Developing Critical Documentation Practices For Design Researchers
Developing Critical Documentation Practices For Design Researchers
Developing Critical Documentation Practices For Design Researchers
I
n order to frame design practice as a scholarly activity, researchers must
demonstrate how original and transferable knowledge has emerged
through design processes. Yet documenting processes such as iterative
experimentation, decision-making driven by tacit knowledge, and insights
drawn from self-reflection and peer critique is difficult and, as discussed
below, few models exist for systematically and rigorously documenting these
activities for scholarly reporting.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
artefacts and research insights (formal critique and anecdotal feedback). The
guidelines include considerations on how to document RtD activities
(analogue and digital tools and techniques), and reflective prompts to help
draw out the interplay between design practice and design literature/prece-
dents, in order to build a ‘credible evidence base’ (Pedgley, 2007) for reporting
knowledge production that results from design practice.
The guidelines for critical documentation reported here were developed over
more than fifteen-years as a designer, researcher and educator, drawing
from existing approaches to journaling and documentation in design educa-
tion and literature. The first section of the article contextualises the guidelines
within educational and scholarly approaches to documenting design research,
particularly a framework for planning and evaluating RtD documentation
proposed by Bardzell et al. (2016). The second section presents the guidelines.
The third section demonstrates how the guidelines were used in the project
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
‘Endgame: Part 1’. It concludes by evaluating the guidelines based on Bardzell
et al.’s framework.
Process journals may be shared either in their ‘raw’ state during studio
critique, or as an edited document submitted for assessment. For example,
in the Visual Communication Design program where I lecture, students submit
an edited and critically annotated process document alongside every assessable
project. Students are instructed to include only what ‘tells the story’ of the
design process; insightful moments, not every mark made or thought had.
All examples and images must be annotated to explain how included drafts/it-
erations or design precedents informed students’ concept development and/or
making. Compiling such a document requires an additional round of critical
reflection to decide which process work is significant and how to organise
the content so it clearly communicates an iterative, reflective process.
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Studies, https://doi.org/10.1016/j.destud.2020.03.002
publications showcasing sketchbooks of well-known designers, though many
of these are more intimidatingly beautiful Pinterest-fodder than instructive
peeks into a replicable process. Many textbooks, such as Giorgia Lupi and Ste-
fanie Posavec’s Observe, Collect, Draw!: A Visual Journal (Lupi and Posavec,
2018), Keri Smith’s How to Be an Explorer of the World (Smith, 2008) and
Lynda Barry’s Syllabus (2014), provide creative exercises and strategies for
keeping process journals to manage own practice. However, beyond these
showcase and instructional books, process documentation tends to be a pri-
vate practice which professional designers use to self-manage; although pro-
cess work may be shared within a design studio for critique or with clients
during pitch sessions, I have never heard of clients or employers requesting
a process journal to reward innovative thinking not evident in final design ar-
tefacts. Furthermore, as designers develop expertise and what Donald Sch€ on
(1984, p. 24) calls ‘repertoire’ e the mental archive of design examples, ideas,
anecdotes and images that a design professional collects through their training
and experience in practice which informs a designer’s ‘knowing-in-action’ e
there may be less need for annotating ideation and experimentation as learning
becomes more instinctive and intuitive. Moreover, process work is the intellec-
tual property of the designer and unrealised ideas in one project may be used in
future projects; sharing this work is not good business practice.
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researchers, Pedgley provides a detailed account of developing a diary practice
to document design activity which includes both ‘cerebral’ and ‘externally
perceptible’ activities. He considers whether to write entries concurrently or
retrospectively (p. 472) and suggests keeping events in chronological order,
ensuring entries are “intelligible, insightful and honest” (p. 473), and provides
a set of ‘pro forma’ sheets for recording end-of-the-day diary writing and cod-
ing (analysis) suggestions. Pedgely reflects that “later diary entries were gener-
ally more detailed DNA revealing than earlier ones” (p. 480) which points to
the fact that documentation practices develop over time, as the researcher gets
a ‘feel’ for the activities involved. This important idea is reiterated at the end of
this article.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
Recognising that systematic documentation of RtD processes is “essential for
capturing and translating design knowledge into broader academic knowl-
edge” but that such documentation has “received little sustained attention,”
a collective of design researchers from the universities of Indiana (USA) and
Aarhus (Denmark) conducted a Design literature review of approaches to
RtD documentation (Bardzell et al., 2016, p. 96). They concluded that existing
models “variously shed light on different aspects of the problem [of document-
ing design research], but each is also incomplete. Each struggles to support
design and research equally, and each struggles to balance pushing design for-
ward in the moment with supporting reflection and synthetic thinking.”
