1 CE, type the number, then press the [-] key. For
example, to go back to the year 400 BC, type {400-} in the set time box. Note, however, that Celestia’s
orbital parameters are based upon epochs and variables that change slightly over the years. Going back in
time 2000 years or forward in time 5000 years will result in exact positions for solar system objects that may
not be precise.
88) To set the time to the current date and time, choose the “Set to Current time” button in the Set Time dialog
box, or press the [!] key on the keyboard.
89) Important Note: Celestia has programmed some of its spacecraft to appear in space and then actually fall
back to Earth (disappear) on the day that they really did so. For example, the Russian space station Mir was
launched on 02/20/1986 and fell back to earth on 03/21/2001. To see Mir in orbit above the Earth, you will
have to reset the date to some period between those two dates.
delay subtracted. If you move your position, the time with move with you. Most lists of solar system
phenomena give times that include light time delay. When observing these events with Celestia, automatic
light time adjustment is extremely helpful.
91) For example, if a transit of a moon of Saturn is set to occur at 14:00 hours and you are one light hour away
from Saturn, pressing the [–] key will reset the time to 13:00 hours, so that you can witness the event in real
time. If you press [Home] and move closer to Saturn, the time will decrease as you approach the planet.
Note: Time delay does not function for stars, including our Sun.
it back later in your computer or even embed it in a slide presentation. Thirdly, if you like a particular
location and would like to return to that exact spot and time quickly, Celestia can save your location
internally within the program as a “bookmark” or as an external “hyperlink” which can be pasted into another
software program.
100)To view a .jpg or .png image, click on it and your default graphic image viewer or browser in your computer
will open it. You do not need Celestia running. You can paste and view images anywhere you wish.
Save Movie
101)Celestia gives you the opportunity to create an animation/movie of anything you experience in the program’s
universe. For example, if you wish to position yourself beyond Jupiter and fly past it at high speed with the
planet whizzing by, you can record that maneuver in a movie. You can record a rare solar eclipse as it
happens or demonstrate the occultation of a star by a planetary limb. You can execute any command you
wish while taping a movie. For example, you can accelerate in your spaceship, move the screen with your
mouse, zoom in or out, speed up time, etc. In this manner, you can set up your own movie “demo” of
celestial places or events for others to see.
102)To save a movie file (in .avi format), set up the screen as you want it and set the time moving forward at the
speed you desire. We suggest you then temporarily pause time with the [Spacebar] key while you complete
the movie preparations. Pull down the “File” Menu and select “Capture Movie”. Choose the folder you
wish to put the movie into, and type a file name for the movie. Then choose the size of the video. Generally,
“320x240” or “640x480” file are the preferred sizes. 320x240 creates a smaller sized image and requires less
computer RAM to store. 640x480 and higher are larger sized sets of frames and require considerably more
RAM. Next, choose a frame rate. We recommend “24 frames per second”. 24 fps is used in film, 25 fps is
used for PAL (Europe) video and 29.97 for NTSC (US/Canada) video. 15 fps is often adequate for displaying
video on the web. The lower the frame rate, the smaller is the size of the file that is stored. This is something
to consider. A 2-minute movie can require over 100 MB of RAM when saved in fast and larger frame rates.
103)Click “SAVE”. Another menu will appear, asking if you wish to save the file compressed or uncompressed.
A compressed file requires less disk space than an uncompressed file, but may not look as good when played
back, and the process of compressing video can dramatically slow down Celestia. Celestia is set to save
movie files uncompressed. To save a compressed file, choose the format you desire. You may wish to try
different choices and determine which one works best for your computer. The free DivX video codec
available from www.divx.com provides excellent compression and quality, and is quite fast. If you want to
create many video files with Celestia and are concerned with file size, we recommend you download and
install DivX onto your computer, then save your videos as a compressed DivX file.
Celestia User’s Guide 40 of 47
104)Click “OK” A red box will now appear on your screen. You can move what is in that box by clicking on
the screen with your standard movement keys. When ready to start taping your movie, start time moving
forward if it was paused (press [spacebar] again), and press the [F11] key on the keyboard. Recording will
begin. To stop, press the [F12] key. The recording will stop and the red box will disappear. Your movie is
saved. To cancel a movie at any time, simply press the [F12] key.
