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G E T T I N G S TA R T E D

WITH APPIUM
By Jonathan Lipps
Ruby Edition 2018.1
TA B L E O F C O N T E N T S

3 The Preface 17 Using the Appium Desktop Inspector

4 Ch. 1: Introduction 20 Ch. 4: Writing Your First Test

4 The Appium Vision 25 Ch. 5: Introduction to Page Objects

5 The Appium Drivers 30 Ch. 6: Android Joins the Party

5 The Appium Clients 35 Ch. 7: Running Local Tests with Rake

7 Ch. 2: Getting Set Up 36 Ch. 8: Running Tests in the Sauce Labs Cloud

7 Assumed Knowledge 40 Annotating Tests on Sauce

7 iOS-specific System Setup 41 Ch. 9: Automating Test Runs with a CI Server

7 Android-specific System Setup 41 Setting up Jenkins

8 Appium Setup 42 Creating an Android Build

8 Appium From the Command Line 44 Creating an iOS Build

8 Appium From Appium Desktop 44 Running on Sauce

10 Ruby Client Setup 44 Jenkins for Production

10 Project Setup 46 Heading Out on Your Own

11 Known Working Versions 46 Resources

12 Ch. 3: Exploring Your App 47 Support

12 Using the Appium Ruby Console


P R E FA C E

This little e-book will help you get started with Appium using the Ruby
programming language. It is a complete revision from the ground up of an
earlier guide written by Dave Haeffner, who along with Matthew Edwards
deserves a lot of thanks for all the work put into the first edition.

Appium is an open source project that is always changing, and guides like
this one will never be accurate forever. When possible I will indicate which
versions of various software are being used, which might help in ensuring
reproducibility of the code samples used here.

As the Appium project lead, I benefit from the work of the entire community
in being able to write a guide like this. Appium would not be what it is today
without the maintainers and users who have decided to throw their lot in
with our take on mobile automation. The credit for this book as well as for
Appium as a whole go far and wide! Thanks especially to Sauce Labs who
commissioned the writing of this guide, and @KazuCocoa, the current
maintainer of the Appium Ruby libraries.

Jonathan Lipps
February 2018
Vancouver

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Chapter 1

INTRODUCTION

Appium is a tool for automating apps. It has two components: the Appium
server, which does the actual automating, and a set of Appium clients, one
for every popular programming language. You write tests in your favorite
language by importing the Appium client for that language and using its API
to define a set of test steps. When you run the script, those steps are sent
one-by-one to a running Appium server, which interprets them, performs
the automation, and sends back a result if appropriate.

Appium was initially developed to automate mobile applications, first iOS


and then Android. In recent years Appium has gone beyond mobile to
support Desktop or even TV apps. This guide focuses on mobile testing,
for iOS and Android.

There are several kinds of mobile apps, and Appium lets you automate
all of them:

1. Native apps — apps built using the native mobile SDKs and APIs

2. Web apps — websites accessed using a mobile browser

3. Hybrid apps — apps with a native container and one or more webviews
embedded in that container. The webviews are little frameless browser
windows which can show content from the web or from locally-stored
HTML files. Hybrid apps allow the use of web technologies within a
native-like user experience.

This guide focuses on automating native apps. Switching to web or hybrid


automation is a breeze once you’re familiar with the basic principles of
Appium automation, and plenty of information can be found online about
automating the other app modes.

THE APPIUM VISION


Appium is both more and less than an automation library. It is less than
an automation library because Appium itself relies on other, more basic
automation tools in order to run behaviors on mobile devices. The Appium
team decided long ago not to compete on the fundamentals of functional
automation. Apple or Google are well-positioned to release tools that
efficiently automate one of their mobile devices. What Appium does bring
is a standard interface on top of all of these disparate technologies.
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Appium implements the WebDriver Protocol, a W3C standard defining
browser automation. It’s the same protocol that Selenium uses, meaning
your Selenium knowledge will translate completely to Appium skill.
So Appium is fundamentally about providing you access to the best
automation technologies that are out there, within a standard WebDriver
interface accessible from any programming language or test client.

Importantly, Appium is totally open source. Owned by the JS Foundation,


Appium has open governance and contribution processes. The Appium team
believes that open is the way to go, and the meteoric rise of Appium as a
project is a testament to this approach.

THE APPIUM DRIVERS


How does Appium organize itself to meet its vision? Each automation
technology provided by Appium is wrapped up into a bit of code called an
Appium driver. Each driver knows how to translate the WebDriver protocol
to that particular technology. And they all do quite a bit more than that,
too—most of them take care of setting up and running the underlying
technology as well.

What this means for you is that you are not just using Appium. You’re using
Appium in conjunction with one or more drivers. Even one platform (like
Android), might have multiple supported Appium drivers, which target
different fundamental automation technologies. For example, you can pick
between the appium-uiautomator2-driver and the appium-espresso-
driver when it comes to writing your Android tests. It’s worth getting to

know the different drivers so that you’re sure you’re using the best one for
your tests. While Appium does its best to ensure automation commands do
the same thing across different drivers, sometimes underlying differences
make this impossible. For the Appium code samples in this guide, the iOS
driver we’ll be using is appium-xcuitest-driver, and the Android driver
will be appium-uiautomator2-driver.

THE APPIUM CLIENTS


One of the great things about Appium is that you can write Appium scripts in
any language. Because Appium is built around a client-server architecture,
clients can be written in any programming language. These clients are simply
fancy HTTP clients, which encapsulate HTTP calls to the Appium server inside
nice user-facing methods (usually in an object-oriented fashion). This guide
will be using the Appium Ruby client, which is a rubygem named appium_lib.

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The Appium Ruby client is not a standalone library: it is actually a wrapper
around the standard Selenium Ruby client. So if you’re already familiar with
the Selenium client, you’ll find it easy to understand the Appium version.

OK, time to get your system set up to run Appium tests!

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Chapter 2

GETTING SET UP

Getting going with Appium itself is fairly straightforward. However, Appium


depends on the various mobile SDKs and system dependencies in order
to perform its magic. This means that even if you’re not an app developer
yourself, and don’t plan on writing iOS or Android code, you’ll need to get
your system set up as if you were. Don’t worry—this guide will walk you
through it. I should point out for our Windows and Linux friends that this
guide assumes a Mac environment, since iOS testing can only be done on
a Mac. If you’re only interested in Android testing and want to run Appium
on Windows or Linux, refer to the Appium documentation for setup
information specific to your host OS.

ASSUMED KNOWLEDGE
This guide is meant to be a reasonably in-depth introduction to Appium.
However we do assume certain kinds of knowledge. For example, we expect
that you know your way around the command line terminal on your Mac, and
already know the Ruby programming language well enough to follow along
with simple examples. If either of these assumptions are not true for you, stop
here and do some digging on the Internet until you’ve found a good tutorial
on those topics before you continue following this guide.

IOS-SPECIFIC SYSTEM SETUP


• Install Xcode

• Install Xcode’s CLI tools (you’ll be prompted the first time you open
a fresh version of Xcode)

• Install Homebrew

• Install Carthage via Homebrew: brew install carthage

ANDROID-SPECIFIC SYSTEM SETUP


• Install Android Studio and SDK Tools

• Using the Android Studio SDK Manager, download the latest Android SDK,
build tools, and emulator images

• Install the Java Development Kit (JDK)

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• In your shell login file (~/.bashrc, etc…):

—— Export $ANDROID_HOME to the location of the Android SDK on disk.


