Manual

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TABLE OF CONTENTS

Information 4

System Requirements, Installation 5

Migration 6

Usage

How to Start and Troubleshooting 7

Windows and Buttons 8

Home 9,10

Airport and QFE Database

Information and Buttons Explain 11

Database Editor - Buttons Explain 12

Database Editor - Airport Editor 13

Database Editor - Runway Entry Choose 14

Database Editor - Runway Editor 15,16

Database Editor - Runway Editor 17

Database Settings 18

Profile Editor

Profile Editor Main Screen 19

Aircraft Data and Profile Editor Options 20

Aircraft Options 21

Settings 22

For Flight Simulation only 1


ACARS Data System 23

ACARS Flight Bag 24

Flight METAR Info System 25

Operational Limits Section

A320 Family 26

A330 Family 27

B737-200 28

B737NG 29

B757 30

B767 31

CRJ200 32

Embraer E-Jets 33

ERJ 145 Family 34

Tu154 35

For Flight Simulation only 2


Performance Section

Buttons 36

Runway Data 37,38

Aircraft Data 39

A320 Takeoff and Landing Outputs 40

A330/A340 Takeoff and Landing Outputs 41

B737-200 Takeoff and Landing Outputs 42

B737NG Takeoff and Landing Outputs 43

B757 Takeoff and Landing Outputs 44

B767 Takeoff and Landing Outputs 45

CRJ200 Takeoff and Landing Outputs 46

Embrear E-Jets Takeoff and Landing Outputs 47

ERJ 145 Family Takeoff and Landing Outputs 48

TU154 Takeoff and Landing Outputs 49

Weather 50

Manual Weather 51,52

Tools 53

Glossary 54,55

License 56

For Flight Simulation only 3


INFORMATION

ABOUT

With this software you can:


- Calculate either the Takeoff or Landing Performance, converting units for
all available Flightmodels
It based on official data and some other internet resources.

SUPPORT

If you have any kind of problems with this software contact me via the e-mail account: apeciko@gmail.com or
with a X-Plane org Forum PM. The log file which is located inside the log folder must be including with your
support request, if the file is not empty.

RELEASE

With 1.11 the non visible code are overhauled or new written. A new database management system is
integrated and both themes are change. It also includes the A340 and partial the B757-300.

If you have use a previous Version as 1.11 a full migration is needed. Follow the intruction on the migrate page

KNOWING BUGS

Window Start Position on multiple screens. It could be displayed on the wrong screen.

For Flight Simulation only 4


SYSTEM REQUIREMENTS AND INSTALLATION

SYSTEM REQUIREMENT

- 64 Bit Operating System


- macOS 10.10 or later
- Linux with glibc version 2.12 or higher
- Windows 7 or later

INSTALLATION

Extracted the zip file for your system into an folder with full write/read access.
The final step is to follow the steps on the database page

GLIBC Check for Linux Users

Open a terminal/console window and type ldd --version and you will seen on the first row the glibc version
which is installed on your system:
ldd (GNU libc) X.XX

Permission denied troubleshooting for MacOS and Linux Users

Open a terminal/console window where the airplanetoolbox file is located and typing chmod +x
airplanetoolbox and execute it. After that you can click on this file and the program will be started.

MacOS Security Alert Message

On newer macOS versions the security rules are stronger and none apple register devolopers application are
blocked. If you get a security alert message you can make a exception rule for my application. Hold the ctrl
and with a right mouse click on the airplanetoolbox start file a context menu should be now open. If you click
on open macOS doesn't alert you again.

For Flight Simulation only 5


Migration

Full Migration

To migrate to a new major version it requires following steps:

- Extract the new major version into a seperated folder.

- Copy all custom profiles into the new major version custom profiles folder.

- If you have a aiport database wich is created with Version 1.8-1.10.x than don't delete the older version. You
can migrate it to version 1.11 and above.

Start the migrate tool with the migrate starter file. Drag and drop the old database file airports.mv.db from db/
airports into the drop zone and the migration tool copy the old data to the new format.

Incremental Migration

To migrate to a new incremental version like 1.10.x open the migration tool and drop the update zip file into
the drop zone and the migrate tool doing all the boring stuff for you.

For Flight Simulation only 6


USAGE

WINDOWS

You can start the software with an double click of the airplanetoolbox.bat file.

MACOS AND LINUX

You can start the software with an double click of the airplanetoolbox shell file.

TROUBLESHOOTING

The most Errors are logged into the logfile which can be found inside the log folder. But it does give some
other Errors which does only show in an terminal/cmd window. If you ran into those Errors you don't see an
error dialog and you need open the application with an terminal/cmd and make a Screenshot
(STRG+ALT+PRINT) of this error and send the screenshot and logfile to me.