(Bardzell et al., 2016, p.97) In other words, despite the recognised value of doc-
umenting RtD processes, there is no comprehensive model for doing so.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
activity. This kind of reflective and critical documentation allows ideas to sur-
face e and be recorded e at unexpected moments in the design process.
Lambert and Speed (2017, p. 104) describe the way that “ideas tend to emerge
and develop on the move” in creative research, and propose that “design re-
searchers have the means to reposition their projects to frame premeditated
research questions and objectives within their work and in some cases to apply
research questions after practice has taken place.” Yet in order for such
research framing to not appear as ‘post rationalisation’ of practice, rigorous
documentation is required to show the evolution of thinking through making,
and where critical documentation has in fact become a design act that gener-
ates insights about artefacts, processes or theories.
Worth flagging is that Dalsgaard and Halskov’s PRT was initially structured
around chronologically documenting ‘events’ (distinct activities in a design
process such as meetings, workshops or experiments) and ‘sub-events’ (such
as a complex individual item on a meeting agenda or single design experiment,
referred to as ‘iterations’ in the guidelines below), but after testing it, they
added a ‘notes’ section, recognising the value of capturing ‘informal’ parts
of the process such as emails, phone calls and coffee-machine conversations
(Dalsgaard & Halskov, 2012, p. 431). In commercial practice, informal feed-
back in studios or with design peers e as distinct from formal client feedback
or user testing e frequently progresses a design solution by bringing a fresh,
expert perspective to a design problem or process, but is rarely documented.
In a research context, by proactively capturing peer critique e whether in
formal meetings/presentations, or informal conversations with peers and col-
laborators e we become actors within critical scenario, synthesising and
asking for clarification. Explaining how peer critique has informed design
thinking and making can help transcend the ‘autobiographical’ nature of
design research that Pedgley, and others, flag as a potential problem for re-
porting practice as research, and is addressed further in the guidelines below.
Bardzell et al.’s third concern is of providing equal support for design and
research activities, when “the particularity of design seems to be in conflict
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
with the generalising impulses of research.” (p. 99) Dalsgaard and Halskov
describe ‘multiple levels of wickedness’ faced by RtD practitioners: “they
face not only the wicked problems in the practice of doing interaction design,
but also the wicked problems that exist in the practice of doing research” and
the challenge of finding “the proper balance between acting as designers and
acting as researchers.” (Dalsgaard and Halskov, 2012, p. 428) To extend the
idea of entanglement, Bardzell et al. cite Basballe and Halskov (2012)’s notion
that in RtD, design and research are continuously and dynamically coupling,
interweaving and decoupling. Knowing how and what to untangle in order to
‘report research’ is indeed a wicked problem.
Bill Gaver and John Bowers (2012, p. 42) express concern that adhering to
scholarly conventions e making their research contributions “look a bit
more like commonly understood versions of research” e something is lost
from design practice: “is the result still design, or have we lost something in
the process?” However, if the research narrative is only comprehensible to a
small community of experts, it shackles the potential impact and contribution
of the work. Using at least some familiar conventions while reporting RtD
projects in a scholarly context e such as clearly pointing to research questions,
methods/processes and precedents e demonstrates the research agenda to
broader audiences, including design researchers who are not themselves prac-
titioners, and researchers from other fields. The aim of critical documentation
is not to make design practice ‘look’ more like research, but to convincingly
show how original and transferable knowledge has emerged through practice.
If design researchers are to work collaboratively we must find ways to explain
RtD processes and artefacts, so other researchers and industry partners value
our contributions. Figuring out how to document both design and research ac-
tivities without ‘decoupling’ them has been a key concern in developing the
following critical documentation guidelines.
