Lesson 1
Lesson 1
Lesson 1
• Data refers to the raw facts that are collected while information
refers to processed data that enables us to take decisions.
Ex. When result of a particular test is declared it contains data of
all students, when you find the marks you have scored you have
the information that lets you know whether you have passed or
failed.
• The word data refers to any information which is presented in a
form that is agreed and accepted upon by is creators and users.
Unit test period
DATA COMMUNICATION
• Signals which repeat itself after a fixed time period are called
Periodic Signals.
• Signals which do not repeat itself after a fixed time period are
called Non-Periodic Signals.
• In data communications, we commonly use periodic analog signals
and non-periodic digital signals.
ANALOG SIGNAL
Sine wave
Peak Amplitude
• The amplitude of a signal is the absolute value of its intensity at
time t
• The peak amplitude of a signal is the absolute value of the highest
intensity.
• The amplitude of a signal is proportional to the energy carried by
the signal
Amplitude of a sine wave
Frequency
Digital Signal
Information can also be explained in the form of a digital signal. A
digital signal can be explained with the help of following points:
Definition:-
A digital is a signal that has discrete values.
The signal will have value that is not continuous.
LEVEL
Information in a digital signal can be represented in the form of
voltage levels.
Ex. In the signal shown below, a ‗1‘ is represented by a positive
voltage and a ‗0‘ is represented by a Zero voltage.
A digital signal with two levels. „1‟ represented by a positive voltage
and „0‟ represented by a negative voltage
TYPES OF CHANNELS:
Baseband Transmission
To pass the analog signal through the band pass channel, the
signal is modulated using a carrier frequency. Ex. The analog signal
(10Hz) is modulated by a carrier frequency of 50Hz resulting in an
signal of frequency 60Hz which can pass through our band pass
channel.
Data Communication
Data Communications is the transfer of data or information
between a source and a receiver.
The source transmits the data and the receiver receives it.
The purpose of data communications is to provide the rules and
regulations that allow computers with different disk operating
systems, languages, cabling and locations to share resources.
The rules and regulations are called protocols and standards in
data communications.
Data Communication
1. Message
Message is the information to be communicated by the
sender to the receiver.
2. Sender
The sender is any device that is capable of sending the data
(message).
3. Receiver
The receiver is a device that the sender wants to
communicate the data (message).
4. Transmission Medium
It is the path by which the message travels from sender to
receiver. It can be wired or wireless and many subtypes in
both.
5. Protocol
• It is an agreed upon set or rules used by the sender and
receiver to communicate data.
• A protocol is a set of rules that governs data
communication.
• A Protocol is a necessity in data communications
without which the communicating entities are like two
persons trying to talk to each other in a different
language without know the other language.
DATA REPRESENTATION
1. Text
• Text includes combination of alphabets in small case as well
as upper case.
• It is stored as a pattern of bits. Prevalent encoding system :
ASCII, Unicode
2. Numbers
• Numbers include combination of digits from 0 to 9.
• It is stored as a pattern of bits. Prevalent encoding system :
ASCII, Unicode
3. Images
• An image is worth a thousand words‖ is a very famous saying.
In computers images are digitally stored.
• A Pixel is the smallest element of an image. To put it in
simple terms, a picture or image is a matrix of pixel elements.
• The pixels are represented in the form of bits. Depending
upon the type of image (black n white or color) each pixel
would require different number of bits to represent the value
of a pixel.
• The size of an image depends upon the number of pixels (also
called resolution) and the bit pattern used to indicate the
value of each pixel.
• Example: if an image is purely black and white (two color)
each pixel can be represented by a value either 0 or 1, so an
image made up of 10 x 10 pixel elements would require only
100 bits in memory to be stored.
• On the other hand an image that includes gray may require 2
bits to represent every pixel value (00 - black, 01 – dark gray,
10 light gray, 11 –white). So the same 10 x 10 pixel image
would now require 200 bits of memory to be stored.
• Commonly used Image formats : jpg, png, bmp, etc
4. Audio
• Data can also be in the form of sound which can be recorded
and broadcasted. Example: What we hear on the radio is a
source of data or information.
• Audio data is continuous, not discrete.
5. Video
• Video refers to broadcasting of data in form of picture or
movie
ACIVITY 1.1