Tithian
Tithian
Tithian
DEX 10 +0 10 +0 AC 22 : 22 : 10 = 10 + 7 + 3 + 0 + 0 + 2 + 0 + 0 + 0 + 0 + 0 + 0 + 0
armor class
Dexterity
TOTAL FLAT TOUCH BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- DODGE Morale Insight Sacred Profane MISC
CON 12 +1
ARMOR TION
12 +1
BONUS BONUS
Constitution INITIATIVE +0 =
+0 +
+0 40 -4 0 5 5 5
INT 12 +1 12 +1
modifier
TOTAL DEX MISC MISS Arcane ARMOR SPELL ACID COLD ELECT. FIRE
Intelligence MODIFIER MODIFIER CHANCE Spell CHECK RESIST RESIST RESIST RESIST RESIST
Failure PENALTY
WIS 14 +2 14 +2 Encumbrance Light TOTAL SKILLPOINTS: 60 (UNUSED: 20)
SKILLS MAX RANKS: 5/5.0
Wisdom
SKILL NAME
KEY ABILITY SKILL ABILITY RANKS MISC
CHA 21 +5 21 +5
MODIFIER
=
MODIFIER
+
MODIFIER
FORTITUDE +2 =
+1 +
+1 +
+0 +
+0 +
+0 + ✓ Appraise INT 1 = 1
(constitution) ✓ Bluff CHA 5 = 5
REFLEX +1 =
+1 +
+0 +
+0 +
+0 +
+0 + ✓ Climb STR -3 = 1 + -4
(dexterity)
✓ Craft (Untrained) INT 1 = 1
WILL +6 =
+4 +
+2 +
+0 +
+0 +
+0 +
✓ Diplomacy CHA 7 = 5 + 2
(wisdom)
✓ Disguise CHA 5 = 5
✓ Escape Artist DEX -4 = 0 + -4
TOTAL BASE ATTACK BONUS STAT SIZE MISC EPIC TEMP
Fly DEX -4 = 0 + -4
MELEE
✓
+0 = +3 + +1 + +0 + -4 + 0 +
= +
attack bonus ✓ Heal WIS 3 2 1
Intimidate CHA 5 = 5
RANGED -1 = +3 + +0 + +0 + -4 + 0 + ✓
= + +
attack bonus Knowledge (Arcana) INT 9 1 5 3
CMB +0 = +3 + +1 + +0 + + + Knowledge (History) INT 9 = 1 + 5 + 3
attack bonus
Knowledge (Planes) INT 9 = 1 + 5 + 3
BULL
GRAPPLE TRIP DISARM SUNDER RUSH OVERRUN
✓ Perception WIS 12 = 2 + 5 + 5
CMB +0 +0 +0 +0 +0 +0 =
✓ Perform (Untrained) CHA 5 5
CMD 14 14 14 14 14 14 Profession (Woodcutter) WIS 10 = 2 + 5 + 3
DIRTY TRICK DRAG REPOSITION STEAL
✓ Ride DEX -4 = 0 + -4
CMB +0 +0 +0 +0
= + +
✓ Sense Motive WIS 10 2 5 3
CMD 14 14 14 14 Spellcraft INT 9 = 1 + 5 + 3
✓ Stealth DEX -4 = 0 + -4
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL REACH
= + +
(nonlethal only) +0 1d3+1 20/x2 5 ft. ✓ Survival WIS 10 2 5 3
Swim STR -3 = 1 + -4
Special Properties: ✓
= + +
*+1 Heavy Steel Shield (Folding) HAND TYPE SIZE CRITICAL REACH = + +
Primary M 20/x2 5 ft. ✓: can be used untrained. ✗: exclusive skills. *: Skill Mastery.
TOTAL ATTACK BONUS DAMAGE
-4 1d4+1
Special Properties: Can transform between buckler, heavy shield, and tower shield on command.
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand
(off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.
Character: Tithian Sanders PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:5 (CR:4)
Player: Created using PCGen v6.09.05 on 2021-10-20 at 02:08:57.500741500 Page 1
EQUIPMENT Oracle: Add +1/2 to the oracle's level for the purpose of determining the effects
ITEM LOCATION QTY WT / COST of one revelation.
Amulet of Natural Armor +2 Equipped 1 0 / 8,000 Celestial Resistance [ BOA ]
Aura: faint transmutation, Caster Level: 5th, Construction Cost: 4,000 gp, Construction Requirements: Craft Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.