Example:
You have pressed the calc button and no output data is displayed, then a runtime error has occurred.

On Windows computers open a command prompt or a power shell window inside the installation folder and
drag and drop the airplanetoolbox.sh file into this window.
On Linux click on the airplanetoolbox file with the right mouse button and on the context menu you see an
entry open in console/terminal. Click on this entry and the application will be open with an temrinal window

On macOS, drag the airplanetoolbox file over the terminal dock symbol and release the mouse button.

For Flight Simulation only 7


USAGE

WINDOW BUTTONS

2 1
3

Click with the left mouse button and hold on anywhere which is not clickable to drag the window

1) Click on this button to close the program

2) Click on this button to minimize the program

3) Click on this button to open the about page

For Flight Simulation only 8


HOME

3 4

1) Shows the current UTC Time

2) Select an Profile from this list


- Reseting the Takeoff and Landing Performance Pages
- Reseting ACARS and Flight Data

3) Shows the current selected profile

4) Click on the star to set or remove the Standard Profile

For Flight Simulation only 9


HOME

1 2 3 4 5 6 7 8 9 10

1) Click on this button to open the Home Page

2) Click on this button to open the Settings Page

3) Click on this button to open the Airport Database Managment Page

4) Click on this button to open the Aircraft Profile Editor Page

5) Click on this button to open the Tools Page

6) Click on this button to open the ACARS(Simbrief) Data Page

7) Click on this button to open the ACARS Flight Bag Page


- Available when a ACARS Data are loaded

8) Click on this button to open the METAR Info Page

9) Click on this button to open the Takeoff Performance Page


- Activated by profile choose, ACARS Loader

10) Click on this button to open the Landing Performance Pages


- Activated by profile choose, ACARS Loader
- Includes additional Alternates when flight data are available

For Flight Simulation only 10


AIRPORT DATABASE

You can either using the offline or the online data.


When you are decided to use the offline data than you need to download it from the ourairports webpage the
airports, runways and countries csv.
-> ourairports

Note:
In case of an invalid Airport Database the program try to regenerate the database automatically.

Excluded from Database are:


- Airports with numbers(e.g AR70)
- closed runways
QFE:
Airports are automatic detected.

1 2

1 2

1 2

3 4 5

1) Drag and Drop here the required csv files if you want to use the offline data as source

2) Click on this button to clear the file path

3) Click on this button to open the Settings Options

4) Click on this button to open the Airport Editor


- Deactivated when no Airport Database are detected

5) Click on thisbutton to start the Database Updater

For Flight Simulation only 11


AIRPORT DATABASE

GENERAL

The Airport Database Editor saves the airports into the database as an custom airport. This means your saved
custom airport will be never override on an update of the regular standard airports.

AIRPORT MAIN EDITOR BUTTONS

1 2

3 4 5

1) Click on this button to open the Airport Editor

2) Click on this button to open the Runway and Entry Points Choose Page
- Is only available if Airport Data correct or Airport Data successfully loaded

3) Click on this button to go back to the Database Managment Page

4) Click on this button to delete the custom airport from the database
- Is only available if a csutom Airport detected

5) Save the current airport as custom airport into the database

For Flight Simulation only 12


AIRPORT DATABASE

AIRPORT EDITOR

1
2

3 4
5

1) Put here your desired Airport ICAO Code (eg. UUDD)


- If your desire airport exist than it will be pre-fill the airport data automatically

2) Put here the name of your desired airport


- If your desire Airport exist than it will be pre-fill the airport name automatically

3) Put here the airport elevation and select your desire height unit (4)

5) Select here the continent which the airport are located

6) Select here the country which the airport are located

7) Click on this button to apply your changes


- Enables the Runway and Entry Point Choose Page on successfully check

For Flight Simulation only 13


AIRPORT DATABASE

Runway and Entry Point Choose

1
5

2 3 4 6 7 8

1) Shows exist airport runways

2) Select a runway from List(1) and click on this button to delete it

3) Select a runway from List(1) and click on this button to edit the selected Runway

4) Click on this button to create a new runway

5) Shows exist runway entry points if a runway is selected and entry points exist

6) Select a runway from list(1) and a entry point from list(5) and click on this button to delete it

7) Select a runway from list(1) and a Entry Point from list(5) and
click on this Button to edit the selected Entry Point

8) Select a runway from list(1) and click on this button to create a new entry point

For Flight Simulation only 14


AIRPORT DATABASE

Runway Editor

1 13
7 8 9 10
3 5 11 12
2 4 6 14

15 15 16
17 18

The Editor is split into two seperated runway side. If you look on the runway chart you have two runway
designator. Fill the coressponding runway designator data into the editor fields.