After proposing the guidelines and demonstrating their use in a RtD project,
Bardzell et al.’s three concerns for RtD documentation are reintroduced, to
demonstrate how the guidelines contribute to Design scholarship.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
review of literature/precedents, design activity as a mode of inquiry and evi-
dence of peer review.
Each type of documentation is described using the frame what (an expanded
definition of the activity), why (the potential value of this type of documenta-
tion) and how (detailed suggestions for how to conduct the documentation).
Why: Regularly pulling back to ‘map the big picture’ e design and research
agendas e of a project as it is understood at a particular moment serves three
purposes. First, it helps maintain perspective ‘in action’; research unfolds
messily, while focussing on one aspect of a project it can become difficult to
see the forest for the trees. Second, progressive overview maps capture the evo-
lution of a project for future reflection. Reflecting on overview maps may
reveal when major shifts in the focus or framing of the research occur. For
example, when a reading or design experiment leads to a noteworthy shift in
thinking or a substantial change in the ‘design horizon’ (Dalsgaard et al.,
2009; L€ owgren & Stolterman, 2004). Third, these overview maps are useful
tools to communicate scholarly context for a specific project, or part of a proj-
ect, in presentations, pitches or critique sessions.
so that / in order to: [What will people experience/learn/do? What is the rele-
vance of this project; how does it relate to a problem or phenomenon in design
practice, design theory or the world?]
If, at various stages of a project, it is not possible to clearly answer these ques-
tions, reflect on why.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
Then, note key ‘anchors’ (literature and design precedents, see 2.2 below) that
inform current thinking or experiments, including specific ideas or provoca-
tions being interrogated or demonstrated through the design practice, and
one’s own previous projects or experiments. In developing a critical documen-
tation practice, researchers may come up with original prompts, questions or
approaches to capturing the ‘big picture’ for their unique practice.
In addition to the tacit knowledge which develops through design practice, this
practice of contextual analysis, particularly analysing design precedents, de-
velops what Sch€ on calls the researcher’s ‘repertoire’.
How:
a) Citation details.
b) Analysis of citation/metadata. [Noteworthy details about the author/de-
signer’s title/institutional affiliations or the publication source/exhibition
venue which may be relevant to mention in publications or presentations.]
c) Short summary of text/precedent. [What argument/s is the author/
designer making? What is the aim of the project/artefact or how does it
work?]
d) Interpretation/analysis of the text/precedent. [Why is this text/precedent
relevant to this research, what was learnt from it and, most importantly,
did it lead to new questions or design experiments?]
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specific goal or question in mind, such as: prototyping, conducting material ex-
periments or user testing scenarios. Clearly date experiments and archive
chronologically.
How: Schedule time for documentation; plan how, what and when to capture
processes and reflections, in a way that is logical and achievable. Analogue
documentation (handwritten notes, sketches) is quick and requires only pen
and paper, however as documentation amasses, it is difficult to search and
retrieve notes. Digital documentation requires equipment (hard and software
to capture and store research data and ideas) which can interrupt the ‘flow’ of
a design process, however using software such as Evernote or Trello allows
embedding images, audioevisual and web clippings and makes this content
searchable and able to be aggregated in many different ways. It is possible
to combine modes for capturing and archiving this activity, although be aware
that testing new digital tools (off-the-shelf apps or custom-made tools) can be
time consuming and deficiencies in tools may only become obvious halfway
through a project.
Before:
a) Aims:
What does the experiment aim to find out or test? Why?
b) Precedents/Context:
Who has performed similar research and/or practice, or what inspired this
experiment (including the researcher’s previous work)? What has been bor-
rowed from the thinking, processes or methods, and how does this experiment
differ from their outcome or methods?
During:
c) Process/Methods:
In point form, describe the method/s and processes used, include images,
video or diagrams where relevant. Clearly note where processes/methods
are borrowed or original. It is essential to plan what, how and when to
best capture a process before starting each experiment. What ‘data’ is to be
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
collected e processes/actions, output/artefacts, peer/collaborator/user re-
sponses, or a combination of these? How will the data be captured: photo-
graph, voice/video record, screen-grab, write or sketch notes. When will the
data be captured e concurrently (while working) or retrospectively (an allo-
cated time at the end of each work session)?
