Dread - Scenario - Mortuum 2
Dread - Scenario - Mortuum 2
Dread - Scenario - Mortuum 2
A group of friends go on a trip to New York for a large convention. They decided to
splurge and got a large penthouse AirBnb for all of them to share. One of the friends brings a
board game they found at an estate sale and suggests they all play. But as they begin, they
realize that everytime they roll, a new evil is released. Now it's a race to finish the game before
the monsters get them. But can they win in time? Or will they all fall victim to the game?
The Beginning:
They have been here a day already so they are familiar with the basic layout of the
penthouse. There are three bedrooms, a large kitchen, a hot tub, and a huge communal space
with a sunken sitting area. There is an elevator at the end of a hall that leads to the lobby 45
floors below and an emergency staircase to the side. There's nothing of note in the apartment
aside from basic cooking tools, a television, lamps, and bedding.
After a day of driving and unpacking, the friends finally get a chance to relax and
prepare for con. Use this time to introduce the characters and interact without pulls. But soon,
someone suggests a game. The game is old and wooden. There are patterns carved inside and
four trails leading to the center in 25 spaces. The box also contains two ivory dice and four small
animals carved from various colors of stone. Along the side is the following verse:
Mortuum:
A game for those who are prepared
To face what makes them truly scared.
You roll the dice to move your piece,
Reach the end for the game to cease.
First to finish and call my name
Will escape and win the game.
When someone finally rolls the dice, their piece moves on it's own and a small scrap of paper
written in an old scrawl appears from nowhere and falls in front of the roller.
ACT 1: Set Up
ACT 3: Resolution
Ending Cinematic:
You wake up, eyes snapping open. You're sitting in the living room where you all first sat
down to play. The game is before you. Was it real? But then you notice a strange blue light
flowing from your fallen friend(s) and into the game. It's hunger sated, the game snaps shut. As
it does, your friend's now hollow body falls limp to the floor. You've won the game, but what
have you lost?
The End