1,13) Put here the Clearway data of the runway designator

2,14) Put here the Stopway data of the runway designator

3,12) Put here the Displaced Threshold of the runway designator

4) Put here the Runway Designator

5) Addionational Runway Desginator choose (L|R|C)

6) Put here the runway designator heading data

7,9) Put here the runway designator height data

8,10) Select the correct runway designator height unit

11) Shows the opposite Runway Designator

15) Put here the runway width

16) Select the correct runway width unit

17) Put here the runway length

18) Select the runway length data unit

For Flight Simulation only 15


AIRPORT DATABASE

Runway Editor

1 4
2 5

3 6

7 8

1,4) Uncheckmark/checkmark this field if the displaced threshold is usable / not usable for takeoff
- Jeppesen charts showing vertical lines on runway displaced threshold when not usable
- Jeppesen charts showing dot line on runway displaced threshold when is usable

2,5) Uncheckmark/checkmark this field if the runway designator side is usable / not usable for takeoff

3,6) Uncheckmark/checkmark this field if the runway designator side is usable / not usable for landing

7) Click on this button to go back to the Runway and Entry Point Choose page
- Input Data will be deleted

8) Click on this button to apply your input data

For Flight Simulation only 16


AIRPORT DATABASE

Entry Point Data

3
4

5 6

1) Put here the name of the Entry Point

2) Put here the TORA of the Entry Point

3) Put here the LDA of the Entry Point

4) TORA|LDA Length Unit Choose

5) Click on this button to go back to the Runway and Entry Point Choose page
- Input Data will be deleted

6) Click on this button to apply your input data

For Flight Simulation only 17


AIRPORT DATABASE

DATABASE GENERATOR SETTINGS

1
2 3

4 5

1) With this Slider you can adjust the minimum Airport Size

2) With this Options you can set Runway Dimensions Filters


- Is allways in metric after restart the application

3) Unit Change Options


- Is allways in metric after restart the application

4) Back to Database Management screen

5) Click on this button to save your Database Generator settings

For Flight Simulation only 18


PROFILE EDITOR

Main Screen

3 4 5

2) Info
- Show selected Profile Info

3) Delete
- Select your desire Profile(1) and click on this button to delete your selected profile

4) Edit
- Select your desire Profile(1) and click on this button to edit your selected profile

5) New
- Opens the Profile Editor

For Flight Simulation only 19


PROFILE EDITOR

2
3

1) Basic Profile Choose


- Select is requiered

2) Weight Inputs
- Will be filled with Standard Profile Data when an Basic Profile is selected or
it is filled with thoose Weight Data of your created profile

3) Profile Standard Buttons


- Click on this button to reset the weight to the base profile weight value

Aircraft Options - Page 19

3 4

1) Weights in lbs
- Checkmark this option if you put lbs values into the weight input fields

2) Profile Name
- Put here the profile name

3) Back Button
- Click on this button to go back to the profile main screen
- All fields and options will be reset

4) Save Button
- Click on this button to save your profile

For Flight Simulation only 20


PROFILE EDITOR

AIRCRAFT ADDITIONAL OPTIONS

Flex Limiter (Airbus A320 Family Models)


- With this Option you can set an Flex Limit
Some aircraft does not allowed the reference limit eg. ToLiss allowed only Flex up to 80°C
To find the Flex Limit go to the Perf Page and set Flex to 85.
If it's not work than reduce it (84, 83....) until you find the limit.

For Flight Simulation only 21


SETTINGS

1
2
3
4
5

1) Runway Unit Setting Switch


- With this option you can pre set the performance page runway unit
- This will be apply if you save your settings and restart the application

2) Slope Calculation Switch


- If you have Runways follow Terrain Contours active then
checkmarked this option

3) Weight Unit Chosse


- With this option you can switching the weight unit
- Only available if the Flight Model supports lbs unit

4) Simbrief Username
- With this option you can set your Simbrief username for the ACARS Web Import

5) Theme Switch
- With this option you can switch between the dark and light theme

6) Save Settings
- Saving start values and for the current session
- Weight Unit is set when weight unit is enable.

