DCS AH-64D Early Access Guide EN
DCS AH-64D Early Access Guide EN
DCS AH-64D Early Access Guide EN
INTRODUCTION
Thank you for your purchase of DCS: AH-64D!
DCS: AH-64D brings one of the most legendary attack helicopters in modern history to Digital Combat Simulator.
This module features the most realistic PC simulation of the AH-64D, which includes accurately simulated flight
dynamics, avionics, sensors, and weapon systems. Although the AH-64D has existed in many configurations in
its history, this module simulates the AH-64D as it existed in United States Army service between the years 2005
and 2010.
The AH-64D was the first U.S. attack helicopter designed to fight and survive on the 21 st century “digital”
battlefield, with a significant increase in lethality over the original AH-64A. Known for its night-fighting capability,
long endurance times, and its highly accurate Hellfire missiles and helmet-steerable 30mm gun, the AH-64D has
seen significant use during combat operations in Iraq, Afghanistan, Libya, Mali, and Syria. When pinned down
and in a tight spot, the AH-64 is the ground force commander’s best friend.
Own the night!
Key features:
• Two detailed, fully-clickable, 6DOF cockpits along with a highly detailed external model.
• Detailed pilot models with new animations that can be seen from both interior and exterior views.
• “George” AI crewmember, complete with voice-overs, to assist with cockpit tasks.
• Revised, up-turned engine exhaust assemblies initially fielded in 2007.
• Integrated Helmet And Designation Sighting System (IHADSS), Modernized TADS (M-TADS/PNVS), and
mast-mounted APG-78 Fire Control Radar (FCR).
• Laser- and radar-guided AGM-114 missiles, unguided rockets, and 30mm gun turret.
• Datalink modem, enabling multiple aircraft to share targeting data amongst the flight.
• Radar, laser, and missile warning defensive systems.
• Fly missions in the Black Sea region or one of the many DLC maps like the Persian Gulf, Syria, and more.
• Multiplayer cooperative and head-to-head gameplay, to include cooperative multi-crew in the same aircraft.
• Feature-rich Mission and Campaign editors facilitate user-created content.
• Huge array of land, air, and sea units to fight alongside and against.
Sincerely,
The DCS: AH-64D Team
17 March 2022
Disclaimers
The manufacturers and intellectual property right owners of the vehicles, weapons, sensors, and other systems
represented within Digital Combat Simulator (DCS) in no way endorse, sponsor or are otherwise involved in the
development of DCS and its modules.
This software is for entertainment purposes only.
The appearance of U.S. Department of Defense (DoD) visual information does not imply or constitute DoD
endorsement.
2
[AH-64D] DCS
TABLE OF CONTENTS
Introduction ........................................................................................................................................... 2
Table of Contents ................................................................................................................................... 3
Latest Changes ..................................................................................................................................... 11
DCS FUNDAMENTALS ...................................................................................................................... 12
Health Warning!.................................................................................................................................... 13
Installation and Launch ......................................................................................................................... 14
Configure Your Game ....................................................................................................................... 15
Force Trim in DCS ............................................................................................................................ 21
Fly a Mission .................................................................................................................................... 22
Mission Editor Options ...................................................................................................................... 23
Flight Control ........................................................................................................................................ 25
Changing Airspeed ........................................................................................................................... 27
Changing Altitude ............................................................................................................................. 27
Changing Heading ............................................................................................................................ 28
THE AH-64D .................................................................................................................................... 29
Aircraft History ..................................................................................................................................... 30
Advanced Aerial Fire Support System................................................................................................. 30
Advanced Attack Helicopter Program ................................................................................................. 31
AH-64A ............................................................................................................................................ 31
AH-64A+, AH-64B, and other upgrade proposals ................................................................................ 34
Aviation Restructure Initiative (ARI) .................................................................................................. 35
AH-64D............................................................................................................................................ 36
Aircraft Overview .................................................................................................................................. 39
Cockpit ............................................................................................................................................ 39
Fuselage .......................................................................................................................................... 40
Fire Protection System ...................................................................................................................... 40
Engines ........................................................................................................................................... 40
Auxiliary Power Unit (APU) ................................................................................................................ 42
Drivetrain......................................................................................................................................... 42
Rotors ............................................................................................................................................. 43
Flight Controls .................................................................................................................................. 44
Landing Gear ................................................................................................................................... 45
Fuel System ..................................................................................................................................... 46
Electrical System .............................................................................................................................. 47
EAGLE DYNAMICS 3
DCS [AH-64D]
Hydraulic System.............................................................................................................................. 47
Integrated Pressurized Air System (IPAS) .......................................................................................... 48
Environmental Control System (ECS) ................................................................................................. 49
Lighting System ............................................................................................................................... 50
Avionics ........................................................................................................................................... 51
Sensor and Sighting Systems ............................................................................................................ 54
Weapons & Munitions............................................................................................................................ 56
M139 Area Weapon System (AWS) .................................................................................................... 56
Aerial Rocket Sub-System (ARS) ........................................................................................................ 56
Hellfire Modular Missile System (HMMS)............................................................................................. 58
Auxiliary Fuel Systems (IAFS & ERFS) ................................................................................................ 58
Pilot Cockpit Overview ........................................................................................................................... 59
Instrument Panel.............................................................................................................................. 60
Keyboard Unit .................................................................................................................................. 68
Left Console ..................................................................................................................................... 70
Right Console ................................................................................................................................... 76
Copilot/Gunner Cockpit Overview ........................................................................................................... 78
Instrument Panel.............................................................................................................................. 79
Keyboard Unit .................................................................................................................................. 80
Left Console ..................................................................................................................................... 80
Right Console ................................................................................................................................... 82
TADS Electronic Display And Control (TEDAC) .................................................................................... 83
Cyclic & Collective Hand Controls ........................................................................................................... 91
Cyclic Grip........................................................................................................................................ 91
Collective Flight Grip ......................................................................................................................... 94
Collective Mission Grip ...................................................................................................................... 96
Integrated Helmet And Display Sighting System (IHADSS) ...................................................................... 98
Flight Symbology .............................................................................................................................. 98
Night Vision System (NVS) .............................................................................................................. 108
Enhanced Up-Front Display (EUFD) ...................................................................................................... 111
Multi-Purpose Displays (MPD) .............................................................................................................. 114
Menu (M) Page .............................................................................................................................. 119
Engine (ENG) Page ......................................................................................................................... 120
Flight (FLT) Page............................................................................................................................ 128
Fuel (FUEL) Page ........................................................................................................................... 134
Performance (PERF) Page ............................................................................................................... 139
4
[AH-64D] DCS
EAGLE DYNAMICS 5
DCS [AH-64D]
6
[AH-64D] DCS
EAGLE DYNAMICS 7
DCS [AH-64D]
8
[AH-64D] DCS
EAGLE DYNAMICS 9
DCS [AH-64D]
Procedures..................................................................................................................................... 536
Navigation ..................................................................................................................................... 540
Radio Communications ................................................................................................................... 547
Datalink Communications ................................................................................................................ 548
Combat Employment ...................................................................................................................... 559
10
[AH-64D] DCS
LATEST CHANGES
Significant changes to the guide will be noted on this page.
• 15 July 2022 – Corrected typos/errors from initial release. Revised/updated AH-64 History and Aircraft
Overview. Added Force Trim in DCS sub-section. Added Flight Management Computer section (describes
FMC, SCAS and Hold mode functionality/logic). Added appendices for Glossary of Acronyms and
Abbreviations, and Frequently Asked Questions (FAQ).
• 12 Aug 2023 – Updated manual to new formatting and structure. Revised all chapters for more thorough
and improved explanations. Notable chapters that have received significant improvements are The AH-64D
chapter’s cockpit panel and MPD diagrams along with refined Flight Management Computer explanations, a
much more detailed Procedures chapter with more detailed explanations and figures of maneuvers, and a
more detailed Weapon Employment chapter. Added Helmet-Mounted Display (HMD) and Target Acquisition
Designation Sight (TADS) chapters; and added ASE Threat Symbols appendix.
• 11 Sep 2023 – Updated Radio Communications chapter for the addition of radio presets and related
functions. Added explanation of Controls Indicator to DCS Fundamentals chapter.
• 07 Dec 2023 – Updated Aircraft Survivability Equipment chapter for the addition of the laser warning
component of RLWR. Added Datalink chapter for addition of datalink messaging, which includes explanations
of all datalink-related MPD pages and functions (COM pages: ORIG ID, NET, MODEM, MSG-SEND, MSG-REC.
TSD pages: POINT-XMIT, RPT, FARM, BAM).
• 07 Mar 2024 – Updated Aircraft History and Cyclic & Collective Hand Controls sections. Added Fire Control
Radar (FCR) chapter. Added Radar Target Handovers to Datalink chapter. Added FCR engagements to
Weapons Employment chapter. Added Datalink Communications checklists to Appendix A. Updated first page
of Appendix A with hyperlinks to all checklists for more efficient use on electronic devices such as tablets.
EAGLE DYNAMICS 11
DCS [AH-64D]
DCS FUNDAMENTALS
DCS FUNDAMENTALS
12
US Army photo
by SFC Jeff Troth
[AH-64D] DCS
HEALTH WARNING!
Please read before using this computer game or allowing your children to use it.
A very small proportion of people may experience a seizure or loss of consciousness when exposed to certain
visual images, including flashing lights or light patterns that can occur in computer games. This may happen even
with people who have no medical history of seizures, epilepsy, or “photosensitive epileptic seizures” while playing
computer games.
These seizures have a variety of symptoms, including light-headedness, dizziness, disorientation, blurred vision,
eye or face twitching, loss of consciousness or awareness even if momentarily.
Immediately stop playing and consult your doctor if you or your children experience any of the above symptoms.
The risk of seizures can be reduced if the following precautions are taken, (as well as a general health advice for
playing computer games):
• Do not play when you are drowsy or tired.
• Play in a well-lit room.
• Rest for at least 10 minutes per hour when playing the computer game.
EAGLE DYNAMICS 13
DCS [AH-64D]
14
[AH-64D] DCS
SYSTEM Tab
This tab allows you to configure your graphics options to best balance aesthetics with performance.
There are Presets options along the bottom of the page, but you can further adjust your graphics settings to best
suit your computer. If you have lower performance, we suggest selecting the “Low” button and then increase
graphics options to find your best balance.
Items that most affect performance include Visibility Range, Resolution, and MSAA. If you wish to improve
performance, you may wish to first adjust these system options.
Items that have an asterisk (*) displayed next to them will require a restart of DCS to take effect.
Note that some missions may enforce different Civ. Traffic settings that override the individual user selection on
this tab. This may result in higher or lower levels of expected civilian traffic scenery, or none at all.
EAGLE DYNAMICS 15
DCS [AH-64D]
CONTROLS Tab
This tab provides an interface to set up your controls and functional bindings.
Right-click Options
• Aircraft Control Mode. From this drop-down menu, select “AH-64D Pilot” or “AH-64D CP/G”. The default
seating position when starting a mission in the DCS AH-64D will always be the Pilot seat; unless joining
another player’s aircraft in multiplayer, in which case the seating position will be in the CP/G seat. Both
cockpits have separate control input command lists, so changing an input command in one seat will not
affect the other.
• Input Functions. This displays various categories of input functions, such as axis devices, views, cockpit
functions, etc. Additionally, “Search…” can be selected from the Input Functions drop-down to manually
filter the Action column according to keyword matches.
• Action column. This column along the left side of the screen displays the action associated with the
corresponding input command entries.
• Category column. This column to the right of the Action column displays the function group or cockpit
panel each Action is grouped within.
• Input Device columns. These columns display which input devices have been detected, including your
keyboard, mouse, joysticks, throttles, or rudder pedals, and which input commands from the respective
input devices will perform the corresponding Action.
• Add button. To assign an input command to an Action, left-click the input command entry that corresponds
with the desired Action under the desired input device column, then press the Add button along the bottom
row. Alternatively, a double left-click on the desired command entry using mouse can be used, or right-
clicking on the command entry and selecting “Add combo”. Any of these methods will display the
ASSIGNMENT PANEL.
16
[AH-64D] DCS
• Default button. After assigning a command to an Action, you may revert to the default command
assignment for that command entry by clicking on the corresponding entry to highlight, and then clicking
the Default button. This can also be accomplished by right-clicking on the command entry and selecting
“Reset combo to default”.
• Clear button. If you wish to remove all commands from an input device for that Action, click on the
corresponding command entry to highlight, and then click the Clear button. This can also be accomplished
by right-clicking on the command entry and selecting “Clear combo”.
• Axis Tune button. This button becomes available if an axis command entry is highlighted. When this
button is clicked, the AXIS TUNE PANEL is displayed. This can also be accomplished by right-clicking on the
command entry and selecting “Tune combo axis”.
ASSIGNMENT PANEL
When this panel is displayed, simply press the button (or combination of buttons) or move the axis of the device
to assign it to that Action.
• Example 1: If setting a pitch axis for a joystick, first select Axis Commands from the Input Functions
drop down. Find the box where your Joystick input device and the “Pitch” Action intersect and double-click
the left mouse button in the box. In the ASSIGNMENT PANEL, move your joystick forward and back to assign
the axis. Press OK when finished.
• Example 2: If setting a keyboard or controller device button, first select All But Axis Commands as the
Input Function category, or the category that contains the desired Action you wish to edit. Find the box
where your input device and the Action intersect, and double-click the left mouse button in the box. In the
ASSIGNMENT PANEL, press the keyboard or controller device button you wish to assign to the Action. Press
OK when finished.
• If you make a mistake during the assignment process, press the RESET button and try again.
• If another Action is already assigned to that button or button combination, that Action will be shown under
Currently In Use.
EAGLE DYNAMICS 17
DCS [AH-64D]
GAMEPLAY Tab
This tab primarily allows you to adjust the game to be as realistic or casual as you want it to be. Choose from
various difficulty settings like labels, tooltips, unlimited fuel and weapons, etc. You can also set your preferred
language and units of measurement.
Turning Mirrors off can assist with improving performance.
Note that some missions may enforce different gameplay settings that override the individual user selection on
this tab. This may result different gameplay behavior than the user expects, such as enforcing no labels or
restricting information on the F10 map.
MISC Tab
This tab contains miscellaneous features to further tune the game to your preference.
Note that some missions may enforce different gameplay settings that override the individual user selection on
this tab. This may result different gameplay behavior than the user expects, such as enforcing no external views
or Battle Damage Assessment overlays.
AUDIO Tab
Use this tab to adjust the audio levels within the game, enable/disable various audio effects, or manage your
Voice Chat settings.
18
[AH-64D] DCS
SPECIAL Tab
Use this tab to modify module-specific options by selecting the AH-64D from the module list along the left side
of the screen.
• Customized Cockpit. Only one option is available at this time, set to “Default”.
• Cyclic Trimmer Mode. This selection provides options for simulating force trim functions for various types
of input devices.
o Instant Trim (FFB Friendly) – As soon as the Force Trim Release button (trimmer) is released, the
new trimmed position of the player’s stick will be applied immediately.
o Central Position Trimmer Mode – After the Force Trim Release button (trimmer) is released, the
new trimmed position of the player’s stick will be applied immediately; however any further control
inputs will only be applied in each axis after the stick is returned to the neutral position in that
axis (pitch and roll axes are monitored separately).
o Joystick Without Springs and FFB – This option is used for joysticks lacking any spring resistance
or Force-Feedback (FFB).
• Pedals Trimmer Mode. This selection provides the same trimming options as the Cyclic Trimmer Mode
but applied to the Rudder axis.
• Detent in LOCKOUT position. This selection determines when the engine power levers will be
permitted to advance beyond the FLY position and into LOCKOUT.
o Automatically Jump Over – This option will move the engine power levers past the FLY
position and into LOCKOUT without any detents applied. Recommended for player throttles
equipped with physical detents.
o Depress Finger Lifts to Release Locks – This option will move the engine power levers past
the FLY position and into LOCKOUT only when the Power Lever Finger Lift detent commands
are used. Recommended for player throttles that lack physical detents.
EAGLE DYNAMICS 19
DCS [AH-64D]
• Cockpit Camera Shake. Adjusts the intensity of physics applied to moveable cockpit elements.
• IHADSS monocle visible. If enabled, a “ghost HDU” outline around the IHADSS symbology will be
displayed to simulate the physical obstruction of the HDU monocle. If disabled, only the IHADSS symbology
itself will be displayed.
• IHADSS render eye. May be set to “Right eye”, “Left eye” or “Both eyes.” When using a VR headset, this
will determine which eyepiece(s) render the IHADSS symbology and video.
• George AI Auto Handover. If enabled, when the player switches position to the front (CPG) seat, George
AI will automatically take control of the helicopter flight controls. If disabled, the player will still retain flight
control of the helicopter when switching to the CPG seat and will need to command George AI to take the
flight controls. The player will always retain the flight controls when switching to the Pilot seat.
• Pilot in Flame Resistant Balaclava. If enabled, the 3D model of the Pilot will wear a flame-resistant
balaclava.
• Copilot/Gunner in Flame Resistant Balaclava. If enabled, the 3D model of the Copilot/Gunner will
wear a flame-resistant balaclava.
• Weapons Trigger Guard Enable. If n enabled, the cyclic trigger guard key commands must be used prior
to pulling the trigger. Any time the trigger guards are in the closed position, the cyclic triggers will not
respond to key commands. If disabled, the trigger guard positions are ignored, allowing the player to fire
an actioned weapon without a requirement to open the trigger guard prior to pulling the trigger.
• AI Color Scheme. This selection determines the color palette that is used to display units within the AI
Interface Target List when the player is occupying the Pilot seat and relying on George AI to perform
Copilot/Gunner duties.
o NATO. Targets will be colored based on their hostility status, regardless of their coalition color.
▪ Unit belongs to Hostile Coalition
▪ Unit belongs to Friendly Coalition
▪ Unit belongs to Neutral Coalition
▪ Coalition affiliation is unknown.
o Coalition color. The Target List will display all targets in accordance with their assigned coalition.
▪ Unit belongs to Red Coalition
▪ Unit belongs to Blue Coalition
▪ Unit belongs to Neutral Coalition
▪ Coalition affiliation is unknown.
• MAN TRK “Ramp-Up” Speed. Adjusts the rate that the Sight Manual Tracker on the CPG Right TEDAC
Grip increases, or “ramps up”, input magnitude over time. Setting this slider to the right will reduce the time
to reach full input magnitude and setting the slider to the left will increase the time to reach full input
magnitude. This option allows players that are using a multi-directional hat switch in lieu of an analog input
axis to control sight slew rates based on their preferences.
VR Tab
This tab allows you to enable support for a wide variety of VR Headsets and adjust their functionality. When using
VR, be particularly aware of the Pixel Density setting as it can have a dramatic effect on game performance.
20
[AH-64D] DCS
Trimming Procedure
Another means to observe this simulated trimming procedure is to display the Controls Indicator overlay while in
game by pressing [RCtrl + Enter]. You can reset trim at any time by pressing [LCtrl + T], which will re-
synchronize the simulated controls within DCS with your physical joystick and/or pedals.
Author’s Note regarding Trimmer options in DCS: AH-64D
Due to the nature of the AH-64D Flight Management Computer and its associated breakout values and hold mode
logic (described in the Force Trim & “Breakout” Values and Hold Modes sections), the Trimmer options that are
most conducive to interacting with the hold modes are the “Central Position Trimmer Modes”. However, during
fast-paced action while performing low altitude flight maneuvers or evading enemy fire, it can become mentally
counter-intuitive to reposition the stick to the neutral state when instinctive action dictates that you make an
input in the opposite direction away from center.
For these reasons, when using a spring-centered cyclic stick and rudder pedals, the author recommends using
“Instant Trim (FFB Friendly)” for the Cyclic option, but “Central Position Trimmer Mode” for the Pedal option;
since many individuals lack the same physical dexterity and control precision in their feet as compared to their
hands. Regardless, it is encouraged that each player tries the different options to assess which Trimmer modes
best suit their personal preferences and specific input devices.
EAGLE DYNAMICS 21
DCS [AH-64D]
Fly a Mission
Now that you have configured your game, let’s get to why you purchased DCS: AH-64D, to fly some missions!
You have several options to fly a single or multi-player mission.
On the Main Menu page, you have the options to fly the AH-64D in an
INSTANT ACTION mission, CREATE FAST MISSION, load a MISSION, play
a CAMPAIGN, go through a TRAINING lesson, or create a mission in the
MISSION EDITOR. You also have the option to jump online and fly with
others in MULTIPLAYER.
Game Problems
If you encounter a problem, particularly with controls, we suggest you back up and then delete the
Saved Games\DCS\Config folder in your home directory, which is created by DCS on your operating system drive
at first launch. Restart the game and this folder will be rebuilt automatically with default settings, including all
the controller input profiles.
If problems persist, we suggest consulting our online technical support forums.
Useful Links
• Digital Combat Simulator homepage
• DCS: AH-64D Forum
22
[AH-64D] DCS
EAGLE DYNAMICS 23
DCS [AH-64D]
• Aircraft Control Priority. Configures the “multicrew” control handover logic when two players are
occupying the same AH-64D during a multiplayer session. As the pilot-in-command, the Pilot will always
have initial control of the aircraft.
o Pilot. The Pilot has priority control of the aircraft.
▪ The CPG must request control from the Pilot, after which the Pilot may grant or deny
the request to transfer the flight controls.
▪ The Pilot can take control from the CPG at any time but cannot give control to the CPG
without a transfer request from the CPG.
o CPG. The CPG has priority control of the aircraft.
▪ The Pilot may request control from the CPG, after which the CPG may grant or deny the
request to transfer the flight controls.
▪ The CPG can take control from the Pilot at any time and can give control to the Pilot at
any time.
o Ask Always. Neither crewmember has priority control of the aircraft.
▪ The crewmember that does not have control must request control. The crewmember
that has control may grant or deny the request to transfer the flight controls.
o Equally Responsible. Neither crewmember has priority control of the aircraft.
▪ The crewmember that does not have control may take control at any time.
▪ The CPG may give control to the Pilot at any time, but the Pilot cannot give control to
the CPG.
• AI Disabled. When checked, “George” AI will be disabled within the aircraft. If the AH-64D is occupied by
only one player, they will need to switch between each crewstation to perform the tasks of both
crewmembers. (See AI Mission Editor Options for more Information.)
• Disable Multicrew. When checked, only one player may occupy the AH-64D during multiplayer gameplay.
Only one crewmember position will be available to join from the “Multiplayer – Select role” screen. The
player will need to switch between each crewstation to perform the tasks of both crewmembers or rely on
“George” AI to assist with the operation of the aircraft (if AI Disabled is not checked as well).
• Datalink Originator ID. See Datalink Mission Editor Options for more information.
• Ownship CallSign. See Datalink Mission Editor Options for more information.
Datalinks. Allows the mission creator to configure communication preset and datalink settings for the aircraft.
(See the Datalink chapter for more information.)
24
[AH-64D] DCS
FLIGHT CONTROL
The primary helicopter flight controls include the cyclic, collective, and anti-torque pedals.
• The cyclic is used to pitch the nose up and down to control airspeed, and roll the aircraft left and right
to perform turns while in forward flight or to translate left and right while in a hover.
• The collective is used to control the amount of lift the main rotor produces for maintaining a constant
altitude or climbing and descending.
• The anti-torque pedals are used to control the amount of thrust the tail rotor produces to counter the
torque produced by the main rotor and for yawing the nose left and right while in low speeds or in a
hover; and on the ground to turn the nose when taxiing.
Anti-Torque Pedals
Collective Cyclic
Gravity
EAGLE DYNAMICS 25
DCS [AH-64D]
When flying from the cockpit, the Controls Indicator may be displayed by pressing [RCtrl]+[Enter] to view a
visual representation of the flight control positions and their behavior, as commanded by the flight computer.
Main Rotor Swashplate Angle Indicator
SCAS Yaw Tail Rotor Swashplate Anti-Torque Pedals Anti-Torque Pedals Force
Authority Range Position Indicator Position Indicator Trim Reference Position
If the Flight Management Computer (FMC) is automatically holding the aircraft at a specific attitude, altitude,
heading, velocity, or a stationary hover, blue indicators will appear around the SCAS authority range (light-shaded
regions) of the corresponding flight control axis (or axes) in which Hold mode(s) are engaged. In addition, the
format of the blue indicator around the SCAS pitch/roll authority range will change depending on the specific sub-
mode logic within which the Attitude Hold is operating.
Attitude Hold Engaged
See the Flight Management Computer section in The AH-64D chapter for more information.
26
[AH-64D] DCS
Changing Airspeed
A helicopter’s airspeed is a function of its pitch attitude. The lower the pitch angle, the faster the helicopter will
fly. However, too low of a pitch angle and the helicopter will enter a dive.
To accelerate, the nose should be pitched down to redirect the main rotor’s lift forward, which will cause the
helicopter to accelerate. However, since the some of the main rotor’s lift is now being used for propulsion and
not for countering gravity, the helicopter will descend. This must be countered by pulling up on the collective to
increase the lift that the main rotor is producing.
To decelerate, the nose should be pitched up to redirect the main rotor’s lift aft, which will cause the helicopter
to decelerate. However, this will cause the helicopter to climb and must be countered by pushing down on the
collective to decrease the lift that the main rotor is producing.
Changing Altitude
Changing the position of the collective lever can increase or decrease the helicopter altitude; or be used to
maintain the current altitude as the helicopter is pitched up or down to change airspeed.
Increasing the collective pitch angle of the main rotor blades will increase the amount of lift the main rotor
produces, which will cause the helicopter to climb. However, this will also increase the amount of torque that the
main rotor imparts on the helicopter, which will manifest as a right yawing motion. This must be countered by
applying left pedal as the collective is increased.
Decreasing the collective pitch angle of the main rotor blades will decrease the amount of lift the main rotor
produces, which will cause the helicopter to descend. However, this will also decrease the amount of torque that
the main rotor imparts on the helicopter, which will manifest as a left yawing motion. This must be countered by
applying right pedal as the collective is decreased.
Raising collective
Raising collective
Lowering collective
Lowering collective
or
raising collective too much
NOTE: It is possible to increase the collective beyond the capabilities of the engines to keep the rotor spinning
at the correct rotational speed. As the rotor blades’ angle-of-attack is increased, the blades will produce more lift
and more drag. If the drag on the rotor system exceeds the maximum torque output from the engines, the
rotational speed of the rotor will slow, also known as “rotor droop”. As the rotor speed decreases, the amount of
lift the rotors produce will decrease exponentially, and the helicopter will descend. The collective must be lowered
to reduce the drag on the rotor system and regain rotational speed of the rotor, and the helicopter will regain
lift. This principle is analogous to recovering an airplane from the effects of a stall, in which the nose of the
airplane is pitched downward to gain airspeed and reduce the angle-of-attack of the wings in order to regain lift.
EAGLE DYNAMICS 27
DCS [AH-64D]
Changing Heading
Changing the heading of the helicopter in the horizontal plane is accomplished in one of two ways, depending on
whether the helicopter is in forward cruise flight or is at low airspeed or hovering.
When in forward flight, the heading of the helicopter is changed by rolling, or banking, the helicopter in the
desired direction. As the bank angle is increased, the collective must be increased to maintain altitude. At steeper
bank angles, pulling back on the cyclic may be required to maintain altitude or to increase the turn rate by pitching
the nose in the direction of the turn. Just prior to reaching the desired heading, the cyclic should be used to roll
the helicopter back to level flight, so the helicopter returns to a level attitude just as the desired heading is
reached.
When at a stationary hover, the heading of the helicopter is changed by yawing the helicopter in the desired
direction. As the airspeed increases, a combination of yaw and roll will be necessary to change heading when at
low airspeed, until the airspeed becomes high enough that the turn may be performed using roll alone.
Note the following:
• Shallow bank angles will require a slight increase in collective to prevent altitude loss. Steep bank
angles will require a combination of collective increase and cyclic pitch input to prevent altitude loss.
• During steep turns, higher pitch rates will increase the turn rate but will also cause the helicopter to
slow down. If too much airspeed is lost while in a steep turn, the helicopter will rapidly lose altitude
and impact the terrain. Decreasing the bank angle as the speed decreases will prevent loss of altitude.
The Heading Tape along the top of the helmet display symbology can be used to monitor heading. The chevron
along the bottom of the Heading Tape shows the relative direction to your next waypoint. If you turn the aircraft
toward it and then align the Flight Path Vector with the Navigation Fly-To Cue, you will be flying to your waypoint.
The Horizon Line is displayed relative to the Line-Of-Sight (LOS) Reticle, which are the crosshairs within the
center of the helmet display symbology. If the Horizon Line bisects the LOS Reticle, the nose of the helicopter is
on the horizon. If the LOS Reticle is above the Horizon Line, the nose of the helicopter is above the horizon.
28
[AH-64D] DCS
THE AH-64D
THE AH-64D
EAGLE DYNAMICS 29
US Army photo
by SSG Thomas Mort
DCS [AH-64D]
AIRCRAFT HISTORY
The AH-64D is the evolution of the U.S. Army’s need for an airborne platform that is lethal against large numbers
of armored vehicles, readily and continuously available at day or night to support ground force commanders, and
survivable enough to operate in a modern combat environment. Following the experiences of helicopter units in
the Vietnam War, which mainly consisted of small teams of helicopters engaged in light combat, the emerging
environments that military helicopters were expected to be operating within contained large-scale armor units
supported by sophisticated air defense systems. Army Aviation needed to procure an advanced attack helicopter
that could be effectively lethal and survivable in heavy combat, regardless of the time of day.
30
[AH-64D] DCS
The Hughes Model 77, designated YAH-64, first flew on September 30, 1975. The Bell Model 409, designated the
YAH-63, performed its first flight only a day later. After a series of flight tests and trials, the Army decided to
move ahead with the Hughes YAH-64, citing its increased survivability over the YAH-63.
AH-64A
Per Phase 2 of the AAH program, the YAH-64 entered pre-
production. The airframe, redesignated as the AH-64A, was
integrated with the weapon and targeting systems it would
employ in combat.
The AH-64A was equipped with two revolutionary targeting
systems: the Integrated Helmet And Designation Sighting
System (IHADSS) and the Target Acquisition Designation
Sight (TADS). IHADSS and TADS enabled aircrews to
navigate mere feet over the terrain and amongst obstacles
under total darkness, acquire and engage targets at long-
range, and rapidly engage targets with the 30mm cannon
using helmet-mounted sights. Combined with the Pilot Night Pre-production version of the AH-64A (US Army)
Vision System (PNVS), these sighting systems made the AH-
64A a lethal day and night attack aircraft.
EAGLE DYNAMICS 31
DCS [AH-64D]
AirLand Battle
Throughout the 1980’s, Army Aviation continued to evolve its night-fighting capabilities, with night-time flight
training constituting approximately a third of all flight training that was conducted. Simultaneously, the U.S. Army
as a whole was devising an entirely new doctrine of warfighting, termed “AirLand Battle”.
AirLand Battle doctrine involved a greater integration of combined-
arms maneuvers, synchronizing the efforts of armor, artillery, and
aviation units at the division level or higher. The AH-64A would play
a key role in this combined-arms fight, being employed in entire
platoons, companies, or battalions, in a similar manner as tank units.
The AH-64A would not only augment armor units by providing fire
support along the front line but would be capable of performing deep
attacks beyond the FLOT (Forward Line of Own Troops),
independently of ground forces, engaging enemy targets from
standoff ranges and relying on nap-of-the-earth (NOE) flying to
minimize exposure to enemy air defense systems.
Artillery and MLRS units would also play a key role in the Army’s
attacks in depth by providing fire support and suppression of enemy
air defenses (SEAD). Alternatively, when performing deep attacks
AH-64A performing weapon tests (US Army) beyond the range of friendly artillery, Army AH-64’s could be
supported by Air Force or Navy/Marine Corps fixed-wing aircraft
providing SEAD.
32
[AH-64D] DCS
At midnight the joint helicopter force began spooling up their engines. Each team departed separately using
precise timing so they would arrive at their designated targets simultaneously. Flying radio silent and guided
across the featureless desert by the GPS navigation units on board the MH-53’s, the two teams of Army and Air
Force helicopters navigated over 130 miles through the darkness, attracting only momentary small arms fire and
an errant missile as they crossed the border into southern Iraq.
As the Pave Lows arrived over the pre-briefed initial points, their crews dropped bundles of chemlights onto the
surface to mark the location. One by one, each AH-64 hovered over the chemlights and updated their inertial
navigation systems before regrouping and proceeding to their respective targets, while the MH-53’s departed to
their designated holding area. Advancing slowly at low altitude, the AH-64’s successfully reached their attack
positions without detection, and each AH-64 aircrew acquired their assigned targets through their Forward-
Looking Infrared (FLIR) sensors. With a single radio call, the attack commenced at precisely 2:38 AM on January
17th with an onslaught of Hellfire missiles, followed by rockets and 30mm cannon fire. Within minutes, the radar
sites were completely annihilated, and scores of coalition aircraft streamed through the gap in radar coverage to
begin the air campaign phase of Operation Desert Storm.
Leading up to the ground phase of Desert Storm in the following
month, AH-64 units began conducting deep attacks at night against
Iraqi armor units. These deep attacks were supported by EF-111 and
EC-130 electronic warfare aircraft providing suppression of enemy air
defenses (SEAD) in the form of jamming and deception, while several
artillery battalions remained on call to provide additional SEAD if
required. When the ground phase finally commenced on February
24th, battalions of AH-64A attack helicopters were launched en masse
against multiple objectives forward of friendly ground forces. On
several occasions, an entire brigade of Iraqi armor was decimated by
a single battalion of AH-64A helicopters in a single battle, solidifying
AH-64A equipped for an anti-armor the Army’s use of attack helicopters as an effective anti-armor force
mission during Desert Storm (US DoD) that was capable of attacking enemy forces in depth.
EAGLE DYNAMICS 33
DCS [AH-64D]
34
[AH-64D] DCS
EAGLE DYNAMICS 35
DCS [AH-64D]
AH-64D
Following Operation Desert Storm in 1991, the AH-64A+
upgrade proposed by McDonnell Douglas was approved
and funded by the U.S. Congress but was canceled merely
a year later in favor of the AH-64D proposal. The AH-64D
upgrade program was a significantly more robust update
to the AH-64 fleet, incorporating many aspects of the MSIP
and AAWWS programs of the late 1980’s.
The most obvious external differences between the AH-
64A and the AH-64D are the presence of the AN/APG-78
Fire Control Radar (FCR) mounted above the main rotor of
some AH-64D’s and the expanded avionics bays on either
side of the forward fuselage to accommodate the
additional computer processing capability. The AH-64A air
data system mounted above the rotor head was replaced
by a pair of Airspeed And Direction Sensor (AADS) probes
mounted to each engine nacelle. The left and right
navigation and anti-collision light assemblies were also
relocated to the engine nacelles to accommodate growth
AH-64D (US Army) options for wingtip mounted air-to-air missiles, though
such weapons were never integrated into U.S. AH-64D’s.
The cockpit layout within each crewstation received significant modifications through a program called Manpower
and Personnel Integration (MANPRINT), which focused on the human factors in optimizing the cockpit workflows.
By replacing the analog instruments with a pair of 6x6 inch color multi-purpose displays (MPD) and an upfront
display (UFD), the crew is presented with more data in an efficient manner, allowing them to gain and maintain
greater situational awareness and make decisions more quickly and effectively. Further, replacing the various
switches and knobs in each cockpit with contextual options on the MPDs, a keyboard unit (KU) for data entry,
and expanding the hands-on controls, allowed the crewmembers to interact with the aircraft’s systems, sensors,
and fire control computer more efficiently and accomplish cockpit tasks more rapidly.
The avionics improvements
also included GPS-integrated
navigation, a fully integrated
communications suite with
SINCGARS radios, a modem
for transmitting data, and
avionics supporting a MIL-STD
1553B data bus. AH-64D’s
would also eventually receive
the ARC-220 High Frequency
(HF) radio for non-line-of-sight
and over-the-horizon voice
and data communications.
Along with the improvements
to the avionics and the
addition of the mast-mounted
FCR, the AH-64D could employ
the AGM-114L, a “fire-and- Aft cockpit of the AH-64A with analog gauges and switches (Left) and the aft cockpit of
forget” variant of the missile the AH-64D featuring the MANPRINT cockpit design and layout (Right) (US Army)
that used autonomous radar
guidance instead of the semi-active laser-homing guidance of previous versions. However, the AH-64D still
retained the capability to employ existing laser-guided variants alongside the radar-guided AGM-114L.
36
[AH-64D] DCS
Unfortunately, the upgrades and additional equipment came with an increase in gross weight and a reduced
power-to-weight ratio. To improve performance in “hot and high” conditions, the engines were replaced with the
more powerful T700-GE-701C engines rated at 1,940 shaft horsepower (SHP). It is worth noting that the original
plans were for the upgraded airframes to be designated as AH-64C and AH-64D, with the AH-64C lacking the
FCR and the upgraded 701C engines. However, this additional designation proved to be redundant since the FCR
system components themselves were interchangeable between the AH-64C and AH-64D. The designation was
subsequently dropped, with all airframes being designated AH-64D. Eventually, all AH-64D’s (and even some AH-
64A’s) received the upgraded 701C engines.
The addition of the mast-mounted APG-78 Fire Control Radar and the upgraded communications equipment
enhances the organic aeroscout capability for AH-64D-equipped units, allowing a single FCR-equipped AH-64D to
instantaneously distribute targeting data to seven other AH-64D’s in the vicinity. In addition, the AH-64D’s
networking capabilities allows any AH-64D within the attack helicopter battalion to share reconnaissance
information or mission updates in near real-time with two entire flight companies of aircraft at once, if necessary.
When performing attacks in depth, the AH-64D can relay
reconnaissance information and situation updates across
long distances with the addition of the near-vertical incidence
skywave (NVIS) antenna for non-LOS communications using
the HF radio. This can be especially valuable when operating
at low altitudes or when terrain obstructs normal radio line-
of-sight.
The mast-mounted AN/APR-48 Radar Frequency
Interferometer (RFI) provides the AH-64D with an improved
early-warning of air defenses. When coupled with the FCR
and fire-and-forget AGM-114L missiles, the RFI also provides
the AH-64D with an inherent self-defense capability against
short-range air defense systems, which is crucial during deep
attacks beyond the range of friendly artillery that could
provide suppression of enemy air defenses (SEAD).
The first D model prototype was flown in April of 1992, and
by 1995 testing had concluded and full-scale production was
AH-64D (US Army) underway. The first Block 1 AH-64D was delivered to the U.S.
Army on March 31, 1997.
The Army began receiving Block 2 airframes in 2003, which featured moving map underlays for the Tactical
Situation Display (TSD), an Enhanced Upfront Display (EUFD), a new datalink modem, a digital video recording
system, and dedicated search and rescue equipment in the form of an emergency locator transmitter (ELT) and
an underwater acoustic beacon.
EAGLE DYNAMICS 37
DCS [AH-64D]
Survivability Improvements
In the same year that the M-TADS was making its way to
the U.S. Army fleet, a new missile warning and defense
system was also being fielded. The AN/AAR-57 Common
Missile Warning System (CMWS) was intended to improve
the AH-64D’s defense against infrared (IR)-guided missile
threats. The modifications included a missile warning
system to notify the crew of potential missile threats within
the vicinity and two flare dispensers mounted to the tail
boom. The flare dispensers allowed the crew to eject flares
to decoy heat-seeking missiles away from the aircraft. The
CMWS electronics could also be enabled to automatically
dispense flares without crew interaction, if desired.
In 2006, the U.S. Army began modifying AH-64D engine
nacelles with a new exhaust cowling and nozzle. These
AH-64D departing FOB Tarin Kowt, Afghanistan
revised nozzles redirected the engine exhaust upward into (US Army photo by SSG Tracy Hohman)
the rotor system to dissipate the engine exhaust and
reduce the effectiveness of IR-guided missiles.
UK Army Air Corps AH Mk1 (UK MoD) RNLAF AH-64Ds in Afghanistan (RNLAF)
In addition to newly manufactured AH-64D’s, the U.S. Army awarded McDonnell-Douglas a $1.9 billion contract
to upgrade existing A models to D models. Starting in August of 1997, Boeing (which had acquired McDonnel-
Douglas in 1997) has since upgraded all U.S. Army AH-64A’s to D models. In all, 2,400 AH-64’s have been
produced since 1983; over a thousand of them as AH-64D’s.
38
[AH-64D] DCS
AIRCRAFT OVERVIEW
The AH-64D is a two-person day/night attack helicopter initially developed by McDonnell Douglas for the U.S.
Army. The helicopter was originally designed by Hughes for the anti-tank role, employing the AGM-114 Hellfire
missile as its primary weapon. Its design incorporates significant survivability and systems redundancy after
lessons learned in the Vietnam war. The AH-64D provides the U.S Army (and other militaries) with one of the
most maneuverable, survivable, and heavily armed rotary-winged aircraft on the modern battlefield.
DCS: AH-64D features a U.S. Army AH-64D Block 2 in service between the years of 2005-2010. The DCS: AH-
64D simulates Lot 9.1 avionics, which was fielded in 2005, along with additional equipment that was fielded to
the U.S Army fleet between 2005 and 2007, such as the Modernized TADS (M-TADS), Common Missile Warning
System (CMWS), and revised engine nozzle assemblies.
Cockpit
The AH-64D uses a tandem cockpit
layout, with the Pilot (PLT) in the aft
cockpit and the Copilot/Gunner (CPG)
in the forward cockpit. Identical flight
controls are present in both cockpits,
and each can employ any of the AH-
64’s weapon systems, but the Pilot
lacks several targeting and weapon
employment controls that are only
present in the CPG cockpit.
Both cockpits are protected with
ballistic armor, and an additional
ballistic shield separates the two
cockpits. Each crewmember sits within
EAGLE DYNAMICS 39
DCS [AH-64D]
an armored seat that is mounted on compressible pistons that stroke downward during high-speed vertical
impacts. Coupled with the stroking action of the landing gear, this system is designed to attenuate the impact
forces translated to the crewmembers’ spines, resulting in higher survival rates during crash sequences.
Both cockpit canopies consist of two heated glass windshields, four acrylic side panels, and a fifth acrylic panel
over the Pilot’s crewstation. The canopy doors open upward and to the side for ingress and egress, and manually
latched for flight. Improper latching is detected and annunciated by the onboard avionics.
For emergency egress, both cockpits include a canopy jettison system. Jettison handles are installed for the Pilot
and CPG, as well as an exterior jettison handle for rescue personnel. The jettison system consists of a detonating
cord that ejects the four acrylic side panels for crew egress.
Fuselage
The AH-64D fuselage is armored in
strategic locations, with 2,500
pounds of ballistic shielding
designed to sustain hits from
projectiles up to 23mm in caliber.
The aft fuselage includes three
integral fire/overheat detectors:
one adjacent the main transmission,
and one on each firewall louver door
(where transmission oil is cooled).
The indication of a fire in these
areas will trigger a visual and audio
warning to the crew.
Critical system relays and wiring are installed in opposing areas, permitting redundancy within the avionics in the
case of computer failure or damage. Each processor group is composed of two individual computers: one primary
and one backup. If the primary processor fails or is damaged from weapons fire, the backup processor
immediately takes over the required computing tasks.
Engines
The AH-64D is powered by two General Electric T700-GE-701C turboshaft engines, each generating up to 1,940
shaft horsepower. The engine output shafts are coupled with frontal-mounted nose gearboxes and regulated by
a Digital Electronic Control (DEC) and integral Hydro-Mechanical Units (HMU). Each engine is assembled in a
modular layout, consisting of a cold section, hot section, power turbine section, and accessory section.
40
[AH-64D] DCS
Starter System
The starter system consists of a pneumatic starter valve, an ignition system with two igniter plugs, and the DEC.
Pneumatic pressure for engine start can be supplied by the Auxiliary Power Unit (APU), Aircraft Ground Power
Unit (AGPU), or a running engine (cross-bleed start).
During engine start, the DEC will monitor engine parameters and automatically abort the start if an imminent hot
start is detected.
EAGLE DYNAMICS 41
DCS [AH-64D]
Drivetrain
The main rotor drive system consists of the main rotor drive shaft, main rotor transmission, three-stage reduction
gearing, and dual independent integral oil systems. The main transmission receives power from two nose gearbox
inputs, one mounted on each turboshaft engine. The main transmission is used to drive the main rotor.
Intermediate Gearbox
APU & APU drive shaft
Nose Gearboxes
An accessory gearbox is mounted to the aft side of the main transmission. This gearbox provides mechanical
power to the aircraft’s two electrical AC generators and two hydraulic pumps, one for the Primary hydraulic
system and the other for the Utility hydraulic system. This prevents the loss of generator and hydraulic power
during an autorotation when both engines have failed. The APU powers the transmission’s accessory gearbox via
the APU drive shaft, which provides full electrical power to the aircraft avionics and hydraulic power to the flight
controls prior to starting the main engines. The accessory gearbox also includes the rotor brake and the main
rotor RPM (NR) sensor.
42
[AH-64D] DCS
The tail rotor drive system consists of the tail rotor drive shaft, intermediate gearbox, and tail rotor gearbox. The
tail rotor drive shaft consists of four sections within the tail boom. The sections are connected with flexible
couplings and mounted with hanger bearings to accommodate aerodynamic and maneuvering loads from the tail
boom. The intermediate gearbox is at the base of the vertical stabilizer, and the tail rotor gearbox is at the base
of the tail rotor static mast. Both gearboxes reduce the transmission RPM and change the angle of the drive.
The main and tail rotor drive shafts are designed to carry torque loads only. Each of these shafts pass through
and rotate within a static mast. The main rotor static mast carries all vertical and bending loads, and the tail rotor
static mast absorbs all tail rotor loads. This allows the aircraft to perform aggressive or aerobatic maneuvers
while minimizing stresses to the drive train system.
Rotors
The AH-64D has a four-blade main rotor for lift and propulsion, and a four-blade tail rotor for anti-torque and
directional control.
Lead-Lag Link
Pitch Change Housings
droop. 55°
EAGLE DYNAMICS 43
DCS [AH-64D]
Flight Controls
AH-64D flight controls are hydromechanical, consisting of mechanical linkages between the flight controls and
control surfaces, augmented by transmission-driven hydraulic power. The flight controls are conventional and
consist of a cyclic stick, collective lever, and anti-torque pedals.
The cyclic is mechanically connected to the swashplate on the rotor mast that tilts the main rotor for attitude
control using cyclic feathering of the rotor blades. The collective is mechanically connected to the swashplate and
each engine’s Load Demand Spindle (LDS) and directly controls lift by collectively feathering all rotor blades at
once. The anti-torque pedals feather the tail rotor blades for anti-torque and directional control.
Collective servo-actuator
Lateral (Roll) servo-actuator
Hydraulic augmentation is provided by the Stability and Command Augmentation System (SCAS), which consists
of electro-hydraulic actuators commanded by the Flight Management Computer (FMC). The FMC provides rate
damping and enhanced aircraft stability for accurate weapons employment; and command augmentation for
immediate, smooth, and consistent control feel across the full range of helicopter airspeeds. The FMC also
provides attitude and altitude hold capability for limited hands-off flying.
The AH-64D has an articulating horizontal stabilator
Static discharge wick Asymmetric Gurney flaps
controlled by an electric actuator. The horizontal
stabilator improves pitch control and improves over-
the-nose visibility at low airspeeds. In automatic
mode, the FMC schedules the horizontal stabilator
position according to collective position and airspeed.
In nap-of-the-earth/approach mode (NOE/A), the
horizontal stabilator is driven to the 25° trailing edge
down position when below 80 knots, to further
improve over-the-nose visibility. In manual mode, either crewmember may control the stabilator position with a
switch on the collective.
To ease pilot workload, a force trim system is provided for the cyclic and pedals. The force trim system consists
of lateral, longitudinal, and directional force trim springs and magnetic solenoids that engage and disengage the
force trim. A button on the cyclic disengages the force trim springs, allowing the cyclic and anti-torque pedals to
move freely without resistance. When re-engaged, the force trim springs hold the cyclic and pedals in their current
position and provide an increasing force gradient as the cyclic and/or pedals are deflected away from this
reference position.
44
[AH-64D] DCS
Landing Gear
The AH-64D has two trailing-link, main landing gear wheels and a lockable, free-castoring tailwheel. The main
landing gear consists of two single wheels with integral disc brakes, mounted on separate nitrogen-oil shock
struts.
Shock strut
Foot steps
WSPS deflector
WSPS blades
Each anti-torque pedal is connected to a hydraulic disc brake on the corresponding main landing gear wheel.
Each brake is connected to its own master cylinder, which provides hydraulic pressure to the braking system.
The Pilot and CPG anti-torque pedals, when pressed downwards, actuate the hydraulic brake system for the
corresponding wheel. A parking brake valve maintains brake pressure when closed.
The tailwheel is free-castoring in a full 360° of rotation. A spring-loaded tailwheel lock can be hydraulically
actuated to hold the tailwheel in its
forward position. The tailwheel lock is
WSPS guide vane activated from the Collective Flight Grips
or the tail wheel lock pushbuttons.
Both main landing gear shock struts have
a one-time capability to absorb loads from
a high-stress impact. Shear rings and
rupture discs on each strut, when
activated by a hard landing, start a
controlled collapse of the strut to reduce
crash loads on the airframe.
EAGLE DYNAMICS 45
DCS [AH-64D]
Fuel System
The AH-64D includes two internal self-sealing, crash-resistant fuel cells. The forward fuel cell holds up to 156
gallons, and the aft fuel cell holds up to 220 gallons. Fuel is normally balanced between the two cells automatically
by the avionics.
A 230-gallon ERFS external fuel tank can be mounted on each of the four stub wing pylons. The external fuel
tank mounted under the left inboard pylon feeds the forward fuel cell, and the external fuel tank mounted under
the right inboard pylon feeds the aft fuel cell. If an additional two fuel tanks are mounted under the outboard
pylons, the outboard external fuel tanks feed fuel to each respective inboard external fuel tank.
An Internal Auxiliary Fuel System (IAFS) may be installed into the ammunition bay, storing 100 gallons at the
expense of reducing the 1200 round ammunition capacity to 300 rounds.
Outboard ERFS
feeds inboard ERFS
Outboard ERFS
feeds inboard ERFS
46
[AH-64D] DCS
Electrical System
Electrical aircraft power is managed by the Electrical Power Management System (EPMS). The EPMS is a fully
redundant and automatic power system consisting of a distributor for battery, AC, and DC power.
The battery is a 24-volt, 15-amp fiber nickel-cadmium (FNC) design. It can provide power for normal flight loads
for up to 12 minutes, assuming at least an 80% charge.
AC power is provided by two brushless, air-cooled generators. Each generator outputs 45 kVA three-phase four-
wire power at 115 or 200 volts and 400 Hz. Each generator has its own Generator Control Unit (GCU). A single
generator is capable of handling full flight loads without shedding. The generators are mounted to the
transmission accessory gearbox, which is powered by the main transmission while at flight RPMs or the APU
during ground operations.
DC power is provided by two Transformer-Rectifier Units (TRUs), each providing 28 volts and 350 amps of DC
power. Like the generators, a single TRU can provide sufficient power for full flight loads without shedding.
Power is distributed by four AC busses, four DC busses, four battery busses, and a battery hot bus. Each bus and
power consumer is protected by a resettable circuit breaker.
An external power receptacle can provide DC and AC power for all systems from an Auxiliary Ground Power Unit
(AGPU).
Hydraulic System
The AH-64D has two independent hydraulic systems, labeled Primary and Utility. The Primary system exclusively
powers the hydraulic flight control system via the FMC and mechanical flight control linkages. It’s powered by the
main transmission and has a total capacity of six pints with a one-pint reservoir.
The Utility system is a secondary source of hydraulic power for the flight controls (bypassing the FMC), and
powers all other hydraulic systems: rotor brake, Area Weapon System turret drive, ammunition handling system,
APU start motor, tailwheel unlock actuator, and external weapon pylon elevation actuators. Because of the higher
loads placed on the utility system, it has a higher-volume manifold and larger reservoir.
The utility system also charges a 3,000-psi hydraulic accumulator. The hydraulic accumulator is used to provide
hydraulic damping during gun fire, hydraulic power to the APU starter, and can be used to temporarily power the
flight controls via the utility system in an emergency.
Both hydraulic systems are pressurized by a corresponding hydraulic pump powered by the transmission
accessory gearbox, which is powered by the main transmission while at flight RPMs or the APU during ground
operations.
EAGLE DYNAMICS 47
DCS [AH-64D]
Anti-Ice System
Ice detection is provided by an aspirating ice
detect probe, powered by pneumatic air from
the IPAS. The ice detect probe activates
whenever free air temperature drops to 5° C
or below. When the anti-ice system is in AUTO
mode, detection of ice will automatically
command activation of all anti-ice systems.
Ice protection is provided by engine inlet anti-
ice from main engine bleed air, electrical heat Ice Detect Probe
to the pitot and air data system (ADS) sensors,
electric sensor aperture anti-ice, and
electrically heated canopies.
The canopies also include crewmember-controllable windshield wipers and a defog system powered by the IPAS.
48
[AH-64D] DCS
ECS 1 system
ECS 2 system
In the event of a failure of one of the ECS systems, the DCU of the functioning system will automatically open an
interconnect valve between the two cockpits. The ventilation fans in the failed cockpit will stop, and the functional
cockpit’s ventilation fans will force cooled air into both cockpits.
EAGLE DYNAMICS 49
DCS [AH-64D]
Lighting System
The AH-64D’s interior lighting consists of primary instrument lighting and secondary floodlights. The primary
lighting provides backlighting for all panels within the cockpit, such as switch labels, display bezels, and the
keypad. The floodlights are used to illuminate the main instrument panel and side consoles of each cockpit.
Each crewmember also has a dimmable utility light that can be aimed around the cockpit like a flashlight. The
standby instruments in the Pilot cockpit have their own independent lighting and, along with the utility light and
NVG-compatible floodlights, are powered by the battery in the event of a dual generator failure.
Exterior lighting consists of formation lights, navigation lights, anti-collision lights, and a steerable search and
landing light. The landing light is powered by the battery in the event of a dual generator failure.
Searchlight
50
[AH-64D] DCS
Avionics
AH-64D avionics subsystems communicate across four redundant multiplex (MUX) bus channels at 1 Mbps. Each
bus channel consists of a primary and secondary bus. Channel 1 is used for controls and displays, communications
and transponder equipment, and aircraft systems. Channel 2 is used by the Aircraft Survivability Equipment (ASE),
Data Transfer Unit (DTU), flight controls, and navigation systems. Channel 3 is used by the sighting, sensors,
and weapons systems. Channel 4 is used exclusively by the Fire Control Radar (FCR) and Radar Frequency
Interferometer (RFI).
Avionics systems are controlled in both cockpits by Multi-Purpose Displays (MPDs), two per cockpit. Each MPD
has six variable-action buttons (VAB) per side. The buttons of the top row are labeled (left to right) T1–T6, the
bottom row B1–B6, and the left and right columns are labeled (top to bottom) L1–L6 and R1–R6, respectively.
Button B1, labeled “M”, returns the crewmember to the MPD Menu page. Each MPD also includes six fixed-action
buttons (FAB) that allow immediate access to the FCR, WPN, TSD, A/C, COM and VID pages; and a "favorites"
button that allows quick access of up to three frequently used MPD pages.
With external power connected and both throttles in the OFF position, the MPDs will enter a “screen saver” mode
after five minutes of inactivity. Pressing any MPD button will re-activate all MPDs.
Unlike most other aircraft, the AH-64D’s primary flight information is presented to the crewmembers through a
helmet-mounted display, in lieu of dedicated instruments or displays on the instrument panel. This not only frees
up the MPDs to display mission-, sensor-, or weapons-related data, it also ensures the crewmembers can monitor
the flight state of the aircraft while keeping their focus “heads out” of the cockpit, regardless of the direction they
may be looking.
EAGLE DYNAMICS 51
DCS [AH-64D]
Navigation System
The AH-64D’s navigation system consists of two Embedded GPS Inertial Navigation Systems (EGI), the Doppler
Radar Velocity Sensor (DRVS), radar altimeter, automatic direction finder (ADF), Helicopter Air Data System
(HADS), and Flight Management Computer (FMC).
Each EGI consists of a five-channel encrypted GPS receiver that provides position updates to a ring laser gyro
(RLG) inertial navigation unit (INU). The two EGIs are labeled INU1 and INU2, and the navigation system will
automatically select between each as either primary or backup.
GPS receiver
Doppler velocity sensor
In addition, the AH-64D uses the AN/ASN-157 Doppler Radar Velocity Sensor (DRVS) as a velocity-aiding source
for the EGI. The DRVS uses Doppler radar measurements to determine aircraft ground speed and direction.
The AN/APN-209 Radar Altimeter provides height above ground level (AGL) to the navigation system. The APN-
209 uses a downward-facing radar transmitter and a separate receiver antenna to determine AGL altitude.
The AN/ARN-149 Automatic Direction Finder (ADF) provides audio and radio direction-finding capability for
transmissions between 100 and 2199.5 kHz.
The Air Data System (ADS) consists of two
independent air data subsystems: the Flight
AADS probe Temperature probe
Management Computer (FMC) and the
Helicopter Air Data System (HADS). The HADS
is comprised of the High Integrated Air Data
Computer (HIADC) and two Airspeed And
Direction Sensor (AADS) probes mounted to
the engine nacelles. The AADS probes sense
airspeed magnitude, direction, and free
airstream temperature. The HIADC uses this
data, along with ambient and pitot pressure
sensors, to compute air mass related data.
The FMC uses static and dynamic air pressures
measured from the static ports and pitot tubes to compute pressure altitude, air speed, and density altitude
related information. The FMC receives longitudinal and lateral true air speeds, static temperature, and non-filtered
true air speeds from the HIADC.
52
[AH-64D] DCS
Communications System
The communications system includes an intercom for crewmember communication, an ARC-186(V) VHF-AM radio,
an ARC-164(V) UHF-AM radio, two ARC-201D VHF-FM radios, and an ARC-220 HF radio.
The VHF radio can receive between 108.000 and 115.975 MHz and transmit/receive between 116.000 and
151.975 MHz. The VHF radio includes no frequency-hopping or encryption capability.
The UHF can transmit and receive between 225.000 and 399.975 MHz; and includes a separate GUARD receiver
tuned to 243.000 MHz. The radio is capable of HAVE QUICK and HAVE QUICK II frequency-hopping as an
electronic counter-countermeasures (ECCM) capability. A KY-58 is installed which facilitates voice and data
encryption for the UHF radio.
The two FM radios can transmit and receive between 30.000 and 87.975 MHz. The radios support SINCGARS
combat nets for frequency-hopping and include internal encryption for secure voice and data. The FM1 radio can
be augmented by an improved FM amplifier capable of providing up to 40 watts of transmit power for extending
the transmission range of the radio.
The HF radio can transmit and receive between 2.0000 and 29.9999 MHz and utilizes a KY-100 for voice and data
encryption.
The AH-64D includes an MD-1295A modem that can transmit and receive AFAPD (Air Force Applications Program
Development) messages over any radio except the ARC-220 HF radio, which has its own internal modem.
All radios are connected to the battery bus and can be utilized without generator power, but are limited to single-
channel radio frequencies that have been pre-loaded into the avionics.
EAGLE DYNAMICS 53
DCS [AH-64D]
Identification System
The AH-64D includes an APX-118(V) transponder, capable of responding to interrogations in Mode 1, Mode 2,
Mode 3/A, and Mode C formats. The APX-118(V) can also reply to encrypted Mode 4 interrogations.
54
[AH-64D] DCS
The AN/ASQ-170 Target Acquisition Designation Sight (TADS) is an integrated target acquisition and tracking
system for the AH-64D’s Copilot/Gunner. It consists of both FLIR and Day TV (DTV) video systems, a laser
rangefinder/designator (LRF/D), and a laser spot tracker (LST). This gives the CPG the ability to locate, track,
and laser designate targets day and night, and in inclement weather conditions.
Unique to the D model AH-64 is the AN/APG-78 Fire Control Radar (FCR) and AN/APR-48A Radar Frequency
Interferometer (RFI). The APG-78 is a millimeter-wave radar with the capability to detect and classify up to 256
air or ground targets. The radar is mounted atop the main rotor mast, allowing the helicopter to remain masked
while scanning for targets. It has a scan capability of ±45° in azimuth and ±25° in elevation, but can be rotated
±90° in azimuth to scan a sector to either side in air-to-ground mode, or a full 360° in air-to-air mode.
Along with the IHADSS and TADS, the FCR can be used as a source of targeting data for the 30mm Area Weapon
System, 2.75-inch unguided rockets, and AGM-114 Hellfire anti-tank missiles.
EAGLE DYNAMICS 55
DCS [AH-64D]
56
[AH-64D] DCS
M229 High Explosive. Also called the "17-pounder", the M229 is used
as an enhanced “aerial artillery” warhead over the M151. The warhead
is equipped with the M423 point-detonating (PD) fuze. Minimum range:
140 meters.
M156 White Phosphorus. The M156 “Willie Pete” rocket is used for
target marking. The warhead is equipped with an M423 point-detonating
fuze for ground dispersal of the warhead’s effects, which generates a Not Implemented
white smoke marking signal for approximately 2 minutes (depending on
wind conditions). (N/I)
M274 Training. Also called the "blue spear", the M274 training rocket
produces a brief smoke signature for target practice. An M423 point-
detonating (PD) fuze is integrated into warhead casing, which detonates
to provide a small, but noticeable flash and smoke signature for impact
spotting. This rocket is ballistically matched to the M151 HE rocket to
provide identical targeting and engagement training for aircrews.
EAGLE DYNAMICS 57
DCS [AH-64D]
58
[AH-64D] DCS
Keyboard Unit
Left Console
Right Console
It is important to have a general understanding of where the various controls are located. To help locate items
more easily, the cockpit has been delineated into five primary areas: Instrument Panel, the Keyboard Unit
(KU), Left Console, Right Console, and the CMWS Control Panel.
Each text box above may be selected to jump to a more detailed description of that instrument panel or console,
to include the Cyclic & Collective Controls. Selecting the image of the instrument panel or console will return
the manual back to this page.
The CMWS Control Panel is described in the Aircraft Survivability Equipment (ASE) chapter.
EAGLE DYNAMICS 59
DCS [AH-64D]
Instrument Panel
Each text box above may be selected to jump to a more detailed description of that instrument or panel. Selecting
the image of the instrument or panel will return the manual back to this page.
The Enhanced Upfront Display (EUFD) and Multi-Function Display (MPD) are described in dedicated sections later
in this chapter.
60
[AH-64D] DCS
EAGLE DYNAMICS 61
DCS [AH-64D]
• FIRE Light. The yellow FIRE light will illuminate at any time a fire is detected within the APU
compartment and will extinguish when a fire is no longer detected.
• RDY Light. The green RDY light will illuminate when the APU FIRE button has been pressed in either
crewstation. When pressed, the following occurs:
o Fuel flow to APU is shut off, however the APU will continue to operate until the remaining fuel
within the fuel lines and APU fuel system is consumed.
o The fire extinguishing system is armed.
o Bleed air from the APU is shut off.
o The MSTR WARN light is acknowledged and the “APU FIRE” voice warning message will cease.
• Once armed, only the crewstation within which the APU FIRE button was pressed can dis-arm it and
restore the systems to their normal operating conditions.
3. ENG 2 Button. The ENG 2 FIRE button is used to indicate when a fire is detected within the right engine
nacelle and to arm the fire extinguishing system for discharge into the right engine nacelle.
• FIRE Light. The yellow FIRE light will illuminate at any time a fire is detected within the right engine
nacelle and will extinguish when a fire is no longer detected.
• RDY Light. The green RDY light will illuminate when the ENG 1 FIRE button has been pressed in either
crewstation. When pressed, the following occurs:
o Fuel flow to engine 2 is shut off, however the engine will continue to operate until the remaining
fuel within the fuel lines and engine fuel manifold is consumed.
o The fire extinguishing system is armed.
o Bleed air from engine 2 is shut off.
o The MSTR WARN light is acknowledged and the “ENGINE 2 FIRE” voice warning message will
cease.
• Once armed, only the crewstation within which the ENG 2 FIRE button was pressed can dis-arm it and
restore the systems to their normal operating conditions.
4. PRI Button. Pressing this button will discharge the Primary fire extinguishing bottle into the compartment
selected using the ENG 1, ENG 2, or APU pushbuttons above.
• DISCH Light. Illuminates when the Primary extinguisher bottle is armed and available for use. When
the Primary bottle is discharged, the light will extinguish; or if the fire extinguishing system is disarmed
by de-selecting the ENG 1, ENG 2, or APU pushbuttons above.
5. Test Switch. Pressing this switch to the TEST 1 or TEST 2 positions will test the fire detection circuits.
When released, the switch is spring-loaded back to the center position.
• TEST 1. Tests fire detection circuit 1. A successful test is indicated by the following:
o All three FIRE lights on the ENG 1, ENG 2, and APU pushbuttons are illuminated in both
crewstations.
o The MSTR WARN lighted pushbutton will be illuminated in both crewstations.
o The “AFT DECK FIRE” warning message will be displayed on the EUFD.
o “AFT DECK FIRE”, “ENGINE 1 FIRE”, “ENG 2 FIRE”, “APU FIRE” voice warning messages will be
heard in sequence.
• TEST 2. Tests fire detection circuit 2. A successful test is indicated by the same items as the TEST 1
position, with the addition of the following:
o Both DISCH lights on the PRI and RES pushbuttons are illuminated in both crewstations.
62
[AH-64D] DCS
6. RES Button. Pressing this button will discharge the Reserve fire extinguishing bottle into the compartment
selected using the ENG 1, ENG 2, or APU pushbuttons above.
• DISCH Light. Illuminates when the Reserve extinguisher bottle is armed and available for use. When
the Reserve bottle is discharged, the light will extinguish; or if the fire extinguishing system is disarmed
by de-selecting the ENG 1, ENG 2, or APU pushbuttons above.
Armament Panel
The Armament Panel controls the master arm state of the aircraft.
Each button is common to both crewstations, in that pressing a
button in one crewstation will change the state of the button in the
other crewstation accordingly.
1. A/S Button. Pressing this button toggles the master arm
state between ARM and SAFE when the aircraft is not weight-
on-wheels, or any time the Ground Override is ON.
• ARM Light. Indicates the aircraft is Armed.
1. A/S Button 2. GND ORIDE Button
o Weapons may be fired from the aircraft.
o The laser rangefinder/designator may be fired.
• SAFE Light. Indicates the aircraft is Safe.
o Weapons are inhibited from firing.
o The laser rangefinder/designator is inhibited from firing.
2. GND ORIDE Button. Pressing this button enables/disables the Ground Override. The Ground Override
state will have no effect on aircraft systems when airborne.
• ON Light. Indicates the Ground Override is enabled. When on the ground (weight-on-wheels), the
following inhibits are affected:
o The A/S button may be toggled to the ARM state. Disabling the Ground Override will automatically
set the A/S button to the SAFE state.
o Weapon systems may be actioned. Disabling the Ground Override will automatically de-action any
actioned weapon systems.
o FCR transmissions are permitted. Disabling the Ground Override will automatically cease any FCR
transmissions.
o The Chaff dispenser may be armed. Disabling the Ground Override will automatically set the Chaff
state to SAFE.
EAGLE DYNAMICS 63
DCS [AH-64D]
Video Panel
The Video Panel controls the brightness and display of sensor 1. IHADSS BRT/CON Knob 2. SYM BRT Knob
video.
1. IHADSS BRT/CON Knob. Two concentric knobs that
controls the brightness and contrast of the Helmet Display
Unit (HDU). The outer knob controls video brightness and the
inner knob controls video contrast.
2. SYM BRT Knob. Controls the brightness of the IHADSS
symbology displayed on the HDU independently of the video
underlay.
3. ACM Switch. When on, FLIR gain and level is controlled
automatically. When off, the FLIR knob is enabled. (N/I)
4. FLIR LVL/GAIN Knob. Two concentric knobs that control 3. ACM Switch 4. FLIR LVL/GAIN Knob
the display of FLIR video from the PNVS or TADS. The outer
knob controls level and the inner knob controls gain.
64
[AH-64D] DCS
EAGLE DYNAMICS 65
DCS [AH-64D]
Standby Altimeter
The standby altimeter is used by the Pilot for
barometric altitude reference when there has been a 1. 1000-foot Altitude Scale
failure of primary power, or the flight reference
system has become unreliable. The altimeter is 2. 1000-ft Scale Indicator
pneumatically operated by the static pressure
system.
3. Altitude Indicator
1. 1000-foot Altitude Scale. Each major tick
mark corresponds with 100-foot increments, 4. “Kollsman” Window
with minor tick marks corresponding to 50-foot
increments. 5. Barometric Setting Knob
66
[AH-64D] DCS
2. CKT B Switch. Tests the overspeed protection Circuit B for each engine.
• ENG 1. Not implemented.
• OFF. The switch is spring-loaded to this position.
• ENG 2. Not implemented.
3. GEN RST Switch. Performs a reset of either generator in the case of a power failure.
• GEN 1. Resets Generator 1.
• GEN 2. Resets Generator 2.
• PARK. Holding the knob in this position will move the windshield wiper to its designated parking
location. When released, the knob will be spring-loaded to the OFF position.
• OFF. Powers off the windshield wiper at its current position.
• LO. Powers the windshield wiper and sets the motion to low speed.
• HI. Powers the windshield wiper and sets the motion to high speed.
EAGLE DYNAMICS 67
DCS [AH-64D]
Keyboard Unit
5The Keyboard Unit (KU) is used by
the crewmembers to input data into
the aircraft computers, perform
arithmetic functions, or be used as
a scratchpad to temporarily record
data for a brief time.
Each Keyboard Unit is
independently operated by either
crewmember, and data is only
entered and utilized by the onboard
computers when a data prompt is
present on the KU display itself.
The N, E, S and W keys are boxed
for easy recognition if coordinates
are to be input using Latitude and
Longitude.
68
[AH-64D] DCS
4. CLR Button. Removes all data entered on the scratchpad but will not remove or cancel a display prompt if
present.
5. Scroll Arrows. Moves the cursor position left or right on the display to set the data entry point over existing
characters.
6. ENTER Button. Used to accept a data input to an MPD data entry prompt. If data input is invalid, the
characters on the scratchpad display will flash, and the data will need to be edited before it can be accepted
into the MPD data prompt.
7. Display Brightness Knob. Adjusts the brightness of the KU scratchpad display.
8. BKS Button. Removes the character to the left of the cursor and shifts the cursor to the left, along with
any characters underneath or to the right of the cursor.
9. SPC Button. Places a blank character space at the cursor position.
EAGLE DYNAMICS 69
DCS [AH-64D]
Left Console
Exterior Lighting/
Interior Lighting Panel
Emergency Panel
Each text box above may be selected to jump to a more detailed description of that panel. Selecting the image
of the panel will return the manual back to this page.
