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PDP Cheat Sheet

The document outlines a 12-step product design process comprised of 4 phases: 1) Research, 2) Ideation, 3) Execution, and 4) Technical Assessment. The process focuses on user experience and interaction design through steps like user research, user journey mapping, wireframing, and prototyping. It aims to deliver world-class, scalable digital products through a user-centered approach that balances costs and benefits.
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0% found this document useful (0 votes)
151 views3 pages

PDP Cheat Sheet

The document outlines a 12-step product design process comprised of 4 phases: 1) Research, 2) Ideation, 3) Execution, and 4) Technical Assessment. The process focuses on user experience and interaction design through steps like user research, user journey mapping, wireframing, and prototyping. It aims to deliver world-class, scalable digital products through a user-centered approach that balances costs and benefits.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Product Design Process

CHEAT SHEET
Meet the 12 steps that changed the way digital products are built!
Directly to you, from our Product Design Process Book.

The Product Design Process


is a proven user-centered
approach that allows the
delivery of world-class
scalable web or mobile apps
for top clients worldwide.
It focuses on exceptional
User Experience and
Interaction Design, but also
in keeping costs and benefits
balanced.
Since it really works for us, we believe you might find it handy!
Here are the four phases that’ll take your digital product to the next level:

PHASE STEP DESCRIPTION

• Workshop with the team (usually one to four hours) to present the vision and the
goals of the project and clarify all necessary business requirements.
Assures that the whole team is working on the same page and with all the relevant
information to start the project.
1 / RESEARCH

User Research • Explore the user profiles with the product stakeholders;
• Define target user profiles (Personas), clearly identifying the users’ motivations and
goals for using the product.
Guarantees product usefulness and effectiveness from the users’ point of view.

Design • Research the landscape of similar and complementary products;


Benchmark • Analyse design patterns and technologies used in the industry and on similar
activities;
• Position the new product in this landscape.
This allows us to leverage the knowledge and skills of existing players and assure
feature/design differentiation.

User • Map the ideal user experience, describing the main steps performed by the user;
Journey • Write and validate the user scenarios.
Provides a vision of the global user experience, ensuring its consistency and fluidity.
Serves as a base to establish the product requirements.

Decision • List and prioritise the user stories;


Matrix • Prioritise taking into account the user goals, the product goals and the current
stage of the product lifecycle.
2 / IDEATION

Provides an indispensable basis for the project development plan ensuring that,
even under time and cost constraints, a viable product can be developed.

Wireframes • Draw the skeleton of the screens covered by PDP, defining the pages structure and
navigation flow.
Improves interface usability and reduces design time by baselining the core
information architecture.

Mood Board • Scout the product’s “mood” through a collection of pictures, words, and other
visual elements.
Assures that the product’s look & feel conveys the desired user experience and is
aligned with the user profile and market strategy.
PHASE STEP DESCRIPTION

Style Guide • Baseline the graphic interface styling: color palette, fonts, image style, input fields,
buttons and other page elements.
Assures the consistency throughout the application, baselining the visual coherence
of different graphic interface elements.
3 / EXECUTION

Graphic User • Execute the end-looking screens by applying the Style Guide to the Wireframes.
Interface Provides stakeholders with the final aspect of the product’s screens in order to
Design
obtain approval before moving to the implementation.

Prototype • Develop a click-through Prototype, accessible online and shareable with other
devices and users through a link and password.
Allows the navigation from screen-to-screen, facilitating the feedback intake either
from stakeholders or from potential users and investors.

High-level • Develop the technical design with the ideal balance between complexity and
4 / TECHNICAL ASSESSMENT

Architecture reach;
• Identify the external dependencies from third party providers (e.g. Stripe,
Facebook, Amazon).
Details how the product is going to be built, identifying baselines for the needed
technologies and skills to build it.

Project Plan • Define the major milestones, providing a general understanding of the project’s
structure, phases, intersections and interdependencies.
Allows a good understanding of how to build the product, how much effort it will
require and the expected costs for each product phase.

Sounds useful?
We have a whole book about it!
A manual for digital product design based on a
multidisciplinary approach that unites product
owners, designers, developers and managers.
A proven step-by-step process that helps to avoid
the waste of resources and to succeed in a quick
market launch.

Order your copy now and get it delivered to your door!

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