Chapter 2 OS by Gagne
Chapter 2 OS by Gagne
Chapter 2 OS by Gagne
9 The services and functions provided by an operating system can be divided into two main
categories. Briefly describe the two categories, and discuss how they differ.
The services and functions provided by an operating system can be broadly classified into two
categories: system services and user services.
System services are services that are primarily aimed at managing the resources of the computer
system. Examples of system services include process management, memory management, device
management, and file management. These services are typically used by the operating system itself
to manage its own operations, and they are not directly visible to the user.
User services, on the other hand, are services that are provided to users to interact with the
system. Examples of user services include input/output services, user interface services, and
networking services. These services are directly visible to the user and are used to enable the user to
interact with the system and perform various tasks.
The main difference between system services and user services is that system services are primarily
focused on managing the internal operations of the computer system, while user services are
focused on providing an interface for users to interact with the system. System services are typically
used by the operating system itself to manage its own operations, while user services are used by
applications and other software to interact with the system.
Overall, the two categories of services work together to provide a complete set of functions and
services that enable users to interact with and use the computer system. The distinction between the
two categories helps to clarify the different types of services provided by the operating system and
how they are used by the system and by users.
2.10 Describe three general methods for passing parameters to the operating system.
here are several methods for passing parameters to the operating system. Here are
three common methods:
1. Register passing: In this method, parameters are passed to the operating system by
placing them in specific registers of the processor. The operating system can then access
these registers to retrieve the parameter values. This method is fast and efficient
because it avoids the need to access memory to pass parameters. However, it is limited
by the number of available registers, and it may not be suitable for passing large
amounts of data.
2. Stack passing: In this method, parameters are pushed onto a stack in the memory, and
the operating system retrieves them from the stack. The stack pointer is used to keep
track of the location of the top of the stack. This method is flexible because it can
handle any number of parameters, and it can be used to pass large amounts of data.
However, it can be slower than register passing because it involves accessing memory.
2.11 Describe how you could obtain a statistical profile of the amount of time a program spends
executing different sections of its code. Discuss the importance of obtaining such a statistical profile.
There are several techniques for obtaining a statistical profile of the amount of time a
program spends executing different sections of its code. One common method is to use
profiling tools that analyze the program's execution and collect data on the time spent
in each function or section of code. These profiling tools can provide detailed
information on the program's performance, including the number of times each
function is called, the amount of time spent in each function, and the percentage of
time spent in each function relative to the total execution time of the program.
The importance of obtaining such a statistical profile is that it can help identify
performance bottlenecks and areas of the code that could be optimized for better
performance. By analyzing the statistical profile, developers can identify which functions
or sections of code are consuming the most time and resources, and focus their
optimization efforts on these areas. This can lead to significant improvements in
program performance and can help to ensure that the program meets its performance
requirements.
2.12 What are the advantages and disadvantages of using the same systemcall interface for
manipulating both files and devices?
Using the same system call interface for manipulating both files and devices has both
advantages and disadvantages.
Advantages:
1. Consistency: Using the same interface for both files and devices ensures consistency in
the way that the operating system interacts with different types of I/O. This can make it
easier for developers to write applications that interact with both files and devices
.
2. Flexibility: The use of a single interface for both files and devices can make it easier to
add new devices and file systems to the operating system. This can be especially
important in systems with a large number of devices and file systems, where it may be
difficult to manage multiple interfaces.
3. Reduced complexity: A single system call interface can simplify the development and
maintenance of the operating system by reducing the amount of code that needs to be
written and maintained.
Disadvantages:
1. Limited functionality: Using a single interface for both files and devices can result in
limited functionality for either one. For example, the interface may not be optimized for
device-specific operations, or it may not provide advanced file manipulation capabilities.
2. Performance: Using the same interface for both files and devices may lead to
decreased performance in certain cases. For example, the interface may not be
optimized for high-speed device access or for low-level file system operations.
3. Complexity: Although using a single system call interface can reduce complexity in
some cases, it can also lead to increased complexity in others. For example, if the
interface needs to support a wide range of devices and file systems, it may become
overly complex and difficult to manage.
2.13 Would it be possible for the user to develop a new command interpreter using the system-call
interface provided by the operating system?
Yes, it is possible for a user to develop a new command interpreter using the system-call
interface provided by the operating system.
The system-call interface provides a set of functions that can be used to access the
operating system's resources and services, including file operations, process
management, memory allocation, and device I/O. These functions can be used to
implement the functionality required by a command interpreter, such as parsing user
input, executing commands, and managing processes.
