Laboratory Report - Module 2 (Refractometry)
Laboratory Report - Module 2 (Refractometry)
Laboratory Report - Module 2 (Refractometry)
I. ABSTRACT
II. INTRODUCTION
material which determines how much light is refracted. Through this index, an
observer can identify an unknown sample, and can even measure the purity of
a known liquid compound based on reference literatures. By comparing how
near the refractive index from previous sources, we can determine how pure
the sample is currently under inspection. With these concepts at hand, it can
be said that refractometers are instruments that are intended for the speed of
light. The results gathered may not directly reflect the speed of light, but
relatively present its relation in air. Refractive index incorporates this
comparison giving us an indication regarding a particular material. The index
indicates how much faster light travels in the air in comparison with material
under scrutiny.
Index of refraction can be used in a variety of professional applications
from determination of substance purity and concentration of medications to
measurement of substance present in the sample. Moreover, these methods can
also be used for quality control of operating fluids present in different
machines and engines. On the other hand, aside from individual physical
properties, this technique can also determine the mixing ratio of mixtures
containing multiple compounds. In general, refractometry can be used as a
quantitative measurement for numerous useful applications; applying the
concept in quantum setting to observe significant behaviors that may involve
light and its interaction with different materials.
In this experiment, we will explore the concepts that apply the refraction
of light through the substance in comparison with its travel in the air.
Furthermore, this experiment will investigate the physical application of
Snell’s Law in the determination of refractive indices based on the angle of
reflection and refraction. Ultimately, this experiment aims to give insights and
achieve the following:
1. To determine the refractive index of the given samples, both known and
unknown.
3
REFRACTIVE INDEX:
Where:
n= index of refraction
𝑐 c= the velocity of light in a
𝑛=
𝑣 vacuum
v= the velocity of light in a
medium
SNELL’S LAW:
Where:
n1 = index of refraction of first
medium
n1sin (θ1) =n2sin (θ2) θ1 = angle of incidence
n2 = index of refraction of
second medium
θ2 = angle of refraction
IV. PROCEDURE
In this experiment, the researchers have identified the varying
refractive indices while alternating temperature and light sources.
Furthermore, these experiments determined the relationship of temperature
with index of refraction through a refractometer simulation. The following
simulation has been used to demonstrate the relationships between the
components of Snell’s Law taking into account the relationship between
refractive indices to angles of refraction and reflection. Here are the following
procedures that are undertaken to complete this experiment:
A. Abbe’s Refractometer Simulation. This part of the experiment aims to
determine the relationship of change in temperature and light sources to
the index of refraction. Furthermore, we have determined how the
refractive indices can change with a corresponding change in temperature
and light sources done with constant variables. Through these results, we
can solve the theoretical values of refractive indices and compare the
relationship between variables and discrepancies within the values.
a. Refractive Indices at Different Temperatures. In this part of the
experiment, the researcher will determine the behavior of the
refractive index in varying temperatures and in constant light
source. Here are the following steps that are executed to collect and
analyze the data:
1. Open Abbe’s Refractometer Simulation.
2. Choose your preferred view of the instrument, you can
choose from the front and side view.
3. Select the desired sample to be examined.
4. Choose a standard light source to be used for the rest of
this part of the experiment.
5. Set the temperature at your desired values.
6. Adjust the refractor scale position accordingly until the
boundary of the liquid sets along the intersection of the
7
Computed Observe
Temperature Polarisability
Refractive Refractive %Error
(˚C) (GPa)
Index (η) Index (η)
Factors that affect the refractive index value of light, as it moves from one
medium to another, are the medium’s optical density, the light’s wavelength and
the temperature. In the first experiment using the Abbe’s refractometer, the
refractive index of Toluene was observed over five different temperatures.
Tabulated as seen in Figure 1, the polarizability was also recorded with its
corresponding temperature and observed refractive index. From this gathered data,
correlations between the temperature, polarizability and refractive index can be
deduced. As the temperature increased from -80°C to 80°C, the polarizability
decreased from 31.73809x10-23 to 27.18960x10-23 and the refractive index reduced
from 1.533 to 1.461. This means that the polarizability and observed refractive
10
index are directly proportional to each other and that each of them are indirectly
proportional to temperature. With increased temperature, comes a decrease in
density and with this other correlation it can be said that the refractive index and
density also have a directly proportional relationship.
