Creative Writing: Short Stories: Definition of The Short Story
Creative Writing: Short Stories: Definition of The Short Story
Creative Writing: Short Stories: Definition of The Short Story
www.sjsu.edu/writingcenter
Written by Zack England
This handout will help you understand and analyze the formal craft elements used by writers in
the creation of short stories so that you can effectively employ them in your own.
So, a reframing of the definition might be in order. Perhaps the focus should be less on defining
the short story and more on examining the ways in which one might be created. Tom Bailey’s
essay on the formal craft elements in short story writing identifies five basics right in its title:
“Character, Plot, Setting and Time, Metaphor, and Voice.”
Bailey posits that those five items are not necessities in the creation of a short story but simply
some of the elements that writers develop to varying degrees when creating all kinds of stories,
not just short ones. “Terms such as [these],” Bailey says, “help us to begin to define what it is we
do when we make fiction” (28).
Prescriptive guidelines (i.e. hard and fast lists of “dos and don’ts”) might restrict creativity for
fledgling writers. So, they should not take on the task of creating a short story with constraining
rules in place. Avoiding that prescriptivism ought to allow writers of all skill levels to approach a
creative writing project with excitement rather than trepidation.
The second task—Activities 1 and 2 at the end of this handout—will guide you through analyses
of old favorites and original stories of your own.
POV refers to the lens through which the story is told. A first-person POV takes the close,
subjective perspective of a narrator using the pronouns of “I” and “me.” A second-person POV
uses the direct address pronoun of “you.” A third-person POV employs a distanced perspective,
with the narrator using the pronouns of “she,” “he,” and “it.”
Dialogue is the interactive talk between characters in stories. When they open their mouths to
speak, characters reveal all sorts of characteristics: dispositions, affections, and motivations, to
name a few.
Authors of short stories use the aspects of POV and dialogue to not only create unique
characters but to show how they operate within an imagined world.
Kincaid’s “Girl” is composed of only a single, albeit very long, sentence of 650 words! The
piece primarily uses the second-person point of view. The narrator directly addresses the reader
(who assumes the role of girl in the narrator’s charge), giving a long laundry list of instructions,
admonitions, and maxims. Perhaps in keeping with the vagueness of the title, the story gives no
explicit names, familial titles, or physical descriptions. [Character Rating: 2]
Many critics have argued that there is little or no plot to be found within Kincaid’s (very short)
short story “Girl.” The editor of The Seagull Reader: Stories, Joseph Kelly, says it, “defies the
conventions of story, especially plot” (231). With this limitation in mind, readers should closely
analyze the other elements to see if they imply happenings or certain possibilities of plot. Do the
mentioned chores, pastimes, and meals evoke certain actions or scenes in your mind? Plot
Rating: 2]
In much the same way that “Girl” has an amorphous plot, the time and setting of the story are
also hard to pin down. Kincaid creates these elements mostly through implication and
insinuation—mentioning “doukona” and “pepper pot,” traditional dishes of Antigua; “benna,” a
style of Antiguan carnival song, and “warf-rat boys” also suggesting the West Indies. Despite
some very specific items being mentioned, the element is still ambiguous, leaving much to reader
interpretation. [Setting and Time Rating: 3]
Identifying the major themes explored in a short story can help readers to understand the layers
of metaphor embedded below the surface events of the text. Parables, urban legends, and fables
Metaphor can be part authorial intention and part reader interpretation; that is to say, some
readers’ estimations of metaphor might expand upon or invent meanings that were not originally
intended by the author.
In “Girl,” the instructions handed down from the narrator to the title character are very specific:
don’t sing frivolous songs in Sunday school; set the table this way for tea and that way for an
important guest. The specificity of the items is meant to evoke a certain time and place, but part
of the final line (“you mean to say that after all you are really going to be the kind of woman…”)
suggests a larger message, something about the universal purpose and motive (childrearing,
perhaps?) behind these kinds of instructions handed down to a girl from a guardian. [Metaphor
Rating: 10]
First, pick a favorite short story. Re-read the story itself or a summary if you need to refresh your
memory of how the author drew you into their unique and exciting fictional world. Using a
rating scale of 1 to 10 (with 1 signifying minimal effect/development and 10 signifying maximal
effect/development), determine the degree to which the author develops each of the elements
explained above. In the space below each rating, jot notes or examples from the piece that give a
rationale for the value you have assigned.
1. Character Rating:
2. Plot Rating:
4. Metaphor Rating
5. Voice Rating:
In a second blank template, get creative. For the same short story, reassign one craft element—
character, plot, setting and time, metaphor, or voice—a new ranking, preferably one on the
extreme opposite end of the scale from that which it currently occupies. For example, if you
rated the “character” aspect of your story at 3, reassign it a 10.
Note the changes that you could possibly make to accommodate the new rating—characters you
might delete or a different, newly imagined setting (as examples). Remember, we’re avoiding
prescriptivism! There is no single method, no right or wrong way to make these changes. The
point of these exercises is to employ your analytical skills to creatively, selectively heighten or
diminish these elements and, therefore, their effect in your writing.
References
Bailey, Tom. “Character, Plot, Setting and Time, Metaphor, and Voice.” On Writing Short
Stories, edited by Tom Bailey, Oxford University Press, 2000, pp. 28-89.
Carver, Raymond. “Cathedral.” The Seagull Reader: Stories, edited by Joseph Kelly, Norton,
Kincaid, Jamaica. “Girl.” The Seagull Reader: Stories, edited by Joseph Kelly, Norton, 2008, pp.
231-233.
Wolff, Tobias. Foreword. On Writing Short Stories, edited by Tom Bailey, Oxford University