If you didn’t set this manually, it’s probably at the default location

—— Ensure that the appropriate directories are added to your $PATH


so that the adb and emulator binaries are available from the
command line

—— Export $JAVA_HOME to the Contents/Home directory inside of the


newly-installed JDK (where does JDK get installed?)

—— Ensure that the appropriate directories are added to your $PATH so


that the JDK’s binaries are accessible from the command line

• Configure an Android Virtual Device (AVD) in Android Studio.


The particular device doesn’t matter. This will be the emulated device
we use for Android testing in this guide.

APPIUM SETUP
There are two ways to install officially released versions of Appium: either
from the command line via NPM or by installing Appium Desktop.

Appium From the Command Line


Appium is shipped as a Node.js package, so if you have Node.js and NPM
installed on your system, you can simply run:

npm install -g appium

And the most recent version of Appium will be installed. You can then run
Appium simply by typing appium from the command line.

Appium From Appium Desktop


There is a very nice graphical front-end for Appium, maintained by the Appium
Developers, called Appium Desktop. It bundles Appium along with a useful app
inspector tool, so you can simply download Appium Desktop without worrying
about any other system dependencies. You’ll want Appium Desktop for this
guide anyway, so go ahead and grab it from the releases page.

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Once you’ve got it on your system and opened up, you should be greeted
with a screen like this:

Now you can simply hit the “Start Server” button, and you’ll see an Appium log
window open up:

When we eventually begin running tests, this is where you’ll see the output of
what Appium is doing. Reading the Appium server logs can be a very useful
way to understand what is happening under the hood! But for now, we just

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want to make sure that everything is working. You can go ahead and stop the
server if you want, or leave it running for later.

RUBY CLIENT SETUP


There are two Ruby libraries we’ll be using in this guide. The first is appium_lib,
the Appium Ruby client. It’s what we’ll be using to speak the WebDriver protocol
with the Appium server. The second library is appium_console, which is a
command-line REPL we can use to experiment with the Ruby client in an easy
fashion, outside the context of running an actual test. To get everything going:

• Get some system dependencies set up:

—— brew install autoconf

—— brew install automake

—— brew install libtool

• Make sure rubygems are up to date:

—— gem update --system

—— gem update bundler

• Now install the latest version of appium_lib and appium_console:

—— gem uninstall -aIx appium_lib

—— gem uninstall -aIx appium_console

—— gem install --no-rdoc --no-ri appium_lib

—— gem install --no-rdoc --no-ri appium_console bond

To be sure everything was installed, run gem list | grep appium. You should
see output like the following:

appium_console (2.8.1)

appium_lib (9.10.0)

appium_lib_core (1.3.2)

PROJECT SETUP
For the rest of this guide we’re going to be working on a Ruby project, starting
from scratch. To get set up for the project, create a new directory somewhere

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on your system. It doesn’t matter where it is. But in this guide, we’re going to
pretend it is /path/to/project, so anytime you see that path, just replace it
with the one you’re using.

First, create two subdirectories, one called ios and one called android.
Then, download a copy of the test app we will use for this project. The test
app is called The App and it’s a silly little thing that will help us get going with
automation. There’s a version for both iOS and Android Download each app
from the v1.2.1 release page on GitHub. Put the iOS app (the one ending with
.app.zip) in the ios dir, and the Android app (the one ending with .apk) in

the android dir. At this point your project directory should look like:

/path/to/project

android

TheApp-v1.2.1.apk

ios

TheApp-v1.2.1.app.zip

We’re now ready to begin! Head on over to the next chapter where we
discuss how to open up your app and look for UI elements inside.

KNOWN WORKING VERSIONS


As an aside, it’s worth mentioning what combination of software this book
was written and tested with. If you want to guarantee that all the code
samples will run without any modification, make sure to use this combination
of tools and libraries:

Library Version
Android 8.1, 7.1
Appium 1.7.2
Appium Ruby Client 9.10.0
iOS 11.1
Java JDK 1.8.0
Jenkins 2.89.4
macOS 10.13.3
Ruby 2.4.1
The App 1.2.1

Of course, I’ll try to write code that won’t go out of style too quickly.
But Appium is a fast-moving project, so some Appium code might become
outdated before too long, if you’re keeping up with Appium server and
driver releases. Always make sure you’re reading the most recently
published version of this guide.

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Chapter 3

EXPLORING YOUR APP

Before you can test your app, you have to know how it’s put together! You
don’t need to know the nitty-gritty of the app code, but you do need to
know what the UI elements are that your test will operate on. In this chapter
we’re going to look at two ways of exploring the element hierarchy of our
app, and figuring out how to find specific elements for use in testing. The
first way is via the command-line Appium console, and the second is via the
visual inspector bundled with Appium Desktop. (Be sure to read through both
sections even if you only care about one, since I explain more about how
Appium works along the way).

USING THE APPIUM RUBY CONSOLE


In the last chapter you installed a Rubygem called appium_console, which is
a command-line REPL for using the Appium Ruby client to run sessions and
explore apps. Let’s get it going. The first thing to do is spin up the Appium
server, so go ahead and click the “Start Server” button in Appium Desktop
(with the default host and port), or run appium from the command line
(depending on how you installed Appium in the previous chapter).

You should now see Appium’s welcome message, something like:

[Appium] Welcome to Appium v1.7.2

[Appium] Appium REST http interface listener started on 0.0.0.0:4723

This means Appium is alive and waiting for a new automation session to be
requested. We’re going to do that with the appium_console gem, which has
installed an executable on your system called arc (appium ruby console). In
order to start a session using arc, we have to create a configuration file to
encapsulate the parameters we will use to start the session. In WebDriver-
land, these parameters are known as desired capabilities, often abbreviated
“caps”. We’re going to start by using 5 desired capabilities:

• platformName: which mobile platform we’re running on (iOS or Android)

• platformVersion: which mobile OS version (e.g., “11.1” for iOS)

• deviceName: the kind of device we wish to automate (e.g., “iPhone 8”

or “Android Emulator”)

• app: the path on your filesystem to the app you want to automate

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• automationName: which Appium driver to use (if different than the default

for the platform specified)

In order to get arc to use these caps to start an Appium session, we create
a file for it to read, called appium.txt. We’re going to need two of these files:
one for our iOS app and one for our Android app. So fill out an appium.txt
file with the following contents, in the appropriate project directory.

In /path/to/project/ios/appium.txt:

[caps]

platformName = “iOS”

platformVersion = “11.2”

deviceName = “iPhone 7”

app = “/path/to/project/ios/TheApp-v1.2.1.app.zip”

[appium_lib]

sauce_username = false

In /path/to/project/android/appium.txt:

[caps]

platformName = “Android”

deviceName = “Android Emulator”

app = “/path/to/project/android/TheApp-v1.2.1.apk”

automationName = “UiAutomator2”

[appium_lib]

sauce_username = false

The only non-obvious differences between these two sets of caps are (1) in
Android, we don’t need to specify the platformVersion, since Appium will
just use the running AVD we have created, and (2) in Android, we make sure
to use the newer Android driver (namely appium-uiautomator2-driver).

Notice also that we have an [appium_lib] section with sauce_username =


false in it. This just ensures that we are running tests using our local Appium

server and not on Sauce. If you’re already a Sauce user reading this guide,
you might have certain environment variables set on your system that would
otherwise trigger the Ruby client to try to run the test on Sauce. Not so fast,
Ruby client!

