Ekemon Character Sheet

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Rogue 5 Warlock 2 Crimminal Misha

CLASS & LEVEL BACKGROUND PLAYER NAME


Ekemon Vadu
Tiefling Chaotic neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

0 INSPIRATION
STRENGTH Quiet, secretive, somewhat indifferent,
16 +4 30 impatient, very direct, however at times
8 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
he opens up and shows kindness
beneath the hardened exterior.
-1 PERSONALITY TRAITS

Hit Point Maximum 46


-1
Strength
DEXTERITY Freedom, Strength, somewhat wealth

18



+7

+1
Dexterity
Constitution
3 (basically not wanting to be poor), and
although it is rarely seen, justice
CURRENT HIT POINTS IDEALS
● +5
Intelligence
+4 +2
Wisdom
Other members of the tiefling species, especially those who
+4
Charisma have to turn to a life of crime to make ends meet. Druids,
especially the one that saved him on his travels to mydkava
CONSTITUTION SAVING THROWS
city
TEMPORARY HIT POINTS BONDS
13 7

+10
Acrobatics (Dex) Total SUCCESSES Quick to anger, hates not doing things his
+1 way, incredibly distrusting, hatred towards
+2
Animal Handling (Wis) 7 FAILURES
the law enforcement and the establishment
+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
-1
Athletics (Str)

14 ●
+7
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+2
History (Int)
Expertise
+2 +2
Insight (Wis)
Sneak attack (3d6)

+7
Intimidation (Cha)
Thieves can't
WISDOM +2
Investigation (Int)
Cunning action
+2
Medicine (Wis)
14 +2
Nature (Int)
Arcane trickster
Feat. The Cloud: when lights
+2

+5
Perception (Wis)
go out all enemies have
+4
Performance (Cha)
disadvantage, and can
CHARISMA +4
Persuasion (Cha)
teleport once per round
+2
Religion (Int)
18 Uncanny dodge (half damage
+4
Sleight of Hand (Dex)

+13
Stealth (Dex)
on reaction if see)
+4
+2
Survival (Wis)
Hexblade Curse (add
proficiency to bonus to
SKILLS ATTACKS & SPELLCASTING
damage, 19 or 20 crit, when
dies heal warlock lv
15 PASSIVE WISDOM (PERCEPTION)
Short bow +19 arrow
CP +charisma)
Crowbar Hexblade warrior
SP Theives tools (broken) Eldritch Invocations:
Simple weapons Dark Common Clothes
Hand crossbow Devils Sight (see 120ft in both
EP
w/ hood
Long sword Burglars Pack magical and non magical
Rapier 40gp of herbs darkness)
Short sword
GP 610 Eyes of the Rune Keeper
Studded Leather armor
Common PP
Race Horse black and (read all writing no matter
Infernal white (black medieval what)
Thieves tools armor)
3 Dragon Ante Rapier (+2)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 6 Ft. 1 Inch 170
AGE HEIGHT WEIGHT
Ekemon
Silver Light red Dark purple
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Speaking reading and writing common and infernal


Ekemon was born in the Erebethian
empire, where his immediate family Dark vision
were the leaders of an underground Hellish resistance
tielfing crime gang. Although he never Infernal legacy (Hellish rebuke at Lv. 3 [1 time a day as a lv. 2
participated in the gang activities,
growing up around such daily violence spell] darkness spell at lv. 5 [once a day])
and shady business made Ekemon
desensitized to violence and crime,
specifically looting, robbing and
mugging. However, when Ekemon was
15, the crime gang his family lead were
caught, and all sent to be executed. To
escape this fate, Ekemon fled to
Mydkava City. On his journey there, he
was saved by a passing druid who gave
Ekemon food and water. Once their, he
was unable to find a job, and turned to
stealing food and money to get by.
However, at the age of 19, Ekemon ADDITIONAL FEATURES & TRAITS
made the mistake of stealing from a
shipment that was meant for the
governor of Mydkava city, and was thus
jailed for eight years, having only
recently being released. However, the
time in jail made Ekemon callous,
cynical and cunning. In jail he was a
smuggler of all the items into the prison.
He became really good at lying and
talking to guards. However, despite his
sometimes cold-hearted attitude, deep
down there is a person who is angered
with the injustices in the world.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard/warlock int/cha 13/15 +5/+7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Thaumaturgy
Mage Hand
Message
Booming Blade
Eldritch blast
Minor illusion

PACT SLOTS (2: LEVEL 1) left (2) (+2 to all magic)

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 2 7
EPAR
SPELL NAME
ED
PR

● Disguse self

● Find Familiar
4
● Silent Image

● Hellish Rebuke (no slots expended)


SPELLS KNOWN

● Darkness (no slots expended)

● Equivalent exchange (half damage but take half)

● The cloud

● Hex

● Wrathful smite

Arms of Hadar
8

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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