70
[AH-64D] DCS
Emergency Panel
The Emergency Panel provides a singular location for the 1. GUARD Button 3. ZEROIZE Switch
crewmember to perform miscellaneous emergency
actions, without requiring navigation through MPD pages
to access the associated functions. (N/I)
1. GUARD Button. Tunes the UHF radio to the
GUARD frequency of 243.000 MHz. The frequency
in the Primary slot of the UHF radio will be moved
to the Standby slot, and “GUARD” will be displayed
as the frequency callsign.
2. XPNDR Button 4. EMERG HYD Button
Pressing this button when it is already set to ON will
return the previous UHF frequency to the Primary
slot and place the GUARD frequency in the Standby slot.
• ON Light. Illuminates to indicate that the GUARD button has been pressed in either crewstation.
2. XPNDR Button. Sets the transponder Mode 3/A code to 7700 to indicate the aircraft is experiencing an in-
flight emergency. If the transponder is in STBY, it will automatically be set to NORM, and EUFD transponder
information will indicate a status of “7700 EMER”.
Pressing this button when it is already set to ON will return the transponder to the NORM status, but the
Mode 3/A code will need to be manually changed by either crewmember.
• ON Light. Illuminates to indicate that the XPNDR button has been pressed in either crewstation.
3. ZEROIZE Switch. When set to the forward position, all communications encryption, modem settings, and
any TSD points within the navigational database will be erased.
4. EMERG HYD Button. Activates the emergency hydraulics system. This system provides emergency
hydraulic pressure to the utility hydraulic system for a very brief period in order to perform an immediate
emergency landing.
• ON Light. Illuminates to indicate that the emergency hydraulics has been activated by either
crewmember.
EAGLE DYNAMICS 71
DCS [AH-64D]
72
[AH-64D] DCS
• OFF. Normal position of the ENG START switch after initiating a START sequence or motoring the
engine using the IGN ORIDE position.
• IGN ORIDE. Moving the switch to this position manually opens the pneumatic valve to the engine air
starters to spool the NG section of the engine. The System Processor (SP) will not activate the fuel
boost pump nor the engine ignition system. The pneumatic air starters will continue to spool the NG
section of the engine at ~25% RPM until the ENG START switch is returned to the OFF position, which
will close the close the pneumatic valve to disengage the starter.
An engine start sequence may be aborted by setting the ENG START switches to the IGN ORIDE
position and then to OFF. This will disable the engine ignition system, disengage the engine air starters,
and the fuel boost pump will be automatically deactivated by the SP.
6. ENG POWER Levers. Controls the fuel flow and control mode of each main engine. Each ENG POWER
lever is connected to the corresponding Hydromechanical Unit (HMU) on the engine through the Power
Available Spindle (PAS).
Each ENG POWER lever includes a detent that prevents the lever from being inadvertantly advanced beyond
FLY into the LOCK OUT range, or retarded below IDLE to OFF. A finger-lift detent lever on each ENG POWER
lever disengages the mechanical detents.
• LOCK OUT. Setting the ENG POWER lever to this position will lock out the Digital Electronic Control
(DEC) from electronically regulating fuel flow and will set the engine throttle to fully open. This will also
disable the NP overspeed protection and TGT limiting functions of the DEC, so the engine throttle will
need to be manually controlled using the ENG POWER lever to prevent an overspeed or
overtemperature condition.
This position is only used during emergency procedures in which the DEC has malfunctioned or failed
in some manner, requiring the aircrew to manually control the engine throttle in order to prevent an
engine overspeed or overtemperature, or to maintain the rotor RPM (N R) within an acceptable range
for flight.
• FLY. Setting the ENG POWER lever to this position will set the PAS to the FLY position and command
the DEC to trim fuel flow to maintain the rotor RPM (NR) at 101%. Each engine will automatically
regulate their respective throttle settings to equally balance the torque requirement between each
engine (load-sharing).
• IDLE. Setting the ENG POWER lever to this position will set the PAS to the IDLE position. The DEC will
no longer regulate the fuel flow based on rotor RPM (NR) and the load-sharing logic between the
engines is disabled.
Setting the ENG POWER lever to this position will also reset the DEC from the LOCK OUT condition,
returning DEC-related functionality to the respective engine.
• OFF. Setting the ENG POWER lever to this position will set the PAS to the OFF position, shutting off
fuel flow to the engine.
When the RTR BRK switch is in the BRK or LOCK positions, the ENG POWER levers will be physically inhibited
from advancing beyond the IDLE position.
EAGLE DYNAMICS 73
DCS [AH-64D]
74
[AH-64D] DCS
4. FORM Knob. Adjusts the brightness of the exterior formation lights on the wing tips, tail boom, and vertical
stabilizer.
5. FLOOD Knob. Adjusts the brightness of the interior flood lights within the cockpit. Rotating this knob
clockwise beyond the 50% setting will revert the signal lights to daytime mode.
6. STBY INST Knob. Adjusts the brightness of the standby instrument illumination within the cockpit.
7. ANTI COLL Switch. Sets the operating mode of the engine nacelle-mounted anti-collision strobe lights.
• WHT. Sets the anti-collision lights to a white, alternating flash pattern.
• OFF. Sets the anti-collision lights to off.
• RED. Sets the anti-collision lights to a red, alternating flash pattern.
8. PRESS TO TEST Button. Illuminates all signal lights to verify their function.
EAGLE DYNAMICS 75
DCS [AH-64D]
Right Console
Communications Panel
M4 Rifle
Communications Panel
The Communications panel controls the 1. FM1 Knob 2. FM2 Knob 3. HF Knob
volume of the intercom, radios, and
other audio sources within the
crewstation. 4. VHF Knob
1. FM1 Knob. Adjusts the volume of
5. UHF Knob
the FM1 radio. Rotating the knob
clockwise will increase the volume
level; and pulling the knob 6. SQL Switches
76
[AH-64D] DCS
5. UHF Knob. Adjusts the volume of the UHF radio. Rotating the knob clockwise will increase the volume
level; and pulling the knob outward will mute the audio from the UHF radio.
6. SQL Switches. Momentarily pressing these switches to the forward or aft positions will toggle the squelch
function of the corresponding radio.
7. SENS Knob. Adjusts the voice-activation sensitivity when the intercom switch is in the VOX position.
Rotating the knob clockwise will increase the sensitivity and lower the voice-activation threshold.
8. MASTER Knob. Adjusts the overall volume level of all audio sources received within the crewmember’s
helmet.
9. ICS Switch. Controls the operating mode of the crewmember’s mic on the intercom audio circuit.
• PTT. The crewmember’s mic will only be activated when the Push-To-Talk switch on the cyclic or the
floor button is depressed.
• VOX. The crewmember’s mic will be activated any time the voice level exceeds the threshold set by
the SENS knob, or when the Push-To-Talk switch on the cyclic or the floor button is depressed.
• HOT MIC. The crewmember’s mic is continuously activated.
10. IDENT Button. When pressed, the transponder performs an identification-of-position function. This is
used to momentarily highlight the ownship position when replying to non-encrypted transponder
interrogations (non-Mode 4 interrogations). (N/I)
11. IFF Knob. Adjusts the volume of the IFF interrogation audio. Rotating the knob clockwise will increase
the volume level. (N/I)
12. RLWR Knob. Adjusts the volume of the voice warning messages received from the APR-39/AVR-2
Radar/Laser Warning Receiver system; as well as the Radar Frequency Interferometer (RFI) if the mast-
mounted FCR is installed and the RFI is operational. Rotating the knob clockwise will increase the volume
level.
13. ATA Knob. No function.
14. VCR Knob. Adjusts the volume of the VCR audio when video playback is enabled. Rotating the knob
clockwise will increase the volume level; and pulling the knob outward will mute the audio from the VCR
playback. (N/I)
15. ADF Knob. Adjusts the volume of the audio received from the ARN-149 Automatic Direction Finder (ADF).
Rotating the knob clockwise will increase the volume level; and pulling the knob outward will mute the audio
from the ADF receiver.
EAGLE DYNAMICS 77
DCS [AH-64D]
Cockpit Mirror
Keyboard Unit
Right Console
Left Console
It is important to have a general understanding of where the various controls are located. To help locate items
more easily, the cockpit has been delineated into five primary areas: Instrument Panel, the Keyboard Unit
(KU), Left Console, Right Console, and the TADS Electronic Display And Control (TEDAC).
Each text box above may be selected to jump to a more detailed description of that instrument panel or console,
to include the Cyclic & Collective Controls. Selecting the image of the instrument panel or console will return
the manual back to this page.
78
[AH-64D] DCS
Instrument Panel
Left Multi-Purpose Display (MPD) Armament Panel Master Zeroize Switch Right Multi-Purpose Display (MPD)
Each text box above may be selected to jump to a more detailed description of that panel. Selecting the image
of the panel will return the manual back to this page.
The Enhanced Upfront Display (EUFD) and Multi-Function Displays (MPD) are described in dedicated sections
later in this chapter.
The Fire Detection/Extinguishing Panel, Armament Panel, Canopy Jettison Handle, and Master Zeroize Switch
function identically to those in the Pilot cockpit.
EAGLE DYNAMICS 79
DCS [AH-64D]
Keyboard Unit
The Keyboard Unit (KU) functions
identically to the KU in the Pilot
cockpit.
Left Console
Utility Light
Each text box above may be selected to jump to a more detailed description of that panel. Selecting the image
of the panel will return the manual back to this page.
The Emergency Panel, Tail Wheel/NVS Mode Panel, and Stores Jettison Panel function identically to those in the
Pilot cockpit.
80
[AH-64D] DCS
EAGLE DYNAMICS 81
DCS [AH-64D]
Right Console
Communications Panel
The Communications Panel and Windshield Wiper Control Panel function identically to those in the Pilot cockpit.
82
[AH-64D] DCS
Along with the TDU bezel controls, fixed handgrips on either side of the TEDAC are used to control aircraft
sensors, weapons, and the CPG’s MPD cursor. Many of these controls replicate functions on the CPG’s cyclic and
collective controls but allow the CPG to utilize such functions without actively interfering with the Pilot’s flight
control inputs.
The TEDAC can also be used to display the FCR page as an alternative to an MPD. However, since the TEDAC
does not have Variable Action Buttons along the bezel of its display, the bezel FCR controls may only be utilized
using the left handgrip cursor controller.
Each text box above may be selected to jump to a more detailed description of that TEDAC component. Selecting
the image of the component will return the manual back to this page.
EAGLE DYNAMICS 83
DCS [AH-64D]
15. AZ/EL Button 16. ACM Button 17. FREEZE Button 18. FILTER Button
If the CPG’s NVS Mode switch is set to NORM or FIXED, the TDU will function as a repeater of the CPG’s
Helmet Display Unit (HDU) and display HMD Flight symbology and NVS sensor video. The TAD, FCR, PNV,
and G/S buttons along the top of the TDU will be inhibited.
1. TAD Button. If the CPG’s NVS Mode switch is set OFF, the TDU will display HMD Weapon symbology when
the CPG’s selected sight is HMD, or TADS Weapon symbology and TADS sensor video when the CPG’s
selected sight is TADS.
2. FCR Button. If the CPG’s NVS Mode switch is set OFF, the TDU will display the FCR page. All FCR page
functions (except for accessing the UTIL sub-page) are mirrored on the TDU; however, they may only be
accessed by using the MPD cursor.
The MPD cursor can only be moved to the TDU using the “bump” method, and only when the FCR page is
displayed. To bump the cursor to the TDU FCR page, move the cursor to the inboard edge of either MPD,
release input on the Cursor Controller, and then re-apply pressure input inboard toward the TDU.
3. PNV Button. If the CPG’s NVS Mode switch is set OFF, the TDU will display the Pilot’s HMD Flight symbology
and NVS sensor video. If the CPG’s selected sight is TADS or FCR, this button will also display the Pilot’s
HMD Flight symbology and NVS sensor video within the CPG’s HDU.
4. G/S Button. If the CPG’s NVS Mode switch is set OFF, the TDU will display a grayscale pattern. The
grayscale pattern is used to set the appropriate brightness and contrast levels for the TDU video output.
5. TDU Display Knob. Powers the TDU video screen and selects the overall brightness scale.
84
[AH-64D] DCS
• DAY. Powers on the TDU and sets the overall brightness scale to daytime levels.
• NT. Powers on the TDU and sets the overall brightness scale to nighttime levels.
• OFF. Powers off the TDU screen only. All TEDAC functions and TDU bezel buttons remain functional.
6. FLIR LEV Knob. Controls the relative brightness scale of thermographic video from the PNVS or TADS FLIR
cameras.
7. FLIR GAIN Knob. Controls the relative thermographic gain from the PNVS or TADS FLIR cameras.
8. SYM Rocker Switch. Controls the brightness level of displayed symbology on the TDU or within the CPG’s
HDU. When the CPG’s selected sight is HMD, the symbology within the CPG’s HDU will be adjusted. When
the CPG’s selected sight is TADS or FCR, the symbology brightness on the TDU will be adjusted. The
symbology brightness may be incrementally adjusted using short presses, or continually adjusted using
continuous presses.
9. BRT Rocker Switch. Controls the overall brightness level of the TDU or CPG’s HDU. When the CPG’s
selected sight is HMD, the overall brightness level of the CPG’s HDU will be adjusted. When the CPG’s
selected sight is TADS or FCR, the overall brightness level of the TDU will be adjusted. The brightness level
may be incrementally adjusted using short presses, or continually adjusted using continuous presses.
10. CON Rocker Switch. Controls the contrast level of the TDU or CPG’s HDU. When the CPG’s selected sight
is HMD, the contrast level of the CPG’s HDU will be adjusted. When the CPG’s selected sight is TADS or FCR,
the contrast level of the TDU will be adjusted. The contrast level may be incrementally adjusted using short
presses, or continually adjusted using continuous presses.
11. Asterisk Button. Resets the overall brightness and contrast levels to their default settings. When the CPG’s
selected sight is HMD, the overall brightness and contrast of the CPG’s HDU will be reset. When the CPG’s
selected sight is TADS or FCR, the overall brightness and contrast of the TDU will be reset.
12. R/F Rocker Switch. Adjusts the range focus of the selected TADS sensor. Pressing up on the rocker switch
sets the focus to longer ranges. Pressing down on the rocker switch sets the focus to shorter ranges. The
focus may be incrementally adjusted using short presses, or continually adjusted using continuous presses.
13. EL Rocker Switch. Not implemented.
14. AZ Rocker Switch. Not implemented.
15. AZ/EL Button. Not implemented.
16. ACM Button. Not implemented.
17. FREEZE Button. Freezes the current frame on the TDU video screen. The video output will continue to
update normally on other displays within either crewstation.
18. FILTER Button. Not implemented.
EAGLE DYNAMICS 85
DCS [AH-64D]
8. Cursor Controller/Enter
6. Store/Update Switch
1. Image Auto Track/Offset Switch. Controls the Image Auto-Track (IAT) targeting functions of the TADS.
• IAT (Forward). Commands an auto-track on the target within the TADS line-of-sight (LOS) reticle
and sets it as the IAT primary track.
If the TADS LOS reticle is within the IAT primary track gates, commands the primary track Aim Point
to update its position to the centroid of the TADS LOS reticle.
• OFS (Aft). If the TADS LOS is outside the IAT primary track gates, a short press (<0.5 second) to the
OFS position will command the TADS LOS reticle to return to the IAT primary track from its offset
postion.
If the TADS LOS is within the IAT primary track gates, a short press (<0.5 second) to the OFS position
will drop the primary track.
A long press (>0.5 second) to the OFS position will command the TADS to drop the primary track and
any secondary tracks, regardless of the current position of the TADS LOS reticle.
2. TADS Field-Of-View Switch. Selects the magnification field-of-view of the TADS FLIR/DTV cameras.
• W (Wide, Right). Sets the FLIR/DTV optical magnification to wide field-of-view.
• M (Medium, Aft). Sets the FLIR optical magnification to medium field-of-view. If DTV is the selected
sensor, sets the DTV optical magnification to wide field-of-view.
• N (Narrow, Left). Sets the FLIR/DTV optical magnification to narrow field-of-view.
• Z (Zoom, Forward). Sets the FLIR/DTV video to a 2:1 electronic magnification.
3. Video Record Button. Not implemented.
86
[AH-64D] DCS
4. TADS Sensor Select Switch. Selects the TADS sensor to be used for targeting. This switch position is
overridden and commanded to FLIR when the CPG NVS Mode switch is set to NORM or FIXED.
• FLIR (Forward). Sets the TADS sensor video to the FLIR thermographic camera.
• DTV (Center). Sets the TADS sensor video to the DTV camera.
• DVO (Aft). No function.
5. Weapon Action Switch (WAS). Selects, or “actions”, a weapon system for employment. (Also known as
“WASing”, pronounced “Wahz-ing”). Selecting the same weapon a second time will de-select, or “de-action”,
the weapon. If the Copilot/Gunner actions a weapon from the TEDAC Left Handgrip (LHG), only the weapon
trigger on the LHG will be activated for weapons employment from the CPG station.
Neither crewstation has priority over the other, allowing either cyclic Weapon Action Switch to action the
weapon, taking control away from the other crewstation in a “last actioned” logic.
• GUN (Forward). Actions/de-actions the Area Weapon System (AWS) for employment and slaves the
gun to the weapon solution of the selected sight within the crewstation.
• RKT (Left). Actions/de-actions the Aerial Rocket Sub-system (ARS) for employment, activates pylon
articulation, and displays the Rocket Steering Cursor symbology within the crewstation.
If the CPG actions rockets using the Weapon Action Switch on the LHG and the Pilot actions rockets,
the crew will enter COOP (Cooperative) rocket mode.
If the CPG actions rockets using the Weapon Action Switch on the CPG cyclic and the Pilot actions
rockets, the rockets will be assigned to either crewstation using the “last actioned” logic.
• MSL (Right). Actions/de-actions the Hellfire Modular Missile System (HMMS) for employment,
activates pylon articulation, and displays the Missile Launch symbology within the crewstation.
• ATA (Aft). No function.
NOTE: Weapons cannot be actioned if the aircraft is weight-on-wheels unless GND ORIDE has been enabled
on the Armament Panel to override this inhibit.
6. Store/Update Switch. Stores new target or waypoint locations using the CPG’s selected sight or performs
a position update to the aircraft navigation system.
• Store Point (STORE, Forward). When the CPG’s selected sight is TADS, moving the switch
momentarily to this position stores a Target (TG) point along the TADS line-of-sight at the current
range.
When the CPG’s selected sight is FCR, moving the switch momentarily to this position stores a Target
(TG) point at the location of the Next-To-Shoot (NTS) target.
When used in conjunction with the TSD Point sub-page, may be used to store a Waypoint (WP) or
Target (TG) point, and may be used in conjunction with either the HMD or the TADS.
• Update Position (UPDT, Aft). Not implemented.
7. FCR Mode Switch. Selects the FCR mode of operation when the CPG’s selected sight is FCR and the FCR
is not scanning. (N/I)
8. Cursor Controller/Enter (CURSOR). Controls the MPD cursor movement on the MPD, allowing bezel
options to be selected by the cursor in lieu of the bezel buttons; or cursor-selection of points on the MPD
itself. Depressing the Cursor Controller commands the highlighted item underneath the cursor to be selected.
9. Cursor Display Select (L/R) Button. Sets the MPD cursor to the center of the opposite MPD.
EAGLE DYNAMICS 87
DCS [AH-64D]
10. Weapon Trigger. Fires the weapon system that has been actioned within the crewstation if the A/S button
on the Armament panel is set to ARM.
• First Detent. Fires the weapon system if no Performance or Safety Inhibits are present.
• Second Detent. Fires the weapon system if no Safety Inhibits are present.
11. FCR Scan Switch. When the CPG’s selected sight is FCR, momentarily setting the switch to either position
will initiate an FCR scanburst. If the FCR is already performing a single or continuous scanburst, momentarily
setting the switch to either position will terminate the ongoing scanburst.
• S-SCAN (Forward). Initiates a single scanburst. The FCR will perform several scans of the FCR scan
volume and then terminate scanning. The number of scans that are performed within a single scanburst
are dependent on the selected scan size.
• C-SCAN (Aft). Initiates a continuous scanburst. The FCR will perform scans of the FCR scan volume
continuously until manually terminated by the crewmember or until a different sight is selected.
NOTE: The FCR cannot transmit if the aircraft is weight-on-wheels unless GND ORIDE has been enabled on
the Armament Panel to override this inhibit.
12. Cued Search (CUED) Button. Not implemented.
13. Linear Motion Compensation (LMC) Button. Toggles the Linear Motion Compensation function of the
TADS system. (See Target Acquisition Designation Sight (TADS) for more information.)
88
[AH-64D] DCS
1. FCR Scan Size Switch. Selects the FCR scan size when the CPG’s selected sight is FCR and the FCR is not
scanning.
• W (Wide, Right). Sets the FCR scan volume to 90° in azimuth if the FCR mode is GTM.
• M (Medium, Aft). Sets the FCR scan volume to 45° in azimuth if the FCR mode is GTM.
• N (Narrow, Left). Sets the FCR scan volume to 30° in azimuth if the FCR mode is GTM.
• Z (Zoom, Forward). Sets the FCR scan volume to 15° in azimuth if the FCR mode is GTM.
2. C-SCOPE Button. Not implemented.
3. FLIR Polarity Button. Toggles the FLIR image polarity between white-hot and black-hot.
4. Laser Tracker (LT) Switch. Enables/disables the Laser Spot Track (LST) mode of the TADS system.
• A (Automatic, Forward). Enables the LST in Automatic mode and inhibits the LRFD from firing.
• O (Off, Center). Disables the LST and permits the LRFD to fire.
• M (Manual, Aft). Enables the LST in Manual mode and inhibits the LRFD from firing.
5. Sight Select Switch. Selects the sight to be used for targeting and weapon employment within the
Copilot/Gunner (CPG) crewstation.
• HMD (Forward). Sets the CPG sight to the CPG’s Helmet-Mounted Display. The CPG’s HDU will display
HMD Flight symbology.
• FCR (Left). Sets the CPG crewstation sight to the Fire Control Radar and displays the FCR page on
the left MPD if not already displayed. When selected while the CPG’s NVS Mode switch is set to OFF,
the CPG’s HDU will display TADS Weapon symbology and TADS sensor video. If the Pilot is using the
TADS as his/her NVS sensor, the CPG’s HDU will display HMD Flight symbology.
EAGLE DYNAMICS 89
DCS [AH-64D]
Neither crewstation has priority over the other, allowing either Sight Select Switch to select the FCR as
the sight, taking control away from the other crewstation in a “last selected” logic.
• TADS (Right). Sets the CPG sight to the Target Acquisition Designation Sight. The CPG’s HDU will
display TADS Weapon symbology and TADS sensor video. If either crewmember is using the TADS as
their NVS sensor, this switch position will be inhibited.
• LINK (Aft). If the CPG’s selected sight is FCR, this position will slave the TADS to the FCR Next-To-
Shoot (NTS) target. If the CPG’s selected sight is TADS, this position will slave the FCR centerline to
the azimuth of the TADS line-of-sight. (See the Fire Control Radar chapter for more information.)
6. Image Auto Track Polarity Switch. Not implemented.
7. Sight Slave Button. Slaves/de-slaves the CPG’s selected sight to the selected acquisition source.
8. Sight Manual Tracker. Manually controls the CPG’s selected sight when de-slaved from the selected
acquisition source. Also called the “thumb force controller”.
9. Display Zoom Button. Not implemented.
10. LRFD Trigger. Fires the laser rangefinder/designator if the A/S button on the Armament panel is set to
ARM and the LRFD is powered (VAB L6 on the WPN Utility sub-page).
• First Detent. Fires a short pulse of laser energy for range-finding purposes. To fire additional range-
finding pulses, the trigger must be released prior to pulling the trigger again.
• Second Detent. Fires a continuous pulse of laser energy for designation purposes, for the duration
the trigger is depressed.
11. MTT Track Promote Switch. When using the Multi-Target Track sub-mode of the Image Auto-Track, this
switch cycles the primary track through each auto-tracked target.
• – (Forward). Promotes the previous secondary track as the primary track and commands the TADS
LOS reticle to the Aim Point of the new primary track.
• + (Aft). Promotes the next secondary track as the primary track and commands the TADS LOS reticle
to the Aim Point of the new primary track.
12. Cursor Enter Button. Commands the highlighted item underneath the cursor to be selected. Used as an
alternate method of cursor-selection in lieu of depressing the Cursor Controller itself.
13. Heads-Down Display (HDD) Button. No function.
14. Missile Advance Button. Steps to the next Hellfire missile in sequence. This button is only functional when
the missile mode is set to MAN.
90
[AH-64D] DCS
Cyclic Grip
The Cyclic Grip is used to control weapons, communications, and countermeasure functions. It also includes
functions for controlling the IHADSS flight symbology.
2. Weapon Action Switch
4. PTT/RTS Switch
7. Weapon Trigger
8. No function
6. Flare Dispense Button
1. Force Trim/Hold Mode Switch. Controls the force trim and Hold modes provided by the Flight
Management Computer (FMC).
• R (Release, Forward). When held forward, the force trim is interrupted, releasing the magnetic
brakes on the cyclic and pedals. While force trim is interrupted, Heading Hold and Attitude Hold will be
disengaged.
When the switch itself is released, the force trim will re-engage the magnetic brakes on the cyclic and
pedals, set a new force trim reference point at the current cyclic/pedal positions in pitch, roll and yaw,
and any applicable hold modes will re-engage (assuming their specific re-engagement logic is met).
• AT (Attitude Hold, Left). Activates/deactivates Attitude Hold.
• AL (Altitude Hold, Right). Activates/deactivates Altitude Hold.
• D (Disengage, Aft). Deactivates Attitude Hold and Altitude Hold.
EAGLE DYNAMICS 91
DCS [AH-64D]
2. Weapon Action Switch (WAS). Selects, or “actions”, a weapon system for employment. (Also known as
“WASing”, pronounced “Wahz-ing”). Selecting the same weapon a second time will de-select, or “de-action”,
the weapon. If the Copilot/Gunner actions a weapon from the Cyclic Grip, only the weapon trigger on the
Cyclic Grip will be activated for weapons employment from the CPG station.
Neither crewstation has priority over the other, allowing either cyclic Weapon Action Switch to action the
weapon, taking control away from the other crewstation in a “last actioned” logic.
• G (Gun, Forward). Actions/de-actions the Area Weapon System (AWS) for employment and slaves
the gun to the weapon solution of the selected sight within the crewstation.
• R (Rocket, Left). Actions/de-actions the Aerial Rocket Sub-system (ARS) for employment, activates
pylon articulation, and displays the Rocket Steering Cursor symbology within the crewstation.
If the CPG actions rockets using the Weapon Action Switch on the TEDAC Left Handgrip (LHG) and the
Pilot actions rockets, the crew will enter COOP (Cooperative) rocket mode.
If the CPG actions rockets using the Weapon Action Switch on the CPG cyclic and the Pilot actions
rockets, the rockets will be assigned to either crewstation using the “last actioned” logic.
• M (Missile, Right). Actions/de-actions the Hellfire Modular Missile System (HMMS) for employment,
activates pylon articulation, and displays the Missile Launch symbology within the crewstation.
• A (Air-To-Air, Aft). No function.
3. Symbology Select Switch. Selects the IHADSS symbology mode. The symbology mode is common to
both crewstations, in that the symbology will remain the same for both crewmembers, regardless of which
Symbology Select Switch was used to change the IHADSS symbology mode.
• CT (Cruise/Transition, Forward). Selects Transition symbology mode. If Transition symbology is
already displayed, each subsequent press will toggle between Cruise and Transition symbology modes.
• HB (Hover/Bob-Up, Aft). Selects Hover symbology mode. If Hover symbology is already displayed,
each subsequent press will toggle between Bob-Up and Hover symbology modes.
Each time Bob-Up mode is entered, a new Bob-Up box will be “dropped”, and the command heading
will be referenced to the current heading value.
• FLT Page Access/Return (Z-Axis, Depress). Displays the FLT page on the left MPD within the
crewstation. If the FLT page is already displayed, it will have no effect. If the FLT page is displayed on
the right MPD, the MPD pages will be swapped.
If no button is pressed on the FLT page within 10 minutes, depressing the Symbology Select Switch
will return the left MPD to the previous page. After 10 minutes, the return logic will timeout and will no
longer be available.
4. PTT/RTS Switch. Activates the crewmember’s microphone or selects the next radio for transmission.
• RADIO (Left). Transmits over the radio currently selected by the RTS indicator on the EUFD.
• ICS (Right). Transmits over the cockpit intercom to the opposite crewstation and/or ground crews.
• RTS (Depress). Cycles the Radio Transmit Select indicator on the EUFD to the next radio in sequence.
If the RTS indicator is set to the HF radio at the bottom of the list, RTS indicator will cycle to the VHF
radio at the top of the list.
5. Chaff Dispense (C) Button. Dispenses the chaff program.
6. Flare Dispense (FLARE) Button. Dispenses the flare program.
92
[AH-64D] DCS
7. Weapon Trigger (Guarded). Fires the weapon system that has been actioned within the crewstation.
• First Detent. Fires the weapon system if no Performance or Safety Inhibits are present.
• Second Detent. Fires the weapon system if no Safety Inhibits are present.
8. Cage Button. No function.
9. FMC Release Button. Deactivates the Pitch, Roll, Yaw and Collective FMC channels.
EAGLE DYNAMICS 93
DCS [AH-64D]
3. Searchlight Switch
1. Emergency Jettison (JETT) Button (Guarded). Jettisons all weapon stations from the wing pylons.
2. Boresight/Polarity Switch. Controls the FLIR polarity for the NVS sensor assigned to the crewstation.
• B/S (Boresight). No function.
• PLRT (Polarity). Toggles the FLIR image polarity between white-hot and black-hot.
3. Searchlight Switch. Activates, deactivates or stows the fuselage-mounted search/landing light.
• ON (Forward). Powers the searchlight on.
• OFF (Center). Powers the searchlight off.
• STOW (Aft). Commands the searchlight to retract to the stowed position. The switch will be spring-
loaded from STOW to the OFF position.
4. Searchlight Position Switch. Controls the position of the fuselage-mounted search/landing light.
Searchlight position control will be inhibited for 1 minute after STOW is commanded.
• EXT (Extend, Forward). Rotates the searchlight bulb forward and up.
• L (Left). Rotates the searchlight bulb left/counter-clockwise.
• R (Right). Rotates the searchlight bulb right/clockwise.
• RET (Retract, Aft). Rotates the searchlight bulb down and back.
94
[AH-64D] DCS
5. NVS Select Switch. Selects the NVS sensor within the crewstation. When this occurs, the format of the
Field-Of-Regard Box within each crewmember’s IHADSS symbology will update to reflect their selected NVS
sensor azimuth/elevation slew limits. (See IHADSS Flight Symbology for more information.)
Neither crewstation has priority over the other, allowing the NVS Select Switch in either crewstation to select
either NVS sensor.
• TADS (Forward). Selects the TADS as the NVS sensor in the crewstation.
• PNVS (Aft). Selects the PNVS as the NVS sensor in the crewstation.
6. Stabilator Control Switch. Sets the horizontal stabilator to Manual or Automatic mode, and controls the
stabilator angle when set to Manual mode.
• ND (Nose-Down, Forward). Slews the stabilator trailing edge down, causing the nose to pitch
forward. If the stabilator is in Automatic mode, this position will set the mode to Manual.
• NU (Nose-Up, Aft). Slews the stabilator trailing edge up, causing the nose to pitch up. If the stabilator
is in Automatic mode, this position will set the mode to Manual.
• RESET (Depress). Resets the stabiliator mode to Automatic.
7. Engine Chop (CHOP) Button (Guarded). Pressing this button activates the Engine Chop circuit, which
reduces engine power to idle. Pressing it again resets the Engine Chop circuit and restores normal engine
power. (N/I)
8. Tail Wheel Lock/Unlock Button. Toggles the commanded state of the tail wheel locking mechanism
between locked and unlocked.
9. BUCS Trigger (CPG only). Enables the Copilot/Gunner (CPG) to override the flight controls in the Pilot
crewstation when the Back-Up Control System (BUCS) is on. This trigger is non-functional in the Pilot
crewstation. (N/I)
EAGLE DYNAMICS 95
DCS [AH-64D]
3. Cursor Controller/Enter
5. Cursor Display
Select Button 6. FCR Scan Switch
1. FCR Mode Switch. Selects the FCR mode of operation when the crewmember’s selected sight is FCR and
the FCR is not scanning. (N/I)
2. FCR Scan Size Switch. Selects the FCR scan size when the crewmember’s selected sight is FCR and the
FCR is not scanning.
• W (Wide, Right). Sets the FCR scan volume to 90° in azimuth if the FCR mode is GTM.
• M (Medium, Aft). Sets the FCR scan volume to 45° in azimuth if the FCR mode is GTM.
• N (Narrow, Left). Sets the FCR scan volume to 30° in azimuth if the FCR mode is GTM.
• Z (Zoom, Forward). Sets the FCR scan volume to 15° in azimuth if the FCR mode is GTM.
3. Cursor Controller/Enter (CURSOR). Controls the MPD cursor movement on the MPD, allowing bezel
options to be selected by the cursor in lieu of the bezel buttons; or cursor-selection of points on the MPD
itself. Depressing the Cursor Controller commands the highlighted item underneath the cursor to be selected.
4. Sight Select Switch. Selects the sight to be used for targeting and weapon employment within the
crewstation.
• HMD (Forward). Sets the crewstation sight to the Helmet-Mounted Display. The crewmember’s HDU
will display HMD Flight symbology.
• FCR (Left). Sets the crewstation sight to the Fire Control Radar and displays the FCR page on the left
MPD if not already displayed. When selected in the Copilot/Gunner (CPG) crewstation while the CPG’s
NVS Mode switch is set to OFF, the CPG’s HDU will display TADS Weapon symbology and TADS sensor
video. If the Pilot is using the TADS as his/her NVS sensor, the CPG’s HDU will display HMD Flight
symbology.
Neither crewstation has priority over the other, allowing either Sight Select Switch to select the FCR as
the sight, taking control away from the other crewstation in a “last selected” logic.
96
[AH-64D] DCS
• TADS (Right). Sets the Copilot/Gunner (CPG) sight to the Target Acquisition Designation Sight. If the
CPG’s NVS Mode switch is set to OFF, the CPG’s HDU will display TADS Weapon symbology and TADS
sensor video. If either crewmember is using the TADS as their NVS sensor, this switch position will be
inhibited.
This switch position is non-functional in the Pilot crewstation.
• LINK (Aft). If the crewmember’s selected sight is FCR, this position will slave the TADS to the FCR
Next-To-Shoot (NTS) target. If the CPG’s selected sight is TADS, this position in the CPG crewstation
will slave the FCR centerline to the azimuth of the TADS line-of-sight. (See the Fire Control Radar
chapter for more information.)
5. Cursor Display Select Button. Sets the MPD cursor to the center of the opposite MPD.
6. FCR Scan Switch. When the crewmember’s selected sight is FCR, momentarily setting the switch to either
position will initiate an FCR scanburst. If the FCR is already performing a single or continuous scanburst,
momentarily setting the switch to either position will terminate the ongoing scanburst.
• S-SCAN (Forward). Initiates a single scanburst. The FCR will perform several scans of the FCR scan
volume and then terminate scanning. The number of scans that are performed within a single scanburst
are dependent on the selected scan size.
• C-SCAN (Aft). Initiates a continuous scanburst. The FCR will perform scans of the FCR scan volume
continuously until manually terminated by the crewmember or until a different sight is selected.
NOTE: The FCR cannot transmit if the aircraft is weight-on-wheels unless GND ORIDE has been enabled on
the Armament Panel to override this inhibit.
7. Cued Search (CUED) Button. Not implemented.
8. Missile Advance Button. Steps to the next Hellfire missile in sequence. This button is only functional when
the missile mode is set to MAN.
9. Alternate Cursor Enter Trigger. Commands the highlighted item underneath the cursor to be selected.
Used as an alternate method of cursor-selection in lieu of depressing the Cursor Controller itself.
EAGLE DYNAMICS 97
DCS [AH-64D]
As a subcomponent of the IHADSS, each crewmember’s individual Helmet Display Unit (HDU) projects symbology
and video onto a combiner lens directly in front of the crewmembers’ right eye. Similar to a Heads-Up Display
(HUD) found in many other aircraft types, the HDU is the primary source of flight and navigation data for the
crewmember that is on the controls. However, unlike many HUD designs that are fixed to an aircraft’s instrument
panel, the HDU in the AH-64 is designed to allow a crewmember to view and effectively utilize this data without
requiring them to focus their attention straight ahead over the nose of the aircraft.
Symbology is displayed within the crewmember HDU’s in one of two formats: Flight symbology or Weapon
symbology. Weapon symbology is displayed within the CPG’s HDU when the CPG’s selected sight is TADS.
(See TADS Weapon Symbology for more information.)
Flight Symbology
The Pilot is always presented with Flight symbology within the HDU. The Copilot/Gunner (CPG) is presented with
Flight symbology within the HDU when the CPG’s selected sight is HMD, or any time the CPG’s NVS Mode is set
to NORM or FIXED. Flight symbology is presented to the crewmembers in one of four symbology modes: Cruise,
Transition, Hover, or Bob-Up. The Symbology Select Switch on either Cyclic Grip is used to change the selected
symbology mode for both crewstations simultaneously.
98
[AH-64D] DCS
Cruise Mode
Transition Mode
EAGLE DYNAMICS 99
DCS [AH-64D]
Hover Mode
Bob-Up Mode
100
[AH-64D] DCS
1. Heading Tape. Displays a 180° hemisphere of magnetic headings. Major tick marks are displayed in 30°
increments and marked by a cardinal direction or heading in the tens value. Minor tick marks are displayed
in 10° increments.
2. Aircraft Heading. Displays a digital readout of the aircraft’s current magnetic heading in 1° increments,
superimposed over the Heading Tape.
3. Lubber Line. The Lubber Line is aligned to the centerline of the aircraft and serves as a reference for both
the aircraft heading and for the Bank Angle Indicator when in Cruise symbology mode.
4. Engine Torque. Displays the highest torque value of the two engines, in 1% increments. A box will be
displayed around the torque at 98% or greater. If the difference in engine torque values exceeds 12%, the
torque digital readout will flash.
5. Horizon Line. Indicates the horizon position and orientation relative to the aircraft nose, which is referenced
to the LOS Reticle.
When in Cruise symbology mode, the the Horizon Line is displaced in pitch in a 2:1 movement ratio.
When in Transition symbology mode, the Horizon Line is displaced in pitch in a 4:1 movement ratio, up to
a maximum of ±30°. When aircraft pitch attitude exceeds ±30° in pitch, the Transition mode Horizon Line
will remain saturated at maximum deflection until the pitch attitude is less than ±30°.
6. Head Tracker. Represents the armament datum line (ADL, or centerline) of the aircraft; 0° in azimuth and
-4.9° in elevation. The Head Tracker assists the crewmembers in maintaining awareness of their head
position relative to the nose of the aircraft, especially under low-light conditions while using the PNVS or
TADS sensors for flight and navigation.
7. True Airspeed. Indicates the true airspeed (TAS) of the aircraft in 1 knot increments, from 0 to 210 knots.
The airspeed indication is boxed if the airspeed exceeds VNE.
When Attitude Hold is engaged, a rounded “status window” box is displayed around the TAS digital readout.
8. Pitch Ladder. Indicates aircraft pitch attitude when in Cruise symbology mode. Pitch ladder increments are
displayed at ±10°, ±20°, ±30°, ±45° and ±60° pitch.
9. Waypoint Status. Displays the point selected for navigation, its distance in
kilometers or nautical miles, and estimated time enroute (ETE). The ETE is based
on the current ground speed and distance remaining, and is presented in HH:MM
format when the ETE is ≥5 minutes, or M:SS format when ETE is <5 minutes.
The ETE is not displayed when ground speed is <15 knots or ETE is >10 hours.
Waypoint Status information is not displayed if there is no active destination point.
10. Ground Speed. Indicates the speed across the surface in 1 knot increments. Ground Speed is only displayed
in Cruise and Transition symbology modes, and only when the primary INU is aligned.
11. Bank Angle Indicator. Indicates bank angle relative to the horizon when in Cruise symbology mode. When
the Bank Angle Indicator is aligned with the lubber line below the heading tape, the aircraft is in a level
attitude.
12. Barometric Altitude. Indicates the barometric altitude when Cruise mode symbology is displayed.
Barometric Altitude is displayed in 10-foot increments from -2,300 feet to 20,000 feet.
13. Flight Path Vector. The Flight Path Vector (FPV) represents the point towards which the helicopter is
flying. It is a 3-dimensional representation of the aircraft’s velocity vector. The FPV is not displayed in Hover
or Bob-Up symbology modes, if the 3-dimensional velocity is <5 knots ground speed, or if the aircraft is
weight-on-wheels.
14. Vertical Speed Indicator (VSI). The Vertical Speed Indicator moves up and down the rate-of-climb scale
to indicate vertical speed. The VSI becomes saturated at the ±1,000 fpm tick marks at the top or bottom of
the Rate-of-climb Scale, augmented by digital readouts of rate-of-climb in 100 fpm increments.
15. Rate-of-climb Scale. Major tick marks are placed at 0, ±500 and ±1,000 feet per minute (fpm) rates of
climb/descent. Minor tick marks are placed in 100 fpm increments between 0 and ±500 fpm. When the rate-
of-climb/descent exceeds ±1,000 fpm, a digital readout to the nearest 100 fpm value is displayed adjacent
to the 1,000 fpm major tick marks.
When Altitude Hold is engaged, a rounded “homeplate” box is displayed next to the Rate-of-climb Scale at
0 fpm.
16. Radar Altitude. Indicates the radar-detected altitude above ground level from 0 to 1,428 feet. The Radar
Altitude is displayed in increments of 1 foot from 0 to 50 feet in altitude, and increments of 10 feet between
50 feet and 1,428 feet in altitude.
The Radar Altitude is not displayed when the altitude exceeds 1,428 feet above ground level.
17. Skid/Slip Indicator. Also called the “trim ball”; indicates whether the aircraft is in coordinated flight (also
known as “in aerodynamic trim”, or simply “in trim”). With the ball is centered between the tick marks, the
aircraft is in coordinated flight, which minimizes drag. If the ball is left of center, applying left pedal will
adjust tail rotor thrust to bring the aircraft back into coordinated flight. Likewise, if the ball is right of center,
applying right pedal will adjust tail rotor thrust to bring the aircraft back into coordinated flight.
18. Command Heading. Indicates the magnetic heading to the Navigation Fly-To Cue when in Cruise,
Transition, or Hover symbology modes. When Bob-up symbology mode is entered, the Command Heading
chrevron is set to the heading of the aircraft, and maintained at that value until Bob-Up mode is exited.
19. Engine TGT. Displays the highest of the two engines’ Turbine Gas Temperature (TGT) indications if
operating in an intermediate or contingency TGT limit.
When operating under dual engine intermediate power, the TGT (in °C) will be displayed during the final
two minutes of either the 30-minute or 10-minute allowable timers.
When operating under single engine contingency power, the TGT (in °C) will be displayed during the entire
2.5 minutes allowable for operating in the contingency power temperature range.
20. Line-Of-Sight (LOS) Reticle. Indicates the crewmember’s helmet line-of-sight (LOS). The LOS Reticle is
used as a positional reference for the Head Tracker, Horizon Line, Velocity Vector, Acceleration Cue, and
Bob-Up Box. It is also used as an aiming crosshair for weapons employment, and is bolded when in Cruise
symbology mode.
The LOS Reticle flashes when the crewmember’s LOS is invalid, the selected NVS sensor is at its slew limit,
or if the gun is actioned and the gun system has failed and is no longer following the crewmember’s helmet.
21. Navigation Fly-To Cue. Indicates the location of the current point selected for navigation. Also called the
“homeplate” symbol, the Navigation Fly-To Cue is sized so the Flight Path Vector fits within it for precise 3-
dimensional navigation.
The Navigation Fly-To Cue is not displayed when the aircraft is weight-on-wheels.
22. G Status. Displays the accelerometer measured G-force on the aircraft when the load factor exceeds 2G’s,
or if within ¼G of the G load factor limit under the current conditions of velocity, density altitude, and gross
weight.
23. Field-Of-View (FOV) Box. The FOV box indicates the relative position of the crewmember’s helmet line-
of-sight within the larger Field-of-Regard box. The FOV box represents a 30° x 40° field of view and is driven
by the crewmember’s helmet orientiation as detected by helmet sensors within each resepective cockpit.
102
[AH-64D] DCS
24. Field-Of-Regard (FOR) Box. The FOR box indicates azimuth limits for the crewmember’s Night Vision
System (NVS) sensor turret. The format of the FOR box is determined by the NVS sensor (PNVS or TADS)
assigned to that crewstation. Tick marks around the edges of the PNVS FOR box mark 0° in azimuth and
elevation. Tick marks around the edges of the TADS FOR box mark 0° and ±90° in azimuth, and 0° elevation.
-90° +90°
+20° +30°
0°
-45° -60°
25. Alternate Sensor Bearing. Indicates the magnetic heading of the opposite crewmember’s selected sight
when the opposite crewmember’s sight is HMD or TADS.
The Alternate Sensor Bearing symbol is not displayed when the other crewmember’s selected sight is FCR.
26. Cued Line-Of-Sight Reticle. Indicates the virtual location of the crewmember’s selected acquisition
source.
If CUEING is deselected on the Pilot’s WPN Utility (UTIL) sub-page, this symbol is not displayed.
27. Cueing Dots. Indicates the quadrant direction of the selected acquisition source to “cue” the crewmember’s
helmet position to the location of the Cued LOS Reticle. The dots are removed when the Cued LOS Reticle
is with 4° of that quadrant relative to the LOS Reticle.
All four dots flash when the “IHADSS B/S REQUIRED” message is present within the Sight Status field of the
High Action Display, indicating the crewmember needs to boresight their IHADSS.
If CUEING is deselected on the Pilot’s WPN Utility (UTIL) sub-page, these dots are not displayed.
28. Cued Line-Of-Sight Dot. Indicates the relative location of the selected acquisition source within the Field-
of-Regard box.
29. Acceleration Cue. The Acceleration Cue indicates magnitude and direction of the aircraft’s rate of
acceleration. The Acceleration Cue is displayed in Transition, Hover, and Bob-Up symbology modes.
When in Transition mode, or in Hover or Bob-Up modes when the ground speed is <6 knots, the Acceleration
Cue is displaced from the outer point of the Velocity Vector. When in Hover or Bob-Up modes and the
Velocity Vector becomes “saturated” at 6 knots ground speed, the Acceleration Cue displacement originates
from the center of the LOS reticle.
30. Velocity Vector. The Velocity Vector indicates the aircraft’s 2-dimensional direction and magnitude of
velocity across the surface.
In Hover and Bob-Up symbology modes, the Velocity Vector will become “saturated” (reaching it’s maximum
displacement) at 6 knots ground speed. In Transition symbology mode, the Velocity Vector will become
saturated at 60 knots ground speed.
31. Radar Altimeter Tape. The Radar Altimeter Tape displays altitude above ground level in an “analog”
format. Major tick marks are displayed in 50-foot increments between 0 and 200 feet. Minor tick marks are
displayed in 10-foot increments between 0 and 50 feet.
When the aircraft has exceeded 200 feet AGL, the Radar Altimeter Tape will be removed from the symbology.
The Radar Altimeter Tape will not be subsequently displayed until the aircraft descends below 180 feet AGL.
32. Bob-Up Box. The Bob-Up Box represents a 12-foot wide octogonal box anchored to a position on the
surface below the helicopter.
When Bob-Up symbology mode is entered, the Bob-Up Box is displayed and referenced to the 2-dimensional
position on the surface the helicopter was located over when Bob-Up mode was entered. This is termed
“dropping a Bob-Up box”. The box will remain in this position until the crew changes symbology modes.
As the aircraft moves laterally across the surface, the Bob-Up Box moves within the symbology to indicate
the relative position of the reference location. When the Bob-Up box has become “saturated” (reaching it’s
maximum displacement), the aircraft has displaced 40 feet from the reference position on the surface. Once
the aircraft returns to within 40 feet of the reference position, the Bob-Up Box will become de-saturated.
33. High Action Display. The High Action Display is displayed in both Flight and Weapons symbology. The
HAD provides prioritized sight and weapon status messages to the crew for targeting and weapons
employment. (See High Action Display in the Helmet-Mounted Display chapter for more information.)
Symbology Categories
Symbology elements can be grouped into one of four categories: Informational elements, Longitudinally scaled
elements, Laterally scaled elements, and Virtual elements.
Barometric Altitude
TGT
G Status
104
[AH-64D] DCS
+1000
ft per min
5°
-1000
ft per min
10°
The height of the LOS Reticle
represents 5° in pitch in Cruise mode
and 10° in pitch in Transition mode
12 feet
Acceleration Cue indicates a
steady velocity and vector
The relative distance from the center Bob-Up Box becomes saturated when
of the LOS Reticle to the furthest edge the helicopter is displaced 40 feet from
of the Bob-Up Box when it is saturated the Bob-Up reference position
is approximately one rotor diameter
1 rotor diameter
106
[AH-64D] DCS
108
[AH-64D] DCS
110
[AH-64D] DCS
8. Datalink Transmit 9. Radio Transmit 10. Information Display Area 11. Radio Status Area 13. Swap Button
Select Rocker Select Rocker
12. Stopwatch Button
1. Warning/Caution/Advisory (WCA) Scroll Rocker. Accesses additional WCA messages by scrolling the
WCA areas up or down in a scrolling manner. This may be necessary if 8 or more messages exist in any of
the three WCA columns. A double arrowhead symbol is displayed along the EUFD display if any column
contains 8 or more active message alerts to indicate to the crew that WCA scrolling is necessary to view all
messages.
2. Warning Message Area. Warning messages alert the crew to critical aircraft emergencies or malfunctions
that could result in death to the aircrew and/or catastrophic loss of the aircraft. These emergency conditions
will be accompanied by the flashing illumination of the MSTR WARN pushbutton light and an audio voice
message alerting the crew to the nature of the emergency.
Examples of warning alerts include an engine fire, an engine flameout, or a total loss of hydraulics.
3. Caution Message Area. Caution messages alert the crew to less critical but potentially hazardous aircraft
malfunctions or conditions that could affect safe flight operations. These conditions will be accompanied by
the illumination of the MSTR CAUT pushbutton light and an audio caution tone to the crew.
Examples of caution alerts include a loss of oil or transmission pressure, overtemperature conditions, failures
in the electrical system, or low fuel levels.
4. Advisory Message Area. Advisory messages alert the crew to non-critical conditions, status of systems,
or reception of datalink transmissions. Some messages may be accompanied by unique audio tones to cue
the crew to their presence.
Examples of advisory alerts include the commanded state of the tail wheel lock (when weight-on-wheels),
completion of an automatic fuel check, or an unlatched canopy door.
5. Brightness Control Knob. Adjusts the brightness of the EUFD display.
6. Preset Button. Toggles display of the Preset frequency list. (See Tuning a Radio using the EUFD for more
information.)
7. Enter Button. Tunes the currently selected radio frequency from the displayed Preset frequency list.
8. Datalink Transmit Select Rocker. Selects a radio for datalink transmission.
9. Radio Transmit Select (RTS) Rocker. Cycles the Radio Transmit Select indicator on the EUFD to the
next or previous radio in sequence. If the RTS indicator is set to the HF radio at the bottom of the list,
pressing down on the RTS rocker will cycle the indicator to the VHF radio at the top of the list. If the RTS
indicator is set to the VHF radio at the top of the list, pressing up on the RTS rocker will cycle the indicator
to the HF radio at the bottom of the list.
10. Information Display Area. Displays fuel, transponder and time information in a single line.
• Total onboard fuel quantity, in pounds (lbs).
• Transponder Mode S enabled status. This data field will be blank if Mode S is disabled. (N/I)
• Transponder Mode 3A code (“squawk” code). This data field will be blank if Mode 3/A is disabled. (N/I)
• Transponder Mode 4 code (A or B). This data field will be blank if Mode 4 is disabled. (N/I)
• Transponder status (STBY, NORM or EMER). (N/I)
• Current time (Local or Zulu). If the stopwatch is enabled, elapsed time is displayed above current time.
Total Fuel Quantity Mode S Mode 3/A Mode 4 Transponder Status Current Time Local/Zulu
11. Radio Status Area. The 6 rows in the center of the EUFD display each of the five radios, their various
states and settings, and the primary and standby frequency information for each radio.
• Primary Frequency List. Displays the currently tuned frequency for each radio.
• Primary Callsign List. Displays the 5-character callsign associated with the currently tuned preset
frequency. If the primary frequency is manually tuned, “MAN” will be displayed in this data field. If the
primary frequency is a GUARD frequency, “GUARD” will be displayed in this data field.
• Primary Datalink Network List. Displays the datalink network number currently tuned to the radio. If
no datalink protocol has been tuned, this data field will be blank.
• Standby Frequency List. Displays the standby frequency for each radio.
• Standby Callsign List. Displays the 5-character callsign associated with the standby preset frequency.
If the standby frequency is manually tuned, “MAN” will be displayed in this data field. If the standby
frequency is a GUARD frequency, “GUARD” will be displayed in this data field.
• Radio Monitor Status. Displays which radios are being monitored by each crewmember. If a dot is
present along the left row, the respective radio is being monitored within the crewstation. If a dot is
present along the right row, the respective radio is being monitored within the opposite crewstation.
Pulling out the volume knob of the VHF, UHF, FM1, FM2, or HF radio on the crewstation’s
Communications panel will blank the dot that corresponds with that radio on in this data field.
112
[AH-64D] DCS
• Squelch Status. Displays which radios have squelch enabled. If an asterisk is present alongside a radio,
squelch is enabled for that radio. Squelch can be toggled using the Squelch switches on the
Communications panel in either cockpit.
• HF Radio Status. When the RTS indicator for the current crewstation is set to the HF radio, the 6th radio
status line will display additional information regarding the HF transmit frequency. (N/I)
• UHF GUARD Receiver. Displays “G” if the dedicated GUARD receiver of the ARC-164 radio is enabled
to monitor 243.0 MHz.
• HF Power Setting. Displays the current power setting of the ARC-220 HF radio. (N/I)
• IFM Power Setting. Displays the current power setting of the IFM amplifier for the ARC-201D FM1 radio.
• Standby Datalink Network List. Displays the datalink network number in standby. If no datalink protocol
is present, this data field will be blank.
Radio Transmit Primary Primary Primary Standby Standby
Select Indicators Frequency List Callsign List Network List Frequency List Callsign List
Datalink Transmit
Select Indicators
• Radio Transmit Select Indicator. The icons shown indicates which radio has been selected for voice
transmission:
o Voice transmissions from the current crewstation are selected to this radio.
o Voice transmissions from the opposite crewstation are selected to this radio.
o Voice transmissions from both crewstations are selected to this radio.
o Voice transmissions from neither crewstation are selected to this radio.
• Datalink Transmit Select Indicator. The icons shown indicates which radio has been selected for
data transmission:
o Data transmissions from the current crewstation are selected to this radio.
o Data transmissions from the opposite crewstation are selected to this radio.
o Data transmissions from both crewstations are selected to this radio.
12. Stopwatch Button. Starts and stops the stopwatch, which is displayed
above the current time. A square symbol is displayed to the right of the
stopwatch timer when the stopwatch is paused.
Holding this button for >2 seconds resets the stopwatch timer and
removes it from the EUFD.
NOTE: The EUFD stopwatch in each crewstation is independent of the other. Starting, stopping, or resetting
the EUFD stopwatch in one crewstation will have no effect on the EUFD stopwatch in the other crewstation.
13. Swap Button. Swaps the radio frequency, encryption mode, and network configuration with the standby
values of the currently selected radio.
3. BRT Knob
5. Asterisk Button
1. Variable Action Buttons (VAB). Selects the option corresponding with the displayed text adjacent to the
MPD button itself.
• VAB T1-T6. The top row of Variable Action Buttons are numbered from T1 starting on the far left to
T6 on the far right.
• VAB L1-L6. The left column of Variable Action Buttons are numbered from L1 starting on the at the
top to L6 at the bottom.
• VAB R1-R6. The right column of Variable Action Buttons are numbered from R1 starting on the at the
top to R6 at the bottom.
114
[AH-64D] DCS
• VAB B1-B6. The bottom row of Variable Action Buttons are numbered from B1 starting on the far left
to L6 on the far right.
2. VID Knob. Adjusts the brightness of the video or map underlay independently of the primary symbology
displayed on the MPD.
3. BRT Knob. Adjusts the overall brightness setting of the MPD display within the overall brightness level
selected by the Mode Knob.
4. Mode Knob. Sets the brightness level of the MPD.
• DAY. Sets the MPD to daytime brightness levels.
• NT. Sets the MPD to nighttime brightness levels.
• MONO. Sets the MPD to nighttime brightness levels and an NVG-friendly monochromatic color scheme.
5. Asterisk (*) Button. Not implemented.
6. Fixed Action Buttons. Sets the MPD to the corresponding page.
• FCR. Displays the Fire Control Radar page.
• WPN. Displays the Weapon page.
• TSD. Displays the Tactical Situation Display page.
• VID. Displays the Video page.
• COM. Displays the Communications page.
• A/C. Displays the Flight page if in the air. Displays the Engine page if on the ground with weight-on-
wheels.
7. M Button. Variable Action Button B1 is used to access the Menu and DMS pages.
• Menu page: If any page is displayed on the MPD other than the Menu page, this button will display
the Menu page.
• DMS page: If the Menu page is displayed on the MPD, this button will access the DMS page.
Auto-paging
Some MPD pages will be displayed automatically when certain events occur; this is called “auto-paging”.
Autopaging by the DMS system is automatic and contextual based on specific aircraft conditions.
DMS autopaging can be suppressed in the CPG crewstation from the DMS Utility page.
• The ENG page will display in Emergency format when a new Warning message is displayed.
• The ENG page will display in Emergency format when the EMERG HYD button on the Emergency panel
in either crewstation is pressed.
• The ENG page will display when an ENG START switch is engaged on the Pilot’s Power Quadrant panel.
ASE autopaging occurs when a threat is detected that exceeds the ASE Autopage threshold set within the
crewstation on the TSD Utility or ASE pages. (See Aircraft Survivability Equipment for more information.)
• The TSD page will display when the RLWR or RFI detects radar or laser energy exceeding the ASE
Autopage threshold. If the ASE page is displayed, ASE autopaging is suppressed.
FCR autopaging occurs when the FCR is selected as that crewstation’s sight.
Grouped buttons
Momentary button Selects a mode or option from
Commands an action. The a list of grouped buttons. The
button label will be label along the border of the
displayed in inverse video grouped buttons displays
while the action is being what the options pertain to.
performed.
Maintained button
Changes the page to a Multi-State button
different format or toggles Displays an expanded list from which to choose a
an option or mode. The mode or option. Once a selection is made, the
state of the button is expanded list will collapse. If a different option is
maintained if the MPD is no longer desired, pressing the currently selected
switched to a different page. option with
the box
displayed
around its
On/Off button label will
Toggles a system or collapse the
component on or off. If the list with no
circle is hollow, the system is changes
not powered. If the circle is made.
filled, the system is powered.
Disabled button
Buttons that are inhibited or Data Entry button
“barriered” from selection will Pressing a button marked
be marked with a green line with a > symbol will activate
next to their label. the Keyboard Unit for data
entry. While the KU is
active, the current data
Missing/Invalid Data button entry is boxed. If the KU
Button labels displayed in white with a entry is valid, the new data
question mark indicate data that is is displayed once accepted.
missing or currently invalid.
116
[AH-64D] DCS
MPD Cursor
Each crewstation has an independent MPD cursor for accessing MPD commands or interacting with
MPD displayed data and symbols. The Cursor Controller on the Collective Mission Grips and TEDAC
Left Handgrip is used to slew the cursor on the active MPD. The cursor provides the crewmembers
a means to select VAB commands on the MPD without removing their hands from the flight controls
or the TEDAC handgrips. When placed over a VAB label, the label text will be bolded to indicate
Cursor-Enter can be pressed.
The cursor can be moved to the opposite MPD using the Cursor Display Select button on the
Collective Mission Grip or TEDAC Left Handgrip or by “bumping” the cursor between MPDs. To
bump the cursor to the opposite display, move the cursor to the inboard edge of the MPD, release input on the
Cursor Controller, and then re-apply pressure input toward the opposite MPD. The cursor can also be utilized on
the TDU in the CPG crewstation if the FCR page is displayed on the TDU. However, the cursor can only be moved
to the TDU FCR display using the “bump” method.
The MPD cursor itself may be displayed in several formats, depending on the specific page that is displayed on
the MPD and the position of the cursor itself.
Normal format Target Reference Point format
The cursor may be used for selecting The cursor is being used to place a
Variable Action Button commands TRP-shaped Priority Fire Zone on the
along the bezel of the MPD. TSD Battle Area Management page.
Crosshairs format Zoom format
The cursor may be used for selecting The cursor is being used to select an
symbols or map locations within the area to enlarge when ZOOM has been
central “footprint” of the MPD page. selected on the FCR page.
Symbol Select format Opposite Crewmember format
A symbol is identified for cursor Distinguishes the cursor belonging to
selection using Cursor-Enter. the opposite crewmember from the
crewmember’s own cursor, if enabled
for display on the TSD.
In addition to colors, the intensity of the symbology itself may also be adjusted to indicate relevance or recency
of the information.
118
[AH-64D] DCS
VCR page
COMMUNICATION pages
MISSION pages
Page Categories
Most MPD pages are grouped within one of three categories: AIRCRAFT, COMMUNICATIONS, and MISSION.
AIRCRAFT pages COMMUNICATION pages MISSION pages
Aircraft systems. Communication systems. Navigation, weapons, radar, and
defensive systems.
• ENG Engine and • DL Datalink • ASE Aircraft Survivability
powertrain information • XPNDR Transponder Equipment
• FLT Flight instruments • UHF UHF radio • TSD Tactical Situation Display
• FUEL Fuel systems • FM FM1/FM2 radios • WPN Weapon systems
• PERF Performance data • HF HF radio • FCR Fire Control Radar
• UTIL Utility systems • COM Comms presets and
network management
1. Engine Torque (TQ). Displays the torque, as a percentage, that is being exerted by engines 1 and 2 on
the powertrain system as measured at each engines’ power turbine output shaft.
120
[AH-64D] DCS
2. Engine Turbine Gas Temperatures (TGT). Displays the temperature, in degrees Celsius, of the exhaust
gases being expelled by the gas generator sections of engine 1 and 2 into each engines’ power turbine
sections.
3. Maximum TGT Limit. Indicates the maximum engine turbine gas temperature (TGT) limit of 949° C.
4. Intermediate TGT Limit. Indicates the intermediate engine turbine gas temperature (TGT) limits of 870°
C and 878° C.
5. Maximum Torque Limit. Indicates the maximum engine torque limit for the current main rotor speed NR.
6. Digital Readout. Digital readouts are displayed to provide precise, numerical values of engine and
powertrain components.
7. Analog Tape. Vertical analog tapes are color-coded and varied in width to provide rapid and intuitive
analysis of display normal, intermediate/transient, and maximum operating ranges of the engines and
powertrain. As the digital readouts of torque, temperature, or speed increase, the analog tapes increase in
length.
8. Maximum NR Limit. Indicates the maximum main rotor speed (NR) limit of 110%.
9. Powertrain NR/NP Tachometer. Displays the main rotor speed (NR), as measured at the main
transmission, as a percentage. Includes analog tapes for NR and each engines’ NP speed.
10. Engine NP Tachometer. Displays the power turbine speed of engines 1 and 2, as a percentage.
11. Engine NG Tachometer. Displays the gas generator speed of engines 1 and 2, as a percentage.
12. Engine Start Box. Displayed when either Air Turbine Starter (ATS) is engaged in the START or IGN ORIDE
modes.
• If either ENG START switch is positioned to the START position on the Pilot’s Power Quadrant panel,
“ON” will be displayed under the corresponding NG digital readout to indicate that a normal start
sequence has been initiated for that engine.
• If the ENG START switch is positioned to the IGN ORIDE position on the Pilot’s Power Quadrant panel,
“OVRD” will be displayed under the corresponding NG digital readout to indicate that the engine is being
motored by the ATS.
13. Hydraulic System Pressures (PSI). Displays the hydraulic pressures of the primary (PRI) and utility
(UTIL) hydraulic systems, and the hydraulic accumulator (ACC), in pounds-per-square-inch. The hydraulic
system pressures box is removed when the ENG page transitions to In-Flight format.
14. Engine Oil Pressures (PSI). Displays the oil pressures of engines 1 and 2, in pounds-per-square-inch.
The engine oil pressure box is removed when the ENG page transitions to In-Flight format.
15. SYS sub-page. Displays the ENG Systems sub-page.
16. ETF sub-page. Not implemented.
17. WCA sub-page. Displays the DMS Warning/Caution/Advisory sub-page.
22. Engine NG %
122
[AH-64D] DCS
20. Engine Oil & Hydraulic System Pressures (Indications & limits). Displays the oil pressures of engines
1 and 2, in pounds-per-square-inch; or the hydraulic pressures of the primary (PRI) and utility (UTIL)
hydraulic systems, and the hydraulic accumulator (ACC), in pounds-per-square-inch. If these systems are
outside their normal operating parameters, the applicable box will be displayed above the digital NP readouts
when the ENG page is in In-Flight format.
If the oil pressure of an a PSI LOW or LEVEL LOW >5 secs
engine is above 120 PSI caution exists for either >5 mins
or below 23 PSI, the system, the digital readout for
digital readout for that that hydraulic system will be
engine will be displayed displayed in yellow. >5 mins
in red and boxed.
If the hydraulic pressures of
the primary or utility hydraulic
Engine Oil
systems, or the accumulator,
Pressure
are above 3300 for greater
Limits
than 5 minutes, above 3400
PSI for 5 seconds, or below Hydraulic System
If the hydraulic pressures of the primary 1260 PSI, the digital readout
Pressure Limits
or utility hydraulic systems, or the for that hydraulic system will
accumulator, are above 3300 PSI, or if be displayed in red and boxed.
timer will be displayed instead of the engine numbers below the analog
tapes.
If the power turbine speed of an engine is above 121%, the analog tape
and digital readout for that engine will be displayed in red (with the digital
Engine Power Turbine
readout boxed).
Speed (NP) Limits
124
[AH-64D] DCS
24. Warning Message. Warning messages are displayed in red and alert the crew to critical aircraft
emergencies or malfunctions that could result in death to the aircrew and/or catastrophic loss of the aircraft.
25. Caution Message Area. Caution messages are displayed in yellow and alert the crew to less critical but
potentially hazardous aircraft malfunctions or conditions that could affect safe flight operations.
4. Transmission
Oil Pressures
5. Transmission Oil
Temperatures 8. ECS Temperatures
6. AC Generator Power
9. Stabilator Status
1. Engine Oil Pressures (PSI). Displays the engine oil pressures, in pounds-per-square-inch.
2. Engine Nose Gearbox (NGB) 4. Transmission (XMSN) Oil
Oil Pressures (PSI). Displays the Pressures (PSI). Displays
oil pressures of the engine nose the oil pressures for the main
gearboxes, in pounds-per-square- transmission, in pounds-per-
inch. square-inch.
If the nose gearbox oil pressure is NGB Oil If the transmission oil pressure Transmission
below 30 PSI, the digital readout Pressure is below 30 PSI, the digital Oil Pressure
will be displayed in red and boxed. Limits readout will be displayed in red Limits
and boxed.
3. Engine Nose Gearbox (NGB)
Oil Temperatures. Displays the 5. Transmission (XMSN) Oil
oil temperatures of the nose Temperatures. Displays the
gearboxes for engines 1 and 2, in oil pressures for the main
degrees Celsius. transmission, in degrees
Celsius.
If the oil temperature of a nose NGB Oil
gearbox is above 134°C, the Temperature If the transmission oil Transmission
digital readout will be displayed in Limits temperature is above 134 in Oil
red and boxed. °C, the digital readout will be Temperature
displayed in red and boxed. Limits
126
[AH-64D] DCS
NOTE: During extended APU operations on the ground without either engine operating, monitor the XMSN
OIL TEMP. Do not operate the APU with a XMSN OIL TEMP (1 or 2) between 120°-130° C for greater than
5 minutes. If the temperature exceeds 130° C, shut down the APU and allow the transmission oil to cool for
30 minutes.
6. AC Generator Power. Enables/Disables AC Generators 1 and 2. If both generators are disabled, the MPDs
will blank and the generators must be reset in the Pilot crewstation to re-enable AC power. (see Pilot’s Check
Overspeed Test/Generator Reset Panel)
7. Hydraulic System Pressures. Displays the hydraulic pressures of the primary (PRI) and utility (UTIL)
hydraulic systems, and the hydraulic accumulator (ACC), in pounds-per-square-inch.
8. ECS Temperatures. Displays the environmental temperatures inside the forward and aft sections of each
Extended Forward Avionics Bay (EFAB) and each cockpit, in degrees Fahrenheit.
9. Stabilator Status. Displays the current stabilator angle and nominal airspeed restriction. The angle is
referenced to the trailing edge of the stabilator and displays a range of 10° UP to -35° DN.
If the stabilator is in manual mode, the angle and nominal airspeed values are displayed in white.
If the stabilator is detected as failed, the nominal airspeed value will be displayed in yellow.
If the position of the stabilator is unknown, the angle indication will be displayed as a white “?” and the
nominal airspeed will be displayed in red as the true airspeed equivalent of 90 knots IAS.
1. Heading Tape. Displays a 180° hemisphere of magnetic headings. Major tick marks are displayed in 30°
increments and marked by a cardinal direction or heading in the tens value. Minor tick marks are displayed
in 10° increments.
2. Aircraft Heading. Displays a digital readout of the aircraft’s current magnetic heading in 1° increments,
superimposed over the Heading Tape.
3. Lubber Line. The Lubber Line is aligned to the centerline of the aircraft and serves as a reference for both
the aircraft heading and for the Bank Angle Indicator when in Cruise symbology mode.
4. Engine Torque. Displays the highest torque value of the two engines, in 1% increments. A box will be
displayed around the torque at 98% or greater. If the difference in engine torque values exceeds 12%, the
torque digital readout will flash.
5. Navigation Fly-To Cue. Indicates the location of the current point selected for navigation. Also called the
“homeplate” symbol, the Navigation Fly-To Cue is sized so the Flight Path Vector fits within it for precise 3-
dimensional navigation. The Navigation Fly-To Cue is not displayed when the aircraft is weight-on-wheels.
