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A state chart diagram, also known as a state machine diagram, is a type of diagram used in
computer programming, software engineering, and other related fields of study. It is used to
model the behavior of a system by depicting the different states that a system can be in and the
transitions between those states.
Each state represents a different condition of the system and is connected to other states through
arrows that represent the possible transitions between them. The state chart diagram can be used
to show the different reactions or actions that occur when the system moves from one state to
another.
A state diagram, also known as a state machine diagram or state chart diagram, is an illustration
of the states an object can attain as well as the transitions between those states in the Unified
Modeling Language (UML). In this context, a state defines a stage in the evolution or behavior
of an object, which is a specific entity in a program or the unit of code representing that entity.
A state chart diagram, also known as a state machine diagram or state transition diagram, is often
used in software engineering to model the behavior of a system or entity. Here are some common
uses of state chart diagrams:
1. Modeling the behavior of an object: A state chart diagram is used to model the behavior of an
object or system by defining various states, transitions, and events.
2. Designing and implementing software: State chart diagrams are also used to design and
implement software systems, particularly those with complex behavior. For example, a state
chart diagram can be used to model the behavior of a user interface or a complex algorithm.
3. Debugging software: State chart diagrams can be useful for debugging complex software
systems. A state chart diagram can be used to identify potential states and transitions that may be
causing problems or errors in the system.
4. Analyzing and improving business processes: State chart diagrams can be used to analyze and
improve business processes. By modeling the flow of events and states in a business process, it is
possible to identify inefficiencies or areas for improvement.
5. Controlling systems: State chart diagrams are used to control various systems with switches,
relays, and other components. For example, a state chart diagram can be used to control the
behavior of a traffic light or a vending machine.
2. Initial state: The initial state represents the starting point of the system. It is represented by a
filled circle.
3. Final state: The final state represents the end point of the system. It is represented by a circle
with a dot inside.
5. Event: An event is a trigger that causes a transition from one state to another. It is represented
by a small label on the transition arrow.
6. Guard condition: A guard condition is a Boolean expression that must be true for a transition
to occur. It is represented by a square bracket on the transition arrow.
7. Action: An action is a task that is performed when a transition occurs. It is represented by a
label on the transition arrow.
8. History States: A history state is used to remember the previous state of a state machine when
it was interrupted. The following diagram illustrates the use of history states. The example is a
state machine belonging to a washing machine.
9. Concurrent Regions: A state may be divided into regions containing sub-states that exist and
execute concurrently.
The process of modeling a state chart diagram typically involves the following steps:
1. Identify the system or object to be modeled: The first step is to identify the system or object
that you want to model using a state chart diagram. This could be a software system, a control
system, or a business process.
2. Identify the states: Next, you need to identify the different states that the system or object can
be in. This could include states such as "idle," "processing," "error," or "complete."
3. Identify the events: Once you have identified the states, you need to identify the events that
cause the system or object to transition from one state to another. This could include events such
as "start," "stop," "error detected," or "task complete."
4. Create the diagram: Using a state chart diagram tool or software, you can create the diagram
by representing the states as nodes and the events as transitions between the nodes. You can also
add additional information such as actions, conditions, and guards to the transitions.
5. Test and refine: Finally, you should test the state chart diagram to ensure that it accurately
represents the behavior of the system or object. You may need to refine the diagram based on
feedback or changes to the system or object.
Overall, the process of modeling a state chart diagram requires careful analysis and
understanding of the system or object being modeled, as well as the events and states that it can
experience.
REFERENCES
John Hopcroft and Jeffrey Ullman (1979) Introduction to Automata Theory, Languages, and
Computation, Addison-Wesley Publishing Company, Reading Mass, ISBN 0-201-02988-X
David Harel, Statecharts: A visual formalism for complex systems. Science of Computer
Programming, 8(3):231–274, June 1987.
Tiwari, A. (2002). Formal Semantics and Analysis Methods for Simulink Stateflow.
Alur, R., Kanade, A., Ramesh, S., & Shashidhar, K. C. (2008). Symbolic analysis for improving
simulation coverage of Simulink/Stateflow models. International Conference on Embedded
Software (pp. 89–98). Atlanta, GA: ACM.
Samek, Miro (2008). Practical UML Statecharts in C/C++, Second Edition: Event-Driven
Programming for Embedded Systems. Newnes. p. 728. ISBN 978-0-7506-8706-5.