Tornado Precision

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G1.

1 WARM UP
Tornado Precision
KEY LEARNING OUTCOMES:
• Players learn each other’s names.
• Players learn to control the racket face on both sides of the body.
• Players learn fast shoes.
• Players learn to keep their focus and concentration.

G.1.1.1 Organisation & Rotation: G.1.1.2 Organisation & Rotation:


1. Coach greets all Players, and they say their names. 1. Players each stand behind the marker spots.
2. Players each stand behind the marker spots. 2. Player 1 bounces blue stage ball with racket,
calls out their name, and runs to centre hoop
3. Player 1 balances blue stage ball on racket, bouncing ball all the way.
calls out their name, and runs to centre hoop.
3. Player 1 bounces ball in hoop and hits it to next
4. Player 1 bounces ball in hoop and hits it to person’s spot clockwise (Player 2), ensuring they
clockwise person (Player 2). use either the corresponding blue or red side.
5. Player 1 takes Player 2’s spot. 4. Player 1 takes Player 2’s spot.
6. Player 2 receives ball and balances it on racket 5. Player 2 receives ball and continues bouncing
calling out their name, then continues as ball using racket calling out their name, then
Player 1 did. continues as Player 1 did.
7. Play continues clockwise. 6. Play continues in a clockwise direction.

Progression: Progression:
1. Players each stand behind the marker spots. 1. Players each stand behind one of the marker spots.
2. Player 1 says their name and moves to stand 2. Player 1 bounces blue stage ball with racket,
behind the centre hoop. calls out their name, and runs to centre bouncing
3. Player 1 bounces ball in centre hoop and hits it ball all the way.
to the next person’s spot clockwise (Player 2). 3. Player 1 bounces ball in hoop and hits it to next
4. If Player 1 bounces ball on spot, all Players run person’s spot clockwise (Player 2), ensuring they
around circle, returning to starting position. Player 1 use either the corresponding blue or red side.
returns to hoop to play again. If Player 1 misses spot, 4. If Player 1 bounces the ball on target spot,
just Player 1 runs around circle, returning to starting all Players run around circle, returning to their
position, and Player 2 goes to hoop with ball. starting position and doing 5 star jumps. Player
Equipment: 1 returns to hoop to play again, bouncing ball all
5. Play continues in a clockwise direction.
the time. If Player 1 misses spot, just Player 1 runs
Red and blue wristbands Marker spots around circle, returning to their starting position
and doing 5 star jumps, Player 2 goes to hoop with
ball, continuing to bounce ball at all times.
Green felt balls Hoops
5. Play continues in a clockwise direction.
Blue stage balls

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