1.479
1.456 1.461
1.450
Computed Refractive
1.413 Index
1.400
Observed Refractive Index
1.377
1.350 1.345
1.300
-100 -50 0 50 100
Temperature
refractive index behaves in the same way as the observed index, although it reduces
faster from 1.5062 to 1.3449.
In the following graph, all the points of the observed and computed data are
plotted in a Temperature versus Refractive index graph. From here, it is visible that
all the points of the theoretical or computed data were lower than the observed and
that the negative slope of the computed data was greater and steeper in contrast to
the observed.
Computed Observe
Light source
Polarisability Refractive Refractive % Error
(Wavelength)
Index (η) Index (η)
Green Light
1.950001E-22 1.254 1.379 9.97%
(532nm)
Sodium Light
2.846403E-22 1.383 1.481 7.07%
(589nm)
Neon Light
3.528591E-22 1.491 1.590 6.64%
(632nm)
Red Light
3.850667E-22 1.554 1.639 5.47%
(652nm)
Table 2. Table of Values for Experimental and Calculated Refractive Indices using
different light sources
12
1.639
Refractive Index (η)
1.590
1.600
1.554
1.481
1.491
Series1
1.379
1.400 Series2
1.383
1.254
1.200
0.5 1.5 2.5 3.5 4.5
Light Sources
Using the same simulation, the second part of this experiment is conducted by
keeping the temperature constant at 35°C over light sources of varying wavelengths.
Similar procedure is executed when gathering the observed data and recorded in the
table shown above. With an increase in wavelength, the observed refractive index also
increased from 1.481 to 1.590. Following the same calculation procedure as the
previous experiment, the theoretical refractive indexes were recorded in the table. It
behaved similarly to what was observed in the experiment. And similar to the previous
experiment’s graph, the computed data were all lower than the observed data. Thus, it
can be deduced that the wavelength and refractive index have a directly proportional
relationship. Based on further research, the relationship of wavelength and refractive
index is actually indirectly proportional, implying a significant source of error. On the
end of shorter wavelengths, the percentage error is greater compared to that of the
longer wavelengths.
13
Two unknown
samples were tested in the
Bending of Light
Simulation as a second
medium through which
light would travel coming
from a glass medium. The
virtual protractor enabled
the measuring of the angles of ray and medium refractive indexes of each mystery
sample which were jotted down for calculation purposes. Starting from a glass
medium, both samples had a ray refractive index of 1.500 and was recorded in the
table above. The medium refractive indexes of the two unknown samples were
calculated using Snell’s law which required the two angles and the ray refractive
index. This resulted in 2.4228 for Mystery A and 1.4002 for Mystery B. Through
the indices of refraction, it is possible to identify what material the light is passing
through as every material has its own corresponding refractive indexes. Based on
the reference values for the index of refraction, Mystery A has the closest value to
that of a diamond at 2.417 while Mystery B has a closer value to that of glass.
14
Possible sources of error stem from the Abbe’s Refractor Simulation that was
used for the experiment. Errors in the simulation may have caused significant changes
in the results. The discrepancies present in the experiment proves a slight inaccuracy
on the reliability of the instrument or simulation used for this experiment.
15
VII. BIBLIOGRAPHY
VIII. NOMENCLATURE
In this experiment, the researchers have determined the relationship
between several factors that affect the refractive index of a sample.
Analyzing this experiment, we have utilized Snell's Law and Clausius
Mossotti’s equation which were used to determine the unknown. These
equations consist of the following variables and terminology that are
presented and defined in this table below:
APPENDICES
19
APPENDIX A.1
RAW DATA
20
APPENDIX A.1. I.
Computed Observe
Polarisability
Temperature (0C) Refractive Index Refractive
(GPa)
(η) Index (η)
APPENDIX A.2. I.