6. Horizon Line. Indicates the horizon position and orientation relative to the aircraft nose, which is referenced
to the Waterline.
7. True Airspeed. Indicates the true airspeed (TAS) of the aircraft in 1 knot increments, from 0 to 210 knots.
The airspeed indication is displayed in red and boxed if the airspeed exceeds VNE.
When Attitude Hold is engaged, a rounded “status window” box is displayed around the TAS digital readout.
8. Pitch Ladder. Indicates aircraft pitch attitude. Major pitch ladder increments are displayed at ±10°, ±20°,
±30°, ±45° and ±60° pitch, with minor increments placed at ±5°, ±15°, ±25°, ±37.5°, and ±52.5°.
128
[AH-64D] DCS
9. Waypoint Status. Displays the point selected for navigation, its distance in kilometers or nautical miles,
and estimated time enroute (ETE). The ETE is based on the aircraft’s current ground speed, and is presented
in HH:MM format when the ETE is ≥5 minutes, or M:SS format when ETE is <5 minutes. The ETE is not
displayed when ground speed is <15 knots or ETE is >10 hours. Waypoint Status information is not displayed
if there is no active destination point.
10. Ground Speed. Indicates the speed across the surface in 1 knot increments. Ground Speed is only displayed
when the primary INU is aligned.
11. Bank Angle Indicator. Indicates bank angle relative to the horizon, with major tick marks placed at 10°
increments and minor tick marks placed at 5° increments. When the Bank Angle Indicator is aligned with
the lubber line below the heading tape, the aircraft is in a level attitude.
12. Barometric Altitude. Indicates the barometric altitude when Cruise mode symbology is displayed.
Barometric Altitude is displayed in 10-foot increments from -2,300 feet to 20,000 feet.
13. Flight Path Vector. The Flight Path Vector (FPV) represents the point towards which the helicopter is
flying. It is a 3-dimensional representation of the aircraft’s velocity vector. The FPV is not displayed if the 3-
dimensional velocity is <5 knots ground speed, or if the aircraft is weight-on-wheels.
14. Vertical Speed Indicator (VSI). The Vertical Speed Indicator moves up and down the rate-of-climb scale
to indicate vertical speed. The VSI becomes saturated at the ±1,000 fpm tick marks at the top or bottom of
the Rate-of-climb Scale, augmented by digital readouts of rate-of-climb in 100 fpm increments.
15. Rate-of-climb Scale. Major tick marks are placed at 0, ±500 and ±1,000 feet per minute (fpm) rates of
climb/descent. Minor tick marks are placed in 100 fpm increments between 0 and ±500 fpm. When the rate-
of-climb/descent exceeds ±1,000 fpm, a digital readout to the nearest 100 fpm value is displayed adjacent
to the 1,000 fpm major tick marks.
When Altitude Hold is engaged, a rounded “homeplate” box is displayed next to the Rate-of-climb Scale at
0 fpm.
16. Radar Altitude. Indicates the radar-detected altitude above ground level from 0 to 1,428 feet. The Radar
Altitude is displayed in increments of 1 foot from 0 to 50 feet in altitude, and increments of 10 feet between
50 feet and 1,428 feet in altitude. The Radar Altitude is not displayed when the altitude exceeds 1,428 feet
above ground level.
17. Turn Rate Indicator. Indicates the rate of turn as the aircraft enters a bank. The rate of turn is displayed
as a solid square moving underneath three “doghouses”. The center doghouse cooresponds with no turn
(level attitude), and the left and right doghouses coorespond with standard-rate turns to the left and right,
respectively. If the indicator is located between the center doghouse and either of the outer doghouses, the
aircraft is in a half-standard-rate turn.
18. Skid/Slip Indicator. Also called the “trim ball”; indicates whether the aircraft is in coordinated flight (also
known as “in aerodynamic trim”, or simply “in trim”). With the ball is centered between the tick marks, the
aircraft is in coordinated flight, which minimizes drag. If the ball is left of center, applying left pedal will
adjust tail rotor thrust to bring the aircraft back into coordinated flight. Likewise, if the ball is right of center,
applying right pedal will adjust tail rotor thrust to bring the aircraft back into coordinated flight.
20. G Status
26. HI Altitude Alert
21. Stabilator Position
27. LO Altitude Alert
19. Engine TGT. Displays the highest of the two engines’ Turbine Gas Temperature (TGT) indications if
operating in an intermediate or contingency TGT limit.
When operating under dual engine intermediate power, the TGT (in °C) will be displayed during the final
two minutes of either the 30-minute or 10-minute allowable timers.
When operating under single engine contingency power, the TGT (in °C) will be displayed during the entire
2.5 minutes allowable for operating in the contingency power temperature range.
20. G Status. Displays the accelerometer measured G-force on the aircraft when the load factor exceeds 2G’s,
or if within ¼G of the G load factor limit under the current conditions of velocity, density altitude, and gross
weight.
21. Stabilator Position. Displays the position of the stabilator when the stabilator is in Manual mode; the
symbol is not shown when the stabilator is in Automatic mode. The position is shown graphically on an arc
from 10° trailing edge up to -35° trailing edge down, with a small tick mark at 0°.
The color of the symbol indicates operating mode:
• White: Stabilator is in Manual mode.
• Yellow: Stabilator Manual mode has failed. If the stabilator position is known, it is shown graphically;
otherwise, a question mark “?” symbol is shown inside the stabilator symbol. The maximum true
airspeed for the current stabilator position is shown below the symbol.
• Red: Stabilator manual mode has failed, and current airspeed exceeds the maximum true airspeed for
current stabilator position.
22. Waterline Bias. Toggles the pitch bias of the waterline no bias and -5°. The “-W-” symbol will be boxed
when bias is applied.
NOTE: Adjusting the pitch bias on this page adjusts the pitch bias for both crewstations, to include the pitch
bias of the horizon line in Transition and Cruise symbology modes.
130
[AH-64D] DCS
23. Waterline Symbol. The waterline symbol indicates nose position and is a central reference for the pitch
ladder. The symbol can be biased (adjusted upward or downward from its normal position) by using the FLT
SET format. When the waterline is biased, the symbol will be partially “filled”.
24. Command Heading. Indicates the magnetic heading to the Navigation Fly-To Cue.
25. Extended Bank Angle Scale. When the bank angle exceeds 20°, the scale is displayed in white and will
be extended in the direction of the current bank.
26. HI Altitude Alert. If an altitude value other than 0 is set into the HI Altitude Alert data field on the FLT
SET format, and the aircraft is above that altitude as indicated by the radar altimeter, “HI” is displayed in
yellow above the radar altimeter digital readout. In addition, the radar altimeter digital readout is displayed
in yellow, as is the radar altimeter analog tape if shown.
27. LO Altitude Alert. If an altitude value other than 0 is set into the LO Altitude Alert data field on the FLT
SET format, and the aircraft is below that altitude as indicated by the radar altimeter, “LO” is displayed in
red below the radar altimeter digital readout. In addition, the radar altimeter digital readout is displayed in
red, as is the radar altimeter analog tape if shown, and an “ALTITUDE LOW…ALTITUDE LOW” voice message
will sound over the ICS.
28. Radar Altimeter Tape. The Radar Altimeter Tape displays altitude above ground level in an “analog”
format. Major tick marks are displayed in 50-foot increments between 0 and 200 feet. Minor tick marks are
displayed in 10-foot increments between 0 and 50 feet.
When the aircraft has exceeded 200 feet AGL, the Radar Altimeter Tape will be removed from the symbology.
The Radar Altimeter Tape will not be subsequently displayed until the aircraft descends below 180 feet AGL.
29. FLT SET format. Displays the FLT Settings format.
9. Barometric
Pressure Setting
6. Accelerometer Reset
7. Accelerometer
8. Waterline
Bias Setting
10. Radar Altimeter Power
1. HI Altitude Alert. Activates the KU for inputting a high-altitude alert. When the aircraft is above this
altitude as indicated by the radar altimeter, “HI” is displayed in yellow above the radar altimeter digital
readout. In addition, the radar altimeter digital readout is displayed in yellow.
If set to an altitude of “0”, the high-altitude alert is disabled.
2. LO Altitude Alert. Activates the KU for inputting a low-altitude alert. When the aircraft is below this altitude
as indicated by the radar altimeter, “LO” is displayed in red below the radar altimeter digital readout. In
addition, the radar altimeter digital readout is displayed in red, as is the radar altimeter analog tape if shown,
and an “ALTITUDE LOW…ALTITUDE LOW” voice message will sound over the ICS.
If set to an altitude of “0”, the low-altitude alert is disabled.
3. Barometric Units. Toggles the units used to display and edit the barometric pressure setting within the
crewstation between inches of mercury (IN) and millibars (MB).
4. Barometric Altitude. Activates the KU for inputting the current altitude above sea level (MSL). When this
value is changed, the barometric pressure setting is re-calculated based on the pressure altitude detected
by the Helicopter Air Data System (HADS) and displayed accordingly.
5. Barometric Pressure. Activates the KU for inputting the current barometric pressure setting. When this
value is changed, the current altitude above sea level (MSL) is re-calculated based on the pressure altitude
detected by the Helicopter Air Data System (HADS) and displayed accordingly.
6. Accelerometer Reset. Pressing this button resets the positive and negative accelerometer telltales to 1 G.
132
[AH-64D] DCS
7. Accelerometer. Displays current load factor (in G-force or G) along a vertical scale. A bolded tick mark
indicates 1 G, with non-bolded tick marks every additional G in either direction, for a display range of +4 G
to -1 G. Red dots indicate maximum positive and negative load factors for the current environmental
conditions, gross weight, and airspeed. The solid green triangle indicates current load factor and is displayed
in red if a limit is exceeded. Hollow green triangles are positive and negative telltales, which indicate
maximum positive and negative G experienced since the accelerometer was last reset.
8. Waterline Bias Setting. Adjusts the pitch bias of the waterline symbol up or down in 1° degree increments
for each button press, up to a maximum of 10° in either direction. “BIAS” is displayed if a bias is applied.
NOTE: Adjusting the pitch bias on this page adjusts the pitch bias for both crewstations, to include the pitch
bias of the horizon line in Transition and Cruise symbology modes.
9. Radar Altimeter Power. Enables/disables the radar altimeter. When enabled, the radar altimeter will
perform a Built-In Test (BIT) for 10 seconds before displaying radar altitude measurements.
10. Distance Units. Toggles the units used for distance measurement within the crewstation between
kilometers (KM) and nautical miles (NM). The Waypoint Status window on the FLT page, TSD page, and
IHADSS Flight Symbology within the crewstation will display the distance to current waypoint based on this
selection. The TSD scale and TSD grid lines within the crewstation will also be displayed based on this
selection.
NOTE: The Range Source displayed within the High Action Display is unaffected by this selection and will
always be displayed in metric.
8. External Fuel
Quantity Input
17. Fuel Type
9. Specific Fuel Range
18. Endurance
10. Fuel Quantity
1. Forward Main Fuel Cell. Indicates the quantity of fuel remaining in the forward main fuel cell, in pounds
(LB). If the quantity remaining is 240 pounds or less, the digital fuel quantity will be displayed in yellow to
indicate a low fuel condition. If the fuel cell is empty, a white “E” will be displayed.
2. Fuel Feed Line. When fuel is being transferred between auxiliary fuel tanks and the main fuel cells, a solid
line will be displayed between the auxiliary fuel tank and either of the main fuel cells. The Fuel Feed Line
will be displayed in white for 3 seconds after transfer has been commanded before reverting to a full intensity
green color. If fuel transfer has been commanded but is not occurring, the Fuel Feed Line will be displayed
in partial intensity green.
Fuel supplied from the main fuel cells to either engine are displayed as bolded Fuel Feed Lines.
NOTE: If fuel is being transferred between the main fuel cells (either automatically or manually), fuel
transfer from auxiliary fuel tanks cannot occur and will be paused until the main fuel cells are no longer
transferring fuel.
3. Internal Auxiliary Fuel Cell. Indicates the quantity of fuel remaining in the Internal Auxiliary Fuel System
(IAFS), in pounds (LB). If the fuel cell is empty, a white “E” will be displayed. If the IAFS is not installed,
this symbol is not displayed.
4. L AUX Transfer. Enables/disables fuel transfer from Extended Range Fuel System (ERFS) tanks mounted
on the left wing to the forward main fuel cell. If two ERFS tanks are loaded on the left wing, fuel will be
transferred from the outboard ERFS tank to the inboard ERFS tank, and then to the forward main fuel cell
in turn. Fuel transfer from wing-mounted ERFS tanks to the main fuel cells cannot occur if bleed air is
disabled or unavailable. If no external fuel tanks are loaded on the left wing, this option is not displayed.
134
[AH-64D] DCS
5. C AUX Transfer. Enables/disables fuel transfer from Internal Auxiliary Fuel System (IAFS) to both main
fuel cells. If ERFS tanks are mounted on either wing are also commanded to transfer fuel to the main fuel
cells, the IAFS will not transfer fuel until the ERFS tanks are empty. Fuel transfer from the IAFS to the main
fuel cells cannot occur if bleed air is disabled or unavailable. If the IAFS is not installed, this option is not
displayed.
6. Aft Main Fuel Cell. Indicates the quantity of fuel remaining in the aft main fuel cell, in pounds (LB). If the
quantity remaining is 260 pounds or less, the digital fuel quantity will be displayed in yellow to indicate a
low fuel condition. If the fuel cell is empty, a white “E” will be displayed.
7. Transfer Mode. Displays the Transfer selection menu for transferring fuel between the forward and aft
main fuel cells. Fuel transfer between the main fuel cells cannot occur if bleed air is disabled or unavailable.
• AUTO. Fuel is automatically transferred between the main fuel cells to maintain leveling. Automatic
fuel transfer will only occur if both engines are running.
Automatic fuel transfer from the aft fuel cell to the forward fuel cell will occur if:
o The forward fuel cell contains <814 lbs of fuel and the aft fuel contains >240 lbs of fuel.
o The aft fuel cell contains >500 lbs of fuel and contains >100 lbs more than the forward fuel
cell; or the aft fuel cell contains <500 lbs of fuel and contains >50 lbs more than the forward
fuel cell.
o An AFT FUEL LOW caution does not exist.
Automatic fuel transfer from the forward fuel cell to the aft fuel cell will occur if:
o The aft fuel cell contains <814 lbs of fuel and the forward fuel contains >280 lbs of fuel.
o The forward fuel cell contains >500 lbs of fuel and contains >100 lbs more than the aft fuel
cell; or the forward fuel cell contains <500 lbs of fuel and contains >50 lbs more than the
aft fuel cell.
o A FWD FUEL LOW caution does not exist.
Automatic fuel-leveling will be stopped if:
o The difference between the forward and aft fuel quantities is <20 lbs.
o A low fuel caution exists from the fuel cell that is being transferred from.
• FWD. Fuel is transferred from the aft main fuel to the forward main fuel cell.
• AFT. Fuel is transferred from the forward main fuel to the aft main fuel cell.
• OFF. Fuel transfer between the main fuel cells is disabled. Automatic fuel transfer to maintain leveling
between the main fuel cells will not occur.
8. External Fuel Quantity Input. Activates the KU to manually input the total amount of fuel within all
external auxiliary fuel tanks loaded on the wing pylons. If ERFS tanks are not installed, this option is not
displayed.
NOTE: Only fuel within the 230-gallon ERFS tanks must be input manually using the KU due to the lack fuel
quantity sensing probes. The IAFS is equipped with a fuel quantity probe which provides an indication of
fuel quantity.
9. Specific Fuel Range (SFR). When ground speed exceeds 10 knots, the SFR window will display an SFR
factor that is calculated by dividing the current ground speed by the total fuel flow for the current power
setting. This can be used to determine optimum power settings for fuel economy during cruise; higher SFR
values indicate better fuel economy.
When SFR calculation is not being performed, “NA” will be displayed.
10. Fuel Quantity. Displays the fuel quantity onboard the aircraft. INT (Internal) fuel only includes fuel in the
forward and aft main fuel cells. The IAFS (if installed) is calculated as an “external” fuel tank and is only
included in the TOT (Total) fuel amount.
• INT. Displays the fuel quantity within the forward and aft main fuel cells only. If either main fuel cell
is displayed in a “low fuel” status, the internal fuel quantity is displayed in yellow.
• TOT. Displays the total fuel quantity, including internal and external auxiliary fuel tanks. The TOT fuel
quantity is not displayed if there are no internal or external auxiliary fuel tanks loaded.
11. Calculated Fuel Flow. Displays the fuel consumption rate (in pounds per hour; LB/HR) of each engine (1
and 2) and the total fuel flow (TOT). Fuel consumption by the APU (175 lb/hr) is not included within the
calculations.
12. Fuel Transfer Line. A bolded, dashed line will marquee between the main fuel cells any time fuel is being
transferred between them in either direction. The Fuel Transfer Line will be displayed in white for 3 seconds
after transfer has been initiated before reverting to a full intensity green color.
13. Extended Range Fuel System (ERFS) Tank. Indicates the presence of a 230-gallon ERFS external
auxiliary fuel tank loaded onto a wing pylon. If the external fuel tank is empty, a white “E” will be displayed.
14. R AUX Transfer. Enables/disables fuel transfer from Extended Range Fuel System (ERFS) tanks mounted
on the right wing to the aft main fuel cell. If two ERFS tanks are loaded on right wing, fuel will be transferred
from the outboard ERFS tank to the inboard ERFS tank, and then to the aft main fuel cell in turn. Fuel
transfer from wing-mounted ERFS tanks to the main fuel cells cannot occur if bleed air is disabled or
unavailable.
If no external fuel tanks are loaded on the right wing, this option is not displayed.
15. Boost Pump. Enables/disables the fuel boost pump. When enabled, the crossfeed valves will automatically
be set to their AFT positions, with both engines being fed from the aft main fuel (which is the only fuel cell
equipped with a boost pump). When the boost pump is disabled, the crossfeed valves will automatically
return to their NORM positions.
16. Crossfeed Mode. Controls the sources of fuel supplied from the main fuel cells to the engines.
• CROSSFEED – FWD. Both engines are supplied with fuel from the forward main fuel cell.
• CROSSFEED – NORM. Engine 1 is supplied with fuel from the forward main fuel; engine 2 is supplied
with fuel from the aft main fuel cell.
• CROSSFEED – AFT. Both engines are supplied with fuel from the aft main fuel cell.
17. Fuel Type. Sets the type of fuel that is loaded into the aircraft for accurate fuel weight calculations. (N/I)
18. Endurance. Displays the remaining flight time (endurance) until fuel is depleted. The INT (Internal) fuel
only includes fuel in the forward and aft main fuel cells; the IAFS (if installed) is calculated as an “external”
fuel tank and is only included in the TOT (Total) endurance calculation.
• INT. Displays the flight time remaining calculated by the fuel quantity within the forward and aft main
fuel cells only.
• TOT. Displays the flight time remaining calculated by the total fuel quantity, including internal and
external auxiliary fuel tanks. The TOT endurance calculation is not displayed if there are no internal or
external auxiliary fuel tanks loaded.
If the endurance calculation is less than 20 minutes, the time remaining will be displayed in white.
19. FUEL CHECK format. Displays the FUEL Check format.
136
[AH-64D] DCS
1. Fuel Check
Status Window
2. Fuel Check
MINUTES Option
3. Fuel Check
START/STOP
1. Fuel Check Status Window. If a fuel consumption check has been started, this status window will appear
to display the progress of the fuel check.
• RUN. Displays the amount of time that has elapsed since starting the current fuel consumption check.
• START. Displays the time that the fuel consumption check was started. If the time format is toggled
between Local (L) and Zulu (Z) on the TSD Utility sub-page, the fuel consumption check START time
will be converted to the selected time format.
• RATE. Displays the average fuel consumption rate (in pounds per hour; LB/HR) as measured since the
fuel consumption check START time.
2. Fuel Check MINUTES Option. Controls the duration of the fuel consumption check. A “FUEL CHECK
COMPLETE” advisory message will be displayed on the EUFD when the fuel consumption check has
completed.
• 15. The fuel consumption check will run for a duration of 15 minutes.
• 20. The fuel consumption check will run for a duration of 20 minutes.
• 30. The fuel consumption check will run for a duration of 30 minutes.
3. Fuel Check START/STOP. If a fuel consumption check is not being performed, “START” will be displayed
to command a fuel consumption check to begin for the duration that is selected above. If a fuel consumption
check is in progress, “STOP” will be displayed to command a fuel consumption check to terminate before
the selected duration has been reached.
4. Completed Fuel
Check Status Window
4. Completed Fuel Check Status Window. When a fuel consumption check has been completed or stopped,
this status window will appear to display the results of the fuel check. If the time format is toggled between
Local (L) and Zulu (Z) on the TSD Utility sub-page, the results displayed within the status window will be
converted to the selected time format.
• BURNOUT. Displays the time the aircraft engines are estimated to flameout due to fuel exhaustion,
based on the average consumption rate calculated during the fuel check and the total fuel quantity
remaining onboard at the termination of the fuel check.
• VFR RES. Displays the time the aircraft will enter the VFR reserve (20 minutes of flight time remaining),
based on the average consumption rate calculated during the fuel check and the total fuel quantity
remaining onboard at the termination of the fuel check.
• IFR RES. Displays the time the aircraft will enter the IFR reserve (30 minutes of flight time remaining),
based on the average consumption rate calculated during the fuel check and the total fuel quantity
remaining onboard at the termination of the fuel check.
138
[AH-64D] DCS
4. Hover Torque
Status Window
1. Pressure Altitude
5. Cruise
Status Window
2. Free Air Temperature
3. Gross Weight
6. True Airspeed
Status Window
7. Max Gross Weight
Status Window
1. Pressure Altitude (PA). Displays the pressure altitude (PA) used for performance
calculations. When the PERF page is set to CUR mode, the PA will be measured by the HADS.
When the PERF page is set to MAX or PLAN modes, the PA may be manually input by the
aircrew or uploaded from the DTC.
2. Free Air Temperature (FAT). Displays the free air temperature (FAT) used for performance
calculations. When the PERF page is set to CUR mode, the FAT will be measured by the HADS.
When the PERF page is set to MAX or PLAN modes, the FAT may be manually input by the
aircrew or uploaded from the DTC.
3. Gross Weight (GWT). Displays the gross weight (GWT) of the aircraft used for performance calculations.
When the PERF page is set to CUR mode, the GWT will be calculated by the System Processor (SP). When
the PERF page is set to MAX or PLAN modes, the GWT may be manually input by the aircrew or uploaded
from the DTC. Current gross weight is calculated by the SP based on the following factors:
• Weight values entered on the PERF Weight format.
o Aircraft basic weight, to include any operational equipment installed (such as the FCR).
o Payload within the aircraft storage bays, such as survival equipment.
o Pilot and CPG weights.
o “Dummy” munitions.
• Fuel quantity as measured by the fuel system.
• Auxiliary fuel systems (IAFS/ERFS), weapon stations (M299/M261), and loaded munitions and
ammunition as inventoried by the SP.
4. Hover Torque Status Window. Displays predicted engine torque (Q) values when performing hovering
flight, based on air density and gross weight. The values in this status window are used to assess the aircraft
engine performance during a hover power check. (See Hover Power Check for more information.)
• Hover Torque – REQUIRED IGE. Displays the predicted hover torque
required to hover in-ground-effect (IGE) at 5 feet over the surface, based
on the current or predicted gross weight and air density.
• Hover Torque – REQUIRED OGE. Displays the predicted hover torque
required to hover out-of-ground-effect (OGE) at 80 feet over the surface,
based on the current or predicted gross weight and air density.
• Hover Torque – GO-NO/GO IGE. Displays the predicted hover torque
required to hover in-ground-effect at 5 feet over the surface, at the maximum allowable gross weight
specified for dual-engine, in-ground-effect (IGE) hovering flight, based on the air density.
• Hover Torque – GO-NO/GO OGE. Displays the predicted hover torque required to hover in-ground-
effect at 5 feet over the surface, at the maximum allowable gross weight specified for dual-engine,
out-of-ground-effect (OGE) hovering flight, based on the air density.
• Hover Torque – INDICATED. Displays the current engine torque value, the highest of the two
engines, in 1% increments. If the difference in engine torque values exceeds 12%, the torque value
will flash.
5. Cruise Status Window. Displays predicted engine torque and fuel flow values at cruise airspeeds, based
on air density and gross weight. The values in this status window are used to assess the performance and
fuel flow requirements when flying at either Maximum Range or Maximum Endurance airspeeds.
• CRUISE – Q RNG. Displays the predicted engine torque (Q) required to
maintain level flight at Maximum Range (RNG) airspeed, based on the predicted
gross weight and air density.
• CRUISE – Q END. Displays the predicted engine torque (Q) required to maintain
level flight at Maximum Endurance (END) airspeed, based on the predicted gross
weight and air density.
• CRUISE – FF RNG. Displays the predicted dual-engine fuel flow (FF) required to maintain level flight
at Maximum Range (RNG) airspeed, based on the predicted gross weight and air density.
• CRUISE – FF END. Displays the predicted dual-engine fuel flow (FF) required to maintain level flight
at Maximum Endurance (END) airspeed, based on the predicted gross weight and air density.
6. True Airspeed Status Window. Displays crucial airspeeds within the flight envelope, based on air density
and gross weight. The values in this status window are used to maintain the aircraft within safe flight margins
or to maximize the performance of the aircraft.
• TAS – VNE. Displays the true airspeed Velocity Never Exceed (VNE), based on the
predicted gross weight and air density. If the true airspeed exceeds this value,
controllability of the aircraft may be negatively affected, or structural damage may
occur due to aerodynamic effects on the airframe and/or rotor system.
• TAS – VSSE. Displays the true airspeed Velocity Safe Single Engine (VSSE), based on
the predicted gross weight, air density, and maximum torque available under single-
engine conditions. When operating under single-engine power, level flight at a
constant altitude may not be possible below this true airspeed.
• TAS – RNG. Displays the true airspeed that will result in the Maximum Range (RNG) of the aircraft,
based on the predicted gross weight and air density.
• TAS – END. Displays the true airspeed that will result in the Maximum Endurance (END) of the aircraft,
based on the predicted gross weight and air density.
140
[AH-64D] DCS
7. Max Gross Weight Status Window. Displays the maximum gross weight in which hovering flight can be
performed, based on air density and gross weight, without exceeding the limitations of the main transmission
or engine nose gearboxes. The values in this status window are used to maintain the aircraft within safe
flight margins or to evaluate the allowable payload based on the calculated performance of the aircraft.
• MAX GWT – DE IGE. Displays the maximum allowable gross weight in
which a hover can be maintained in-ground-effect (IGE), at 5 feet over the
surface, under dual-engine (DE) power, based on the air density.
• MAX GWT – DE OGE. Displays the maximum allowable gross weight in
which a hover can be maintained out-of-ground-effect (OGE), at 80 feet
over the surface, under dual-engine (DE) power, based on the air density.
• MAX GWT – SE IGE. Displays the maximum allowable gross weight in which a hover can be
maintained in-ground-effect (IGE), at 5 feet over the surface, under single-engine (SE) power, based
on the air density.
• MAX GWT – SE OGE. Displays the maximum allowable gross weight in which a hover can be
maintained out-of-ground-effect (OGE), at 80 feet over the surface, under single-engine (SE) power,
based on the air density.
8. Max Torque Status Window. Displays the maximum torque available from the engines, based on air
density and engine condition. The values in this status window are used to assess how much torque can be
demanded from the engines without causing a decay in rotor RPM (NR); also known as “rotor droop”.
• MAX Q – DE. Displays the maximum torque (Q) available under dual-engine (DE)
power.
• MAX Q – SE. Displays the maximum torque (Q) available under single-engine (DE)
power.
NOTE: These values do not take into account the limitations of the engine nose gearboxes or the main
transmission. The torques displayed in this window may be used for a short duration in an emergency, but
will impart excessive loads into the powertrain system, likely incurring post-flight inspection or replacement.
9. Wind Status Window. Displays the current wind direction and velocity, as measured
by the Helicopter Air Data System (HADS).
10. Center-of-Gravity Scale. Displays the calculated
longitudinal center-of-gravity (CG) of the aircraft, between a
minimum of 201.0 inches and a maximum of 207.0 inches,
referenced from the nose of the aircraft. The CG is calculated
using the same data used to calculate the current aircraft
gross weight.
11. PERF Mode. Sets the PERF calculation mode between Current conditions, Maximum conditions, and
Planned conditions. The calculations displayed on the PERF page will be based on the conditions displayed
(or input) within the selected mode.
• CUR. Calculations performed on the PERF page are based on the current PA and FAT as measured by
the HADS, and the current GWT as calculated by the SP.
• MAX. Calculations performed on the PERF page are based on values of PA, FAT, and GWT, as manually
input by the aircrew or loaded by the DTC.
• PLAN. Calculations performed on the PERF page are based on values of PA, FAT, and GWT, as manually
input by the aircrew or loaded by the DTC.
12. HIT sub-page. Displays the PERF Health Indicator Test sub-page. (N/I)
13. WT format. Displays the PERF Weight format.
4. Pilot Weight
5. CPG Weight
1. Aircraft Basic Weight. Activates the KU for inputting the basic weight and moment of the aircraft. The
basic weight includes the weight of the aircraft itself, permanently installed equipment, hydraulic fluid,
engine and transmission oil, and unusable fuel.
Upon activation, the KU prompt will display “WEIGHT:”. After entering the weight into the KU and pressing
ENTER, the prompt will display “MOMENT”, after which the empty moment (weight × arm) may be input.
2. Left Aft Bay Weight. Activates the KU for inputting the weight of any payload loaded within the left aft
fuselage storage bay.
3. Survival Kit Weight. Activates the KU for inputting the weight of any payload loaded within the survival
kit bay in the aft fuselage.
4. Pilot Weight. Activates the KU for inputting the weight of the Pilot (including clothing and gear).
5. CPG Weight. Activates the KU for inputting the weight of the Copilot/Gunner (including clothing and gear).
6. Dummy Missiles Quantity. Activates the KU for inputting the number of M34 dummy missiles loaded onto
the aircraft (0–16). Dummy missiles are not automatically inventoried by the SP and must be input manually.
7. Dummy Rockets Quantity. Activates the KU for inputting the number of dummy rockets loaded onto the
aircraft (0–76). Dummy rockets are not automatically inventoried by the SP and must be input manually.
142
[AH-64D] DCS
1. Ice Detector Status. Displays the level of ice accumulation sensed by the external ice detection probe.
(N/I)
2. Free Air Temperature. Displays free air temperature in °C as sensed by the external HADS temperature
probe.
3. Cockpit Temperature. Displays the current temperature within the crewstation.
4. FMC Controls. Toggles individual Flight Management Computer functions.
• PITCH. Enables/disables the FMC Pitch channel inputs to the longitudinal flight control servo.
• ROLL. Enables/disables the FMC Roll channel inputs to the lateral flight control servo.
• YAW. Enables/disables the FMC Pitch channel inputs to the directional flight control servo.
• COLL. Enables/disables the FMC Pitch channel inputs to the collective flight control servo.
• TRIM. Enables/disables the force trim magnetic brakes on the cyclic and pedals in the Pilot crewstation.
Disabling this function will also disable the associated functions of the Force Trim/Hold Mode switch on
the cyclic.
• NOE/A. Enables/disables Nap-of-the-Earth/Approach FMC mode. In NOE/A mode, the stabilator is
commanded to 25° trailing edge down when airspeed is below 80 knots, but will revert to automatic
mode when airspeed is 80 knots or greater. This improves “over-the-nose visibility” for low-altitude
flight or during approach to landing.
144
[AH-64D] DCS
7. INST sub-page
14. Scale Setting
8. Message Receive
10. Waypoint Status. Displays the point selected for navigation, its distance in kilometers or nautical miles,
and estimated time enroute (ETE). The ETE is based on the aircraft’s current ground speed, and is presented
in HH:MM format when the ETE is ≥5 minutes, or M:SS format when ETE is <5 minutes. The ETE is not
displayed when ground speed is <15 knots or ETE is >10 hours. Waypoint Status information is not displayed
if there is no active destination point.
NOTE: The Waypoint Status window is not displayed when the TSD is set to Attack (ATK) Phase.
11. SA Overlay. Not implemented.
12. Command Heading. Indicates the magnetic heading to the point selected for navigation.
13. Grid Status. Displays the distance between each TSD grid line in kilometers or nautical miles. If GRID is
disabled on the MAP sub-page, the Grid Status window will not be displayed.
14. Scale Setting. Adjusts the scale of the TSD up or down. The current setting is shown between the arrow
buttons and is scaled based on the UNIT (KM/NM) selection within the crewstation on the FLT Settings page.
The available TSD scales are shown below:
• 400 KM/216 NM • 50 KM/27 NM • 5 KM/2.7 NM
• 150 KM/81 NM • 25 KM/13.5 NM • 2 KM/1.1 NM
• 100 KM/54 NM • 15 KM/8.1 NM • 1 KM/0.5 N
• 75 KM/40.5 NM • 10 KM/5.4 NM
When either of the scale buttons are depressed for more than 1 second, the TSD scale will become bolded
and will smoothly zoom in/out while retaining the current chart scale. If neither scale button is pressed for
1 second, the zoom function will be disabled and the TSD scale buttons will revert to normal function.
15. Freeze Mode (FRZ). When enabled, sets the TSD to Freeze mode. All TSD symbology and
navigation data will continue to update as normal, but the focal point of the TSD “footprint”
will be the white Ghostship symbol. The cyan Ownship symbol will continue to move across
the map independently of the TSD footprint to display the actual aircraft position. (See TSD
Pan sub-page for more information.)
Ghostship
FRZ mode may also be enabled by cursor-selecting any location within the TSD footprint
when no other MPD cursor action is available, such as CAQ or point-select.
16. Cursor Acquisition (CAQ). Enables the cursor to designate a point on the TSD as the acquisition source.
After pressing the CAQ button, the TSD will enter Freeze mode and enable any points displayed within the
TSD footprint to be selected by the MPD cursor. Pressing Cursor-Enter when over a point symbol designates
that point as the acquisition source.
Acquisition selection may be a Waypoint, Hazard, Control Measure, pre-planned or stored Target/Threat, an
FCR detected target. If a map location on the TSD is selected instead of a point, a Terrain point (TRN PT)
is created at that location. If a Terrain point is designated, the location is stored as Target/Threat points
T55 (PLT) or T56 (CPG) in the COORD file (see TSD Coordinates sub-page). A white cross labeled “PLT” or
“CPG” will appear on the map.
17. Acquisition Source (ACQ). Displays the acquisition source selection menu. (See Acquisition Sources in
the Tactical Employment chapter for more information.)
18. Endurance Status (EN). Displays the remaining flight time (endurance) until fuel is depleted, based on
the TOT (Total) endurance calculation. If the endurance calculation equals 20 minutes or less, the time
remaining will be displayed in white and “EN” will flash.
NOTE: If the calculated fuel flow to the engines is “0” (when the engines are off), the Endurance Status
window is not displayed.
19. Wind Status. Displays the wind speed and direction of origin as computed by the aircraft Helicopter Air
Data System (HADS). If wind speed is computed as <5 knots, the Wind Status will display “CALM”. If the
NR is <50% and wind speed is >45 knots, the Wind Status will display the wind speed in yellow.
146
[AH-64D] DCS
20. Present Position. When enabled, displays the Present Position Status window below the Ownship.
21. Present Position Status. Displays the Ownship aircraft’s MGRS coordinates, Latitude/Longitude
coordinates, and the aircraft’s altitude in feet above mean sea level (MSL).
22. TSD Phase. Sets the TSD Phase to Navigation (NAV) or Attack (ATK). The TSD will display different
elements of information relevant to the corresponding phase of the mission. Many of these elements may
be configured within each crewstation based on crewmember preferences or mission requirements. (See
TSD Show sub-page and TSD Coordinates Show sub-pages for more information.)
• NAV. The Navigation phase is used for flights to and from the combat area. As such, its default Show
settings are configured with a focus on navigation, routing, and avoidance of obstacles. However, most
Show settings can be enabled/disabled similar to the Attack phase, with a few exceptions:
o Waypoint symbols and the current Route cannot be hidden.
o Low-priority FCR target symbols cannot be seen.
o SHOT symbols cannot be seen.
• ATK. The Attack phase is used for operations within the combat area or in the vicinity of the objective.
As such, its default Show settings are configured with a focus on pre-planned targets and threats, FCR
targeting data, and avoidance of obstacles. However, most Show settings can be enabled/disabled
similar to the Navigation phase, with a few exceptions:
o Waypoint Status window cannot be seen.
o Only waypoints that are part of the current Route can be seen if CURRENT ROUTE is enabled. In
addition, waypoints set as the crewmember’s acquisition source can also be seen.
o Low-priority FCR target symbols can be seen, if enabled.
o SHOT symbols can be seen.
148
[AH-64D] DCS
8. Freeze Footprint
2. Pan to Point
3. Pan to next
Route Point
5. Pan to previous
Route Point 10. Last Pan
6. Pan Mode
7. Pan Cursor
1. TSD Heading. Adjusts the heading of the TSD footprint independently of the aircraft heading. Pressing the
left arrow (VAB T4) or right arrow (VAB T6) rotates the map in 1° increments for each momentary press, or
40° each second when pressed and held. Alternatively, HDG> (VAB T5) can be used to activate the KU for
directly inputting the desired TSD heading.
2. Pan to Point. Activates the KU for inputting a point within the navigational database. After entry, the TSD
will pan to the location of the point so that it is centered within the TSD footprint.
3. Pan to next Route Point. The Ghostship will pan to the corresponding point along the currently selected
route and will orient toward the required heading on course to the subsequent route point. This can be used
to preview the current route as if it were being flown in a sequential order as planned.
4. Route Pan. The Ghostship will pan along the route. Pressing the up arrow (VAB L3) or down arrow (VAB
L4) will advance the Ghostship along the route a distance equal to one TSD grid square. When the up or
down arrows are pressed and held, the TSD footprint will smoothly pan along the route in a continuous
motion.
5. Pan to previous Route Point. The TSD footprint will pan to the corresponding point along the currently
selected route and will orient toward the required heading on course to the subsequent route point. This
can be used to preview the current route as if it were being flown in a reversed sequential order as planned.
Panning to each subsequent Route Point (Left) and continuously in reverse (Right)
6. Pan Mode. Sets the PAN mode to either CURSR (default mode) or NORM mode.
• CURSR. The TSD footprint may be moved in any direction using the Cursor Controller on the Collective
Mission Grip or the TEDAC Left Handgrip in the CPG crewstation. Pressing Cursor-Enter will switch the
mode to NORM.
• NORM. The TSD footprint is re-centered on the MPD cursor location each time Cursor-Enter is pressed
on the Collective Mission Grip or the TEDAC Left Handgrip, or the Alternate Cursor Enter Trigger is
pulled on the Collective Mission Grip or the Alternate Cursor Enter button is pressed on the TEDAC
Right Handgrip.
7. Pan Cursor. When the MPD cursor is assigned to an MPD that is displaying the TSD PAN sub-page while
the PAN mode is set to CURSR, the cursor is placed in the bottom left corner of the MPD. The TSD footprint
is slaved to the MPD cursor and will move with it until PAN mode is toggled to NORM, PAN sub-page is
exited, or the MPD cursor is re-assigned to the opposite MPD using the Cursor Display Select button on the
Collective Mission Grip or the TEDAC Left Handgrip.
8. Freeze Footprint. Indicates the TSD is in Freeze mode. All TSD symbology and navigation data will
continue to update as normal, but the focal point of the TSD footprint will be the white Ghostship symbol.
The cyan Ownship symbol will continue to move across the map independently of the TSD footprint to
display the actual aircraft position.
9. Ghostship. Indicates the focal point of the TSD footprint any time the TSD is in Freeze mode.
10. Last Pan. Resets the TSD to the previous location and heading prior to the most
recent Pan action.
11. Altitude Control. Enables/disables the Ghostship altitude controls. This option is
only displayed when COLOR BAND is set to A/C or ELEV on the MAP sub-page.
12. Altitude Controls. Adjusts the Ghostship’s altitude above ground level (AGL)
independently of the Ownship. Pressing the up arrow (VAB R3) or down arrow
(VAB R5) adjusts the altitude in 10 foot increments for each momentary press, or
10 feet each second when pressed and held. Alternatively, ATL> (VAB R4) can be
used to activate the KU for directly inputting the desired Ghostship altitude.
Altitude Controls
150
[AH-64D] DCS
4. Waypoint Data
5. Inactive Zones
6. Obstacles 9. HSI
12. Cursor Info Status. Displays the aircraft’s selected Earth datum, the MGRS coordinates of the MPD cursor
position within the TSD “footprint” in 8-digit grid format, the elevation of the terrain under the MPD cursor
position in feet (FT) above mean sea level (MSL), and the distance from the Ownship to the cursor position.
13. HSI Compass. Displays the magnetic heading reference around the Ownship or Ghostship symbols.
Cardinal directions and numerals to the nearest tens value are placed every 30° of azimuth, major tick marks
are placed at every 10° of azimuth, and minor tick marks are placed at every 5° of azimuth. Quadrant lines
indicate relative azimuths around the aircraft in relation to the aircraft’s heading independently of the HSI
compass itself, in 45° increments.
If the ADF is powered and is receiving a radio signal over the frequency to which it is tuned, the ADF Bearing
Pointer will be displayed within the HSI Compass any time the HSI itself is shown, even if the TSD is not set
to the Instruments (INST) sub-page. (See TSD Instruments sub-page for more information.)
152
[AH-64D] DCS
ATK Phase
The Attack phase is used for operations within the combat area or in the vicinity of the objective. As such, the
default SHOW settings (shown below) are configured with a focus on fires distribution, FCR targeting data,
avoidance of obstacles, and operations within a battle position.
14. Current Route. Enables/disables the display of the waypoints and route lines of the current Route when
the TSD is set to Attack phase. All waypoints are displayed on the TSD in NAV phase.
15. FCR Targets/Obstacles. Enables/disables the display of low-priority FCR targets and FCR-detected
obstacles when the TSD is set to ATK phase. Low-priority FCR targets cannot be displayed on the TSD in
NAV phase.
3. Visibility Source
1. ASE Threats
2. Visibility Shading
1. ASE Threats. Enables/disables the display of the ASE “footprint” around the outer edge of the TSD. When
enabled, the ASE footprint will be displayed on the TSD if any threats are detected by the ASE system. When
disabled, the ASE will still provide voice message alerts of detected threats, but the ASE footprint will not
be displayed on the TSD.
NOTE: The ASE Autopage setting overrides the ASE Threats THRT SHOW setting. If a threat meets or
exceeds the threshold corresponding with the ASE Autopage setting, the ASE footprint will be displayed on
the TSD even if the ASE THREATS option is disabled.
(See Aircraft Survivability Equipment (ASE) page for more information.)
2. Visibility Shading (VIS SHADE). Not implemented.
3. Visibility Source (VIS). Selects the visibility source for displaying threat rings and visibility shading.
• THRT. Yellow shading is drawn within yellow and red threat rings to display areas in which the Ownship
will be visible to, and likely detected by, hostile threats based on the current aircraft altitude.
• OWN. Cyan shading is drawn within the Ownship ring to display areas of terrain that are currently
visible to the Ownship at its current location and altitude.
154
[AH-64D] DCS
THRT Visibility
Threat detection and lethality rings are displayed on the TSD to indicate areas in which the aircraft is likely to be
detected and/or engaged by hostile threats.
6. Terrain Point
8. Threat Point
4. Threat Detection Ring. Yellow rings indicate the estimated range at which hostile threats are able to
detect the aircraft. If VIS SHADE (VAB L6) is enabled, yellow visibility shading is drawn within the ring to
display areas in which the Ownship will be visible to, and likely detected by, hostile threats based on the
current aircraft altitude.
5. Threat Lethality Ring. Red rings indicate the estimated range at which hostile threats are able to engage
the aircraft with weapon systems. If VIS SHADE (VAB L6) is enabled, yellow visibility shading is drawn within
the ring to display areas in which the Ownship will be visible to, and likely engaged by, hostile threats based
on the current aircraft altitude.
6. Terrain Point. Terrain points (TRN) are displayed as white crosses and labeled by the crewstation that set
them onto the TSD; PLT for the Pilot crewstation and CPG for the Copilot/Gunner crewstation. Only one
Terrain point can be stored in each crewstation at any given time, with the Pilot’s Terrain point stored in the
Target/Threat database at T55, and the CPG’s Terrain point stored in the Target/Threat database at T56.
7. Terrain Point Altitude. When TRN PT (VAB R3) is enabled, three options will be displayed at VAB L3, L4
and L5. These options allow the crewmember to adjust the visibility shading altitude of the Terrain point
corresponding with their crewstation. (N/I)
Pressing the up arrow (VAB L3) or down arrow (VAB L5) increases or decreases the altitude in 5-foot
increments for each momentary press, or continuously when pressed and held. Alternatively, ALT> (VAB
L4) can be used to activate the KU for directly inputting the desired visibility altitude.
8. Threat Point. Threat points are displayed as red, hostile air defense symbols with a two-digit alphanumeric
label corresponding with the threat type. (See Appendix C for more information.)
9. Target Point. Target points are displayed as red “T” symbols with a two-digit numeric label corresponding
with the point index within the Target/Threat database (T01-T50). (See the Navigation chapter for more
information.)
10. Rings/Visibility Point Selections. Enables/disables the display of threat rings and visibility shading for
selected point types.
• ACQ. If a Target, Threat, or Terrain point is set as the acquisition source within the crewstation, the
corresponding threat ring(s) for that point will be displayed, regardless of the threat ring selections
below. If a different acquisition source is selected, the threat ring(s) for that point will be removed
unless enabled by the threat ring selections below.
• TRN PT. Terrain points set by the Pilot and/or CPG will display a yellow threat ring with a radius of 8
kilometers, regardless of whether those points are set as the current acquisition source within the
crewstation.
• FCR/RFI. Not implemented.
• THREATS. All threat points will display yellow and/or red threat rings, based on the type of threat
corresponding with that point type, regardless of whether the point is set as the current acquisition
source within the crewstation.
• TARGETS. All Target (TG) points will display red threat rings with a radius of 3 kilometers,
regardless of whether those points are set as the current acquisition source within the crewstation.
156
[AH-64D] DCS
OWN Visibility
Cyan shading is drawn within the Ownship ring to display areas of terrain that are currently visible to the Ownship
at its current location and altitude.
13. Ownship
Point Rings
11. Visibility Ring. Cyan rings are displayed around the Ownship, Terrain Points, and Ghostship, if enabled by
the corresponding point selections (VAB R2, R3 and R4 respectively) and the RINGS option (VAB R6).
12. Ownship Rings/Visibility Point Selections. Enables/disables the display of Ownship visibility rings (VAB
R6) and/or visibility shading (VAB L6) for selected point types.
• OWN. Visibility rings and/or visibility shading is displayed around the Ownship with a radius of 8
kilometers.
• TRN PT. Terrain points set by the Pilot and/or CPG will display cyan visibility rings and/or visibility
shading with a radius of 8 kilometers, regardless of whether those points are set as the current
acquisition source within the crewstation.
• GHOST. Visibility rings and/or visibility shading is displayed around the Ghostship with a radius of 8
kilometers any time the Ghostship is displayed. (See TSD Pan sub-page for more information.)
13. Ownship Point Rings. Enables/disables the display of cyan visibility rings for point types enabled by the
corresponding point selections (VAB R2, R3 and R4).
5. Tactical Lines
2. Friendly Units
3. Enemy Units
4. Planned Targets/Threats
1. Control Measures. Enables/disables the display of general control measures. General control measures
that are part of the current route, the navigation destination, or set as the acquisition source will be shown
on the TSD regardless of this option.
2. Friendly Units. Enables/disables the display of friendly unit control measures. Friendly control measures
that are part of the current route, the navigation destination, or set as the acquisition source will be shown
on the TSD regardless of this option.
3. Enemy Units. Enables/disables the display of enemy unit control measures. Enemy control measures that
are part of the current route, the navigation destination, or set as the acquisition source will be shown on
the TSD regardless of this option.
4. Planned Targets/Threats. Enables/disables the display of targets and threats, to include targets/threats
that are added by the crew during the mission. Targets and threats cannot be part of a route, but they can
be set as the navigation destination or set as the acquisition source; in which case they will be shown on
the TSD regardless of this option.
5. Tactical Lines. Not implemented.
6. Engagement Areas. Not implemented.
158
[AH-64D] DCS
ATK Phase
The Attack phase is used for operations within the combat area or in the vicinity of the objective. As such, the
default COORD SHOW settings are configured with a focus on the prevention of fratricide (“friendly fire”), pre-
planned targets and threats, battle damage assessment, and control of the flight within the battlespace.
7. SHOT Locations
7. SHOT Locations. Enables/disables the display of missile engagement locations as green X symbols.
Ownship missile engagement locations are displayed in full-intensity green. Missile engagement locations
received via the datalink are displayed in partial-intensity green.
5. SHOT sub-page
160
[AH-64D] DCS
Point Index
Distance to Point (KM)
Earth Datum
Distance to Point (NM)
Datum Code
Bearing to Point
• Point Index. The database partition and location within which the point resides. (see the Navigation
chapter for more information.)
• Identification. The one- or two-character abbreviated code of the point, which determines its specific
symbol and color.
• Free Text. The one-, two-, or three-character text that may be added to the point for additional
context as to the nature of the location.
• Estimated Time Enroute (ETE). The estimated elapsed time to travel to the point, based on the
distance to the point from the ownship’s current position and the ownship’s current ground speed.
• Estimated Time of Arrival (ETA). The estimated time of arrival at the point, based on the current
system time and the estimated time enroute (ETE). The ETA time format (Local or Zulu) is based on
the system time format selected on the TSD Utility sub-page.
• Earth Datum. The geodetic system used to determine the point’s location on the Earth.
• Datum Code. The one- or two-character abbreviated code of the point’s Earth datum.
• Distance to Point (KM). The distance from the ownship position to the point’s location, in kilometers.
• Distance to Point (NM). The distance from the ownship position to the point’s location, in nautical
miles.
• Bearing to Point. The magnetic heading from the ownship position to the point’s location.
• MGRS Coordinates. The location of the point, in Military Grid Reference System 8-digit grid format.
• Altitude. The altitude of the point above mean sea level (MSL).
162
[AH-64D] DCS
3. Grid Status
7. TSD Orientation
5. Chart Underlay Scale. Manually selects a chart scale for display as the moving map underlay. This option
is only displayed if the TYPE (VAB L2) is set to CHART. The available chart scale selections are shown below:
• 1:5M (1:5,000,000) • 1:500K (1:500,000) • 1:50K (1:50,000)
• 1:2M (1:2,000,000) • 1:250K (1:250,000) • 1:12.5K (1:12,500)
• 1:1M (1:1,000,000) • 1:100K (1:100,000)
Chart rasters may not be available for all scale selections or may be limited to certain areas.
6. Color Band Shading. Selects the altitude reference for applying color shading to the map underlay, based
on terrain elevation. This option is only displayed if the TYPE (VAB L2) is set to CHART, DIG, or SAT.
• NONE. No color shading is applied.
• A/C. Color shading is applied based on the aircraft altitude above mean sea level (MSL). Color shading
is dynamically updated as the aircraft altitude changes.
o Red shading. Terrain with an elevation that is at
or above the current aircraft altitude.
o Yellow shading. Terrain with an elevation that is
within 50 feet below the aircraft altitude. 50 feet below aircraft altitude
164
[AH-64D] DCS
11. Contours
12. Foundation
Feature Data
9. Gray Shading. Enables/disables gray terrain shading. This option is only displayed if the TYPE (VAB L2) is
set to DIG, and is enabled by default. When disabled, digital terrain will be displayed with a green shading.
10. DTED Level. Not implemented.
11. Contours. Not implemented.
12. FFD Display. Not implemented.
166
[AH-64D] DCS
168
[AH-64D] DCS
4. INU Position
Confidence Status 11. Doppler Data Status
9. Doppler Radar
16. Earth Datum Input
Velocity Sensor Power
9. Doppler Radar Velocity Sensor Power. Enables/disables power to the Doppler navigation sensor.
10. GPS Keys Load Status. Displays the state of the cryptographic keys loaded into each GPS receiver. (N/I)
11. Doppler Data Status. Displays the status of Doppler data utilization by each INU.
• USED. INU is using Doppler-aided navigation.
• MEMORY. INU is using Doppler-aided navigation in dead-reckoning mode.
• REJECTED. INU is not using Doppler-aided navigation.
12. ASE Autopage Setting. Displays the ASE autopage setting for the crewstation. Pressing VAB R1 will display
an expanded selection of autopage options.
• SEARCH. If a new threat is detected, the TSD will be autopaged if the ASE or TSD pages are not
already displayed within the crewstation.
• ACQUISITION. If a detected threat elevates to ACQUISITION, the TSD will be autopaged if the ASE
or TSD pages are not already displayed within the crewstation.
• TRACK. If a detected threat elevates to TRACK, the TSD will be autopaged if the ASE or TSD pages
are not already displayed within the crewstation.
• OFF. ASE autopaging is disabled.
13. Time Format. Sets the system time format to Local or Zulu (UTC) time zones.
NOTE: The selected time format is common between crewstations, in that selecting a different format in
one crewstation changes it for both crewstations.
14. System Time Input. Activates the KU for inputting the system time. Each time format may be
independently modified, and the time that will receive the input is based on the time format selected by VAB
R2.
NOTE: The Zulu time is normally based on timing signals received by GPS satellites and should only be
modified if absolutely necessary
15. System Date Input. Activates the KU for inputting the system date.
NOTE: The system date is referenced to the Zulu time, and is normally based on timing signals received by
GPS satellites and should only be modified if absolutely necessary
16. Earth Datum Input. Activates the KU for inputting the geodetic system to be used for navigation. The
default datum is “47” (WGS-84). A list of available datums is shown on the TSD Abbreviation sub-page.
17. Navigation Mode. Sets the navigation mode to LAND or SEA. During start-up, the selected mode will
control the method of INU alignment. In flight, the selected mode changes the weighting of the data received
by the Doppler Radar Velocity Sensor to provide the best navigational accuracy.
• LAND. Sets the INU alignment to land-based operations, and Doppler-aided navigation to overland
flight operations.
• SEA. Sets the INU alignment to sea-based operations, and Doppler-aided navigation to overwater flight
operations.
170
[AH-64D] DCS
3. View Aspect
6. Underlay Select
4. Sharpness
5. Video Color
4. Sharpness. Adjusts the sharpness of the video underlay. Increasing the sharpness improves detection of
fine details but also increases the intensity of video noise.
5. Video Color. Sets the color scale of the video underlay.
• WHITE. Video underlay is displayed in a grayscale, with brighter shades increasing in white intensity
and darker shades decreasing in intensity to black.
• GREEN. Video underlay is displayed in a greenscale, with brighter shades increasing in green intensity
and darker shades decreasing in intensity to black.
This may be used to set the video underlay to a greenscale independently of the symbology overlay.
This allows the crewmember to retain full MPD brightness and color symbology without setting the
MPD mode to MONO.
6. Underlay Select. Selects the video source for display as an underlay on the MPD.
• UNDERLAY – TADS. Displays TADS sensor video.
NOTE: The TADS Weapon symbology crosshair is incorporated as part of the video underlay and will
be displayed even if the VID page is not set to VSEL format.
• UNDERLAY – CPG SIGHT. Displays video from the CPG’s selected sight. If the MPD is not showing
a video underlay when the CPG displays the VID page, this video underlay option is automatically
selected.
• UNDERLAY – CPG HMD. Displays video from the CPG’s helmet-mounted display.
• UNDERLAY – PLT SIGHT. Displays video from the Pilot’s selected sight.
• UNDERLAY – PLT HMD. Displays video from the Pilot’s helmet-mounted display. If the MPD is not
showing a video underlay when the Pilot displays the VID page, this video underlay option is
automatically selected.
• UNDERLAY – NO VIDEO. No video underlay will be displayed on the MPD. VSEL format selection
(VAB B6) is blanked.
7. Symbology Contrast. Sets the relative brightness of the video underlay compared to the remainder of the
symbology displayed on the MPD.
• NORM. Displays video using the normal video brightness scale.
• BOOST. Displays video using a reduced brightness scale in order to boost the apparent brightness of
the symbology in contrast to the video underlay.
8. Reset Settings. Resets the VID page options to their default settings.
o View Aspect: NORM
o Sharpness: Level 3 of 7
o Video Color: WHITE
9. Grayscale. Displays grayscale calibration images along the top and bottom of the MPD for ensuring all
shades of the video underlay are easily visible with the current VID page options and MPD brightness/mode
settings.
172
[AH-64D] DCS
1. View Aspect
2. Sharpness
1. View Aspect. Sets the video aspect for any video underlay displayed on the MPD.
• VIEW – W. Video underlay will be displayed in Wide aspect. All video will be seen but with significant
blank space above and below the video boundaries.
• VIEW – N. Video underlay will be displayed in Normal aspect. Some video area will not be seen beyond
the left and right MPD boundaries.
• VIEW – Z. Video underlay will be displayed in Zoom aspect. Enlarges the source video but does not
increase resolution. Some video area will not be seen beyond the MPD boundaries.
2. Sharpness. Adjusts the sharpness of the video underlay. Increasing the sharpness improves detection of
fine details but also increases the intensity of video noise.
9. WCA sub-page
174
[AH-64D] DCS
1. Master Off
2. FCR Power
5. Stabilator Position
3. TADS Power
4. PNVS Power
6. Mode 4 Hold
7. Modem Mode
1. Master Off. Commands the FCR (if installed), TADS, and PNVS to shut down, and switches the DTU and
modem to STBY mode.
2. FCR Power. Enables/disables the FCR system components. Not shown if the FCR is not installed.
3. TADS Power. Enables/disables the TADS system components.
4. PNVS Power. Enables/disables the PNVS system components.
5. Stabilator Position. Displays the position of the stabilator when the stabilator is in Manual mode; the
symbol is not shown when the stabilator is in Automatic mode. The position is shown graphically on an arc
from 10° trailing edge up to -35° trailing edge down, with a small tick mark at 0°.
6. Mode 4 Hold. Prevents Mode 4 IFF codes from being zeroized following aircraft shutdown. (N/I)
7. Modem Mode. Toggles the modem between standby (STBY) and operational (OPER) mode.
8. DTU Mode. Toggles DTU between standby (STBY) and operational (OPER) mode. (N/I)
9. WCA sub-page. Displays the DMS Warnings/Cautions/Advisories sub-page.
1. Software
Versions Columns
2. Subsystems Select
1. Software Versions Columns. Displays the Line Replaceable Units (LRU) relevant to the selected
subsystems category along the bottom of the page.
• LRU. Displays the applicable LRU component.
• 1. Displays the software version of the corresponding LRU component.
• 2. Displays the software version of redundant LRU components, if applicable.
2. Subsystems Selection. Sets the avionics subsystems category for viewing relevant LRU software.
• SUBSYSTEMS – ACFT/COMM. Displays the software versions of environmental, electrical, and
communication systems.
• SUBSYSTEMS – WPN/SIGHT. Displays the software versions of weapon and sensor systems.
• SUBSYSTEMS – PROC/DMS. Displays the software versions of the aircraft processors.
• SUBSYSTEMS – NAV/ASE. Displays the software versions of the Flight Management Computer (FMC)
and the air data and defensive systems.
176
[AH-64D] DCS
1. BORESIGHT sub-page
9. DMS Autopage
10. FTEST sub-page 11. TEST sub-page 12. ECS sub-page 13. WCA sub-page
1. Unacknowledged
WCA Messages
2. Acknowledged
WCA Messages
1. Unacknowledged WCA Messages. WCA messages that have occurred (or re-occurred) since the WCA
history has been reset (VAB B4) are displayed in inverse video. This allows a crewmember to review
messages that may have been displayed on the EUFD very briefly or intermittently but were not seen prior
to their removal.
2. Acknowledged WCA Messages. WCA messages that have been acknowledged by resetting the WCA
history (VAB B4) are displayed in normal video.
3. Paging Buttons. If the WCA history exceeds 30 messages (up to a maximum of 128), additional pages will
be available for selection using paging buttons (VAB B2 and B3). If the WCA history is less than 30, the
paging buttons will not be displayed.
4. Reset. Resets the WCA history and sets all messages currently displayed in inverse video to normal video.
178
[AH-64D] DCS
The FMC’s three primary functions regarding aircraft control are Stability
Augmentation, Command Augmentation, and Hold mode functionality. The Stability
and Command Augmentation Systems (collectively referred to as “SCAS”) are always
active within the FMC channels, however each FMC channel may be individually
enabled/disabled via the Aircraft Utility (UTIL) page. Alternatively, all FMC channels
may be disabled immediately using the FMC Release “pinkie” button on the Cyclic Grip
in either crewstation.
The cyclic, collective, and pedals in each cockpit utilize a collection of sensors called
Linear Variable Differential Transducers (LVDT) to measure the position and
movement of each flight control axis and relay these movements to the FMC. These
movements are used by the FMC to process SCAS commands to the flight controls
during normal operations, or to provide full “fly-by-wire” flight control functions during
an emergency when in BUCS mode. FMC Release Button
Each FMC channel corresponds to an individual hydromechanical servo-actuator that manipulates the main or tail
rotor swashplate assemblies; and each of these servo-actuators includes an electronically commanded hydraulic
valve. This valve can be commanded by the FMC to initiate movement of the servo-actuator control linkage to
the swashplate independently of, or in conjunction with, direct mechanical inputs from the flight controls within
the crewstations. The component within each servo-actuator that initiates these control movements is referred
to as the “SAS sleeve”, and each possesses a limited range of motion to provide SCAS and hold mode functionality
(±10% authority in all axes except the pitch axis, which is +20% forward and -10% aft authority).
The FMC commands the flight control servo-actuators based on the following:
• Flight control inputs as reported through the Linear Variable Differential Transducers (LVDT)
• Aircraft rate information from the EGI’s
• Helicopter Air Data System (HADS)
• Radar altimeter
• Pitot and static port pressure sensors
The FMC can only command movement to the servo-actuators via the SAS sleeves through the Primary hydraulic
system. Therefore, if the Primary hydraulic system fails or loses pressure, the aircraft can still be flown using the
Utility hydraulic system, but without the stability and augmentation the FMC provides; nor will hold modes or
BUCS be available.
When flying from the cockpit, the Controls Indicator may be displayed by pressing [RCtrl]+[Enter] to view a
visual representation of the flight control positions and their behavior, as commanded by the FMC. (See the DCS
Fundamentals chapter for more information.)
180
[AH-64D] DCS
High Airspeed
Same input magnitude
Low Airspeed
When the Force Trim/Hold Mode switch is pressed to the left AT position, Attitude Hold is enabled, and will enter
one of three sub-modes based on current ground speed (see Attitude Hold for more information). A subsequent
press to the left AT position will disable the Attitude Hold.
When the Force Trim/Hold Mode switch is pressed to the right AL position, Altitude Hold is enabled (if within
vertical speed parameters), and will enter one of two sub-modes based on current ground speed and altitude
above ground level (see Altitude Hold for more information). A subsequent press to the left AT position will disable
the Attitude Hold.
When the Force Trim/Hold Mode switch is pressed to the aft D position, Attitude Hold and Altitude Hold modes
will be disabled.
Any time the force trim release is pressed, Attitude Hold (if enabled) and Heading Hold (always enabled) will be
temporarily disengaged. When the force trim release is no longer pressed, these hold modes will attempt to re-
engage and “capture” new reference values to hold, based on the sub-mode within which they are operating.
Even if the force trim release is not pressed, a “breakout” value within each flight control axis of the cyclic and
pedals allows the pilot to “fly through” the hold modes. These breakout values do not disable the hold modes
altogether but will temporarily disengage their function, and the SAS sleeves in the corresponding flight control
servo-actuators will no longer hold the commanded reference value(s) until the conditions for hold mode re-
engagement are met.
Hold Modes
The hold modes are designed to provide limited hands-off flight and decrease pilot workload. Like the SAS and
CAS functions of the FMC, the hold modes utilize the same SAS sleeves within the servo-actuators to affect the
aircraft flight controls. As such, they are subject to the same limited control authorities (±10% in roll, yaw and
collective; +20% and -10% in pitch) and are not autopilot functions.
To best utilize the FMC hold mode functionality, the pilot should first fly the aircraft to a stable, force-trimmed
state. Once the aircraft is set at the desired flight condition, engage the desired hold mode(s).
Although there are only two Hold mode selections that can be made by the pilot (enabling/disabling the Attitude
Hold or the Altitude Hold), the Hold modes themselves include multiple sub-modes within each flight control axis
that are contextually selected by the FMC based on the specific flight conditions within which the aircraft is being
operated. As a whole, this can be considered a “task”-based approach to sub-mode selection, in which the FMC
selects the best sub-modes in the applicable flight control axes to achieve the level of flight control assistance
requested by the pilot. This is distinct from manual selection of hold sub-modes, which would require additional
182
[AH-64D] DCS
interaction by the pilot to manage the hold modes themselves as flight conditions changed, counter to the original
purpose of reducing pilot workload.
Each sub-mode within the corresponding flight control axis is mutually exclusive, meaning that only one sub-
mode can be active within a flight control axis at any given time. The applicable hold sub-modes within each FMC
axis are shown below.
Attitude (AT) Hold sub-modes Heading Hold sub-modes Altitude Hold (AL) sub-modes
Pitch and Roll axes. Yaw axis only. Collective axis only.
• Attitude Hold • Heading Hold • Barometric Altitude Hold
• Velocity Hold • Turn Coordination • Radar Altitude Hold
• Position Hold (SAS function)
Heading Hold is distinct in that it is always active and cannot be enabled/disabled independently of the yaw axis
itself. In addition, Turn Coordination, although it is a SAS function and not a hold sub-mode, is always enabled
along with Heading Hold, and will be referenced in the following sections. However, like the sub-modes in the
other axes, Heading Hold and Turn Coordination are mutually exclusive and are automatically selected by the
FMC based on flight conditions.
With regard to sub-mode selection, the pilot should not adjust the flight conditions to force the FMC to utilize one
hold mode over the other. Rather, the pilot should understand the unique flight control requirements that exist
under various flight conditions which lead to the FMC’s logic in selecting the most appropriate sub-mode that
should be utilized at any given time. The pilot only needs to enable hold mode assistance using the Force
Trim/Hold Mode switch, and the appropriate hold sub-mode will assist the pilot in performing the current task,
provided the force trim is not being depressed and the flight controls are within their respective breakout values.
As an example of this concept, the Attitude Hold will enter one of its three sub-modes based on the ground speed
of the aircraft.
• If the aircraft is ≤5 knots ground speed, the FMC will select Position Hold. The FMC will attempt to hold a
hover over a fixed position on the ground since such a flight condition would most likely only exist if the
pilot was attempting to do so.
• If the aircraft is >5 knots but <40 knots ground speed, the FMC will select Velocity Hold sub-mode. In this
instance, the FMC will attempt to maintain the current velocity and direction across the surface since such
a flight condition would most likely only exist if the pilot was attempting to perform low-speed flight at a
constant speed and direction (possibly even sideways or backwards) between battle positions or when
maneuvering near obstacles at low altitude.
As a helicopter’s attitude directly affects its velocity and direction, maintaining a constant attitude will result
in a constant velocity and direction; however, when operating at speeds below 40 knots the main rotor wash
and flight direction may produce different airflow effects across different portions of the airframe, which
may be exacerbated by local surface winds. As a result of these influences and flight maneuver requirements,
the FMC uses the velocity and direction as its reference instead of simply the pitch/bank attitude.
• If the aircraft is ≥40 knots ground speed, the FMC will select Attitude Hold sub-mode. When performing
flight above 40 knots, the pilot is most likely performing forward “cruise” flight since sideways flight with
excessive sideslip at such speeds would be quite hazardous for safe aircraft operation. As such, the FMC will
attempt to maintain the pitch and roll attitudes to maintain the cruise flight condition.
If in a turn, the FMC will maintain the current bank angle to continue the turn. If the bank angle is <3°, the
FMC assumes the pilot intends to maintain level flight and will auto-level the aircraft to 0° bank angle. The
pitch angle will also be maintained by the FMC, which in turn will maintain the aircraft velocity since a
helicopter’s pitch attitude directly affects its velocity in forward flight, but is not subject to the same airflow
disturbances when compared to low speeds.
When Attitude Hold is enabled, a box will be placed around the airspeed indicator in the HDU Flight symbology
and on the FLT page; and the “ATTITUDE HOLD” advisory will be displayed on the EUFD.
When Altitude Hold is enabled, a “home plate” box will be placed around the VSI indicator in the HDU Flight
symbology and on the FLT page; and either the “RAD ALT HOLD” or the “BAR ALT HOLD” advisory will be
displayed on the EUFD, depending on what Altitude Hold sub-mode is entered.
Any time the Attitude Hold or Altitude Hold are disabled using the Force Trim/Hold Mode switch, the hold mode
indicators within the HMD symbology and on the FLT page will flash and an audio tone will alert the crew that a
hold mode has been deactivated.
184
[AH-64D] DCS
5 kt 30 kt 40 kt
≤3% pedal displacement Force trim not pressed Yaw rate <3° per second
from force trim position
If Attitude Hold is enabled in Position or Velocity sub-modes, Heading Hold will engage when all of the
following conditions are true:
• Pedal displacement ≤3% in yaw axis from the force trim reference position in Position Hold sub-mode
or ≤6% in yaw axis from the force trim reference position in Velocity Hold sub-mode
• Force trim release is not pressed
• Yaw rate <3° per second
≤3% pedal displacement Force trim not pressed Yaw rate <3° per second
from force trim position
≤6% pedal displacement Force trim not pressed Yaw rate <3° per second
from force trim position
Heading Hold will engage under certain conditions if Attitude Hold is enabled and in Attitude Hold sub-mode, but
this logic is inter-woven along with Turn Coordination and is described below.
Turn Coordination Sub-mode
Turn Coordination sub-mode assists the pilot in maintaining the sideslip angle, and is a function of roll attitude,
airspeed, and sideslip. Sideslip angle is a derived quantity based on inertial velocity as opposed to air data. This
method of determining sideslip angle provides more stable and reliable sideslip information than can be obtained
from an air data sensor. If the force trim release switch is pressed, Turn Coordination is disengaged, and the
FMC Yaw channel will only provide command augmentation and rate damping. When the pilot stops pressing the
force trim release switch, the FMC will update the Turn Coordination sideslip angle reference to the current trim
ball position.
