Out of Class Activities
Out of Class Activities
Out of Class Activities
These are activities which involve the learners using English outside the English class after a lesson
based on a Premier skills text.
Here's an example of an out-of-class activity for the text
1. Watch a game on tv or read about one on the web or in a newspaper.
2. Tell a partner about the game you watched or read about.
Show students the text introduction to the video and ask them to predict what they think they
will see in the video.
2. Ask students watch all or part of the video with the sound off and see what people and
places they recognise. See if they can identify the genre of the video (is it news, documentary,
coverage of a game, etc.) See if they can tell you what the video is about.
3. Take screen shots of images from the video and ask students to predict what they think is
happening in each images.
4. Take screen shots of images from the video and ask students to arrange them in the order
they see them as they watch the video without the sound.
5. Play the video with the sound off and get students to make questions to ask someone about
what is happening in the video and what they would like to know about what they see.
6. Play the video with the sound off and pause it at intervals and ask students what they think
is happening and what they think the people in the video are talking about and how they are
feeling.
Procedure
Procedure for setting the activities
1. Make sure that all the students can see the video and that the sound is off before you start playing
the clips.
2. Make sure you emphasise that these activities are fun and stress to students that you aren’t
expecting ‘correct’ answers to these tasks and that they will have the opportunity to watch the videos
again with the sound on.
3. Be sure not to correct any of your students answers even if they are predicting things that are
wrong. At this stage the main thing is that their minds are open and enquiring.
Procedure
Procedure for setting the activities
1. See if your learners can create a short storyboard of the video they have watched. The storyboard
should be a series of roughly drawn sketches showing the basic action of each scene of the model
video they watched. They can then use these sketches to provide the structure for their own video
production.
2. Ask your students to outline the main characteristics of the genre of the video they watched.
Procedure
Procedure for setting the activities
1. Where possible try to give the students control of the video clips so that they can play and listen
again at their own speed. Make sure they know how to operate the media player though and that
they know they can stop and pause it and listen to segments more times.
Procedure
Ask your students to reflect on the results of their brainstorms. Tell them to add their ideas to the
following table and ask them to fill in as many extra details as they can,
Where
When
Who
What
Why
Your feelings
Result
Phonemic Penalties
This activity encourages students to work on their pronunciation and improves their knowledge of the
phonemic chart through a game. The game is similar to a penalty shoot out, but instead of kicking a
ball the students have to think of words with specific sounds and pronounce them correctly.
Preparation
Make copies and print up the phonemic charts from the Premier Skills website. Then cut up the
charts so that each sound and picture is an individual card.
Cut up the pictures so that you have a number of cards each with a word and image on. make sure
you have enough for each group to have five cards.
Procedure
Ask the students what happens at the end of an important game if the scores for both teams are the
same. They should be able to tell you about penalty shoot-outs.
Tell the students that they will play a similar game.
Put the students into two teams. If possible put each team in two lines facing you at the front of the
class.
Take a random card from your pack of phonemic symbol cards.
Ask the student at the front of the line for one team to give you another word that has that sound in
it.
If the word is correct give the team a point (or goal). If the word is wrong and doesn’t contain the
sound, give the other team a chance to steal an extra goal by giving you a word that contains that
sound.
After each student has their turn at the front of the team line, they go to the back and the next
student takes the next turn.
You can keep playing the game for as long as the students stay motivated. Be sure to insist on good
pronunciation when they say the words. The team with the most goals at the end wins.
Imagine what changes might take place in the Premier League between now and
2020 and then write a 250 word introduction to the Premier League for your
school magazine in 2020.
Procedure
Divide the students into 2 - 3 groups. Take one chair for each group and place it with its back
towards the board. Choose one player from each group to site in the chair with their back to the
board.
Now write one of the vocabulary words on the board. The students in the chair is unable to see the
word on the board, so the rest of the team have to explain the word without using any part of the
word or translating it (they have to define the word). The first student in the chair to guess the word
correctly gets a point for their team.
The person in the chair changes each time you write up a new word.
This activity can become very competitive, so make sure students don’t cheat and they are giving
good definitions or explanations of the word.
Procedure
1. Tell the students that they are going to create a 5 aside football team and that they can choose
any players from any team in the world.
2. Put the students in pairs to choose a team together,
3. Once they have chosen their favorite five players together they join with another group and
compare the five they chose and try to decide which of the two teams would win.
This is a good simple activity for practicing comparatives and superlatives.