For Flight Simulation only 22


ACARS DATA SYSTEM

Following stuff are pre filling:


-> Peformance Takeoff and Landing Weights
-> Performance Trip Data

1) Here you can drop an ACARS File


- If it is valid and no profile is selected than a dialog will be show to choose a profile
- Choose your profile and click on the OK button to load the profile and the ACARS Data

2) Click on this button to load the latest Simbrief ACARS data if available
- Is enable if the Simbrief username is set

Note: The coresponding pdf is require and must be on the same place as the xml file or it will be downloaded
from the simbrief server if available.

For Flight Simulation only 23


ACARS FLIGHT BAG

1 2 3
4

1) Click on this button to navigate to the previous page

2) With this choosebox you can naviagte directly to the desire page

3) Click on this button to navigate to the next page

4) With this slider you can zoom the page content(5)

5) The OFP Page


- click here you go to the simbrief user guide page

For Flight Simulation only 24


FLIGHT METAR INFO

1 2
3

1) Airport ICAO Code

2) Shows the current loaded METAR

3) Click on this button to update the METAR of the coresponding airport

4) Select here the METAR server source

For Flight Simulation only 25


OPERATIONAL LIMITS SECTION
A320 FAMILY OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -40 to ISA + 40

Pressure Altitude -2000 to 9200ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 38kt 20kt

Crosswind Wet 29kt 17kt

Contaminated 15kt 8kt

Tailwind ALL 10kt 10kt

Headwind ALL 20kt(A319), 30(A32x)

Note for Optimum Flap Setting:


If Windshear is - reported Flap Config 1 is not used

Flex Temp Range A319 A320 A321

30 to 85°C - SL
CFM56-B1
ISA + 15 to ISA +70

30 to 85°C - SL
CFM56-B2
ISA + 15 to ISA +70

30 to 85°C - SL
CFM56-B3
ISA + 15 to ISA +70
44 to 85°C - SL
CFM56-B4
ISA + 29 to ISA +70

45°C to 85°C - SL
CFM56-B5
ISA + 30 to ISA + 70

45°C to 85°C - SL
CFM56-B6
ISA + 30 to ISA + 70

30°C to 68°C - SL
V2500-A1
ISA + 15 to ISA +70
55°C to 85°C - SL 46°C to 68°C - SL 30 to 85°C - SL
V2500-A5
ISA + 40 to ISA + 70 ISA + 31 to ISA + 70 ISA + 15 to ISA +70

SL - Sea Level (0ft/0m) - Flex must be between minimum and maximum Temperature or TOGA must be applied

For Flight Simulation only 26


A330/A340 FAMILY OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT Depends on Pressure Alttiude to ISA + 40

Pressure Altitude -2000 to 12500ft

Flex Temperature ISA +30 to ISA +40 -> At Sealevel 45-55°C

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 35kt 18kt

Crosswind Wet 29kt 17kt

Contaminated 18kt 8kt

Tailwind ALL 17kt 10kt

Headwind ALL 20kt

Note for Optimum Flap Setting:


If Windshear is - reported Flap Config 1 is not used

For Flight Simulation only 27


B737-200 OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -55 to ISA + 40

Pressure Altitude -1000 to 8400ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 29kt

Crosswind Wet 20kt

Contaminated 11kt

Tailwind ALL 15kt

Headwind ALL

Reduce EPR Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 1,2 and 5

no Windshear, no Tailwind, no Contaminated Runway,


Condition Limit
no ENG & WING Anti Ice below 10°C

For Flight Simulation only 28


B737NG OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -55 to ISA + 40

Pressure Altitude -1000 to 8400ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 35kt 20kt

Crosswind Wet 25kt 14kt

Contaminated 15kt 9kt

Tailwind ALL 10kt 10kt

Headwind ALL 25kt

Derated Thrust Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 1 and 5

no Windshear, no Tailwind, no Contaminated Runway,


Condition Limit
no ENG & WING Anti Ice below 10°C

Note for Optimum Flap Setting Option:


If Windshear is - reported Flap 5 is used only
Flap 1 is disabled due Tailstrike risk for 737 models

Assumed Temperature Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 5

no Windshear, no Tailwind, no Wet or Contaminated Runway,


Condition Limit
no ENG & WING Anti Ice

For Flight Simulation only 29


B757 OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -54 to ISA + 39

Pressure Altitude -1000 to 8400ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 40kt 20kt

Crosswind Wet 20kt 13kt

Contaminated 15kt 8kt

Tailwind ALL 10kt 10kt

Headwind ALL 25kt

Notes:
Flap 1 is not used on B757 models
TO-1 and TO-2 Thrust Options are not included

B757-300 PW2043 are not include, because no engine data are available

Assumed Temperature Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 5

no Windshear, no Tailwind, no Contaminated Runway,


Condition Limit
no ENG & WING Anti-Ice

For Flight Simulation only 30


B767 OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -54 to ISA + 39

Pressure Altitude -1000 to 8400ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 40kt 20kt