186
[AH-64D] DCS
If Attitude Hold is disabled, Turn Coordination will engage when all of the following conditions are true:
• Ground speed ≥40 knots
• Pedal displacement ≤9% in yaw axis from the force trim reference position
• Force trim is not pressed
5 kt 30 kt 40 kt
If Attitude Hold is enabled with ground speed ≥40 knots, Turn Coordination will switch to Heading Hold when
all of the following conditions are true:
• Pedal displacement ≤9% in yaw axis from the force trim reference position
• Cyclic displacement ≤2.25% in roll axis from the force trim position
• Roll (bank) angle is ≤3° from level attitude
• Force trim is not pressed
≤9% pedal displacement from ≤2.25% roll from Force trim not pressed Roll angle ≤3° from level
force trim position force trim position
If Attitude Hold is enabled with ground speed ≥40 knots, Heading Hold will revert to Turn Coordination if any
of the following conditions are true:
• Pedal displacement >9% in yaw axis from the force trim reference position
• Cyclic displacement >2.25% in roll axis from the force trim position
• Roll (bank) angle is >7° from level attitude
• Force Trim is pressed
or or or
>9% pedal displacement from >2.25% roll from Force trim pressed Roll angle >7° from level
force trim position force trim position
Position Hold
Velocity Hold Attitude Hold
5 kt 30 kt 40 kt
Attitude Hold enabled Ground Speed
Attitude Hold may be activated while still on the ground, however it will not engage in any sub-mode until the
helicopter is off the weight-on-wheels (“squat”) switch.
188
[AH-64D] DCS
attitude will be captured as the new reference attitude, Attitude Hold will re-engage in the respective axis, and
the FMC will command SAS sleeve inputs into the Pitch and Roll servo-actuators to maintain the current pitch and
roll attitude. However, if the roll reference is <3° from a level roll attitude, the bank angle will be commanded to
0° and the aircraft will auto-level.
This axis-specific breakout logic allows a pilot to adjust the airspeed or bank angle without disengaging the other
axis being commanded by the FMC in Attitude Hold sub-mode, or by pressing the force trim. This can be
convenient for flying an orbit or navigating a route at cruise speeds.
To establish a new attitude reference, the pilot should press and hold the force trim release switch, adjust the
flight controls to attain the desired attitude, and then stop pressing the force trim release switch when a stable
flight condition has been established. Pressing the force trim release switch is not necessary if the cyclic position
exceeds the breakout values, however pressing and holding the force trim will allow the SAS sleeves to center
themselves within their respective axes, ensuring maximum authority in each direction when Attitude Hold is re-
engaged.
If the ground speed decreases below 40 knots but remains above 30 knots, and the pilot does not displace the
cyclic beyond its breakout values nor press the force trim, Attitude Hold will be maintained and will not enter
Velocity Hold sub-mode.
However, if the pilot displaces the cyclic beyond its breakout values and then returns the cyclic within the breakout
values while still below 40 knots ground speed, Velocity Hold sub-mode will be entered. Likewise, if the ground
speed decreases below 40 knots but above 30 knots and the pilot presses the force trim prior to accelerating
back to 40 knots ground speed or greater, Velocity Hold will be entered.
190
[AH-64D] DCS
If the ground speed decreases below 30 knots ground speed, Velocity Hold will be entered regardless of
whether the pilot has displaced the cyclic beyond its breakout values or pressed the force trim.
Heading Hold or Turn Coordination will also be active in the FMC Yaw axis while operating in Attitude Hold sub-
mode, subject to the logic described in the Heading Hold & Turn Coordination Sub-modes description.
Attitude Hold will engage when all the following conditions are true:
• The helicopter is off the weight-on-wheels (“squat”) switch
• Cyclic displacement ≤2.25% in roll and ≤2.5% in pitch from the force trim reference position
• Roll attitude <±60° and Pitch attitude <±30°
• Pitch and Roll rates <5° per second (Attitude Hold sub-mode only)
• Force trim is not pressed
Roll rate <5° per second Pitch rate <5° per second Force trim not pressed
(Attitude Hold sub-mode only) (Attitude Hold sub-mode only)
5 kt 30 kt 40 kt
192
[AH-64D] DCS
Radar Altitude Hold is automatically disengaged when any of the following conditions are true:
• Pilot displaces the collective >4% from the reference position (collective position at the time Radar
Altitude Hold mode is activated)
• Either engine torque (TQ) >100%
• Either engine Turbine Gas Temperature (TGT) >867° C
• Rotor speed (NR) is <97% or >104%
• The radar altimeter is turned off or has failed
or °C
TQ
or
Barometric Altitude Hold is automatically disengaged when any of the following conditions are true:
• Pilot displaces the collective >4% from the reference position (collective position at the time Radar
Altitude Hold mode is activated)
• Either engine torque (TQ) >100%
• Either engine Turbine Gas Temperature (TGT) >867° C
• Rotor speed (NR) is <97% or >104%
or
TQ
or
RPM
NR <97% or >104%
>4% collective displacement
from reference position
°C or
194
[AH-64D] DCS
The Flight Control audio tone will sound with an associated EUFD advisory when the criteria listed below is met
for each respective sub-mode:
• If in Attitude Hold sub-mode, the SAS SATURATED advisory will be presented to the crew after 90 seconds
of continuous saturation within the Pitch, Roll or Collective axes or 10 seconds of continuous saturation
within the Yaw axis.
• If in Velocity Hold sub-mode, the SAS SATURATED advisory will be presented to the crew after 2 seconds
of continuous saturation within the Pitch, Roll or Collective axes or 7 seconds of continuous saturation within
the Yaw axis.
• If in Position Hold sub-mode, the SAS SATURATED advisory will be presented to the crew after 1 second of
continuous saturation within the Pitch, Roll or Collective axes or 5 seconds of continuous saturation within
the Yaw axis.
• If in Position Hold sub-mode, the HOVER DRIFT advisory will be presented to the crew if the aircraft drifts
greater than 48 feet (one rotor diameter) from the reference position.
• If in Barometric Altitude Hold, the ALTITUDE DRIFT advisory will be presented to the crew if the aircraft
drifts greater than ±100 feet from the reference altitude.
• If in Radar Altitude Hold, the ALTITUDE DRIFT advisory will be presented to the crew if the aircraft drifts
greater than ±5 feet from the reference altitude at 10 feet, increasing to ±100 feet at 1,400 feet altitude.
When the pilot presses the force trim release (which also interrupts any hold modes that are enabled in the FMC
Pitch, Roll and/or Yaw channels), the SAS sleeves within the Pitch, Roll, and Yaw servo-actuators will return to
center within 3 to 5 seconds. While the SAS sleeve is moving to center, it will continue to provide command
augmentation to ensure an immediate and uniform flight control response.
During sideward flight or hovering flight with high crosswinds without the force trim pressed, a SAS SATURATED
advisory and Flight Control audio tone may be presented to the crew. Under these conditions, the relative wind
from sideward flight or high crosswinds will apply force to the vertical tail, creating a weathervane effect in which
the nose will turn into the wind. The FMC will attempt to compensate for this weathervane effect while in Heading
Hold sub-mode, which may result in saturation of the SAS sleeve within the Yaw servo-actuator.
PROCEDURES
PROCEDURES
196
US Army photo
by SGT Daniel Schroeder
[AH-64D] DCS
It is recommended that the Flight Management Computer (FMC) section within the AH-64D chapter is reviewed
prior to reading through the various flight maneuvers within this chapter.
Throughout this chapter, attitude references within the maneuver descriptions will be based on the assumption
that the pitch ladder has remained un-biased. (see MPD Flight (FLT) page for more information.)
When describing cockpit controls or specific tasks performed in each crewstation, the following symbols will be
used to denote each crewstation or cockpit control effects between the crewstations.
©
PLT Denotes a task that is performed by the Pilot.
©
CPG Denotes a task that is performed by the Copilot/Gunner.
©
PLT / CPG Denotes a task that may be performed by either crewmember.
©
PLT & CPG Denotes a task that is performed by both crewmembers.
© Denotes a cockpit control, option, or setting that is “common” between crewstations. A change
performed in one crewstation will affect both crewstations. Any item that does not have this symbol is
“independent” between crewstations.
“Pilot” Denotes the crewmember occupying the aft crewstation.
“pilot” Denotes the crewmember manipulating the aircraft flight controls in the conduct of performing a
specific flight maneuver.
AIRCRAFT START
The AH-64 was designed to be operated from a “field environment” away from established ground support
infrastructure or airfield facilities. Although it is equipped with external power and pneumatic air receptacles,
allowing it to be supported by Aviation Ground Power Units (AGPU) or other ground support equipment, the
primary method of starting the aircraft is via its integrated GTCP36-155 Auxiliary Power Unit (the same gas
turbine engine that powers the AGPU).
Once the APU is up to operating speed, the APU drive shaft mechanically engages the main transmission’s
accessory gearbox, which in turn powers the primary and utility hydraulic pumps and both AC generators. This
pressurizes the flight control servo-actuators and enables AC electrical power to be delivered to some aircraft
systems, including both Transformer Rectifier Units (TRU) which converts AC power to DC power. Once DC power
is supplied to the remainder of the electrical busses, all aircraft systems may be configured as necessary, and the
aircraft battery will be charged.
198
[AH-64D] DCS
Battery Checks
Once the interior checks are complete, perform the following:
1. PLT MSTR IGN switch – BATT (or EXT PWR if external power is to be used).
2. PLT TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
3. PLT & CPG ICS system – Check to verify communications between crewstations.
4. PLT & CPG INTR LT PRESS-TO-TEST button – Press and hold; verify all signal lights illuminate.
5. PLT / CPG MSTR WARN, MSTR CAUT, and EUFD – Check for any malfunction indications.
6. PLT TEST switch held to position 1 – Both crewmembers check the following:
• “MSTR WARN” light – Flashing.
• ENG 1 FIRE, APU FIRE, and ENG 2 FIRE buttons – “FIRE” lights are illuminated.
• EUFD – “AFT DECK FIRE” warning message is displayed.
• Audio Warnings – “ENG 1 FIRE”, “APU FIRE”, “ENG 2 FIRE” and “AFT DECK FIRE” voice warning
messages are heard in sequence.
7. CPG TEST switch held to position 2 – Both crewmembers check the following:
• “MSTR WARN” light – Flashing.
• ENG 1 FIRE, APU FIRE, and ENG 2 FIRE buttons – “FIRE” lights are illuminated.
• PRI and RES buttons – “DISCH” lights are illuminated.
• EUFD – “AFT DECK FIRE” warning message is displayed.
• Audio Warnings – “ENG 1 FIRE”, “APU FIRE”, “ENG 2 FIRE” and “AFT DECK FIRE” voice warning
messages are heard in sequence.
200
[AH-64D] DCS
APU Start
When the APU button is pressed, a nitrogen pre-charge will force hydraulic fluid from the accumulator cylinder
to discharge through the APU starter, allowing the APU compressor to spool up to sufficient speed for combustion.
Once the APU has reached a sufficient speed for the gas generator to become self-sustaining, the APU starter
will disengage.
The APU start sequence is fully automatic and requires no additional action by the crew.
1. PLT APU button – Press and release to initiate APU start sequence.
3. PLT MSTR IGN switch – BATT (if external power was used prior to APU start).
An example DMS sweep is shown as follows (settings that are common between crewstations will be annotated
by a © symbol):
1. PLT & CPG M (Menu) button – Press.
2. PLT & CPG ASE (VAB L3) – Select.
• AUTOPAGE (VAB R1) – Set as desired.
• UTIL (VAB T6) – Select.
o © RLWR Power (VAB R4) – Press.
o © RLWR VOICE (VAB R5) – Set as desired.
o © CHAFF MODE (VAB L1) – Set as desired.
o © CHAFF Program (VAB L2-L5) – Set as desired.
3. PLT & CPG TSD Button – Press.
• SHOW (VAB T3) – Select and configure NAV SHOW options.
o PHASE (VAB B2) – Select ATK and configure ATK phase SHOW options.
o THRT SHOW (VAB T5) – Select and configure THRT SHOW options.
o COORD SHOW (VAB T6) – Select and configure ATK phase COORD SHOW options.
o PHASE (VAB B2) – Select NAV and configure NAV phase COORD SHOW options.
o SHOW (VAB T3) – Deselect.
• UTIL (VAB T6) – Select.
o © TIME (VAB R2) – Set Zulu/Local as desired.
o © SYSTEM TIME> (VAB R3) – Update Local time if necessary.
o UTIL (VAB T6) – Deselect.
• Scale (VAB R1 & R2) – Set as desired.
• CTR (VAB R3) – Set as desired.
• RTE (VAB B5) – Select.
o © RTM (VAB B6) – Select desired Route.
o © DIR (VAB L5) – Set to desired point, if necessary.
o RTE (VAB B5) – Deselect.
• MAP (VAB B4) – Select.
o TYPE (VAB L2) – Set as desired.
o COLOR BAND (VAB L4) – Set as desired.
o GRID (VAB T5) – Set as desired.
o ORIENT (VAB R5) – Set as desired.
o MAP (VAB B4) – Deselect.
• INST VAB (L1) – Select if the ADF is intended to be utilized for navigation.
o UTIL (VAB T6) – Select.
o © ADF (VAB B6) – Turn on ADF, if necessary.
o © Configure ADF as desired.
o UTIL (VAB T6) – Deselect.
o INST (VAB L1) – Deselect.
202
[AH-64D] DCS
204
[AH-64D] DCS
Engine Start
Prior to starting the engines, perform the following:
1. PLT & CPG NVS Mode switch – As desired. 6 11
206
[AH-64D] DCS
The AH-64 uses a free-rotating tail wheel to facilitate taxi maneuvers on the flight line, which can be selectively
locked to the rear position by either crewmember. Steering control is provided by tail rotor thrust, controlled by
the anti-torque pedals within the cockpit. As such, it is advisable that the aircrew keep the tail wheel locked until
aircraft movement has been initiated and the aircraft is clear of personnel and equipment. This allows the
crewmember on the controls to better ascertain the appropriate pedal positions that are required to prevent the
tail from adversely swinging to either side after the tail wheel is unlocked.
Before Taxi
Prior to initiating ground taxi, perform the following:
1. PLT / CPG Chocks removed – Verify with ground personnel.
2. PLT / CPG Bleed Air – On (UTIL page).
3. PLT / CPG ANTI-ICE – As required (UTIL page).
4. PLT EXT LT panel – Verify NAV lights are set in accordance with local procedures, ANTI-COL – WHT for day
or RED for night, FORM knob set as appropriate.
5. PLT & CPG Searchlight – As required.
6. PLT PARK BRAKE – Release by applying wheel brake pressure; ensure PARK BRAKE handle is inward.
Ground Taxi
NVS mode or the searchlight may be used to assist with ground taxi under low-light conditions, 1
2
or a combination of both. Ground taxi is typically performed in the following manner:
1. Select Transition symbology mode (Symbology Select switch – Forward).
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. With the cyclic in the neutral position, increase the collective to 27-30%.
NOTE: Additional collective (30-35%) may be necessary to initiate ground taxi movement
when the aircraft is at a high gross weight and/or at a location with a high density altitude.
4. Apply forward cyclic to begin taxi movement. Use left/right pedal inputs as necessary to
maintain heading and left/right cyclic inputs to maintain a level fuselage attitude. Ensure the aircraft is clear
of personnel and equipment before unlocking the tail wheel. The force trim may be held throughout this
maneuver as desired, or it may be released and pressed intermittently as necessary.
NOTE: The Horizon Line within the HDU Flight symbology may be used as a reference for a level fuselage
attitude. The Skid/Slip Indicator should not be used as a reference as it will not indicate a level fuselage
attitude while the aircraft is performing a turn.
5. Prior to initiating a turn when ground taxiing, ensure the tail wheel is unlocked
(“UNLOCK” light is illuminated on the TAIL WHEEL button). Either crewmember
may unlock the tail wheel, but as a common practice the crewmember on the 5
controls will command tail wheel lock/unlock using the Tail Wheel Lock/Unlock
button on the Collective Flight Grip.
6. Apply pedal in the intended direction of the turn while applying cyclic input in the same direction to maintain
a level fuselage attitude. Apply left/right pedal inputs using an alternating sequence of “pressure/counter-
pressure” on the pedals to maintain a constant and controlled rate of turn.
7. Prior to stopping the ground taxi or lifting off the ground, ensure the tail wheel is locked (“UNLOCK” light is
not illuminated on the TAIL WHEEL button). Once the tail wheel is locked, apply aft cyclic to decelerate the
aircraft. When the aircraft has stopped, set the cyclic into the center position prior to lowering the collective.
The wheel brakes may also be used to assist with stopping the aircraft.
NOTE: The “TAIL WHEEL LOCK SEL” and “TAIL WHEEL UNLK SEL”
advisories on the EUFD indicate the commanded state of the tail wheel
locking actuator as selected by the aircrew, but do not reflect whether the
tail wheel is physically locked.
Only the “UNLOCK” light on the TAIL WHEEL button indicates whether the
tail wheel is physically locked (“UNLOCK” light will extinguish when locked).
208
[AH-64D] DCS
Before Takeoff
Perform the following prior to lifting up to a hover or initiating takeoff from the ground:
1. PLT & CPG Weapons systems – Check the following:
• A/S button – “SAFE” light is illuminated. (see Armament Panel for more information.)
• GND ORIDE button – Off; “ON” light is not illuminated. (see Armament Panel for more information.)
• Weapons not actioned – Verify. (see HMD High Action Display for more information.)
2. PLT / CPG TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
3. PLT PARK BRAKE – As desired (Ensure released unless operating on uneven or sloped terrain).
4. PLT & CPG POWER levers – Ensure both POWER levers are set to FLY.
5. PLT / CPG Systems – Check as follows:
• FUEL page – Verify options set as
appropriate.
5
o XFER – AUTO.
o BOOST – OFF. 5 5
1
o XFEED – NORM. 5
HOVERING FLIGHT
As a helicopter with a typical operational gross weight between 7.5 to 9.5 tons (7,000 to 8,800 kilograms), a
hovering AH-64D can generate enough rotor wash to cause un-secured items to be tossed into the air at best,
or cause damage to other nearby aircraft at worst. As such, AH-64D aircrews will typically ground taxi to a safe
area before lifting off the ground into a hover or performing a takeoff. If this is not possible, aircrews will
immediately reposition their aircraft to a safe area away from equipment or personnel to minimize the time spent
hovering in any area within which they may incur injury to personnel or damage to other aircraft.
It is important to understand that when raising the collective, the torque effect from the counter-clockwise
rotation of the main rotor will cause the fuselage to spin to the right. This is countered by applying left pedal,
which subsequently results in the aircraft drifting to the right from the combined forces of the main rotor torque
and the tail rotor thrust. This in turn is countered by applying left cyclic to hover with a slight left bank.
210
[AH-64D] DCS
Performing a Hover
NVS mode or the searchlight may be used to assist with hovering under low-light conditions, or
2 1
a combination of both. Initiating a stationary hover from the ground is typically performed in the
following manner:
1. Select Hover symbology mode (Symbology Select switch – Aft). Bob-Up symbology mode
may also be utilized if desired.
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. With the cyclic in the neutral position, increase the collective while simultaneously applying
left pedal input to counter the torque from the main rotor. Left pedal input will cause the
aircraft to roll slightly to the right due to the thrust of the tail rotor. A slight left cyclic input
should be made to counter the tail rotor thrust and keep the fuselage level.
NOTE: As the aircraft becomes light on the wheels (approximately 20% below the torque required to hover
in ground effect; HOVER Q – REQUIRED IGE), the force trim may be released if desired to allow Heading
Hold to engage as the aircraft comes off the “squat” switch (no longer weight-on-wheels).
4. As the aircraft is about to leave the surface, a slight drift in heading may be discerned if the amount of anti-
torque pedal input is not correctly balanced against the torque of the main rotor. If the heading begins to
drift to the right, tail rotor thrust is insufficient to counter the torque of the main rotor and additional left
pedal must be applied. If the heading begins to drift to the left, tail rotor thrust is excessive and left pedal
input should be reduced slightly.
5. As the aircraft comes off the surface, apply a slight amount of left cyclic to counter translating tendency.
Adjust the cyclic as required to maintain the position of the helicopter over the surface. Adjust the collective
as required to maintain altitude over the surface. Adjust the pedals as required to maintain heading.
NOTE: The combined forces of the main rotor torque and the tail rotor thrust create a sideways translating
tendency to the right. As a result, the aircraft will normally hover left side low, depending on the additional
effects of any crosswinds.
Bob-Up box displays original position
Ground Effect
212
[AH-64D] DCS
TAKEOFF
Several different types of takeoff maneuvers may be performed, depending on the nature of the takeoff area,
obstacles or terrain beyond the takeoff area, and the power margins available. When possible, the crew should
perform a takeoff that ensures the maximum amount of excess power is available for contingencies while
maintaining a safe distance from any potential hazards to the aircraft on climb out, such as vertical hazards or
structures. The four types of takeoffs that may be performed in Visual Meteorological Conditions (VMC), and their
applications for use, are listed below.
VMC Takeoff. A VMC Takeoff is the most common type of takeoff and can be initiated from the ground or when
already established in a stationary hover. This type of takeoff is used when a sufficient power margin (≥10% TQ)
is available between the torque required to hover in ground effect (HOVER Q – REQUIRED IGE) and the maximum
dual-engine torque available (MAX Q – DE) that does not exceed the dual-engine transmission limit (100% TQ).
VMC Level Acceleration Takeoff. A VMC Level Acceleration Takeoff is considered the safest type of takeoff
but requires a sufficient area that is free of obstacles to permit such a maneuver to be performed. It is preferred
that a sufficient power margin (≥10% TQ) is available to perform this maneuver; but unlike the VMC Takeoff, it
is not necessarily required, depending on the takeoff environment and necessity. The advantage this maneuver
provides is remaining outside the “height-velocity avoid” region until a safe single-engine airspeed can be
attained, in case of an engine failure.
VMC Minimum Power Takeoff. A VMC Minimum Power Takeoff is performed when there is insufficient power
margin (<10% TQ) available between the torque required to hover in ground effect (HOVER Q – REQUIRED IGE)
and the maximum dual-engine torque available (MAX Q – DE) that does not exceed the dual-engine transmission
limit (100% TQ). In such a scenario when the aircraft is hovering near its maximum dual-engine torque available
or its dual-engine transmission limit, this takeoff maneuver is performed. This type of takeoff is used when a
combination of environmental conditions and/or weapon and fuel requirements are negatively impacting the
aircraft’s performance capabilities, but the surface within the takeoff area is unsuitable for a Rolling Takeoff.
Rolling Takeoff. A Rolling Takeoff is performed as the preferred alternative to the VMC Minimum Power Takeoff
when conditions permit. In such a scenario when the aircraft is hovering near its maximum dual-engine torque
available (MAX Q – DE) or its dual-engine transmission limit (100% TQ), and a suitable takeoff area such as a
runway, a road, or other improved surface is available, this takeoff maneuver is performed.
VMC Takeoff
A VMC Takeoff may be performed from the ground or from a stationary hover. When performing 1
2
the maneuver from the ground, the maneuver is typically performed in the following manner:
1. Select Transition symbology mode (Symbology Select switch – Forward).
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. With the cyclic in the neutral position, increase the collective until the aircraft becomes light
on the wheels while applying left pedal to counter the torque and maintain heading.
Continue increasing the collective to approximately 10% above the torque required to hover
in ground effect (HOVER Q – REQUIRED IGE).
NOTE: A minimum climb rate of 500 feet per minute (FPM) is typically desired. However, depending on the
nature of the takeoff area, additional torque may be necessary to achieve a higher rate of ascent and a
steeper climb angle in order to clear obstacles. The Flight Path Vector (FPV) may be used to judge whether
the aircraft will clear obstacles within the path of the aircraft. (See IHADSS Flight Symbology for more
information.)
4. As the aircraft leaves the ground, apply forward cyclic to obtain a “90-knot” pitch attitude, which corresponds
with the Horizon Line bisecting the LOS Reticle within the HDU Flight symbology or the Horizon Line bisecting
the Waterline symbol on the MPD FLT page. Use forward/aft cyclic inputs as necessary to maintain this level
pitch attitude as the aircraft accelerates through effective translational lift (ETL). The force trim should be
held throughout this maneuver if able, but it may be released and pressed intermittently as necessary.
Use left/right cyclic inputs to maintain the desired ground track and left/right pedal inputs to maintain the
takeoff heading until the aircraft has ascended through 50 feet AGL or is clear of all obstacles within the
takeoff area.
Once the aircraft has climbed above 50 feet AGL and is clear of obstacles, adjust the pedals to place the
aircraft “in trim” (“Trim ball” centered on the Skid/Slip Indicator).
5°
When performing a VMC Takeoff from a hover, each step is performed in the same manner as departing from
the ground, except the 90-knot attitude may be achieved at the initiation of the maneuver rather than as the
aircraft leaves the ground.
214
[AH-64D] DCS
following manner:
1. Select Transition symbology mode (Symbology Select switch – Forward).
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. With the cyclic in the neutral position, increase the collective until the aircraft becomes light
on the wheels while applying left pedal to counter the torque and maintain heading.
Continue increasing the collective to approximately 10% above the torque required to hover
in ground effect (HOVER Q – REQUIRED IGE).
NOTE: Depending on the length of the takeoff area, additional power may be necessary to accelerate and
achieve the desired climb airspeed within a shorter distance in order to clear obstacles.
4. As the aircraft leaves the ground, apply forward cyclic to maintain the aircraft in ground effect with a level
VSI. Use forward/aft cyclic inputs as necessary to maintain the VSI at 0 feet per minute (FPM) as the aircraft
accelerates through minimum safe single-engine airspeed (VSSE). The force trim should be held throughout
this maneuver if able, but it may be released and pressed intermittently as necessary.
Use left/right cyclic inputs to maintain the desired ground track and left/right pedal inputs to maintain the
takeoff heading.
5. As the aircraft accelerates beyond minimum safe single-engine airspeed (VSSE), adjust the cyclic to obtain
the required pitch attitude for the desired climb airspeed.
Once the aircraft has climbed above 50 feet AGL and is clear of obstacles, adjust the pedals to place the
aircraft “in trim” (“Trim ball” centered on the Skid/Slip Indicator).
5° 4 Level VSI
3 Ground Effect
When performing a VMC Level Acceleration Takeoff from a hover, each step is performed in the same manner as
departing from the ground, except the accelerative attitude may be achieved at the initiation of the maneuver
rather than as the aircraft leaves the ground.
5°
3 Hover attitude: +5° Pitch 4 Slow accelerative attitude 5 90-knot attitude: 0° Pitch
3 4
Ground Effect
216
[AH-64D] DCS
Rolling Takeoff
A Rolling Takeoff is performed when the aircraft’s power margin is insufficient (<10% below maximum dual-
engine torque; MAX Q – DE) to perform a normal takeoff and a suitable takeoff area such as a runway, a road,
or other improved surface is available. The maneuver is typically performed in the following manner:
1. Manually set the stabilator angle to 0° (Stabilator Control Switch on the 2
Collective Flight Grip), as indicated on the ENG Systems sub-page. 1 3
5 Level, 90-knot attitude 6 Level VSI after liftoff to 7 90-knot attitude after
to start takeoff roll remain in ground effect accelerating beyond VSSE
7
6
5
Ground Effect
Rolling Takeoff
LANDING
Several different types of landing maneuvers may be performed, depending on the nature of the landing area,
obstacles near the landing area, and the power margins available. When possible, the crew should perform an
approach that ensures the maximum amount of excess power is available for performing a go-around while
maintaining a safe distance from any potential hazards to the aircraft, such as vertical hazards or structures.
VMC Approach. A VMC Approach is normally performed when sufficient power margins allow for normal
approach angles and deceleration prior to arriving over the intended point of touchdown. Variations in the
execution of the VMC Approach are based on the nature of the landing area, obstacles around the landing area,
and the whether the aircraft has the power margins to hover out of ground effect (OGE).
Roll-on Landing. A Roll-on Landing may be performed when insufficient power exists to perform a normal VMC
Approach. In such a scenario when the aircraft hover performance is calculated to be near its maximum dual-
engine torque available (MAX Q – DE) or its dual-engine transmission limit (100% TQ), and a suitable landing
area such as a runway, a road, or other improved surface is available, this landing maneuver is performed.
Before Landing
Prior to landing, perform the following:
1. PLT & CPG Weapons systems – Check the following:
• A/S button – “SAFE” light is illuminated. (see Armament Panel for more information.)
• GND ORIDE button – Off; “ON” light is not illuminated. (see Armament Panel for more information.)
• Weapons not actioned – Verify. (see HMD High Action Display for more information.)
2. PLT / CPG ASE – As required.
3. PLT / CPG TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
4. PLT PARK BRAKE – Ensure brakes are released, PARK BRAKE handle is inward.
218
[AH-64D] DCS
VMC Approach
A VMC Approach may be performed to the ground or to a stationary hover. When performing the maneuver to
the ground, the maneuver is typically performed in the following manner:
1. Select Transition symbology mode (Symbology Select switch – Forward) and place the LOS 1
Reticle on the intended point of touchdown. (see IHADSS Flight Symbology for more 2
information.)
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. When the desired approach angle is intercepted (whether on final or while still in a base
turn toward the landing area), decrease the collective so that the Flight Path Vector (FPV)
is aligned with the intended point of touchdown when on the final approach course. Apply
aft cyclic to initiate a deceleration at a rate appropriate for the remaining distance to
touchdown. Adjust the pedals to maintain the aircraft “in trim”. (“Trim ball” centered on the
Skid/Slip Indicator).
NOTE: Steep approach angles should only be utilized if adequate power is available to maintain a slow rate
of descent, or if the aircraft performance is such that a hover out of ground effect (OGE) may be performed.
4. Use left/right cyclic inputs to maintain the desired ground track. Use forward/aft cyclic inputs to progressively
decelerate so that the Velocity Vector arrives at the center of the LOS Reticle as the aircraft arrives at the
intended point of touchdown, effectively reaching zero forward velocity as the aircraft touches down.
5. As the aircraft descends below 50 feet AGL or below the obstacles surrounding the landing area, adjust the
pedals to align the aircraft with the landing direction.
6. Once the aircraft touches down, lower the collective to 27-30% torque and adjust the cyclic to eliminate any
remaining velocity. Once the aircraft is stationary, neutralize the cyclic and fully lower the collective.
When performing a VMC Approach to a hover, each step is performed in the same manner as an approach to the
ground, except the forward velocity and vertical speed are reduced to zero prior to contact with the ground. A
VMC Approach may be terminated to a hover in ground effect (IGE) or out of ground effect (OGE), but the aircraft
performance must be adequately calculated when terminating to an OGE hover to avoid settling with power.
Roll-on Landing
A Roll-on Landing is performed when the aircraft’s power margin is insufficient to perform a normal approach
and a suitable landing area such as a runway, a road, or other improved surface is available. The maneuver is
typically performed in the following manner:
1. Select Transition symbology mode (Symbology Select switch – Forward) and place the LOS 1
Reticle on the intended point of touchdown. (see IHADSS Flight Symbology for more 2
information.)
2. Press and hold the force trim (Force Trim/Hold Mode switch – Forward).
3. When the desired approach angle is intercepted (whether on final or while still in a base
turn toward the landing area), decrease the collective so that the Flight Path Vector (FPV)
is aligned with the intended point of touchdown when on the final approach course. Apply
aft cyclic to initiate a deceleration at a rate appropriate for the remaining distance to
touchdown. Adjust the pedals to maintain the aircraft “in trim”. (“Trim ball” centered on the
Skid/Slip Indicator).
4. Use left/right cyclic inputs to maintain the desired ground track and left/right pedal inputs to maintain the
aircraft “in trim”. Adjust the cyclic throughout the approach to progressively decelerate so that the aircraft
remains above ETL (24 knots) until 10-20 feet AGL over the landing area.
NOTE: If performing an approach under single-engine power, do not decelerate below Velocity Safe Single
Engine (VSSE) until 10-20 feet AGL over the landing area. (see PERF page for more information.)
5. As the aircraft descends below 50 feet AGL or below the obstacles surrounding the landing area, adjust the
pedals to align the aircraft with the landing direction.
6. If possible, adjust the attitude to ensure the aircraft touches down on all three wheels at once to avoid
excessive loads on the tail wheel. After touchdown, use left/right cyclic inputs to maintain the ground track
across the landing surface and left/right pedal inputs to maintain heading.
7. Lower the collective to a minimum of 30% torque (60% torque if under single-engine power) and apply aft
cyclic to aerodynamically decelerate, and/or apply wheel brakes. Once the aircraft is stationary, neutralize
the cyclic and fully lower the collective.
Flight Path Vector on Velocity Vector shrinks with Airspeed maintained above ETL
3 4 5
intended point of touchdown a progressive deceleration (or VSSE) until 10-20 feet AGL
Ground Effect
6 7
Roll-on Landing
220
[AH-64D] DCS
AIRCRAFT SHUTDOWN
Just as with departing from its parking location and taxiing to the takeoff area, the AH-64 may perform hover
taxi (<25 feet and <20 knots) or air taxi (<100 feet and/or >20 knots) to transition back to the parking area
after landing, but ground taxi is typically used when feasible.
Once clear of the active runway or designated arrival/departure area, the transponder is typically set to standby
and the exterior lights are set in accordance with local regulations and procedures. As the aircraft is arriving to
the designated parking location and in the intended parking heading, it is necessary to straighten the aircraft’s
direction of travel for a short distance to allow the free-rotating tail wheel to align with the locking actuator. Once
the tail wheel has been successfully locked (indicated by the “UNLOCK” light on the TAIL WHEEL button
extinguishing), the aircraft can be brought to a stop. (see Ground Taxi for more information.)
The aircraft may be aerodynamically braked using aft cyclic input with 27-30% torque applied, or the wheel
brakes may be used in either crewstation. After coming to a halt, the Pilot should set the wheel brakes using the
PARK BRAKE handle. (see Parking Brake Handle for more information.)
Aircraft Shutdown
Once stationary in the designated parking location, perform the following:
1. PLT APU button – Press and release to initiate APU start sequence.
2. PLT / CPG TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
3. PLT PARK BRAKE – Brakes set; PARK BRAKE handle is pulled outward.
Prior to retarding the POWER levers to IDLE, verify the “APU ON” advisory message is displayed on the EUFD.
4. PLT POWER levers – Retard both POWER levers to IDLE; press EUFD Stopwatch button to start a timer for
a 2-minute engine cooldown. (see Enhanced Up-Front Display (EUFD) for more information.)
5. PLT Standby Attitude Indicator – Cage.
6. PLT CMWS Power/Test knob – OFF. (see
Common Missile Warning System for more 10
information.) 11
222
[AH-64D] DCS
NAVIGATION
NAVIGATION
EAGLE DYNAMICS 223
US Army photo
by SPC Glenn Anderson
DCS [AH-64D]
NAVIGATION
The AH-64D primarily navigates by utilizing a pair of Embedded GPS/Inertial Navigation Units (EGI) aided by a
Doppler velocity radar and a database of stored points. After the APU is started and generator power is applied
to the aircraft, both EGI’s will automatically begin their alignment process. Aircrew intervention is normally not
required aside from verifying the EGI’s alignment status and velocity indications prior to engine start.
Unless updated with a new position via the DTC, the EGI alignment process uses the aircraft’s previous position
and heading stored in the aircraft memory from when it was last shut down. This stored position, aided by GPS
position signals, shortens the alignment process considerably, allowing an AH-64D to takeoff within minutes if
necessary.
Pitot Probe (both sides) Air Data Sensor (both sides) GPS Antenna
ADF Antenna
Static Port (both sides) Radar Altimeter Doppler Radar Radar Altimeter
Receive Antenna Velocity Sensor Transmit Antenna
Navigational Sensors
While in flight, the AH-64D receives continuous position updates from GPS satellites to maintain INU position
confidence and aid in precision navigation. As an emergency back-up during operations in low-visibility conditions,
the AH-64D is equipped with an AN/ARN-149 Automatic Direction Finder.
The AH-64D uses true airspeed calculations derived from the pitot probe mounted on the leading edge of the left
wing and the static ports on each side of the airframe. These, along with the air data sensors, aid in more precise
ballistic calculations during weapons delivery and are the primary source of air mass data to the Flight
Management Computer (FMC).
A set of backup instruments are installed within the Pilot’s crewstation that provide indicated airspeed and
barometric altitude from the second pitot probe mounted on the leading edge of the right wing and each static
port. A standby attitude indicator and a backup magnetic compass is also installed within the Pilot’s crewstation.
224
[AH-64D] DCS
POINTS
The AH-64D’s navigational database consists of 149 unique point files that can be uploaded from a removable
Data Transfer Cartridge (DTC), with an additional 6 non-loadable point files within the aircraft memory. These
point files serve as geographical coordinates of waypoints for navigation and routing, hazards to flight that should
be avoided, control measures that are used for battlefield coordination and maneuvers, locations of friendly and
enemy forces, and known or suspected locations of hostile air defenses.
Point files within the navigational database are stored in one of three partitions, depending on their type. Points
within these partitions may be uploaded from the DTC; and may be added, edited, or deleted from the cockpit.
• Waypoints/Hazards (WPTHZ) partition. Points for depicting navigation waypoints and hazards.
• Control Measures (CTRLM) partition. Points for depicting friendly and enemy units, airfields, and other
graphical control measures for controlling team movements and coordinating with other friendly forces
during a mission.
• Targets/Threats (TGT/THRT) partition. Points for depicting targets and threats, along with
corresponding detection/engagement rings.
• Targets/Threats (TGT/THRT) extended partition. Points for storing additional TSD file locations, such
as the Pilot and CPG Terrain (TRN) points. The Pilot’s TRN point is indexed as T55 and the CPG’s TRN point
is indexed as T56.
The Target/Threats extended partition only resides within the aircraft memory and cannot be edited by the DTC.
Point Files
Each point file contains five elements of information, which includes the file location within the database, the
three-dimensional location of the point, the symbol that is displayed on the TSD at the point’s location, and up
to three unique alphanumeric characters that may be associated with the point, such as a name or designation.
• Point Index (W##, H##, C##, T##). Each point is indexed within the partition it resides, and the index
itself is used to reference the point when performing tasks such as reviewing the points information, setting
the point as an acquisition source, adding the point to a route, panning the TSD to its location, etc.
o Waypoints. All points of the Waypoint type are indexed within the WPTHZ partition with a leading
“W” followed by two digits between 1 and 50 (e.g. “W01”), which are shared with Hazards.
o Hazards. All points of the Hazard type are indexed within the WPTHZ partition with a leading “H”
followed by two digits between 1 and 50 (e.g. “H01”), which are shared with Waypoints.
o Control Measures. All points of the Control Measure type are indexed within the CTRLM partition
with a leading “C” followed by two digits between 51 and 99 (e.g. “C51”).
o Targets/Threats. All points of the Targets/Threats type are indexed within the TGT/THRT
partition with a leading “T” followed by two digits between 1 and 50 (e.g. “T01”). Targets/Threats
occupy points 100-149 within the database, but are renamed to T01-T50 for presentation to the
crew.
The first 25 points within the WPTHZ and TGT/THRT partitions that are loaded by the DTC are considered
“safe sets” and cannot be overridden using the STO functions on the TSD Point sub-page or by the CPG
using the STORE/UPDT switch on the TEDAC Left Handgrip. However, Waypoints, Hazards, or
Targets/Threats within the “safe sets” may be manually deleted from the cockpit. Once a point is deleted
from a “safe set”, the point may be overridden at any time in the flight unless the original point is re-loaded
from the DTC.
• Identifier (IDENT). A point’s identifier determines the symbol which is displayed at the point’s location on
the TSD. 140 different symbols may be chosen, which are identified within the point file using a 1- or 2-digit
alphanumeric code.
Most identifiers are only valid when used with a specific point type. As an example, the Communications
Checkpoint identifier of “CC” will only be accepted if the point type was set to Waypoint. However, several
identifiers are used by multiple point types and will contextually display different symbols based on which
point type was set prior to adding the point. As an example, if the point type was set to Control Measure
and “BP” was entered as the identifier, a Battle Position symbol would be displayed; whereas if the point
type was set to Target/Threat, a Blowpipe threat symbol would be displayed.
• Free Text (FREE). A point’s free text may contain up to 3 alphanumeric characters that may be added to
the point for additional context as to the nature of the location. If no free text is entered, the free text will
simply repeat the point index (e.g. “W01”).
• Coordinates (UTM LAT/LONG). A point’s coordinates is saved in both the MGRS and Latitude/Longitude
coordinate systems. When a new point is added, or an existing point’s coordinates is edited, the point may
be entered in either MGRS 8-digit format or Latitude/Longitude “Degrees, Minutes, Decimals” format
(DD°MM.MM DDD°MM.MM), but the coordinates will automatically be converted to the opposite format
when the coordinates are saved into the point file.
• Altitude above mean sea level (ALTITUDE). A point’s altitude is saved in feet, based on the altitude
above mean sea level (MSL).
Digital Terrain Elevation Data (DTED) is typically loaded into the aircraft navigational database. When a new
point is added, the altitude will always default to the terrain elevation based on the coordinates already
saved within the point file. However, a different altitude may be entered if desired, which will place the point
above (or below) the actual terrain elevation. This may be useful when inputting a route in which the points
are desired to be displayed at specific altitudes, such as GPS approach waypoints or illumination rockets.
226
[AH-64D] DCS
Waypoints/Hazards (WPTHZ)
The Waypoints/Hazards partition includes graphics for depicting generic waypoints, communications checkpoints,
start and release points of routes, and hazards such as towers or wires. Some of the more commonly used
Waypoints/Hazards are shown below.
When a WPTHZ point file is set to an identifier that corresponds with a hazard, the point file is presented to the
crew as “H##” rather than “W##”, even though the point files are within the same partition.
It is important to note that hazards are always perpendicular to the flight path of the aircraft on the TSD and do
not depict the actual direction of the hazard, but its general location only. This is especially important to remember
regarding linear hazards such as wires.
Airfield Battle Position Checkpoint Ground Light Friendly Infantry Enemy Armor
Targets/Threats (TGT/THRT)
Targets/Threats include symbols for depicting the location of targets found during the conduct of a mission or
for depicting the location of known or templated air defense systems.
When a point is entered as an air defense threat, rings depicting the detection and/or engagement ranges of the
corresponding air defense system may be displayed on the TSD. The display of threat rings may be
enabled/disabled on the TSD Threat Show (THRT SHOW) sub-page.
A complete list of point types and their symbols can be found on the TSD Abbreviation (ABR) sub-page or in
Appendix C of this manual.
228
[AH-64D] DCS
7. ABR sub-page
1. Review Point
1. Review Point. Activates the KU for inputting a point file for review. Alternatively, a point may selected for
review directly from the TSD by using the MPD cursor.
2. Add Point format. Displays the ADD format for creating new point files.
3. Edit Point format. Displays the EDIT format for editing existing point files.
4. Delete Point format. Displays the DEL format for deleting existing point files.
5. Store Point format. Displays the STO format for storing new point files using the CPG’s HMD or TADS
lines-of-sight, or storing new point files at the current position of the ownship.
6. Transmit Point format. Displays the XMIT format for transmitting existing point files to other AH-64D’s
via the datalink modem (DL).
7. ABR sub-page. Displays the TSD Abbreviation sub-page.
8. Reviewed Point. The text of the point that is selected for review will be highlighted in inverse video format.
9. Review Status Window. Displays information regarding the reviewed point.
Identification Free Text Estimated Time Enroute Estimated Time of Arrival
Point Index
Distance to Point (KM)
Earth Datum
Distance to Point (NM)
Datum Code
Bearing to Point
Latitude/Longitude Coordinates MGRS Coordinates Altitude (MSL)
• Point Index. The database partition and location within which the point resides.
• Identification. The one- or two-character abbreviation of the point, which determines its specific
symbol and color.
• Free Text. The one-, two-, or three-character text that may be added to the point for additional
context as to the nature of the location.
• Estimated Time Enroute (ETE). The estimated elapsed time to travel to the point, based on the
distance to the point from the ownship’s current position and the ownship’s current ground speed.
• Estimated Time of Arrival (ETA). The estimated time of arrival at the point, based on the current
system time and the estimated time enroute (ETE). The ETA time format (Local or Zulu) is based on
the system time format selected on the TSD Utility page.
• Earth Datum. The geodetic system used to determine the point’s location on the Earth.
• Datum Code. The one- or two-character abbreviated code of the point’s Earth datum.
• Distance to Point (KM). The distance from the ownship position to the point’s location, in kilometers.
• Distance to Point (NM). The distance from the ownship position to the point’s location, in nautical
miles.
• Bearing to Point. The magnetic heading from the ownship position to the point’s location.
• MGRS Coordinates. The location of the point, in Military Grid Reference System 8-digit grid format.
• Altitude. The altitude of the point above mean sea level (MSL).
230
[AH-64D] DCS
1. Point Type
2. Point Name
3. Point Identification
4. Paging Controls
1. Point Type. Denotes the type of all points listed below. The Point Type headers, followed by Earth Datum
headers, are listed in the following sequence on the subsequent ABR sub-pages.
• WAYPOINTS • CLARK 1880 CL0
• HAZARDS • CLARK 1866 CL6
• GENERAL CTRLM • EVEREST SABAH EVB
• FRIENDLY CTLRM • EVEREST 1830 EVE
• ENEMY CTRLM • INTERNATIONAL1924 INT
• PREPLANNED TGT/THRT • MODIFIED AIRY MAI
• AIRY AIR • EVEREST 1948 MEV
• AUSTRALIAN NATL AUS • WORLD GEO SYS 72 W72
• BESSEL 1841 BES • WORLD GEO SYS 84 W84
Adding a Point
Points may be added to the TSD while the POINT sub-page is displayed in ADD format. A new point may be
added by manually entering point file data via the Keyboard Unit (KU) or by “dropping” a new point directly onto
the TSD via the MPD cursor.
7. ABR sub-page
1. Add Point
4. Control Measure
Point Type
5. Target/Threat
Point Type
1. Add Point. Activates the KU for inputting new point file data. The first data element that may be input is
the identifier. (See Adding a Point using the Keyboard Unit for more information.)
2. Waypoint (WP) Point Type. Selects the WPTHZ partition for point entry and enables Waypoint-specific
identifiers only: CC, LZ, PP, RP, SP, and WP. The selected point type will default to this selection when the
POINT page is set to ADD format while the TSD Phase is set to NAV. (See Appendix C for a complete list of
Waypoint identifiers.)
3. Hazard (HZ) Point Type. Selects the WPTHZ partition for point entry and enables Hazard-specific
identifiers only: TO, TU, WL, and WS. (See Appendix C for a complete list of Hazard identifiers.)
4. Control Measure (CM) Point Type. Selects the CTRLM partition for point entry and enables Control
Measure-specific identifiers only. (See Appendix C for a complete list of Control Measure identifiers.)
5. Target/Threat Point (TG) Type. Selects the TGT/THRT partition for point entry and enables
Target/Threat-specific identifiers only. The selected point type will default to this selection when the POINT
page is set to ADD format while the TSD Phase is set to ATK. (See Appendix C for a complete list of
Target/Threat identifiers.)
6. Next Point File Entry. Displays the point file index that will be occupied by the next point that is entered.
7. ABR sub-page. Displays the TSD Abbreviation sub-page.
232
[AH-64D] DCS
• Waypoint (WP)
When these points are “dropped”, the free text 5. MPD Cursor Slew
will default to the point index within the
database (e.g., “W11”, “H05”, “C51”, “T04”
etc.). The coordinates will be entered based 4. Point Type
on the cursor location and the altitude of the (VAB L3-L6)
Cursor Controller/Enter
FREE:
8. Input free text data, and press ENTER on the KU.
UTM LAT/LONG:
The KU scratchpad will initialize to the UTM LAT/LONG:
prompt by displaying the current MGRS coordinates of
the ownship. The cursor is automatically placed at the
first digit of the “easting” numerals (shown at right).
9. Input location data using any of the following methods:
• Input MGRS coordinates in an 8-digit format
as a continuous string without spaces and
press ENTER on the KU (e.g., 38T KM 5644
8074 would be input as “38TKM56448074”).
234
[AH-64D] DCS
If a different grid zone designator and/or square identifier is to be entered, the KU arrow keys should
be used to place the cursor over the first character to be overwritten, and then the remainder of the
coordinate data may be typed over.
• Press CLR and input Latitude/Longitude
coordinates in Degrees-Minutes-Decimals
format as a continuous string without spaces,
decimals, or special characters and press
ENTER on the KU (e.g., N42°14.45’
E°042°02.88’ would be input as “N421445E0420288”)
• Press CLR and input the name of an existing
point file to copy its coordinates into the new
point file and press ENTER on the KU (e.g.,
“W11”, “H05”, “C51”, “T04”, etc).
• Use the MPD Cursor Controller/Enter to slew the MPD cursor to the desired location on TSD and then
press Cursor-Enter.
ALTITUDE:
The KU scratchpad will initialize to the ALTITUDE: prompt by displaying the digital terrain elevation data at the
coordinates that was just entered within the new point file. The cursor is automatically placed at the first digit.
10. Input altitude data using either of the following methods:
• Accept the default terrain elevation by pressing ENTER on the KU.
• Input a different altitude value in feet above
mean sea level (MSL) by typing over the
existing data and press ENTER on the KU.
Editing a Point
Points may be edited while the POINT sub-page is displayed in EDIT format. Existing point files may receive
changes to their free text, coordinates, or altitude data elements; however, the point file identifier may not be
changed.
1. Edit Point
2. Reviewed Point
1. Edit Point. Activates the KU for editing point file data of the point selected for review. The first data element
that may be edited is the free text. (See Editing a Point using the Keyboard Unit for more information.)
2. Reviewed Point. The text of the point that is selected for review will be highlighted in inverse video format.
3. Review Status Window. Displays information regarding the reviewed point.
236
[AH-64D] DCS
Cursor Controller/Enter
FREE:
6. If the existing free text is desired, simply press
ENTER to accept the existing data.
If different free text data is desired, the new free
text may be input by typing over the existing data
and then press ENTER on the KU.
UTM LAT/LONG:
The KU scratchpad will initialize to the UTM LAT/LONG:
prompt with the cursor automatically placed at the first
digit of the “easting” numerals (shown at right).
7. If the existing location is desired, simply press
ENTER to accept the existing data.
If different location data is desired, the new location data may be input using any of the following methods:
• Input MGRS coordinates in an 8-digit format
as a continuous string without spaces and
press ENTER on the KU (e.g., 38T KM 5644
8074 would be input as “38TKM56448074”).
If a different grid zone designator and/or square identifier is to be entered, the KU arrow keys should
be used to place the cursor over the first character to be overwritten, and then the remainder of the
coordinate data may be typed over.
• Press CLR and input Latitude/Longitude
coordinates in Degrees-Minutes-Decimals
format as a continuous string without spaces,
decimals, or special characters and press
ENTER on the KU (e.g., N42°14.45’
E°042°02.88’ would be input as “N421445E0420288”)
• Press CLR and input the name of an existing
point file to copy its coordinates into the new
point file and press ENTER on the KU (e.g.,
“W11”, “H05”, “C51”, “T04”, etc).
• Use the MPD Cursor Controller/Enter to slew the MPD cursor to the desired location on TSD and then
press Cursor-Enter.
ALTITUDE:
The KU scratchpad will initialize to the ALTITUDE: prompt with the cursor automatically placed at the first digit.
8. If the existing altitude is desired, simply press ENTER to accept the existing data.
If different altitude data is desired, input a different
altitude value in feet above mean sea level (MSL)
by typing over the existing data and press ENTER
on the KU.
238
[AH-64D] DCS
Deleting a Point
Points may be deleted while the POINT sub-page is displayed in DEL format. A confirmation must be received by
the crewmember to delete the point from the navigational database.
1. Review Point
4. Reviewed Point
1. Review Point. Activates the KU for inputting a point file for review. Alternatively, a point may selected for
review directly from the TSD by using the MPD cursor. (See Deleting a Point for more information.)
2. Confirm Point Deletion. Deletes the point that is selected for review.
3. Abort Point Deletion. Aborts the deletion process and returns the POINT sub-page to the original format.
4. Reviewed Point. The text of the point that is selected for review will be highlighted in inverse video format.
5. Review Status Window. Displays information regarding the reviewed point.
240
[AH-64D] DCS
Deleting a Point
To delete an existing point, perform the
following:
1. TSD Fixed Action Button – Press.
3. POINT> (VAB L1)
2. POINT (VAB B6) – Select.
3. POINT> (VAB L1) – Select and input the
point index of the point to be deleted
into the KU (e.g., “W11”, “H05”, “C51”,
“T04”, etc).
or
3. MPD Cursor Controller/Enter – Select
the point to be deleted on TSD.
4. DEL (VAB L4)
Cursor Controller/Enter
5. NO (VAB L4)
Storing a Point
Waypoints or Target points may be selectively stored to the TSD while the POINT sub-page is displayed in STO
format. A new point may be stored using either a “flyover” store or a “CPG Sight” store.
When the POINT sub-page is displayed in STO format, the Review Status window will display the information
that will be entered into the next point file if the NOW button (VAB L1) is pressed or, in the case of the CPG, if
the STORE/UPDT button on the TEDAC Left Handgrip is momentarily set to the STO position. This includes the
next empty point file index of the selected type, and the aircraft’s current position and altitude.
1. Store Now
2. Point Type
3. Review Status Window
1. Store Now. Stores a new point at the current coordinates of the ownship. (See Storing a Point using Fly-
over for more information.)
2. Point Type. Toggles the point type of the next point to be stored.
• WP. The next point to be stored will be entered as a Waypoint (WP). The point type will default to this
selection when the POINT page is set to STO format while the TSD Phase is set to NAV.
• TG. The next point to be stored will be entered as a Target (TG) point. The point type will default to
this selection when the POINT page is set to STO format while the TSD Phase is set to ATK.
3. Next Point File Entry. Displays the point file index that will be occupied by the next point that is stored.
4. Review Status Window. Displays the coordinates that will be entered into the next point file if the NOW
button (VAB L1) is pressed. When a point is stored using NOW (VAB L1), the point’s free text is
automatically entered as “FLY”. When a point is stored using the CPG HMD or TADS, the point’s free text
is automatically entered as “HMD” or “TAD” respectively.
242
[AH-64D] DCS
Stored Point
9. STORE/
UPDT Switch
244
[AH-64D] DCS
10. STORE/
UPDT Switch
ROUTES
The AH-64D navigational database can store 10 unique routes, each consisting of up to 100 point entries. Route
sequences may consist of any combination of Waypoints/Hazards and Control Measures, but may not include any
points from the Targets/Threats partition. However, “direct” routes may be plotted from the aircraft’s current
position to any point file within the database at any time, to include Targets/Threats.
Routes typically consist of a Start Point (SP) and end with a Release Point (RP). When planning a mission, it is
useful to have multiple ingress and egress routes to and from the objective area. A route should not be considered
a flight plan, but rather an avenue to reach the objective area, reposition to different sectors of the battlefield,
or a method to control multiple flights of aircraft. As such, most route points are not required to be directly
overflown.
In the example below, a basic route is shown on the TSD that includes a Start Point, a Communications
Checkpoint, a standard Waypoint, a Release Point, and a solid green line linking each point within the route.
If a TSD is not displayed on either MPD within the crewstation, the EUFD will display “WAYPOINT APPROACH” in
the advisory column to alert the crewmember of an impending turn to the next route point. This advisory will
display when the estimated time enroute (ETE) to that route point is 60 seconds at the current ground speed.
When passing the route point, even if the aircraft does not directly overfly it, the next route point is automatically
set as the new destination and “WAYPOINT PASSAGE” is displayed on the EUFD for 90 seconds.
246
[AH-64D] DCS
2. Route Line
8. Route Scroll
8. Route Scroll
1. Aircraft Heading. Displays a digital readout of the aircraft’s current magnetic heading in 1° increments.
2. Route Line. Displays the current route as a solid green line.
When a direct route is created to any point file, the direct route will be displayed as a full intensity green
line and the route line will be displayed as a partial intensity green line
3. Add Point format. Displays the ADD format for adding points to the current route.
4. Delete Point format. Displays the DEL format for removing points from the current route.
5. Direct Route format. Displays the DIR format for creating a direct route to an existing point file.
6. Command Heading. Indicates the magnetic heading to the point selected for navigation.
7. Reviewed Point. The text of the point that is selected for review will be highlighted in inverse video format.
8. Route Scroll. Scrolls the Route Points window forward through route sequence when VAB R1 is pressed,
or backward through the route sequence when VAB R6 is pressed.
9. Route Points Window. Displays the point files within the current route sequence and permits selection of
the points for review, navigation, editing of the current route. The points window may be scrolled forward
or backwards through the route sequence using the Route Scroll buttons (VAB R1/R6).
• Each point file within the Route Points window is displayed as a 4-character sequence, with the
first two characters representing the point file’s identifier code, and the last two characters
representing the point file’s numerical index within its database partition. In the example to the
left, the point file is W04 within the WPTHZ partition, which is identified as a Release Point.
• When a point file within the Route Points window is selected for review, the point’s label within
the Route Points window is outlined within a box.
• When a point file within the Route Points window is selected as the navigation destination, the
point’s label within the Route Points window is underlined.
10. Review Status Window. Displays information regarding the reviewed route point.
Identification Free Text Estimated Time Enroute Estimated Time of Arrival
Point Index
Distance to Point (KM)
• Point Index. The database partition and location within which the point resides.
• Identification. The one- or two-character abbreviation of the point, which determines its specific
symbol and color.
• Free Text. The one-, two-, or three-character text that may be added to the point for additional
context as to the nature of the location.
• Estimated Time Enroute (ETE). The estimated elapsed time to travel to the next point within the
route sequence, and each subsequent route leg, until arrival at the reviewed point within the route
sequence, based on the current ground speed.
When a direct route is created to any point file, the ETE will be calculated based on the straight-line
distance from the ownship position to the reviewed point and the current ground speed.
• Estimated Time of Arrival (ETA). The estimated time of arrival at the reviewed point, based on the
current system time and the estimated time enroute (ETE). The ETA time format (Local or Zulu) is
based on the system time format selected on the TSD Utility sub-page.
When a direct route is created to any point file, the ETA will be calculated based on the straight-line
distance from the ownship position to the reviewed point and the current ground speed.
• Distance to Point (KM). The combined distance, in kilometers, from the ownship position to the next
point within the route sequence, and each subsequent route leg, until arrival at the reviewed point.
When a direct route is created to any point file, the distance will be calculated as a straight-line distance
from the ownship position to the reviewed point.
• Distance to Point (NM). The combined distance, in nautical miles, from the ownship position to the
next point within the route sequence, and each subsequent route leg, until arrival at the reviewed
point.
When a direct route is created to any point file, the distance will be calculated as a straight-line distance
from the ownship position to the reviewed point.
248
[AH-64D] DCS
2. Current Route
4. Route Name
5. Route Sequence
Status Windows
7. Paging Controls
1. Route Select. Selects a route sequence for navigation or for deletion, depending on the Route Select Mode
that has been selected at (VAB L4/L5).
2. Current Route. Indicates the route sequence that is being used for navigation.
3. Route Select Mode. Determines the function of the Route Select buttons (VAB T1-T5).
• NEW. The Command Heading, Navigation Fly-To Cue, and Waypoint Status windows will switch
navigation to the first point within the selected route sequence, and any direct route lines will be
removed from the TSD.
• DELETE. All point files are removed from the route sequence that is subsequently selected. The route
name will remain and cannot be changed from within the cockpit.
4. Route Name. Displays the 5-character name of the corresponding route sequence.
5. Route Sequence Status windows. Displays the first six point files within the route sequence, in order of
navigation.
6. Reverse Route Sequence. Inverts the route sequence so that the route may be flown in the reverse
direction. Each point file will automatically sequence to the next in reverse order as the route is flown. The
Route Sequence Status windows will update accordingly to reflect the sequence.
7. Paging Controls. Cycles forward and back between the first and second pages of route sequences.
Point files within the AH-64D’s navigational database are input and displayed in three dimensions, therefore it
may be advisable to set the altitude of all waypoints within the Mission Editor to the minimum value, which
corresponds with ground level; especially if intended to mark a specific location or landmark. However, under
certain circumstances it may be useful to place them at altitudes above ground, depending on how they are
intended to be utilized during the mission. This may be useful to mark locations over the battlefield for illumination
rockets or to build 3-dimensional instrument approaches during low-visibility conditions.
250
[AH-64D] DCS
Cursor Controller/Enter
or
6. MPD Cursor Controller/Enter – Select the
next point to be added on TSD.
8. Route Points
7. The Route Scroll buttons (VAB R1/R6) (VAB R2-R5)
may be used as necessary to advance up
(or down) within the route sequence.
8. Route Point (VAB R2-R5) – Select the
button adjacent to the route “END”
identifier to place the next point at the
end of the route.
Route line re-drawn after
each point is added 6. MPD Cursor
The route “END” identifier will move to
the following position within the route
7. Route Scroll
sequence. Repeat steps 6 and 7 as (VAB R6)
necessary until all points are added to the
route sequence as intended.
As each point is added, the route line will
be re-drawn as appropriate.
NOTE: If it is desired to insert any points into an existing route, or to remove points from the route, see
Editing a Route on the following pages.
252
[AH-64D] DCS
4. Route Scroll
(VAB R1)
5. Route Points
(VAB R2-R5)
Cursor Controller/Enter
4. MPD Cursor
4. Route Scroll
(VAB R6)
254
[AH-64D] DCS
or
4. MPD Cursor Controller/Enter – Select the
point to be inserted on TSD.
4. MPD Cursor
Cursor Controller/Enter
5. Route Points
(VAB R2-R5)
5. Route Points (VAB R2-R5) – Select the
button that corresponds with the desired
location within the route to which the Route line re-drawn to
point will be inserted. include inserted point
1. TSD Fixed Action Button 2. RTE (VAB B5) 3. RTM (VAB B6)
256
[AH-64D] DCS
or
7. NO (VAB L5) – Select to abort deletion.
1. TSD Fixed Action Button 2. RTE (VAB B5) 3. RTM (VAB B6)
7. NO (VAB L5)
RADIO NAVIGATION
IN LOW-VISIBILITY CONDITIONS
Although the AH-64D was not designed to perform flight within Instrument Meteorological Conditions (IMC), it
can perform limited navigation under such conditions with on-board equipment. This equipment primarily includes
the AN/ARN-149 Automatic Direction Finder (ADF) receiver, the Instruments (INST) sub-page of the TSD, along
with the associated navigation symbology on the Flight (FLT) page and in the IHADSS Flight symbology.
The AN/ARN-49 ADF is a radio navigation receiver with a directional antenna that can determine a coarse azimuth
to an AM radio signal within the frequency range of 100.0 to 2199.5 kHz. Audio from AM radio signals received
within this frequency range may also be monitored by the crew using the ADF audio channel of the ICS system.
The ADF receiver is controlled through the TSD Instruments (INST) sub-page on the TSD. The INST sub-page
format enables the crew to determine relative bearings from known Non-Directional Beacon (NDB) stations; and
integrates the radio navigation equipment with the existing functionality of the TSD moving map, routes, points
database, waypoint status, winds, and endurance data.
(See the TSD Instruments sub-page for more information.)
Setting the Color Band Shading to “A/C” on the TSD Map sub-page may aid in maintaining clearance above terrain
and obstacles when operating in low-visibility conditions.
NOTE: The Common Missile Warning System (CMWS) utilizes the ADF audio channel of the ICS to provide missile
threat warnings to the crew. To monitor the ADF receiver audio, the CMWS/NAV switch must be set to the NAV
position on the CMWS Control Panel, which is located in the Pilot crewstation.
258
[AH-64D] DCS
1. Stopwatch Controls
3. UTIL sub-page
2. Stopwatch Timer
8. ADF Frequency
13. Reverse
Heading Indicator
4. ADF Status Window. Displays the tuned ADF Preset ID, ADF frequency, and morse code equivalent of the
Preset ID for identifying the NDB station via the ADF audio channel. If the ADF is manually tuned to a
frequency in lieu of an ADF Preset, only the ADF frequency will be displayed.
When the ADF is tuned to an emergency frequency (500 or 2182 kHz), the ADF status window will display
EMER and the morse code equivalent of “S-O-S”.
5. ADF Bearing Pointer. Indicates the bearing toward the AM radio signal as measured by the ADF receiver.
6. Selected Heading Indicator. Indicates the Selected Heading value input via the KU.
7. Selected Heading. Activates the KU for inputting a magnetic heading. After entry, the Selected Heading
Indicator will be displayed at this heading around the HSI. Valid frequency headings are 001˚ to 360˚ in 1-
degree increments.
8. ADF Frequency. Activates the KU for inputting a frequency. After entry, the ADF receiver will be tuned to
this frequency. Valid frequency range is 100.0-2199.5 kHz in 0.1 kHz increments.
9. Last ADF Frequency. Tunes the ADF to the previous radio frequency. Subsequent presses of this button
will toggle between the current and previous frequencies.
10. ADF Tone. Not implemented.
11. ADF Identification. Not implemented.
12. ADF Test. Performs a test of the ADF receiver. When pressed, the ADF Bearing Pointer will momentarily
shift 90° clockwise before returning to the original bearing. A faulty system circuit could cause the ADF
Bearing Pointer to shift to a value other than 90° clockwise.
NOTE: The rate at which the ADF Bearing Indicator returns to the original bearing direction indicates the
relative strength of the AM signal being received. The faster the return, the stronger the signal.
13. Reverse Heading Indicator. Indicates the reverse heading from the Selected Heading input via the KU.
Any time the ARN-49 ADF is set to ADF mode on the INST Utility sub-page and is receiving a signal over the
corresponding frequency, the ADF Bearing Indicator (resembling an inverted “lollipop”) will be displayed along
the Heading Tape on the FLT page and in the IHADSS Flight symbology.
260
[AH-64D] DCS
2. ADF Mode
1. ADF Preset Tune. Tunes the ADF receiver to the selected ADF Preset.
2. ADF Mode. Toggles the ADF receiver between Automatic Direction Finder (ADF) and Antenna (ANT) modes.
• ADF. Displays the ADF Bearing Pointer for indicating the measured bearing to the received AM radio
signal and supplies received radio audio to the ADF audio channel.
• ANT. Supplies received radio audio to the ADF audio channel but does not display the ADF Bearing
Pointer.
3. ADF Presets. Selects the corresponding ADF Preset for tuning or editing.
4. ADF Emergency Tune. Tunes the ADF receiver to an international distress frequency.
• 500. Tunes the ADF receiver to 500.0 kHz.
• 2182. Tunes the ADF receiver to 2182.0 kHz.
5. ADF Preset ID. Activates the KU for inputting a new 3-character identifier for the selected ADF Preset.
6. ADF Preset Frequency. Activates the KU for inputting a new frequency for the selected ADF Preset. Valid
frequency range is 100.0-2199.5 kHz in 0.1 kHz increments.
7. ADF Receiver Power. Enables/disables the AN/ARN-49 ADF receiver.
262
[AH-64D] DCS
RADIO
COMMUNICATIONS
RADIO COMMUNICATIONS
264
US Army photo
by SPC Glenn Anderson
[AH-64D] DCS
RADIO COMMUNICATIONS
The AH-64D’s communications systems are fully integrated into the avionics, allowing either crewmember to
interact with and use any radio onboard the aircraft through the EUFD and MPD controls.
ARC-186(V) VHF /
ARC-201D FM1 Antenna
ARC-220 HF Antenna
The ARC-186(V) VHF radio provides two-way line-of-sight communications over VHF-AM frequencies and is
normally used for communicating with Air Traffic Control (ATC). The radio is not capable of secure
communications. Its antenna is located on the top of the cambered fin.
The ARC-164(V) UHF radio provides two-way line-of-sight communications over UHF-AM frequencies and is
normally used for communicating with ATC, other aircraft, or ground forces. The radio contains an additional
receiver tuned to the GUARD frequency of 243.0 MHz, the ability to communicate on HAVE QUICK frequency-
hopping nets, and can be connected to a KY-58 module for secure communications. Its antenna is located on the
underside of the tail boom, aft of the navigational sponson containing the Doppler velocity and radar altimeter
antennas.
Two ARC-201D SINCGARS (Single Channel Ground and Airborne Radio System) radio sets provide two-way line-
of-sight communications over VHF-FM frequencies and are normally used for communicating with ground forces
and other AH-64 team members. Both radios have embedded secure communications capability and can
communicate on frequency-hopping nets. The FM1 radio shares the tail-mounted whip antenna with the VHF
radio, and the FM2 antenna is located on the underside of the tail boom, forward of the navigational sponson.
The FM1 radio is paired with an Improved FM (IFM) amplifier which can vary the output power of the radio.
The ARC-220 HF radio provides two-way, non-line-of-sight (NLOS) and over-the-horizon (OTH) communications
over shortwave frequencies. The radio has an embedded modem for sending and receiving data transmissions,
can operate using frequency-hopping nets, and can be connected to a KY-100 module for secure communications
capability. The ARC-220 is also capable of communications using Automatic Link Establishment (ALE) multi-
channel nets to decrease crew workload and increase communications reliability. The HF radio utilizes a near-
vertical incidence skywave (NVIS) type antenna which runs along the right side of the tail boom and is paired
with a dedicated amplifier which can vary the output power of the radio.
Communications Architecture
The operation of the AH-64D’s communications system is designed for use in combat, in which the expected
nature of the mission involves the employment of teams, platoons, or entire companies of AH-64D’s against
conventional ground forces. The architecture of the communications system integrates voice and data networks
into a single interface and is optimized for pre-planned operations; but remains sufficiently flexible to respond to
a rapidly evolving battlefield or last-minute changes in the mission.
AWACS
“OVRLD”
VHF: 148.975
UHF: 322.800
DARKHRSE
“DRKHR”
VHF: 138.925 DARKHRSE
UHF: 285.250 “DRKHR”
FM: 41.150 VHF: 138.925
UHF: 285.250
FM: 41.150
RED TM
“REDTM”
SENAKI
RED TM VHF: 132.000 “KOLKI”
COMMAND “REDTM” UHF: 362.000
UHF: 248.950 “SBR-X” FM: 40.600
FM: 31.250 HF: 4.3000
HF: 12.0858
FIRES
“FIRES”
FM: 38.225
FM: 44:025
The architecture of the AH-64D communications interface Communications Preset COM page (Preset format)
primarily revolves around the use of “presets”. Up to 10 presets
may be accessed on the COM page at any given time. Unlike Unit ID PRESET EDIT sub-page
singular preset frequencies that may be selected from a physical
Callsign PRESET EDIT sub-page
radio control panel, each preset within the AH-64D includes:
Frequencies PRESET EDIT sub-page
• Details regarding the unit, echelon, or organization the
preset pertains to. Network Members NET sub-page
• A list of frequencies that may be utilized for voice and data Modem Settings MODEM sub-page
transmission, to include the primary frequency and radio
that are intended to be used during the mission. Communications Preset Architecture
• A list of flight members that may send/receive data through the datalink network associated with that preset.
• Modem settings used when sending/receiving data over the datalink network associated with that preset.
