Song Ice Fire: Riverland

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name seat of power song of

a
realm riverland liege lord ice and fire
roleplaying

House resources house history

wea
old 3
wealth
pow
32 +5 -2 35 founding age events

power 23 +4 27 historical events resource modifiers

Infrastructure +6 +2
pop

population 19 +10 +1 30
Infrastructure +4 +3
law

law & order 14 -1 13 Madness -1 0 -1 +1 0 -1 -2


lan

lands 16 +5 -1 20

19 -5 24
inf

influence +10
def

defense 24 -5 +1 20
historical

the “campaign” tab


campaign
fortunes
modifier

total

includes the inicial


house
events
realm
(7d6)
base

1d6 from players at


creation and later
modifications from total +1 +10 -1 -1 +1 +4 -2
gameplay
def inf lan law pop pow wea

land holdings/domAINS

terrain features name cost

Plains Hamlet, Pond 15

defense holdings Lay of the land


n
type name domain cost

Hall
influence holdings house fortunes

heirs marriages & Betrothals modifiers

name sta cost married/betrothed with/to law pop wea

Boy1 20 Lord of the house Lady of the house

roll

+
steward modifiers
sta

last fortune

WEALTH HOLDINGS family & Retainers

type benefits cost NAME details

Sept 15
Gain a +3 bonus on House Fortunes rolls. In addition, your family acquires the service of a septon or septa.

marketplace 10
Each month, whenever your House Fortune would increase your Wealth resource, the Marketplace increases it further by +1.

Maester 10
Gain a +3 bonus on House Fortunes rolls. In addition, your family acquires the service of a maester. This character can be a player character or a Narrator character.

house biography coat of arms

motto

power holdings
def
training type POW/wea/pop training type POW/wea/pop

inf
investments

First Banner house 20

Green Infantry 5 lan

green Criminals 2
pow

wea

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