Crosswind Wet 20kt 13kt

Contaminated 15kt 8kt

Tailwind ALL 10kt 10kt

Headwind ALL 25kt

Note:
Flap 1 is not used on B767 models
TO-1 and TO-2 Thrust Options are not included

Assumed Temperature Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 5

no Windshear, no Tailwind, no Contaminated Runway,


Condition Limit
no ENG & WING Anti-Ice

For Flight Simulation only 31


CRJ200 OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -40 to ISA + 35

Pressure Altitude -1000 to 10000ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 27kt

Crosswind Wet 24kt

Contaminated 15kt

Tailwind ALL 10kt

ASSUMED TEMPERATURE Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 8

Condition Limit no Windshear, no Tailwind, no Contaminated Runway, no Anti-Ice

For Flight Simulation only 32


EMBRAER JET OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -40 to ISA + 37

Pressure Altitude -1000 to 8000ft (E170-175) / -1000 to 10000 (E190-195)

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 38kt 20kt

Crosswind Wet 20kt 15kt

Contaminated 15kt 10kt

Tailwind ALL 10kt 10kt

Headwind ALL 25kt

Note:
Flap 3 is not used on E170-175 models

Thrust Relationships for some simulated models


TO-1 | TO-2

TO | TO-1 | TO-2

Note:
E170LR can also uses for E170SU or E170SE

Assumed Temperature and Derated Thrust Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

Flap Limit 1,2

no Windshear, no Tailwind, no Contaminated Runway, no Wet Runways (Assumed)


Condition Limit
no Anti Ice Condition

For Flight Simulation only 33


ERJ145 FAMILY OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -40 to ISA + 35

Pressure Altitude -1000 to 8000ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 30kt

Crosswind Wet 30kt

Contaminated 18kt

Tailwind ALL 10kt

TO-1 Mode Limits

Visibility Limit LIFR, less than 2000 and lower than 10°C and Fog

no Windshear, no Tailwind, no Wet or Contaminated Runway


Condition Limit
no Anti Ice Condition

Note:
For Operational Weights search for ERJ135/40/45 APM

For Flight Simulation only 34


TU154 OPERATIONAL LIMITS

TAKEOFF AND LANDING

SAT -40 to variable max SAT depending on pressure altitude

Pressure Altitude -1000 to 9843ft

WIND LIMITS

Takeoff
Runway Condtion Autoland
Landing

Dry 33kt

Crosswind Wet 17kt

Contaminated 10kt

Tailwind ALL 10kt

Notes: Takeoff Flaps depends on tables and Takeoff Flap 15 is very seldom to use

For Flight Simulation only 35


PERFORMANCE SECTION
PERFORMANCE PAGE

1 2 3 4 5 6

1) Click on this button to go to the previous Landing Page


- Visibile only when Alternate Airport/Airports are exist.

2) Click on this button to go to the next Landing Page


- Visibile only when Alternate Airport/Airports are exist.

3) Click on this button for METAR updates for selected METAR provider

4) Click on this button to select a METAR provider of the current showing page
- It automatically updating the weather from selected source or
open the Manual Weather overlay

5) Click on this button to reset the weight to the start weight value of the showing page

6) Click on this button to calculate the performance of the showing page

For Flight Simulation only 36


AIRPORT DATA

TAKEOFF

4
1 5

2 3 6

1) Put here your departure airport


- Example: LOWI
- Is automatically filled by ACARS Data Loader

2) Select one of the available runways

3) Select the correct runway unit


- Is always reset on new flight to runway pre setting

4) Put here the Clearway of your desire runway if exist

5) Put here the Stopway of your desire runway if exist

6) Put here the TORA of your runway entry point or turning pad
if it is differ to the Runway Length of your desire runway

7) Entry Points Choose


- Only available when Entry Points for your selected runway exist
- Entry Points with less TORA than 1000m (3281ft) will be not shown

8) Entry Point TORA Data

For Flight Simulation only 37


AIRPORT DATA

LANDING

1 4
2 3

1) Put here your arrival airport


- Example: LOWI
- Is automatically filled by ACARS Data Loader

2) Select one of the available runways

3) Select the correct runway unit


- Is always reset on new flight to runway pre setting

4) Put here the LDA of your desire runway if it is differ to the runway Lenght
- If the database does have stop/clearway data it will be automatically filled the correct LDA

5) Entry Points Choose


- Only available when Entry Points for your selected runway exist
- Entry Points with LDA less than 1000m (3281ft) will be not shown