When one of the ten presets are selected on the main COM page, the COM page is displayed in Preset format,
which presents information pertinent to that preset, such as the unit ID, callsign, and frequencies, and allows
that preset to be tuned (which will also configure the datalink according to the network and modem settings).
If desired, the crewmember may edit details or frequencies of the preset itself by accessing the PRESET EDIT
sub-page. Additionally, the network members of the preset may be edited on the NET sub-page, and the modem
settings on the MODEM sub-page. (See the Datalink chapter for more information regarding datalink network
and modem settings.)
266
[AH-64D] DCS
Communications Controls
The aircrew interacts with and controls the communications equipment using a combination of the Multi-Purpose
Displays (MPD), the Enhanced Upfront Display (EUFD), and the Communications Panel located within each
cockpit. (See the COM page for more information regarding MPD controls.)
EUFD Controls
The Enhanced Up-Front Display (EUFD) provides the aircrew with a consolidated location for viewing the current
configuration and datalink settings of each radio, and the transponder.
If generator power is lost, crewmembers may still use any radio using the EUFD while operating on battery power,
to include tuning preset frequencies.
(See Enhanced Up-Front Display (EUFD) for more information.)
Intercom Controls
Transponder
IDENT button
268
[AH-64D] DCS
2. Preset
Status Window
3. Primary Frequency
1. RADIO Tuning. Displays preset tuning options for any of the aircraft’s radios.
• RADIO – VHF. Displays VHF tuning options.
• RADIO – UHF. Displays UHF tuning options.
• RADIO – FM1. Displays FM1 tuning options.
• RADIO – FM2. Displays FM2 tuning options.
• RADIO – HF. Displays HF tuning options.
2. Preset Status Window. Displays the preset’s unit ID, callsign, frequency list, primary frequency, and
modem protocol, if any.
3. Primary Frequency. The preset’s primary frequency and corresponding radio is highlighted in white.
4. NET sub-page. Displays the Network (NET) sub-page. (See the Datalink chapter for more information.)
5. PRESET EDIT sub-page. Displays the Preset Edit (PRESET EDIT) sub-page.
270
[AH-64D] DCS
1. TUNE Mode. Selects the radio tuning mode that will be used when a preset is assigned to the selected
radio.
• PRI. The selected preset will be assigned to the primary slot of the selected radio.
When a preset is assigned to a radio in the primary slot, the corresponding radio will be tuned to the
preset. The preset or manual frequency that is already in the primary slot will be transferred to the
standby slot, and the preset or manual frequency that is already in the standby slot will be removed.
• STBY. The selected preset will be assigned to the standby slot of the selected radio.
When a preset is assigned to a radio in the standby slot, the preset or manual frequency that is already
in the standby slot will be replaced by the selected preset.
2. TUNE Select. Displays tuning options for the selected preset and selected radio.
• TUNE – FH. Not implemented.
• TUNE – FH/M. Not implemented.
• TUNE – SC. Assigns the single-channel (i.e., single frequency) radio net displayed within the Preset
Status window to the selected radio, in accordance with the selected Tune mode.
272
[AH-64D] DCS
Editing a Preset
Any preset may be edited from within the cockpit by either crewmember. The preset may be modified in how it
is presented on the MPD’s and EUFD, which frequencies are tuned when the preset is assigned to a radio, or the
composition of the network and modem settings when the preset is utilized for datalink functions.
2. Preset
Status Window
3. Preset Unit ID
4. Preset Callsign
5. Primary
Frequency Select
1. EDIT Option Select. Displays options for editing other data fields within the displayed preset.
2. Preset Status Window. Displays the preset’s unit ID, callsign, frequency list, primary frequency, and
modem protocol, if any. Data fields that may be changed using the current Edit options are shown in full-
intensity. Data fields that may be changed from another Edit option are shown in partial-intensity.
3. Preset Unit ID. Activates the KU for inputting a Unit ID for the preset. The Unit ID determines how the
preset is displayed on the COM page and EUFD Preset list. Up to 8 alphanumeric characters may be entered.
4. Preset Callsign. Activates the KU for inputting a Callsign for the preset. The Callsign determines how the
preset is displayed on the EUFD when assigned to a radio. Up to 5 alphanumeric characters may be entered.
5. Primary Frequency Select. Displays options for designating a primary frequency and radio for the preset.
When assigned as Primary, the corresponding entries on the COM Preset format are displayed in white to
highlight the intended radio and net with which the preset is intended to be utilized. The primary designation
does not affect the function of any radio equipment or how the preset is assigned to a specific radio.
6. VHF Frequency
7. UHF Settings
6. VHF Frequency. Activates the KU for inputting a VHF-AM frequency for the preset. Valid frequency entries
are between 108.000 and 151.975 MHz in 0.025 MHz increments. Frequencies between 108.000 and
115.975 MHz are limited to receive-only
7. UHF Settings. Displays settings for configuring UHF radio nets for the preset.
• MODE. Toggles the UHF radio between unsecure (PLAIN) and secure (CIPHER) communications. (N/I)
• CNV. Displays options for secure radio communications. (N/I)
• HQ NET>. Activates the KU for inputting a Have Quick net for the preset. (N/I)
• FREQ>. Activates the KU for inputting a single-channel UHF-AM frequency for the preset. Valid
frequency entries are between 225.000 and 399.975 MHz in 0.025 MHz increments.
274
[AH-64D] DCS
FM Edit Options
The FM edit options allow the crewmember to edit the FM1 or FM2 radio configurations when the preset is
assigned to either of the ARC-201D radios.
8. FM1 Settings. Displays settings for configuring FM1 radio nets for the preset.
• MODE. Toggles the FM1 radio between unsecure (PLAIN) and secure (CIPHER) communications. (N/I)
• CNV. Displays options for secure radio communications. (N/I)
• HOPSET. Displays options for frequency-hopping radio communications. (N/I)
• FREQ>. Activates the KU for inputting a single-channel VHF-FM frequency for the preset. Valid
frequency entries are between 30.000 and 87.975 MHz in 0.025 MHz increments.
9. FM2 Settings. Displays settings for configuring FM2 radio nets for the preset.
• MODE. Toggles the FM2 radio between unsecure (PLAIN) and secure (CIPHER) communications. (N/I)
• CNV. Displays options for secure radio communications. (N/I)
• HOPSET. Displays options for frequency-hopping radio communications. (N/I)
• FREQ>. Activates the KU for inputting a single-channel VHF-FM frequency for the preset. Valid
frequency entries are between 30.000 and 87.975 MHz in 0.025 MHz increments.
10. FM Data Swap. Swaps the FM radio options between the FM1 and FM2 configurations.
HF Edit Options
The HF edit options allow the crewmember to edit the HF radio configuration when the preset is assigned to the
ARC-220 radio.
14. HF ECCM
Net
11. HF CRYPTO Settings. Displays settings for configuring the HF radio for secure radio communications.
• MODE. Toggles the HF radio between unsecure (PLAIN) and secure (CIPHER) communications. (N/I)
• CNV. Displays options for secure radio communications. (N/I)
12. HF Preset Channel. Activates the KU for inputting a preset HF channel for the preset. (N/I)
13. HF ALE Net. Activates the KU for inputting an HF ALE net for the preset. (N/I)
14. HF ECCM Net. Activates the KU for inputting an ECCM net for the preset. (N/I)
15. HF RECV Settings. Displays settings for configuring single-channel HF radio reception for the preset.
• HF Receive Frequency. Activates the KU for inputting a single-channel HF frequency for the preset.
Valid frequency entries are between 2.0000 and 29.9999 MHz, in 0.0001 MHz increments.
• HF Receive Emission Mode. Not implemented.
16. HF XMIT Settings. Displays settings for configuring single-channel HF radio transmissions for the preset.
• HF Transmit Frequency. Activates the KU for inputting a single-channel HF frequency for the preset.
Valid frequency entries are between 2.0000 and 29.9999 MHz, in 0.0001 MHz increments.
• HF Transmit Emission Mode. Not implemented.
276
[AH-64D] DCS
3. VHF Frequency
7. HF RECV Settings
4. UHF Frequency
5. FM1 Frequency
8. HF XMIT Settings
6. FM2 Frequency
9. VHF Receiver 10. VHF Tone 11. UHF Receiver 12. UHF Tone
Bandwidth Bandwidth
1. GUARD Tune. Immediately tunes the VHF or UHF radios to a GUARD frequency.
• VHF. Sets the current VHF frequency to the standby frequency slot and tunes the primary VHF
frequency to 121.500 MHz.
• UHF. Sets the current UHF frequency to the standby frequency slot and tunes the primary UHF
frequency to 243.000 MHz.
2. SOI sub-pages. Not implemented.
3. VHF Frequency. Activates the KU for inputting a VHF-AM frequency. If the entry is valid, the current VHF
frequency will be set to the standby frequency slot and the frequency entered on the KU will be tuned to
the primary VHF frequency slot.
Valid frequency entries are between 108.000 and 151.975 MHz in 0.025 MHz increments. Frequencies
between 108.000 and 115.975 MHz are limited to receive-only.
4. UHF Frequency. Activates the KU for inputting a UHF-AM frequency. If the entry is valid, the current UHF
frequency will be set to the standby frequency slot and the frequency entered on the KU will be tuned to
the primary UHF frequency slot.
Valid frequency entries are between 225.000 and 399.975 MHz in 0.025 MHz increments.
5. FM1 Frequency. Activates the KU for inputting a VHF-FM frequency. If the entry is valid, the current FM1
frequency will be set to the standby frequency slot and the frequency entered on the KU will be tuned to
the primary FM1 frequency slot.
Valid frequency entries are between 30.000 and 87.975 MHz in 0.025 MHz increments.
6. FM2 Frequency. Activates the KU for inputting a VHF-FM frequency. If the entry is valid, the current FM2
frequency will be set to the standby frequency slot and the frequency entered on the KU will be tuned to
the primary FM2 frequency slot.
Valid frequency entries are between 30.000 and 87.975 MHz in 0.025 MHz increments.
7. HF RECV Settings. Manually sets the HF receive frequency and emission mode.
• HF Receive Frequency. Activates the KU for inputting an HF frequency. If the entry is valid, the
current HF frequency will be set to the standby frequency slot and the frequency entered on the KU
will be tuned to the primary HF frequency slot.
Valid frequency entries are between 2.0000 and 29.9999 MHz, in 0.0001 MHz increments.
• HF Receive Emission Mode. Not implemented.
8. HF XMIT Settings. Manually sets the HF transmit frequency and emission mode.
• HF Transmit Frequency. Activates the KU for inputting an HF transmission frequency. If the entry is
valid, the current HF transmit frequency will be set to the standby frequency slot and the frequency
entered on the KU will be tuned to the primary HF frequency slot.
Valid frequency entries are between 2.0000 and 29.9999 MHz, in 0.0001 MHz increments.
• HF Transmit Emission Mode. Not implemented.
9. VHF Receiver Bandwidth. Not implemented.
10. VHF Tone. When pressed, the VHF audio channel will emit a solid tone for maintenance testing.
11. UHF Receiver Bandwidth. Not implemented.
12. UHF Tone. When pressed, the UHF audio channel will emit a solid tone for maintenance testing.
278
[AH-64D] DCS
Foot Controls
The Pilot and Copilot/Gunner crewstations include floor-mounted foot switches for radio and ICS transmission.
Pressing the left floor switch transmits over the crewmember’s selected radio. Pressing the right floor switch
transmits over the ICS between the two crewstations (and ground crews).
280
[AH-64D] DCS
TACTICAL EMPLOYMENT
TACTICAL EMPLOYMENT
EAGLE DYNAMICS 281
US Army photo
by CPT Peter Smedberg
DCS [AH-64D]
Although most attack helicopters are armored or reinforced against various calibers of weapons fire, such
protection is only in the most critical areas of the airframe. Extra armor equates to additional weight, which
hinders performance of the aircraft itself, as well as reducing the amount of fuel or weapons the helicopter can
carry to the fight. Because of this limitation, armored protection is prioritized for the most critical components (to
include the aircrew), with system redundancy and crashworthiness making up the remainder of the aircraft
resistance to hostile fire.
Such redundancy and crashworthiness are implemented to ensure crew survival and recovery of the airframe to
friendly locations for repairs. While “fighting to the death” as shown in the movies may seem worthwhile to
achieve immediate mission results, in reality it hinders the long-term strategic objectives of a military conflict. An
attack helicopter, by its nature as an airborne weapons system, can
achieve something that similarly armed ground vehicles cannot:
mobility and speed across any terrain or obstacle. This speed and
the ability to traverse any terrain by simply flying above it means an
attack helicopter can more easily attack targets behind enemy lines,
engage targets that are beyond the reach of friendly artillery,
perform reconnaissance and screening operations in areas that
ground vehicles cannot, and more rapidly respond to changes on the
battlefield in real-time.
Attack helicopters can be employed independently of ground forces
to shape the battlefield ahead of friendly ground offensives.
Alternatively, they may be employed in conjunction with ground
forces to mass fires against the enemy at decisive points in a battle;
or used as close-in security to protect friendly ground forces from
hostile attack. Depending on which country or branch of service an
attack helicopter originates, such units are employed as either Close
Air Support (CAS) aircraft or as “maneuver units” (much in the same
manner infantry or armor units are employed in conventional YAH-64A (US Army)
maneuver warfare).
282
[AH-64D] DCS
AH-64D flying over Fort Irwin, CA (US Army photo by SGT Charles Probst)
In the CAS role, one key difference between attack helicopters and most fixed-wing attack aircraft is the economy
of firepower. Fixed-wing attack aircraft may be able to physically carry a much greater payload of munitions as
far as pure tonnage is concerned, but purpose-built attack helicopters are often equipped with a greater number
of smaller munitions that are accurate and highly effective against various types of ground vehicles.
In addition, most attack helicopters are also equipped
with machine guns or medium-caliber automatic
cannons coupled with highly accurate fire control
systems that can engage or suppress ground forces at
close ranges, as well as unguided rocket systems for
large area suppression. Most modern attack helicopters
are quite capable of employing all of these weapon
systems against multiple targets within a short time
span, without the time needed by fixed-wing attack
aircraft to reorient between attack runs against
successive targets. This persistence of fire allows attack
helicopters to maintain pressure on enemy forces in a
manner that cannot be matched by fixed-wing aircraft.
It is very possible that an attack helicopter aircrew can get themselves pinned down by hostile ground forces. If
the aircrew rushes from one terrain feature to the next without verifying the security of their next position or the
route to get there, the aircrew may be unable to go forward, they may be unable to go back, and if they climb
above the terrain, they may be engaged by air defenses. In this instance, the aircrew may need to risk the
success of their mission by expending significant quantities of munitions to fight their way out.
284
[AH-64D] DCS
Weapons discipline is another practice that is important. Despite its firepower, an attack helicopter only has a
limited amount of munitions onboard to achieve the mission. These weapons should be used in a manner that
achieves the maximum effect on the battlefield whenever possible. Destroying every enemy that is detected while
enroute to the objective may feel satisfying, but running out of munitions prior to achieving the mission
objective(s) will remove that satisfaction quickly. Attack helicopters, by nature of their mobility and standoff, have
the advantage of being more selective about what engagements they choose to commit to, from where they may
engage their targets, and what targets they bypass and report to higher echelons.
Even when the primary objective is spotted, tactical patience should be exercised to fully develop the situation
and determine what else may be in the area. Prior to pulling the trigger, scanning the area for other enemy
positions nearby is important to ensure survival of the attack helicopter team. If the team has enough weapons
to spare, it may be wise to sanitize the immediate area of any threats (such as air defense units) prior to engaging
the primary targets.
Vertical “un-masking”
Lateral “un-masking”
The most advantageous factor attack helicopters can use for their protection is terrain. Mother Earth will always
provide the best protection from enemy observation and weapons fire, just assuredly as it protects the
infantryman. However, low-altitude flight can be quite demanding on an aircrew, especially at night or in low-
visibility conditions. As such, the speed that helicopters can attain when operating at low altitudes is dependent
on the nature of the terrain, the tactical situation, the time of day, enemy air defenses, and how much power
margin is available to the aircrew.
Conversely, in a threat environment where air defenses are low and the most prevalent threat to helicopters is
small arms fire such as rifles or machine guns, it may be advantageous to maintain a higher altitude outside the
engagement ranges of such weapons. This will improve the range at which aircrews can detect the enemy, as
well as placing less demand on an aircrew when compared to flying at low altitude, allowing them to focus on
engaging the enemy.
286
[AH-64D] DCS
Team Maneuvering
The basic building block of any U.S. Army attack helicopter unit is an Air Weapons Team (AWT or simply “team”)
of two AH-64’s under the control of an Air Mission Commander (AMC), which is typically the most experienced
Pilot-in-Command (PC) within the flight. The AMC is responsible for ensuring the success of the team’s mission
and is the overall weapons release authority for the team.
Maneuverability is the primary consideration for the AWT. The lead aircraft (“Lead”) should strive to maneuver
in a predictable manner for the wingman (“Wing” or “Trail”); and the wingman should strive to position their
aircraft in such a way to never inhibit the lead aircraft’s ability to maneuver while always being ready to provide
suppressive fire in support of Lead, if needed. Distance between aircraft can vary based on terrain, proximity to
the ground, illumination/visibility, and expected or known enemy threats; but distances may range from 3 to 5
rotor discs to a kilometer or more. Distances are typically greater when over open terrain, whereas distances
between aircraft will be less when operating in restrictive terrain.
Lead
Wing
Wing
Wing
Formation Distances
Combat Cruise is the standard formation for AWT employment. It is preferable at very low altitudes and provides
the most flexibility of the flight while reducing predictability. Combat Cruise provides an area to the rear of the
lead aircraft, along their aft hemisphere, for wingmen to maneuver. The trail aircraft positions their aircraft in
such a way to provide fire support for the lead aircraft if unexpected enemy units are encountered. Combat Cruise
Left/Right “pins” the wingmen to one side of the lead aircraft during situations in which maneuvers to the
opposite side are not feasible, possibly due to terrain.
Lead
Wing
Combat Cruise
Combat Spread maximizes forward firepower with overlapping sensor fields-of-view and weapons fields-of-fire,
at the expense of ease of maneuverability and team flexibility. The trail aircraft sets their position abeam of the
lead aircraft at the 3 o’clock or 9 o’clock positions. Combat Spread requires a high degree of scanning and
coordination between the Pilot’s in each aircraft, particularly at night due to the field-of-view limitations of Night
Vision Systems (NVS). Distance between aircraft should be based on maneuver room, visibility, terrain, and
expected enemy contact.
+10°
Lead Wing
-10°
Combat Spread
288
[AH-64D] DCS
• Low-level. Low-level flight is conducted at a constant altitude and airspeed, typically between 80 to 200
feet above the highest obstacle (AHO). Under these conditions, it will most likely be advantageous to use a
“Traveling” movement technique (constant altitude and airspeed) to rapidly transit from one place to
another, however this method provides the least amount of security for unexpected enemy encounters.
• Contour. Contour flight is conducted at low altitude conforming to the contours of the earth, typically
between 25 to 80 feet AHO. It is characterized by varying airspeeds and altitude, which will be dictated by
the terrain itself and obstacles. Under these conditions, it will most likely be advantageous to use a “Traveling
Overwatch” movement technique (varying altitudes and airspeeds) and utilize Combat Cruise as the
formation pattern in which the trail aircraft is positioned to respond to enemy contact.
• Nap-Of-the-Earth (NOE). NOE flight is conducted at low airspeeds and altitudes as close to the earth’s
surface as vegetation and obstacles permit, usually between the surface and 25 feet AHO. Under these
conditions, it will most likely be advantageous to use a “Bounding Overwatch” movement technique, where
one aircraft maintains position and provides cover while the other aircraft moves to the next position. Care
should be taken to avoid bounding beyond the range of the weapon systems of the aircraft providing cover.
• Hover Fire. Hover fire is typically conducted at speeds less than effective translational lift (ETL, roughly 16-
24 knots airspeed) and may be conducted from a stationary hover or a hover with movement; such as
laterally un-masking.
• Running Fire. Running fire is typically conducted at speeds greater than ETL. Forward airspeed adds
stability to the helicopter and increases the accuracy of unguided weapon systems, particularly rockets.
• Diving Fire. Diving fire is an engagement conducted in a diving profile, typically between -10° to -30° pitch
attitudes. Airspeed and altitude will be determined by the expected threat level from enemy defenses and
desired weapons effects, with a steeper dive providing a smaller “beaten zone” and improved accuracy.
However, a steep dive will also require more altitude for recovery. Diving fire may be performed following a
climb from low altitudes (a “bump” from behind cover), or from level flight at high altitudes.
Diving Fire
“Beaten Zone”
290
[AH-64D] DCS
TADS
FCR CPG
Pilot HMD
HMD
Although the AH-64D is equipped with a multitude of sensors for various purposes (such as the radar altimeter
or Doppler radar velocity sensor that aid in flight operations and navigation), sensors such as the optical cameras
in the nose turret or the mast-mounted fire control radar perform targeting against enemy locations and
equipment. These sensors are grouped within specific sensor arrays called “sights”, which generate targeting
solutions for employment of aircraft weapon systems.
Four sights are available to the AH-64D crew, but only one sight may be used within a crewstation at any given
time. These sights are the Pilot’s Helmet-Mounted Display (HMD), the Copilot’s HMD, the Target Acquisition
Designation Sight (TADS), and the Fire Control Radar (FCR). Each of these sights includes multiple sensors that
may be used individually or cooperatively to employ the weapon system selected by the crewmember; and each
has its own advantages and disadvantages when deciding how and when to engage the enemy.
Each sight and its corresponding sensors are shown below.
HMD (Pilot and CPG) TADS (CPG only) FCR (Pilot or CPG)
Helmet-Mounted Display Target Acquisition Designation Sight Fire Control Radar
• Visual Crewmember • FLIR Forward-Looking Infrared • FCR Fire Control Radar
eyesight • DTV Daytime Television • RFI Radar Frequency
• NVS Night Vision System • LRFD Laser Rangefinder/ Interferometer
(PNVS or TADS) Designator
• NVG Night Vision Goggles* • LST Laser Spot Tracker
* Night vision goggles may aid either crewmember in detecting weapons fire or IR pointers on the battlefield,
but they are not intended to be used for direct targeting when using HMD as a sight. They may be used to direct
the TADS to an area for subsequent targeting or observation. (See Night Vision Goggles for more information.)
292
[AH-64D] DCS
RFI
TGT/THRT Enemy CTRLM
FXD
WPTHZ
TADS FCR
SKR
TRN
PHS
Friendly CTRLM
GHS
General CTRLM
In the case of the TADS or FCR, these sights will physically slew to the location of the acquisition source selected
within the crewstation. In the case of the HMD, the crewmember will receive cueing indications within their
helmet symbology of which direction they must direct their head to acquire the selected acquisition source (in
lieu of a robotic arm physically grabbing their head and forcibly turning it in the correct direction). As several
examples, the Copilot/Gunner (CPG) could select the Pilot’s helmet as the acquisition source to slave the TADS
turret to a target that the Pilot is looking at, the Pilot could select TADS as the acquisition source to monitor the
direction the CPG is aiming the TADS, or either crewmember could select a target point stored within the database
to slave their sight to that 3-dimensional location.
Each crewmember may select an acquisition (ACQ) source from the following list:
• PHS – Pilot Helmet Sight • FXD – Fixed forward (0° in azimuth/-4.9° elevation)
• GHS – Gunner Helmet Sight • TADS – Target Acquisition Designation Sight
• SKR – Tracking missile seeker • W##, H##, C##, T## – Waypoint, Hazard, Control
• RFI – Radar Frequency Interferometer Measure, or Target/Threat
• FCR – Fire Control Radar • TRN – Cursor-selected terrain location on the TSD
As is the case with sight selections, choosing the best acquisition source in any given situation is key to reducing
the time needed to search, acquire, and engage enemy targets. In most circumstances, the most important
factors in choosing the correct acquisition source are proper coordination and communication between
crewmembers; so that each crewmember is aware of how the other is using their selected sight, and whether a
target should be handed off from one crewmember to the other for engagement by the appropriate sight/weapon
combination.
In many instances, an acquisition source may be available for selection, but the acquisition may be invalid and
cannot provide cueing to a crewmember’s sight. When this occurs, the acquisition source will be displayed in
white and annotated with a “?”. As an example, if a crewmember has not created a Terrain point on their TSD,
“?TRN” will be displayed within the ACQ selection menu but will be invalid until the crewmember creates a Terrain
point.
294
[AH-64D] DCS
The HDU physically interferes with the proper wear of NVG’s (and can incur misalignments within the HDU
symbology when viewed through the NVG’s) and may not be used simultaneously. If the NVG’s are enabled, the
HDU will be rotated away from the crewmember’s face prior to the NVG’s being lowered into view. The IHADSS
will continue to track the helmet position and aircraft sensors may be cued to the crewmember’s approximate
line-of-sight, but NVG’s should not be used as a means of targeting due to the lack of precise aiming symbology.
296
[AH-64D] DCS
HELMET-MOUNTED
DISPLAY (HMD)
HELMET-MOUNTED
DISPLAY (HMD)
EAGLE DYNAMICS 297
US Army photo
by Dustin Senger
DCS [AH-64D]
Unlike many helmet cueing systems that were post-production modifications to fixed-wing combat aircraft, the
AH-64’s helmet sight was designed from the beginning to function as both the primary display for flight
information and as an independent but integrated targeting system.
The overall IHADSS consists of several subcomponents that must be defined.
• IHU. Integrated Helmet Unit; the
crewmember’s flight helmet with integrated
helmet position tracking sensors.
• HDU. Helmet Display Unit; the physical
device that is clipped to the crewmember’s
IHU that projects symbology and video onto
a combiner lens in front of the right eye.
• HMD. Helmet-Mounted Display; the method
of sighting through aiming symbology
projected onto the HDU combiner lens for
generating weapon solutions.
• IHADSS. Integrated Helmet And Display
Sighting System; the entire system that
tracks the position of each crewmember’s
IHU, generates symbology for display on the
HDU, and processes weapon solutions based
on sighting through the HMD. HMD Sighting
298
[AH-64D] DCS
HMD Activation
Both crewmembers’ individual Helmet Display Units (HDU)
receive symbology and video data from the aircraft Display
Processors (DP); however the CPG’s HDU also requires the
TADS to be powered in order to function. As such, the HDU’s
in each cockpit are automatically initialized when the APU is
powered on. If the TADS is powered off from the CPG’s WPN
Utility sub-page (shown at right), or from either crewstation
on the DMS Shutdown sub-page, the CPG’s HDU will blank
completely.
The IHADSS can be selectively powered on or off from either
crewstation by pressing VAB L1 on the WPN Utility sub-page,
but disabling this system will affect the HDU’s in both
crewstations. When the IHADSS is disabled, helmet-tracking
in both crewstations is disabled and symbology displayed
within the HDU’s will be lost, although sensor video may still
be present.
IHADSS Boresight
During aircraft start-up, the helmet within each crewstation must be boresighted to provide the IHADSS with
accurate azimuth and elevation position data of each crewmember’s helmet. Until a successful boresight has been
performed, the Sight Status field of the High Action Display will alternate between displaying “IHADSS” and “B/S
REQUIRED” status messages, and the Cueing Dots will flash around the HMD LOS Reticle. (See HMD High Action
Display for more information.)
The IHADSS boresight procedure is performed by accessing the BORESIGHT sub-page by pressing VAB L5 on the
WPN page. After entering the BORESIGHT sub-page, the crewmember selects IHADSS (VAB L4) to enable the
IHADSS boresight logic and activate the Boresight Reticle Unit (BRU) mounted on top of the instrument panel
(below, left). When IHADSS is pressed and the text is boxed, B/S NOW is displayed at VAB L6 and the MPD cursor
is automatically positioned over the option (below, right).
If desired, REMOVE MESSAGE (VAB R3) may be pressed to remove the “IHADSS B/S REQUIRED” message from
the Sight Status field of the High Action Display.
When the IHADSS boresight logic is enabled, a bullseye pattern is displayed within the BRU, the brightness of
which is controlled by the PRIMARY lighting knob on the EXTLT/INTR LT panel on the Pilot’s Left Console, or the
INTR LT panel on the CPG’s Left Console.
300
[AH-64D] DCS
After the BRU has been activated and is adjusted to the appropriate brightness, the position and orientation of
the helmet should be adjusted so that the bullseye pattern is centered within the BRU and the LOS Reticle is
aligned with the center of the bullseye, as shown below. If necessary, Transition or Cruise symbology modes
should be selected to ensure the Horizon Line is level with the cockpit frame.
When the HMD LOS Reticle and the BRU bullseye pattern are properly aligned, the B/S NOW is commanded by
pressing VAB L6 or by using the MPD Cursor-Enter option on the Collective Mission Grip (or the TEDAC Left
Handgrip in the CPG crewstation). If the boresight position is accepted, the bullseye pattern within the BRU will
extinguish, the B/S NOW option (VAB L6) will be removed, and IHADSS (VAB L4) on the BORESIGHT sub-page
will be un-boxed.
The IHADSS boresight process may be aborted at any time by re-selecting IHADSS (VAB L4), which will remove
the B/S NOW option and extinguish the bullseye pattern within the BRU.
3. Weapon
Inhibit Status
4. Range/ 7. Weapon
Range Source Control Status
5. Sight 8. Acquisition
Select Status Select Status
10. Field-of-View Box 11. Field-of-Regard Box 12. Cued LOS Dot
1. Line-Of-Sight Reticle. Indicates the HMD line-of-sight (LOS). When the crewmember’s selected sight is
HMD, the LOS Reticle is used as an aiming crosshair for weapons employment and laser designation.
The LOS Reticle flashes when the selected sight’s LOS is invalid or has reached its slew limit.
2. Cueing Dots. Indicates the quadrant direction of the selected acquisition source to “cue” the crewmember’s
helmet position to the location of the Cued LOS Reticle. The dots are removed when the Cued LOS Reticle
is with 4° of that quadrant relative to the LOS Reticle.
All four dots flash when the “IHADSS B/S REQUIRED” message is present within the Sight Status field of the
High Action Display, indicating the crewmember needs to boresight their IHADSS.
3. Weapon Inhibit Status. Displays any pertinent safety or performance inhibits that may affect weapons
employment, based on the currently actioned weapon within the crewstation. (See the Weapon Employment
chapter for more information.)
4. Range Source/Range. Displays the range source in use and the current range in tenths of kilometers, or
meters if the range source is the LRFD.
• Default range. Default range is selected upon initial aircraft power-on, or any time the crewmember’s
current range source is no longer valid. The Default range for the Pilot is 1.5 km, and 3.0 km for the
CPG (displayed as “1.5” and “3.0” respectively).
302
[AH-64D] DCS
• Manual range. Manual range may be selected and modified on the WPN page and may be set in 1-
meter increments between 100 and 50,000 meters (displayed as “M0.1” to “M50.0”).
• Automatic range. Auto range may be selected on the WPN page and provides dynamic range
calculations between 0.1 km and 50 km (displayed as “A0.1” to “A50.0”).
• Navigation range. Navigation range is automatically entered as the range source any time the
crewmember’s sight is slaved to an acquisition source that has been set to a stored point within the
navigational database. A Nav range is dynamically updated to reflect the current slant range between
the aircraft and the point set as the acquisition source, between 0.1 km and 32 km (displayed as “N0.1”
to “N32.0”).
• Radar range. Radar range is automatically entered as the range source any time the crewmember’s
selected sight is set to FCR. A radar range is dynamically updated to reflect the current slant range
between the aircraft and the Next-To-Shoot FCR target, between 0.0 km and 9.9 km (displayed as
“R0.0” to “R9.9”).
• Laser range. Laser range is automatically entered as the range source any time the CPG fires the
LRFD. The laser range is displayed in 1-meter increments between 500 and 9,999 meters (displayed
as 500 to 9999). An asterisk ( )٭is displayed to the left of the laser range any time the LRFD is firing
and processing a stable laser return from the object or surface within the TADS Line-of-Sight Reticle.
5. Sight Select Status. Indicates the sight currently selected within the crewstation.
• P-HMD. Displayed in the Pilot’s symbology when the Pilot’s selected sight is HMD.
• P-FCR. Displayed in the Pilot’s symbology when the Pilot’s selected sight is FCR.
• P-FCRL. Displayed in the Pilot’s symbology when the Pilot’s selected sight is FCR with the TADS linked
to the FCR Next-To-Shoot (NTS) target location.
• C-HMD. Displayed in the CPG’s symbology when the CPG’s selected sight is HMD.
• C-FCR. Displayed in the CPG’s symbology when the CPG’s selected sight is FCR.
• C-FCRL. Displayed in the CPG’s symbology when the CPG’s selected sight is FCR with the TADS linked
to the FCR Next-To-Shoot (NTS) target location.
• TADS. Displayed in the CPG’s symbology when the CPG’s selected sight is TADS.
• TADSL. Displayed in the CPG’s symbology when the CPG’s selected sight is TADS with the FCR linked
to the azimuth of the TADS line-of-sight.
6. Sight Status. Displays status messages regarding the currently selected sight within the crewstation and
the employment of laser-guided AGM-114 missiles when launched in a Remote Fire mode.
7. Weapon Control Status. Indicates the opposite crewmember’s actioned weapon system. If the Weapon
Control Status field is blank, no weapon system is actioned by the opposite crewmember.
• PGUN. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is the gun.
• PRKT. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is rockets.
• PMSL. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is missiles.
• CGUN. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the gun.
• CRKT. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the rockets.
• CMSL. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the missiles.
• COOP. Displayed in both crewmember’s symbology to indicate both crewmembers’ actioned weapon
is rockets, in Cooperative mode.
8. Acquisition Select Status. Indicates the acquisition source currently selected within the crewstation.
• PHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Pilot’s Helmet Sight.
• GHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Copilot/Gunner’s Helmet Sight.
• SKR. If the next-to-shoot AGM-114 is tracking a laser designation or target in LOBL mode when slave
is enabled, the currently selected sight will slave to the azimuth and elevation of the missile seeker.
• FCR. When slave is enabled, the currently selected sight will slave to the location of the Next-To-Shoot
(NTS) target detected by the Fire Control Radar. This option is only displayed if the FCR mast-mounted
assembly is installed and the FCR is powered.
• FXD. When slave is enabled, the currently selected sight will slave to a fixed forward direction along
the Armament Datum Line (ADL, 0° in azimuth/-4.9° in elevation).
• W##, H##, C##, T##. When slave is enabled, the currently selected sight will slave to the location
of the Waypoint, Hazard, Control Measure, or Target/Threat point set as the acquisition source within
the crewstation, and the range source will switch to a Navigation range equal to the slant range
between the aircraft and the selected point. ## indicates the specific point number to which the
Waypoint, Hazard, Control Measure, or Target/Threat point has been stored.
• TRN. When slave is enabled, the currently selected sight will slave to the location of the terrain location
cursor-selected on the TSD within the crewstation, and the range source will switch to a Navigation
range equal to the slant range between the aircraft and the Terrain point.
9. Weapon Status. Displays status messages regarding the currently actioned weapon within the crewstation.
10. Field-Of-Regard (FOV) Box. The FOV box indicates the relative position of the crewmember’s helmet
line-of-sight within the larger Field-of-Regard box. The FOV box represents a 30° x 40° field of view and is
driven by the crewmember’s helmet orientiation as detected by helmet sensors within each resepective
cockpit.
11. Field-Of-Regard (FOR) Box. The FOR box indicates azimuth limits for the crewmember’s Night Vision
System (NVS) sensor turret. The format of the FOR box is determined by the NVS sensor (PNVS or TADS)
assigned to that crewstation. Tick marks around the edges of the PNVS FOR box mark 0° in azimuth and
elevation. Tick marks around the edges of the TADS FOR box mark 0° and ±90° in azimuth, and 0° elevation.
-90° +90°
+20° +30°
0°
-45° -60°
12. Cued Line-Of-Sight Dot. Indicates the relative location of the selected acquisition source within the Field-
of-Regard box.
304
[AH-64D] DCS
The IHADSS line-of-sight is no The IHADSS is frozen at the last position that was
IHADSS LOS longer valid due to a failure of detected as valid.
INVALID an IHADSS component or the If using NVS for piloting under low-visibility conditions
IHADSS being powered off. or darkness, set NVS mode to FIXED.
The NVS sensor (PNVS or TADS
FLIR) that has been assigned to Adjust the helmet position to within the slew limits of
LIMITS
the crewstation encountered a the assigned NVS sensor (PNVS or TADS).
slew limitation.
NVS has been enabled and set
NVS FIXED None required.
to FIXED mode.
The NVS sensor (PNVS or TADS If using NVS for piloting under night conditions,
NVS FAIL FLIR) that has been assigned to transfer flight controls to opposite crewmember and
the crewstation has failed. switch to night vision goggles.
NVS has been enabled and set
NVS NORM None required.
to NORM mode.
Acquisition Sources
The use of acquisition sources can reduce the time necessary to bring the HMD onto an intended target. When
a target is detected using another sensor onboard the aircraft (to include visual detection by either crewmember),
setting that sensor as the acquisition source and enabling the SLAVE function increases the efficiency of target
acquisition within the HMD field-of-view.
However, since the HMD line-of-sight is solely directed by the crewmember’s helmet position, “cueing” indications
are displayed within the HMD symbology. When a valid acquisition source is selected, cueing dots will appear
around the HMD LOS Reticle to cue the crewmember’s head position to the corresponding direction of where the
acquisition source is located.
HMD cueing is enabled within a crewstation any time the HMD is the selected sight and SLAVE is enabled. Within
the CPG crewstation, SLAVE is toggled from the TEDAC Right Handgrip. However, since the Pilot crewstation does
not have an option to selectively enable SLAVE, SLAVE is permanently enabled for the Pilot. The Pilot does have
an option to disable the display of cueing dots within the HMD symbology from the WPN Utility sub-page.
Acquisition sources also reduce the amount of verbal communications and coordination of sensors that must
occur between the crewmembers, which also increases combat efficiency. By replacing the verbal description of
a target (or threat) using a verbose “description, direction, distance” with a concise “sight to source” command,
target handovers between crewstations may become near instantaneous with a proficient aircrew. In addition,
306
[AH-64D] DCS
cueing the opposite crewmember’s helmet line-of-sight directly to the location of the acquisition source reduces
the effects of inaccurate range estimations and removes the need for verbal descriptions of the intended target,
obstacles or hazards to flight, or visual reference points.
An example of an inefficient obstacle handover during flight operations at night is shown below:
“Tower obstacle at 11 o’clock, approximately 2 kilometers, on our flight route along the right side of the valley.”
The Pilot must look toward the approximate direction, visually trace their projected flight path along the right
side of the valley and then locate the obstacle amongst any background clutter seen within the NVS FLIR video.
Examples of efficient handovers of obstacles or hazards utilizing HMD cueing to an acquisition source (such as
the opposite crewmember’s helmet sight) are shown below:
“Tower obstacle in 2 kilometers, my line-of-sight.”
“Aircraft, my line-of-sight, on the horizon, come right to avoid.”
In either case, the crewmember simply follows the cueing within their HMD symbology until the Cued LOS Reticle
becomes visible, at which point they can see the precise location that is being referenced by the other
crewmember’s helmet sight, removing most of any ambiguity that exists.
Acquisition sources that will cue the HMD to a specific azimuth and elevation relative to the aircraft nose are
listed below.
• PHS. Pilot Helmet Sight; cues the HMD to the line-of-sight of the Pilot’s helmet. May be used to direct the
CPG’s HMD line-of-sight to the location designated by the Pilot’s HMD LOS Reticle.
• GHS. Gunner Helmet Sight; cues the HMD to the line-of-sight of the Copilot/Gunner’s helmet. May be used
to direct the Pilot’s HMD line-of-sight to the location designated by the CPG’s HMD LOS Reticle.
• SKR. Seeker; cues the HMD to the line-of-sight of the next-to-shoot AGM-114 missile seeker. May be used
to direct the crewmember’s HMD line-of-sight to the target location that is currently being tracked by the
next-to-shoot AGM-114 missile, possibly to confirm target identification prior to weapons release.
• FXD. Fixed forward; cues the HMD to align with the Armament Datum Line (ADL) at 0° in azimuth and -
4.9° in elevation.
• TADS. Target Acquisition Designation Sight; cues the HMD to the line-of-sight of the TADS turret. May be
used to monitor the TADS sensor position for situational awareness or coordinating weapon engagements.
Acquisition sources that will cue the HMD to a 3-dimensional location relative to the ownship position are listed
below.
• FCR. Fire Control Radar; cues the HMD to the location of the next-to-shoot target designated on the FCR
page. May be used to direct the crewmember’s HMD line-of-sight to the location of the designated target
for situational awareness or to engage the designated target while using HMD as the sight.
• W##, H##, C##, T##. Waypoint, Hazard, Control Measure, or Target/Threat point; cues the HMD to
the coordinates of the selected point within the navigation database. May be used to direct the
crewmember’s HMD line-of-sight to a pre-planned, stored, or transmitted location for reconnaissance, visual
identification, weapons engagement, or re-acquisition if line-of-sight was lost.
• TRN. Terrain point; cues the HMD to the coordinates of the selected terrain point within the navigation
database. May be used to direct the crewmember’s HMD line-of-sight to a cursor-selected location on the
TSD that is not associated with an existing Waypoint, Hazard, Control Measure, or Target/Threat point for
reconnaissance, visual identification, or weapons engagement.
Range Sources
Once a target has been visually acquired by the crewmember, the next and perhaps most critical step in ensuring
a successful weapon engagement is determining an appropriate range source for the engagement. As the HMD
line-of-sight can only determine a target’s relative azimuth and elevation with respect to the aircraft’s attitude,
measuring the range to the target along the HMD line-of-sight provides the third dimension needed to determine
the target’s 3-dimensional position relative to the ownship.
Among the three sights (HMD, TADS, and FCR) that may be employed by the AH-64D aircrew for targeting, the
HMD is roughly comparable to the TADS with regards to the available methods of ranging that may be employed.
When a method of ranging is employed, this is called a “range source”, and is displayed within the High Action
Display in both Flight Symbology and Weapon Symbology.
The range sources that are available to either crewmember when using the HMD as the selected sight are shown
below, from the most accurate to the least accurate.
• Laser range (COOP mode). Laser range is automatically entered as the range source any time the CPG
fires the TADS LRFD to measure the slant range between the ownship and the target using reflected laser
energy. Laser range is only displayed in the Pilot’s HMD when employing rockets in a Cooperative mode.
• Navigation range. Navigation range is automatically entered as the range source any time the HMD is
cued to a Waypoint, Hazard, Control Measure, Target/Threat, or a Terrain point. The slant range between
the ownship and the corresponding point’s navigational coordinates are calculated and is subject to the
position confidence of the aircraft.
• Automatic range. Automatic range is selected from the WPN page by pressing MANRNG> (VAB B6) and
entering “A” on the Keyboard Unit (KU) in place of a numerical value. Auto-range is determined by the radar
altitude of the aircraft over the ground and the elevation “look-down” angle of the HMD line-of-sight.
• Manual range. Manual range is selected from the WPN page by pressing MANRNG> (VAB B6) and entering
a numeric value on the Keyboard Unit.
• Default range. Default range is selected upon initial aircraft power-on, or any time the crewmember’s
current range source is no longer valid.
NOTE: When transitioning from using the TADS as the selected sight to using the HMD, it is possible for the
Copilot/Gunner (CPG) to retain a static laser range as the range source. When the gun is actioned while the HMD
is the selected sight, the range source will automatically revert to the Manual range within the crewstation.
However, if intending to employ rockets using the HMD, a different range source should be considered that is
appropriate for the given situation.
When determining which range source to utilize when the HMD is the selected sight, the common deciding factor
will be whether the engagement is “deliberate” or “hasty” in nature. When conducting a deliberate engagement,
the crew will typically have time to reliably calculate and/or store the target location, determine a reasonably
accurate range from the intended weapon release point to the target, and employ a weapon system while the
target is directly in front of the aircraft in optimal release parameters. In such situations, a dynamic range source
such as a Navigation range to the target location or (when employing unguided rockets) Cooperative TADS laser
ranging will provide a more accurate targeting solution. Automatic range is another dynamic range source that
may be used but may not always be appropriate depending on the terrain the aircraft is operating over, or the
resulting oscillations in calculated range caused by rapid head and/or aircraft movements.
In many situations in which a crewmember is using the HMD as the selected sight to engage a close-range target
in a hasty manner, a static range source such as Manual range is typically more appropriate since it allows the
crewmember to rapidly adjust rounds onto the target without needing to change the acquisition source to employ
a Nav range; nor is it subject to the errors with Auto-ranging when operating over un-even terrain or when the
crewmember is rapidly moving his/her head. A Manual range is not dynamic and represents a fixed point in space
to which weapon solutions are calculated. As such, the HMD elevation relative to the target will need to be
manually adjusted to account for rounds that impact prior to or beyond the target (also referred to as landing
“short” or “long”).
308
[AH-64D] DCS
Navigation Range
Navigation range is calculated by simply measuring the slant range between the ownship position and the
coordinates of a point stored within the navigational database. Although a Nav range is more accurate than using
Auto-ranging or Man-ranging, in that it is dynamically updated with aircraft movement and does not rely on flat
terrain as is the case with Automatic range, Nav range may be somewhat inflexible when using the HMD as the
selected sight for targeting.
Any time the acquisition source is set to a Waypoint, Hazard, Control Measure, Target/Threat, or Terrain point,
the slant range to the corresponding point is entered as a Nav range (the SLAVE button must be pressed to
update the HMD range source to a Nav range in the CPG crewstation). When employing weapons while using the
HMD as the selected sight, a Navigation range is only preferred if the intended target is within close proximity to
the coordinates of the point being referenced by the Nav range, or if employing area effect weapons against the
general area surrounding the point.
In the figure below, the intended target is at a range to the ownship that is substantially closer than the point
being referenced (T01) for the Nav range. In such a situation, rockets would impact beyond the target due to
the equivalent slant range being applied along the HMD line-of-sight, placing the weapon solution beyond the
target and below the surface plane. The HMD LOS Reticle would need to be displaced below the target within
the HMD field-of-view to adjust the weapon solution in such a manner so that the weapon trajectory would
intersect with the target location.
Weapons impact
beyond the target
HMD LOS
The most common use cases for employing a Nav range are when the Pilot is employing unguided rockets with
variable time delay fuzes independently of the CPG. Rocket types such as the M255A1 or M261 are dependent
on an accurate range to target for their warheads to be effective. Unless fired in Cooperative mode with the CPG’s
TADS supplying an accurate laser range, the most accurate range source that can be used by the Pilot to achieve
the desired warhead effects is a Nav range.
Automatic Range
Automatic range is calculated using trigonometric ratios of right triangles, where the HMD look-down angle
relative to the vertical axis between the aircraft and the surface below it is the acute angle; and the altitude
above ground level (as measured by the radar altimeter) is the adjacent edge of the right triangle.
Using these two variables, along with an assumption the target is at an elevation equal to the that of the surface
directly below the aircraft along a lateral axis that represents the opposite edge of the right triangle, the
hypotenuse is calculated to determine the slant range to target. This calculation is performed continuously based
on the HMD line-of-sight elevation and the radar altitude of the aircraft.
Acute
Angle
HMD LOS
Vertical axis
Adjacent
Radar
Altimeter
Automatic Range (flat terrain)
As the HMD line-of-sight (LOS) approaches the horizon and the look-down angles become quite shallow, the
Auto-range calculations will become increasingly less precise due to the trigonometric ratios becoming quite large
which is exacerbated if the aircraft is operating at very low altitudes over the surface.
310
[AH-64D] DCS
Automatic range relies upon a functioning radar altimeter and will only be usable when the aircraft’s altitude
above ground level (AGL) is less than 1,428 feet (the maximum altitude that is capable of being measured by the
radar altimeter).
It is important to note that the accuracy of Automatic range is predicated on the assumption that the target is at
the same elevation as the surface directly below the aircraft. As this may not always be the case, using Auto-
range for weapon engagements should only be performed in areas with minimal terrain relief, such as open
plains, non-mountainous deserts, large plateaus, or basins. Auto-range should not be used when operating over
mountains, rolling hills, or complex urban areas.
HMD LOS
Acute
Angle
Vertical axis
Adjacent
90°
Acute angle remains the same for a given
HMD elevation relative to the horizon
Radar
Altimeter Radar altimeter measurements over
uneven terrain elevation results in
inaccurate weapon solutions
In situations where the terrain directly below the aircraft is at a significantly higher elevation than that of the
intended target, it should be expected that any weapon solution generated using Auto-range will result in
unguided, ballistic munitions such as rockets or gun rounds landing short of the target location. Likewise, in
situations where the terrain directly below the aircraft is at a significantly lower elevation than that of the intended
target, it should be expected that rockets or gun rounds will land long beyond the target location.
Manual/Default Range
Manual range is the most inaccurate form of ranging when using the HMD. However, it is the most flexible ranging
option when needing to engage targets in a hasty manner, and as a result is typically the preferred range source.
When a manual range value is entered, the weapon solution will continue to update based on the HMD line-of-
sight (LOS), but the range value will be to a fixed point in space along the LOS at the range entered on the WPN
page.
HMD LOS
Manual/Default Range
A Man-range is analogous to zeroing a rifle at a specific distance, and manually compensating for bullet drop by
manually elevating the weapon sight higher or lower depending on the estimated range to the target relative to
the range to which the rifle was zeroed.
• If the intended target is estimated to be at a range greater than the manual range value, the HMD LOS
Reticle must be aimed above the target to compensate for the additional bullet (or rocket) drop.
• If the intended target is estimated to be at a range less than the manual range value, the HMD LOS Reticle
must be aimed below the target to compensate for the reduced bullet (or rocket) drop.
Munitions landing long require a
manual correction by lowering the
HMD LOS or entering a lower manual
range value
NOTE: Default ranges for the Pilot and CPG are 1,500 and 3,000 meters respectively (displayed as “1.5” and
“3.0”), but are essentially the same as using a corresponding manual range (displayed as “M1.5” and “M3.0”).
312
[AH-64D] DCS
Sight Select
Symbology Select
TEDAC Controls
When the CPG is not using the flight controls, TEDAC controls may be used in conjunction with the HMD to avoid
interfering with the Pilot’s operation of the cyclic and collective.
Sight Select
FLIR Polarity
FLIR Gain Adjust Toggle
Store Target
Point
TARGET ACQUISITION
DESIGNATION SIGHT
(TADS)
TARGET ACQUISITION
DESIGNATION SIGHT (TADS)
314
US Army photo
by SSG Thomas Mort
[AH-64D] DCS
The Direct View Optics (DVO) sensor was subsequently removed during later development of the AH-64D,
although the corresponding aperture within the sensor turret itself remains.
TADS Activation
The TADS is automatically initialized when the APU is
powered on. If necessary, the TADS can be selectively
powered on or off from the CPG station by pressing VAB L4
on the WPN Utility sub-page (shown at right), or from either
crewstation on the DMS Shutdown sub-page.
Although the TADS is automatically initialized on APU power,
the laser rangefinder/designator (LRFD) requires manual
activation by pressing VAB L6. The FLIR camera may be
independently powered on or off by pressing VAB L5, and
the TADS turret may be stowed by pressing VAB R4.
316
[AH-64D] DCS
When the laser ceases designation, the TSE will enter a “laser memory” mode for 14 seconds. During this period,
the mean rate of change of ranging measurements that existed prior to the termination of laser designation are
dynamically maintained to permit the TSE to continue providing lead angle compensation. All other variables such
as linear velocities and angular rates are utilized by the TSE in real-time to calculate the true target velocity.
After the 14 seconds has elapsed, the laser range value will become static until the LRFD is fired again or a
different range source is utilized. Any time a dynamic laser range is not available, whether the 1 st detent of the
LRFD trigger is used or 14 seconds has elapsed since the 2nd detent of the LRFD trigger was used, or if any other
range source is utilized, TSE lead angle compensation will be unavailable. However, regardless of whether the
TSE is providing lead angle compensation or not, ballistic compensation will always be provided for factors such
as range to target and aircraft movement when the TADS is being used as the selected sight.
6. Sensor 7. Field-Of-View
Select Status Brackets
11. Weapon
10. LMC Indicator Inhibit Status
20. Field-of-View Box 21. Field-of-Regard Box 22. Cued LOS Dot
1. Heading Tape. Displays a 180° hemisphere of magnetic headings. Major tick marks are displayed in 30°
increments and marked by a cardinal direction or heading in the tens value. Minor tick marks are displayed
in 10° increments.
2. Aircraft Heading. Displays a digital readout of the aircraft’s current magnetic heading in 1° increments,
superimposed over the Heading Tape.
3. Lubber Line. The Lubber Line is aligned to the centerline of the aircraft and serves as a reference for the
aircraft heading.
4. CPG Line-of-Sight Bearing. Displays the bearing of the Copilot/Gunner’s selected sight on the Heading
Tape when the CPG’s selected sight is HMD or TADS.
5. Alternate Sensor Bearing. Displays the bearing of the Pilot’s helmet sight on the Heading Tape when the
Pilot’s selected sight is set to HMD.
6. Sensor Select Status. Indicates the selected TADS sensor when the CPG’s selected sight is TADS.
• FLIR. The Forward-Looking Infrared camera is selected as the current TADS sensor.
• DTV. The Daytime Television camera is selected as the current TADS sensor.
318
[AH-64D] DCS
7. Field-Of-View Brackets. Indicates the relative area that can be seen by the currently selected TADS
sensor if the next narrower field-of-view is selected. If Zoom FOV is selected, no further fields-of-view are
available and the Field-Of-View Brackets are removed from the TADS video.
8. Line-Of-Sight Reticle. Indicates the TADS sensor line-of-sight (LOS). When the CPG’s selected sight is
TADS, the LOS Reticle is used as an aiming crosshair for weapons employment and laser designation.
The LOS Reticle flashes when the selected sight’s LOS is invalid or has reached its slew limit.
9. Laser Firing Indicator. Displayed continuously any time the Laser Rangefinder/Designator (LRFD) is firing.
10. LMC (Linear Motion Compensation) Indicator. Displayed when Linear Motion Compensation is
enabled.
11. Weapon Inhibit Status. Displays any pertinent safety or performance inhibits that may affect weapons
employment, based on the currently actioned weapon within the crewstation.
If the CPG stores a Waypoint or Target point by placing the STORE/UPDT switch on the TEDAC Left Handgrip
to the STO position, “W##” or “T##” (respectively) will be displayed in the Weapon Inhibit Status field for
4 seconds, where ## indicates the specific point number to which the Waypoint or Target location has been
stored.
12. True Airspeed. Indicates the true airspeed (TAS) of the aircraft in 1 knot increments, from 0 to 210 knots.
13. Radar Altitude. Indicates the radar-detected altitude above ground level from 0 to 1,428 feet. The Radar
Altitude is displayed in increments of 1 foot from 0 to 50 feet in altitude, and increments of 10 feet between
50 feet and 1,428 feet in altitude.
The Radar Altitude is not displayed when the altitude exceeds 1,428 feet above ground level.
14. Range Source/Range. Displays the range source in use and the current range in tenths of kilometers, or
meters if the range source is the LRFD.
• Default range. Default range is selected upon initial aircraft power-on, or any time the crewmember’s
current range source is no longer valid. The Default range for the Pilot is 1.5 km, and 3.0 km for the
CPG (displayed as “1.5” and “3.0” respectively).
• Manual range. Manual range may be selected and modified on the WPN page and may be set in 1-
meter increments between 100 and 50,000 meters (displayed as “M0.1” to “M50.0”).
• Automatic range. Auto range may be selected on the WPN page and provides dynamic range
calculations between 0.1 km and 50 km (displayed as “A0.1” to “A50.0”).
• Navigation range. Navigation range is automatically entered as the range source any time the
crewmember’s sight is slaved to an acquisition source that has been set to a stored point within the
navigational database. A Nav range is dynamically updated to reflect the current slant range between
the aircraft and the point set as the acquisition source, between 0.1 km and 32 km (displayed as “N0.1”
to “N32.0”).
• Radar range. Radar range is automatically entered as the range source any time the crewmember’s
selected sight is set to FCR. A radar range is dynamically updated to reflect the current slant range
between the aircraft and the Next-To-Shoot FCR target, between 0.0 km and 9.9 km (displayed as
“R0.0” to “R9.9”).
• Laser range. Laser range is automatically entered as the range source any time the CPG fires the
LRFD. The laser range is displayed in 1-meter increments between 500 and 9,999 meters (displayed
as 500 to 9999). An asterisk ( )٭is displayed to the left of the laser range any time the LRFD is firing
and processing a stable laser return from the object or surface within the TADS Line-of-Sight Reticle.
15. Weapon Control Status. Indicates the opposite crewmember’s actioned weapon system. If the Weapon
Control Status field is blank, no weapon system is actioned by the opposite crewmember.
• PGUN. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is the gun.
• PRKT. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is rockets.
• PMSL. Displayed in the CPG’s symbology to indicate the Pilot’s actioned weapon is missiles.
• CGUN. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the gun.
• CRKT. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the rockets.
• CMSL. Displayed in the Pilot’s symbology to indicate the CPG’s actioned weapon is the missiles.
• COOP. Displayed in both crewmember’s symbology to indicate both crewmembers’ actioned weapon
is rockets, in Cooperative mode.
16. Sight Select Status. Indicates the sight currently selected within the crewstation.
• P-HMD. Displayed in the Pilot’s symbology when the Pilot’s selected sight is HMD.
• P-FCR. Displayed in the Pilot’s symbology when the Pilot’s selected sight is FCR.
• P-FCRL. Displayed in the Pilot’s symbology when the Pilot’s selected sight is FCR with the TADS linked
to the FCR Next-To-Shoot (NTS) target location.
• C-HMD. Displayed in the CPG’s symbology when the CPG’s selected sight is HMD.
• C-FCR. Displayed in the CPG’s symbology when the CPG’s selected sight is FCR.
• C-FCRL. Displayed in the CPG’s symbology when the CPG’s selected sight is FCR with the TADS linked
to the FCR Next-To-Shoot (NTS) target location.
• TADS. Displayed in the CPG’s symbology when the CPG’s selected sight is TADS.
• TADSL. Displayed in the CPG’s symbology when the CPG’s selected sight is TADS with the FCR linked
to the azimuth of the TADS line-of-sight.
17. Acquisition Select Status. Indicates the acquisition source currently selected within the crewstation.
• PHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Pilot’s Helmet Sight.
• GHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Copilot/Gunner’s Helmet Sight.
• SKR. If the next-to-shoot AGM-114 is tracking a laser designation or target in LOBL mode when slave
is enabled, the currently selected sight will slave to the azimuth and elevation of the missile seeker.
• FCR. When slave is enabled, the currently selected sight will slave to the location of the Next-To-Shoot
(NTS) target detected by the Fire Control Radar. This option is only displayed if the FCR mast-mounted
assembly is installed and the FCR is powered.
• FXD. When slave is enabled, the currently selected sight will slave to a fixed forward direction along
the Armament Datum Line (ADL, 0° in azimuth/-4.9° in elevation).
• W##, H##, C##, T##. When slave is enabled, the currently selected sight will slave to the location
of the Waypoint, Hazard, Control Measure, or Target/Threat point set as the acquisition source within
the crewstation, and the range source will switch to a Navigation range equal to the slant range
between the aircraft and the selected point. ## indicates the specific point number to which the
Waypoint, Hazard, Control Measure, or Target/Threat point has been stored.
• TRN. When slave is enabled, the currently selected sight will slave to the location of the terrain location
cursor-selected on the TSD within the crewstation, and the range source will switch to a Navigation
range equal to the slant range between the aircraft and the Terrain point.
320
[AH-64D] DCS
18. Sight Status. Displays status messages regarding the currently selected sight within the crewstation and
the employment of laser-guided AGM-114 missiles when launched in a Remote Fire mode.
19. Weapon Status. Displays status messages regarding the currently actioned weapon within the crewstation.
20. Field-Of-View (FOV) Box. The FOV box indicates the -90° +90°
relative position of the TADS line-of-sight within the larger
Field-of-Regard box. The FOV box represents a 30° x 40°
field of view and is driven by the TADS sensor turret +30° +30°
position.
21. Field-Of-Regard (FOR) Box. The FOR box indicates
-60° -60°
azimuth limits for the TADS sensor turret. Tick marks
around the edges of the TADS FOR box mark 0° and ±90°
in azimuth, and 0° elevation. -120° 0° +120°
22. Cued Line-Of-Sight Dot. Indicates the relative location TADS Field-Of-Regard Format
of the selected acquisition source within the Field-of-
Regard box.
322
[AH-64D] DCS
3. Total Number
of Tracks
4. Track Number
1. Image Auto Track Primary Track Gates. Indicates the primary tracked target. When the TADS LOS
reticle is within the boundaries of the Primary Track Gates, the gates are bolded.
2. Image Auto Track Aim Point. Displayed within the Primary Track Gates to indicate the precise location
the IAT will maintain the TADS LOS Reticle after the track is established and when returning the LOS Reticle
from an offset position.
3. Track Number. Indicates the assigned track number for the primary tracked target.
4. Total Number of Tracks. Indicates the total number of tracked targets, out of a maximum of 3. (See
Multi-Target Tracker for more information.)
Once a new primary track is established, the TADS will automatically maintain the LOS Reticle over the IAT Aim
Point until a slew is commanded. If the Copilot/Gunner (CPG) inputs a slew using the Sight Manual Tracker, the
TADS LOS is released from automatic slewing and may be manually slewed until the TADS is commanded to
return to the primary track using the OFS position of the IAT/OFS switch.
324
[AH-64D] DCS
The specific functionality of the IAT/OFS switch will vary depending on whether the TADS
S Short press (<0.5 sec)
LOS Reticle is within the boundaries of the Primary Track Gates, signified by the gates
themselves becoming bolded. Additionally, the commanded function when set to the L Long press (>0.5 sec)
OFS position is dependent on the duration of the press.
When the LOS Reticle is within the boundaries of the Primary Track Gates, the following commands apply:
• IAT position will update the Aim
Point location within the Primary S Update Aim Point Location
Track Gates to the current
centroid of the TADS LOS Reticle.
• OFS position for less than 0.5
seconds will delete the primary
track.
S Delete Primary Track
• OFS position for greater than 0.5
L Delete All Tracks
seconds will delete all tracks.
TADS LOS Reticle inside
When the LOS Reticle is outside the
boundaries of the Primary Track Primary Track Gates
Gates, the following commands apply:
• IAT position will establish a
new primary track and initiate S Establish new Primary
automatic slew for target Track
tracking.
• OFS position for less than 0.5
seconds will return the TADS
LOS Reticle to the primary
track’s Aim Point and initiate S Return TADS LOS to Primary Track
automatic slew for target L Delete All Tracks
tracking. A subsequent press
to the OFS position prior to TADS LOS Reticle outside
arriving within the Primary Primary Track Gates
Track Gates will revert to
manual tracking.
• OFS position for greater than 0.5 seconds will delete all tracks.
Additional details regarding the Image Auto-Track are shown below.
• Target tracking is only performed in one TADS sensor at a time. If a track is established while the selected
TADS sensor is set to FLIR, the track will continue to be tracked within the FLIR camera, even if the CPG
selects DTV using the Sensor Select switch on the TEDAC Left Handgrip, and vice versa.
• Once a primary track has been established, the TADS turret may only be slewed to the extent that the
primary track can be maintained within the current optical field-of-view of the TADS sensor within which the
automatic tracking is being performed.
• Target tracking is limited to objects that occupy between 0.75% to 50% of the tracking sensor’s field-of-
view. If the object being tracked is too small or too large within the current optical field-of-view, a track
cannot be established, and an existing track will switch to inertial tracking.
Due to the combination of these factors, FLIR is better suited for maintaining multiple tracks due to its wider
field-of-view, especially for tracks that are widely spaced on the battlefield, or for retaining the primary track
within the field-of-view when a significant offset slew is desired. However, the DTV is better suited for maintaining
tracks at longer range due to its higher magnification levels.
3. Total Number
of Tracks
2. Secondary Track
Flag/Track Number
1. Primary Track
Gates/Track Number
1. Primary Track Gates/Track Number. Indicates the primary tracked target and track number.
2. Secondary Track Flag/Track Number. Indicates the secondary tracked target(s) and track number(s).
3. Total Number of Tracks. Indicates the total number of tracked targets, out of a maximum of 3.
Any time a new track is established, the new track is designated as the primary track, and the existing primary
track is demoted to a secondary track. An existing secondary track may be promoted back to primary track at
any time using one of two methods.
• Manually slew the LOS Reticle over the desired track and momentarily press the IAT/OFS switch to the IAT
position. This will promote the secondary track under the LOS Reticle to primary track, update the Aim Point
of the new primary track, and automatic slewing will be performed until another secondary track is promoted
or the Copilot/Gunner inputs a slew using the Sight Manual Tracker. (See TEDAC Left Handgrip for more
information.)
• Set the MTT Promote switch to the + or – positions to promote the secondary tracks to primary track in a
cyclic pattern. When a secondary track is promoted to the primary track using the MTT Promote switch,
the TADS LOS Reticle will be slewed to the Aim Point of the new primary track and automatic slewing will
be performed until another secondary track is promoted or the Copilot/Gunner inputs a slew using the
Sight Manual Tracker. (See TEDAC Right Handgrip for more information.)
326
[AH-64D] DCS
Inertial Tracking
In the event weapons fire, smoke, obscurance, or explosions on the battlefield interfere with the automatic
tracking of the primary or secondary tracks, the track will enter an inertial tracking sub-mode. In this mode, the
track will “coast” along its previous path for a short period before the track is dropped altogether. If the track is
reacquired while in inertial track, automatic tracking will resume.
Automatic Mode
When the LST is enabled in the automatic mode, the TADS will enter a continuous, 4-bar azimuth/elevation scan
pattern until a laser designation matching the PRF code assigned to the LST is detected, or the LST is disabled.
Once a matching laser designation is detected, the TADS will slew to and track the laser designation. If the laser
designation is lost, the TADS will resume the 4-bar scan.
NOTE: It is advisable that the LST be disabled prior to instructing the designating platform to cease lasing. If the
laser designation is lost before the LST is disabled, the TADS turret will resume the 4-bar scan pattern.
In addition, when slaving the TADS to an acquisition source, the LST should be disabled prior to disabling the
SLAVE function to ensure the TADS is not inadvertently slewed from the intended location by the 4-bar scan in
automatic mode, or if a matching laser designation is detected in automatic or manual mode.
0° Elevation 0° Elevation
Manual Mode
When the LST is enabled in the manual mode, the Copilot/Gunner retains manual slew control of the TADS turret
until a laser designation matching the PRF code assigned to the LST is detected. Once a matching laser
designation is detected, the TADS will slew to and track the laser designation. If the laser designation is lost,
manual slew control of the TADS turret is restored.
328
[AH-64D] DCS
Acquisition Sources
The use of acquisition sources can reduce the time necessary to bring the TADS onto an intended target. When
a target is detected using another sensor onboard the aircraft (to include visual detection by either crewmember),
setting that sensor as the acquisition source and enabling the SLAVE function increases the efficiency of target
acquisition within the TADS.
Acquisition sources also reduce the amount of verbal communications and coordination of sensors that must
occur between the crewmembers, which also increases combat efficiency. By replacing the verbal description of
a target (or threat) using a verbose “description, direction, distance” with a concise “sight to source” command,
target handovers between crewstations may become near instantaneous with a proficient aircrew. In addition,
slaving the selected sight directly to the location of the acquisition source reduces the effects of inaccurate range
estimations and removes the need for verbal descriptions of the intended target, or visual reference points to aid
in locating the correct target amongst many.
EAGLE DYNAMICS 329
DCS [AH-64D]
An example of an inefficient target handover from the Pilot’s HMD to the CPG’s TADS is shown below:
“Gunner, target tank at 11 o’clock, approximately 4 kilometers, dug-in along the north-south running treeline.”
The CPG must manually slew the TADS to the approximate direction, visually identify the correct treeline along
that general direction (assuming the Pilot’s range estimate was accurate) and then locate the correct tank in that
vicinity.
Examples of efficient target handovers utilizing acquisition sources are shown below:
“Gunner, target, Pilot helmet sight. Tank in the treeline.”
“Gunner, target, FCR. Tracked vehicle, range 4.6.”
In either case, the CPG simply selects the announced source of target information as the acquisition source and
enables SLAVE, slewing the TADS line-of-sight directly to the location of the intended target, removing most of
any targeting ambiguity that exists.
Acquisition sources that will command the TADS to a specific azimuth and elevation relative to the aircraft nose
are listed below.
• PHS. Pilot Helmet Sight; commands the TADS to the line-of-sight of the Pilot’s helmet. May be used to direct
the TADS to the location designated by the Pilot’s HMD LOS Reticle.
• GHS. Gunner Helmet Sight; commands the TADS to the line-of-sight of the Copilot/Gunner’s helmet. May
be used to direct the TADS to the location designated by his/her own HMD LOS Reticle.
• SKR. Seeker; commands the TADS to the line-of-sight of the next-to-shoot AGM-114 missile seeker. May
be used to direct the TADS to the target location that is currently being tracked by the next-to-shoot AGM-
114 missile, possibly to confirm target identification prior to weapons release.
• FXD. Fixed forward; commands the TADS to align with the Armament Datum Line (ADL) at 0° in azimuth
and -4.9° in elevation.
Acquisition sources that will command the TADS to a 3-dimensional location relative to the ownship position are
listed below.
• FCR. Fire Control Radar; commands the TADS to the location of the next-to-shoot target designated on the
FCR page. May be used to direct the TADS to the location of the designated target to perform visual
identification prior to weapons release, or to engage the designated target while using TADS as the sight.
• W##, H##, C##, T##. Waypoint, Hazard, Control Measure, or Target/Threat point; commands the TADS
to the coordinates of the selected point within the navigation database. May be used to direct the TADS to
a pre-planned, stored, or transmitted location for reconnaissance, visual identification, weapons
engagement, or re-acquisition if line-of-sight was lost.
• TRN. Terrain point; commands the TADS to the coordinates of the selected terrain point within the
navigation database. May be used to direct the TADS to a cursor-selected location on the TSD that is not
associated with an existing Waypoint, Hazard, Control Measure, or Target/Threat point for reconnaissance,
visual identification, or weapons engagement.
330
[AH-64D] DCS
Range Sources
Once a target has been successfully acquired and is being tracked within the TADS field-of-view, the next and
perhaps most critical step in ensuring a successful weapon engagement is determining an accurate range to the
intended target. As the TADS line-of-sight can only determine a target’s relative azimuth and elevation with
respect to the aircraft’s attitude, measuring the range to the target along the TADS line-of-sight provides the
third dimension needed to determine the target’s 3-dimensional position relative to the ownship.
Among the three sights (HMD, TADS, and FCR) that may be employed by the AH-64D aircrew for targeting, the
TADS facilitates the most options when determining what method of ranging may be employed. When a method
of ranging is employed, this is called a “range source”, and is displayed within the High Action Display in both
Flight Symbology and Weapon Symbology.