Overall, developing a new command interpreter using the system-call interface provided
by the operating system is a challenging task that requires a good understanding of
system programming concepts and the services provided by the operating system.
However, it is possible and can provide a useful tool for users who need custom
command-line functionality.
2.14 Describe why Android uses ahead-of-time (AOT) rather than just-in-time (JIT) compilation.
2. Security: AOT compilation can help improve the security of the code by reducing the
attack surface. With AOT compilation, the code is compiled before it is executed, so it is
not vulnerable to runtime attacks that can be used to exploit JIT compilers.
3. Battery Life: AOT compilation can help improve battery life by reducing the amount of
time that the processor spends executing code. With AOT compilation, the code is
compiled before it is executed, so the processor can quickly execute the compiled code
and then enter a low-power state.
4. Storage: AOT compilation can help reduce the storage requirements of the device by
eliminating the need for JIT compilation. With AOT compilation, the code is compiled
once and stored in memory, so there is no need to store the compiled code on disk.
2.15 What are the two models of interprocess communication? What are the strengths and weaknesses
of the two approaches?
1. Message Passing: In this model, processes communicate with each other by sending and
receiving messages. Each process has a unique identifier, and messages are sent
between processes using a message-passing system provided by the operating system.
The message-passing system ensures that messages are delivered in order and without
loss.
Speed: Shared memory can be faster than other models of interprocess communication
because it involves directly accessing a shared region of memory.
Efficiency: Shared memory can be more efficient than other models of interprocess
communication because it avoids the overhead of copying data between processes.
Security: Shared memory can be a security risk because it allows processes to access
each other's memory.
Complexity: Shared memory can be more complex than other models of interprocess
communication because it requires careful management of the shared memory region.
2.16 Contrast and compare an application programming interface (API) and an application binary
interface (ABI).
API: An API is a set of programming interfaces, protocols, and tools for building software
applications. An API defines how software components should interact with each other,
specifying the functions and methods that are available to programmers to use in their
own code. APIs are typically designed for use by application developers, and they
provide a high-level abstraction that hides the details of the underlying implementation.
Advantages of APIs:
Abstraction: APIs provide a high-level abstraction that hides the details of the
underlying implementation, making it easier for developers to write code.
Standardization: APIs are often standardized, meaning that they are implemented
consistently across different platforms and programming languages.
Flexibility: APIs can be used to build a wide variety of applications, from mobile apps to
web services.
Disadvantages of APIs:
Dependency: Developers must rely on the API provider to maintain the API, which can
introduce a dependency that can be difficult to manage.
Overhead: APIs can introduce some overhead in terms of performance, as each call to
the API requires a context switch and possibly a network request.
ABI: An ABI, on the other hand, defines the low-level details of how software
components should interact with each other at the binary level. An ABI specifies the
details of the machine code interface between two binary program modules, including
the layout of data structures, calling conventions, and the system's instruction set
architecture. ABIs are typically designed for use by system developers, and they provide
a low-level abstraction that is closer to the hardware.
Advantages of ABIs:
Performance: ABIs can be optimized for performance, as they are designed to operate at
the binary level.
Stability: ABIs are typically more stable than APIs, as they are designed to be more
closely tied to the underlying system.
Portability: ABIs can be used across different programming languages and platforms, as
long as they adhere to the same machine code interface.
Disadvantages of ABIs:
Complexity: ABIs are typically more complex than APIs, as they require a detailed
understanding of the underlying system.
Less flexibility: ABIs are less flexible than APIs, as they are tied more closely to the
system and cannot be easily modified or extended.
2.18 It is sometimes difficult to achieve a layered approach if two components of the operating system
are dependent on each other. Identify a scenario in which it is unclear how to layer two system
components that require tight coupling of their functionalities.
This tight coupling can create difficulties for achieving a clean separation of functionality
in a layered approach to operating system design. In particular, it can make it difficult to
isolate device driver functionality from other system components and to maintain a clear
separation of responsibilities.
The main advantage of the microkernel approach to system design is its modularity and
flexibility. In a microkernel architecture, the kernel is kept as small as possible, with only
the most basic functionality implemented directly in the kernel. Additional services, such
as device drivers, file systems, and networking protocols, are implemented as separate
processes running in user space.
1. Modularity: The microkernel approach allows for a highly modular system design, in
which components can be added, removed, or replaced with minimal impact on other
system components.
2. Flexibility: The use of user-space services makes it easier to develop and test new
system functionality, since it can be developed independently of the kernel.
3. Security: By isolating system services in user space, the microkernel approach can
provide improved system security and reliability, since faults in one service will not affect
the stability of the kernel or other services.