After:
d) Reflection on Action:
Review the processes and methods. In point form, reflect:
Was what happened expected; why/why not?
Did the methods/processes shift while working; how and why?
Record emotional responses to the practice; what was frustrating, exciting,
disappointing, satisfying?
What insights were gained through this experiment; what is known now
that was not known before?
Has this experiment led to thinking differently about the precedents, previ-
ous experiments, readings or theories?
Has this experiment shifted the research focus, aims or questions?
e) Reflection for Action:
Based on the reflections on action, what might be done differently or next?
Use these reflections to start the next experiment log. How could the experi-
ment be repeated or re-designed to achieve better or different results? Should
this experiment be abandoned to start something new?
Second, significant insights about both design and research agendas of a RtD
project can evolve from ‘hallway conversations’ with colleagues who are often
experts in the field, or comments made about work presented in public lec-
tures. The case study below includes examples of such moments. This
‘informal critique’ is comparable to peer-critique commercial designers receive
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
in studio environments, and should be a valued aspect of the practitio-
nereresearcher’s process.
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how ‘research data’ drawn from my critical documentation practice frames the
design practice as scholarly inquiry.
I began reading Graphesis in late 2016, as the terms ‘fake news’ and ‘alternative
facts’ were being normalised in public discourse. I noticed that many
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
visualisations wallpapering news and social media forums have ‘the appear-
ance of meaning’ but, on closer inspection, reveal poorly formed arguments
or a lack of comprehensible data. In particular, articles on climate change e
both advocating preventative action and denying its existence e rely on
empirical-looking diagrams to communicate authority, often without commu-
nicating much at all.
In Figure 1, three colours show different times of annotation, dated in the top
right corner as April 2017 (black), May 2017 (blue) and August 2018 (pencil).
Black writing on the left is a first response to the Progressive Overview Map
prompts in the guidelines (see Section 2.1) and the sketch on the right maps
the anchors in play at the time. Blue ink and pencil annotations record critical
reflections about both design and research agendas, as they evolved over the
project. For example, a note in blue (top left) extending from ‘paratexts’
“too literary for design? Discursive/dialogical tool? Who uses that term?” dem-
onstrates thinking through appropriate critical language for Design scholar-
ship, with a prompt to follow up unclear terms. The pencil notes (bottom
right) show how the initial experiment evolved into a larger project with “mul-
tiple aims, targeted at multiple audiences” which include both design and
Research agendas.
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Studies, https://doi.org/10.1016/j.destud.2020.03.002
Figure 1 Progressive overview map, April 2017eAugust 2018
Figure 2 is an overview map created to sit alongside the two final diagrams in
the ‘Rooms of Interest’ exhibition at the RTD2019 conference, communi-
cating: anchors e both research/theory and design precedents/inspiration;
design experiments, and; research questions as outcomes of the RtD practice.
This more refined example shows how an overview map can be used to
communicate the research context for RtD artefact/s.
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Figure 2 Overview Map for ‘Endgame Part 1’ (presentation tool)
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Figure 3 Contextual Anchor (design precedent). Playfair’s 1805 chart (public domain) and journal notes from a lecture in which I first connected Playfair’s chart with icebergs
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come to one’s attention within a research project is important; this documen-
tation can later demonstrate the complex ‘coupling’ of practice and theory
throughout an iterative design research practice.
The text fragments and labels in this diagram are extracted from the post-
script to George Turner’s 1987 climate change novel The Sea and Summer,
in which he states that his novel explores the possible cost of political and
ecological complacency: "We talk of leaving a better world to our children
but in fact do little more than rub along with day-to-day problems and
hope that the longer-range catastrophes will never happen. Sooner or later
some of them will. Sleep well." Yet Turner denies the novel is prophetic or
offered as a dire warning. This diagram is a visual interpretation of one
‘major matter’ Turner suggests we need to consider e the Greenhouse Ef-
fect e yet I deny that it means anything at all.
