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Bow Empowerment

Budget of work Empowerment Technologies

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XYRA LOU SEDA
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100% found this document useful (1 vote)
294 views6 pages

Bow Empowerment

Budget of work Empowerment Technologies

Uploaded by

XYRA LOU SEDA
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Grade: 11/12

Subject Title: Empowerment Technologies (for the Strand)


Description: Information and communication technologies as a tool for curating, contextualizing, collaborating, and creating content and experiences for learning in the
professional tracks.
No. of Hours/ Semester: 80 hours/semester
School: Francisco P. Tolentino Memorial National High School
Teacher: Xyra Lou R. Seda
School Year: 2019-2020
CONTENT LEARNING COMPETENCIES CODE HOURS
ST ST
1 SEMESTER- 1 QUARTER
Information and Communication Technology 1. compare and contrast the nuances of varied
covering the topics of: online platforms, sites, and content to best CS_ICT11/12-ICTPT-Ia-b-1
1. The current state of ICT technologies (i.e., achieve specific class objectives or address 4
Web 2.0, 3.0, convergent technologies, social, situational challenges
mobile, and assistive media)
2. Online systems, functions, and platforms
2. apply online safety, security, ethics, and
etiquette standards and practice in the use of CS_ICT11/12-ICTPT-Ia-b-2
ICTs as it would relate to their specific 4
Online safety, security, ethics, and etiquette
professional tracks

3. use the Internet as a tool for credible research


Contextualized online search and research and information gathering to best achieve specific CS_ICT11/12-ICTPT-Ia-b-3
skills class objectives or address situational 4

Applied productivity tools with advanced 4. uses common productivity tools effectively
application techniques by maximizing advanced application CS_ICT11/12-ICTPT-Ic-d-4
These advanced tools and techniques currently techniques. 4
include, but are not limited to:
1. Mail merge and label generation
2. Custom animations and timing
3. Hyperlinking in presentations 5. creates an original or derivative ICT content
4. Integrating images and external material in to effectively communicate or present data or CS_ICT11/12-ICTPT-Ic-d-5
information related to specific professional 4
word processors
tracks.
5. Embedded files and data
6. Advanced and complex formulas and 6. evaluate existing websites and online
computations resources based on the principles of layout, CS_ICT11/12-ICTPT-Ie-f-6
graphic, and visual message design. 4

Imaging and Design For the Online 7. use image manipulation techniques on CS_ICT11/12-ICTPT-Ie-f-7
Environment covering the topics of existing images to change or enhance their
1.Basic principles of graphics and layout current state to communicate a message for a 4
specific purpose
2. Principles of visual message design using
infographics
3. Online file formats for images and text 8. create an original or derivative ICT content CS_ICT11/12-ICTPT-Ie-f-8
4. Principles and basic techniques of image to effectively communicate a visual message in
manipulation an online environment related to specific 4
5. Basic image manipulation using offline or professional tracks
open-source software
6. Combining text, graphics, and images
7. Uploading, sharing, and image hosting
platforms

Usable platforms/ applications currently


include but are not limited to:
1. Google Sketch Up (freeware)
2. GIMP (open source/ freeware)

Online platforms as tools for ICT content 9. evaluate existing online creation tools, CS_ICT11/12-ICTPT-Ig-h-9
development covering the topics of: platforms and applications in developing ICT
1. The nature and purposes of online content for specific professional tracks
platforms and applications 8
2. Basic web design principles and elements
3. Web page design using templates and
10. apply web design principles and elements
online WYSIWYG platforms
using online creation tools, platforms, and CS_ICT11/12-ICTPT-Ig-h-10
These online platforms currently include, but
applications to communicate a message for a
are not limited to:
specific purpose in specific professional tracks
1. Presentation/ visualization (Prezi, Soho,
Slideshare, mindmeister)
2. Cloud computing (Google Drive, 11. create an original or derivative ICT content
Evernote,Dropbox) using online creation tools, platforms, and CS_ICT11/12-ICTPT-Ig-h-11
3. Social Media (Twitter, Facebook, Tumblr) applications to effectively communicate 4
4. Web Page Creation (Wix, Weebly) messages related to specific professional
5. File Management (zamzar, word2pdf) tracks
6. Mapping (Google Maps, Wikimapia)