106)Celestia makes it possible to share locations and export them out of the program by inserting them in a web
page or another document, through cel: //URLs. A cel: //URL is a string of text (a hyperlink) that contains
your current ship location, orientation, time, render options and field of view. With it, you can take a
snapshot of your precise position, time and view in space, and save it as an external hyperlink (a URL). If
you then paste that text string into a document that recognizes hyperlinks (word processors, web browsers,
notepads, etc.), a user clicking on that link will automatically launch their own copy of Celestia and be taken
to the exact position in space that you were viewing. It can be used anywhere you would use an http
hyperlink. Obviously, the user must have Celestia on their computer for this feature to work.
107)For example, cel: //urls have been used extensively in this document to take you to different locations
associated with the figures. Another example below is a cel: //url that captures the position of Phobos, one of
Mar’s moons, orbiting high above the planet in January 2000. Click on the link below, and you will be taken
to that exact position, time and place in Celestia.
108)Please note that cel: //URLs are hyperlinks. You should only click on them once (single-click, not
double-click). In fact, if you click one twice, it will launch two copies of Celestia at once. Since Celestia
uses a great deal of computer memory, two running programs could lock up your computer. If
everything seems to stop or slow down after using a cel: //URL hyperlink, or if the screen view does
Celestia User’s Guide 41 of 47
strange things, you probably clicked it twice. Close one or both of the Celestia programs, reclick just
once, and things should improve.
109)To save your position in Celestia as a hyperlink, you can use the Bookmarks menu mentioned earlier. You
can also press either [Ctrl+C] or [Ctrl+INS]. This will save the hyperlink to your computer clipboard. To
paste that link into a web browser, simply position your cursor in the address field at the top of the browser
and press [Ctrl+V]. To paste the link into a text document or a PowerPoint presentation, you may be able to
simply paste the link by positioning the cursor on the page and pressing “Paste” from the toolbar menu, or
[Ctrl+V] from the keyboard. If successful, the link will paste into your document and change color when you
hit the Enter key. Clicking on it will launch Celestia. If that doesn’t work, you may have to paste the link by
“inserting a hyperlink”. See your application software for directions on how to do that. You can also link a
Cel://URL to an image. For example, right-clicking on graphic images in word processing and presentation
software will usually offer you the option to “insert a hyperlink”. If you select it, paste the Cel: //URL into
the hyperlink address. Clicking on the picture itself will then launch Celestia. To see this in action, return to
figure 35 above and this time, click once on the image, not on the text above it. You will be taken to Mars.
110)As evidenced in this document, Cel://URLs are ideal for showing others a particular discovery or position
made in the world of Celestia. For example, perhaps you’ve positioned yourself to witness the passing of a
Near-Earth asteroid as it whizzes past Earth, or have assumed a position off the North Pole of the Sun with
orbits selected and the entire solar system orbiting below you. Saving that location to a cel: //URL and
pasting it on the web or in an e-mail for others to activate is an ideal way to share your Celestia experience.
You’ll find cel: // URLs also used frequently in the Celestia forum.
111)Note: Be careful using cel: // URLs with add-ons. If you save the camera position near a body that is
part of an add-on you previously installed, someone who later clicks on the URL will likely see a very
dull view of empty space unless they also have the same add-on installed.
Also please note: When you click a cel: //Url, Celestia must reset your View Options to match the cel: //url
commands (the same as in scripts). When you are done visiting the location or enjoying the view that the
cel: //url brought you to, there is no quick reset command to return your view settings to the way you had
them before. You will have to open the Render menu and make sure the check boxes you desire are
again selected. Alternatively, you can choose all of the options you desire and create your own cel: //url
hyperlink as a “Bookmark”. Call it “Reset”. Then, if someone else’s cel: //url resets your program to
settings you do not want, simply click on the Bookmark and Celestia will reset your parameters and take
you to that location.
NOTE: On rare occasions, clicking a cel: //Url may result in the program doing some funny things. It
occasionally “gets lost”. You may see the stars as bright dots instead of their normal appearance. The
screen may be warped. You may wind up far from where you expected to be. One easy way to tell if the
program has gotten lost is to examine the “FOV” reading in the lower right corner. If it is greater than
80o, the program is lost. Fortunately, it is simply to overcome. Simply click on the cel: //url link again.
That usually does it!
113)When multiple views are enabled, one of the views is the active view and is marked by a thin highlighting
frame around it. All Movement commands will affect just the active view. Other commands such as setting
the time or date or Render menu commands are global, affecting all views. New views are created through
the keyboard commands of [Ctrl+U] and
[Ctrl+R]. [Ctrl+U] splits the active view
horizontally, leaving two identical views
side by side. Pressing [Ctrl+R] performs a
vertical split that gives two vertically
stacked views. A newly created view can
be further split by pressing [Ctrl+U] or
[Ctrl+R] again; you can continue this until
the views become impractically small. The
[TAB] key is used to cycle the active view.