Wondrous Item, barkskin, creator's caster level must be at least three times the amulet's bonus, Slot: neck
Heavens Mysteries [ APG ]
+1 Heavy Steel Shield (Folding) Equipped 1 15 / 4,170
You draw upon the divine mystery of the Heavens to grant your spells and
Can transform between buckler, heavy shield, and tower shield on command.
powers.
+1 Breastplate Equipped 1 30 / 1,350
Interstellar Void (Su) [ APG ]
Parchment Equipped 10 0 (0) / 0.2 (2)
You call upon the frigid depths of outer space to bring a terrible chill to your
Plural: Sheets of, Single: Sheet of
enemies. As a standard action, one target within 30 feet is cloaked in the void and
Scroll of Cure Light Wounds Equipped 1 0 / 25
takes 0d6 points of cold damage. A successful Fortitude save (DC 17) halves this
❏ damage. At 10th level, the interstellar void is so extreme that enemies who fail
Cures 1d8 damage + 1/level (max +5).Aura: faint conjuration (healing), Caster Level: 1st, Construction Cost: 12 gp
5 sp, Construction Requirements: Scribe Scroll, cure light wounds, Slot: none their saving throw are fatigued. At 15th level, creatures who fail their save are
Scroll of Charm Animal Equipped 1 0 / 25 exhausted and stunned for 1 round. You can use this ability 0 time(s) per day.
❏ Orisons [ APG ]
Makes one person your friend., (Scroll of Charm Animal)Aura: faint enchantment (charm) [mind-affecting], Caster You can prepare a number of orisons, or 0-level spells. These spells are cast like
Level: 1st, Construction Cost: 12 gp 5 sp, Construction Requirements: Scribe Scroll, charm person, Slot: none
any other spells, but they are not expended when used and may be used again.
Scroll (Plant Growth) Equipped 1 0 / 600
Resistance to Acid (Ex) [ B1 ]
❏ You may ignore 5 points of Acid damage each time you take acid damage.
(Scroll), (Scroll Plant Growth)
Masterwork Backpack Equipped 1 0 / 50 Resistance to Cold (Ex) [ B1 ]
(Backpack (Masterwork))2 lbs., 2 Healer's Kit, 1 Potion of Cure Light Wounds, 2 Potion of Cure Moderate Wounds, You may ignore 5 points of Cold damage each time you take cold damage.
1 Ink, 10 Paper, 1 Inkpen
Resistance to Electricity (Ex) [ B1 ]
Healer's Kit Masterwork 2 1 (2) / 50 (100)
You may ignore 5 points of Electricity damage each time you take electricity
❏❏❏❏❏ ❏❏❏❏❏ Backpack
damage.
Wand of Hold Person Equipped 1 0.1 / 810 Skilled [ BOA ]
❏❏❏❏❏ ❏❏❏❏ Aasimars have a +2 racial bonus on Diplomacy and Perception checks.
The subject becomes paralyzed and freezes in place.Aura: faint enchantment (compulsion) [mind-affecting],
Caster Level: 3rd, Construction Cost: 2,250 gp, Construction Requirements: Craft Wand, hold person, Slot: none Spell-Like Ability [ BOA ]
Potion of Cure Light Wounds Masterwork 1 0 / 50 Aasimars can use daylight once per day as a spell-like ability (caster level equal
❏ Backpack to the aasimar's character level).
Cures 1d8+1 points of damageAura: faint conjuration (healing), Caster Level: 1st, Construction Cost: 25 gp, Spray of Shooting Stars (Su) [ APG ]
Construction Requirements: Brew Potion, cure light wounds, Slot: none
As a standard action, you can unleash a ball of energy that explodes in a 5-foot
Potion of Cure Moderate Wounds Masterwork 2 0 (0) /
Backpack 300 (600) radius burst dealing 5d4 points of fire damage. A successful Reflex save (DC 17)
❏❏ halves this damage. This attack has a range of 60 feet. You can fire 2 explosive
Cures 2d8+3 points of damageAura: faint conjuration (healing), Caster Level: 3rd, Construction Cost: 150 gp,
Construction Requirements: Brew Potion, cure moderate wounds, Slot: none ball(s) per day. You can fire more than one ball at a time, but creatures caught
Ink Masterwork 1 0/8 inside more than one simultaneous explosions only take damage once.
Backpack +1 Skill Point (7x) [ CR ]
Plural: No
GM awarded PC with +1 skill point.