The range sources that are available to the Copilot/Gunner (CPG) when using the TADS as the selected sight are
shown below, from the most accurate to the least accurate.
• Laser range. Laser range is automatically entered as the range source any time the CPG fires the TADS
LRFD to measure the slant range between the ownship and the target using reflected laser energy.
• Navigation range. Navigation range is automatically entered as the range source any time the TADS is
slaved to a Waypoint, Hazard, Control Measure, Target/Threat, or a Terrain point. The slant range between
the ownship and the corresponding point’s navigational coordinates are calculated and is subject to the
position confidence of the aircraft.
• Automatic range. Automatic range is selected from the WPN page by pressing MANRNG> (VAB B6) and
entering “A” on the Keyboard Unit (KU) in place of a numerical value. Auto-range is determined by the radar
altitude of the aircraft over the ground and the elevation “look-down” angle of the TADS turret.
• Manual range. Manual range is selected from the WPN page by pressing MANRNG> (VAB B6) and entering
a numeric value on the Keyboard Unit.
• Default range. Default range is selected upon initial aircraft power-on, or any time the crewmember’s
current range source is no longer valid.
When manually tracking a target while utilizing Linear Motion Compensation (LMC), it is best to use a dynamic
range source to minimize “range jumps”, which increases the CPG’s workload in maintaining the TADS crosshairs
on the intended target. As LMC will automatically convert TADS angular rates based on the current range value
to compensate for motion parallax, the greater the difference between the previous range value and the next will
cause a greater jump in TADS slew rates.
Dynamic range sources include a laser range when a continuous laser designation is employed (2nd detent of the
laser trigger), a navigation range to a point stored in the vicinity of the target, or an automatic range when
operating over relatively flat terrain. As these range sources may not always be practical depending on the specific
tactical situation or the terrain over which the aircrew is operating, the range source that is best suited for the
situation should be chosen to reduce the CPG workload during targeting operations.
Static range sources include a laser range when a single range-finding pulse is employed (1st detent of the laser
trigger), a manual range entered on the WPN page, or the default range which is displayed upon initial power-
up of the aircraft or if the current range source is rendered invalid. Such range sources are not dynamic and
represent fixed points in space to which weapon solutions are calculated. As such, the TADS elevation relative to
the target will need to be manually adjusted to account for rounds that impact prior to or beyond the target (also
referred to as landing “short” or “long”).
Laser Range
The TADS laser rangefinder/designator (LRFD) provides the most precise range source available when using the
TADS as the selected sight. Based on the TADS line-of-sight (LOS) and the slant range measured by the LRFD, a
weapon solution is generated based on the selected weapon system (gun or rockets) and, in the specific case of
the rockets, the selected warhead type.
If the aircraft and/or the target is moving, a continuous laser designation using the 2nd detent of the laser trigger
should be employed. This will continuously update the precise slant range to the target and will also engage the
Target State Estimator in calculating lead angle compensation against targets that are moving across the
battlefield.
TADS LOS
It is important to note that lasing accuracy is more critical when employed by attack helicopters due to the shallow
targeting angles compared to fixed-wing strike aircraft. Laser designations should be focused precisely onto the
target to prevent the laser beam from impacting the ground prior to the target (laser underspill) or beyond the
target (laser overspill). Due to the greater difference in slant range calculations when such events occur, weapons
accuracy is significantly affected when lasing at shallow angles.
332
[AH-64D] DCS
When the LRFD is fired using the 1st detent of the laser trigger, or 14 seconds has elapsed since the LRFD stopped
firing using the 2nd detent of the laser trigger, the laser range will become “stale”, and will remain at a fixed range
value. When this occurs, the weapon solution will continue to update based on the TADS line-of-sight (LOS), but
the range value will be to a fixed point in space along the LOS and may not represent the true slant range to the
target.
TADS LOS
If the selected weapon is employed while using a stale laser range, the weapons will likely impact prior to or
beyond the target (also referred to as landing “short” or “long”). If necessary, manual aiming adjustments may
be made by adjusting the TADS LOS higher above the target to correct for rounds landing short, or adjusting the
TADS LOS further below the target to correct for rounds landing long.
Navigation Range
Navigation range is calculated by simply measuring the slant range between the ownship position and the
coordinates of a point stored within the navigational database. Although a Nav range is more accurate than using
Auto-ranging or Man-ranging, in that it is dynamically updated with aircraft movement and does not rely on flat
terrain as is the case with Automatic range, Nav range is not as accurate as using a laser range.
Any time the SLAVE button is pressed when the Copilot/Gunner’s acquisition source is set to a Waypoint, Hazard,
Control Measure, Target/Threat, or Terrain point, the slant range to the corresponding point is entered as a Nav
range. This may be particularly useful when using “indirect fire” techniques, such as firing unguided rockets from
behind cover against a set of coordinates or when employing laser-guided Hellfire missiles in a “Remote Fire”
engagement method. However, when employing weapons against targets within the TADS line-of-sight, a
Navigation range is only preferred if the intended target is within close proximity to the coordinates of the point
being referenced by the Nav range, or if employing area effect weapons against the general area surrounding
the point.
In the figure below, the intended target is at a range to the ownship that is substantially closer than the point
being referenced (T01) for the Nav range. In such a situation, rockets would impact beyond the target due to
the equivalent slant range being applied along the TADS line-of-sight, placing the weapon solution beyond the
target and below the surface plane. The TADS LOS Reticle would need to be displaced below the target within
the TADS field-of-view to adjust the weapon solution in such a manner so that the weapon trajectory would
intersect with the target location.
Weapons impact
beyond the target
TADS LOS
Aside from long-range, indirect fire techniques, the most common use cases for employing a Nav range are when
the CPG desires a smooth transition to a laser range source when firing the LRFD while LMC is enabled, or when
the Pilot is employing unguided rockets with variable time delay fuzes independently of the CPG. Rocket types
such as the M255A1 or M261 are dependent on an accurate range to target for their warheads to be effective.
Unless fired in Cooperative mode with the CPG’s TADS supplying an accurate laser range, the most accurate
range source that can be used by the Pilot to achieve the desired warhead effects is a Nav range.
334
[AH-64D] DCS
Automatic Range
Automatic range is calculated using trigonometric ratios of right triangles, where the TADS look-down angle
relative to the vertical axis between the aircraft and the surface below it is the acute angle; and the altitude
above ground level (as measured by the radar altimeter) is the adjacent edge of the right triangle.
Using these two variables, along with an assumption the target is at an elevation equal to the that of the surface
directly below the aircraft along a lateral axis that represents the opposite edge of the right triangle, the
hypotenuse is calculated to determine the slant range to target. This calculation is performed continuously based
on the TADS turret elevation and the radar altitude of the aircraft.
TADS LOS
Acute
Angle
Vertical axis
Adjacent
90°
Radar
Altimeter
Automatic Range (flat terrain)
As the TADS line-of-sight (LOS) approaches the horizon and the look-down angles become quite shallow, the
Auto-range calculations will become increasingly less precise due to the trigonometric ratios becoming quite large
which is exacerbated if the aircraft is operating at very low altitudes over the surface.
Automatic range relies upon a functioning radar altimeter and will only be usable when the aircraft’s altitude
above ground level (AGL) is less than 1,428 feet (the maximum altitude that is capable of being measured by the
radar altimeter).
It is important to note that the accuracy of Automatic range is predicated on the assumption that the target is at
the same elevation as the surface directly below the aircraft. As this may not always be the case, using Auto-
range for weapon engagements should only be performed in areas with minimal terrain relief, such as open
plains, non-mountainous deserts, large plateaus, or basins. Auto-range should not be used when operating over
mountains, rolling hills, or complex urban areas.
TADS LOS
Acute
Angle
Vertical axis
Adjacent
90°
Acute angle remains the same for a given
TADS elevation relative to the horizon
Radar
Radar altimeter measurements over
Altimeter
uneven terrain elevation results in
inaccurate weapon solutions
In situations where the terrain directly below the aircraft is at a significantly higher elevation than that of the
intended target, it should be expected that any weapon solution generated using Auto-range will result in
unguided, ballistic munitions such as rockets or gun rounds landing short of the target location. Likewise, in
situations where the terrain directly below the aircraft is at a significantly lower elevation than that of the intended
target, it should be expected that rockets or gun rounds will land long beyond the target location.
336
[AH-64D] DCS
Manual/Default Range
Manual range is the most inaccurate form of ranging when using the TADS. When a manual range value is
entered, the weapon solution will continue to update based on the TADS line-of-sight (LOS), but the range value
will be to a fixed point in space along the LOS at the range entered on the WPN page.
TADS LOS
Manual/Default Range
A Man-range is analogous to zeroing a rifle at a specific distance, and manually compensating for bullet drop by
manually elevating the weapon sight higher or lower depending on the estimated range to the target relative to
the range to which the rifle was zeroed.
• If the intended target is estimated to be at a range greater than the manual range value, the TADS LOS
Reticle must be aimed above the target to compensate for the additional bullet (or rocket) drop.
• If the intended target is estimated to be at a range less than the manual range value, the TADS LOS Reticle
must be aimed below the target to compensate for the reduced bullet (or rocket) drop.
Munitions landing long require a
manual correction by lowering the
TADS LOS or entering a lower manual
range value
NOTE: Default range for the Copilot/Gunner (CPG) is 3,000 meters (displayed as “3.0”), but the Default range
source is essentially the same as using a corresponding manual range (displayed as “M3.0”).
TEDAC Controls
All TADS controls are located in the CPG cockpit on the TEDAC. TADS use by the Pilot is limited to using it as a
backup NVS sensor or by linking the TADS to the FCR Next-To-Shoot (NTS) target.
Field-Of-View Select Laser Tracker
Select
Image Auto Sensor Select
Track/Offset Sight Select
FLIR Polarity
FLIR Gain Adjust Toggle
Store Target
Point Sight Manual
Range Focus Adjust Tracker
LRFD Trigger
(opposite side)
MTT Track
Promote
338
[AH-64D] DCS
US Army photo
by SSG Thomas Mort
DCS [AH-64D]
As the FCR is a sight like the HMD and the TADS, the FCR may be used to employ all three weapon systems of
the AH-64D. However, it is not capable of providing guidance to the AGM-114K laser-guided missiles and can
only provide target data to the AGM-114L radar-guided missile variants.
FCR Activation
The FCR may be powered from the FCR Utility sub-page or
the WPN Utility sub-page (shown to the right) in either
crewstation. When powered, the FCR system will perform a
Built-In-Test (BIT) for approximately 1 minute, after which it
will be available for selection as a sight.
During initial start-up of the aircraft, the state of the Mast-
Mounted Assembly (MMA) on the FCR Utility or WPN Utility
sub-pages will be set to PINNED. This is to ensure that the
external pin that physically locks the MMA in place is
confirmed to be in the unlocked position prior to applying
power to the FCR. When the MMA state is toggled from
PINNED to NORM, the FCR and RFI will automatically perform
their respective power-on sequences.
While set to PINNED, FCR power will be inhibited. However,
the AN/APR-48 RFI may still be powered to provide warning
of air defense radar threats independently of FCR operation.
340
[AH-64D] DCS
AH-64D
Scout Team
AH-64D
Attack Team
The FCR may be used for targeting, reconnaissance, or low-level obstacle avoidance using one of four modes.
Ground Targeting Mode (GTM). The FCR scans a 90° sector of the battlefield, processes ground and low-
flying air targets to a range of 8 kilometers, and displays targets in a PPI format.
Radar Map Mode (RMAP). The FCR scans a 90° sector of the battlefield, processes ground and low-flying air
targets to a range of 8 kilometers, and displays targets over a radar-generated surface map in a B-scope format.
Air Targeting Mode (ATM). The FCR scans 360° over the battlefield, processes air targets to a range of 8
kilometers, and displays targets in a PPI format.
Terrain Profile Mode (TPM). The FCR scans a 180° or 90° sector of the terrain directly in front of the aircraft
to a range of 2.5 kilometers, and displays terrain obstructions and obstacles in a PPI format.
When searching for ground targets, the FCR can scan up to 50 square kilometers of the battlefield, which could
potentially result in more targets than a single crew could prioritize themselves within a reasonable amount of
time in combat. The FCR automates the target acquisition process by detecting, classifying, and prioritizing up to
256 targets within seconds of initiating a scan using a single button push by either crewmember. The FCR will
scan the selected area of the battlefield, compare any radar signatures it detects with a library of vehicles and
aircraft, assign the appropriate target type to each processed target, and then present the 16 highest priority
targets to the crew as a “shoot list”, based on the parameters for prioritization the crew has selected.
Although the FCR may be used for autonomous targeting, it is most effective when combined with the other
sensors and data onboard the AH-64D. The automated detection and classification process allows the crew to
highlight areas of the battlefield for subsequent observation through the TADS for the purposes of target
identification. This is particularly useful in avoiding fratricide (“friendly fire”) when operating along the Forward
Edge of the Battle Area (FEBA). (See FCR Acquisition and Ranging for more information.)
Far Bar
Near Bar
Multiple scan cycles of the entire FCR scan volume are performed sequentially in scanbursts, which may be
thought of as a series of radar-generated “photographs of the battlespace”. By processing each individual radar
scan, or “photograph”, and comparing it to the previous scans within the scanburst, the FCR is capable of
accurately correlating targets such as tanks, armored vehicles, trucks, helicopters, or fixed-wing aircraft as they
move across the battlefield or within the airspace above it. In addition, radar data correlated between each scan
allows the FCR to detect and classify stationary targets more reliably, albeit at a slightly reduced range compared
to moving targets. (See FCR Acquisition and Ranging for more information.)
As the selected sight, the FCR may be commanded to perform a single scanburst (S-SCAN) or a continuous
scanburst (C-SCAN) using the FCR Scan switch on the Collective Mission Grip or the TEDAC Left Handgrip. Each
time the FCR is commanded to perform a new scanburst, the previous radar data of the battlespace is discarded,
and new data is generated.
Single Scanburst (S-SCAN). Multiple scans of the FCR scan volume are performed when the FCR Scan switch
is momentarily pressed forward to the S-SCAN position. The FCR will only transmit for the duration of a single
scanburst and then automatically cease scanning. The number of scan cycles performed within a single scanburst
is dependent on the selected scan size.
• Wide Scan Size. 2 scans are performed within a single scanburst.
• Medium Scan Size. 2 scans are performed within a single scanburst.
• Narrow Scan Size. 3 scans are performed within a single scanburst.
• Zoom Scan Size. 4 scans are performed within a single scanburst.
Single scanbursts are best used in GTM, RMAP, or ATM when performing target acquisition or engagements.
Continuous Scanburst (C-SCAN). Multiple and continuous scans of the FCR scan volume are performed when
the FCR Scan switch is momentarily pressed aft to the C-SCAN position. The FCR will continuously transmit within
the selected scan volume until the FCR Scan switch is momentarily pressed to either position to cease scanning,
or the crewmember selects a different sight.
342
[AH-64D] DCS
Continuous scanbursts are best used when performing continuous surveillance across a wide sector of the
battlespace, such as using ATM to perform overwatch of the local airspace; or when using TPM to assist in
avoiding obstacles and terrain while navigating at low altitude during times of darkness or low-visibility conditions.
344
[AH-64D] DCS
Radar Altimeter
Reference Plane
It is important to note that the accuracy of the automatic elevation mode is predicated on the assumption that
the intended FCR footprint is at the same elevation as the terrain directly below the aircraft. As this may not
always be the case, using the automatic elevation mode should only be performed in areas with minimal terrain
relief, such as open plains, non-mountainous deserts, large plateaus, or basins. Automatic elevation mode should
not be used when operating over mountains or rolling hills.
The FCR elevation control mode may be toggled between automatic (AUTO) and manual (MAN) from the FCR
Utility sub-page when the FCR is the selected sight and set to GTM or RMAP modes. When set to AUTO, the ELEV
(VAB L5) control mode option is displayed on the FCR page as a shortcut to quickly revert to manual elevation
control via the arrow buttons (VAB L5/L6) or the Sight Manual Tracker on the CPG’s TEDAC Left Handgrip.
The Elevation Scale is displayed on the main FCR page corresponding with the current antenna elevation setting.
The Elevation Scale does not indicate the mechanical position of the elevation servo, but rather the elevation of
the FCR scan volume relative to the horizontal plane.
GTM/RMAP. The Elevation Scale corresponds with the relative position of the Near bar
within the 2-bar scan cycle. The Far bar will be adjusted automatically based on the +25.00°
+18.75°
elevation setting and elevation control mode.
+12.50°
The elevation settings are in 6.25° increments. +6.25°
0.00°
-6.25°
-12.50°
-18.75°
-25.00°
GTM/RMAP
Elevation Scale
will prevent the FCR from prioritizing any Any targets within the geographical
of the targets within their boundaries. 2. Active Priority Fire Zone boundaries of an active PFZ are ranked
above all targets outside of the PFZ.
However, the targets will still be displayed
on the TSD when set to ATK phase, if the Targets are further ranked in
appropriate show options are enabled. 3. Priority Scheme accordance with the selected Priority
Scheme on the FCR Utility sub-page.
NOTE: No Fire Zones take precedence
over Priority Fire Zones. Any targets 4. Target Classification
Targets are further ranked
by target classification.
located within an active NFZ and an active
PFZ will not be prioritized.
Targets are further ranked
5. Target Proximity
2. Active Priority Fire Zones. The aircrew by distance to the ownship.
may selectively activate, deactivate, draw, FCR Target Prioritization Process
or delete PFZ’s using the TSD Battle Area
Management sub-page, which will elevate the ranking of any target within the boundaries of the active PFZ
above all other targets, even those targets outside the PFZ that may pose a greater threat to the aircraft.
346
[AH-64D] DCS
3. Priority Scheme. The aircrew may select one of three Priority Schemes
1 Air Defense Vehicle
on the FCR Utility sub-page. The default Priority Schemes are considered
2 Tracked Vehicle
the base level prioritization parameter which are always enabled when
3 Tracked Vehicle
employing the FCR in GTM, even when there are no active PFZ’s or NFZ’s.
PFZ
4 Tracked Vehicle
The Priority Scheme should be selected based on the current tactical
situation. 5 Wheeled Vehicle
6 Unknown
• Default Scheme A. Stationary ground targets and airborne targets 7 Air Defense Vehicle
will be prioritized over moving ground targets. 8 Helicopter
4. Target Classification. Targets are ranked by their classification in the High 14 Wheeled Vehicle
Priority
following order: Air Defense Vehicle, Helicopter, Fixed-Wing, Tracked Targets
15 Unknown
Vehicle, Wheeled Vehicle, Unknown. 16 Unknown
17 Unknown
(See FCR Target Symbols for more information.) Low
Priority 18 Unknown
5. Target Proximity. Targets that are equally ranked by the first four Targets 19 Unknown
parameters are ranked in priority by their distance to the ownship. Targets ↓
that are closer to the ownship are ranked higher in priority over those that Priority Target List
are further away.
In the example above and to the right (based on the MPD images below), Default Scheme C has been selected,
a scanburst has been completed, and a PFZ and an NFZ have been activated within the FCR footprint. Even
though the selected Priority Scheme prioritizes moving ground targets and airborne targets over stationary ground
targets, the six stationary ground targets within the active PFZ are placed above those outside of the PFZ. The
targets inside the active PFZ have been further prioritized by the last three parameters, followed by the targets
outside the active PFZ which have been prioritized in the same manner.
When the TSD is set to ATK Phase, low priority targets and any targets within active No Fire Zones are displayed
as partial-intensity target symbols, at 50% of the size of high priority target symbols.
Targets prioritized
within Priority Fire Zone High Priority Low Priority
Targets Targets
Civilian
Friendly Ground Infrastructure
Force Positions
Targets not prioritized
within No Fire Zone
NTS/ANTS Designation
At the completion of the first scan cycle within the scanburst, or if the first scan is aborted for any reason, the
Next-To-Shoot (NTS) and Alternate Next-To-Shoot (ANTS) targets are designated as the first and second priority
targets, respectively. The NTS target will be surrounded by a diamond symbol and the ANTS will be surrounded
by an inverted triangle symbol.
If the High Priority Target List is updated with new target data as the FCR performs subsequent scan cycles within
the scanburst, the NTS and ANTS designations may shift to other targets throughout the scan. However, if a
weapon is actioned in the same crewstation that is using the FCR as the selected sight, the NTS designation will
become “frozen”. If another target is subsequently detected that is determined to be a higher priority while the
NTS is frozen, the ANTS triangle will shift to that target and flash for 3 seconds.
The NTS designates the target handover that will be sent to the next AGM-114L missile,
transmitted in the next RF Handover (RFHO), or the 3-dimensional location used to
calculate the weapon aiming solution for the Area Weapon System (AWS) or Aerial Rocket
Sub-system (ARS).
Next-To-Shoot
The NTS diamond will remain dashed unless all three of the following criteria are met. (NTS)
• The FCR is the selected sight within the crewstation.
• A weapon is actioned within the crewstation in which FCR is the selected sight.
• The A/S button on the Armament Panel is set to ARM.
Alternate
1 Air Defense Vehicle A solid NTS diamond indicates to the crewmember using the
Next-To-Shoot
2 Tracked Vehicle FCR as the selected sight that a weapon system is ready to be
(ANTS)
3 Tracked Vehicle fired at the current NTS target. Each time an RF missile is fired
4 Tracked Vehicle at the NTS target or an RFHO is transmitted, the NTS and ANTS designations will
5 Wheeled Vehicle automatically sequence to the next targets on the High Priority Target List, allowing
6 Unknown rapid engagement of the high priority targets by RF missiles fired from the ownship
7 Air Defense Vehicle
and/or other AH-64D’s receiving RF Handovers.
8 Helicopter The NTS and ANTS may be manually sequenced by pressing the NTS button (VAB L1)
9 Helicopter on the FCR page. Each time this button is pressed, the NTS and ANTS designations will
10 Tracked Vehicle sequence to the next targets on the High Priority Target List in the same manner as
11 Tracked Vehicle when an RF missile is fired or an RFHO is transmitted. When the NTS and ANTS
12 Tracked Vehicle designations reach the end of the High Priority Target List, they will sequence back to
13 Wheeled Vehicle the top of the list in a cyclic manner.
14 Wheeled Vehicle
(See RF Target Handovers in 1 Air Defense Vehicle 1 Tracked Vehicle
15 Unknown
the Datalink chapter for more 2 Air Defense Vehicle 2 Air Defense Vehicle
16 Unknown
information.) 3 Tracked Vehicle 3 Tracked Vehicle
NTS Button 4 Tracked Vehicle 4 Tracked Vehicle
(VAB L1) 5 Tracked Vehicle 5 Tracked Vehicle
6 Wheeled Vehicle 6 Wheeled Vehicle
7 Unknown 7 Unknown
The MPD cursor may also be used to manually
7 8 Air Defense Vehicle
designate the NTS target on the FCR page. However,
8 Helicopter 9 Helicopter
when an NTS target is manually designated in this
9 Helicopter 10 Helicopter
manner, that target is placed at the top of the High
10 Tracked Vehicle 10
Priority Target List, with every other target shifting
11 Tracked Vehicle 11 Tracked Vehicle
down the list as necessary.
12 Tracked Vehicle 12 Tracked Vehicle
If a different target is manually designated as NTS by 13 Wheeled Vehicle 13 Wheeled Vehicle
the MPD cursor, that target is then placed at the top of 14 Wheeled Vehicle 14 Wheeled Vehicle
the High Priority Target List, and the previous target 15 Unknown 15 Unknown
that had been manually designated as NTS is returned 16 Unknown 16 Unknown
to its previous ranking as necessary.
NTS Designation using MPD Cursor
348
[AH-64D] DCS
5. Lubber Line
6. Total Target
4. Heading Tape Status Window
9. Centerline 9. Centerline
Steering Arrow Steering Arrow
18. Current FCR Centerline 19. High Action Display 20. Previous FCR Centerline
9. Centerline Steering Arrows. Rotates the FCR centerline in azimuth, equal to the selected scan size, and
de-slaves the FCR centerline from the selected acquisition source.
• Wide (W). The FCR centerline will rotate 90° in azimuth if the FCR mode is GTM.
• Medium (M). The FCR centerline will rotate 45° in azimuth if the FCR mode is GTM.
• Narrow (N). The FCR centerline will rotate 30° in azimuth if the FCR mode is GTM.
• Zoom (Z). The FCR centerline will rotate 15° in azimuth if the FCR mode is GTM.
When set to GTM, the FCR centerline will be limited to ±90° to either side of the aircraft centerline and
cannot be rotated while the FCR is scanning.
10. FCR TGT format. Displays the FCR Target format.
11. RF Handover (RFHO) Select. Displays a list of Primary members within the selected datalink network
that may be selected to receive the RFHO datalink message. (See the RF Target Handovers in the Datalink
chapter for more information.)
12. Elevation Mode (ELEV). Selects how the FCR antenna elevation will be controlled.
• AUTO. The FCR antenna will automatically adjust its elevation based on the height above terrain as
measured by the radar altimeter.
This mode should be used when operating over relatively flat terrain.
• MAN. The FCR antenna may be manually adjusted within the crewstation in which the FCR is the
selected sight. When the mode is set to MAN, arrow buttons will be displayed on the FCR page at VAB
L5 and L6 which may be used to adjust the elevation in fixed increments, or the CPG may use the MAN
TRK controller on the TEDAC Right Handgrip to smoothly adjust the antenna elevation.
This mode should be used when operating over terrain that varies in elevation.
NOTE: If the FCR elevation mode is set to MAN, the mode may be set back to AUTO on the FCR Utility
sub-page.
13. Next-To-Shoot (NTS) Target. The NTS target symbol indicates the designated target location to which
all sighting functions of the FCR are performed, or which target will be transmitted via an RFHO.
When the first scan within a scanburst is completed, the NTS target symbol is set to the target the FCR has
classified as the highest priority; however, the crewmember may manually designate the NTS target using
the NTS Select button (VAB L1) or by selecting a target symbol on the FCR page with the MPD cursor.
When a weapon is actioned, the NTS target is the target that will be engaged.
• If the Area Weapon System (AWS) is actioned, the weapon aiming solution for the 30mm gun turret is
calculated to the location of the NTS target.
• If the Aerial Rocket Sub-system is actioned, the Rocket Steering Cursor indicates the weapon aiming
solution to the location of the NTS target.
• If the Hellfire Modular Missile System (HMMS) is actioned, the Missile Constraints Box indicates the
target handover position of the NTS target when the RF missile is not tracking the target.
14. Alternate Next-To-Shoot (ANTS) Target. The Alternate NTS target symbol indicates the FCR target that
will become Next-To-Shoot (NTS) if the NTS Select button (VAB L1) is pressed or an RF missile is fired at
the current NTS target.
When the first scan within a scanburst is completed, the ANTS target symbol is set to the target the FCR
has classified as the second highest priority; however, if a crewmember manually designates a different NTS
target using the MPD cursor, the ANTS target symbol will be set to the highest priority target as classified
by the FCR.
350
[AH-64D] DCS
15. Acquisition (ACQ) Source. Displays the acquisition source selection menu. (See Acquisition Sources in
the Tactical Employment chapter for more information.)
16. Elevation Scale. Displays the current elevation setting of the FCR antenna relative to the FCR radome.
When set to GTM, the upper and lower major tick marks correspond to +25° and -25° respectively, the
major tick mark in the center corresponds to -6.25°, and each minor tick mark represents an interval of
±6.25°.
17. SHOT Symbol. Missile engagement locations are stored to the ownship SHOT file and displayed on the
TSD and FCR pages as green X symbols. Missile engagement locations received via the datalink are displayed
as partial-intensity green X symbols on the TSD and FCR pages.
SHOT symbols are displayed over FCR target symbols if a missile engagement is stored after the FCR scan
in which the target was detected. If subsequent FCR scans are performed, the SHOT symbol will be displayed
under FCR target symbols.
18. Current FCR Centerline. Indicates the current azimuth of the FCR centerline when the FCR is powered.
19. High Action Display (HAD). The HAD provides prioritized sight and weapon status messages to the crew
for targeting and weapons employment. (See High Action Display in the Helmet-Mounted Display chapter
for more information.)
20. Previous FCR Centerline. Indicates the azimuth of the FCR centerline during the most recent scan when
the FCR is powered and not scanning. When a new scan is initiated, the Previous FCR Centerline moves to
the location of the Current FCR Centerline until the scan is completed.
3. Stored Target
Points Status Window
1. Store All Targets (ALL). All FCR targets displayed on the FCR page will be stored as Target (TG) points
in TGT/THRT point indexes that are not already occupied with point data.
If ALL is selected or any FCR target symbol is cursor-selected while the FCR TGT format is displayed, the
ALL option is removed.
2. Next Target Point Status Window. Displays the next TGT/THRT point index that is available for storing
an FCR target.
3. Stored Target Points Status Window. Displays the TGT/THRT point indexes of each Target point that
has been stored from the FCR TGT format.
352
[AH-64D] DCS
9. Elevation Mode. Selects the FCR elevation control mode when the FCR mode is set to GTM or RMAP.
• AUTO. The FCR antenna will automatically adjust its elevation based on the altitude above terrain as
measured by the radar altimeter.
This mode should be used when operating over relatively flat terrain.
• MAN. The FCR antenna may be manually adjusted within the crewstation in which the FCR is the
selected sight. When the mode is set to MAN, arrow buttons will be displayed on the FCR page which
may be used to adjust the elevation in fixed increments, or the CPG may use the MAN TRK controller
on the TEDAC Right Handgrip to smoothly adjust the antenna elevation.
This mode should be used when operating over terrain that varies in elevation.
10. Terrain Settings. Configures terrain processing settings for rejecting false targets and ground clutter. (N/I)
11. Mast-Mounted Assembly (MMA) State. Sets the current state of the mast-mounted assembly.
• NORM. Permits the FCR to be powered. The MMA may be rotated.
• PINNED. Inhibits the FCR from being powered. The MMA cannot rotate.
When toggling the MMA state from PINNED to NORM, the FCR and RFI will be initialized automatically.
354
[AH-64D] DCS
TRACKED VEHICLE
WHEELED VEHICLE
UNKNOWN
HELICOPTER
FIXED-WING
FCR target symbols may be displayed in partial-intensity yellow to represent stale FCR targeting data. Stale FCR
symbols represent tactical information that has likely changed since the completion of the most recent scan.
• Moving target symbols will become stale 5 seconds after the completion of the most recent scan in which
the target was detected.
• Stationary target symbols will become stale 30 seconds after the completion of the most recent scan in
which the target was detected.
NOTE: The FCR is not capable of target identification, and therefore cannot determine if a target is friendly or
enemy. As such, all targets detected by the FCR are displayed as an unknown affiliation. Battlefield intelligence,
fire support coordination measures (FSCM), and target identification through other means (such as the TADS)
should be utilized before employing munitions against unknown targets on the battlefield.
FCR MODES
The four FCR modes leverage the capabilities of the APG-78 radar as a sight for targeting and weapons
employment against ground and air targets, reconnaissance of enemy positions, or avoidance of terrain and
obstacles during low-visibility conditions. There is no direct indication as to which FCR mode has been selected;
however, the FCR page will change format based on the currently selected FCR mode.
NOTE: Air Targeting Mode (ATM), Radar Map (RMAP), and Terrain Profile Mode (TPM) are not implemented.
2. Medium Scan
Size Marks
6. Scan Wiper
1. FCR Footprint
1. FCR Footprint. The entire FCR Footprint represents the size of the FCR scan sector if the FCR Scan Size
switch were pressed right to the “W” position. A Wide scan size will encompass a 90° sector of the battlefield,
45° to either side of the FCR Centerline, to a maximum range of 8 kilometers.
2. Medium Scan Size Tick Marks. Indicates the relative azimuth size of the FCR scan sector if the FCR Scan
Size switch were pressed down to the “M” position. A Medium scan size will encompass a 45° sector of the
battlefield, 22.5° to either side of the FCR Centerline, to a maximum range of 8 kilometers.
3. Narrow Scan Size Tick Marks. Indicates the relative azimuth size of the FCR scan sector if the FCR Scan
Size switch were pressed left to the “N” position. A Narrow scan size will encompass a 30° sector of the
battlefield, 15° to either side of the FCR Centerline, to a maximum range of 8 kilometers.
356
[AH-64D] DCS
4. Zoom Scan Size Tick Marks. Indicates the relative azimuth size of the FCR scan sector if the FCR Scan
Size switch were pressed up to the “Z” position. A Zoom scan size will encompass a 15° sector of the
battlefield, 7.5° to either side of the FCR Centerline, to a maximum range of 8 kilometers.
5. FCR Centerline. Indicates the center of the FCR scan sector within the FCR Footprint.
6. Scan Wiper. Displays the position of the FCR antenna within the FCR scan sector when performing a scan.
The FCR Scan Wiper will be displayed in White when performing a single scanburst or displayed in Green
when performing a continuous scanburst.
7. Activated PFZ. Displays the boundaries of an activated Priority Fire Zone (PFZ) in relation to the FCR
footprint. All FCR targets detected within an activated PFZ will out-prioritize any targets detected outside
the activated PFZ, regardless of the target classification or the selected Priority Scheme on the FCR Utility
sub-page. (See Battle Area Management in the Datalink chapter for more information.)
8. Activated NFZ. Displays the boundaries of an activated No Fire Zone (NFZ) in relation to the FCR footprint.
All FCR targets detected within an activated NFZ will not be prioritized nor shown on the FCR page. However,
targets within activated NFZ’s will still be displayed on the TSD page when set to ATK phase, if enabled on
the SHOW sub-page. (See Battle Area Management in the Datalink chapter for more information.)
NOTE: No Fire Zones take precedence over overlapping Priority Fire Zones, in that any FCR targets that are
detected within an activated PFZ and an activated NFZ will not be prioritized or shown on the FCR page.
9. Range Marks. Indicates the distance from the ownship on either side of the FCR scan sector in 2-kilometer
increments, at 1 km, 3 km, 5 km, and 7 km.
10. Range Arcs. Indicates the distance from the ownship within the FCR scan sector in 2-kilometer increments,
at 2 km, 4 km, and 6 km.
358
[AH-64D] DCS
Acquisition Sources
The use of acquisition sources can reduce the time necessary to bring the FCR towards the intended FCR scan
area. This is particularly useful when leveraging the FCR’s area detection and classification capabilities to rapidly
highlight potential target positions or increase situational awareness. When target locations are already detected
using another sensor onboard the aircraft (to include visual detection by either crewmember), setting that sensor
as the acquisition source and enabling the SLAVE function increases the efficiency of target acquisition using an
FCR scanburst; especially when using narrow scan sizes.
Acquisition sources also reduce the amount of verbal communications and coordination of sensors that must
occur between the crewmembers, which increases combat efficiency. In contrast to target handovers to either
crewmembers’ HMD or the CPG’s TADS, which require less specificity due to their line-of-sight in the vertical
plane, target handovers to the FCR are more reliant on correct target descriptions and range estimations since a
single FCR scan may generate multiple targets along a given azimuth.
Examples of efficient target handovers to the FCR utilizing acquisition sources are listed below.
“Gunner, target, Pilot helmet sight. Tracked armor moving at 4 kilometers.”
“Pilot, target, TADS. Enemy helicopter inbound, on the horizon.”
In either case, the crewmember using the FCR as their sight simply selects the announced source of target
information as the acquisition source (and in the case of the CPG, enables SLAVE), slewing the FCR centerline
directly to the location of the intended target(s).
Acquisition sources listed below will command the FCR centerline to a specific azimuth relative to the aircraft
nose, but will not restrict the FCR scan size nor will it prevent any other targets from being prioritized within the
selected FCR scan volume.
• PHS. Pilot Helmet Sight; commands the FCR centerline to the azimuth of the Pilot’s helmet. May be used to
direct the FCR to the location designated by the Pilot’s HMD LOS Reticle.
• GHS. Gunner Helmet Sight; commands the FCR centerline to the azimuth of the Copilot/Gunner’s helmet.
May be used to direct the FCR to the location designated by the CPG’s HMD LOS Reticle.
• SKR. Seeker; commands the FCR centerline to the azimuth of the next-to-shoot AGM-114 missile seeker.
May be used to direct the FCR to the target location that is currently being tracked by the next-to-shoot
AGM-114 missile.
• FXD. Fixed forward; commands the FCR centerline to align with the Armament Datum Line (ADL) at 0° in
azimuth.
• TADS. Target Acquisition Designation Sight; commands the FCR centerline to the azimuth of the TADS
turret. May be used to direct the FCR to the location designated by the TADS sensor.
• W##, H##, C##, T##. Waypoint, Hazard, Control Measure, or Target/Threat point; commands the FCR
centerline to the coordinates of the selected point within the navigation database. May be used to direct the
FCR to a pre-planned, stored, or transmitted location for reconnaissance, target acquisition, or weapons
engagement; or re-acquisition if line-of-sight was lost.
• TRN. Terrain point; commands the FCR centerline to the coordinates of the selected terrain point within the
navigation database. May be used to direct the FCR to a cursor-selected location on the TSD that is not
associated with an existing Waypoint, Hazard, Control Measure, or Target/Threat point for reconnaissance,
target acquisition, or weapons engagement.
Range Sources
Among the three sights (HMD, TADS, and FCR) that may be employed by the AH-64D aircrew for targeting, the
FCR is the most limited with regards to ranging options. When the FCR is being utilized as the selected sight, only
one range source is available, which is a Radar range. However, it is one of the most accurate ranging sources
available to the crew.
• Radar range. Radar range is automatically entered as the range source any time the crewmember selects
FCR as the selected sight. When transmitting, the FCR precisely measures the slant range between the
ownship and targets detected on (or above) the battlefield using reflected radar energy.
If no NTS target has been designated, “R?.?” will be displayed within the Range Source field of the High
Action Display (HAD). In addition, “LOS INVALID” will be displayed within the Weapon Inhibit field of the
High Action Display any time a weapon is actioned and an NTS target has not been designated or has not
been re-detected during a subsequent scan cycle.
Radar Range
Once a target location has been processed by the FCR, its position relative to the ownship is retained within the
aircraft memory as a 3-dimensional geographic location. The Radar range displayed within the crewmember’s
High Action Display will always reflect the slant range to the current Next-To-Shoot (NTS) target as selected on
the FCR page. As the aircraft moves or re-positions to a different location, the radar range is updated accordingly
in real-time, in a similar manner to using a Navigation range to a point within the navigational database.
Radar Range
As this range source is dynamic, a Radar range may be used when calculating a targeting solution for any weapon
system onboard the aircraft. However, targets that are displayed in partial-intensity on the FCR page represent
stale FCR targeting data, and may not represent accurate battlefield target locations.
360
[AH-64D] DCS
Sight Select
Scan Select
Cued Search
TEDAC Controls
FCR controls are replicated on the Collective Mission Grip and TEDAC handgrips in the CPG crewstation. This
allows the CPG to employ the FCR for targeting and engagement without interfering with the flight controls, and
seamlessly transitioning between using the FCR and TADS.
Mode Select Store Target Point Sight Select Scan Size Select
C-Scope Toggle
Sight Slave
Toggle
Sight Manual
Tracker
Scan Select
Cued Search
Zoom Toggle
DATALINK (DL)
DATALINK (DL)
362
US Army photo
by Eve Baker
[AH-64D] DCS
DATALINK COMMUNICATIONS
The AH-64D utilizes a secure, modem-based datalink (SMDL) to send and receive targeting data, tactical reports,
text messages, and mission files amongst other AH-64D’s within the team. The modem traffic is relayed as
discreet microbursts of data across the helicopters’ radios, which allows multiple datalink networks to be tuned
simultaneously; one network across each radio.
As envisioned for use on the modern battlefield, AH-64D teams are employed as tactical maneuver units in a
combined arms scenario alongside friendly infantry, armor, and artillery echelons. In such scenarios,
communications are not only critical to the success of the mission but are also multi-tiered to coordinate with the
various other air and ground forces operating in the same area of operations. This can impose significant
command and control challenges on unit commanders when coordinating the movements and actions of large
formations of attack helicopters; the challenges of which are exacerbated when performed by aircrews that are
simultaneously operating at extremely low altitudes, especially at night.
These challenges in command and control can be mitigated by employing semi-automated and direct exchanges
of data between AH-64D team members to reduce voice traffic and increase the efficiency of distributing tactical
information. Several tactical report formats are available to AH-64D aircrews in exchanging targeting data, fires
distribution, battle damage assessments, position updates, and status of onboard fuel and munitions. In addition,
individual points or entire mission files may be transmitted across the datalink to synchronize information
displayed on the TSD of each AH-64D as battlefield conditions evolve or as changes in mission occur in real-time.
Datalink messages may be transmitted between AH-64D Team members and Primary members within a datalink
network. Up to 16 aircraft may be present within a network, with 15 network members in each aircraft’s network
list and the 16th aircraft being the ownship.
Team members. Team members receive text messages and mission files. These messages coordinate team
actions and movements and distribute mission updates across the entire team of AH-64D’s on a datalink network.
Primary members. Primary members receive tactical reports, targeting data, fires distribution, and individual
TSD points. These messages coordinate tactical actions of individual companies and platoons of AH-64D’s.
Callsign: DH06
Datalink ID: 1
DATA MESSAGE
Originator ID: 1
Subscriber ID(s): 2, 3
Each network may consist of 16 network members, containing 15 subscribers in addition to the ownship. Any of
the 15 subscribers may be set as a Team member, a Primary member, or both; however, a maximum of 7
subscribers within each network may be designated as a Primary member. The designation of a subscriber as
Team or Primary determines the type of data messages the member may receive from the ownship.
Team Messages (COM page) Primary Messages (TSD and FCR pages)
Command and control, and mission updates. Targeting, fire control, and status reports.
• TEXT Text messages • BDA Battle Damage Assessment reports
• CURRENT MISSION Mission files residing in • TGT FCR Target reports
the aircraft memory • PP Present Position reports
• MISSION 1 Mission 1 files residing on the DTC • FARM Fuel/Ammo/Rockets/Missiles reports
• MISSION 2 Mission 2 files residing on the DTC • PFZ/NFZ Priority Fire Zones/No Fire Zones
(Data Transfer Cartridge) • POINT Individual TSD Point transmissions
• RFHO FCR RF Target Handover
The designation of network subscribers as Team or Primary members are uniquely defined by each individual
network member, and only affect outgoing data messages from the ownship. For example, the aircrew in DH06
may designate each of the remaining three aircraft as Team members within their cockpit for sending text
messages to the entire flight platoon, but each of the other three aircrews may have designated DH06 as the
sole Team member within each of their respective cockpits for sending text messages back to the flight leader.
364
[AH-64D] DCS
Each Preset on the COM page may be configured with independent network and modem settings, to include
unique frequencies, network subscribers, and Team and Primary designations. If a preset has been configured
for network protocols, the network associated with that preset will be designated by a letter indicating the type
of protocol, and a number corresponding with the preset number. Only presets 1 through 8 may be configured
with DATALINK protocol on the MODEM sub-page, which is indicated by an “L” on the COM page and EUFD.
In the example below, Presets 1, 2, and 3 have been configured for DATALINK protocol, and the networks
associated with each preset have been configured with unique lists of network subscribers on the NET sub-page.
Preset 1 includes each aircraft within the entire flight platoon, while Presets 2 and 3 only include subscribers from
each individual Air Weapons Team (AWT) within the flight platoon; Red Team and White Team.
Since each preset can include a unique network configuration, and a different preset may be tuned to each radio,
it is possible to simultaneously tune different datalink networks for each echelon within the entire flight platoon,
with datalink messages being transmitted across the appropriate frequency for the echelon to which it pertains.
In the example below, each aircrew can communicate and exchange datalink messages with the entire flight
platoon using a common radio frequency and datalink network on the FM1 radio. However, Red Team and White
Team are using their FM2 radios to communicate and exchange datalink messages within their respective AWT’s;
with each AWT utilizing a separate radio frequency and datalink network.
“Darkhorse”
FM1 Frequency: 41.150
Datalink Network: L1
Datalink Controls
The AH-64D’s datalink modem utilizes the same radio equipment that is used for voice communications to relay
data between other aircraft within the AH-64D team. As such, datalink networks are tuned in the same manner
as tuning a radio to a communications preset. However, unlike voice transmissions, the datalink can only function
when a radio has been tuned to a preset, which allows the modem to send and receive datalink messages across
the network associated with that preset. If a radio is manually tuned to a frequency, datalink messages cannot
be transmitted or received across that radio, even if tuned to the same frequency of an existing datalink network.
(See the Radio Communications chapter for more information regarding the tuning of presets.)
EUFD Controls
The Enhanced Up-Front Display (EUFD) provides the aircrew with a consolidated location for viewing the current
configuration and datalink settings of each radio. The modem can receive datalink messages from the VHF, UHF,
FM1, and FM2 radios simultaneously, but each crewmember may only transmit datalink messages across a single
radio at any given time.
The radio through which each crewmember transmits datalink messages is independent from the radio the
crewmember has selected for voice transmissions. The Datalink Transmit Select rocker is used to select a radio
for datalink transmissions while the Radio Transmit Select rocker is used to select a radio for voice transmissions.
In the example below, the current crewstation is configured to transmit voice over the VHF radio and datalink
over the FM2 radio. The opposite crewstation is configured to transmit voice over the UHF radio and datalink
over the FM1 radio.
Datalink Transmit
Select Rocker
Radio Tuning
Control Buttons
Radio Transmit
Select Rocker
The Primary Network List displays which radios are configured to transmit and receive datalink messages, and to
which datalink network the radio has been tuned. In the example above, the modem is monitoring the FM1 radio
for datalink messages from the network associated with Preset 1 and monitoring the FM2 radio for datalink
messages from the network associated with Preset 2.
The Standby Network List displays which datalink networks are associated with the radio presets residing in the
standby slots for each radio. When considering the standby slots of each radio, the number of networks that may
be readily accessible at any given time is as follows:
• 8 datalink networks (two for each radio) may be loaded into the VHF, UHF, FM1, and FM2 radios.
• 4 datalink networks (one for each radio) may be tuned and monitored for data communications.
• 2 datalink networks (one for each crewmember) may be selected to transmit data communications,
independently of the radios selected by each crewmember for transmitting voice communications.
If generator power is lost, crewmembers may still use the radios and the EUFD interface for voice communications
while operating on battery power, but datalink communications will not be possible.
(See Enhanced Up-Front Display (EUFD) for more information.)
366
[AH-64D] DCS
7. Ownship
Status Window
6. ORIG DIR sub-page
8. MSG sub-pages
3. Directory Member
Status Window
1. Replace Ownship. Replaces the ownship’s digital ID settings with those of the directory member that has
been selected for review.
2. Directory Members. Selects a directory member for review within the Directory Member status window.
3. Directory Member Status Window. Displays the callsign and digital ID settings of the selected directory
member.
4. Paging Controls. Cycles forward and back through multiple pages of the directory.
5. Search Directory. Activates the KU for inputting alphanumeric characters to search for a specific member
within the directory. Displayed members will be filtered accordingly based on the results.
368
[AH-64D] DCS
3. Preset 4. Member
Status Window Status Window
8. Ownship
Status Window
3. Preset Status Window. Displays the unit ID and modem protocol of the preset network, along with the
callsign of the selected network member.
4. Member Status Window. Displays the digital ID settings of the selected network member.
5. Network Members. Selects a network member for review within the Member Status Window.
6. MBR DIR sub-page. Displays the Member Directory sub-page.
7. MODEM sub-page. Displays the Modem sub-page.
8. Ownship Status Window. Displays the digital ID settings of the ownship.
9. Paging Controls. Cycles forward and back through multiple pages of the network member list.
10. PRESET EDIT sub-page. Displays the Preset Edit sub-page.
3. Directory Member
Status Window
1. STORE Method. Inserts the selected directory member into the selected datalink network.
• STORE – REPLACE. Displays the REPLACE format of the Member Directory sub-page.
• STORE – ADD. Adds the selected directory member into the first network entry is that is available. If
the datalink network already contains 15 network members, this option will be disabled and “barriered”
unless an existing network member is deleted from the selected datalink network.
370
[AH-64D] DCS
2. Directory Members. Selects a directory member for review within the Directory Member status window.
3. Directory Member Status Window. Displays the digital ID settings of the selected directory member.
4. Paging Controls. Cycles forward and back through multiple pages of the directory.
5. Search Directory. Activates the KU for inputting alphanumeric characters to search for a specific member
within the directory. Displayed members will be filtered accordingly based on the results.
Member Directory – Replace Format
That Replace format of the Member Directory sub-page allows crewmembers to select an existing network
member within the current datalink network to replace with the selected directory member.
6. Preset Status Window. Displays the unit ID and modem protocol of the preset network, along with the
callsign of the selected directory member that will replace a selected network member.
7. Directory Member Status Window. Displays the digital ID settings of the selected directory member
that will replace a selected network member.
8. Network Members. Selects an existing network member for replacement by the directory member
displayed within the Preset Status Window, using the information displayed within the Directory Member
Status Window.
5. Preset
Status Window
1. Modem Protocol
2. Modem Automatic
Acknowledgement
3. Modem Retries
6. NET Sub-page
1. Modem Protocol. Selects the type of protocol the modem will utilize for the selected preset.
• DATALINK. DATALINK-protocol digital messages may be sent using any radio tuned to the selected
preset. The modem will monitor any radios tuned to the selected preset for incoming digital messages
compatible with AH-64D-only DATALINK protocols.
• TACFIRE. Not implemented.
• INTERNET. Not implemented.
• FIRE SUPPORT. Not implemented.
• NONE. Radios tuned to the selected preset cannot send digital messages. The modem will not monitor
any radios tuned to the selected preset.
2. Modem Automatic Acknowledgement. Enables/disables automatic acknowledgements by the modem.
If a digital message is received, the modem will transmit a discreet acknowledgement to the originator ID
of the sender that the digital message has been received by the ownship.
NOTE: When a request for data is transmitted to a network subscriber, an “acknowledgement” from the
subscriber’s modem only confirms the request for data was received. An acknowledgement does not contain
the requested data, which is transmitted within a “reply”.
3. Modem Retries. Selects the number of subsequent attempts the modem should transmit digital messages
if an acknowledgement of reception is not received from any intended message recipients.
If an acknowledgement is not received from all intended recipients following the number of selected retries,
a “XMIT NAK” (No acknowledgement to transmission) advisory message will be displayed on the EUFD,
372
[AH-64D] DCS
indicating which radio through which the modem failed to receive all required acknowledgements. This
advisory will be removed if the modem successfully receives acknowledgements from all intended recipients
from a subsequent digital message transmission.
• 0. The modem will not make additional attempts to transmit a digital message.
• 1. The modem will make one additional attempt to transmit a digital message to any subscribers that
did not return an acknowledgement.
• 2. The modem will make two additional attempts to transmit a digital message to any subscribers that
did not return an acknowledgement.
4. Modem Baud Rate. Not implemented.
5. Preset Status Window. Displays the unit ID, callsign, and modem protocol of the selected preset network.
6. NET sub-page. Displays the Network sub-page.
374
[AH-64D] DCS
TEAM MESSAGES
Team messages are used to relay and distribute command and control information, mission updates, or
reconnaissance information among networks of AH-64D’s. These message types include individual text messages
and entire mission files. Any time a text message or mission file is transmitted across a datalink network, all
subscribers designated as a Team member within that network will receive them.
Although Team messages themselves cannot be selectively sent to individual aircraft within a datalink network,
the networks themselves may be configured to facilitate this. Team member designations within a network may
be altered from the NET sub-page, or separate datalink networks may be configured with unique Team member
designations.
4. CURRENT
2. Mission 1 Select
MISSION Sub-page
3. Mission 2 Select
5. ATHS Sub-page
376
[AH-64D] DCS
4. Message
Preview Window
5. SEND Button
When the SEND button is pressed, the text message will be sent to all network subscribers that are
designated as Team members.
6. Send Status Window. Displays the radio and datalink network over which the text message will be
transmitted.
Text Message - Free Format
Free text messages may be composed in the cockpit using the Keyboard Unit (KU). This allows aircrews to send
text messages regarding unplanned events, contingencies, or reconnaissance information.
7. Text Entries
7. Text Entries. Activates the KU for inputting a line of text. Each line of text may contain a maximum of 44
characters.
8. Clear Text Entries. Deletes all characters from each line of text.
378
[AH-64D] DCS
6. Waypoint/
Hazards File
8. Lines File
9. Target/Threat File
16. Route Select. Selects an individual route from within the Routes file for transmission.
17. Routes File. Selects the Routes file (Routes 1-10) for transmission.
380
[AH-64D] DCS
8. Review Message. Displays the Review format when a text message is selected from the message list.
This option will be displayed in white if the selected text message has not been reviewed by either
crewmember. Once the text message has been reviewed, the option will be displayed in green.
382
[AH-64D] DCS
TSD POINTS
Any point residing within the TSD database may be transmitted across the datalink network. However, unlike
mission files which are transmitted to all Team members within the datalink network, TSD points may only be
transmitted to selected Primary members. This facilitates target handovers between individual aircraft by sending
Target points, it allows team leaders to develop hasty control measures during the mission, and permits a more
limited transfer of TSD points to specific aircraft in lieu of sending an entire file to all Team members.
Transmitting a Point
Points may be transmitted while the POINT sub-page is displayed in XMIT format. By default, no Primary members
are selected to receive a point transmission; each Primary member must be selected as a method of confirming
which subscribers should receive the selected point.
1. Review Point
3. SEND Button
1. Review Point. Activates the KU for inputting a point file for transmission. Alternatively, a point may be
selected for review directly from the TSD by using the MPD cursor.
2. Primary Member Select. Displays a list of Primary members within the selected datalink network that
may be selected to receive the selected point. Each entry within the list is generated from the Callsigns of
Primary members as displayed on the NET sub-page, truncated to the last three alphanumeric characters.
For example, “DH08” is displayed as “H08” within the Primary member list on the TSD page.
If the Datalink Transmit Select Indicator is moved to a different datalink network on the EUFD, the Primary
member list will update to reflect the Primary members within the selected datalink network. If the Datalink
Transmit Select Indicator is moved to a radio that has not been tuned to a preset with a datalink network,
or that network contains no Primary members, no callsigns will be displayed within the Primary member list.
3. SEND Button. The SEND button is displayed when a point is selected, the Datalink Transmit Select Indicator
is set to a radio that has been configured for transmitting digital messages, and at least one Primary member
has been selected to receive it.
4. Send Status Window. Displays the radio and datalink network over which the point will be transmitted.
Transmitting a Point
To transmit a point, ensure the EUFD Datalink
Transmit Select Indicator is set to the datalink
network over which the transmission is
intended, and then perform the following: 4. IDENT> (VAB L1)
Cursor Controller/Enter
384
[AH-64D] DCS
Receiving a Point
When a point has been received through the datalink, the EUFD will display an advisory
indicating the type of point received. The “TGT/THRT” advisory will also be
accompanied by an audio ring tone, prompting the aircrew to access the MSG REC sub-
page or the TSD Receive List to store the received Target/Threat point.
Any time a datalink message intended for
Primary members is received, the aircrew
within the receiving aircraft may store the
contents of the message by selecting the COM
page and then the MSG REC sub-page, or they
may store it directly from the TSD. A white 2. REC (VAB L2)
REC option will be displayed at VAB L2, which
will open the TSD Receive list.
Type of point
received
Originator Datalink
Callsign Protocol
TACTICAL REPORTS
Tactical reports may be transmitted between AH-64D’s across the datalink network. These reports streamline and
digitize the distribution of tactical information between AH-64D’s during the mission, which facilitates a more
efficient use of the radios for voice communications.
Crewmembers may send reports to any AH-64D Primary member(s) within the selected datalink network, or they
may send a request for a report, also known as a “query”. In addition, crewmembers may configure the modem
to automatically send reports in response to queries without aircrew interaction; or they may disable this function,
which will require a manual reply to such report queries.
Battle Damage Assessment Report. BDA reports allow crewmembers to send missile engagement data to
their flight leaders, which can then forward that data across other datalink networks to AH-64D commanders.
Target Report. Target reports allow FCR-equipped AH-64D’s to distribute FCR-generated targeting or
reconnaissance data to other AH-64D’s across the datalink network, which can be used to maintain situational
awareness of the battlespace or aid in target acquisition within their own aircraft.
Present Position Report. Present Position reports update the positions of other AH-64D’s on the datalink
network and displays their positions as friendly helicopter symbols on the TSD. These reports may be used to
monitor the movements of each team of AH-64D’s, allowing flight leaders and commanders to synchronize tactical
movements and actions.
Fuel/Ammunition/Rockets/Missiles Report. Also known as FARM, these reports send the current state of
fuel, munitions, and expendable countermeasures remaining onboard, allowing flight leaders and commanders
to monitor the remaining time-on-station, ordnance, and defensive capabilities of the AH-64D’s at any point
during the mission.
All reports may be transmitted, requested, received, or reviewed through the TSD; or stored from the COM MSG
REC sub-page.
386
[AH-64D] DCS
3. PP Report format
8. Automatic Reply Mode 9. ATHS sub-page 10. ARTY sub-page 11. AF sub-page
1. BDA Report format. Displays the Battle Damage Assessment Report format.
2. TGT Report format. Displays the FCR Target Report format.
3. PP Report format. Displays the Present Position Report format.
4. FARM Report format. Displays the Fuel/Ammunition/Rockets/Missiles Report format.
5. SIT Report format. Not implemented.
6. SPOT Report format. Not implemented.
7. Status Message Select. Not implemented.
8. Automatic Reply Mode. Enables/disables the automatic reply function of the datalink modem.
• AUTO. The modem will automatically transmit reports in response to queries.
• OFF. The aircrew will be notified of incoming queries and will be responsible for sending reports as
necessary.
9. ATHS sub-page. Not implemented.
10. ARTY sub-page. Not implemented.
11. AF sub-page. Not implemented.
1. SHOT symbols
5. SEND Button
1. SHOT Symbols. Missile engagement locations are stored to the ownship SHOT file and displayed on the
TSD and FCR pages as green X symbols. Missile engagement locations received via the datalink are displayed
as partial-intensity green X symbols on the TSD and FCR pages.
2. All SHOT Files (ALL). All SHOT file entries will be transmitted within the BDA report, which includes SHOT
files stored by the ownship and SHOT files received through the datalink from other AH-64D’s.
3. Ownship SHOT File (OWN). Ownship SHOT file entries will be transmitted within the BDA report. This is
the default selection.
4. Primary Member Select. Displays a list of Primary members within the selected datalink network that
may be selected to receive the report. Each entry within the list is generated from the Callsigns of Primary
members as displayed on the NET sub-page, truncated to the last three alphanumeric characters. For
example, “DH08” is displayed as “H08” within the Primary member list on the TSD page.
If the Datalink Transmit Select Indicator is moved to a different datalink network on the EUFD, the Primary
member list will update to reflect the Primary members within the selected datalink network. If the Datalink
Transmit Select Indicator is moved to a radio that has not been tuned to a preset with a datalink network,
or that network contains no Primary members, no callsigns will be displayed within the Primary member list.
388
[AH-64D] DCS
When BDA is the selected report type, no members are selected by default. However, if TGT, PP, or FARM
are the selected report type, all members are selected by default.
5. SEND Button. The SEND button is displayed when a report is selected, the Datalink Transmit Select
Indicator is set to a radio that has been configured for transmitting digital messages, and at least one
Primary member has been selected to receive it.
6. Send Status Window. Displays the radio and datalink network over which the report will be transmitted.
7. Message Type Select. Toggles the type of message that will be sent to the selected Primary members.
This option is not displayed when the RPT sub-page is displayed in TGT format; FCR Target reports may be
sent, but they cannot be requested.
• SEND. A report will be sent to each Primary member that has been selected.
• RQST. A query will be sent to each Primary member that has been selected.
Target (TGT) Report
TGT reports distribute FCR target data to other AH-64D’s. TGT reports may contain individually-selected FCR
targets, high-priority FCR targets, or all FCR targets which includes high- and low-priority targets.
(See the Fire Control Radar chapter for more information.)
8. All FCR Targets (ALL). All FCR targets will be transmitted within the TGT report, which includes the 16
high-priority targets and all low-priority targets.
9. Priority FCR Targets (PRI). The 16 high-priority FCR targets will be transmitted within the TGT report.
The MPD cursor may be used to individually select FCR targets for transmission within the TGT report. If any
FCR target is cursor-selected on the TSD while the TGT report format is displayed, that FCR target will be
included within the FCR target report. Cursor-selecting any FCR target in this manner will de-select the ALL and
PRI options, since a custom TGT report has been started using cursor-selected targets. Subsequently selecting
ALL or PRI will erase the custom TGT report.
NOTE: There are no indications as to which FCR targets have been cursor-selected for a custom TGT report.
10. Present
Position Points
10. Present Position Points. Displays the positions of other AH-64D’s within the datalink network. The last
three alphanumeric characters within the corresponding subscriber’s callsign are entered as the point’s Free
Text, which allows the crewmembers to identify the positions of other AH-64D’s on the TSD.
390
[AH-64D] DCS
6. Primary Members
(VAB T5, T6, R1-R5)
392
[AH-64D] DCS
5. Primary Members
(VAB T5, T6, R1-R5)
Type of report
received
Originator Datalink
Callsign Protocol
394
[AH-64D] DCS
1. Missile
Engagement Data
2. DEL Button
3. Paging Controls
1. Missile Engagement Data. Every AGM-114 missile that is fired will generate a unique missile engagement
index within the ownship SHOT file.
• Shot Index. The index for each ownship missile engagement is numbered 1 through 16. Any SHOT
files that are extracted from BDA reports received via the datalink will be stored in indexes 17-128,
allowing a total of 16 missile engagements from 7 other AH-64D’s within the network.
If the number of missile engagements from the ownship exceeds 16, which may occur after rearming
at a Forward Arming and Refueling Point (FARP), the 17th missile engagement that is recorded will
overwrite the data in index 1, the 18th missile engagement will overwrite the data in index 2, and so
on in a cyclic manner.
If the number of imported missile engagements extracted from BDA reports exceeds 112, missile
engagement data will begin overwriting the data in index 17, then 18, and so on in a cyclic manner.
• Target Classification. If an RF missile engagement is conducted against an FCR-detected target, the
corresponding FCR target symbol will be displayed next to the Shot index. If an RF missile engagement
is conducted using the TADS to generate target data, an “Unknown” (square) target symbol will be
displayed. All SAL missile engagements will be displayed with an “Unknown” (square) target symbol.
• Missile Type. “RF” will be displayed when an AGM-114L missile is employed, or “SAL” when an AGM-
114K missile is employed.
• Time of Engagement. The missile engagement is recorded at the moment that launch is commanded.
• Ownship (OWN)/Datalink (DL). “OWN” will be displayed for missile engagements 1-16. “DL” will
be displayed for missile engagements 17-128 that have been received over the datalink network.
• Location of Engagement. The MGRS coordinates of the target, to include the Earth Datum and
Datum Code, are displayed based on the location of the target handover data when employing an RF
missile, or the line-of-sight and range source of the selected sight at the moment of launch when
employing a SAL missile.
2. DEL button. Pressing the DEL button (VAB L3) replaces the DEL button with a two-button Grouped button
confirmation option. Pressing the NO button (VAB L3) will abort the deletion process. Pressing the YES
button (VAB L2) will delete all missile engagement data received over the datalink network.
Ownship (OWN) missile engagement data cannot be deleted.
3. Paging Controls. Cycles forward and back through multiple pages of the SHOT file.
1. TYPE Select
1. TYPE Select. Selects the type of FARM report data that is displayed.
• BASIC. The Basic FARM report format displays the datalink subscriber’s callsign, the time the report
was received, the total fuel onboard (lbs.), remaining rounds of 30mm ammunition, remaining rockets
onboard (of any type), and the remaining missiles onboard, separated between RF and SAL variants.
396
[AH-64D] DCS
• MSL. The Missile (MSL) FARM report format displays the datalink subscriber’s callsign, the time the
report was received, and the remaining missiles onboard, separated between RF, SAL1, SAL2, and
Other missile variants. Only RF (AGM-114L) and SAL2 (AGM-114K) are simulated within DCS: AH-64D.
• EXPEN. The Expendables (EXPEN) FARM report format displays the datalink subscriber’s callsign, the
time the report was received, and the remaining expendable countermeasures onboard, separated
between Flare, Chaff, and Other. Only flares and chaff are simulated within DCS: AH-64D.
• PP. The Present Position (PP) FARM report format displays the datalink subscriber’s callsign, the time
the report was received, the subscriber’s present position in both MGRS and Latitude/Longitude
coordinate formats, and the subscriber’s altitude in feet above mean sea level (MSL).
398
[AH-64D] DCS
Fire zones facilitate this distribution of firepower across the battlefield by assigning specific geographic zones for
engagement by individual AH-64D’s (Priority Fire Zones; PFZ) and other geographic zones that should not be
engaged (No Fire Zones; NFZ). Priority Fire Zones and No Fire Zones may be transmitted between selected
Primary members across the datalink network, which allows flight leaders and commanders to digitize the
distribution of fires during the mission. These fire zones may be created, deleted, transmitted, or received through
the TSD. In addition, received fire zones may also be stored from the MSG REC sub-page, which is accessed from
the COM page.
When drawing Priority Fire Zones or No Fire Zones, 4-sided zones may be created by either crewmember using
several methods, ranging from simple rectangles to irregular-shaped quadrilaterals. Once drawn, PFZ’s may then
be assigned to any Primary member(s) within the selected datalink network.
Fire zones may also be individually activated or deactivated, which will affect how any FCR-equipped AH-64D’s
prioritize ground targets that are detected within those zones. (See the Fire Control Radar chapter for more
information.)
• All FCR targets detected within an activated PFZ will out-prioritize any FCR targets that are outside the PFZ.
• All FCR targets detected within an activated NFZ will not be prioritized by the FCR, even if those targets are
also within an overlapping PFZ that is also activated. However, it should be noted that activating an NFZ will
not prevent any targets within the zone from being engaged; it will only affect the FCR’s target prioritization
process.
5. Delete PF Zones
1. Priority Fire Zone. Displays a geographic area in which weapons fire from the assigned Primary member
should be concentrated at the appropriate time in battle. Up to 8 PFZ’s may be present on the TSD at any
given time, with each zone identified with a number 1 through 8.
2. Fire Zone TYPE Select. Toggles the BAM page between PF and NF formats.
3. Zone Option Select (OPT). Selects the method of sub-dividing geographic areas between each Priority
Fire Zone.
• AUTO. The geographic area to encompass all PFZ boundaries is selected using the MPD cursor, which
is automatically subdivided into individual PFZ’s based on the number of zones selected using VAB L5.
• MAN. Each individual PFZ is manually drawn using the MPD cursor, the total number of which is
selected using VAB L5.
• TRP. Four equally sized PFZ’s are placed on the TSD by the MPD cursor in a Target Reference Point
quadrant pattern, with the height and width of each PFZ based on the KM value selected using VAB
L5. The MPD cursor will be displayed in TRP format when positioned within the TSD footprint.
400
[AH-64D] DCS
4. Zone Activation Select (ACT). Displays the PFZ activation menu, which allows the crewmember to
activate any PFZ from the displayed list. When a PFZ has been activated, the border lines of the zone will
marquee in a continuous pattern. Only one PFZ may be active at any given time.
NOTE: Activating a PFZ will remove all zone text labels within the boundaries of the zone.
5. Delete PF Zones (DEL). Deletes all Priority Fire Zones.
6. Zone Number Select (#Z). Displays the zone number selection menu, which allows the crewmember to
choose the number of PFZ’s that are drawn when OPT is set to AUTO or MAN.
When entering the BAM sub-page, this selection will default to the number of Primary members that are
present within the datalink network selected by the Datalink Transmit Select Indicator, plus one additional
zone for the ownship (e.g., if there are three Primary members within the selected datalink network, the
zone number selection will default to “4”).
If the Datalink Transmit Select Indicator is set to a radio that is not tuned to a datalink network, or the
selected datalink network has no subscribers designated as Primary members, the zone number selection
will default to 1.
7. Draw Method Select (DR). Selects the method of drawing Priority Fire Zones using the MPD cursor.
• Box (BX). A rectangular-shaped zone will be drawn based on the alignment of the TSD. The first
Cursor-Enter command using the MPD cursor will establish the first corner, and the second Cursor-
Enter command will establish the opposing corner.
• Line (LN). A custom quadrilateral-shaped zone may be drawn independent of the alignment of the
TSD. Each Cursor-Enter command using the MPD cursor establishes the next corner of the zone in
sequence.
8. Assign format (ASN). Displays the Priority Fire Assign format.
9. Primary Member Select. Displays a list of Primary members within the selected datalink network that
may be selected to receive the PF Zone file. Each entry within the list is generated from the Callsigns of
Primary members as displayed on the NET sub-page, truncated to the last three alphanumeric characters.
For example, “DH08” is displayed as “H08” within the Primary member list on the TSD page.
If the Datalink Transmit Select Indicator is moved to a different datalink network on the EUFD, the Primary
member list will update to reflect the Primary members within the selected datalink network. If the Datalink
Transmit Select Indicator is moved to a radio that has not been tuned to a preset with a datalink network,
or that network contains no Primary members, no callsigns will be displayed within the Primary member list.
10. SEND Button. The SEND button is displayed on the PF format when at least one PFZ is present on the
TSD, the Datalink Transmit Select Indicator is set to a radio that has been configured for transmitting digital
messages, and at least one Primary member has been selected to receive it.
11. Send Status Window. Displays the radio and datalink network over which the zone(s) will be
transmitted.
12. Transmit Both Zone Types (XMIT BOTH). The XMIT BOTH button is displayed on the BAM sub-page
when at least one PFZ and one NFZ is present on the TSD. When selected, pressing the SEND button will
simultaneously transmit the PF Zone and NF Zone files to the selected Primary member(s).
2. No Fire Zone
402
[AH-64D] DCS
8. Primary Member Select. Displays a list of Primary members within the selected datalink network that
may be selected to receive the NF Zone file. Each entry within the list is generated from the Callsigns of
Primary members as displayed on the NET sub-page, truncated to the last three alphanumeric characters.
For example, “DH08” is displayed as “H08” within the Primary member list on the TSD page.
If the Datalink Transmit Select Indicator is moved to a different datalink network on the EUFD, the Primary
member list will update to reflect the Primary members within the selected datalink network. If the Datalink
Transmit Select Indicator is moved to a radio that has not been tuned to a preset with a datalink network,
or that network contains no Primary members, no callsigns will be displayed within the Primary member list.
9. SEND Button. The SEND button is displayed on the NF format when at least one NFZ is present on the
TSD, the Datalink Transmit Select Indicator is set to a radio that has been configured for transmitting digital
messages, and at least one Primary member has been selected to receive it.
10. Send Status Window. Displays the radio and datalink network over which the zone(s) will be
transmitted.