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Anyway, at this point, your project structure should look like:

/path/to/project

android

appium.txt

TheApp-v1.2.1.apk

ios

appium.txt

TheApp-v1.2.1.app.zip

To learn about arc, it doesn’t matter which platform we begin with,


so let’s start with iOS. Navigate to the project’s ios folder in your terminal,
and then fire up arc:

cd /path/to/project/ios

arc

At this point, arc will attempt to start an iOS automation session on the
running Appium server, using the caps you provided in the appium.txt file.
If all goes you well, you will see a bunch of debug text filling the Appium
server log window, letting you know that Appium is working on starting
your session. If that process is successful, eventually an iOS simulator will
pop up and load our test app, and wait for further instruction from you. If
this does not happen, there will be error output from arc. Read it carefully,
as it will likely contain a clue as to what went wrong (maybe the path to
the application was not correct, for example). If it doesn’t, move over to
the Appium logs and read up from the bottom; likely there will be an error
message that could contain more information. (If you end up stuck, head to
the Appium forums and ask for help. You won’t be able to continue this guide
until you’ve got a working session!)

Once the session has started, arc will show you a prompt that allows
you to start typing:

[1] pry(main)>

At this prompt you can use API methods from the Ruby client in order to
find elements or examine the source tree of your application. What sorts
of elements are there? Let’s run the page_class command to find out:

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pry(main)> page_class

17x XCUIElementTypeOther

2x XCUIElementTypeWindow

1x XCUIElementTypeStatusBar

1x XCUIElementTypeStaticText

1x XCUIElementTypeNavigationBar

1x XCUIElementTypeApplication

According to iOS, we’ve got an Application, a NavigationBar, a few other


single-class elements, and a whole load of XCUIElementTypeOther. These are
the elements that Apple’s XCUITest library (which Appium is running under the
hood) knows about. We can drill down into some details of these elements
with the page command:

pry(main)> page :XCUIElementTypeOther

XCUIElementTypeOther

visible: true

XCUIElementTypeOther

name, label: The App

visible: true

XCUIElementTypeOther

visible: true

XCUIElementTypeOther

isible: true

XCUIElementTypeOther

visible: true

XCUIElementTypeOther

name, label: Choose An Awesome View Echo Box Login Screen

visible: true

(Note that we put a : in front of XCUIElementTypeOther, because we want


it to be a Ruby symbol). Basically, this command walks through all of the
Other elements and gives us some extra information about them, including
a name. This name is important, because we can use it to find the element
in our test, assuming it’s unique. How do you find elements? By using the
find_element() command! find_element() is an API method that takes two

parameters: a “locator strategy” and a “selector”. The strategy is the method


by which we are instructing Appium to find the element. We have to be
specific here because there are a variety of strategies, and not all of them will
find the elements we want. The selector is a string that describes the element
in light of the chosen strategy.

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There are a number of locator strategies:

Strategy Description
:accessibility_id Accessibility label
:id Internal id
:class_name UI class name
:xpath XPath query based on source XML

Let’s try out the first strategy, :accessiblity_id, which is always the
recommended strategy since accessibility IDs can be added to elements
by the app developer across platforms, so they’re a good choice for a cross-
platform locator. From the output of the page command earlier, we know
that there is an element with the name Echo Box. On iOS, the accessibility
ID is shown as the name attribute, so that’s what we use:

pry(main)> find_element(:accessibility_id, “Echo Box”)

#<Selenium::WebDriver...>

The #<Selenium::WebDriver...> response is the representation of an object


element. This means we found what we were looking for! Well, we found
something. How can we be sure it’s the element we want? We could query
the element itself to see what text it’s showing in the app:

pry(main)> find_element(:accessibility_id, “Echo Box”).text

“Echo Box”

Good. The fact that the .text command came back with “Echo Box” meant
we found the element we were looking for. If we wanted, we could also
perform an action on this list item, maybe tapping on it:

pry(main)> find_element(:accessibility_id, “Echo Box”).click

“”

If you watch the simulator while running this command, you’ll see the view
change as a result of the list item being tapped. We get an empty response
from arc because the click action doesn’t return any value; it simply does
its thing and gives back control. Let’s finish out this section by closing the
session (don’t want to leave it hanging around blocking future sessions or
hogging resources). We can simply type x at the arc prompt to achieve this.

pry(main)> x

Closing appium session...

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Believe it or not, this is basically everything you need to know about how to
write an Appium test. Every Appium test consists of the following components:

1. Starting a session using desired capabilities

2. Finding elements

3. Performing actions on elements (including querying their state)

4. Ending the session

Steps 2 and 3 simply repeat as many times as necessary to walk through your
app and generate the desired user behavior, making verifications in your test
code along the way. Of course, there’s a lot more to learn in terms of library
methods available to you. But this is the basic pattern. The rest is details!

Now, it’s up to you to go explore the Android version of The App. All you need
to do is fire up your AVD from Android Studio, and then run arc from the
android subdirectory in your project. If all goes well, you’ll be able to explore

the Android version of this app in exactly the same way as we did for iOS.

USING THE APPIUM DESKTOP INSPECTOR


arc is pretty cool, and essential for playing with the Ruby-specific client

commands to see how they work, or try something out without having to
write a whole test. But for inspecting your app, finding elements, and a host
of other reasons, Appium Desktop is the tool of choice.

If you’ve already got Appium Desktop’s server running, simply tap the
magnifying glass icon (“Start Inspector Session”), and a new window will
pop up that will give you the ability to enter desired capabilities for a new
Appium session:

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Using this UI, port over the desired capabilities from the iOS appium.txt. As
you build the caps, you’ll see a nice JSON representation so you can double-
check your work. If you want, you can even save this set of caps so you can
load it next time you launch Appium Desktop. When you’re done, ensure that
the server selection panel has the correct server set (probably the “Automatic
Server” if you’re running from Appium Desktop). Then, click “Start Session”.

At this point Appium Desktop is starting a new session for you using the
provided capabilities. If all goes well, the window will morph into the Inspector:

The Inspector consists of four sections:

1. A command bar with buttons that give access to different


actions and features

2. A screenshot of the state of your app after the last command

3. The XML tree of your application hierarchy

4. A properties viewer that shows the details of a selected element,


and lets you interact with a selected element

In the screenshot section, you can move your mouse over different
elements and see them highlighted. If you click on one, it will open up in
the property viewer. Go ahead and click on the “Echo Box” list item. You’ll
see it focused in the source tree, and you’ll also see a bunch of information
retrieved for the element in the property viewer. In the upper portion of
the property viewer, there’s even a small table with recommended locator
strategies and selectors for this element. In this case, Appium Desktop is
recommending that we find this element by ‘accessibility id’, using the same
selector we used within arc. Just like in ‘arc’, we can also run commands

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on this element. By hitting ‘Tap’, we see the same action as before: the list
item is tapped and we get to a new view. After this new view loads, the
screenshot and source refresh so we can explore the current state. (If the
app is slow and the refresh happens before new elements load, you can
always hit the ‘Refresh’ button to update the Inspector).

Appium Desktop’s Inspector is a powerful tool with many more features than
we can go into in this guide, including the ability to record test actions and
generate usable code. Please play with it and check out the Appium Desktop
README for more information. What we’ve learned to do with it so far is still
absolutely essential: how to navigate our app’s hierarchy and figure out which
selectors we should be using in our test code.

Speaking of test code, it’s high time we wrote some. Now that we’re armed
with the ability to figure out which elements are in our app and how to find
them, we can move to our favorite editor and write some Ruby scripts that
actually perform a useful verification.