6) Entry Point LDA Data

For Flight Simulation only 38


AIRCRAFT DATA

TAKEOFF AIRCRAFT SETTINGS EXPLANATIONS

A/I Anti-Ice system usage

Thrust Modes Which thrust mode should be taken in account

AC/ECS/ENG BLEEDS ENG Bleed usage or which Air Condition System supplier

SEL TEMP Assumed Temperature usage

FLAP Which Flap should be taken in account

Gravel Kit Gravel Kit system in use

LANDING AIRCRAFT SETTINGS EXPLANATIONS

FLAP Which Flap should be taken in account

Reverser Which Engine Reverser are active or idle reverse is in use

Autoland Select yes if you are perfoming an autoland

For Flight Simulation only 39


A320 TAKEOFF LANDING OUTPUTS

1 4
2 6
3 5

1) Flap Setting

2) Thrust Type
- TOGA -> Full available thrust settting
- FXX -> Flex Temperature

3) Regulated Takeoff Weight(RTOW)

4) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

5) Shows Flap Regulated Takeoff Weight for maximum available thrust

6) Additional Information
- MFRA -> minimum altitude for flap reduction

3
1 3.1 3.2 3.3
4
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VLS -> This is the lowest selectable speed on Manual Thrust.
- VAPP -> This is your Approach velocity until 50ft above threshold
- (+xx) -> The wind additive for vls

For Flight Simulation only 40


A330/A340 TAKEOFF LANDING OUTPUTS

1 4
2 5 6

1) Flap Setting

2) Thrust Type
- TOGA -> Full available thrust settting
- FXX -> Flex Temperature

3) Regulated Takeoff Weight(RTOW)

4) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

5) Shows Flap Regulated Takeoff Weight for maximum available thrust

6) Additional Information
- MFRA -> minimum altitude for flap reduction

3
1 3.1 3.2 3.3
4
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) Wind Adjustment
VAPP = VLS + Wind Adjust

For Flight Simulation only 41


B732-200 TAKEOFF LANDING OUTPUTS

1 4.1 4.2
2 5 7
3 6

1) Flap Settings

1) EPR Thrust Number

3) Regulated Takeoff Weight(RTOW)

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction
- LDG ALT -> Pressurize Panel Landing Altitude

3
1 3.1 3.2 3.3
5
2 4

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Brake Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

5) Additional Information
- LDG ALT -> Pressurize Panel Landing Altitude

For Flight Simulation only 42


B737NG TAKEOFF LANDING OUTPUTS

1
5 4.2 4.1 7
2
3 6

1) Thrust in percent for thrust rate setting

2) Thrust Type
- TOGA -> Full available thrust for thrust rate
- +55 -> Assumed Temperature

3) Thrust Rate Setting

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction
- LDG ALT -> Pressurize Panel Landing Altitude

3
1 3.1 3.2 3.3
5
2 4

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Brake Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

5) Additional Information
- LDG ALT -> Pressurize Panel Landing Altitude

For Flight Simulation only 43


B757 TAKEOFF LANDING OUTPUTS

1
4.1 4.2 7
2 5
3 6

1) EPR Thrust Number

2) Thrust Type
- TOGA -> Full available thrust settting
- +55 -> Assumed Temperature

3) Regulated Take Off Weight(RTOW)

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction
- LDG ALT -> Pressurize Panel Landing Altitude

3
1 5
4 3.1 3.2 3.3
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

7) Additional Information
- LDG ALT -> Pressurize Panel Landing Altitude

For Flight Simulation only 44


B767 TAKEOFF LANDING OUTPUTS

4.1 4.2
1
2 5 7
3 6

1) EPR Thrust Number or Thrust N1 Number

2) Thrust Type
- TOGA -> Full available Thrust Settting
- +55 -> Assumed Temperature

3) Regulated Take Off Weight(RTOW)

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction
- LDG ALT -> Pressurize Panel Landing Altitude

1 5
3.1 3.2 3.3
2 4

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

7) Additional Information
- LDG ALT -> Pressurize Panel Landing Altitude

For Flight Simulation only 45


CRJ TAKEOFF LANDING OUTPUTS

1 4.1 4.2

2 5 7
3 6

1) Flap Setting

2) Thrust Type
- TOGA -> Full available Thrust Settting
- +55 -> Assumed Temperature

3) Regulated Takeoff Weight(RTOW)

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft may safely be climbed with one engine inoperative
- VFTO -> Zero Flaps Speed

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction

3.1 3.2

1
4
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
4.1 calculated landing distance
4.2 calculated stoping margin