Paper Masterwork 10 0 (0) / 0.4 (4)
Backpack
hardness 0, 1 hit point, and break DC 5Plural: Sheets of, Single: Sheet of Feats
Inkpen Masterwork Extra Revelation
1 0 / 0.1 [APG]
Backpack You have discovered a new aspect of your mystery.
TOTAL WEIGHT CARRIED/VALUE 47.1 lbs.
15,794.1gp You gain one additional revelation. You must meet all of the prerequisites for
this revelation. Special - You can gain Extra Revelation multiple times.
WEIGHT ALLOWANCE Spell Focus (Illusion) [CR]
Light 50 Medium 100 Heavy 150 Any spells you cast of your chosen school of magic are more difficult to resist.
Lift over head 150 Lift off ground 300 Push / Drag 750 Add +1 to the Difficulty Class for all saving throws against spells from the school
of magic you select.
MONEY Tower Shield Proficiency [CR]
Total= 0 gp [Unspent Funds = 303 gp] You are trained in how to properly use a tower shield.
MAGIC When you use a tower shield, the shield's armor check penalty only applies to
Strength and Dexterity-based skills.
Languages
Proficiencies
Celestial, Common, Sylvan
Battle Aspergillum, Bayonet, Blowgun, Boar Spear, Boarding Pike, Brass Knife,
Brass Knuckles, Cestus, Club, Heavy Crossbow, Light Crossbow, Dagger,
Other Companions
Chain Dagger, Punching Dagger, Dart, Gauntlet, Spiked Gauntlet, Grapple,
Hair, Hanbo, Hook Hand, Javelin, Khakkhara, Kumade, Kunai, Longspear,
Traits Heavy Mace, Light Mace, Mere Club, Morningstar, Pliers, Quarterstaff,
Adrift [Paizo Inc. - Pathfinder Rock, Shortspear, Sickle, Skull, Sling, Spear, Boar Spear, Ray Spells, Touch
Player Companion: Blood Spells, Splash Weapon, Stake, Stingchuck, Stonebow, Unarmed Strike,
of Angels, p.30] Underwater Heavy Crossbow, Underwater Light Crossbow, Weighted Spear
You never felt like you belonged in your family. You were different, an outsider,
and you grew up unable to bond with the people around you. Now, as an adult,
you are still a little odd and others have a hard time understanding what makes
you tick. You receive a +1 trait bonus on saving throws made to resist charm and
compulsion effects.
Frontier Healer (Heal) [Paizo Publishing -
Ironfang Invasion
Player's Guide, p.8]
You gain a +1 trait bonus on all Heal and Knowledge (nature) checks, and one of
these skills is always a class skill for you. Any time you restore hit points using the
Heal skill or a cure spell (but not with channeled energy, lay on hands, or a magic
device such as a potion or wand), you restore 3 additional hit points.
Special Qualities
Awesome Display (Su) [ APG ]
Your phantasmagoric displays accurately model the mysteries of the night sky,
dumbfounding all who behold them. Each creature affected by your illusion
(pattern) spells is treated as if its total number of Hit Dice were equal to its number
of Hit Dice minus your Charisma modifier (if positive).
Blackened [ BOA ]
Your hands and forearms are shriveled and blackened, as if you had plunged
your arms into a blazing fire, and your thin, papery skin is sensitive to the touch.
Bonus Oracle Revelation Level (5x) [ ARG ]
Character: Tithian Sanders PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:5 (CR:4)
Player: Created using PCGen v6.09.05 on 2021-10-20 at 02:08:57.500741500 Page 2
Racial Spell-like Abilities
❏Daylight
Oracle Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 6 7 6 — — — — — — —
PER DAY at will 8 5 — — — — — — —
Concentration +10
Character: Tithian Sanders PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:5 (CR:4)
Player: Created using PCGen v6.09.05 on 2021-10-20 at 02:08:57.500741500 Page 3
Tithian Sanders
Aasimar
RACE
28
AGE
Male
GENDER
Darkvision (60 ft.)
VISION
Chaotic Good
ALIGNMENT
Right
DOMINANT HAND
0' 0"
HEIGHT
0 lbs.
WEIGHT
EYE COLOUR
SKIN COLOUR
,
HAIR / HAIR STYLE
PHOBIAS
,
PERSONALITY TRAITS
INTERESTS
,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
Numeria
REGION
Pharasma
DEITY
Outsider
Race Type
Description:
Biography:
Character: Tithian Sanders PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:5 (CR:4)
Player: Created using PCGen v6.09.05 on 2021-10-20 at 02:08:57.500741500 Page 4