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Chapter 4

WRITING YOUR FIRST TEST

The test we’re going to write in this chapter will exercise the admittedly fake
“login” functionality of The App. It’s worth thinking first about how we would
test this manually before we begin to write code. Here’s what we’d do to
verify a successful login flow:

1. Open up the app

2. Tap the “Login Screen” item

3. Enter a valid username and password in the box

4. Tap the “Login” button

5. Verify that we can see something only logged-in users should see.

(Of course, to fully exercise the feature we’d also want a negative test:
entering an invalid username or password and ensuring that we cannot
see the logged-in area.)

Let’s dive into the Ruby code that will test this flow. First of all, because
we want to assume we may be working on this test code as a team at
some point in the future, we want to ensure that all the versions of our
dependencies are set. We wouldn’t want a teammate to try to run the test
with a different set of gems, since it could lead to hard-to-debug errors.
The way to achieve consistency here is to use the bundler gem. Install it
if you don’t have it already:

gem install bundler

Then, create a file called Gemfile in the root of our project directory.
The Gemfile will hold the description of the gems and their versions:

source ‘https://rubygems.org’

gem ‘rspec’, ‘~> 3.7.0’

gem ‘appium_lib’, ‘~> 9.10.0’

gem ‘appium_console’, ‘~> 2.8.1’

With this file in place we can run the bundle command in the project
root directory:

bundle install

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This will ensure we have all the gems installed at the appropriate versions,
including the new rspec gem. RSpec is the test framework we will be using
to develop our test suite. Now let’s compose our first test file, for iOS.
Create a file called login_spec.rb and add it to the ios directory:

require ‘appium_lib’

describe ‘Login’ do

before(:each) do

appium_txt = File.join(Dir.pwd, ‘appium.txt’)

caps = Appium.load_appium_txt(file: appium_txt)

@driver = Appium::Driver.new(caps)

@driver.start_driver

end

after(:each) do

@driver.driver_quit

end

it ‘Login with valid credentials’ do

@driver.wait {

@driver.find_element(:accessibility_id, “Login Screen”)

}.click

username = @driver.wait {

@driver.find_element(:xpath,

“//XCUIElementTypeTextField[@name=\”username\”]”)

password = @driver.find_element(:xpath,

“//XCUIElementTypeSecureTextField[@name=\”password\”]”)

username.send_keys(“alice”)

password.send_keys(“mypassword”)

@driver.find_element(:accessibility_id, “loginBtn”).click

@driver.wait {

@driver.find_element(:accessibility_id,

“You are logged in as alice”)

end

end

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At this point, your directory tree should look like:

/path/to/project

android

appium.txt

TheApp-v1.2.1.apk

Gemfile

Gemfile.lock

ios

appium.txt

login_spec.rb

TheApp-v1.2.1.app.zip

You can run the test by navigating to the ios directory in your terminal
(if you’re not still there), and running:

rspec login_spec.rb

Assuming all has been set up correctly, you’ll see Appium navigating the
views, filling in the username and password details, and ending the session.
Now let’s pick apart the code to see how it all worked! First, we make sure
to require our Appium library, and set up the skeleton for our test using the
RSpec structure:

require ‘appium_lib’

describe ‘Login’ do

before(:each) do

...

end

after(:each) do

...

end

it ... do

...

end

end

What this structure indicates is that we have one or more tests belonging to
a ‘Login’ category. We want RSpec to run some code before and after every
single test, which we put into the before(:each) and after(:each) blocks.
Finally, we specify the test itself using the it block. The way we’re using this
structure is to set up our Appium session in the before block, use the session
for the test, and then tear it down in the after block. When we have multiple
tests, we are going to be doing this for each test, so that every test has its own
completely fresh Appium session.

22
How do we start an Appium session? Let’s take a look:

appium_txt = File.join(Dir.pwd, ‘appium.txt’)

caps = Appium.load_appium_txt file: appium_txt

@driver = Appium::Driver.new(caps)

@driver.start_driver

We’re taking advantage of the fact that we already have our desired
capabilities set in the appium.txt file, and simply loading the caps from the
file using the Appium.load_appium_txt helper utility. Then, we’re storing a
new Appium::Driver based on these caps into a Ruby instance variable, and
starting the session with it. We’re making an instance variable here because
we want the driver to be accessible from other parts of our script (the test
block itself, most importantly).

The way we end an Appium session is dead simple: just call driver_quit
on our stored @driver object.

The test itself is where we see some complexity:

@driver.wait {

@driver.find_element(:accessibility_id, “Login Screen”)

}.click

username = @driver.wait {

@driver.find_element(:xpath,

“//XCUIElementTypeTextField[@name=\”username\”]”)

password = @driver.find_element(:xpath,

“//XCUIElementTypeSecureTextField[@name=\”password\”]”)

username.send_keys(“alice”)

password.send_keys(“mypassword”)

@driver.find_element(:accessibility_id, “loginBtn”).click

@driver.wait {

@driver.find_element(:accessibility_id,

“You are logged in as alice”)

I’m making heavy use of a driver method called wait, which takes a block
and returns (in this case) an element. What is the purpose of wait? When
you ask Appium to find an element, it will do so immediately, exactly when
you ask it to. That’s all well and good, except for the fact that sometimes
your app is not quite in a state where the element you are trying to find
is ready. This can happen during view transitions, or while waiting on a
network request, or for many other reasons. As humans, we’re pretty good
at watching the view until we notice it’s in a good state for interaction.

23
As a robot, Appium is less sophisticated, and we have to be explicit about
telling Appium to wait until conditions are right. We wouldn’t want this test
to fail just because Appium was too eager to try and find an element, and
then declared it to be non-existent, when it just needed to wait a few more
milliseconds! This is exactly what wait does: continually retries whatever is
in the block for up to 30 seconds by default.

What the rest of the code does should be pretty self-explanatory given what
we learned in the previous chapter. We’re finding elements using a variety
of locator strategies, and performing actions on them. The new action we
encounter in this code is send_keys, which sends keystrokes to an input field.

The only thing apparently missing from this test is a verification. How are we
proving that we have navigated to a logged-in area? Actually, a verification
is hidden in the last chunk of the method. Telling Appium to wait until
an element exists with the string “You are logged in as alice” is a
verification, because if the element is present, we know we have reached the
logged-in area. If the element is not present, the wait will eventually throw
an error, and the test will be considered to have failed as a result.

This is a great start, but we can certainly do better with the code. We’ll see
how in the next chapter.

24
Chapter 5

I N T R O D U C T I O N T O PA G E O B J E C T S

One issue with the test code we’ve written as it stands is that we are mixing
information about our app (namely which elements can be found with which
locators) and information about our test (which test steps constitute the flow
we are trying to test). Another issue is that, as soon as we add a second login-
related test, we’ll begin duplicating our selector strings. Imagine if the app
were to change its accessibility IDs—we’d have to go make a change in many
different tests!