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Figure 4 Pages from an exhibition catalogue, compiled from my Reflective Experiment Log data, communicate some of the iterative design process and reflections from this experiment
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Figure 5 Diagram 1: Possible Cost of Complacency (first iteration), with detail
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Figure 6 Reflective Experiment Log (notebook) reflection on action after the first iteration of Diagram 1, showing my revelation that the experiment failed in its aim but opened new lines of research
inquiry
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Figure 7 Diagram 2: Last of Meeting Places (iteration 1), with detail
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Diagram 2: Last of Meeting Places
The new research question e How might I produce a diagram which functions
as a ‘discursive tool’/paratext for generating conversation about ecological is-
sues? e led to the second experiment, ‘Last of Meeting Places’. This diagram
blends text from Nevil Shute’s post-apocalyptic novel On The Beach with data
about nuclear weapons testing conducted on Australian territory at the time of
publication. Shute wrote the novel in 1957 (Shute, 1957) after emigrating to
Australia from Britain. In the five years preceding publication, the British gov-
ernment tested thirteen major atmospheric nuclear weapons on Australian ter-
ritory. Presenting factual data about nuclear tests from the era in which this
classic novel was written gives contemporary readers context by which to
consider both the novel, and a devastating nuclear history that has been widely
forgotten. In the process of designing this second diagram, I shifted from
working with deliberately ambiguous graphic elements e icebergs in the pre-
vious diagram e to considering how I might embed graphic elements which
function as a visual metaphor; the mushrooms in this diagram represent nu-
clear explosion (see Figure 7).
Almost a year later, responding to peer and self-critique from the exhibition, I
redesigned the diagrams. Further research revealed that some mushrooms
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Figure 8 Capturing informal peer critique. Journal notation of conversations at an exhibition of the work (left) and post-it documentation in my office (right), from several expert colleagues
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absorb and concentrate radioactive isotopes from soil; in addition to a visual
analogy for nuclear explosions, mushrooms represent a bittersweet hope that
even if humankind orchestrates a nuclear holocaust, the planet may regenerate
without us. Extending the metaphor beyond the literal ‘mushroom cloud’
prompted me to add more contextual information (text excerpts) to offer
further thresholds of interpretation.
To provide additional ‘thresholds of interpretation’ for the issue this work ad-
dresses (consequences of nuclear weapons), this iteration (see Figure 9) in-
cludes factual information (mushrooms’ capacity to absorb radioactive
isotopes, horrifying witness accounts of the nuclear tests, and that 15,000
active nuclear weapons are known to exist today) alongside a quote from
one Shute’s characters: “‘It’s not the end of the world at all,’ he said. ‘It’s
only the end for us. The world will go on just the same, only we shan’t be in
it. I dare say it will get along all right without us.’”
While conducting the mushroom research (design agenda), I came across new
theoretical anchors: Anna Tsing’s Mushroom at the End of the World (Tsing,
2015), and subsequent Arts of Living on a Damaged Planet (co-edited, Tsing
et al., 2017). These texts unfurled new research questions and objectives
including: the potential for ‘design fictions’ to inform ecological storytelling;
examining narrative approaches to information visualisation in the natural sci-
ences; ‘genre blending’ as a strategy for ‘futuring’. I am currently producing
work for ‘Endgame Part 3: Novel Landscapes’, after a body of work titled
‘Endgame Part 2: The Everything Change’ completed and exhibited in early
2019. The critical documentation practice is increasingly valuable as the design
practice and research agenda continue to evolve in this expanding project.
Design artefacts from ‘Endgame: Part 1’ have been exhibited in two local ex-
hibitions, as well as at the ‘Rooms of Interest’ exhibition at the double-blind
peer reviewed RtD2019 conference in Delft. A booklet documenting the
research process and final artefacts was exhibited alongside the diagrams in
all three venues, and is available to order via my website and on Blurb (a
print-on-demand publishing service).
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Studies, https://doi.org/10.1016/j.destud.2020.03.002
Figure 9 Diagram 2: Last of meeting places (iteration 2)
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ii) recording Contextual Anchors, both design precedents (Playfair’s dia-
gram) and scholarly texts (Drucker’s Graphesis) allows me to show the
overlapping design and research strands of the project and forms a contex-
tual review for presenting or writing about the project in scholarly contexts
(see Figure 3);
iii) detailed Reflective Experiment Logs document reflections on and for
design practice that can evidence insights that arise through design pro-
cesses and inform both the design (Figure 4) and research (Figure 6)
agendas of an RtD project;
iv) documenting Peer Critique can provide reflective prompts that lead to new
strands of research and design inquiry (Figure 8).