Collaborative development of ICT content 12. evaluate the quality, value, and
covering the topics of: appropriateness of peer’s existing or CS_ICT11/12-ICTPT-Ii-j-12
1. Team structure and dynamics for ICT previously developed ICT content in relation to
content the theme or intended audience/ viewer of an 4
2. Online collaborative tools and processes ICT project
3. Project management for ICT content
4. Curating existing content for use on the
web
13. share and showcase existing or previously
Online collaborative tools that may be used developed material in the form of a CS_ICT11/12-ICTPT-Ii-j-13
currently include, but are not limited to: collaboratively designed newsletter or blog site 4
1. Google Docs/ MS Office 365 intended for a specific audience or viewer
2. Prezi
3. Google Chat/ Hangouts
4. Skype/ Viber/ Kakao Talk/ WeChat/ Line

Platforms that may be currently used to host


newsletters and similar ICT content include
but are not limited to:
1. Presentation/ visualization (Prezi, Soho,
Slideshare, Mindmeister)
2. Cloud computing (Google Apps)
3. Social Media (Facebook Pages, Tumblr)
4. Web Page Creation (Wix, Weebly)
5. Blog sites (Blogger, Wordpress, Livejournal,
Issuu)

FIRST PERIODICAL EXAMINATION


TOTAL HOURS 40

CONTENT LEARNING COMPETENCIES CODE HOURS

1st SEMESTER- 2ND QUARTER


Multimedia and ICTs covering the topics of: 14. explore the principles of interactivity and
1. Rich content in the online environment and rich content in the context of Web 2.0 and the CS_ICT11/12-ICTPT-IIk-14
the user experience participation of the user in the online 4
2. multimedia and interactivity experience
3. Web 2.0, Web 3.0, and user participation in
the web

Types of rich and multimedia content currently


include but are not limited to:
1. Video and audio, embedded and on-
demand
2. Online games, tests,and courseware
3. Web-, game-, pod-, and vod-casting

ICTs as platform for change covering the 15. share anecdotes of how he/she has used CS_ICT11/12-ICTPT-IIl-15 4
topics of: ICTs to be part of a social movement, change,
1. ICT as medium for advocacy and or cause to illustrate aspects of digital
developmental communication citizenship
2. The social power of social media
3. Digital citizenship and the Filipino people

Samples of this phenomenon include but are


not limited to:
1. EDSA and Cardinal Sin’s call to action via
radio broadcast
2. EDSA Dos and the use of text messaging to
mobilize people
3. Million People March against Pork barrel via
Facebook
4. Disaster relief operations and mobilization
via Internet and text brigades

Developing an ICT Project for Social Change 16. identify a local or regional cause or issue
covering the topics of: for Social Change related to specific CS_ICT11/12-ICTPT-IIm-p16
1. Planning and conceptualizing an ICT Project professional tracks that can be addressed or 4
for Social Change tackled using an ICT Project for Social Change
2. Research for ICT Projects, Audience
profiling, (demographics and psychographics) 17. analyze how target or intended users and
3. Designing and copywriting for ICT Projects audiences are expected to respond to the CS_ICT11/12-ICTPT-IIm-p17
4. Developing and constructing the ICT project proposed ICT Project for Social Change on the 4
basis of content, value, and user experience
Samples of these advocacies or projects
include but are not limited to:
1. Antidrug campaigns

2. Youth election volunteer mobilization 18. integrate rich multimedia content in design 4
3. Animal welfare and rights and development to best enhance the user CS_ICT11/12-ICTPT-IIm-p18
4. Environmental conservation and action experience and deliver content of an ICT
5. Contemporary ICT issues such as cyber Project for Social Change
bullying, copyright infringement, green
technology, and Internet addiction 19. develop a working prototype of an ICT CS_ICT11/12-ICTPT-IIm-p19 4
Project for Social Change
Publishing an ICT Project covering the topics 20. demonstrate how online ICT Projects for CS_ICT11/12-ICTPT-IIq-r20 4
of: Social Change are uploaded, managed, and
1. Uploading and website management promoted for maximum audience impact
2. Promotion, traction and traffic monitoring
3. Evaluation through user feedback/
interaction
4
21. generate a technical report interpreting
data analytics, e.g. Google, Facebook, or CS_ICT11/12-ICTPT-IIq-r21
similar traffic data on the general aspects of
search visibility, reach, and virality

Sustaining an ICT Project for Social Change 22. generate a report on the performance of CS_ICT11/12-ICTPT-IIs-22 4
covering the topics of: their ICT Project for Social Change on the
1. Updating content and maintaining traffic to basis of data gathered from available
an ICT Project for Social Change monitoring tools and evaluating techniques
2. Monitoring social impact of advocacies
communicated via an ICT Project for Social
Change

Reflecting on the ICT learning process 23. create a reflexive piece or output using an CS_ICT11/12-ICTPT-IIt-23 4
covering the topics of: ICT, the self, and ICT tool, platform, or application of choice on
society the learning experience undergone during the
semester

2ND QUARTER EXAMINATION

TOTAL HOURS 40

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