The common solution to these problems is to use something called the Page
Object Model. A Page Object represents a view, and exposes only high-level
actions so that test code can deal in user-level behaviors rather mixing in
low-level element finding logic. What do I mean by this? Imagine if the test
block from login_spec.rb were instead to read something like this:

@home_view.nav_to_login

@login_view.login(“alice”, “mypassword”)

name = @user_view.get_logged_in_user

assert_equal(user, “alice”)

This is a much more concise, readable, and maintainable bit of test code. It
specifies everything we need to do, and nothing more than that. It puts the
responsibility of finding elements or getting data from them on these new
objects we’re referencing: @home_view, @login_view, and @user_view. These
represent the Page Objects that I have been talking about. Let’s take a look at
what a Page Object might look like for the home view:

class HomeView

@@login = [

:accessibility_id,

“Login Screen”

def initialize(driver)

@d = driver

end

def nav_to_login()

@d.wait { @d.find_element(*@@login) }.click

end

end

Basically, we maintain the information about selectors in class variables, and


expose user-level behaviors in methods on the object. We encapsulate both
25
strategy and selector information with each element we care about, leading
to super clean code. But this is very sparse and empty; all we care about
doing with this view is getting to another view! So let’s look at the Page
Object Model for the login view now:

class LoginView

@@username = [

:accessibility_id,

“username”

@@password = [

:accessibility_id,

“password”

@@login_btn = [

:accessibility_id,

“loginBtn”

def initialize(driver)

@d = driver

end

def login(username, password)

@d.wait { @d.find_element(*@@username) }.send_keys(username)

@d.find_element(*@@password).send_keys(password)

@d.find_element(*@@login_btn).click

end

end

This is a little meatier, but still nice and simple. We have information about
finding our elements, and then the high-level login method exposed. Let’s
round out our object models with the model for the logged-in user page:

class UserView

@@message = [

:xpath,

“//XCUIElementTypeOther[contains(@name, ‘You are logged in as’)]”

def initialize(driver)

@d = driver

end

def get_logged_in_user()

message = @d.wait { @d.find_element(*@@message) }.text

message.sub(/.*You are logged in as ([^ ]+).*/, ‘\1’)

end

end

26
Since what we want is to provide a method which returns the name of the
logged-in user, we have to do some clever substitution on the text which
is actually available to us, but otherwise this Object Model is also very
straightforward. Assuming we have named these different files home_view.
rb, login_view.rb, and user_view.rb respectively, we can update our main

spec file to take advantage of these Object Models:

require ‘appium_lib’

require ‘test/unit/assertions’

require_relative ‘./home_view.rb’

require_relative ‘./login_view.rb’

require_relative ‘./user_view.rb’

include Test::Unit::Assertions

describe ‘Login’ do

before(:each) do

appium_txt = File.join(Dir.pwd, ‘appium.txt’)

caps = Appium.load_appium_txt(file: appium_txt)

@driver = Appium::Driver.new(caps)

@home_view = HomeView.new(@driver)

@login_view = LoginView.new(@driver)

@user_view = UserView.new(@driver)

@driver.start_driver

end

after(:each) do

@driver.driver_quit

end

it ‘Login with valid credentials’ do

@home_view.nav_to_login

@login_view.login(“alice”, “mypassword”)

user = @user_view.get_logged_in_user

assert_equal(user, “alice”)

end

end

Despite the fact that we have some extra requires, our test code itself is now
much more maintainable and easy to understand. Furthermore, in future tests
we now have access to a growing library of high-level methods that we can
reuse. And if a selector changes for an app element, we have one place to go
to fix it without having to worry about where else it might be in our codebase.

Migrating to the Page Object Model was great, but we can do a bit more
cleanup. Right now our directory structure is getting a bit cluttered. Let’s
move the test file into its own directory called spec (paving the way for more
tests), and the Page Objects into their own directory called views. Once we do
that, we can also create a handy little file called requires.rb whose job is

27
simply to require everything we need so that we don’t have to have a bunch
of require calls cluttering up our test code. Assuming we’ve put requires.rb
alongside our test code inside spec, it should look like:

require ‘appium_lib’

require ‘test/unit/assertions’

require_relative ‘../../common.rb’

require_relative ‘../views/home_view.rb’

require_relative ‘../views/login_view.rb’

require_relative ‘../views/user_view.rb’

include Test::Unit::Assertions

Finally, our login spec is getting pretty lean. There’s still some boilerplate in
it, however, around setting up the driver. Even though it’s only a few lines,
once we have more tests, we’ll want to factor that out. Let’s do it now so
that when we take a look at writing an Android test, everything will be ready.
We can create a file called common.rb in the project directory, with the
following contents:

def setup_driver

appium_txt = File.join(Dir.pwd, ‘..’, ‘appium.txt’)

caps = Appium.load_appium_txt(file: appium_txt)

Appium::Driver.new(caps)

end

Once we add this to our requires.rb, it’s ready to use in our login spec file,
which at last looks like this:

require_relative ‘./requires.rb’

describe ‘Login’ do

before(:each) do

@driver = setup_driver

@home_view = HomeView.new(@driver)

@login_view = LoginView.new(@driver)

@user_view = UserView.new(@driver)

@driver.start_driver

end

after(:each) do

@driver.driver_quit

end

it ‘Login with valid credentials’ do

@home_view.nav_to_login

@login_view.login(“alice”, “mypassword”)

user = @user_view.get_logged_in_user

assert_equal(user, “alice”)

end

end

28
If everything is linked together correctly, you should be able to run rspec
login_spec.rb in the ios/spec directory, and get the same passing testcase,

only now with a much more beautified architecture. For reference, your
project files should now look like:

/path/to/project

android

appium.txt

TheApp-v1.2.1.apk

Gemfile

Gemfile.lock

ios

appium.txt

common.rb

spec

login_spec.rb

requires.rb

TheApp-v1.2.1.app.zip

views

home_view.rb

login_view.rb

user_view.rb

29
Chapter 6

A N D R O I D J O I N S T H E PA R T Y

Appium is a cross-platform automation tool, which means support for


Android in addition to iOS. Also, The App is a cross-platform app, designed
to work the same way on both iOS and Android. This makes it ideal for
showcasing our ability to leverage code reuse with Appium. What we’d ideally
like to see is complete test code reuse, such that the only difference between
our iOS and Android testcases is the setup for each. So rather than simply
recreate the same structure we had for iOS, but now for Android, let’s blow
it up and put it back together in a cross-platform friendly way.

Previously, we were building a directory structure that ultimately would have


looked like:

/path/to/project

android

common.rb

spec

requires.rb

<specs here>

views

<views here>

ios

common.rb

spec

requires.rb

<specs here>

views

<views here>

In other words, each of android and ios had their own whole test tree.
Since we want to share as much code as possible, we’re going to bring the
spec, views, and common code up top, and distinguish between iOS and

Android only inside spec:

/path/to/project

apps

common

spec

android

base

ios

views

30
Essentially, we’ll be putting the test logic itself into spec files inside the base
dir, and merely referencing those from the android and ios spec files, which
will of course be neighbors to their platform-specific appium.txt and test
app. To make sure we share as much code as possible, we’ll also start using
RSpec’s configuration feature, which will hide away all the before(:each)
and after(:each) boilerplate. Let’s create a file inside our new common
directory called spec_helper.rb. (If you haven’t created the new directory
structure above yet, do so now). spec_helper.rb should look like:

require ‘rspec’

require ‘appium_lib’

RSpec.configure do |config|

config.before(:all) do

appium_txt = File.join(Dir.pwd, ‘appium.txt’)

caps = Appium.load_appium_txt(file: appium_txt)

@driver = Appium::Driver.new(caps)

@home_view = HomeView.new(@driver)

@login_view = LoginView.new(@driver)

if caps[:caps][:platformName].downcase == “ios”

@user_view = IOSUserView.new(@driver)

else

@user_view = AndroidUserView.new(@driver)

end

end

config.before(:each) do

@driver.start_driver

end

config.after(:each) do

@driver.driver_quit

end

end

What we’re doing in this file is basically creating before and after blocks
that will be run in any spec file which includes this helper. There are two
areas of our test setup that are platformspecific: (1) our appium.txt file which
contains our platform-specific capabilities, and (2) the Page Object Models.
We differentiate which appium.txt we’re using automatically in virtue of
relying on Dir.pwd; whichever directory we’re running the rspec command
from is where we’ll look for appium.txt. So when running the command
from android, it’ll find the appropriate file to use for caps, and likewise for iOS.
As for the Page Object Models, we’ll have a closer look momentarily. Two
of the three models are completely cross-platform, whereas one has minor

31
differences between platforms, so we need to choose the right model based
on the capabilities we’re using for the test.