4) V-Speeds
- VClean -> This is the Minimum Zero Flap Speed
- V2GA -> Single engine go-around climb speed
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

For Flight Simulation only 46


EMBJET TAKEOFF LANDING OUTPUTS

1
4.1 4.2
2 5 7
3 6

1) Thrust N1 Number

2) Thrust Type
- TOGA -> Full available Thrust Settting
- +55 -> Assumed Temperature

3) Thrust Setting

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft is safe for takeoff
- VFS -> Single Engine Climb Speed / Zero Flap Speed

6) Shows Flap Regulated Takeoff Weight for maximum available thrust

7) Additional Information
- MFRA -> minimum altitude for flap reduction

3.1 3.2 3.3


1
4
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distances
3.1 which autobrake
3.2 calculated landing distance
3.3 calculated stoping margin

4) V-Speeds
- VFS -> Minimum Zero Flap/ Gear Extended Velocity
- VACx -> Approach climb speed - X indicates which flap
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

For Flight Simulation only 47


ERJ TAKEOFF LANDING OUTPUTS

1 4.1 4.2
2 6
5
3

1) Flap Setting

2) Thrust Rate

3) Regulated Takeoff Weight(RTOW)

4) Takeoff Distances
4.1 calculated takeoff distance
4.2 calculated stoping margin

5) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft is safe for takeoff
- VFS -> Single Engine Climb Speed / Zero Flap Speed

6) Additional Information
- MFRA -> minimum altitude for flap reduction

3.1 3.2
1
4
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) Landing Distance
3.1 calculated landing distance
3.2 calculated stoping margin

4) V-Speeds
- VFS -> Minimum Zero Flap / Gear Extended Velocity
- V2GA -> Single engine go-around climb speed
- VAPP -> This is your Approach velocity until 50ft above threshold
- VTD -> This is your touchdown velocity
- VREF -> This is the reference landing velocity

For Flight Simulation only 48


TU154 TAKEOFF LANDING OUTPUTS

3
1

1) Flap Setting

2) Regulated Takeoff Weight(RTOW)

3) V-Speeds
- V1 -> The velocity which the takeoff should no longer be aborted
- VR -> Your lift up velocity
- V2 -> The velocity at which the aircraft is safe for takeoff
- V2n -> Minimum Climb speed with one engine inoperative
- VFxx -> Flap reduction speed
- VClean -> Zero Flap Speed

3
1
2

1) Flap Setting

2) Regulated Landing Weight(RLW)

3) V-Speeds
- VClean -> Minimum Zero Flap
- VFxx -> Flap reduction speed
- VLA -> This is your Approach velocity until 5m above threshold
- VStall -> Minimum flight speed in landing configuration

For Flight Simulation only 49


WEATHER DATA

1) Hover over this symbol to show available information


- Wind Data are only available when windy condition are present
- Rain/Snow/Fog/Windshear Information will be only showing if not using manual weather

XXXXXXZ The current loaded METAR date

Current Airport Temperature


Max: This is maximum SAT which is possible to land or takeoff.
Assumed or Flex Temperature can be higher then this value.
SAT
ISA DEV: It is difference between current airport temperature and airport ISA
temperature
Both values based on the pressure alltitude of the current airport.

Baro The current barometric pressure information

WWW° Wind Direction XXGYYZZZ -> YY Wind Velocity YY Gust Velocity


ZZZ Unit kt/MPS
Wind VRBXXXZZZ Variable Wind -> XXX Wind Veleocity ZZZ Unit kt/MPS
Calm Zero Wind
H -> Headwind | T -> Tailwind | X -> Crosswind

Visibility The current visibility information (SM -> Statue Miles)

VFR(Green) Visual Flight Rules | > 3000ft Ceiling and greater 5 sm Visibility

MVFR(Blue) Medium Visual Flight Rules | 1000-3000ft Ceiling and/or 3-5 Visibility

IFR(Red) Instrument Flight Rules | 500-1000ft Ceiling and/or 1 mile to less than 3 miles

LIFR(Magenta) Low Instrument Flight Rules | <500ft Ceiling and/or <1 sm Visibility

Runway Condition Shows the current runway condtion

Observation Shows which weather condition are currently observed

Windshear If windshear are reported for the desire runway click on this switch(Manual Weather)

For Flight Simulation only 50


MANUAL WEATHER INPUT

1
2 3
4 5 6 7
8 9

1) Put here the current SAT of your desire airport

3) Put here the current barometric pressure of your desire airport

4) Choose the correct barometric pressure from the choose box

5) Select the current Wind Heading Information

6) Put here the current wind velocity information

7) Put here the current gust wind information

8) Select the correct wind unit from the choosebox

9-10) Select the current Variable Wind Headings Information


- Eg. 270/300 -> 270 into (7) and the 300 into (8)

