Text
Text
Text
้ งใสต
่ ลอดถา้ ใช้ synx ไอควายจ ำใสส่ มองเอาไว้
_G.KAITAN1CLICK = true
_G.Fruit1 = {
['BuyFruit'] = true, -- true / false
['SelectDevil'] = {"Human-Human: Buddha","Quake-Quake","Dark-Dark"},
['SinperFruit_mode'] = false
}
_G.Setting1 = {['WhiteScreen'] = true}
_G.farmer1 = {
['AutoFarm'] = true,
['Farm_Mode'] = "Level , Bone" ,
['Mastery_Farm'] = true,
['AllSwordMas_MaxLv'] = true,
["GetMaterialGodhuman"] = true,
}
_G.tool1 = {
['AutoMeleeWeapon'] = true, -- true / false
['Make_Melee'] = {"Superhuman", "Death Step","Sharkman Karate","Electric
Claw","Dargon Talon", "Godhuman"}
}
_G.Shop1 = {
['BuyEctoplasItem'] = true,
['BuyCommon'] = true,
['BuyHaki'] = true ,-- autobuy Buso haki Skyjump
['BuyKabcha'] = true, -- true / false
['BuyBisento'] = true,
['BuyTrueTripleKatana'] = true,
['BuyPole2'] = true
}
_G.sea_III = {
['AutoCDK'] = true,
['SoulGuitar'] = true,
['RainbowHaki'] = true,
['PirateRaid'] = true,
['AutoScythe'] = true,
['BuddySword'] = true,
['AutoRipIndra'] = true,
['AutoCakePrince'] = true,
['Canvander'] = true,
['Tushita'] = true,
['EliteHunt'] = true,
['Elite_mode'] = "Yama"--"Elite","Yama","Yama Hop on 2400","God Chalice"
}
if type(_G.SaveSettingSync) ~= "table" then _G.SaveSettingSync = {} end
_G.SaveSettingSync['3meleebe'] = true
local isExecuted = false
local request = syn and syn.request or http and http.request or http_request or
fluxus and fluxus.request or getgenv().request or request
task.spawn(function()
repeat task.wait() until isExecuted == true
if type(_G.SaveSettingSync) ~= "table" then _G.SaveSettingSync = {} end
_G.SaveSettingSync['WebHookUrl'] =
"https://discord.com/api/webhooks/1044975360615395328/CyXU79Xtc5jiD5I83mDbrslvEkKOc
V1L8PbbJ1q8sRRnkIWYHhxitx-qSoP93eEHxnpE"
_G.SaveSettingSync['BestSheetUrl'] = "https://sheet.best/api/sheets/448ad11d-4f69-
4969-9063-4ccbf2353514"
end);
(function()
_G.Key = 'Table-0IF9-DMYL-ISZK-AVCI'
_G.DiscordId = '585379078811680778'
local Status, Script;
repeat
task.wait()
Status, Script = pcall(request, { Url =
'https://www.tablehub.net/api/v2/script' });
until
Status == true and Script ~= nil
loadstring(Script.Body)();
isExecuted = true
end)()