Great. The next bit of code reuse is to make sure that both iOS and Android
spec files use the same test code. Before, we had it in ios/login_spec.rb.
Now, we’re going to move it to spec/base/login.rb, and simply expose the
test as a plain old method:

require_relative ‘./requires.rb’

def login_with_valid_credentials

it ‘Login with valid credentials’ do

@home_view.nav_to_login

@login_view.login(“alice”, “mypassword”)

user = @user_view.get_logged_in_user

assert_equal(user, “alice”)

end

end

Notice that the method returns an it block. This is so we can simply call the
method from inside our spec file’s describe block without having to specify
the block again. Notice also that our requires.rb is now in this same base
directory. It’s basically the same, but with updated paths:

require ‘appium_lib’

require ‘test/unit/assertions’

require_relative ‘../../common/spec_helper.rb’

require_relative ‘../../views/home_view.rb’

require_relative ‘../../views/login_view.rb’

require_relative ‘../../views/user_view.rb’

include Test::Unit::Assertions

With these changes, we’re able to construct our new platform-specific


spec files:

# /path/to/project/spec/ios/login_spec.rb

require_relative ‘../base/login.rb’

describe ‘Login - iOS’ do

login_with_valid_credentials

end

# /path/to/project/spec/ios/login_spec.rb

require_relative ‘../base/login.rb’

describe ‘Login - Android’ do

login_with_valid_credentials

end

32
These two files are extremely short—a mere 4 lines of code, including the
require. We’re relying on our spec_helper to decorate the it block with

the appropriate before and after methods, and then we’re simply mixing in
the desired test behavior as the login_with_valid_credentials method.
As we write more tests, we can simply add their method calls here.

The last real difference we need to look at is the user_view.rb Page Object
Model. We now need two versions, because we can’t, unfortunately, use com-
pletely identical locators across platforms. We can, however take advantage of
Ruby’s class inheritance to only change what we absolutely must:

class IOSUserView

def message

[:xpath,

“//XCUIElementTypeOther[contains(@name, ‘You are logged’)]”]

end

def initialize(driver)

@d = driver

end

def get_logged_in_user()

message = @d.wait { @d.find_element(*self.message) }.text

message.sub(/.*You are logged in as ([^ ]+).*/, ‘\1’)

end

end

class AndroidUserView < IOSUserView

def message

[:xpath,

“//android.widget.TextView[contains(@text, ‘You are logged’)]”]

end

end

Here we’ve decided that the ‘default’ view is IOSUserView, and then we
extend it to AndroidUserView below. We’ve also changed from using class
variables (@@message) to instance methods, because class variables don’t play
nice with inheritance in Ruby. So what we end up with is a set of Page Object
Models that is platform-specific, but shares all the possible logic. We wire this
conditionality into our test via the spec_helper.rb code we saw above.
With this addition, our new full-blown project setup looks like:

33
/path/to/project

apps

TheApp-v1.2.1.apk

TheApp-v1.2.1.app.zip

common

spec_helper.rb

spec

android

appium.txt

login_spec.rb

base

login.rb

requires.rb

ios

appium.txt

login_spec.rb

views

home_view.rb

login_view.rb

user_view.rb

Gemfile

Gemfile.lock

Given that we’ve decided to put our apps in an apps directory, we’ll also
need to make the changes in appium.txt to point to /path/to/project/
apps instead of the platform-specific directory. Once you’ve done that, we

can test our refactoring to make sure we haven’t broken the iOS test:

cd /path/to/project/spec/ios

rspec login_spec.rb

And then, because we’ve made everything totally cross-platform, we can run
the same test on Android:

cd /path/to/project/spec/android

rspec login_spec.rb

Don’t forget to launch your emulator before attempting to run the test! And
that’s it. Of course, if you aren’t dealing with a cross-platform app in your own
testing, you may not want to go to such lengths to share code the way we did
here. We went through this exercise to drive home the point that it’s possible,
and a good idea, to think about your test code as a software product just as
much in need of refactoring and code reuse as your app itself. Keep it clean
and keep it pretty!

34
Chapter 7

RUNNING LOCAL TESTS WITH RAKE

So far we’ve been running our tests locally using the rspec test runner
directly. But Ruby projects often use a task runner called rake (Ruby’s version
of Make), which comes with some niceties for command line execution of
tasks like our tests. Let’s upgrade our project for use with rake.

First, we need to add rake to our Gemfile:

source ‘https://rubygems.org’

gem ‘rspec’, ‘~> 3.7.0’

gem ‘appium_lib’, ‘~> 9.10.0’

gem ‘appium_console’, ‘~> 2.8.1’

gem ‘rake’, ‘~> 12.3.0’

Make sure to run bundle install at this point to get the new gem on your
system. Now we can build a Rakefile which specifies the kinds of tasks we
want rake to run for us:

desc ‘Run iOS tests’

task :ios do

Dir.chdir ‘spec/ios’

exec ‘rspec *_spec.rb’

end

desc ‘Run Android tests’

task :android do

Dir.chdir ‘spec/android’

exec ‘rspec *_spec.rb’

end

This Rakefile tells rake that when we want to run the ios task, to first switch
to the spec/ios directory, and then to execute the rspec command with the
appropriate arguments to make it run any spec files it finds nearby. To make
sure our Rakefile is put together correctly, we can query it for tasks:

> rake -T

rake android # Run Android tests

rake ios # Run iOS tests

Go ahead and give each of these commands a try, to verify the tests still pass
successfully. Next, we’ll move on to adding more rake tasks and running our
tests in the cloud!

35
Chapter 8

RUNNING TESTS IN THE SAUCE LABS CLOUD

There comes a time in the life of every testsuite when it becomes so large
that it’s impractical to run locally on your own machine, or requires platforms
you no longer have easy access to. For these and a variety of other reasons,
it’s a good idea to invest in cloud Appium providers like Sauce Labs. appium_
lib comes with built-in support for running tests in the Sauce cloud. To take

advantage of this support, we’ll need:

1. A Sauce Labs username and access key (if you don’t already have
one, you can start a free trial here, and find your access key at your
dashboard after login)

2. Another Rubygem to help with the Sauce API, called sauce_whisk.

Let’s update our Gemfile accordingly (and run bundle install):

source ‘https://rubygems.org’

gem ‘rspec’, ‘~> 3.7.0’

gem ‘appium_lib’, ‘~> 9.10.0’

gem ‘appium_console’, ‘~> 2.8.1’

gem ‘rake’, ‘~> 12.3.0’

gem ‘sauce_whisk’, ‘~> 0.1.0’

In order to make our test app accessible to the Sauce cloud,


we have two options:

1. Host our app on the web somewhere and provide a url as the app capability

2. Use sauce_whisk to upload our app to Sauce with the Sauce Storage API

Let’s pursue option 2 here, since it is what you’d want to do in the context of
a CI server. What we’re going to do is upgrade our spec_helper.rb to include
Sauce-specific test setup and app uploading:

36
require ‘rspec’

require ‘appium_lib’

require ‘sauce_whisk’

def using_sauce?

user = ENV[‘SAUCE_USERNAME’]

key = ENV[‘SAUCE_ACCESS_KEY’]

user && !user.empty? && key && !key.empty?

end

def upload_app(app)

storage = SauceWhisk::Storage.new({debug: true})

storage.upload(app)

“sauce-storage:#{File.basename(app)}”

end

RSpec.configure do |config|

config.before(:all) do

appium_txt = File.join(Dir.pwd, ‘appium.txt’)

caps = Appium.load_appium_txt(file: appium_txt)

if using_sauce?

caps[:caps][:app] = upload_app(caps[:caps][:app])

end

@driver = Appium::Driver.new(caps)

@home_view = HomeView.new(@driver)

@login_view = LoginView.new(@driver)

if caps[:caps][:platformName].downcase == “ios”

@user_view = IOSUserView.new(@driver)

else

@user_view = AndroidUserView.new(@driver)

end

end

config.before(:each) do

@driver.start_driver

end

config.after(:each) do

@driver.driver_quit

end

end

What we’ve done is add two new methods, one to check if we want to run on
Sauce by querying the environment variables, and another to upload an app
to Sauce Storage using Sauce Whisk. We then use these methods to reset the
app capability to the Sauce Storage location if we’re running on Sauce.

Next, we need to update our appium.txt for both iOS and Android, ensuring
we’re using capabilities that are valid on Sauce. We also need to add the
appiumVersion capability, because when we run tests on Sauce, we can

choose between any version of Appium currently hosted on the provider.

37
How do we know what capabilities we should use to select the appropriate
Sauce platform? By using Sauce’s Platform Configurator, a handy tool to walk
you through getting the capabilities for the platforms you need. Using this
tool, I’ve updated the appium.txt files (and also removed our hack to prevent
tests from running on Sauce before we wanted to).

For iOS:

[caps]

appiumVersion = “1.7.2”

platformName = “iOS”

platformVersion = “11.1”

deviceName = “iPhone 7”

app = “/path/to/project/apps/TheApp-v1.2.1.app.zip”

And for Android:

[caps]

appiumVersion = “1.7.2”

platformName = “Android”

platformVersion = “7.1”

deviceName = “Android GoogleAPI Emulator”

app = “/path/to/project/apps/TheApp-v1.2.1.apk”

automationName = “UiAutomator2”

Finally, we need to update our Rakefile, so that we can decide on the


command line whether we’d like to run a test locally (as before), or opt in to
the new Sauce support. We do this by parameterizing the tasks with a :where
argument. This argument dictates whether we allow the Sauce environment
variables to stay set. If we want a local test, we simply unset those variables,
and our spec_helper.rb will leave off the Sauce logic.

38
desc ‘Run iOS tests’

task :ios, :where do |t, args|

setup_env args[:where]

Dir.chdir ‘spec/ios’

exec ‘rspec *_spec.rb’

end

desc ‘Run Android tests’

task :android, :where do |t, args|

setup_env args[:where]

Dir.chdir ‘spec/android’

exec ‘rspec *_spec.rb’

end

def setup_env(where)

if where != “sauce”

ENV[‘SAUCE_USERNAME’] = nil

ENV[‘SAUCE_ACCESS_KEY’] = nil

end

end

To successfully run a test on Sauce, we now need to first ensure our


environment variables are set correctly. We can do this in our terminal
using the following commands:

export SAUCE_USERNAME=”my_username”

export SAUCE_ACCESS_KEY=”my_access_key”

This will store the variables for the duration of the current terminal session.
If you want to store them permanently, it’s a good idea to add the export
commands to your ~/.bashrc, ~/.bash_profile, ~/.zshrc, etc…, shell login
file. That way you never have to remember them again.

Now, we can use our new rake task parameters to decide whether we want
to launch a Sauce session or a local one:

rake android # run android local

rake android[‘sauce’] # run android on sauce

rake ios # run ios local

rake ios[‘sauce’] # run ios on sauce

Go ahead and run the Sauce versions. While you’re running them, log onto
the Sauce Labs website and you can see the tests running on your dashboard.
If you click on a test, you will be greeted with a variety of details about
it, including a stream of the running test (or a video if you catch it after it

39
finishes). You might notice that the name of the test (unnamed test ....)
isn’t very descriptive, and that we see a nasty gray question mark even though
we know our test passed. Let’s fix that.

ANNOTATING TESTS ON SAUCE


By default, Sauce doesn’t know what our test is called, or whether it passed
or failed—it just knows what Appium commands we sent over, but that could
mean anything! Luckily, RSpec knows these things, and we can use Sauce
Whisk to communicate them back to Sauce so we see prettier information
on our Sauce dashboard.

Let’s once again upgrade our spec_helper.rb. This time we just need to
modify the before(:each) and after(:each) blocks to take a parameter
we’ll call test. This is RSpec’s way of giving us access to information about
the testcase. We can use this information to set the name capability before
the test begins, and to set the status of the Sauce job after it has finished:

config.before(:each) do |test|

@driver.caps[:name] = test.metadata[:full_description] if using_sauce?

@driver.start_driver

end

config.after(:each) do |test|

if using_sauce?

SauceWhisk::Jobs.change_status(@driver.driver.session_id,

test.exception.nil?)

end

@driver.driver_quit

end

Now, when you run rake ios[‘sauce’] or rake android[‘sauce’], you’ll


see a nice humanreadable name show up in the Sauce dashboard, and you’ll
see a beautiful green checkmark when the test passes (or a correspondingly
terrifying red X if it fails).

At this point, we’ve got a very robust and flexible setup that can work well for
local development as well as extend to the cloud. The last step in our journey
is to set our tests up to be run as part of a Continuous Integration server.

40
Chapter 9

A U T O M AT I N G T E S T R U N S W I T H A C I S E R V E R

The point of automating your tests is to have total flexibility in how and when
they are run. The ideal scenario is for your entire test suite to be run on every
single code change, so that changes are gated on passing the entire test suite.
Why allow code in to your app if it breaks something?

The way many teams work this out in practice is by using a “CI server”.
CI stands for “Continuous Integration”, and refers to the process whereby
new code is constantly added to the shippable version of your app. Typically
developers use a branching version control system with one branch (master
or trunk) always representing a known-working increment of the app.

In other words, master is always primed for release. Developers work on


their own forks or branches, and before their code is merged to master, it
undergoes a battery of automated tests. This is where the CI server comes
in: from an automated testing perspective, the CI server is responsible for
figuring out when new code needs to be tested, testing that code, and then
merging code which passes the tests into the main trunk. Of course, the CI
server can do a whole lot more, for example building artifacts used in testing
or for eventual release.

One popular open source CI server is Jenkins, and we’ll set up a local version
of Jenkins in this chapter, to see how easy it is to configure tests to run in CI.

SETTING UP JENKINS
Jenkins runs on any platform, and at some point you may want to run it in a
Linux container or on a Linux host, but for now we will stick with macOS so
that we can run Jenkins locally. There are a number of ways to install Jenkins,
but we’re going to stick with homebrew to make things easy:

brew install jenkins

You could follow homebrew’s instructions and set up Jenkins to run on


server start, but since we’re just playing around, let’s instead run an instance
of Jenkins right here from the command line:

jenkins

Jenkins will go through its startup routine and automatically launch itself
on port 8080, so you can open up a browser and navigate to

41
http://localhost:8080. Before you do that, take a look at the CLI output

from the Jenkins startup, and copy the admin password you will need to log
in. Now head to your web browser and launch the URL.