1. Flexibility: LKMs allow the kernel to be extended with new functionality without
requiring a complete system reboot or recompilation of the kernel. This can greatly
simplify system maintenance and upgrades.
2. Modularity: LKMs allow the kernel to be modular, with only the necessary functionality
loaded into memory at runtime. This can improve system performance and reduce
memory usage.
3. Easy debugging: LKMs can be easily loaded and unloaded for debugging purposes,
allowing developers to test and debug their code without affecting the rest of the
system.
4. Code isolation: LKMs can be developed and tested independently of the rest of the
kernel, reducing the risk of introducing bugs or security vulnerabilities into the core
kernel code.
5. Compatibility: LKMs can be developed for specific hardware or software configurations,
allowing the kernel to support a wider range of devices and systems.
2.21 How are iOS and Android similar? How are they different?
iOS and Android are two popular mobile operating systems that are similar in some
ways but different in others.
Similarities:
1. Both iOS and Android are designed to run on mobile devices, such as smartphones and
tablets.
2. Both operating systems offer a wide range of apps through their respective app stores,
with many apps available on both platforms.
3. Both iOS and Android offer support for popular communication technologies, such as
Wi-Fi, Bluetooth, and cellular networks.
4. Both operating systems offer built-in support for various sensors and hardware features,
such as GPS, accelerometers, and cameras.
5. Both iOS and Android offer cloud-based storage and backup solutions, allowing users to
store their data and settings in the cloud.
Differences:
1. iOS is developed by Apple and is exclusively used on Apple devices, such as iPhones and
iPads, while Android is developed by Google and is used on devices from a wide range
of manufacturers.
2. iOS offers a more streamlined and consistent user interface across devices, while
Android offers more customization options and device-specific features.
3. iOS devices are generally considered to be more secure and less susceptible to malware
and hacking, while Android devices are more vulnerable due to the open nature of the
platform.
4. iOS offers tighter integration with other Apple devices and services, such as iCloud and
the Apple Watch, while Android offers more flexibility and compatibility with third-party
devices and services.
5. iOS has more stringent app development and review guidelines, while Android allows
for more flexibility and openness in app development and distribution.
2.22 Explain why Java programs running on Android systems do not use the standard Java API and
virtual machine.
Java programs running on Android systems do not use the standard Java API and virtual
machine (JVM) because Android uses its own runtime environment called the Dalvik
Virtual Machine (DVM).
1. Memory and performance optimization: The standard Java API and JVM were designed
for desktop and server environments, where memory and processing power are
abundant. In contrast, mobile devices have limited resources, so the Android team
created the DVM, which is optimized for memory usage and performance on mobile
devices.
2. Security: The standard Java API and JVM have been subject to numerous security
vulnerabilities in the past. By using its own runtime environment, Android can
implement its own security model and reduce the risk of vulnerabilities.
3. Customizability: Android devices are produced by a wide range of manufacturers, each
with their own hardware specifications and requirements. By using its own runtime
environment, Android can ensure compatibility across different devices and provide a
consistent user experience.
4. Licensing: The standard Java API and JVM are subject to licensing restrictions from
Oracle, which can make it difficult for Android device manufacturers to use them
without incurring licensing fees. By using its own runtime environment, Android can
avoid these licensing issues.
2.23 The experimental Synthesis operating system has an assembler incorporated in the kernel. To
optimize system-call performance, the kernel assembles routines within kernel space to minimize the
path that the system call must take through the kernel. This approach is the antithesis of the layered
approach, in which the path through the kernel is extended to make building the operating system
easier. Discuss the pros and cons of the Synthesis approach to kernel design and system-performance
optimization
Advantages:
1. Faster performance: By assembling routines within the kernel space, the Synthesis
operating system minimizes the path that the system call must take through the kernel.
This can result in faster performance compared to a layered approach, where the path
through the kernel is extended.
2. Simplified kernel design: The Synthesis approach allows for a simplified kernel design, as
the assembler is incorporated within the kernel. This can make the operating system
easier to build and maintain.
Disadvantages:
1. Increased complexity: The Synthesis approach increases the complexity of the kernel, as
it requires the incorporation of an assembler within the kernel. This can make it more
difficult to debug and maintain the kernel.
2. Reduced modularity: The Synthesis approach reduces the modularity of the kernel, as
the assembler is integrated within the kernel rather than being a separate component.
This can make it more difficult to modify or replace individual components of the
operating system.
3. Decreased portability: The Synthesis approach may decrease the portability of the
operating system, as the assembler routines may be specific to a particular hardware
architecture or instruction set. This can make it more difficult to port the operating
system to different hardware platforms.