The case study reported here is the first iteration of an ongoing RtD project.
As the project expands, the potential for both the designer’s agenda (devel-
oping my own experimental information visualisation practice) and the
Research agenda (interpreting and extending Drucker’s theory of Graphesis
from a practitioner’s perspective) also expands. In other words, what is re-
ported here is a small, initial claim to what I hope evolves into a more signif-
icant development of my own RtD practice and contribution to scholarly
knowledge. The ongoing critical documentation practice provides a ‘credible
evidence base’ for demonstrating how transferable original knowledge has
emerged through practice.
4 Discussion
The guidelines for critical documentation presented here extend existing ap-
proaches to documenting design research, most notably Pedgley’s widely-
used diary model, by: contextualising a RtD project within Design literature
and design precedents, as well as within a researcher’s own ‘genealogy’ of
RtD practice; providing prompts to elicit reflections on (research agenda)
and for (design agenda) practice; and arguing that documenting expert peer
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critique in formal (public presentations) and informal (private conversations)
settings is valuable for Design discourse.
Although there are suggestions for digital tools within the guidelines, the
intention is for individuals to develop protocols for capturing and archiving
content in formats and media that best suit their own practice and discipline,
with an emphasis on what to capture over how to capture it. For example, the
‘How’ section of Reflective Experiment Logs invites researchers to consider
how, what and when to document, and offers pros and cons of analogue versus
digital documentation tools; this surfaces the challenges of documentation me-
dium for the researcher to consider in relation to their own practice, rather
than offering a concrete tool or solution.
The medium for documentation described in the Endgame case study may
sound haphazard e combining a paper journal with apps and cloud storage
for different documentation types e but it works for me. I have tested
numerous digital tools and systems designed to ‘streamline workflow’ but
abandon them when they fail to accommodate the particularities of what
and how I design. Setting up a research blog using the guideline’s four content
types as index categories has been fruitful for my under- and postgraduate stu-
dents (and during my own doctoral research), but I hesitate to tie my practice
to technology that requires updating and learning new technical skills each
time apps relaunch or hardware changes. Developing a documentation prac-
tice with an emphasis on criticality over tools allows researchers to incorporate
new mediums and tools over the course of a career, or as one’s work environ-
ment changes.
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Studies, https://doi.org/10.1016/j.destud.2020.03.002
The Endgame case study demonstrates how the guidelines foster a generative
documentation practice. In particular, the prompts for reflection within the
guidelines (particularly in the Peer Critique and Reflective Experiment Log
categories) are intended to facilitate drawing out insights that generate further
design and/or research activities. Examples from the case study are reworking
the mushroom graphics (design agenda) and adding new contextual anchors
(Research agenda). As a teaching resource, these prompts are instrumental
in a developing students’ capacity to perform self-motivated experimental/crit-
ical practice, rather than waiting for feedback before progressing. As a com-
mercial designer who has transitioned to scholarship, I trust that following
the ‘Reflective Experiment Log’ guidelines will capture my reflective practice
as research data for scholarly reporting, which allows me to lean into the
design phases of my practice with less anxiety about whether this work will
amount to ‘Research’ at a later stage.
Therefore, these reflective prompts are also crucial for addressing Bardzell
et al.’s third concern e that of offering equal support for the design and
research agenda. In addition to the prompts in the Reflective Experiment
Log and Peer Critique categories, the Progressive Overview Maps and Contex-
tual Anchor categories facilitate drawing out how and where design practice
informs, and is informed by, literature and design precedents. Documenting
scholarly reading and inspiration from design artefact/process precedents
alongside and amongst the design practice provides a map to untangle the
coupling/decoupling of practice and research over the duration of long and
often rhizomatic project arcs. This, in particular, distinguishes the guidelines
for critical documentation from existing documentation approaches, which
focus exclusively on capturing ‘black box’ activities.