At this point Jenkins will guide you through a little setup flow. First, paste
in the admin password you copied from the command line, or cat it out
using the terminal in order to set up the admin account. Then, bypass the
“Customize Jenkins” wizard by clicking the close button at the top right.
You might find it valuable to explore the ecosystem of Jenkins plugins after
you’re done with this guide.

CREATING AN ANDROID BUILD


Once you’re all logged in, we’re going to add a Project to house our
Android tests:

1. Click “New Item” in the top left sidebar nav

2. For the item name, enter “Android Appium” (or some other clever moniker
not suitable for publishing in a guide like this)

3. Click “Freestyle Project”

4. Click “OK”

The result will be a page with a host of options. This is where we would teach
the Project how to read from our version control system, or when it should
run itself (either via a remote trigger or on a schedule), etc… For now, let’s just
focus on the Build step itself:

5. Under “Build”, click “Add Build Step”

6. Click “Execute shell”

This will open up a text input area where we can type commands as if we
were running them from the terminal. Enter the following commands:

cd /path/to/project

bundle update

rake android

These are the same commands we would run if we were a new user getting
started with running tests. Now let’s run our Project. Head back to the main
dashboard, and navigate to the Project we just created. On the left sidebar,
click “Build Now”. You’ll see a little progress indicator pop up with a build
number by it (#1). This is a “Job” representing an instance of building the

42
Android Project you created. At the Job page, you’ll see its status, and you
can follow along with what’s happening by clicking on “Console Output”
on the left sidebar. If all goes well, you’ll be greeted by this output:

Started by user admin

Building in workspace /Users/user/.jenkins/workspace/Appium Android

[Appium Android] $ /bin/sh -xe /var/folders/gv/vdnhjfy96ps3gb6vz8x...

+ cd /path/to/project

+ bundle update

Fetching gem metadata from https://rubygems.org/..........

Resolving dependencies...

Using rake 12.3.0

Using json 2.1.0

Using ffi 1.9.23

Using childprocess 0.8.0

Using rubyzip 1.2.1

Using selenium-webdriver 3.9.0

Using appium_lib_core 1.3.2

Using mini_portile2 2.3.0

Using nokogiri 1.8.2

Using tomlrb 1.2.6

Using appium_lib 9.10.0

Using awesome_print 1.8.0

Using bond 0.5.1

Using coderay 1.1.2

Using method_source 0.9.0

Using pry 0.11.3

Using numerizer 0.1.1

Using chronic_duration 0.10.6

Using spec 5.3.4

Using thor 0.20.0

Using appium_console 2.8.1

Using bundler 1.16.1

Using diff-lcs 1.3

Using rspec-support 3.7.1

Using rspec-core 3.7.1

Using rspec-expectations 3.7.0

Using rspec-mocks 3.7.0

Using rspec 3.7.0

Bundle updated!

+ rake android

Finished in 27.69 seconds (files took 1.42 seconds to load)

1 example, 0 failures

Finished: SUCCESS

43
This is the log of what happened during the job. As you can see, we made
sure dependencies were up to date (in case our Gemfile had changed since
the last build), and ran the android tests locally.

CREATING AN IOS BUILD


The procedure is exactly the same for running our iOS tests in Jenkins.
Let’s walk through it:

1. Go back to the main page and click “New Item”

2. Enter the name of the new Project (something more iOS-sounding,


perhaps?)

3. This time, start typing the name of the Android project in the “Copy from”
field, and select the existing project

4. Now, the shell commands are already pre-populated for us

5. Modify the shell commands, substituting rake ios for rake android

6. Save the Project, and click “Build Now” from the Project page

7. Verify that the iOS build completed successfully

Copying from an existing Project the way we did means we could rely on the
existing shell commands and not have to start from a blank slate.

RUNNING ON SAUCE
Creating a project to run on Sauce is just as easy as running locally.
To see how:

1. Follow the same steps as in the previous section to copy one of the
existing Projects to a new Project called “Appium on Sauce”

2. In the shell command box, replace the existing rake command with two
new ones: rake ios[‘sauce’] && rake android[‘sauce’]

Now build this new Project and watch your tests run on Sauce!

For a real CI setup, you might consider checking out the Sauce Jenkins plugin
which comes with a number of helpful features to make the experience of
running on Sauce more integrated with your Jenkins server.

44
JENKINS FOR PRODUCTION
It’s easy to see the power of something like Jenkins, once you imagine having
these tests kicked off whenever a new commit comes in, or on an automated
schedule of some sort. You have only to log back into your Jenkins server and
see how your builds are doing, or explore the logs to debug any failures.

What we’ve done in this guide is run Jenkins as a toy under our own user. This
would not be advisable in production. Instead, you’d want to follow one of
many guides online (like this one) about setting Jenkins up for the appropriate
host type in a secure and reliable fashion.

We also took advantage of the fact that Jenkins was running under our
system user in order to keep our shell commands simple. In a real production
setup, we’d have to worry about setting environment variables correctly
(remember how we set $ANDROID_HOME, and all the rest? That needs to be
done for Jenkins too). We’d also have to worry about emulator management
for Android (for example, creating and tearing down emulators to ensure
complete data isolation between builds), dependency management (ensuring
Android and Xcode stay updated on build machines), etc… It’s a lot! But
getting CI set up for your team is always worth the effort.

45
Chapter 10

HEADING OUT ON YOUR OWN

Here ends this guided tour of Appium. What have we covered?

1. What Appium is, and why we would use it

2. How to set up Appium for iOS and Android testing on macOS

3. How to interrogate iOS and Android apps using the command line and
the Appium Desktop Inspector

4. How to write simple tests in Ruby and RSpec using the Appium Ruby client

5. How to refactor and organize test code, leveraging Page Objects to make
it fully crossplatform

6. How to use rake to set up tasks for convenient test running

7. How to run tests in the cloud on Sauce Labs, leveraging different aspects
of the Sauce API

8. How to set up a CI server we can use to run builds involving our


Appium test suite

I hope you found it valuable, and I’ll leave you with a few resources for further
engagement with Appium.

RESOURCES
• The Appium Discussion Group is a great place to go and ask other
Appium users for help

• The Appium Documentation has a set of guides, and a complete list of


client commands, so it’s a great place to go to figure out everything you
can do with Appium

• Appium’s GitHub Page contains links to the source code for the (many)
Appium packages that make up the Appium server and clients

• Appium’s Issue Tracker is where to go if you think you’ve found a bug and
want to report it

• There’s a handy reference card for Appium setup and commands

46
SUPPORT
Appium is community-supported via the discussion forums and GitHub.
Sauce Labs customers can receive support for Sauce-related Appium issues
via their account manager. And of course, there are a number of experienced
Appium consultants out there who would be happy to offer paid support for
tough issues.

Thanks for reading, and Happy Testing!

EB-03-042018

47
ABOUT SAUCE LABS

Sauce Labs ensures the world’s leading apps and websites work flawlessly on every browser, OS and device. Its award-
winning Continuous Testing Cloud provides development and quality teams with instant access to the test coverage,
scalability, and analytics they need to deliver a flawless digital experience. Sauce Labs is a privately held company
funded by Toba Capital, Salesforce Ventures, Centerview Capital Technology, IVP and Adams Street Partners. For more
information, please visit saucelabs.com.

SAUCE LABS INC. - HQ SAUCE LABS EUROPE GMBH SAUCE LABS INC. - CANADA
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