The document reports errors encountered when attempting to initialize and load files and shaders for a game called Binding of Isaac: Repentance. It provides details of the OpenGL and GLSL versions in use, as well as versions of libraries used for video playback. It then lists multiple failures to open required archive, script, shader and other files, preventing the game from loading properly.
The document reports errors encountered when attempting to initialize and load files and shaders for a game called Binding of Isaac: Repentance. It provides details of the OpenGL and GLSL versions in use, as well as versions of libraries used for video playback. It then lists multiple failures to open required archive, script, shader and other files, preventing the game from loading properly.
The document reports errors encountered when attempting to initialize and load files and shaders for a game called Binding of Isaac: Repentance. It provides details of the OpenGL and GLSL versions in use, as well as versions of libraries used for video playback. It then lists multiple failures to open required archive, script, shader and other files, preventing the game from loading properly.
The document reports errors encountered when attempting to initialize and load files and shaders for a game called Binding of Isaac: Repentance. It provides details of the OpenGL and GLSL versions in use, as well as versions of libraries used for video playback. It then lists multiple failures to open required archive, script, shader and other files, preventing the game from loading properly.