Gerrard
Gerrard
Gerrard
13 24/24 +3
Initiative: _______
Action dice: _______
1d20
400gp Bejeweled Scabbard
Armor
Attack: _______
+d3
Crit die: _______
1d14
Armor Hit Points
Class Crit table: _______
III
Max: _____
24/24
Personality Will
0
Modifier: _____
11 0 Save
Lucky Roll
Luck
0
Modifier: _____
9
Languages
Intelligence
+1
16 Common, Kobold
Modifier: _____
Warrior