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Gamtype

The document discusses different types of games including sports, lawn games, tabletop games, dexterity/coordination games, and board games. It provides examples of popular sports like association football and how communities often align with local sports teams. Lawn games are described as outdoor games played on a small lawn and include horseshoes, croquet and bocce. Tabletop games require little physical exertion and are played at a table, while dexterity games involve skills like hand-eye coordination and include games like billiards and Jenga. Finally, board games use boards to track status/resources and involve elements of strategy, luck, cards or dice.

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0% found this document useful (0 votes)
34 views2 pages

Gamtype

The document discusses different types of games including sports, lawn games, tabletop games, dexterity/coordination games, and board games. It provides examples of popular sports like association football and how communities often align with local sports teams. Lawn games are described as outdoor games played on a small lawn and include horseshoes, croquet and bocce. Tabletop games require little physical exertion and are played at a table, while dexterity games involve skills like hand-eye coordination and include games like billiards and Jenga. Finally, board games use boards to track status/resources and involve elements of strategy, luck, cards or dice.

Uploaded by

Vidit Patel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Types

See also: List of game genres

Tug of war is an easily organized, impromptu game that requires little equipment.
Games can take a variety of forms, from competitive sports to board games and video
games.

Sports
Main article: Sport

Association football is a popular sport worldwide.


Many sports require special equipment and dedicated playing fields, leading to the
involvement of a community much larger than the group of players. A city or town
may set aside such resources for the organization of sports leagues.

Popular sports may have spectators who are entertained just by watching games. A
community will often align itself with a local sports team that supposedly
represents it (even if the team or most of its players only recently moved in);
they often align themselves against their opponents or have traditional rivalries.
The concept of fandom began with sports fans.

Lawn games
Lawn games are outdoor games that can be played on a lawn; an area of mowed grass
(or alternately, on graded soil) generally smaller than a sports field (pitch).
Variations of many games that are traditionally played on a sports field are
marketed as "lawn games" for home use in a front or back yard. Common lawn games
include horseshoes, sholf, croquet, bocce, and lawn bowls.

Tabletop games
Main article: Tabletop game
A tabletop game is a game where the elements of play are confined to a small area
and require little physical exertion, usually simply placing, picking up and moving
game pieces. Most of these games are played at a table around which the players are
seated and on which the game's elements are located. However, many games falling
into this category, particularly party games, are more free-form in their play and
can involve physical activity such as mime. Still, these games do not require a
large area in which to play them, large amounts of strength or stamina, or
specialized equipment other than what comes in a box.

Dexterity and coordination games


This class of games includes any game in which the skill element involved relates
to manual dexterity or hand-eye coordination, but excludes the class of video games
(see below). Games such as jacks, paper football, and Jenga require only very
portable or improvised equipment and can be played on any flat level surface, while
other examples, such as pinball, billiards, air hockey, foosball, and table hockey
require specialized tables or other self-contained modules on which the game is
played. The advent of home video game systems largely replaced some of these, such
as table hockey, however air hockey, billiards, pinball and foosball remain popular
fixtures in private and public game rooms. These games and others, as they require
reflexes and coordination, are generally performed more poorly by intoxicated
persons but are unlikely to result in injury because of this; as such the games are
popular as drinking games. In addition, dedicated drinking games such as quarters
and beer pong also involve physical coordination and are popular for similar
reasons.

Board games
Main article: Board game

Parcheesi is an American adaptation of a Pachisi, originating in India.


Board games use as a central tool a board on which the players' status, resources,
and progress are tracked using physical tokens. Many also involve dice or cards.
Most games that simulate war are board games (though a large number of video games
have been created to simulate strategic combat), and the board may be a map on
which the players' tokens move. Virtually all board games involve "turn-based"
play; one player contemplates and then makes a move, then the next player does the
same, and a player can only act on their turn. This is opposed to "real-time" play
as is found in some card games, most sports and most video games.

Some games, such as chess and Go, are entirely deterministic, relying only on the
strategy element for their interest. Such games are usually described as having
"perfect information"; the only unknown is the exact thought processes of one's
opponent, not the outcome of any unknown event inherent in the game (such as a card
draw or die roll). Children's games, on the other hand, tend to be very luck-based,
with games such as Candy Land and Chutes and Ladders having virtually no decisions
to be made. By some definitions, such as that by Greg Costikyan, they are not games
since there are no decisions to make which affect the outcome.[22] Many other games
involving a high degree of luck do not allow direct attacks between opponents; the
random event simply determines a gain or loss in the standing of the current player
within the game, which is independent of any other player; the "game" then is
actually a "race" by definitions such as Crawford's.

Most other board games combine strategy and luck factors; the game of backgammon
requires players to decide the best strategic move based on the roll of two dice.
Trivia games have a great deal of randomness based on the questions a person gets.
German-style board games are notable for often having rather less of a luck factor
than many board games.

Board game groups include race games, roll-and-move games, abstract strategy games,
word games, and wargames, as well as trivia and other elements. Some board games
fall into multiple groups or incorporate elements of other genres: Cranium is one
popular example, where players must succeed in each of four skills: artistry, live
performance, trivia, and language.

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