Zabrak Fighter

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Fighter 1 Neutral Light

Class(es) & Level Alignment


Zabrak Soldier
Species Background
Xadra 0 300
Experience Points XP Next Level Player’s Name
Character Name

STRENGTH +2 PROFICIENCY BONUS +2 INITIATIVE


17 5 Saving Throw
● ____
Medium Armor Master (feat):
+3 ● ◆ 7 Athletics
____
17 ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
12
Bonus DEX

DEXTERITY
14 Light Battle Armor AC=13+DEX (Max 2)
2 Saving Throw
____ Medium Shield AC+2
+2 2 Acrobatics
____ CURRENT HIT POINTS
2 Sleight of Hand
____
2 Stealth *
____ ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
15 2 Saving Throw TEMPORARY HIT POINTS
● ____

+2
HIT DICE MAXIMUM __________
1d10+2

INTELLIGENCE
8 -1 Saving Throw
____
HIT DICE SPENT
-1 -1 Investigation
____
-1 Lore
____ Successes Failed
-1 Nature
____ ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

● 1 Piloting
____
-1 Technology
____ Weapon Attack Damage/Type Range Weight
Vibroblade (One-handed) +6 1d8+3 Kinetic Melee 2
WISDOM
12
1 Saving Throw
____
1 Animal Handling
____ Vibroblade (Two-handed) +5 1d10+4 Kinetic Melee 2
+1
1 Insight
____ Note: You must doff you shield (which lowers AC to 15) to wield this weapon in two hands
1 Medicine
____ Hold-out +4 1d4+2 Energy 30/120 1
● 3 Perception
____ Reload 6
● 3 Survival
____
Unarmed Strikes +5 1d4+3 Kinetic Melee -
CHARISMA
10
0 Saving Throw
____

+0 0 Deception
____
● 2 Intimidation
____
0 Performance
____
0 Persuasion
____

Proficient Expertise | * Armor penalty


WEAPONS & AMMUNITIONS

13 PASSIVE WISDOM (PERCEPTION)


Second Wind (Bonus): 1/rest - Regain 1d10 + your fighter level

INSPIRATION

VISION

Darkvision 60ft
SPEED
base hour day

30
special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
All Armor Place of Birth
All Blasters Iridonia
All Vibroweapons
Artisan's Tools (Armstech)
Pazaak Set Age 20 Gender Male
Height 6'2" Weight 180
Size Medium Hair None
Eyes Orange Skin Tan
Appearance
PROFICIENCIES I was given facial tattoos when I came of age. Some Zabrak add new tattoos when they take
another's life, I add new ones when I see life taken that I could have stopped.
Galactic Basic
Personality traits
Zabraki
I face problems head-on. A simple, direct solution is the best path to success.
Bith

Ideals
LANGUAGES
Our lot is to lay down our lives in defense of others.
Second Heart: 1/day when you reach 0 hp
but not killed, you drop to 1 hp instead. Bonds
Unarmed Combatant: Unarmed strikes deal I’ll never forget the crushing defeat my company su• ered or the enemies who dealt it.
1d4 kinetic damage, you can use STR or
DEX for the attack and damage bonus. Flaws
I’d rather eat my armor than admit when I’m wrong.
Fighting Style: Versatile Fighting
+1 bonus to Attack rolls while wielding a Background Feature
weapon in one hand. +1 bonus to damage Soldier: Military Rank (Pilot)
while wielding a weapon in two hands. You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still
recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence

over other soldiers and requisition simple equipment for temporary use. You can also usually gain
access to friendly military encampments where your rank is recognized.

Brawny:
Strength +1, Gain or double prof in Athletics, You count as 1 size larger for carrying capacity purposes

CHARACTER DATA

As a Zabrak, I was raised to be the best so as soon as I could I joined the military. My commanding
officer gave our unit an order that I disagreed with, it resulted in the loss of civilian lives. Now
I have left the military and am going off to fight on my own, so I can make my own decisions.

FEATURES BACKSTORY
Item D B P
70
Military Rank Insignia (Pilot) -
Fallen Enemy's Dogtags -
Pazaak Set -
Common Clothes 3
Light Battle Armor 20
Vibroblade 2
Medium Shield Generator 14
Weight: 50 pieces=1 lb.
Hold-out 1
CREDITS
Power Cell 1
Explorer's Pack
- Backpack 5
- Bedroll 5
- Blanket 5
- Mess Kit 1
- Glowrod x2 1
- Commlink 1/2
GEMS AND TREASURE
- Field Rations (for 1 day) x10 10
- Canteen 1 Where How much When

- Fibercord, 50ft 1
Shovel 5
Two-Person Tent 5

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT

B – Backpack (max 30 lb.) 85 170 255 510


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (max 6 lb. per belt pouch)

Speed –10 ft. Spd. –20ft. | Disadvantage on


Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
TECH POINTS TECH ATTACK MODIFIER: __________ TECH SAVE DC: __________ FORCE POINTS

FORCE ATTACK MODIFIER: __________ FORCE SAVE DC: ________


POINTS USED POINTS USED

AT-WILL 1st LEVEL

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

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