11. Transmit Both Zone Types (XMIT BOTH). The XMIT BOTH button is displayed on the BAM sub-page
when at least one PFZ and one NFZ is present on the TSD. When selected, pressing the SEND button will
simultaneously transmit the PF Zone and NF Zone files to the selected Primary member(s).
MAN PFZ Option. Each individual PFZ is manually drawn using the MPD cursor, the total number of which is
selected using VAB L5.
If the Box method is used to
draw the PFZ’s, the MPD
cursor designates the two
opposing corners of each PFZ.
If the Line method is used to
draw the PFZ’s, the MPD
cursor designates each corner
in sequence. The next zone is
then drawn in the same
manner until all zones are
drawn.
TRP PFZ Option. Four equally sized PFZ’s are placed on the TSD by the MPD cursor in a Target Reference Point
quadrant pattern, with the height and width of each PFZ based on the KM value selected using VAB L5.
The MPD cursor will be displayed in TRP format when
positioned within the TSD footprint. The size of the
MPD cursor’s TRP outline will be dynamically sized
based on the selected TRP size and the current TSD
scale. The MPD cursor designates the center of the
TRP, after which four equally sized square PFZ’s are
created.
404
[AH-64D] DCS
Selected NFZ. Each individual NFZ is selected and manually drawn using the MPD cursor.
If the Box method is used to draw the NFZ, the
MPD cursor designates the two opposing corners
of the selected NFZ. If the Line method is used to
draw the NFZ, the MPD cursor designates each
corner in sequence.
Cursor Controller/Enter
If a zone is being drawn while the OPT is set to MAN or AUTO, and the crewmember wishes to undo any previous
cursor actions for the zone being drawn, CLR (VAB B2) may be pressed to remove each previous cursor action in
sequence.
Once the zone(s) are drawn, ASN (VAB T4), ACT (VAB L3), and DEL (VAB L4) will be displayed, allowing the
crewmember to assign or activate PFZ’s, or delete all PFZ’s from the TSD.
Cursor Controller/Enter
or
8. ACCEPT (VAB L4) – Select to accept but
not activate the NFZ.
Once the zone is accepted by pressing ACT or
ACCEPT, DEL (VAB L4) will be displayed,
allowing the crewmember to delete the
selected NFZ from the TSD.
406
[AH-64D] DCS
3. Assign Ownship
1. Priority Fire Zone Select. Selects the corresponding PFZ for assigning the ownship and/or a Primary
Member. The text label for the currently selected PFZ will be displayed in inverse video. When an assignment
has been made, the next PFZ will be automatically selected in sequence.
2. Assign Primary Member. Displays a list of Primary members within the selected datalink network that
may be assigned to the currently selected PFZ.
3. Assign Ownship (OWN). Assigns the ownship to the currently selected PFZ.
– Select as desired.
5. SEND (VAB R6) – Press.
Once SEND (VAB R6) is pressed, the SEND
text label will be displayed in inverse video as
the transmission is performed to each Primary
member that is selected to receive the
zones(s). When the transmission is complete,
1. TSD Fixed Action Button 2. BAM (VAB B3) 3. XMIT BOTH (VAB B5)
the SEND text label will revert to normal video.
If an acknowledgement of receipt is not received from any Primary member selected to receive the zone(s), a
“XMIT NAK” advisory will be displayed on the EUFD.
408
[AH-64D] DCS
Type of fire
zone received
Originator Datalink
Callsign Protocol
Target Data
RFHO datalink messages may be sent to any AH-64D Primary member(s) within the selected datalink network,
allowing the receiving aircraft to engage the FCR target with RF missiles, rockets, or 30mm gunfire, regardless
of whether the receiving aircraft is equipped with an FCR themselves. However, if received by an AH-64D that is
equipped with an FCR, the RFHO data will replace any target data generated by the receiving aircraft’s own FCR.
NTS Target
410
[AH-64D] DCS
1. Next-To-Shoot Select
2. Next-To-Shoot Target
4. SEND Button
1. Next-To-Shoot (NTS) Select. Advances the NTS and ANTS target designations through the 16 high
priority targets in a descending order before cycling back to the first target on the list.
Each time an RFHO is transmitted, the NTS and ANTS designations will automatically sequence to the next
targets on the High Priority Target List, allowing rapid engagement of the high priority targets by RF missiles
fired from the ownship and/or other AH-64D’s receiving RFHO messages.
2. Next-To-Shoot (NTS) Target. The NTS target symbol indicates the designated target location to which
all sighting functions of the FCR are performed, or which target will be transmitted via an RFHO.
3. Primary Member Select. Displays a list of Primary members within the selected datalink network that
may be selected to receive the RFHO. Each entry within the list is generated from the Callsigns of Primary
members as displayed on the NET sub-page, truncated to the last three alphanumeric characters. For
example, “DH08” is displayed as “H08” within the Primary member list on the FCR page.
If the Datalink Transmit Select Indicator is moved to a radio that has not been tuned to a preset with a
datalink network, the Primary member list will be closed and the RFHO (VAB R4) option will be removed
from the FCR page.
4. SEND Button. The SEND button is displayed when a Primary member has been selected to receive the
current NTS target as an RFHO.
5. Send Status Window. Displays the radio and datalink network over which the report will be transmitted.
Sending an RF Handover
To send an RFHO, ensure the EUFD Datalink
Transmit Select Indicator is set to the datalink
network over which the transmission is
intended, and then perform the following: 2. NTS (VAB L1)
or
2. MPD Cursor Controller/Enter –
Designate desired FCR target as NTS for
RF Handover.
Cursor Controller/Enter
4. Primary Members
(VAB T5, T6, R1-R5)
412
[AH-64D] DCS
Receiving an RF Handover
When an RFHO has been received through the datalink, the EUFD will display an “RFHO”
advisory accompanied by an audio ring tone, prompting the aircrew to access the MSG
REC sub-page or the TSD Receive List to store the RFHO message. (See the Weapon
Employment chapter for more information regarding engagement of an RFHO target)
Any time a datalink message intended for
Primary members is received, the aircrew
within the receiving aircraft may store the
contents of the message by selecting the COM
page and then the MSG REC sub-page, or they
may store it directly from the TSD. A white 2. REC (VAB L2)
REC option will be displayed at VAB L2, which
will open the TSD Receive list.
Type of message
received
Originator Datalink
Callsign Protocol
WEAPONS
EMPLOYMENT
WEAPONS EMPLOYMENT
414
US Army photo
by SSG Preston Malizia
[AH-64D] DCS
It is recommended that the Tactical Employment chapter is reviewed prior to reading this chapter. This will
familiarize the reader with the roles that sights and acquisition sources play when employing weapons in a tactical
scenario.
Additionally, the Helmet-Mounted Display (HMD), Target Acquisition Designation Sight (TADS), and Fire Control
Radar (FCR) chapters should be reviewed prior to reading through the weapon procedures within this chapter
which rely on the corresponding sights and their associated range sources.
When describing cockpit controls or specific tasks performed in each crewstation, the following symbols will be
used to denote each crewstation or cockpit control effects between the crewstations.
©
PLT Denotes a task that is performed by the Pilot.
©
CPG Denotes a task that is performed by the Copilot/Gunner.
©
PLT / CPG Denotes a task that may be performed by either crewmember.
©
PLT & CPG Denotes a task that is performed by both crewmembers.
© Denotes a cockpit control, option, or setting that is “common” between crewstations. A change
performed in one crewstation will affect both crewstations. Any item that does not have this symbol is
“independent” between crewstations.
“Pilot” Denotes the crewmember occupying the aft crewstation.
“pilot” Denotes the crewmember manipulating the aircraft flight controls in the conduct of performing a
specific flight maneuver.
WEAPONS EMPLOYMENT
Each weapon system of the AH-64D is fully integrated into the fire control system and automatically managed by
the Weapon Processors (WP). This integration increases the aircrew’s combat effectiveness by allowing each
crewmember to focus on the targeting of enemy positions using their selected sight. The WP’s generate weapon
solutions and command the positions of the gun turret and wing pylons in accordance with the selected
weapon(s), the calculated weapon aiming solution(s), and the specific weapon settings within each cockpit.
When a crewmember intends to employ a weapon system, the weapon is selected, or “actioned”, using the cyclic-
or TEDAC-mounted Weapon Action Switch (WAS); also known as “WASing” (pronounced “Wahz-ing”). When the
crewmember selects the same weapon that is already actioned, the weapon is “de-actioned”; also known as “de-
WASing”.
Neither crewstation has priority control of any weapon system over the other, allowing either crewmember to
action a weapon at any time, taking control away from the opposite crewmember using a “last actioned” logic.
As an exception to this logic, both crewmembers may action the rocket system in a Cooperative (COOP) mode.
The AH-64D’s three weapon systems are the AGM-114 missiles, 2.75-inch unguided rockets, and 30mm gun.
• Hellfire Modular Missile System (HMMS). The AGM-114 missile is a highly accurate anti-armor
munition, capable of engaging point targets at long range across a wide variety of battlefield conditions.
The Hellfire is the primary weapon system of the AH-64D.
• Aerial Rocket Sub-system (ARS). The 2.75-inch unguided rockets are an aerial rocket bombardment
system designed for engaging or suppressing area targets at close or long range and is effective against
groups of vehicles or personnel in the open.
• Area Weapon System (AWS). The 30mm gun is designed for engaging or suppressing targets at close
range and is effective against lightly armored vehicles, unarmored vehicles, and personnel.
Both crewmembers may employ separate weapon systems independently and simultaneously, however only one
weapon system may be physically fired at any given time. If a weapon system is in the process of firing or is
already committed to launching a munition, the other weapon system will be inhibited from firing for two seconds
to prevent interference with the other. (See Weapon Inhibits on the following page for more information.)
416
[AH-64D] DCS
Weapon Inhibits
If a condition exists that would prevent the safe employment of a weapon system (such as another weapon
system already firing), or a condition that could negatively impact a weapon’s effectiveness under the current
conditions, the Weapons Processors will present a “Weapon Inhibit” message to the crewmember(s) to which the
message pertains. Weapon inhibits are grouped into two categories: Performance Inhibits and Safety Inhibits.
Performance Inhibits
Performance inhibits alert the crewmember(s) that the actioned weapon system cannot perform effectively under
the current flight or sighting conditions. The actioned weapon system will be inhibited from firing if the
crewmember pulls the weapon trigger to the first detent; but these inhibits may be overridden by pulling the
trigger to the second detent.
Safety Inhibits
Safety inhibits alert the crewmember(s) that employment of the actioned weapon system under the current flight
or sighting conditions would present a potential safety hazard to the aircraft and aircrew, or friendly forces in the
vicinity. These inhibits cannot be overridden using the second detent of the weapons trigger.
Performance and safety inhibits that are specific to the Area Weapon System, Aerial Rocket Sub-system, or Hellfire
Modular Missile System are described in their relevant sections.
The EGI supplies the Weapon Processors with aircraft inertial data such as attitude, linear velocities, and angular
rates. The Airspeed And Direction Sensor (AADS) probes mounted to the engine nacelles sense airspeed
magnitude, direction, and free airstream temperature, which is used by the High Integrated Air Data Computer
(HIADC) to compute air mass related data such as relative winds and local air density. The crewmember’s selected
sight is used to determine the targets relative position from the aircraft in azimuth, elevation, and range.
The Weapon Processors use the supplied data along with crewmember’s selected weapon and cockpit settings to
calculate where the actioned weapon must be aimed in order to place rounds on target. This aiming solution
determines the commanded position of the gun turret, the commanded pylon angle of the rocket launchers, and
the vertical and lateral position of the rocket steering cursor within the crewmember(s) sight symbology.
Ballistics of
selected weapon
Range Sight supplies azimuth,
elevation, and range data
Wind
Crewmember actions that typically increase the accuracy of the weapon aiming solution are ensuring the selected
sight is stabilized on the intended target and ensuring precise ranging data is supplied throughout the
engagement. In addition, the Pilot should strive to maintain a stable attitude as much as possible to assist the
Copilot/Gunner in targeting and to provide a stable weapon platform when munitions are being fired or launched.
418
[AH-64D] DCS
Pylon Articulation
Hydraulically-driven articulation mechanisms are integrated into each of the four wing pylons of the AH-64 which
facilitates the swivel of the weapon mounts in the vertical axis. The articulation of each pylon is independently
controlled by the AH-64D’s Weapons Processors, based on the state of the aircraft (in flight or on the ground),
the selected weapon system of either crewmember, the current weapon inventory onboard the pylon, and the
calculated ballistic solution of the weapon itself, if applicable. The operation of the wing pylons is fully automatic
and does not require management by the crewmembers.
As any helicopter’s longitudinal airspeed is a function of its pitch attitude, the articulation of the wing pylons
allows the missile and rocket launchers to be “decoupled” from the pitch attitude of the helicopter. This mostly
eliminates the requirement to adjust the pitch attitude of the helicopter to align the weapon system with the
calculated weapon solution in the vertical axis. This in turn facilitates the employment of these weapons across
a wide range of airspeeds, while performing acceleration/deceleration maneuvers, or from a stationary hover.
Pylon Articulation
However, the articulation range of each pylon is limited to +4° to -15°, relative to the aircraft datum line (ADL).
In the event the calculated weapon solution is beyond the articulation range of the pylon at the current aircraft
attitude, a corresponding weapon inhibit message will be presented to the crewmember within their sight
symbology. Under such circumstances, it may be necessary to adjust the pitch attitude of the aircraft to bring
the weapon solution within the articulation range of the applicable weapon system.
This should be expected when employing unguided rockets against targets at long ranges, in which case it is
unlikely the rocket launchers can elevate high enough without performing a positive pitch maneuver with the
aircraft. (See Aerial Rocket Sub-system for more information.)
420
[AH-64D] DCS
guided missiles, it is even more important to ensure the missile actually impacts the target; versus hitting
the ground nearby or beyond it.
• GND STOW (VAB R5) may be enabled on the WPN Utility sub-page from either crewstation. This will fix the
wing pylons to -5° relative to the Aircraft Datum Line (ADL), which will correspond with the Head Tracker
within the HMD symbology.
o This may be used as a “fixed” rocket mode, allowing the pilot to use the Head Tracker as an
aiming reticle for the rockets. However, ballistic compensation for range will not be provided, so
the Head Tracker will need to be elevated above the intended target to account for the trajectory
drop of the rockets as the range to target increases.
o When employing laser-guided missiles in a dive, GND STOW may be used to force the missile
launchers to align with the Head Tracker. This allows the pilot to use the Head Tracker as an
aiming reticle for the missiles. If the TADS is set as the Pilot’s ACQ, maneuvering the aircraft so
that the Head Tracker is pointed at the Cued LOS Reticle while the CPG is lasing will ensure the
missiles can maneuver toward the laser designation after they leave the launcher rail.
• Performance inhibits may be overridden using the 2nd detent of the weapon trigger; but ensuring that no
weapon inhibit messages are displayed prior to pulling the trigger increases the chances of the desired
weapon effects. If tactically feasible, efforts should always be taken to improve the likelihood of a successful
engagement by correcting the conditions that are resulting in the display of performance inhibits.
• The AH-64 aircrew consists of two crewmembers. Employing weapons accurately and effectively is just as
much the responsibility of the Pilot as it is the Copilot/Gunner (CPG). A Pilot that flies haphazardly makes
the CPG’s job more difficult, and a CPG that doesn’t coordinate with the Pilot prior to releasing munitions is
needlessly complicating his or her own tasks.
20. GUN format 21. MSL format 22. RKT format 23. Manual Range Setting
422
[AH-64D] DCS
7. Sight Select Status. Indicates the sight currently selected within the crewstation.
• HMD. Displayed when the crewmember’s selected sight is HMD.
• TADS. Displayed when the crewmember’s selected sight is TADS (CPG only).
• FCR. Displayed when the crewmember’s selected sight is FCR.
8. Acquisition Select Status. Indicates the acquisition source currently selected within the crewstation.
• PHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Pilot’s Helmet Sight.
• GHS. When slave is enabled, the currently selected sight will slave to the azimuth and elevation of the
Copilot/Gunner’s Helmet Sight.
• SKR. If the next-to-shoot AGM-114 is tracking a laser designation or target in LOBL mode when slave
is enabled, the currently selected sight will slave to the azimuth and elevation of the missile seeker.
• FCR. When slave is enabled, the currently selected sight will slave to the location of the Next-To-Shoot
(NTS) target detected by the Fire Control Radar. This option is only displayed if the FCR mast-mounted
assembly is installed and the FCR is powered.
• FXD. When slave is enabled, the currently selected sight will slave to a fixed forward direction along
the Armament Datum Line (ADL, 0° in azimuth/-4.9° in elevation).
• W##, H##, C##, T##. When slave is enabled, the currently selected sight will slave to the location
of the Waypoint, Hazard, Control Measure, or Target/Threat point set as the acquisition source within
the crewstation, and the range source will switch to a Navigation range equal to the slant range
between the aircraft and the selected point. ## indicates the specific point number to which the
Waypoint, Hazard, Control Measure, or Target/Threat point has been stored.
• TRN. When slave is enabled, the currently selected sight will slave to the location of the terrain location
cursor-selected on the TSD within the crewstation, and the range source will switch to a Navigation
range equal to the slant range between the aircraft and the Terrain point.
9. LST Code Status. Displays the laser code that the TADS Laser Spot Tracker will scan for when enabled.
(See WPN Code sub-page for more information.)
10. LRFD sub-page. Displays the laser code that the TADS Laser Rangefinder/Designator will emit when fired.
(See WPN Code sub-page for more information.)
11. Gun Status/Symbol. Displays the status of the Area Weapon System and the remaining quantity of
ammunition onboard. If the gun system is powered off, the gun symbol will be removed from the page.
(See Area Weapon System for more information.)
12. Missile Symbol/Missile Launcher. Displayed when a missile is loaded onto the corresponding missile
launcher rail underneath the corresponding wing pylon, the type of missile that is loaded, and the missile’s
status. If the missile system is powered off, missile and launcher symbols will be removed from the page.
(See Hellfire Modular Missile System for more information.)
• BIT. A built-in-test is • SAFE. The missile • ARM. The missile
being performed to launcher is in a SAFE launcher is in an
determine the status status. Missiles are ARM status. Missile
of any missiles that inhibited from being launch is permitted.
are detected onboard launched.
the launcher.
13. Rocket Launcher Symbol. Displayed when a rocket launcher is loaded underneath the corresponding
wing pylon, along with the rocket warhead type that is selected within the crewstation. If the rocket
system is powered off, any rocket launcher symbols will be removed from the page. (See Aerial Rocket
Sub-system for more information.)
14. Chaff Dispenser Status. Displays the arming state of the chaff dispenser and the remaining quantity of
individual chaff cartridges.
• SAFE. 30 chaff cartridges remain on • ARM. 30 chaff cartridges remain on
board. Chaff is inhibited from being board. Chaff may be dispensed.
dispensed.
15. Training Mode. Not implemented.
16. BORESIGHT sub-page. Displays the WPN Boresight sub-page. (See IHADSS Boresight for more
information.)
17. HMD Grayscale Select. Selects a grayscale pattern for display within the HDU. The grayscale pattern is
used to set the appropriate brightness and contrast levels for the HDU video output.
18. LRFD Ranging Setting. Selects which laser return is utilized by the LRFD when fired using the 1 st detent
of the LRFD trigger on the TEDAC Right Handgrip. This setting is common between crewstations.
• FIRST. The first laser return that is received by the LRFD is utilized for range.
• LAST. The last laser return that is received by the LRFD is utilized for range.
19. Acquisition Source (ACQ). Displays the acquisition source selection menu. (See Acquisition Sources in
the Tactical Employment chapter for more information.)
20. GUN format. Displays the WPN Gun format.
21. MSL format. Displays the WPN Missile format.
22. RKT format. Displays the WPN Rocket format.
23. Manual Range Setting. Activates the KU for inputting a manual or automatic range as the range source
for that crewstation.
• Manual Range. May be entered in 1-meter increments between 100 and 50,000 meters, and then
pressing ENTER on the KU. If a range value is not entered prior to pressing ENTER on the KU, the
manual range value already displayed on the WPN page will be entered as the range source.
• Automatic Range. May be enabled by entering a value of “A”, and then pressing ENTER on the KU.
424
[AH-64D] DCS
4. Code Selection
1. Channel Selection. Selects the missile channel for laser code assignment.
2. Channel Status. Displays the missile channel that is currently selected for laser code assignment.
3. Code Ranges Status. Displays the pulse repetition frequencies that may be entered into any of the 16
preset laser codes.
4. Code Selection. Assigns the corresponding laser code to the selected missile channel. The laser code
currently assigned to the selected missile channel will be boxed.
Laser codes are assigned using one of 16 presets labeled “A” through “R”, excluding I and O to prevent
confusion with one and zero respectively.
6. Code Selection
426
[AH-64D] DCS
3. Code Frequency
5. Launcher Arm
2. PNVS Power
7. Gun System Power 8. Missile System Power 9. Rocket System Power 10. LOAD Sub-page
1. IHADSS Power. Enables/disables the Integrated Helmet And Display Sighting System. This setting is
common between crewstations.
2. PNVS Power. Enables/disables the Pilot Night Vision System. If either crewmember is using the PNVS as
their NVS sensor, this option will be “barriered” and unavailable for selection.
3. EOCCM Filter. Selects the electro-optical counter-countermeasure filter setting in use
by the NVS sensor assigned to the Pilot crewstation, as protection against optical
countermeasures. (N/I)
• FILTER 1. Selects EOCCM Filter 1.
• CLEAR. No filter is applied.
• FILTER 2. Selects EOCCM Filter 2.
4. ACQ Cueing. Enables/disables cueing symbology to the Pilot’s acquisition source. When
disabled, the Cued LOS Reticle and Cueing Dots will be removed from the Pilot’s HMD symbology.
428
[AH-64D] DCS
5. Launcher Arm. Manually commands the external ARM/SAFE switches on all M299
missile launchers to rotate to the ARM position.
This command will not permit AGM-114 missiles to be launched if the A/S button on
the Armament Panel is set to SAFE. However, if the external ARM/SAFE switches on
the missile launchers themselves are set to SAFE, missiles cannot be launched even
if the A/S button is set to ARM.
NOTE: When ground personnel are rearming the aircraft, they will set the external
ARM/SAFE switches on each M299 missile launcher to the SAFE position. Launcher Arm
Each time the master armament state is toggled from SAFE to ARM via the A/S button, this arming command
is automatically sent to the missile launchers.
6. Pylon Ground Stow. Manually commands each wing pylon to the Ground Stow position (-5° relative to
the Aircraft Datum Line), which corresponds to the position of the Head Tracker. This will ensure the wing
pylons remain level with the surface when the aircraft is landed and facilitates easier loading of munitions
by ground personnel.
NOTE: When the aircraft is weight-on-wheels, the wing pylons are automatically commanded to the Ground
Stow position. Four seconds after the weight-on-wheels switch detects the aircraft is airborne, the wing
pylons are automatically commanded to the Flight Stow position (+4° relative to the Aircraft Datum Line).
7. Gun System Power. Enables/disables the Area Weapon System.
8. Missile System Power. Enables/disables the Hellfire Modular Missile System.
9. Rocket System Power. Enables/disables the Aerial Rocket Sub-system.
10. LOAD sub-page. Displays the WPN Load sub-page.
Copilot/Gunner Crewstation Options
The format of the UTIL sub-page when displayed within the Copilot/Gunner crewstation is shown below.
11. TADS Power. Enables/disables the Target Acquisition Designation Sight. If either crewmember is using the
TADS as their NVS sensor, or if the CPG is using the TADS as a sight, this option will be “barriered” and
unavailable for selection.
12. FLIR Power. Enables/disables the TADS FLIR sensor. If either crewmember is using the TADS as their NVS
sensor, this option will be “barriered” and unavailable for selection.
When disabled, a “FLIR OFF” message will be displayed within the Sight Status field of the High Action
Display when the CPG’s selected sight is TADS.
13. Laser Power. Enables/disables the TADS Laser Rangefinder/Designator (LRFD).
14. TADS Stow. Manually commands the TADS turret to the stow position, rotating the sensor turret 180°
toward the rear, facing inwards. If either crewmember is using the TADS as their NVS sensor, or if the CPG
is using the TADS as a sight, this option will be “barriered” and unavailable for selection. If the crewmember
that is assigned TADS as their NVS sensor sets their NVS Mode switch to the NORM or FIXED positions, this
option will be automatically de-selected.
430
[AH-64D] DCS
The gun may be employed by either crewmember when using the HMD or FCR as the selected sight; or by the
CPG when using the TADS. When employed using the HMD as the selected sight, gun engagements are typically
performed with the intent to engage or suppress close-range threats to the aircraft, in which the speed of placing
“rounds on target” is of greater importance over accuracy and precision. When employed using the TADS as the
selected sight, gun engagements may be performed in a more offensive manner in which accuracy and precision
is desired.
The gun may be used in the normal “flex gun” mode (NORM mode) in which the gun turret is articulated to match
the ballistic solution against the target location as calculated by the Weapon Processors; or in a forward-firing
“fixed gun” mode (FXD mode) in which the gun is fixed to a ballistic solution of 1,575 meters directly in front of
the aircraft, regardless of the selected sight or computed target location.
During major combat operations, the ammunition capacity of the Area Weapon System can hold up to 1,200
rounds if necessary. However, the ammunition magazine may be replaced with an Internal Auxiliary Fuel System
(IAFS), which includes a reduced-size 30mm ammunition magazine but extends the range and endurance of the
aircraft with an additional 100 gallons of fuel. The IAFS reduces the ammunition storage to just 25% of its full
capacity, limiting the total rounds that may be carried to 300.
WSPS Blade
Flexible Ammunition
Chute & Carrier Drive
Flash Suppressor
Recoil Dampeners (both sides)
The gun turret itself is steered using hydraulic pressure from the Utility hydraulic system and includes Wire Strike
Protection System (WSPS) components. The WSPS is intended to divert or sever high-tension wires that may be
inadvertently encountered by the aircraft during low-level operations, especially during hours of darkness. The
M230 is intended as a “low-signature weapon”, in which tracer rounds are not utilized and the gun barrel is
equipped with a flash suppressor to reduce visual detection during operations at night.
The M230 has an approximate rate of fire of 625 (±25) rounds per minute, but this may vary slightly between
individual aircraft. Two types of ammunition may be employed, each with identical ballistic characteristics.
M789 High-Explosive Dual-Purpose (HEDP). The M789 round uses a shaped
charge surrounded by a steel case to provide armor penetration and fragmentation
effects.
M788 Training/Practice (TP). The M788 round uses an inert round casing with
an aluminum tip to simulate the ballistic characteristics of the M789 during live-fire
training and exercises.
The M789 and M788 rounds have a relatively low muzzle velocity. As such, they are ill-suited for long-range
precision engagements, with an effective range of approximately 1,500 meters; although the AH-64 fire control
system will calculate a ballistic solution for the M230 out to 4,200 meters.
432
[AH-64D] DCS
• If the gun is actioned while the missiles are also actioned, and the next-to-launch missile is on an inboard
launcher rail of an inboard pylon, the gun azimuth will be limited to 52° on the corresponding side of the
aircraft to prevent the missile from colliding with the gun barrel.
• If the gun is actioned while the rockets are also actioned, and rocket launchers are installed on the inboard
pylons, the gun azimuth will be limited to ±60° to either side to prevent the rockets from colliding with the
gun barrel.
Next-to-launch missile
Safety Inhibits
INHIBIT CONDITION CORRECTIVE ACTION
A missile launch or a rocket The gun may be fired 2 seconds after the missile
ALT LAUNCH
salvo is already in progress. launch or rocket salvo is complete.
The gun turret is at an azimuth Adjust the aircraft heading as necessary to bring the
AZ LIMIT limit and cannot reach the weapon aiming solution within the azimuth limits of
weapon aiming solution. the gun turret.
The gun is out of coincidence Wait for the gun to reach the weapon aiming solution.
COINCIDENCE from the weapon aiming If inhibit message remains, the gun may have
solution. experienced a failure and should be de-actioned.
Adjust the aircraft pitch attitude as necessary to bring
The gun turret is at an elevation
the weapon aiming solution within the elevation limits
EL LIMIT limit and cannot reach the
of the gun turret (e.g., pitch the nose up when
weapon aiming solution.
engaging a target at long range).
434
[AH-64D] DCS
2. Mode Select
3. Gun Status
Icon
4. Harmonize Mode
1. Burst Limit Select. Displays the quantity of 30mm rounds that will be fired each time the weapon trigger
is pulled and held. When the burst limit is reached, a subsequent trigger pull is required to fire a subsequent
burst. This setting is independent between crewstations.
• 10. Gun burst is limited to 10 rounds of ammunition.
• 20. Gun burst is limited to 20 rounds of ammunition.
• 50. Gun burst is limited to 50 rounds of ammunition.
• 100. Gun burst is limited to 100 rounds of ammunition.
• ALL. The gun will continuously fire until the ammunition is depleted.
2. Mode Select. Displays the selected firing mode of the gun. This setting is independent between
crewstations.
• NORM. The gun turret is articulated to match the weapon aiming solution derived from the
crewmember’s selected sight and range source, as calculated by the Weapon Processors.
• FXD. The gun turret is fixed forward to a weapon aiming solution directly in front of the aircraft at a
range of 1,575 meters, regardless of the selected sight or range source.
3. Gun Status. Displays the status of the gun and the remaining quantity of ammunition on board the aircraft.
4. Harmonize Mode (CPG Only). Not implemented.
WEAPON
CONDITION
STATUS
ROUNDS #### The gun is actioned and the number of remaining rounds onboard is displayed.
WEAPON? The weapon trigger has been pulled but no weapon has been actioned.
436
[AH-64D] DCS
438
[AH-64D] DCS
440
[AH-64D] DCS
7. Weapon Inhibits
The ARS consists of up to four M261 rocket launchers (also called “rocket pods”), which are capable of firing
2.75-inch unguided rockets of the Hydra-70 rocket family. Each 19-tube pod is “zoned”, which permits the
carriage of up to three different warhead types when a single pair of launchers are used, or up to five different
warhead types when two pairs of launchers are used. Single rocket pods may also be loaded if desired, in the
case of reducing overall gross weight as necessary.
Rockets may be employed “independently” by either crewmember when using the HMD or FCR as the selected
sight; or by both crewmembers in a “cooperative” manner in which the Pilot aligns the aircraft with the ballistic
solution calculated by the CPG’s selected sight (usually the TADS).
When employed using the HMD as the selected sight, rocket engagements are typically performed at speeds
above effective translational lift (ETL), using forward airspeed to increase the stability of the aircraft. These
engagements are performed using weapon delivery techniques known as “running fire” or “diving fire”, which
improves the accuracy of unguided munitions such as rockets. (See Weapon Delivery Techniques for more
information.)
When employed using the TADS or FCR as the selected sight, rocket engagements may be performed using a
third weapon delivery technique known as “hover fire”, in which the aircraft remains stationary while employing
unguided rockets against area targets. These engagements may be used in either a “direct fire” mode, in which
the target location is directly sighted by the TADS when making aiming adjustments; or an “indirect fire” mode,
in which the TADS is slaved to a 3-dimensional target location previously stored using the TADS, detected by the
FCR, received via the datalink, or manually input by the aircrew, and the rockets are launched from behind cover
without having a direct line-of-sight to the target area.
442
[AH-64D] DCS
Spiral-fluted Nozzle
Spring-loaded Wrap-
around Folding Fins
Mk66 Rocket Motor
The Mk66 rocket motor was later developed and gradually replaced the Mk40 as the principal rocket motor for
Hydra-70 rocket systems in the U.S. military. The Mk66 included a revised “wrap-around folding fin” design and
a more powerful rocket motor with an increased propellant load, allowing it to be employed against targets as
far as 7,500 meters. The rocket propellant is expelled through a spiral-fluted nozzle that generates a spinning
motion to increase the ballistic stability and accuracy of the rocket after launch. Like the previous Mk40 rocket
motors, the Mk66 is compatible with a large number of the same 2.75-inch diameter warheads.
Weapon designations of the Hydra family of rockets are typically denoted by the installed warheads, despite being
composed of three distinct components to include the Mk66 rocket motor, warhead, and fuze. Depending on the
specific warhead that is installed on the rocket, some fuzes are integrated within the warhead itself while others
may be fitted with an external fuze option.
Compatible fuzes are grouped into three categories, based on their method of function. Rocket warheads that
may employ these types of fuzes are listed below within each applicable fuze category.
Point-Detonating Fuze Variable Delay Fuze Fixed Delay Fuze
Initiates upon impact. Initiates based on target range or Initiates based on a fixed time
a variable time delay after impact. delay after launch.
• M151 High Explosive • M151 High Explosive • M257 Illumination
• M229 High Explosive • M229 High Explosive • M258 IR Illumination
• M274 Training Smoke • M255A1 Flechette
• M156 WP Smoke • M261 MP Sub-Munition
• M264 RP Smoke
M423 Point-Detonating (PD) Fuze. The M423 fuze initiates the warhead charge immediately upon impact
with any solid surface. This fuze is the most commonly used by M151 and M229 high-explosive warheads, but is
also used by the M156 white phosphorus smoke rocket for target marking and by the M274 training rocket.
M433 Resistance Capacitance (RC) Fuze. The M433 is a variable-time delay fuze that uses an electrical
charge delivered by the launching aircraft to set the desired time delay based on the specific cockpit selection.
The fuze is activated upon impact with a solid surface and initiates the warhead charge after a brief delay,
allowing the warhead to penetrate obstructions prior to detonation. This fuze is not commonly used but could be
employed to increase the penetration of high-explosive warheads through dense foliage or defensive fortifications.
M439 Air Burst Fuze. The M439 is a variable-time delay fuze that uses an electrical charge delivered by the
launching aircraft to set the desired time delay based on the specific cockpit selection. The fuze is activated upon
launch and initiates the warhead charge after a delay, allowing the warhead to reach a pre-determined range
along its trajectory prior to detonation or delivery of the warhead contents. This fuze is integrated into the M255A1
Flechette, M261 Multi-Purpose Sub-Munition (MPSM), and M264 red phosphorus smoke rockets.
M442 Cargo Fuze. The M442 is a fixed-time delay fuze that initiates the warhead charge approximately 9
seconds following rocket motor burnout. The combined flight time of the rocket motor burn and the subsequent
fuze delay deploys the warhead contents approximately 3,500 meters from the launch point and is integrated
into the M257 and M278 battlefield illumination rockets.
M442
M439
M433
M423
444
[AH-64D] DCS
+4°
0°
-4.9°
Head Tracker
-15°
The Head Tracker symbol within the IHADSS Flight symbology is displayed at -4.9° relative to the ADL. In a stable
hover with no winds, or when landed, the Head Tracker will be level with the horizon; and is at an approximate
mid-point between the upper and lower articulation limits of the pylons.
Weapon Aiming
Solution
Head
Rocket Tracker
Steering
Cursor
LOS
Reticle
In this scenario, the LOS Reticle is vertically aligned between the upper and lower limits of the Rocket Steering
Cursor, indicating that the weapon aiming solution is within the articulation range of the wing pylons. However,
the LOS Reticle is laterally misaligned to the right from the Rocket Steering Cursor, indicating the rockets will
impact to the right of the intended target. If the rockets were fired under these conditions, they would impact to
the right of the target but would be at the correct range (assuming the ranging data being used by the selected
sight is accurate).
To correct lateral misalignment of the Rocket Steering Cursor, the Pilot should turn in the direction of the Rocket
Steering Cursor until the LOS Reticle is aligned along the vertical axis of the “I-beam”. If in a hover or at low
speeds near hover, the Pilot should use the pedals to yaw the aircraft in the direction of the Rocket Steering
Cursor. If in forward flight, the Pilot should use the cyclic to bank the aircraft in the direction of the Rocket
Steering Cursor while adjusting the pedals to keep the skid/slip indicator (“trim ball”) centered.
446
[AH-64D] DCS
In the next example below, the sight’s LOS Reticle has been placed over a group of vehicles approximately 6
kilometers away, and the aircraft nose is correctly aligned with the weapon aiming solution. However, due to the
range between the aircraft and the targets, the weapon aiming solution is beyond the articulation range of the
wing pylons. As a result, the Rocket Steering Cursor is indicating to the Pilot that the nose of the aircraft must
be elevated to align the rocket launchers with the weapon aiming solution.
In addition, the Rocket Steering Cursor itself is dashed to indicate that a weapon inhibit exists, in this case a
performance inhibit, accompanied by the “PYLON LIMIT” inhibit message displayed within the symbology. (See
Rocket Steering Cursor Format on the following page for more information.)
Rocket
Steering
Cursor
Head
Tracker LOS
Reticle
In this scenario, the LOS Reticle is laterally aligned with the Rocket Steering Cursor, indicating that the aircraft is
on the correct heading for an accurate rocket delivery. However, the LOS Reticle is vertically misaligned below
the Rocket Steering Cursor. If the rockets were fired under these conditions, their ballistic trajectory would be
insufficient to achieve the required range and would impact the ground prior to reaching the target.
To correct vertical misalignment of the Rocket Steering Cursor, the Pilot should use the cyclic to adjust the pitch
attitude of the aircraft in the direction of the Rocket Steering Cursor until the LOS Reticle is aligned between the
upper and lower limits of the “I-beam”. This technique uses the pitch attitude of the helicopter to augment the
elevation of the rocket launchers and is called “super-elevating”.
If in a hover or at low speeds near hover, the Pilot should use caution when super-elevating the nose near
obstacles as the pitch-up attitude will induce a backwards acceleration. If sufficient maneuver area is available,
it may be advisable to gain some forward speed prior to performing a “super-elevation maneuver” for long-range
rocket delivery. Forward airspeeds also increase airflow over the tail, providing the added benefit of improving
the helicopter’s stability, which will enhance the accuracy of unguided munitions.
Safety Inhibits
INHIBIT CONDITION CORRECTIVE ACTION
Vertical acceleration is <0.5 G;
the main rotor blades may Reduce the severity of the current maneuver to
ACCEL LIMIT
obstruct the trajectory of the increase the positive G load on the aircraft.
rockets when fired.
A missile launch is already in The rockets may be fired 2 seconds after the missile
ALT LAUNCH
progress. launch is complete.
448
[AH-64D] DCS
Indicates that the pylon position If inhibit message remains, the corresponding wing
is not equal to the commanded pylons may have experienced a failure.
PYLON ERROR pylon position or the rocket A different rocket warhead selection may be made (if
launcher positions are available) on a different set of wing pylons; otherwise
unknown. the rockets should be de-actioned.
The commanded position of the
Adjust the weapon aiming solution as necessary to
PYLON LIMIT rocket launcher(s) exceeds the
that which may be utilized within the articulation range
(ON GROUND) pylon articulation limits.
of the wing pylons.
(+4° to -5°).
The master armament state is
SAFE currently set to SAFE; weapons Set the A/S button on the Armament Panel to ARM.
cannot be fired.
2. Quantity Select
1. Inventory Select
3. Rocket Status
Icon
1. Inventory Select. Displays the available rocket warhead types and the remaining quantity onboard for
each type. A rocket warhead type may be selected for employment using VAB L1-L5, with the current
selection boxed. This setting is independent between crewstations unless COOP mode is entered.
NOTE: All rocket zones that are loaded with the same warhead type are consolidated into a single selection.
2. Quantity Select. Displays the selected quantity of rockets that will be fired within a salvo. Selection of VAB
R1 will display the Quantity Select menu that permits a different quantity to be selected. Available options
are 1, 2, 4, 8, 16, 24 or ALL.
3. Rocket Status. Indicates a rocket launcher is installed onto the corresponding wing pylon. The launcher
icon appearance and text label indicate the status and warhead inventory selection of the launcher.
450
[AH-64D] DCS
WEAPON
CONDITION
STATUS
LIMITS The commanded position of the rocket launcher(s) exceeds the pylon articulation limits.
NO ROCKETS Rockets are actioned but no rockets are available.
Rockets are actioned. Ground stow is enabled on the WPN Utility sub-page and rocket
RKT G-S
launchers are not articulating.
RKT NORM Rockets are actioned. Rocket launchers are articulating to the weapon aiming solution.
The remaining time of flight (in seconds) for the most recent rocket salvo that has been
RKT TOF=##
fired.
Rockets are actioned but a rocket type has not been selected from the INVENTORY on
TYPE? the WPN page; or the previous type has been depleted and another rocket type must be
selected.
WEAPON? The weapon trigger has been pulled but no weapon has been actioned.
452
[AH-64D] DCS
454
[AH-64D] DCS
456
[AH-64D] DCS
aerodynamic trim.
• Hover Fire – Apply pedal inputs in
the direction of the Rocket Steering
Cursor.
10. Weapon Inhibit messages – Verify no
Safety or Performance inhibit messages
are displayed:
• ACCEL LIMIT
10. Weapon Inhibits
• ALT LAUNCH
• GUN OBSTRUCT
• PYLON ERROR
• BAL LIMIT 1. Sight Select HMD 7. Range Source 4. Verify “RKT NORM”
• PYLON LIMIT
458
[AH-64D] DCS
The HMMS consists of up to four M299 Hellfire missile launchers (also called “HML’s”), which can carry up to four
AGM-114 missiles of any model. Each individual launcher rail is processed by the aircraft electronics independently
of the others, essentially equipping the AH-64 with up to 16 individual missile stations. Any combination of M299
missile launchers may be used in conjunction with the M261 rocket pods, to include such possibilities of three
missile launchers and one rocket pod, or a single missile launcher and a single rocket pod in the case of reducing
overall gross weight.
The HMMS provides various levels of automation for managing the missile inventory, allowing the crew to focus
on targeting and engagement of ground targets while minimizing the duration the AH-64D is un-masked and
exposed to enemy detection and weapons fire. AGM-114 missiles may be employed by either crewmember when
using the HMD or FCR as the selected sight, or by the CPG when using the TADS. However, only specific missile
types (SAL or RF) may be employed depending on the selected sight within the crewstation.
• HMD. When the selected sight is HMD, only Semi-Active Laser (SAL) AGM-114 missiles may be selected and
fired from the crewstation. When employed by the CPG, an offboard source of laser designation is required.
When employed by the Pilot, an offboard laser designation is required or the CPG may provide designation
using the TADS.
• FCR. When the selected sight is FCR, only Radio Frequency (RF) AGM-114 missiles may be selected and
fired from the crewstation.
• TADS. When the CPG’s selected sight is TADS, either SAL or RF missiles may be selected and fired,
depending on the CPG’s Weapon (WPN) page settings.
460
[AH-64D] DCS
Moving Control
Surfaces
Fixed Control
Surfaces
Digital Autopilot,
Control Gyros,
Tandem, & Battery
Shaped-charge
Warhead Warhead
Fuze
Fixed Control
Launcher Surfaces
Gimbaled Umbilical
Laser Seeker
AGM-114K Hellfire missile
The AGM-114K was the first model of “Hellfire II” variants produced. Like the initial “Basic Hellfire”, the laser
frequency and post-launch trajectory are selectable from the cockpit and are immediately uploaded through the
missile’s umbilical, giving the aircrew the ability to rapidly configure the missile as needed. This flexibility, along
with the AGM-114K’s tandem shaped-charge warhead, which is capable of defeating any known armor on the
battlefield, makes the “Kilo” a versatile precision-strike weapon.
The AGM-114K may be employed in either a Lock-On-Before-Launch (LOBL) or a Lock-On-After-Launch (LOAL)
mode. If the missile’s laser seeker detects a laser designation that matches its assigned laser code prior to launch,
regardless of whether that laser designation is provided by the launching aircraft or by an offboard source such
as another aircraft or a ground-based designator, the missile will be launched in LOBL mode.
When tracking a laser designation in LOBL mode the acceptable launch envelope, referred to as the “missile
launch constraints”, is significantly more permissive when compared to LOAL. However, LOBL requires the
launching aircraft have a direct line-of-sight to the target prior to launch, which may expose the aircraft to enemy
detection and weapons fire.
1,300 ft
750 ft
500 ft
300 ft
300 ft
50 ft
LOAL-HI
LOAL-LO
LOAL-DIR
Regardless of which trajectory is selected, the AGM-114K will continue along the same azimuth following launch
until it detects a laser designation with a matching laser code, at which point it will dive onto the designated
target. If no laser designation is detected, the missile will gradually lose altitude as its kinematic energy is depleted
and it impacts the ground.
462
[AH-64D] DCS
If the WPN page is displayed in MSL format, any of the four missile channels may be selected as the Priority or
Alternate channels for SAL missile coding. The Priority missile channel determines how the next launched SAL
missile will be coded, as in which laser pulse repetition frequency it will scan for and track. The Alternate missile
channel is only used when the missile mode is set to Ripple (RIPL) and determines how the subsequently launched
SAL missile will be coded. (See WPN Missile format and Missile Modes on the following page for more information.)
Missile Modes
The AH-64’s missile management mode may be set to either Normal, Ripple, or Manual, which dictates the
manner in which the next and subsequent missiles are selected and coded for laser designations. For more
information regarding Manual mode, see WPN Missile format.
In Normal mode, each missile that is launched is coded to a single missile channel (set as the Priority channel on
the WPN page), meaning each missile searches for and tracks laser designations of a single laser pulse frequency.
When set to Ripple mode, each missile that is launched is coded to one of two missile channels (set as the Priority
and Alternate channels on the WPN page), which automatically cycles between the two channels every time a
missile is fired. This allows missiles to be employed against two separate laser pulse frequencies that are providing
simultaneous target designations without needing to manually switch the Priority missile channel between each
pull of the weapon trigger.
It should be noted that the selected missile mode only provides a means of managing how each subsequent
missile is coded prior to launch, and does not directly correlate with how targets are designated, or whether the
target is designated by the launching aircraft, another aircraft in the vicinity, or a ground-based designator. In
the figure below, the aircraft launching in NORM mode may or may not be the source of laser designation against
the intended target. NORM mode simply results in each missile being coded to the Priority missile channel.
A
A
A
B
A
NORM
Likewise, the aircraft launching in RIPL mode may or may not be one of the sources of laser designation against
the intended targets. Either of the designation sources could be provided by the launching aircraft, another
aircraft in the vicinity, or a ground-based designator. RIPL mode simply results in the cycling of the Priority and
Alternate channels following each launch to permit engagement of multiple targets using two designation sources.
464
[AH-64D] DCS
4°
Head
Tracker
TADS
LOS Reticle
4°
Head
Tracker
TADS
LOS Reticle
466
[AH-64D] DCS
4°
Head
Target
Tracker
Point
TADS
LOS Reticle
Missile
The position of the Missile Constraints Constraints Box
Box within the sight symbology is
displayed relative to the LOS Reticle, Missile Constraints Box
which represents the Missile Datum Line provides steering toward ACQ
LOBL Mode LOBL Mode If the missile is outside acceptable launch constraints or any Weapon Inhibit
Valid Launch Invalid Launch messages are displayed within the High Action Display, the Missile Constraints
Constraints Constraints
Box will be displayed as Invalid.
The acceptable launch constraints for SAL missiles are dependent on the launch mode and the selected LOAL
trajectory (if applicable).
• LOBL Constraints. Missile seeker LOS is offset ≤ 20° from Missile Datum Line.
• LOAL-DIR Constraints. Selected sight (HMD or TADS LOS) is offset ≤ 7.5° from Missile Datum Line.
• LOAL-LO or LOAL-HI Constraints. Line-of-sight (LOS) to the location of the point currently set as the
acquisition source (ACQ) is offset ≤ 7.5° from Missile Datum Line.
When the missile is in LOBL Adjust the heading or pitch attitude of the aircraft to
SKR LIMIT mode, the missile seeker has bring the target within the missile seeker field-of-view.
reached a gimbal limit. (e.g., turn toward the Missile Constraints box).
When the missile is in LOAL Adjust the heading of the aircraft to bring the target
mode, the target position position closer to the aircraft centerline.
YAW LIMIT
relative to the aircraft heading
is excessive. (e.g., turn toward the Missile Constraints box).
Safety Inhibits
INHIBIT CONDITION CORRECTIVE ACTION
Vertical acceleration is <0.5 G;
the main rotor blades may Reduce the severity of the current maneuver to
ACCEL LIMIT
obstruct the trajectory of the increase the positive G load on the aircraft.
missile when fired.
The firing of a rocket salvo is The missile may be fired 2 seconds after the rocket
ALT LAUNCH
already in progress. salvo is complete.
The missile is not tracking the TADS laser designation,
The TADS LRFD is firing and the possibly due to atmospheric obscurance between the
difference between the SAL aircraft and the target such as dust or smoke.
BACK SCATTER
missile seeker line-of-sight and Release the laser trigger to slave the missile seeker
the TADS line-of-sight is >2°. back to the TADS line-of-sight and attempt to
designate again.
468
[AH-64D] DCS
1. Priority Channel. Displays the missile channel selection menu for selecting one of the four missile channels
as the Priority channel, with the current channel selection boxed and displayed as “PRI”. This setting is
common between crewstations.
• Channel 1. Missile channel 1 will be selected as the Priority channel.
The next SAL missile to be fired will be coded to the laser code assigned
to channel 1.
• Channel 2. Missile channel 2 will be selected as the Priority channel.
The next SAL missile to be fired will be coded to the laser code assigned
to channel 2.
• Channel 3. Missile channel 3 will be selected as the Priority channel.
The next SAL missile to be fired will be coded to the laser code assigned
to channel 3.
• Channel 4. Missile channel 4 will be selected as the Priority channel.
The next SAL missile to be fired will be coded to the laser code assigned
to channel 4.
• NONE. No missile channels will be selected as the Priority channel. SAL missiles will not be coded and
are inhibited from launch. ALT channel selection (VAB L2) is inhibited and automatically set to NONE.
NOTE: A missile channel cannot be selected as both the Priority and Alternate channels simultaneously. If
the Alternate channel is selected as Priority, the Priority and Alternate channels will simply be swapped.
470
[AH-64D] DCS
2. Alternate Channel. Displays the missile channel selection menu for selecting one of the four missile
channels as the Alternate channel, with the current channel selection boxed and displayed as “ALT”. This
setting is common between crewstations.
When the Mode is set to RIPL, SAL missiles will be coded in an alternating
sequence between the two missile channels designated as Priority and
Alternate.
• Channel 1. Missile channel 1 will be selected as the Alternate channel.
• Channel 2. Missile channel 2 will be selected as the Alternate channel.
• Channel 3. Missile channel 3 will be selected as the Alternate channel.
• Channel 4. Missile channel 4 will be selected as the Alternate channel.
• NONE. No missile channels will be selected as the Alternate channel.
RIPL mode is inhibited from selection within the MODE selection menu
(VAB R2).
NOTE: A missile channel cannot be selected as both the Priority and Alternate
channels simultaneously. If the Priority channel is selected as Alternate, the Priority and Alternate channels
will simply be swapped.
3. SAL Select. Selects the sub-variant of SAL missiles to be employed, between Basic Hellfire (SAL1), Hellfire
II (SAL2), or automatic selection between the two sub-variants. (N/I)
4. Missile Channels Status. Displays the laser code assignments to each of the four missile channels and
which channels are designated as Priority (PRI, white box) and Alternate (ALT, green box).
5. Type Select. Displays the selected missile type for employment. This setting is independent between
crewstations and is contextually dependent on the selected sight within the crewstation.
• SAL. SAL missiles are selected for employment from the crewstation. The High Action Display will
display relevant symbology for SAL missile employment and the WPN page will display SAL missile
settings when set to MSL format.
o If the selected sight is set to HMD, SAL is automatically selected as the missile type and
crewmember selection will be inhibited.
• RF. RF missiles are selected for employment from the crewstation. The High Action Display will display
relevant symbology for RF missile employment and the WPN page will display RF missile settings when
set to MSL format.
o If the selected sight is set to FCR, RF is automatically selected as the missile type and crewmember
selection will be inhibited.
6. Mode Select. Selects the mode of missile inventory management. This setting is common between
crewstations.
• RIPL. Missile inventory, coding, and launch sequencing is managed automatically. Missile launches will
be alternated between each wing station to maintain center-of-gravity, as appropriate.
o The first three missiles that are designated for launch will be coded in an alternating sequence,
with the first and third missiles coded to the Priority channel and the second missile coded to the
Alternate channel. As each missile is fired, subsequent missiles are progressively coded in the
same alternating sequence.
• NORM. Missile inventory, coding, and launch sequencing is managed automatically. Missile launches
will be alternated between each wing station to maintain center-of-gravity, as appropriate.
o The first three missiles that are designated for launch will be coded to the Priority channel. As
each missile is fired, subsequent missiles are progressively coded to the Priority channel.
• MAN. Missile inventory, coding, and launch sequencing is managed manually by the aircrew. Missile
launches may lead to asymmetric loading and may cause center-of-gravity issues.
o A single missile is selected and coded. The Missile Advance button on the Collective Mission Grip
or the TEDAC Right Handgrip may be used to select the next missile for launch. As each missile
is fired, the Missile Advance button must be used to select and code the next missile.
7. Trajectory Select. Selects the post-launch trajectory that will be employed by the SAL missile when fired
in Lock-On After Launch (LOAL) mode. This setting is independent between crewstations.
• HI. If the missile seeker does not detect a laser designation, the missile will employ a high-altitude loft
trajectory along its launch azimuth.
• LO. If the missile seeker does not detect a laser designation, the missile will employ a low-altitude loft
trajectory along its launch azimuth.
• DIR. If the missile seeker does not detect a laser designation, the missile will employ a direct trajectory
with minimal loft along its launch azimuth.
8. RF Missile Icon. Indicates an AGM-114L missile is loaded onto the corresponding missile launcher rail. The
missile icon appearance and text label indicate the operational state and status of the missile. (See RF Missile
Type Settings for more information.)
9. SAL Missile Icon. Indicates an AGM-114K missile is loaded onto the corresponding missile launcher rail.
The missile icon appearance and text label indicate the operational state and status of the missile.
• A SAL2 missile is loaded • A solid missile icon is • A hollow, white, flashing
onto the corresponding displayed when the WPN missile icon indicates the
missile launcher rail. page is in MSL format. next missile to be fired.
• No laser code is • Laser code “A” is • Laser code “A” is
assigned. Missile is in a assigned. Missile is in a assigned. Missile is in a
Standby status. Ready status. Tracking status.
472
[AH-64D] DCS
WEAPON
CONDITION
STATUS
Missiles coded to the Priority and Alternate missile channels are tracking corresponding
2 CHAN TRK
laser designations in RIPL mode. Missiles are in LOBL mode.
A missile coded to the Alternate missile channel is tracking a corresponding laser
ALT CHAN TRK
designation in RIPL mode. Missile is in LOBL mode.
DIR MAN LOAL trajectory is set to DIR. Missile management mode is set to MAN.
DIR NORM LOAL trajectory is set to DIR. Missile management mode is set to NORM.
DIR RIPL LOAL trajectory is set to DIR. Missile management mode is set to RIPL.
8 seconds has elapsed since the last launch of a SAL missile and one or more SAL
FIRE MSLS missiles are remaining onboard the aircraft and set to the Priority missile channel that
matches the laser code set to the TADS LRFD.
The remaining time of flight (in seconds) for the next SAL missile that was set to a
HF TOF=##
Priority channel that matches the laser code set to the TADS LRFD.
HI MAN LOAL trajectory is set to HI. Missile management mode is set to MAN.
HI NORM LOAL trajectory is set to HI. Missile management mode is set to NORM.
HI RIPL LOAL trajectory is set to HI. Missile management mode is set to RIPL.
12 seconds time of flight remains for the next SAL missile that was set to a Priority
LASE ## TRGT channel that matches the laser code set to the TADS LRFD, requiring terminal guidance
be provided by the TADS LRFD.
LO MAN LOAL trajectory is set to LO. Missile management mode is set to MAN.
LO NORM LOAL trajectory is set to LO. Missile management mode is set to NORM.
LO RIPL LOAL trajectory is set to LO. Missile management mode is set to RIPL.
A launch has been commanded of the next SAL missile that was set to a Priority channel
MSL LAUNCH
that matches the laser code set to the TADS LRFD.
MSL SELECT Missiles are actioned but the Priority missile channel is set to NONE.
MSL TYPE? Missiles are actioned but no missiles of the selected type (SAL or RF) are available.
NO MISSILES Missiles are actioned but no SAL or RF missiles are available.
A missile coded to the Priority missile channel is tracking a corresponding laser
PRI CHAN TRK
designation in MAN, NORM, or RIPL mode. Missile is in LOBL mode.
WEAPON? The weapon trigger has been pulled but no weapon has been actioned.
474
[AH-64D] DCS
476
[AH-64D] DCS
478
[AH-64D] DCS
Action Display)
13. CPG Instruct the Pilot to align the aircraft
with the Missile Constraints Box –
“Constraints.”
14. PLT Missile Constraints Box – Align
toward the HMD LOS Reticle.
• Running/Diving Fire – Apply cyclic
inputs in the direction of the Missile
Constraints Box.
• Hover Fire – Apply pedal inputs in
22. Shift LRFD
the direction of the Missile designation to
Constraints Box. next target
480
[AH-64D] DCS
482
[AH-64D] DCS
484
[AH-64D] DCS
Moving Control
Surfaces
Fixed Control
Surfaces
Digital Autopilot,
Control gyros,
Tandem, & Battery
Shaped-charge
Warhead Warhead
Fuze
Fixed Control
Launcher Surfaces
Gimbaled Umbilical
Radar Seeker
The forward section of the “Lima” is occupied by an active-radar seeker that can detect and track moving or
stationary ground targets, with a limited capacity to engage slow-moving air targets such as other helicopters.
Although the missile is most effective when employed using the AN/APG-78 Fire Control Radar (FCR), the AGM-
114L may also be employed when using the AN/ASQ-170 Target Acquisition Designation Sight (TADS). Prior to
launch, the missile receives a handover of the target location, whether the target location data was generated by
the FCR or the TADS, at which time it utilizes inertial guidance to navigate to its target.
When initially powered, the AGM-114L requires an alignment of its inertial guidance system to ensure it can
properly navigate to its target. An “inertial handover” of attitude and linear velocity is provided by the AH-64D’s
INU to the RF missiles as a means of rapid alignment, after which the missile is ready to receive a target handover.
However, due to the increased amount of electronics within the “Lima” compared to the “Kilo”, the missiles may
potentially overheat if the missile remains powered for extended periods of time. To mitigate this risk, the AH-
64D automatically manages the missile power amongst all RF missiles loaded on the weapon stations. The
automatic missile power logic will only keep a portion of the RF missile inventory powered at any given time; and
will cycle power to the next sub-set of the missile inventory every 10 minutes to permit the remaining missiles to
cool while keeping a number of RF missiles ready for immediate engagement.
(See WPN Missile format for more information regarding missile power management.)
Just as in the case of the AGM-114K, the AGM-114L may be employed in either a Lock-On-Before-Launch (LOBL)
mode or a Lock-On-After-Launch (LOAL) mode. However, the electronics within the AGM-114L missile itself
performs an automatic determination of which mode it should utilize, based on the nature of the target handover
it receives. The aircrew does not have any direct control over which mode the missile defaults to, but it is possible
to inhibit the RF missiles from utilizing LOBL mode, if necessary.
486
[AH-64D] DCS
Lock-On-After-Launch (LOAL). LOAL is used if LOBL is not required to ensure a successful engagement, if
the target cannot be acquired prior to launch and there is sufficient time to acquire the target after launch, or if
LOBL INHIBIT is enabled on the WPN page. If the missile determines the optimal mode is LOAL, which will be
indicated by “LOAL” being displayed in the Weapon Status field of the crewmember’s High Action Display, it
should be launched as soon as the target handover is complete to ensure a successful engagement.
• If the target is stationary and between 1 and 2.5 km in range, and LOBL is unsuccessful, “LOAL” will be
displayed in the High Action Display to indicate that LOAL is acceptable.
• If the target is stationary and greater than 2.5 km in range, “LOAL” will be displayed in the High Action
Display to indicate that LOAL is acceptable.
RF Post-Launch Trajectories
When an RF missile is launched, the missile will utilize one of two trajectories based on the missiles ability to
acquire and track the target. If the missile cannot acquire or maintain a track on the target, it will utilize an off-
axis flight profile to increase its radar resolution of the target amongst the ground clutter. Otherwise, the missile
will use a direct flight profile toward the target.
• Doppler Beam Sharpening (DBS) Trajectory. When employing an off-axis flight profile, the RF missile
leverages a radar processing principle known as Dopper beam sharpening to increase the radar processing
resolution in order to acquire or maintain track of its target. A DBS trajectory is more likely to occur when
the target is at sufficient range in which such a maneuver is possible, or when the missile is employed in
LOAL launch mode. (See Doppler Beam Sharpening on the following page for more information.)
• Direct Trajectory. When employed against targets that are easily acquired and tracked, or against targets
that are at close range with insufficient maneuver space to perform a DBS trajectory, the missile will use a
direct trajectory toward the target.
RF Post-Launch Trajectories
NOTE: The RF missile may impact obstructions when utilizing a DBS trajectory after launch, such as when
employed near high terrain or tall urban structures. If necessary, the nose of the aircraft may be offset to either
side of the target azimuth to force the missile to execute a DBS trajectory in the corresponding direction.
Target Target Target
Azimuth Azimuth Azimuth
488
[AH-64D] DCS
from any location within the radar image can Relative Velocity
4°
TADS
LOS Reticle
490
[AH-64D] DCS
4°
Head
Tracker
TADS
LOS Reticle
Safety Inhibits
INHIBIT CONDITION CORRECTIVE ACTION
Vertical acceleration is <0.5 G;
the main rotor blades may Reduce the severity of the current maneuver to
ACCEL LIMIT
obstruct the trajectory of the increase the positive G load on the aircraft.
missile when fired.
The firing of a rocket salvo is The missile may be fired 2 seconds after the rocket
ALT LAUNCH
already in progress. salvo is complete.
If tactically feasible, instruct the crewmember that has
The gun is out of coincidence actioned the gun to de-action in order to permit the
from the weapon aiming firing of missiles.
GUN OBSTRUCT solution and may obstruct the
trajectory of missiles fired from A different missile may be manually selected by setting
the inboard wing pylons. the Mode to MAN and pressing the Missile Advance
button.
492
[AH-64D] DCS
4. Type Select
1. Missile Power
5. Mode Select
Management Mode
6. RF Missile Icon
2. LOBL Inhibit
7. SAL Missile Icon
3. 2nd Target Inhibit
1. Missile Power Management Mode. When the Mode is set to NORM, selects the power management
setting for all AGM-114L missiles loaded on the aircraft. This setting is common between crewstations.
• ALL. All RF missiles are powered on. All RF missiles perform an inertial alignment and self-test, and
are ready to receive target handovers, but may overheat if left in this state for an extended period.
• AUTO. Power to RF missiles is automatically managed based on missile inventory quantity. Sub-sets
of the missile inventory are powered and aligned in 10-minute intervals. After 10 minutes have elapsed,
the missiles are powered off and the next sub-set of the inventory is powered and aligned. This ensures
that a portion of the inventory is ready to receive target handovers while mitigating the risk of missiles
overheating.
o If 8 or more RF missiles are loaded, 4 missiles are kept in a “Ready” state.
o If 4 to 7 RF missiles are loaded, 2 missiles are kept in a “Ready” state.
o If 2 or 3 RF missiles are loaded, 1 missile is kept in a “Ready” state.
o If 1 RF missile is loaded, the missile will be powered on to a “Ready” state when either crewstation
actions missiles with TYPE (VAB R1) set to RF. If the missiles are de-actioned or if the TYPE is set
to SAL, the singular RF missile will be powered off.
• NONE. All RF missiles are powered off. All RF missiles remain unaligned and are unable to receive
target handovers, but are prevented from overheating.
2. LOBL Inhibit. RF missiles are inhibited from emitting radar signals prior to launch. This will prevent AGM-
114L missiles from entering LOBL mode or tracking assigned targets prior to launch.
3. 2nd Target Inhibit. Not implemented.
4. Type Select. Displays the selected missile type for employment. This setting is independent between
crewstations and is contextually dependent on the selected sight within the crewstation.
494
[AH-64D] DCS
• SAL. SAL missiles are selected for employment from the crewstation. The High Action Display will
display relevant symbology for SAL missile employment and the WPN page will display SAL missile
settings when set to MSL format.
o If the selected sight is set to HMD, SAL is automatically selected as the missile type and
crewmember selection will be inhibited.
• RF. RF missiles are selected for employment from the crewstation. The High Action Display will display
relevant symbology for RF missile employment and the WPN page will display RF missile settings when
set to MSL format.
o If the selected sight is set to FCR, RF is automatically selected as the missile type and crewmember
selection will be inhibited.
5. Mode Select. Selects the mode of missile inventory management. This setting is common between
crewstations.
• NORM. Missile inventory, power management, and launch sequencing is managed automatically.
Missile launches will be alternated between each wing station to maintain center-of-gravity, as
appropriate.
o Missile power management will be in accordance with the MSL PWR selection (VAB L1-L3).
• MAN. Missile inventory, power management, and launch sequencing is managed manually by the
aircrew. Missile launches may lead to asymmetric loading and may cause center-of-gravity issues.
Improper power management may lead to missile over-temperature conditions.
o A single missile is selected and powered. The Missile Advance button on the Collective Mission
Grip or the TEDAC Right Handgrip may be used to select the next missile for launch. As each
missile is fired, the Missile Advance button must be used to select and power the next missile.
6. RF Missile Icon. Indicates an AGM-114L missile is loaded onto the corresponding missile launcher rail. The
missile icon appearance and text label indicate the operational state and status of the missile.
• An RF missile is loaded • A solid missile icon is • A hollow, white, flashing
onto the corresponding displayed when the WPN missile icon indicates the
missile launcher rail. page is in MSL format. next missile to be fired.
• Missile is in a Standby • Missile is powered and in • Next missile to be fired is
status while a built-in- a Ready status. in a Tracking status.
test is performed.
• Missile is powered and
indicating it is in an over-
temperature status.
7. SAL Missile Icon. Indicates an AGM-114K missile is loaded onto the corresponding missile launcher rail.
The missile icon appearance and text label indicate the operational state and status of the missile. (See SAL
Missile Type Settings for more information.)
INHIBIT CONDITION
HF TOF=## The remaining time of flight (in seconds) for the next RF missile.
LOAL MAN The next-to-launch RF missile is in LOAL mode. Missile management mode is set to MAN.
The next-to-launch RF missile is in LOAL mode. Missile management mode is set to
LOAL NORM
NORM.
LOBL INHIBIT has been enabled on the WPN page. The next-to-launch RF missile is
LOBL INHIBIT
forced to LOAL mode.
The next-to-launch RF missile is in LOBL mode and attempting to acquire a target. Missile
LOBL MAN
management mode is set to MAN.
The next-to-launch RF missile is in LOBL mode and attempting to acquire a target. Missile
LOBL NORM
management mode is set to NORM.
MSL LAUNCH A launch has been commanded of the next RF missile.
MSL TYPE? Missiles are actioned but no missiles of the selected type (SAL or RF) are available.
The next-to-launch missile requires LOBL for a successful engagement but has failed to
NO ACQUIRE
acquire at target. Launch should not be attempted.
NO MISSILES Missiles are actioned but no SAL or RF missiles are available.
RF MSL TRACK The next-to-launch missile is in LOBL mode and is tracking a target.
WEAPON? The weapon trigger has been pulled but no weapon has been actioned.
496
[AH-64D] DCS
498
[AH-64D] DCS
500
[AH-64D] DCS
502
[AH-64D] DCS
Weapon Action
Switch (WAS)
Weapon Trigger
(Guarded)
Missile Advance
TEDAC Controls
The CPG’s TEDAC weapon trigger is only activated if the CPG actions a weapon using the Weapon Action Switch
on the TEDAC Left Handgrip.
Weapon Trigger
(opposite side)
Missile Advance
(opposite side)
504
[AH-64D] DCS
AIRCRAFT
SURVIVABILITY
EQUIPMENT (ASE)
AIRCRAFT SURVIVABILITY
EQUIPMENT (ASE)
EAGLE DYNAMICS 505
US Army photo
DCS [AH-64D]
The ASE kit installed on the AH-64D includes a combined radar and laser warning receiver (RLWR), an electronic
radar jamming system (ECM), a missile warning system (CMWS), chaff and flare countermeasures dispensers,
infrared suppression integrated into the engine exhausts, and a Wire Strike Protection System (WSPS) installed
on the forward fuselage and underside.
NOTE: The ECM system is not implemented at this time.
ECM Receive Antenna WSPS Blade LWR Detector (both sides) RWR Antennas (2x)
WSPS Blades
CMWS Detector
(both sides)
RWR Antenna (both sides) LWR Detector (both sides) RWR Antenna Chaff Dispenser
506
[AH-64D] DCS
8. Chaff Inventory
9. Command Heading
1. Chaff Status. Displays the state of the chaff dispenser. Pressing VAB T1 will toggle the state between SAFE
and ARM.
• SAFE. Chaff dispensing is inhibited. The status will default to SAFE with aircraft weight-on-wheels and
inhibited from selection.
• ARM. Chaff may be dispensed by either crewstation.
2. Aircraft Heading. Displays the current heading of the aircraft.
3. Threat Warning Count. Displays the total number of threats displayed around the ASE footprint.
• RFI. Indicates the number of radar threats detected by the RFI and displayed on the outside of the
ASE footprint, up to a maximum of 10. This field will be blank if the FCR mast-mounted assembly is
not installed.
• RLWR. Indicates the number of radar and/or laser threats detected by the RLWR and displayed on
the inside of the ASE footprint, up to a maximum of 7.
4. Chaff Mode. Displays the chaff dispense mode. Pressing VAB L1 will toggle the state between PROGRAM
and MANUAL.
• PROGRAM. A single chaff program will be dispensed if the chaff dispenser is armed and the Chaff
button is pressed on the Cyclic Grip in either crewstation. The chaff program may be edited on the ASE
Utility page.
• MANUAL. An individual chaff cartridge will be dispensed if the chaff dispenser is armed and the Chaff
button is pressed on the Cyclic Grip in either crewstation.
5. ASE Autopage Setting. Displays the ASE autopage setting for the crewstation. Pressing VAB R1 will display
an expanded selection of autopage options.
• SEARCH. If a new threat is detected, the TSD will be autopaged if the ASE or TSD pages are not
already displayed within the crewstation.
• ACQUISITION. If a detected threat elevates to ACQUISITION, the TSD will be autopaged if the ASE
or TSD pages are not already displayed within the crewstation.
• TRACK. If a detected threat elevates to TRACK, the TSD will be autopaged if the ASE or TSD pages
are not already displayed within the crewstation.
• OFF. ASE autopaging is disabled.