A view that is no longer required may be
removed by clicking your mouse on it and
pressing the Delete [DEL] key. [Ctrl+D]
will delete all views except the currently
active view.
114)Views can also be created and deleted with the View menu. The View menu also contains two
additional options not available via a keyboard command. When checked, Show frames puts a
frame around each Multiview. The other View menu setting is synchronize time. Ordinarily, time
is synchronized between all views, but if you deselect time synchronization, you can set the current
time in each view independently by clicking within the view frame and using the Time menu to
change the date or time. Turning time synchronization back on resets the time in all views to that of
the active view. Note that the time rate cannot be set per-view; the rate commands and pause affect
all views.
in the view (Earth and Moon both in the window, for example). Likewise, perhaps you’ve visited an
object and it is exhibiting funny colors. The cause of these performance problems may be as follows:
(A) Your video card drivers are out of date. This is a common reason for poor performance, particular
for weird colors. Celestia is sophisticated software that is continually undergoing updates and new
versions to take advantage of newer video graphic rendering techniques. You need to keep your video
card drivers up to date as well, or the program may not perform properly. To update a video driver, see
prior sections.
(B) The object you’re viewing may be larger in size than your video card can handle. This too is a
common occurrence. Some add-ons include textures of planets or models of spacecraft that require 100
MB of memory just to load. If you have two objects in view (e.g. - Earth and Moon), the program mayb e
trying to use even higher video memory. If your video card is not up to the task, the image simply will
freeze on the screen. To fix that problem, lower the resolution level that Celestia uses by pressing the [R]
key on the keyboard once. A message will appear confirming the lower resolution. Then, after you leave
that particular object and go somewhere else in Celestia, you can always return to higher resolution by
pressing the [Shift + R] keys.
2. NOTE: Sometimes, clicking on a cel:url results in a weird view of space. The stars will all look
funny, and in the lower right corner of the screen, the text display will state that your “FOV” is
some number greater than 80. If that occurs, simply click on the hyperlink or cel:url again, just
once. The problem will typically fix itself.
3. On occasion, you will find Celestia pausing a long time. Perhaps the screen even turns white. Be patient.
That means the program is loading a big data file and can take up to 10 – 30 seconds for it to load. This is
particularly true for media video files.
4. Sometimes, a computer is capable enough to run Celestia, but cannot run Celestia plus several other
programs and documents (MS Word requires quite a bit of computer resources) at the same time. If you
are also running a music program and an internet browser, things can get real slow. If that happens, close
everything that is not absolutely needed for operating the computer.
This guide is also translated into several languages. Look for translations on the Motherlode.net site above, and
on the main Celestia.net site.
Celestia User’s Guide 44 of 47
Credits
This User’s Guide was written by Frank Gregorio, a Celestia forum volunteer in Manassas, VA..
Version 1.4.0 and 1.4.1 Copyright © February, 2006 - Frank Gregorio
Celestia – courtesy of :
Developers: Chris Laurel
Clint Weisbrod
Fridger Schrempp
Bob Ippolito
Christophe Teyssier
Dan Ramsey
Grant Hutchison
Pat Suwalski
Toti
Copyright © 2000, 2006 - Chris Laurel
Permission is granted to freely modify, copy and distribute this document under the terms of the GNU Free Documentation License,
Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and with no
Back-Cover Texts.
Celestia Keyboard and Mouse Command Summary
(Print these three pages as a convenient keystroke summary)
This command summary can also be accessed within Celestia. Simply pull down the Help menu and click on “Controls”.
Mouse Functions:
Left – click on object: select object
Right drag: orbit the selected object in any direction
Left drag: orient scene in any direction
Rotate Mouse Wheel: adjust distance to selection
Right + Left drag: adjust distance to selection
Ctrl + Left drag: adjust distance to selection
Shift + Left drag: change field of view (FOV) (e.g. => telescopic view)
Wheel (middle button) click: toggle field of view between 45 degrees and the previous field (e.g. telescopic view)
Left double click center selection
Right - click bring up context/select menu
Joystick Functions – typical (Note: joystick buttons differ in function – experiment with yours):
F8 Enable joystick (press again to disable)
X axis yaw
Y axis pitch
L trigger roll left (button C on a Microsoft Sidewinder Pro)
R trigger roll right (button D)
Button 1 slower (trigger on Microsoft Sidewinder Pro)
Button 2 faster (thumb button on Sidewinder Pro)