Game Console Hacking
Game Console Hacking
Game Console Hacking
9 9 . . . . x~r
'
xxviii Introduction 2.0
Long gone are the days where a few guys can make miUions on a self-published
videogame they designed in Mom's garage. But, the thrill for homebrew game development
is still there; and, it has close ties to hardware hacking in that you are giving the system a
touch of your personal creativity, doing things the way you want to. It gives us a sense of
ownership that a faceless company can't provide.
There is an underbelly to the videogame industry, which nowadays just seems to only sell
multi-million dollar productions with gameplay based on franchise licenses and the same,
overused 3D game engines. There are thriving development communities for all the systems
we cover in this book. There are people who still yearn to develop games just so they can
play those games. Sharing code samples, socializing with fellow programmers, hacking
videogame systems to allow them to run their custom software, designing games for the sheer
thrill of the kill. For garners, by garners.
There's something to be said for pouring your heart and soul into a creative game design
or hardware hack, and I hope this book will entice you to do so. Inspiration and creativity
can't be taught or forced. The possibilities are endless.
The way we customize our things says a lot about who we are.
Who are you?