6. Ownship. Represents the present position of the aircraft.
7. ASE Footprint. Displays the relative bearings of detected radar and laser threats around the ownship.
Radar and/or laser threats detected by the RLWR are displayed around the inside of the ASE footprint. Radar
threats detected by the RFI (if the FCR mast-mounted assembly is installed) are displayed around the outside
of the ASE footprint.
8. Chaff Inventory. Indicates the number of remaining chaff cartridges onboard, up to a maximum of 30.
9. Heading to Waypoint. Displays the heading to the next point in the route.
508
[AH-64D] DCS
2. Chaff Mode
3. Burst Count
4. Burst Interval
7. Cartridges
Input
1. Chaff Status. Displays the state of the chaff dispenser. Pressing VAB T1 will toggle the state between SAFE
and ARM.
• SAFE. Chaff dispensing is inhibited. The status will default to SAFE with aircraft weight-on-wheels and
will be inhibited from selection.
• ARM. Chaff may be dispensed by either crewstation.
2. Chaff Mode. Displays the chaff dispense mode. Pressing VAB L1 will toggle the state between PROGRAM
and MANUAL.
• PROGRAM. A single chaff program will be dispensed if the chaff dispenser is armed and the Chaff
button is pressed on the Cyclic Grip in either crewstation.
• MANUAL. An individual chaff cartridge will be dispensed if the chaff dispenser is armed and the Chaff
button is pressed on the Cyclic Grip in either crewstation.
3. Burst Count. Sets the number of chaff cartridges dispensed within each salvo of the chaff program.
Pressing VAB L2 will display an expanded selection of burst count options of 1, 2, 3, 4, 6, and 8 cartridges.
4. Burst Interval. Sets the time interval between individual chaff cartridges dispensed within each salvo of
the chaff program. Pressing VAB L3 will display an expanded selection of burst interval options of 0.1, 0.2,
0.3, and 0.4 seconds.
5. Salvo Count. Sets the number of salvos dispensed within each chaff program. Pressing VAB L4 will display
an expanded selection of salvo count options of 1, 2, 4, 8, and CONTINUOUS. When set to CONTINUOUS,
salvos will be dispensed in accordance with the remainder of the chaff program settings until the chaff
dispenser is depleted or the chaff is set to SAFE status.
6. Salvo Interval. Sets the time interval between each salvo dispensed within the chaff program. Pressing
VAB L5 will display an expanded selection of salvo interval options of 1, 2, 3, 4, 5, 8, and RANDOM. When
set to RANDOM, the interval between each salvo will be randomly selected.
7. Cartridges Input. Activates the KU for inputting the current chaff cartridge quantity, if necessary.
8. RLWR Power. Enables/Disables power to the Radar/Laser Warning System.
9. RLWR Voice Mode. Displays the voice warning mode of the Radar/Laser Warning System. Pressing VAB
L5 will toggle the mode between NORM and TERSE.
• NORM. The RLWR will report radar and laser threats by threat classification, clock direction, and
lethality when initially detected. If any detected threat elevates in lethality, the RLWR will repeat the
audio report to include the current clock direction and increased lethality.
o Audio report of a laser threat: “Laser ranging, 1 o’clock.”
o Initial audio report of an SA-8 radar: “SA-8, 1 o’clock, searching.”
o Updated audio report of an SA-8 radar: “SA-8, 1 o’clock, tracking.”
• TERSE. The RLWR will report radar and laser threats by threat type and lethality only when initially
detected. If any detected threat elevates in lethality, the RLWR will repeat the audio report to include
the increased lethality.
o Audio report of a laser threat: “Laser ranging.”
o Initial audio report of an SA-8 radar: “Radar searching.”
o Updated audio report of an SA-8 radar: “Radar tracking.”
510
[AH-64D] DCS
F/A-18 airborne radar Laser Rangefinder SA-8 SAM radar Laser Designator
in Search mode in Track mode
• New threat detected. A new radar or laser threat is displayed in a bolded symbol format for 3
seconds following initial detection.
• Radar in Search mode. A radar signal in • Laser Rangefinder. A laser source
search mode. emitting in a range-finding mode.
• Radar in Track mode. A radar signal in • Laser Designator. A laser source
target tracking mode. emitting in a target designation mode.
• Radar in Launch mode. A radar signal • Laser Beam-Rider. A laser source
(Flashing) in missile guidance mode. (Flashing) emitting in a beam-riding guidance mode.
• Fixed-Wing Radar. A radar signal
identified as an airborne platform.
• Threat signal lost. A threat that is no longer detected will be displayed in partial intensity for 10
seconds before being removed from the RLWR “footprint”.
1. Control Indicator Display. Displays the current inventory of chaff and flare countermeasures onboard
the aircraft, direction of detected missile threats, and system status.
2. Power/Test Knob. Enables/disables power to the CMWS and initiates a Built-In-Test (BIT) sequence.
• OFF. Disables power to the CMWS.
• ON. Enables power to the CMWS. A BIT will automatically be performed after the CMWS initializes.
• TEST. Manually initiates a BIT of the CMWS.
3. AUDIO Knob. No function.
4. LAMP Knob. Adjusts the brightness of the Control Indicator Display.
5. ARM/SAFE Switch. Arms flare dispensers for automatic or manual dispensing. Flare dispensing is inhibited
with aircraft weight-on-wheels regardless of the switch position.
• SAFE. Flare dispensing is inhibited.
• ARM. Flares may be automatically dispensed upon detection of a missile threat or manually dispensed
by either crewstation.
512
[AH-64D] DCS
6. CMWS/NAV Switch. Sets the ADF audio channel in both crewstations to the CMWS or ADF receiver.
• CMWS. The ADF audio channel will relay threat alert audio from the CMWS. While providing threat
alert audio, the crew will be unable to monitor radio signals received by the ADF.
• NAV. The ADF audio channel will relay radio audio from the ADF receiver. While providing ADF radio
audio, the crew will be unable to receive threat alert audio from the CMWS.
7. JETTISON Switch (Guarded). Jettisons all flares from the tail-mounted flare dispensers in an emergency.
The CMWS does not need to be armed to initiate a jettison of flares.
8. BYPASS/AUTO Switch. Enables/disables automatic flare dispensing as commanded by the CMWS. Missile
threat alert audio is provided regardless of switch position.
• BYPASS. Automatic dispensing commands by the CMWS are bypassed. Flares will only by dispensed
if the FLARE button on either Cyclic Grip is pressed.
• AUTO. Automatic dispensing commands by the CMWS are enabled. Flares may be automatically
dispensed by the CMWS when missile threats are detected, or manually dispensed if the FLARE button
on either Cyclic Grip is pressed.
COUNTERMEASURES DISPENSERS
The AH-64D is equipped with three expendable countermeasures dispensers: a single M-141 dispenser for chaff
and two Improved Countermeasure Dispensers (ICMD) for flares. Due to each dispenser’s mounted location and
orientation, the countermeasures loaded in each dispenser are not interchangeable between chaff and flares.
Chaff Dispenser
The M-141 chaff dispenser is mounted on the left side of the tail boom and can hold 30 chaff cartridges. Chaff
cartridges may be dispensed individually in MANUAL mode, or sequentially when in PROGRAM mode. The
dispenser mode is toggled between MANUAL and PROGRAM on the ASE or ASE UTIL pages, and the chaff program
may be edited on the ASE UTIL page as well.
The chaff dispenser can only be set to ARM when the aircraft is airborne. If the aircraft is weight-on-wheels, the
chaff dispenser is automatically set to SAFE and inhibited from dispensing.
Chaff Dispenser
Either crewmember may arm the chaff dispenser or configure the chaff settings, which are common between
each crewstation, and either crewmember may dispense chaff by pressing the Chaff button on the Cyclic Grip.
The chaff quantity and ARM/SAFE status is also indicated on the WPN page.
514
[AH-64D] DCS
Flare Dispensers
A pair of Improved Countermeasures Dispensers (ICMD) are mounted on opposing sides of the tail boom and
each can hold 30 flare cartridges. Flares may be dispensed automatically by the CMWS itself or manually by either
crewmember when the CMWS BYPASS/AUTO switch on the CMWS Control Panel is set to the AUTO position. If
the switch is set to the BYPASS position, automatic flare dispensing is bypassed and may only be manually
dispensed by the aircrew by pressing the Flare button on the Cyclic Grip.
The flare dispensers are only armed when the aircraft is airborne. If the aircraft is weight-on-wheels, the flare
dispensers will be inhibited from dispensing, regardless of the position of the CMWS ARM/SAFE switch on the
CMWS Control Panel in the Pilot crewstation.
The flare dispensers utilize a pre-set flare program, which can only be modified by an external panel by ground
support crews when the engines are off. Flares are dispensed using this program regardless of whether the
dispensing is commanded automatically by the CMWS or manually by the aircrew.
The flare program may be edited on the Aircraft Additional Properties tab within the Mission Editor, or from the
cockpit by utilizing the player kneeboard. The available program options include Burst Count, Burst Interval, Salvo
Count, Salvo Interval, and Minimum Time Between Programs.
Aircraft Additional
Properties tab
Chaff Dispense
Flare Dispense
516
[AH-64D] DCS
“GEORGE” AI
“GEORGE” AI
EAGLE DYNAMICS 517
USAF photo
by TSgt Matt Hecht
DCS [AH-64D]
“GEORGE” AI
The AH-64D is operated by two crewmembers: a Pilot (PLT) and a Copilot/Gunner (CPG). The DCS: AH-64D
module supports multicrew capability, where two players can occupy the two seats in a multiplayer session for
cooperative play. To accommodate a single-player experience, a player may utilize “George” AI, a virtual
crewmember that allows players to manage mission-critical items in the crewstation that the player is not
occupying.
Unless specifically disabled in the Mission Editor options, George AI will always be present in the opposite
crewstation from the player. When the player enters an AH-64D in DCS, they will be placed in the aft Pilot
crewstation while George AI occupies the front CPG crewstation. If the player moves to the CPG crewstation,
George will occupy the Pilot crewstation.
George may be directed by keyboard commands or a 4-way hat switch on the player’s joystick. As an AI
crewmember, George is more than simply a means of interacting with the controls and systems in the crewstation
that the player is not occupying. George is designed to mimic the real-life procedures used by AH-64D crew
members, which permits players to direct and coordinate the AI crewmember actions in a similar manner to
interacting with another person, albeit in a more limited capacity. When a player directs George AI via a command
or control input, they are directing George to perform “tasks” rather than simple “actions”. These tasks could be
as basic as toggling the laser designator on and off to begin/cease target designation, or they may be as complex
as following a sequence of waypoints to navigate a route at low altitude into a battle position.
As George is simulating a real crewmember, some commands may not result in an immediate or apparent reaction
from George. This simulates the time needed to communicate the command over the intercom and the
commanded action(s) to be performed by a real crewmember. Many commands carry several implied actions
beyond what the command itself entails. These will be described throughout this chapter.
NOTE: George will continue to be refined throughout the Early Access process and will receive new features on
a periodic basis.
518
[AH-64D] DCS
Under the AH-64D George AI Helper aircraft control mode, input command entries may be programmed to
navigate and utilize the George AI Helper Interface. These commands may be dual-bound to any command
entries that are already bound within the AH-64D Pilot or AH-64D CPG control modes; however, these commands
will take priority when the AI Helper Interface is displayed.
For example, if a 4-way hat switch is bound to the Sight Select switch under AH-64D Pilot and to the George AI
Helper Interface under AH-64D George AI Helper, the 4-way hat switch will perform its function as the Sight
Select switch when the AI Helper Interface is hidden, but will function as the AI Helper Controls switch when the
AI Helper Interface is shown.
To control George from either crewstation, the George AI Helper Interface Up/Down/Left/Right and
George AI Interface Hide commands will need to be bound under AH-64D George AI Helper aircraft control
mode; as will the George AI Helper Interface Show/Hide Menu command entry under AH-64D Pilot and
AH-64D CPG aircraft control modes.
520
[AH-64D] DCS
4. Radar/Barometric
2. Desired Ground Speed
Altitude Indicator
5. Ownship Heading
6. Desired Heading Bug
7. Bearing to
Navigation Fly-To Cue 8. Ownship
Player-as-CPG AI Interface
1. Desired Heading. Displays the heading that George has been commanded to maintain.
2. Desired Ground Speed. Displays the ground speed that George has been commanded to maintain.
3. Desired Altitude. Displays the altitude that George has been commanded to maintain.
4. Radar/Barometric Altitude Indicator. Displays the altitude reference that George will use to maintain
the desired altitude.
• R. George will maintain the desired radar altitude above ground level (AGL).
• B. George will maintain the desired barometric altitude above mean sea level (MSL).
5. Ownship Heading. Displays the current heading of the ownship on the compass wheel.
6. Desired Heading Bug. Displays the heading that George has been commanded to maintain relative to the
ownship heading on the compass wheel.
7. Bearing to Navigation Fly-To Cue. Displays the bearing to the Navigation Fly-To Cue relative to the
ownship heading on the compass wheel.
8. Ownship. Indicates the aircraft orientation relative to the compass wheel and associated bearing indicators.
9. Relative Bearing Scale. Displays bearings relative to the desired heading bug at the 3 o’clock, 6 o’clock,
and 9 o’clock positions.
10. Compass Wheel. Displays the magnetic heading reference around the ownship.
11. AI Interface Mode. Displays the current mode of the George AI Helper Interface.
• FLT. The AI Interface is set to “Flight” mode, which is used to direct specific flight parameters for
George to fly.
o Assign a ground speed to achieve and maintain.
o Assign a heading to turn toward and maintain.
o Assign an altitude to achieve and maintain.
o Turn the aircraft toward the direction the player (as the CPG) is looking.
• H-B. The AI Interface is set to “Hover/Bob-up” mode, which is used to direct George to maneuver the
aircraft while in a stationary hover, such as when occupying a battle position.
o Translate the aircraft forward/backward/left/right across the surface at low speed.
o Assign a hover altitude to achieve and maintain.
o Turn the aircraft toward the direction the player (as the CPG) is looking.
NOTE: H-B mode is only available when the aircraft is below 30 knots ground speed. When above 30
knots ground speed, this mode will be skipped, and the AI Interface Mode will proceed from FLT directly
to CMBT.
• CMBT. The AI Interface is set to “Combat” mode, which is used to direct George in performing combat
mission-related tasks.
o Perform an immediate break turn to the 3 o’clock, 6 o’clock, or 9 o’clock directions.
o Align the aircraft heading to the azimuth of the TADS sensor turret.
o Navigate along the current route and come to a hover at the final waypoint.
• CMWS. The AI Interface is set to “Common Missile Warning System” mode. This mode directs George
to change the settings on the CMWS control panel in the Pilot crewstation.
o Arm/Safe the flare dispensers.
o Enable/disable automatic dispensing of flares.
When CMWS mode is entered, an
additional circular interface element
will be displayed to the player as a
directional reference for giving
commands, showing the current
settings of the CMWS control panel. 12. ARM/SAFE Switch
13. BYPASS/AUTO Switch. Displays the position of the BYPASS/AUTO switch on the CMWS control panel.
• AUTO. Flares will be dispensed automatically when threats are detected by the CMWS.
• BYPASS. Flares will not be dispensed when threats are detected by the CMWS.
522
[AH-64D] DCS
Up Short Increases the desired speed in the GS window. After a short delay,
George will accelerate the helicopter to the new speed.
Long Increases the desired altitude in the ALT window. After the button is
released, George will increase the helicopter’s altitude. If set to
<1,420 feet AGL, George will hold the radar altitude. If set ≥1,420
feet AGL, George will hold the barometric altitude.
Down Short Decreases the desired speed in the GS window. After a short delay,
George will decelerate the helicopter to the new speed.
(H-B Interface mode becomes available if speed decreases below 30
knots.)
Long Decreases the desired radar altitude in the ALT window. After the
button is released, George will decrease the helicopter’s altitude. If
set to <1,420 feet AGL, George will hold the radar altitude. If set
≥1,420 feet AGL, George will hold the barometric altitude.
H-B Left Short Changes the AI Interface mode to CMBT.
HOVER/BOB-UP
MANEUVERS Long George translates the helicopter to the left while the button is held.
Long George translates the helicopter to the right while the button is held.
Long George translates the helicopter forward while the button is held.
Long George translates the helicopter backward while the button is held.
CMBT Left Short Changes the AI Interface mode to CMWS.
COMBAT TASKS
Long Commands George to perform a 90° turn to the left to evade or
more quickly re-attack.
Right Short Commands George to fly a direct path to the current Navigation
Direct-To Cue. If the point is part of a route, George will continue
along that route in sequence. If the point is not part of a route, or is
the final point in the route, George will come to a hover at that
location.
Long Commands George to perform a 90° turn to the right to evade or
more quickly re-attack.
Up Short Commands George to turn the aircraft to the heading of the TADS
LOS reticle. This is useful for starting an attack run, bringing the
helicopter into Hellfire launch constraints, or aligning the Rocket
Steering Cursor.
Long No Function.
Long No Function.
Up Short Toggles flare dispensers arming state between ARM and SAFE.
Long No Function.
Down Short Toggles flare dispense mode between AUTO and BYPASS.
Long No Function.
524
[AH-64D] DCS
1. CPG’s Assigned Weapon. Displays the weapon that has been assigned to George (as the CPG).
• NO WPN. George will de-action all weapons but will continue to track his assigned target.
• GUN. George will action the 30mm gun and prepare to engage his assigned target.
• HELLFIRE. George will action the AGM-114 missiles and prepare to engage his assigned target.
• RKTS. George will action the 2.75-inch unguided rockets and prepare to engage his assigned target.
2. TADS LRFD State. Displays the commanded state of the TADS Laser Rangefinder/Designator.
• NOT LASING. George has been commanded to stop firing the LRFD.
• LASING. George has been commanded to designate his assigned target with the LRFD.
3. TADS SLAVE State. Displays the commanded state of the SLAVE button when George is using the TADS.
• UNSLAVED. The TADS is not slaved to the CPG’s ACQ source.
• SLAVED. The TADS is slaved to the CPG’s ACQ source.
4. CPG’s Gun BURST LIMIT Setting. Displays the CPG’s BURST LIMIT setting when the gun has been
assigned to George (as the CPG). (See Area Weapon System for more information.)
o Weapons Hold. George will wait for a Consent to Fire command from the player. Once consent
has been given by the player, he will fire a single burst from the gun when firing parameters have
been met.
o Weapons Free. George will begin firing the gun after being assigned a target to track when firing
parameters have been met.
5. CPG’s Missile TYPE Setting. Displays the CPG’s missile TYPE setting when the missiles have been assigned
to George (as the CPG).
• SAL2. George will select semi-active laser-homing (SAL) AGM-114K missiles.
• RF. George will select fire-and-forget radio frequency (RF) AGM-114L missiles.
6. CPG’s SAL Missile Employment Method. Displays the employment method that George will utilize when
commanded to select AGM-114K SAL missiles. (See Hellfire Modular Missile System for more information.)
• LOBL. George will employ a Lock-On-Before-Launch method after being assigned a target to track.
o Weapons Hold. George will begin lasing immediately after being assigned a target to track and
wait for a Consent To Fire command from the player. Once consent has been given by the player,
he will launch a missile when acceptable launch parameters have been met.
o Weapons Free. George will begin lasing immediately after being assigned a target to track and
then fire a missile when acceptable launch parameters have been met.
• LOAL. George will employ a Lock-On-After-Launch method after being assigned a target to track.
o Weapons Hold. George will wait for a Consent To Fire command from the player. Once consent
has been given by the player, he will launch a missile when acceptable launch parameters have
been met. After the missile has been launched, he will begin lasing his assigned target.
o Weapons Free. George will fire a missile after being assigned a target to track and when
acceptable launch parameters have been met. After the missile has been launched, he will begin
lasing his assigned target.
NOTE: This option is only available when George has been commanded to utilize DIR for his TRAJ setting.
If the TRAJ option is set to LO or HI, the employment method will remain in LOAL and cannot be changed.
526
[AH-64D] DCS
7. CPG’s SAL Missile TRAJ Setting. Displays the CPG’s TRAJ setting when the missiles have been assigned
to George (as the CPG) and he has been commanded to select AGM-114K SAL missiles.
NOTE: This option is only available when George has been commanded to utilize LOAL for his SAL missile
employment method. If the employment method is to LOBL, the TRAJ option will remain in DIR and cannot
be changed.
8. CPG’s Rocket INVENTORY Setting. Displays the CPG’s rocket INVENTORY setting when the rockets have
been assigned to George (as the CPG).
9. CPG’s Rocket QTY Setting. Displays the CPG’s rocket QTY setting when the rockets have been assigned
to George (as the CPG).
• HE. George will select M151 or M229 high explosive rockets.
• ILL. George will select M257 battlefield illumination rockets.
• SMK. George will select M274 target practice smoke rockets.
Right Short NO WPN: toggles between NOT LASING and LASING the target.
GUN: cycles BURST LIMIT of 10→20→50→100→ALL.
HELLFIRE: toggles between LOBL and LOAL. (If DIR is selected)
RKTS: cycles QTY of 1→2→4→8→12→24→ALL.
Up Short Commands George to slave the TADS to Pilot Helmet Sight (PHS)
and search along designated line of sight for targets.
If potential targets are detected, a Target List will be displayed.
Down Short Commands George to stop tracking the current target. George will
slave the TADS to Fixed Forward (FXD).
Long Commands George to repeat the previous search and regenerate the
Target List if applicable.
TARGET LIST Left Short Cancels Target List selection without assigning a target to George.
SELECTION/
TARGET ID Long Enables Target List filtering.
(Excludes friendlies if enemy or unknown contacts are detected)
Right Short Commands George to track the current target within the Target List.
Weapon Employment
If George is assigned a weapon and is tracking a target, George will prepare the weapon system for engagement
against that target, in accordance with the directed weapon settings, up to actually firing the weapon. When
George is ready to fire the weapon, he will either wait for a Consent To Fire AI Helper Command from the player
(if ROE is set to Weapons Hold), or he will immediately begin engaging the target if acceptable weapon release
parameters have been met (if ROE is set to Weapons Free).
528
[AH-64D] DCS
Full
Abbreviated Simple Simple
Dot Neutral
No Labels Simple Realistic
Sensors
Currently, George will only use the TADS FLIR sensor, which carries no restrictions for target acquisition during
night missions. Any contacts of the required angular size within the TADS sensor video will be detected by George
when he is directed to scan an area for targets.
George AI will utilize multiple zoom levels as appropriate in an attempt to recognize each contact in the designated
area within a reasonable period of time. However, if there are enough contacts within the sensor field-of-view,
George may not be able to identify each of them before presenting the Target List to the player.
When the Target List is displayed, the player may select specific Target List entries to direct George to focus the
TADS at that contact. During this time, George will continue to perform Combat Identification and update the
Target List accordingly as he works through each step of the identification process, which may be further
enhanced by directing George to increase the TADS sensor magnification while focused on a given contact.
530
[AH-64D] DCS
Target List
If George (as the CPG) detects any targets after being commanded to scan an area of the battlefield with the
TADS, he will generate a Target List. The list will be sorted according to target priority, with the highest priority
targets such as air defenses shown at the top of the list, and the lowest priority targets such as unarmed vehicles
and support equipment shown at the bottom.
As the player (as the Pilot) scrolls up or down through the
Target List, George will slew the TADS sensor turret to the
corresponding target location. If the target identification
process has not been completed for the target, George will
resume the process when the target is within the sensor
field-of-view. The player may monitor and even assist with
this process by commanding George to zoom in or out by
pressing Up-Long or Down-Long respectively via the AI
Helper Controls.
By default, the Target List will only display targets that have
been identified as enemies or as unknown types, or remove
unknown targets that are subsequently identified as friendly.
The player may display detected friendly units amongst the
list by pressing Right-Long via the AI Helper Controls while
the AI Interface is displayed; or may switch back to only
enemy/unknown targets by pressing Left-Long. If no
enemies or unknown targets are detected, friendlies will
automatically be displayed to aid in preventing fratricide
(friendly fire).
NOTE: The player may command George to engage a target that George has identified as friendly. Care should
be taken when operating areas near the frontline in which friendly and enemy positions are not well known, as
George has the potential to incorrectly identify a friendly unit as enemy or an enemy unit as a friendly.
When the Target List is presented to the player (as the Pilot), targets will be displayed using the AI Color Scheme
that is chosen on the Special tab within the DCS Options.
• NATO. Targets will be colored based on their hostility status, regardless of their coalition color.
o Unit belongs to Hostile Coalition
o Unit belongs to Friendly Coalition
o Unit belongs to Neutral Coalition
o Coalition affiliation is unknown.
• Coalition color. The Target List will display all targets in accordance with their assigned coalition.
o Unit belongs to Red Coalition
o Unit belongs to Blue Coalition
o Unit belongs to Neutral Coalition
o Coalition affiliation is unknown.
532
[AH-64D] DCS
AI HELPER CONTROLS
W
S CMBT/H-B Mode* S Designate Turn S CPG WPN Cycle S WPN/Laser Setting
A
FLT D A D
L Turn Left L Turn Right L MSL/RKT Type L MSL TRAJ Select
S
S
W
S CMBT Mode S Designate Turn S Cancel Target Target S Track Target
A
H-B D A D
L Translate Left L Translate Right L Filter Friendlies List L Show All Units
S
S
S Decrease Altitude 10 ft S Target Select Down
L Translate Backward L Previous TADS FOV
S CMWS Arm/Safe
W
S FLT Mode A
CMWS
S
S CMWS Auto/Bypass
S Short press (<0.5 sec) * H-B mode is not WEAPONS TIGHT (Default ROE; Player consent required)
L Long press (>0.5 sec) available >30 knots WEAPONS FREE (CPG will engage tracked target at will)
APPENDICES
APPENDICES
534
US Army photo
by SGT Richard Wrigley
[AH-64D] DCS
Navigation
Adding a Point on the TSD Creating a Route on the TSD Tuning the ADF to a Manual Frequency
Editing a Point on the TSD Editing a Route on the TSD Tuning the ADF to a Preset Frequency
Deleting a Point on the TSD Selecting a New Route Editing an ADF Preset
Radio Communications
Tuning a Radio to a Preset frequency/network Tuning a Radio to a Manual frequency
Datalink Communications
Editing Ownship network settings Sending a TSD Point Sending a Text message
Editing a Preset network settings Receiving a TSD Point Receiving a Text message
Combat Employment
Performing Pre-Combat Checks Selecting an Acquisition Source
Engaging targets with AGM-114K Laser-guided Missiles Engaging targets with 2.75-inch Unguided Rockets
Engaging targets with AGM-114L Radar-guided Missiles Engaging targets with 30mm Area Weapon System
Procedures
Abbreviated checklists for performing start-up, ground taxi, takeoff, landing, and shutdown procedures.
Aircraft Start
Once the interior checks are complete, perform the following:
1 PLT MSTR IGN switch – BATT (or EXT PWR if external power is to be used).
2 PLT TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
3 PLT & CPG ICS system – Check to verify communications between crewstations.
4 PLT & CPG INTR LT PRESS-TO-TEST button – Press and hold; verify all signal lights illuminate.
5 PLT / CPG MSTR WARN, MSTR CAUT, and EUFD – Check for any malfunction indications.
6 PLT FIRE DET/EXTG TEST switch held to position 1 – Both crewmembers check for correct indications.
7 CPG FIRE DET/EXTG TEST switch held to position 2 – Both crewmembers check for correct indications.
8 PLT APU button – Press and release to initiate APU start sequence.
9 PLT EUFD advisory column – Verify “APU ON” message is displayed.
10 PLT MSTR IGN – BATT (if external power was used prior to APU start).
Once the APU has been started and the MPDs have initialized, perform the following:
536
[AH-64D] DCS
Ground Taxi
Prior to initiating ground taxi, perform the following:
Before Takeoff
Perform the following prior to lifting up to a hover or initiating takeoff from the ground:
Before Landing
Prior to landing, perform the following:
After Landing
After landing, perform the following:
1 PLT / CPG TAIL WHEEL button – Unlock as necessary for ground taxi.
2 PLT EXT LT – Set exterior lighting in accordance with local procedures.
PLT / CPG Avionics – As desired (COM/TSD pages).
3 • Transponder – STBY.
• Communications – As appropriate; verify on EUFD.
538
[AH-64D] DCS
Aircraft Shutdown
Once stationary in designated parking location, perform the following:
1 PLT APU button – Press and release to initiate APU start sequence.
2 PLT / CPG TAIL WHEEL button – Verify locked; “UNLOCK” light is not illuminated.
3 PLT PARK BRAKE – Brakes set; PARK BRAKE handle is pulled outward.
Prior to retarding the POWER levers to IDLE, verify the “APU ON” advisory message is displayed on the EUFD:
PLT POWER levers – Retard both POWER levers to IDLE; press EUFD Stopwatch button to start a timer
4
for a 2-minute engine cooldown.
5 PLT Standby Attitude Indicator – Cage.
6 PLT CMWS Power/Test knob – OFF.
7 PLT & CPG NVS Mode switch – OFF.
8 PLT ACM switch – OFF.
9 CPG ACM button – Disable ACM.
10 CPG TDU Mode knob – OFF.
11 PLT / CPG DMS SHUT DOWN page – MASTER OFF.
12 PLT POWER levers – OFF after 2 minutes have elapsed on EUFD stopwatch.
13 PLT RTR BRK switch – BRK after NR has decreased below 50%.
14 PLT Stabilator – Manually set the stabilator angle to 0°.
15 PLT Searchlight – STOW.
16 PLT RTR BRK switch – OFF after main rotor has stopped.
17 PLT EXT LT – All exterior lighting to OFF.
18 1.
PLT & CPG INTR LT – All interior lighting to OFF.
19 PLT APU button – Press and release to initiate APU shutdown sequence.
20 PLT MSTR IGN – OFF.
Navigation
Abbreviated checklists for adding/editing/deleting/storing points, selecting a point for direct navigation,
selecting/editing/deleting a route, tuning the ADF to an NDB, or editing an NDB preset.
540
[AH-64D] DCS
To store a point at the CPG’s HMD line-of-sight using an Automatic range, perform the following:
To store a point at the CPG TADS line-of-sight using a laser range, perform the following:
To store a point at the CPG TADS line-of-sight using an Automatic range, perform the following:
542
[AH-64D] DCS
544
[AH-64D] DCS
Deleting a Route
To select a route for deletion, perform the following:
546
[AH-64D] DCS
Radio Communications
Abbreviated checklists for tuning radios to preset or manual frequencies, via the EUFD or the MPD COM page.
To assign a preset frequency/network to a radio using the EUFD, perform the following:
Datalink Communications
Abbreviated checklists for configuring datalink networks and transmitting/receiving/reviewing datalink messages.
NOTE: Tuning a datalink network is performed by tuning the COM Preset to which the network is associated,
using the MPD COM page or the EUFD. (See the Radio Communications checklists above.)
To edit the ownship Originator Identification using the Keyboard Unit, perform the following:
548
[AH-64D] DCS
To send a custom Text message to all Team members within a datalink network, perform the following:
550
[AH-64D] DCS
To send a Route, or the Route file, to all Team members within a datalink network, perform the following:
To store a TSD Point received through the datalink from the COM page, perform the following:
552
[AH-64D] DCS
Sending a PP Report
To send/request a Present Position Report to selected Primary members, perform the following:
554
[AH-64D] DCS
To store BDA, TGT, PP, or FARM Reports received through the datalink from the COM page, perform the following:
To assign Priority Fire Zones to selected Primary members on the TSD page, perform the following:
556
[AH-64D] DCS
To store Fire Zones received through the datalink from the COM page, perform the following:
Sending an RF Handover
To send an RFHO to selected Primary members, perform the following:
Receiving an RF Handover
To store an RFHO received through the datalink from the TSD page, perform the following:
To store an RFHO received through the datalink from the COM page, perform the following:
558
[AH-64D] DCS
Combat Employment
Abbreviated checklists for performing pre-combat checks, selecting acquisition sources, engaging targets with
each weapon system, and post-engagement procedures.
1 Weapons – Set Armament panel to ARM and ensure weapons are properly configured for the mission.
2 ASE – Arm defensive systems on the ASE page and CMWS control panel.
3 IFF (N/I) – Ensure Identification Friend-or-Foe transponder settings are configured.
4 Lights – Off (or set Formation lighting as appropriate).
5 Recorder (N/I) – Configure and set appropriately.
6 MPDs – Select TSD phase and pages as desired.
To select a TSD Point as an Acquisition source directly from the TSD page, perform the following:
To select a TSD point as an Acquisition source from the COORD page database, perform the following:
1 Sight select – TADS, FCR, or HMD as desired and verify in HAD Sight Select Status field.
2 Weapon Action Switch (WAS) – Forward to GUN.
3 ARM/SAFE button – ARM (Performed by crewmember not on the controls).
4 Range – Set as desired or verify in the HAD Range/Range Source field.
Messages – Verify no Weapon Inhibit messages are displayed.
5
Verify “ROUNDS ####” is displayed in the HAD Weapon Status field.
6 Fire – Squeeze weapon trigger to 1st detent (2nd detent to override performance inhibits).
1 Sight select – TADS, FCR, or HMD as desired and verify in HAD Sight Select Status field.
2 Weapon Action Switch (WAS) – Left to RKT.
3 ARM/SAFE button – ARM (Performed by crewmember not on the controls).
4 Range – Set as desired or verify in the HAD Range/Range Source field.
Messages – Verify no Weapon Inhibit messages are displayed.
5
Verify “RKT NORM” is displayed in the HAD Weapon Status field.
6 Fire – Squeeze weapon trigger to 1st detent (2nd detent to override performance inhibits).
To cooperatively (COOP) engage a target with 2.75-inch unguided rockets, perform the following:
1 PLT Sight select – HMD and verify in HAD Sight Select Status field.
2 CPG Sight select – TADS or FCR and verify in HAD Sight Select Status field.
3 PLT Weapon Action Switch (WAS) on Cyclic – Left to RKT.
4 CPG Weapon Action Switch (WAS) on TEDAC Left Handgrip – Left to RKT.
5 PLT / CPG ARM/SAFE button – ARM (Performed by crewmember not on the controls).
6 CPG Range – Set as desired or verify in the HAD Range/Range Source field.
PLT & CPG Messages – Verify no inhibit messages are displayed. Verify “COOP” is displayed in HAD
7
Weapon Control field and “RKT NORM” is displayed in the HAD Weapon Status field.
8 PLT Fire – Squeeze weapon trigger to 1st detent (2nd detent to override performance inhibits).
560
[AH-64D] DCS
1 CPG Sight select – TADS and verify in HAD Sight Select Status field.
2 CPG Weapon Action Switch (WAS) – Right to MSL.
3 CPG ARM/SAFE button – ARM.
4 CPG Range – Set as desired or verify in the HAD Range/Range Source field.
5 CPG (If launching LOBL) Designate – Pull and hold LRFD trigger, 2nd detent.
CPG Messages – Verify no Weapon Inhibits are displayed.
6 (If launching LOBL) Verify “PRI CHAN TRK” is displayed in the HAD Weapon Status field.
(If launching LOAL) Verify trajectory and mode is displayed as desired in HAD Weapon Status field.
7 PLT Maneuver as necessary to ensure aircraft is within missile launch constraints).
8 CPG Fire – Pull weapon trigger to 1st detent (2nd detent to override performance inhibits).
(PLT/CPG) Sight select – FCR and verify in HAD Sight Select Status field.
1 or
(CPG only) Sight select – TADS and verify in HAD Sight Select Status field.
2 Weapon Action Switch (WAS) – Right to MSL (and set TYPE to RF on WPN page, CPG only).
3 ARM/SAFE button – ARM (Performed by crewmember not on the controls).
4 Range – Verify in the HAD Range/Range Source field.
(CPG only, if TADS is selected sight) Designate – Pull and hold LRFD trigger, 2nd detent, until “TARGET
5
DATA?” is removed from HAD Sight Status field.
Messages – Verify no Weapon Inhibits are displayed.
6
(If launching LOBL) Verify “RF MSL TRACK” is displayed in the HAD Weapon Status field.
7 (PLT only) Maneuver as necessary to ensure aircraft is within missile launch constraints).
8 Fire – Pull weapon trigger to 1st detent (2nd detent to override performance inhibits).
“SA-5” SA-5 air defense battery S-200 5N62 “SQUARE PAIR” TTR/TI
“SA-6” SA-6 air defense battery 2K12 Kub 1S91 “STRAIGHT FLUSH” TAR/TI
562
[AH-64D] DCS
“SA-15” SA-15 air defense unit 9K331 Tor-M1 “SCRUM HALF” TAR/TTR
“2S6” SA-19 air defense unit 2S6M Tunguska 1RL144 “HOT SHOT” TAR/TTR
“ZSU” ZSU-23-4 air defense gun unit ZSU-23-4 Shilka RPK-2 “GUN DISH” FCR
“Gun” Air defense gun battery S-60, KS-19 SON-9 “FIRE CAN” FCR
564
[AH-64D] DCS
Waypoints (WPTHZ)
SYMBOL IDENT NAME DESCRIPTION
CC Communications Check Point A radio message should be sent upon arrival/crossing
Hazards (WPTHZ)
SYMBOL IDENT NAME DESCRIPTION
TO Tower, Over 1000’ Vertical tower hazard >1000 feet AGL
F1 Artillery Firing Point 1 1st portion of Artillery Firing Point (i.e., AB1___)
F2 Artillery Firing Point 2 2nd portion of Artillery Firing Point (i.e., ___234)
FF FARP, Fuel only Forward Arming & Refueling Point with fuel
FM FARP, Ammo only Forward Arming & Refueling Point with munitions
FC FARP, Fuel and Ammo Forward Arming & Refueling Point with fuel/munitions
HA Holding Area Brief holding area while enroute to/from mission area
566
[AH-64D] DCS
Target (TGT/THRT)
SYMBOL IDENT NAME DESCRIPTION
TG Target Point Target reference point
Threats (TGT/THRT)
SYMBOL IDENT NAME DESCRIPTION
AX AMX-13 Air Defense Gun
AA Air Defense Gun S-60 57mm AA battery w/ SON-9 fire control radar
568
[AH-64D] DCS
16 SA-16 SAM System Igla/Igla-S MANPADS position [used for SA-18 threat]
570
[AH-64D] DCS
What is the difference between an AH-64D equipped with a mast-mounted Fire Control
Radar and an AH-64D without the FCR?
There is very little difference between these aircraft configurations. The presence (or absence) of the FCR mast-
mounted assembly does not denote a different model of AH-64 but is simply a removeable sensor system (much
like a targeting pod on a strike fighter). When the FCR system is removed, the aircraft will still perform and
operate the same, albeit with less overall gross weight and more limited sensor/targeting options to the crew.
Further, while the U.S. Army has operated AH-64D's with a mixed fleet of FCR and non-FCR aircraft, some
countries have operated exclusively FCR-equipped AH-64D variants (such as the United Kingdom's Army Air
Corps), or exclusively non-FCR-equipped variants (such as the Royal Netherlands Air Force).
What is the difference between the Pilot Night Vision System (PNVS) and the Target
Acquisition Designation Sight (TADS)?
The PNVS is a FLIR-only steerable turret that is designed to aid the Pilot in the back seat while flying in total
darkness. The TADS is a multi-sensor steerable turret that allows the Copilot/Gunner in the front seat to target
and designate enemy locations and vehicles for the aircraft’s weapon systems. The TADS can also be used to fly
in total darkness and serves as a backup to the PNVS in this regard. Either crewmember can select either the
PNVS or the TADS FLIR sensors for flying, but neither sensor can be used by both crewmembers at the same
time.
(See Night Vision Systems for more information.)
What is the difference between the Pilot Night Vision System (PNVS) and night vision
goggles?
The PNVS is a steerable Forward-Looking Infrared (FLIR) turret that follows the helmet movements of the Pilot
and transmits a thermal-based video of the environment to the Pilot's Helmet Display Unit (HDU). This system
displays the thermal environment through various shades of brightness to distinguish varying levels of heat
emissions from objects within the FLIR's field of view. Night vision goggles on the other hand amplify light sources
and reflected light from the environment to allow a human eye to distinguish detail and contrast.
Why can I see IR pointers when using night vision goggles, but I cannot see them when
using the TADS or PNVS?
Typical night vision goggles (such as the AN/AVS-6 goggles simulated in the DCS: AH-64D) amplify visible and
near-infrared light to a level that can be used by the human eye to distinguish detail and contrast. Because of
this, devices that transmit light in the near-infrared spectrum (such as IR beacons or IR pointers) can be seen by
individuals wearing NVG's; whereas some FLIR systems that operate on different portions of the IR spectrum,
such as the AH-64D PNVS and TADS turrets, cannot.
Why can’t night vision goggles be used at the same time as the Helmet Display Unit
(HDU)?
The HDU itself physically interferes with the proper wear of the AN/AVS-6 night-vision goggles. However, more
importantly, the use of NVG’s and the HDU simultaneously can often present circumstances where the two devices
are not properly aligned and can incur aiming errors when employing the helicopter sensors or weapon systems.
For this reason, use of the two devices in such a manner is a prohibited practice for U.S. Army crewmembers.
Why does the horizon line in the IHADSS symbology not coincide with the real horizon?
The IHADSS allows the crewmembers to maintain situational awareness of the majority of the AH-64D's flight
state, sensors, and weapon systems, regardless of where the crewmember is looking at any given time. Either
crewmember can look independently of the helicopter's flight path or nose direction without losing key pieces of
data necessary to fly and fight. This allows the Pilot on the controls to be looking back over his/her shoulder
while in a steep pitch-back turn and still have full awareness of the aircraft's attitude and flight state; or be
scanning out to either side for threats or obstacles while flying slowly at nap-of-the-earth altitudes just feet over
the treetops.
When viewing the horizon line (and/or pitch ladder in Cruise mode), the Line-Of-Sight (LOS) Reticle – or central
crosshairs – within the symbology represents the nose of the aircraft, much like the watermark on a cockpit
attitude indicator. If the artificial horizon line bisects the LOS reticle, the helicopter's pitch attitude is level with
the horizon.
(See Symbology Elements for more information.)
572
[AH-64D] DCS
Why does my range source keep switching to a Manual range when I action the gun?
As described above, the gun is designed to be used as a close-in defensive weapon system when employed by
the aircrew’s helmet sights. As such, when a crewmember’s selected sight is HMD (Helmet Mounted Display), the
range source will automatically revert to the Manual range (as set on the WPN page) whenever that crewmember
actions the gun. This prevents an un-intended ranging value from being used when hasty, close-in fires are
needed. As an example, if the crewmember had a Nav range to a target 4 kilometers away, the gun would
attempt to elevate for a ballistic solution of 4,000 meters, and the rounds would impact a location much further
than anticipated. For this reason, it is wise to set a Manual range value on the WPN page that you are proficient
with in engaging targets at close range.
However, this does not prevent the crewmember from setting a different range source such as an Automatic or
Navigation range after the gun is actioned.
Why does the Rocket Steering Cursor not behave as a conventional Continuously
Computed Impact Point (CCIP) reticle?
The Aerial Rocket Sub-system on the AH-64D was designed to be employed as "aerial rocket artillery", making a
team of AH-64D's akin to a hovering MLRS battery. Because unguided rockets can only be employed using ballistic
trajectories (like bullets), the accuracy of the weapon is heavily determined by what sighting method is used to
generate a targeting solution. With CCIP targeting methods, the target must not only be visible to the naked eye,
but any adjustments made to the aimpoint must also be precise enough and distinguishable to the crew in order
for such corrections to unguided munition trajectories to be effective. At longer ranges, the very thickness of any
symbology elements of a CCIP reticle itself on a HUD or helmet display may be the difference of several hundred
meters. For this reason, CCIP reticles are only effective at relatively close ranges, and within visual range of the
naked eye.
In order to engage ground targets with unguided rockets beyond normal visual ranges on the battlefield, and
with such aimpoint accuracy that can be distinguishable at such ranges, the Rocket Steering Cursor is employed
to enable the crew in aligning the helicopter with the required targeting solution for rocket delivery. While used
in Cooperative mode, a secondary advantage to the Rocket Steering Cursor is that the Pilot can use the symbology
to align the helicopter with the required targeting solution provided by the Copilot/Gunner while the Pilot
continues to scan the surrounding terrain for immediate threats, without ever looking in the direction the aircraft
nose is pointed for rocket delivery. Further, since the TADS itself can be slaved to a set of three-dimensional
coordinates, the Rocket Steering Cursor allows the crew to deliver rockets to an area target from behind cover
without having a direct line-of-sight (LOS) to the target.
Why doesn’t the DCS: AH-64D have Stinger or Sidewinder air-to-air missiles?
The DCS: AH-64D is simulating a U.S. Army AH-64D. U.S. Army AH-64’s have never been equipped or capable of
firing Stinger or Sidewinder missiles, despite a small number of weapons tests conducted with such missiles.
There are several “growth” provisions within the AH-64D cockpit controls (such as an Air-To-Air weapon select
position and a missile Cage button) to support future additions of such capability to the AH-64D, however the
avionics of AH-64D’s in U.S. Army service have never supported such weapon systems.
What is a “sight” and how do I determine which one I should use in a tactical situation?
There are three possible “sights” that can be selected to directly aim a weapon or generate a targeting solution
in the AH-64D. These selections are the Helmet-Mounted Display (HMD), the Target Acquisition Designation Sight
(TADS), or the optionally-mounted Fire Control Radar (FCR). Any of these three sight selections can be used by
the Copilot/Gunner, but only HMD and FCR are available to the Pilot. The sight currently selected by the
crewmember will be displayed in the bottom-left corner of the IHADSS symbology.
Each sight used by the AH-64D has both advantages and disadvantages that must be known and evaluated for
any given tactical situation. For example, the TADS is very useful for long-range target identification and
designation for Hellfire missiles, however it may not be the quickest method for engaging a target that is at close-
range. On the other hand, the HMD is very useful for rapidly engaging targets at close-range simply by using the
crewmember’s helmet-tracking capabilities, but the HMD is less accurate than the TADS and cannot designate
targets for missile engagement.
(See Sights and Sensors for more information.)
What is an “acquisition source” or “ACQ” and how do I determine which one I should use
in a tactical situation?
An acquisition source can quickly orient a crewmember’s selected sight to either a point in space relative to the
aircraft nose or a set of three-dimensional coordinates on the battlefield. The purpose of the acquisition source
is to reduce the time needed to manually search and acquire a target with any given sight. In the case of the
TADS or FCR, these sights will physically slew to the location of the selected acquisition source. In the case of
the HMD, the crewmember will receive cueing indications in their helmet symbology of where they should look
to point their head toward the selected acquisition source (in lieu of a robotic arm physically grabbing their head
and forcibly turning it in the correct direction).
As is the case with sight selections, choosing the best acquisition source in any given situation is key to reducing
the time it takes to search, acquire, and engage enemy targets.
(See Acquisition Sources for more information.)
How do I enter a set of MGRS coordinates if a JTAC or other ground unit gives me MGRS
in 4-, 6- or 10-digit formats?
The AH-64D will only accept MGRS coordinates in an 8-digit format. If coordinates are entered using a 4-, 6- or
10-digit MGRS format, the Keyboard Unit (KU) will not accept this entry and the KU display will simply flash to
indicate an invalid data entry. If given a 4-digit or 6-digit MGRS location, simply append zeros to the easting and
northing to achieve the number of required digits, such as 12001200 when given “1212” or 12301230 when given
“123123”. Conversely, when given a 10-digit MGRS coordinate, simply remove the 5th digit from both the easting
and northing to achieve the required 8-digit format, such as 12341234 when given “1234512345”
574
[AH-64D] DCS
BIT Built-In Test; self-diagnostic test that can provide indications to equipment or system
malfunctions.
BL Boundary Line; a linear maneuver control measure that delineates sectors of the battlefield
to facilitate coordination and deconfliction between adjacent units, formations, or areas.
BP Battle Position; a maneuver control measure within which units are positioned to fire into a
designated Engagement Area (EA) or engage targets of opportunity.
BRU Boresight Reticle Unit; scope-like device mounted on top of the glareshield in each
crewstation that provides a reticle to align the HMD LOS crosshairs during an IHADSS
boresight procedure.
B-SCOPE A type of radar display that presents a rectangular, top-down view of the area being scanned
by the radar, with radar contacts projected in relative azimuth and range.
C/S Callsign; the 3- to 5-character alphanumeric designation of a datalink subscriber within a
network.
CG Center-of-Gravity; the average location of the weight of an aircraft, around which the force
of gravity appears to act.
CHAN Channel; one of four possible missile channels set on the WPN page for SAL missile guidance,
of which at least one needs to be set as the PRI channel, and another may be set as ALT;
corresponds to one of 16 laser code presets.
COM Communications; MPD fixed action button.
COOP Cooperative; a mode of rocket employment in which the CPG uses the TADS to provide a
targeting solution for the PLT during a rocket engagement.
COORD Coordinate; an MPD sub-page accessed via the WPN or TSD pages to view detailed
information of any Point, Line, Area, Shot-At or FARM files stored within the database.
CPG Copilot/Gunner; the crewmember occupying the front crewstation.
C-SCAN Continuous Scan; a scan mode of the APG-78 Fire Control Radar.
C-SCOPE A type of radar display that presents a forward-looking view of the area being scanned by
the radar, with radar contacts projected in azimuth and elevation relative to a central line-
of-sight.
CTR Center; regarding the TSD option to center or de-center the TSD relative to the ownship
position.
CTRLM Control Measure; a Point type within the database used to control the positioning of the
flight, aid in navigation, or provide situational awareness on the battlefield.
DE Dual Engine power or Dual Engine operations.
DEL Delete; an option to remove data corresponding with the page, format, or data field to which
the option pertains.
DIR Direct; LOAL trajectory option on WPN page in MSL format, or a method of navigation directly
to a Point within the database independent of the currently selected route (accessed via the
TSD>RTE page).
DL Datalink; a modem-based communications network that relays digital data between aircraft
using radio transceivers.
DTED Digital Terrain Elevation Data; stored data within the aircraft memory of the surface elevation
above sea level of any location or set of coordinates at ground level.
576
[AH-64D] DCS
DTV Day Television; a passive sensor within the TADS for electro-optical-based targeting at
medium- to long-ranges.
DVO Direct View Optics; a passive sensor within the TADS for optical-based targeting, but was
removed from the AH-64D fleet and is not present in aircraft equipped with the M-TADS
upgrade, despite the switch option being present on the LHG.
EA Engagement Area; a maneuver control measure within which an enemy force is planned to
be contained and destroyed using the massed effects of multiple weapon systems.
ECS Environmental Control System; provides temperature management for the EFAB
compartments, TADS and PNVS turrets, and crewstations.
EFAB Extended Forward Avionics Bays; equipment bays that run alongside the fuselage from just
aft of the TADS turret to underneath each stub wing and provide storage and mounting to
much of the aircraft avionics.
EGI Embedded GPS/INS; a navigational device that uses a combination of inertial measurement
devices coupled with a Global Positioning System for enhanced accuracy and calibration
correction.
EL Elevation; regarding angular direction within the vertical plane, either in relative elevation
from the aircraft nose or relative elevation above or below the horizon.
ELEV Elevation; regarding the COLOR BAND option on the TSD>MAP page.
ENDR Endurance; indication of the flight time remaining based on fuel quantity on board and
current burn rate.
ENG Engine; regarding Engine 1 or Engine 2 on the cockpit panels and displays.
ETA Estimated Time of Arrival; the clock time (Local or Zulu) at which the aircraft will arrive at
the designated reference point.
ETE Estimated Time Enroute; the amount of time (duration) it will take the aircraft to travel to a
reference point or a certain distance.
EUFD Enhanced Up-Front Display; LED display under the glareshield of each crewstation that
displays active Warnings, Cautions and Advisories; radio, transponder and modem
configurations; total fuel quantity; system time; and a stopwatch function.
FARM Fuel/Ammo/Rockets/Missiles; a tactical report in which the fuel and munitions onboard the
ownship are transmitted to other Primary members across the datalink network.
FARP Forward Arming and Refueling Point; a location relatively close to the combat area or
objective that can provide rearming and/or refueling services.
FAT Free Air Temperature; an indication of the ambient air temperature as directly read by probes
outside the aircraft unaffected by nearby component heating.
FCR Fire Control Radar; sight selection option, acquisition source option, MPD fixed action button,
or the FCR component of the MMA.
FEBA Forward Edge of the Battle Area; a linear maneuver control measure that marks the forward
most point of the main battle area in which combat units are deployed, not including units
that are performing screening or covering operations.
FLET Forward Line of Enemy Troops; a linear maneuver control measure that marks the forward-
most positions of enemy units, either based on intelligence estimates or direct observation.
FLIR Forward-Looking Infrared; a passive sensor within the PNVS and TADS for navigating under
darkness/low-visibility conditions, or thermal-based targeting at short- to long-ranges (TADS
FLIR only).
FLOT Forward Line of Own Troops; a linear maneuver control measure that marks the forward-
most positions of friendly units, including units that are performing screening or covering
operations, but excluding small, long-range reconnaissance units.
FMC Flight Management Computer; provides enhanced aircrew control of the aircraft via the
SCAS.
FOR Field-Of-Regard; the large box within the High Action Display (HAD) that indicates the slew
limits of the crewmember’s selected sight or NVS sensor, as well as the relative direction of
the crewmember’s acquisition source.
FOV Field-Of-View; the small box within the FOR that indicates the current azimuth and elevation
of the crewmember’s selected sight or NVS sensor.
FPV Flight Path Vector; airplane-shaped symbology within the HMD flight symbology that
indicates the three-dimensional flight direction of the aircraft when above 5 knots of 3D
ground speed.
FSCL Fire Support Coordination Line; a linear fire support coordination measure that marks the
forward-most limit of a unit’s own organic weapon systems, beyond which any air- or surface-
based fires must be coordinated with other units that may be affected.
FTR Force Trim Release; when pressed, the magnetic brake system on each crewstation cyclic
and pedals releases; suspends any active hold mode inputs to the flight control servos.
FXD Fixed; acquisition source option, AWS mode of operation, or NVS mode of operation.
GRBX Gearbox; regarding the Intermediate Gearbox (IGB) or the Tail Rotor Gearbox (TGB), both
of which are mounted to the vertical stabilizer.
GEN Generator; regarding Generator 1 or Generator 2 on the cockpit panels and displays.
GHS Gunner Helmet Sight; acquisition source option.
GPS Global Positioning System; constellation of United States Government-owned satellites that
provide radio-based precise navigation and timing signals to receivers anywhere in the world.
G-S Ground Stow; regarding the “RKT G-S” indication of the weapon pylons manually selected to
GND STOW on the WPN>UTIL page when a crewmember actions rockets.
GTM Ground Targeting Mode; a mode of the APG-78 Fire Control Radar.
GWT Gross Weight; the current total weight of the aircraft to include fuel, munitions, expendables
such as chaff and flares, and crew.
HAD High Action Display; the bottom portion of each crewmember’s HMD, TADS or FCR
symbology that provide key information regarding sight and acquisition source selection,
range data, sight and weapon data, and any messages that affect successful engagement
using the currently actioned weapon.
HDD Head Down Display; button on RHG that has no function on TEDAC-equipped aircraft.
HDU Helmet Display Unit; the physical device that is clipped to the crewmember’s IHU that
projects symbology and video onto a combiner lens in front of the right eye.
HIT Health Indicator Test; regarding a check of an engine’s expected performance by comparing
its current TGT at a set torque output to a baseline TGT for a given pressure altitude (PA)
and free air temperature (FAT).
578
[AH-64D] DCS
HMD Helmet Mounted Display; sight selection option to utilize the IHADSS for sensor cueing or
weapon aiming.
IAFS Internal Auxiliary Fuel System (aka “Robbie tank”); an assembly manufactured by Robinson
Fuel Systems that can be mounted in place of the standard ammunition magazine; can hold
100 gallons of fuel along with 242 rounds of 30x113mm ammunition.
IAS Indicated Airspeed or Knots Indicated Airspeed (KIAS); airspeed measured directly within
the pitot-static system.
IAT Image Auto Track; an automatic tracking mode of the ASQ-170 TADS that uses image
contrast to control turret slew.
ICS Inter-Communication System; regarding the audio communication system between each
crewstation.
ID Identification; the 1- or 2-character alphanumeric address of a datalink subscriber within a
network.
IDENT Identification; regarding the button on the communications panel that highlights the aircraft
position to air traffic controllers via an additional signal via the transponder Mode 3A.
IFF Identification Friend or Foe; a series of coded replies sent via the transponder antennas to
interrogating IFF transmitters to indicate that the aircraft is friendly.
IFV Infantry Fighting Vehicle.
IGN ORIDE Ignition Override; motors the T701C engines using the air turbine starters but inhibits the
ignitors from firing to prevent combustion.
IHADSS Integrated Helmet And Designation Sight System; the entire system that tracks the position
of each crewmember’s IHU, generates symbology for display on the HDU, and processes
weapon solutions based on sighting through the HMD.
IHU Integrated Helmet Unit; the crewmember’s flight helmet with integrated helmet position
tracking sensors.
IMC Instrument Meteorological Conditions; weather conditions exist in which visual separation
from terrain, obstacles and other aircraft cannot be achieved through visual means; requires
navigational aids to fly safely.
IN Inches; regarding the UNIT setting on the FLT page that displays the barometric pressure
setting in inches of Mercury.
INU Inertial Navigation Unit; a navigational device that uses inertial measurement devices to
output attitude, velocity, and position information.
KM Kilometer; regarding the UNIT setting on the FLT page that displays navigational distances,
TSD range scale, and TSD grid-lines in kilometers.
KU Keyboard Unit; device in each crewstation for inputting data into the avionics; includes
calculator functions for basic arithmetic.
LAT Latitude; regarding the North/South portion of a set of Lat/Long coordinates.
LB Pound; regarding the unit of weight measurement in determining the aircraft gross weight
and/or fuel quantity on board.
HMMS Hellfire Modular Missile System; the M299 missile launchers and associated aircraft interface
systems.
LD Line of Departure; a linear maneuver control measure that marks the starting location of
friendly units when performing an attack, used for coordination of maneuvering units.
580
[AH-64D] DCS
NAK No Acknowledgement; an advisory displayed on the EUFD that indicates the ownship’s
modem did not receive an acknowledgement of reception from the modems of all network
subscribers to which a datalink message was addressed.
NDB Non-Directional Beacon; an omni-directional radio navigational aid that can be tuned by the
ADF receiver.
NET Network; COM sub-page that permits crewmembers to add, edit, or delete individual
subscribers from the selected datalink network.
NF No Fire; format of the BAM sub-page of the TSD that allows a crewmember to create, delete,
or activate individual No Fire Zones on the TSD.
NFZ No Fire Zone; a geographical area set on the BAM sub-page of the TSD that precludes target
prioritization by the APG-78 Fire Control Radar.
NG RPM speed of the gas generator stage (sometimes referred to as N1 stage or gas producer
stage) as measured from the accessory gearbox of each T701C engine.
NGB Nose Gearbox; regarding the gearbox mounted to the front of each engine that redirects
shaft horsepower into the main transmission.
NM Nautical Mile; regarding the UNIT setting on the FLT page that displays navigational
distances, TSD range scale, and TSD grid-lines in nautical miles.
NOE Nap-Of-the-Earth; a mode of terrain flight in which the aircraft flies as close to the ground
as possible with varying airspeeds and altitudes.
NORM Normal; missile management mode of operation, gun mode of operation, or NVS mode of
operation.
NP RPM speed of the power turbine stage (sometimes referred to as N2 stage) as measured
from the power turbine shaft of each T701C engine.
NR RPM speed of the AH-64D powertrain system as measured from the main transmission.
NTS Next-To-Shoot; the current target being engaged when using the APG-78 Fire Control Radar
as the selected sight.
NVG Night Vision Goggles; AN/AVS-6 aviator night vision goggles.
NVS Night Vision System; the PNVS or TADS being utilized as an aided pilotage system to a
crewmember.
OPER Operate; sets the selected system or device to operational status.
ORIG DIR Originator Directory; COM sub-page in which all pre-planned originator identification
configurations are listed.
ORIG ID Originator Identification; COM sub-page in which the digital identification settings may be
configured to uniquely identify the ownship on a datalink network.
PA Pressure Altitude; the altitude above the standard datum plane, which is the point where the
atmospheric barometric pressure is 29.92 inches of mercury or 1013.2 millibars (not to be
confused with true altitude as reported by the barometric altimeter when corrected for non-
standard temperature/pressure via the Kollsman window).
PEN Penetration; time delay setting on the WPN page for the M433 fuze when used in conjunction
with the 6RC rocket type selection.
PERF Performance page; provides key performance-related data of the helicopter given current or
predicted pressure altitude (PA), free air temperature (FAT) and gross weight (GW).
PF Priority Fire; format of the BAM sub-page of the TSD that allows crewmembers to create,
delete, or activate PFZs on the TSD.
PFZ Priority Fire Zone; a geographical area set on the BAM sub-page of the TSD that increases
target prioritization by the APG-78 Fire Control Radar.
PHS Pilot Helmet Sight; acquisition source option.
PL Phase Line; a linear maneuver control measure that facilitates control and coordination of a
military operation, typically coinciding with a visually identifiable terrain feature.
PLRT Polarity; toggles FLIR sensor between White-Hot and Black-Hot brightness scales.
PLT Pilot; the crewmember occupying the aft crewstation.
PNVS Pilot Night Vision System; the top sensor turret on the nose consisting of a FLIR sensor.
PP Present Position; the 3-dimensional position of the ownship or a tactical report in which the
present position of the ownship is transmitted to other Primary members across the datalink
network.
PPI Plan Position Indicator; a type of radar display that presents a circular, top-down view of the
area being scanned by the radar, with the position of the radar antenna in the center and
radar contacts projected around the radar antenna in true azimuth and range. A “Sector PPI”
display is limited to an area less than 360°.
PRI Priority missile channel or Primary member; the laser code to which the next to fire SAL
missile is scanning or a datalink network subscriber that is designated to receive Primary
datalink messages.
RPSI Pounds per Square Inch; unit of measurement of pressure within the various oil and hydraulic
systems of the AH-64D.
PTT Push-To-Talk; initiates radio transmission when activated.
RAD ALT Radar Altimeter; uses radar pulses transmitted by a ventral-mounted radio antenna below
the aircraft to measure absolute altitude above ground level (AGL).
REC Receive; option presented on the main TSD page to receive a report, a point, or a file residing
in the datalink buffer.
RF Radio Frequency missile; the AGM-114L air-to-surface missile that utilizes active radar
guidance.
RFHO RF Hand-Over; method of receiving a target location for an AGM-114L missile engagement
via the datalink.
RFI Radar Frequency Interferometer; acquisition source option or the RFI component of the
MMA.
RHG Right Handgrip; the CPG right TEDAC handgrip.
RIPL Ripple; missile management mode of operation.
RJAM Radar Jammer; regarding the ALQ-136 electronic countermeasure (ECM) device.
RKT Rocket; WAS option of the ARS.
RMAP Radar Mapping Mode; a mode of the APG-78 Fire Control Radar.
RLWR Radar/Laser Warning Receiver; regarding the combined components and functions of the
APR-39 Radar Signal Detecting Set and the AVR-2 Laser Detecting Set.
582
[AH-64D] DCS
RPT Report; sub-page of the TSD for sending or requesting reports to/from flight members via
the datalink.
RQST Request; a datalink message in which the ownship sends a query for a tactical report to be
transmitted from Primary members across a datalink network.
RST Reset; regarding the generator reset switches in the Pilot cockpit, which permits the Pilot to
reset generator power when the MPDs are not operational due to lack of DC power.
RTE Route; sub-page of the TSD within which the crew can edit routes or set direct routes to
individual points.
RTM Route Menu; sub-page of the TSD within which the crew can select or delete routes.
RTS Radio Transmit Select; voice radio controls on the cyclic and EUFD.
RVW Review; regarding the review of data, messages or points that reside within the aircraft
memory.
SAL Semi-Active Laser missile; the AGM-114 family of air-to-surface missiles (excluding the AGM-
114L) that utilize semi-active laser guidance.
SAM Surface-to-Air Missile; individual missile or SAM-equipped air defense emplacement/battery.
SCAS Stability and Command Augmentation System; the system that enhances the stability of the
aircraft for weapons delivery, increases the maneuverability of the aircraft at lower airspeeds,
and provides hold mode functionality for decreased pilot workload.
SE Single Engine power or Single Engine operations.
SFR Specific Fuel Range; a calculation of speed across the surface divided by the fuel flow rate.
SHOT Shot-At; a TSD sub-page that displays the locations of all AGM-114 missile engagements
conducted by the ownship in addition to any SHOT files within BDA reports received from
Primary members across a datalink network.
SINC SINCGARS; Single Channel Ground and Airborne Radio System family of radios used by
militaries of the United States and NATO members that permit secure voice and data radio
transmissions between a wide number of military units.
SKR Seeker; acquisition source option utilizing a SAL missile tracking a laser designation matching
the PRI missile channel or an RF missile tracking a target in LOBL mode.
SMDL Secure Modem Datalink; a modem-based datalink network which exchanges short bursts of
data across voice radios onboard the aircraft.
SP System Processor; commands all subsystem initiated tests, monitors system status and
faults, and processes information for display.
SPAAA Self-Propelled Anti-Aircraft Artillery.
SPQ Super Quick; minimal time delay setting on the WPN page for the M433 fuze when used in
conjunction with the 6RC rocket type selection.
SQL Squelch; a function that suppresses the audio output of a radio system until a signal is
received that exceeds the set squelch threshold.
S-SCAN Single Scan; a scan mode of the APG-78 Fire Control Radar.
STAB Stabilator; regarding the movable horizontal tail plane mounted to the end of the tailboom
that provides additional attitude control in the pitch axis.
STBY Standby; sets the selected system or device to standby status.
STO Store; regarding the STO format of the TSD POINT sub-page to perform a position store of
a location designated by the CPG HMD or TADS line-of-sight, or a fly-over store using the
aircraft position.
SUB Subscriber; a network member that has been designated to receive datalink messages from
the ownship.
SYM Symbology; regarding any characters, shapes or symbols that are displayed to the crew to
represent quantifiable data, provide feedback regarding system status, or indicate current
settings/selections/modes of operation.
TADS Target Acquisition Designation Sight; sight selection option, acquisition source option, or the
bottom sensor turret on the nose consisting of FLIR, DTV, LST, and LRFD.
TAS True Airspeed or Knots True Airspeed (KTAS); the speed of the aircraft through an air mass,
corrected for air density that affects the measurement of indicated airspeed.
TDU TEDAC Display Unit; the video screen component of the TEDAC assembly.
TEDAC TADS Electronic Display And Control; the assembly that includes both TEDAC grips (LHG and
RHG) and the TDU.
TGT Turbine Gas Temperature or Target; temperature of the hot expanding gases entering the
power turbine stage of the T701C as measured between the 2 nd stage of the gas generator
section and the 1st stage nozzle of the power turbine section; or a tactical report in which
FCR target data is transmitted to other Primary members across the datalink network.
TGT/THRT Target/Threat; a Point type within the database used to designate targets for engagement,
or locations of air defense threats.
TOF Time Of Flight; the duration of time a munition is in the air toward its intended ballistic
solution, target or impact point.
TPM Terrain Profile Mode; a mode of the APG-78 Fire Control Radar.
TQ Torque; the measurement of engine power applied to the transmission as measured from
the power turbine shaft of each T701C engine.
TRAJ Trajectory; regarding the selection of DIR (Direct), LO (Low), or HI (High) LOAL trajectory
options on the WPN page in MSL format.
TRK Track; regarding the Hellfire missile tracking in LOBL mode.
TRN Terrain; acquisition source option via the TSD page.
TRP Target Reference Point; a geographic location (that can typically be identified through visual
or optical means) from which fires can be referenced and, if necessary, adjusted.
TSD Tactical Situation Display, MPD fixed action button.
TSE Target State Estimator; processing logic that provides lead angle ballistic compensation
against moving ground targets when using TADS as the selected sight while employing a
continuous laser designation.
UPDT Update; regarding the STORE/UPDT button on the CPG left TEDAC grip pressed to perform
a navigational position update.
UTM Universal Transverse Mercator; a grid coordinate system from which the Military Grid
Reference System (MGRS) is derived.
VID Video; MPD fixed action button.
584
[AH-64D] DCS
VMC Visual Meteorological Conditions; weather conditions exist in which visual separation from
terrain, obstacles and other aircraft can be achieved through visual means; does not require
navigational aids.
VNE Velocity Never Exceed; an airspeed that, if exceeded, may cause structural damage to the
AH-64D.
VSSE Velocity Safe Single Engine; the minimum airspeed at which the AH-64D can maintain level
flight with one engine inoperative.
WAS Weapon Action Switch; pronounced “Woz” or “Wahz”, or used as a verb as “WASing”, a
crewmember selects or “actions” one of the three available weapon systems for engaging
their intended target.
WCA Warnings, Cautions, Advisories.
WPN Weapon; MPD fixed action button.
WPTHZ Waypoint/Hazard; a Point type within the database used for navigation, routing or to
designate locations of hazards to flight such as towers and wires.
WSPS Wire Strike Protection System; assortment of devices mounted to the external fuselage to
guide wires around key portions of the airframe and into sharp blades to aid in severing the
unseen wire obstacles that may be encountered during low-altitude flight.
XMIT Transmit; regarding the FCR transmitting while performing scans of the surrounding
battlespace or transmitting a datalink message.
XMSN Transmission; regarding the main transmission.
XPNDR Transponder; regarding the APX-118 transponder.
ZN Zone; sets the number of PFZs to be drawn on the BAM sub-page of the TSD when in PF
format.
APPENDIX F – FORMULAS
Use these calculation and conversion formulas for pre-mission planning or while in flight. Desired resultants are
bolded.
Speed/Time/Distance Calculations
Ground Speed Required (knots) = (Distance ÷ Minutes) × 60
Time of Flight (mins) = (Distance ÷ Ground Speed) × 60
Fuel/Endurance Calculations
Bingo Fuel (lbs) = (Time of Flight ÷ 60) × Fuel LB/HR
Objective Time (mins) = ([Total Fuel − Bingo Fuel] ÷ Fuel LB/HR) × 60
Fuel/Range Calculations
Specific Fuel Range (SFR) Factor = Ground Speed ÷ Fuel LB/HR
Flight Range (NM) = SFR × Total Fuel
Distance Conversion
km to NM = [km] ÷ 1.85
NM to km = [NM] × 1.85
Altitude/Elevation Conversion
Feet to Meters = [ft] ÷ 3.281
Meters to Feet = [m] × 3.281
Latitude/Longitude Conversion
DDD-MM-SS.SS to DDD-MM.MMM
SS.SS ÷ 60 = .MMM
DDD-MM.MMM to DDD-MM-SS.SS
.MMM × 60 = SS.SS
586
[AH-64D] DCS
Good hunting!
The Eagle Dynamics SA team
EAGLE DYNAMICS SA © 2022
US Army photo
by SGT Richard Wrigley