As argued above, evidencing the role of peer critique in the research process
requires more attention. The kind of peer critique described in the Endgame
project is not suggested as a direct equivalent to scholarly blind-peer-review,
but rather an invaluable aspect of RtD practice that deserves discussion in
Design literature. Researchers often work alongside or communicate with ex-
perts in the field about the design work undertaken as part of research practice.
To truly open the ‘black box’ of practitioner research, this discursive,
community-based peer review can evidence how critique embedded within iter-
ative design processes is integral to successful RTD practice.
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
a highly complex zone of activity in design research. Further case studies will
be invaluable for training students and practitioners new to scholarship.
Acknowledgements
The colleagues named, with permission, in this manuscript have critiqued the
guidelines for Critical Documentation, the RtD case study, or both. In addi-
tion, I acknowledge feedback and critique from my colleagues Tom Lee, Jac-
quie Kasunic, Monica Monin and Andrew Burrell, as well as post- and
undergraduate students who have helped me refine and develop these guide-
lines over the years.
Notes
1. Throughout this article, I use ‘research through design’ (RtD) to refer design practice
carried out as a mode of scholarly inquiry, a term used for more than 20 years by the
community of practitionereresearchers who participate in the RTD conference series
(see Durrant, Vines, Wallace, & Yee, 2017; Wallace, Yee, & Durrant, 2015). I use ‘prac-
titioner-research’ to refer to practice with both design and Research agendas, as dis-
cussed further in the body of the article.
2. Pedgley uses ‘practice-led research’ to describe “a mode of enquiry in which design prac-
tice is used to create an evidence base for something demonstrated or found out.” (p. 463)
The same activity is referred to as RtD in this article.
3. A documentation model which does address drawing connections between design prece-
dents and design processes is Dalsgaard et al.’s ‘Maps for Design Reflection’ (2009). The
authors propose three types of map e Overview, Strand and Focal Maps e which focus
on how ideas emerge from sources of inspiration, and transform through experiments
with materials, to “scaffold reflective analyses.” (p. 4) The maps are demonstrated within
a clear case study. There are similarities between these maps and the guidelines presented
here, such their Overview Maps as an “analytic tool for finished projects” (p. 5) which
aligns with the use of a refined Overview Map as a presentation artefact (see
Figure 2), and their ‘Focal’ and ‘Strand’ maps are similar to the ‘Reflective Experiment
Log’ in that they aim to document emergence of ideas in the design process (p. 5), how-
ever the ‘Log’ here is more detailed in ‘what’, ‘how’ and ‘why’ to generate documenta-
tion, and these guidelines include explicit documentation of theory (Contextual
Anchors) and significantly more detailed prompts for reflection on and for practice
than their model.
4. See, for example, McDonnell et al. (2004) on ‘video story-making’ as a method for elic-
iting and communicating critical reflections about design experiences. While framing
Please cite this article as: Sadokierski, Z., Developing critical documentation practices for design researchers, Design
Studies, https://doi.org/10.1016/j.destud.2020.03.002
video story-making as a “powerful and accessible means of sharing knowledge” (p. 514)
they recognise the significant time required to review and edit footage and the danger of
slipping into ‘passive viewing.’ Similarly, Safin, Dorta, Pierini, Kinayoglu, and Lesage
(2016, p. 25) describe a software tool designed to connect “affective experience to the
very particular moment when the ideas emerge” without interrupting the ‘flow’ of a
design process and later be triangulated with other data such as verbal analysis, however
the time and costly resource allocation of such a tool renders it impractical for many
practitionereresearchers.
5. Researchers may prefer terms such as ‘events’ (see Dalsgaard & Halskov, 2012); the
guidelines are intended to be adaptable to the particularities of one’s own practice and
discipline.
6. I developed this practice during my doctoral research, when I created A3 maps before
supervision meetings, to keep discussions focussed on aspects of the research I needed
feedback on. These maps were annotated with feedback during meetings, then I created
a new map in the days following to keep me on track until the next meeting. I ended up
with 83 maps tracking the evolution of my thinking and many diversions, which were
invaluable during the final writing phase (see Sadokierski, 2011).
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