For Flight Simulation only 51


MANUAL WEATHER INPUT

1
3
2

1) Put here the current Visibility Informaton of your desire Airport


- Allowed Formats: CAVOK|XXXX

2) For Airports with Statue Miles select the nearest corespond value from this choicebox

3) Choose the correct Flightrule

Visibility

VFR(Green) Visual Flight Rules | > 3000ft Ceiling and greater 5 sm Visibility

MVFR(Blue) Medium Visual Flight Rules | 1000-3000ft Ceiling and/or 3-5 Visibility

IFR(Red) Instrument Flight Rules | 500-1000ft Ceiling and/or 1 mile to less than 3 miles

LIFR(Magenta) Low Instrument Flight Rules | <500ft Ceiling and/or <1 sm Visibility

sm -> Statute Miles -> m / 1609.34 = sm

4) Select the observed Observation -> Examples are shown in the Paranthese

Red Zone) Show Missing Message

Push the Ok Button to confirm your Weather Data

For Flight Simulation only 52


TOOLS

1) Put your desire value in one of these fields and it will be automatically convert to the other units

1 1

2 2 3
3 4

1) Put here the Airport Elevation


1) Put here the Airport Elevation

2) Put here the BARO Pressure value


2) Put here the QHN(BARO) value

3) Select your desire BARO Unit


3) Shows the QFE of your desire Airport

4) Shows the calculated Pressure Altitude

1 1

2 2 3

3 4

5
1) Put here the Airport Elevation

2) Put here the SAT value 1) Put here the Airport Elevation

3) Shows the calcualted QFE 2) Put here the BARO Pressure value

3) Select your desire BARO Unit

4) Put here the SAT value

5) Shows the calcualted Density Altitude

For Flight Simulation only 53


GLOSSARY

GW Gross Weight

MTOW Maxium Takeoff Weight

MLW Maxium Landing Weight

MZFW Maximum Zero Fuel Weight

BEW Basic Empty Weight

PTOW Planned Takeoff Weight

PLW Planned Landing Weight

is the limiting takeoff weight calculated for a particular runway under particular
RTOW
specified conditions

is the limiting landing weight calculated for a particular runway under particular
RLW
specified conditions

Assumed/Flex
Is a virtual SAT value to reduce the Engine Thrust.
Temperature

EPR Engine Pressure Ratio is the total pressure ratio across a jet engine.

It is a electronically engine downgrading to a specific Thrust. It also limits the Climb


Thrust Derating
Angle and can increasing fuel burn because of longer climb time.

Pressure Altitude Is the corrected barometric airport altitude

SAT Static Air Temperature or Outside Air Temperature

ISA It is the Standard Temperature of your Airport

It is the Pressure Altitude of your Airport corrected with the current SAT of your
Air Density
Airport

QFE Is measured from the airport field, threshold or runway elevation.

Are markings across the runway that denote the beginning and end of the designated
Threshold
space for landing and takeoff

TOR This is the lenght which is required to lift off and reaching 35ft above Ground

MFRA This is the altitude which you can to begin to retract your flaps

For Flight Simulation only 54


GLOSSARY

Flap

Declared Distances
SWY: Stopway
CWY: Clearway

V1 The velocity which the takeoff should no longer be aborted

VR Your lift up velocity

V2 The velocity at which the aircraft may safely be climbed with one engine inoperative

VFlapxx Minimum Flap extended Speed (Landing) / Flap Retraction Speed(Takeoff)

VAPP This is your Approach velocity until 50ft above threshold

VTD This is the touchdown velocity

VREF This is the reference landing velocity

VLS This is the lowest selectable speed on Manual Thrust.

VLA This is your Approach velocity until 5m above threshold

VACx Approach climb speed - X indicates which flap

Minimum Zero Flap/ Gear Extended Velocity(Landing) / Single Engine Climb Speed or
VFS
Zero Flap Speed(Takeoff)

VClean Minimum Zero Flap(Landing) / Zero Flap Speed(Takeoff)

V2GA Single engine go-around climb speed

For Flight Simulation only 55


LICENSE

GENERAL

Copyright © 2018-present Axel Pecikozic

ApSoft Airplane Toolbox is licensed under the


Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or
send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.

ADDITIONAL LICENSE INFORMATION

As part of the development of this software the third party libraries


are redistributed, in sources or binary form, according to
the conditions specified in the corresponding license documents.
You can find those licenses inside the license folder

For Flight Simulation only 56

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