Sodium Light
2.846403E-22 1.383 1.481
(589nm)
Green Light
1.950001E-22 1.254 1.379
(532nm)
Neon Light
3.528591E-22 1.491 1.590
(632nm)
APPENDIX A.2. I.
BENDING OF LIGHT
APPENDIX A.2
COMPUTATIONS
Temperature Temperature M
Polarisability constant Ԑ
(˚C) (K) (g/mol)
-80 193 3.1738E-22 3 1 92.14
Avogradro's
C1 C2 C3 C4 Exponent Denominator
No.
6.023E+23 0.8792 0.27136 591.75 0.29241 1.279359 0.188496
Density
3ԑM/Nρ n^2 n
mol/dm^3 g/cm^3
Red Light
3.850667E-22 35 303 1 3 92.14
(652nm)
Neon Light
3.528591E-22 35 303 1 3 92.14
(632nm)
25
Avogradro's
C1 C2 C3 C4 Exponent Denominator
No.
Density
3ԑM/Nρ n^2 n
mol/dm^3 g/cm^3
COMPUTATION OF ERROR
Computed Observe
Temperature Polarisability
Refractive Refractive %Error
(˚C) (GPa)
Index (η) Index (η)
3.1738090E-
-80 1.506 1.533 1.79%
22
3.0596670E-
-40 1.456 1.515 4.05%
22
2.9457990E-
0 1.413 1.497 5.94%
22
2.8322230E-
40 1.377 1.479 7.41%
22
2.7189600E-
80 1.345 1.461 8.62%
22
Percentage error
Formula:
𝑜𝑏𝑠𝑒𝑟𝑣𝑒𝑑 𝑣𝑎𝑙𝑢𝑒 − 𝑐𝑜𝑚𝑝𝑢𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
% 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100
𝑐𝑜𝑚𝑝𝑢𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
Computed Observe
Light source %
Polarisability Refractive Refractive
(Wavelength) Error
Index (η) Index (η)
Green Light
1.950001E-22 1.254 1.379 9.97%
(532nm)
Sodium Light
2.846403E-22 1.383 1.481 7.07%
(589nm)
Neon Light
3.528591E-22 1.491 1.590 6.64%
(632nm)
Red Light
3.850667E-22 1.554 1.639 5.47%
(652nm)
Percentage error
Formula:
𝑜𝑏𝑠𝑒𝑟𝑣𝑒𝑑 𝑣𝑎𝑙𝑢𝑒 − 𝑐𝑜𝑚𝑝𝑢𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
% 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100
𝑐𝑜𝑚𝑝𝑢𝑡𝑒𝑑 𝑣𝑎𝑙𝑢𝑒
Light Source: Sodium Light (589nm)) Light Source: Red Light (652nm)
1.481 − 1.383 1.639 − 1.554
% 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100 % 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100
1.383 1.554
= 7.07% = 5.47%
Light Source: Green Light (532nm) Light Source: Neon Light (632nm)
1.379 − 1.254 1.590 − 1.491
% 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100 % 𝑒𝑟𝑟𝑜𝑟 = | | 𝑥 100
1.254 1.491
= 9.97% = 6.64%
28
FORMULA:
Snell’s Law
𝑛1 𝑠𝑖𝑛𝜃1 = 𝑛2 𝑠𝑖𝑛𝜃2
Mystery A Mystery B
𝑛1 = 1.5 𝑛1 = 1
𝜃1 = 54.1° 𝜃1 = 54.1°
𝜃2 = 30.1° 𝜃2 = 60.2°
𝑛2 =? 𝑛2 =?
𝑠𝑖𝑛54.1(1.5) 𝑠𝑖𝑛54.1(1.5)
𝑛2 = 𝑛2 =
𝑠𝑖𝑛30.1 𝑠𝑖𝑛60.2
𝒏𝟐 = 𝟐. 𝟒𝟐𝟐𝟖 𝒏𝟐 = 𝟏. 𝟒𝟎𝟎𝟐
29
APPENDIX A.3
SIMULATION SCREENSHOTS
30
SIMULATION SCREENSHOTS
Green Light
Red Light
34
Neon Light
Mystery A
35
Mystery B
36
APPENDIX A.4
SIMILARITY REPORT
37