Amphibia

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What is the show?

Anne – a normal 13-year old girl who thinks she knows everything – gets transported to
Amphibiland – a rural, small-town swamp full of frog-people. There, with the help of an
excitable young frog named Sprig – she will transform from a self-centered kid into
a more thoughtful, empathetic person, and discover the first true friendship of her
life.
CORE CHARACTERS:

ANNE BOONCHUY

Anne is a normal, modern 13-year-old girl. She’s smart,


charming, funny, manipulative, and wants to matter.
Unfortunately, like all teens, Anne thinks she knows
everything. She’s willing to fudge the rules a bit if it means
having some fun or making life easier. Once she’s
transported to Amphibiland, Anne doesn’t know what to do.
There’s no running water, no decent food, no internet. It’s a
nightmare! The only saving grace in this gross, swampy
world is her new friend Sprig Plantar, his grandpa Hop Pop,
and his sister Polly. The Plantars are a positive influence on
Anne and, despite her teenage instincts, they help her
evolve into a more thoughtful, empathetic person. Anne
seems lazy and irresponsible at first, but she is fiercely loyal
to her friends and has confidence and courage to spare.
There’s a hero inside of her waiting to be born; it’s just
going to take a little work to drag it out of her.

SPRIG PLANTAR

In the dreary community of Wartwood Swamp, Sprig


stands out due to his energy and optimism. He is an
earthy, curious, and excitable young frog that can’t
wait to try all that life has to offer. He craves new
experiences and a buddy to share them with. He’s
innocent, but also has the brains and the instincts to
get by in a frog eat frog world. Sprig has a LOT of
interests. If there’s something he doesn’t know
about, he wants to learn. That’s why he’s
FASCINATED by Anne. She’s a traveler from
another world! Most frogs would find that horrifying,
but Sprig is all in. Even if Anne snaps one day and eats them all, it’s a small price to pay
for the unique experience he’s gained by being with her. Behind Sprig’s supercharged
exterior is a young kid who is secretly afraid of becoming his grandfather and spending
the rest of his days in the same, familiar swamp.
HOP POP PLANTAR

Hop Pop is gruff, stern, and overprotective of his family,


which was working just fine until Anne came along and
changed everything. Hop Pop loves tradition and is a firm
believer in “the old fashioned way.” He feels that doing
things the easy way is for cowards and criminals. Pain and
suffering are their own reward. That archaic outlook is
always being challenged his family, and especially by
Anne. With Anne around, Hop Pop is learning that just
because something is new and different doesn’t mean it’s
evil. Hop Pop may be a workhorse, and he may stick to
the routines that he’s followed his entire life, but he only
wants what’s best for his family.

POLLY PLANTAR

Polly is a pollywog who is not afraid to say what she thinks or


feels with no filter whatsoever. She is a grounded pragmatist -
the voice of reason and unvarnished truth. Polly is brave,
foolhardy, and is up for just about anything. She can’t get into too
much trouble, though, because she’s still at an age where she’s
constantly under adult supervision. Anne and Polly are both
strong-willed and savvy, but where Anne is sly, Polly is more of a
straight-forward, battering ram type of girl.
THE WORLD

The world of Amphibiland is as bizarre as it is familiar and horrifying as much as it is


comforting. The best way to think about our setting is a quiet Amish town surrounded
by a medieval fantasy adventure. The majority of our stories will take place in the
sleepy swamp community of Wartwood, where the Plantars live, and will involve
the community of peculiar characters around them. But deep in the woods
surrounding them, danger lurks. Giant snakes and herons prowl, looking for an easy
snack. Toad bandits stash their stolen goods. This is a world of contrast, mystery,
excitement and swamp flavored fun. The frogs who live here have pastoral/medieval
levels of technology and some fun Flinstones-y work-arounds more than modern
conveniences. For example: glowbugs are stuck in jars and more or less take the place
of lightbulbs.
THE PEOPLE OF WARTWOOD

The townsfolk have a strong sense of community, proudly calling themselves


“Swampies.” Everyone who lives here is a bit off, in their own unique way. If you’re a
Swampie, it doesn’t matter how weird you are – the community will accept you. But
even in a community of eccentrics, Sprig creativity stands out… usually not in a good
way. His creative restlessness has caused a ton of problems for the Swampies, and
now that Anne’s here, things are about to get even crazier.

Anne, just by her presence and modern sensibilities, will transform this community. The
Swampies will become smarter and savvier, just from having to deal with her. And in
turn, Anne will start to value the simplicity and resolve of the Swampies, and admire the
fact that they remain joyful and optimistic in this difficult and dangerous world.
SOME OF THE WEIRDOS THAT LIVE HERE

Mayor Toadstool – Loud and blustering, Mayor


Toadstool is a career politician who is constantly
running for re-election. He loves attention, power,
and all the “perks” that come with being mayor.
He sees the inhabitants of Wartwood Swamp as
gullible but useful tools to be manipulated for his
own gain… except for the Plantars. He thinks the
entire Plantar family are major screw-ups, mostly
because they see through his facade. He’d LOVE
to run them out of town; all he needs is a good
reason.

One-Eyed Wally – Town eccentric and junk salesman. He lives in


his cart and is paranoid, excitable, and panics easily. Wally is leery
of Anne, believing that she’s a monster who will eventually eat
everyone in town.

Mrs. Croaker – Mrs. Croaker is an old lady who lives in the


dilapidated farmhouse next to the Plantars. She comes off as
sweet and senile at first but occasionally shocks people with
her edge and quick wit. Her house is full of odd and interesting
stuff that suggests she’s lived an odd and interesting life, even
if she doesn’t seem to remember it.
Maddie Flour – Maddie is the odd and unsettling daughter of the
local baker. She carries a creepy doll, seldom blinks, and claims to
have visions about the fates of everyone in town. She is Sprig’s age
and the two of them were recently engaged.

Felicia Sundew – Owner and proprietor of Felicia’s, an


artisanal tea shoppe full of specialty items from all over
Amphibia. Felicia values the beauty of nature in all its
wonder, and capitalism (not necessarily in that order). She’s
also a bit nosy and tends to horn in on the conversations of
her clientele, constantly offering up “helpful” advice. Felicia
is a single mother to Ivy, and tends to be more of a friend to
her daughter than a parent, a relationship that Sprig is
envious of. Why can’t Hop Pop be more like her?

Buck Leatherleaf – Quiet, taciturn, and Sam Elliot-like,


Buck is the Chief of Police in Wartwood Swamp. Buck is
the kind of frog who doesn’t get too worked up about the
goings-on of a small swamp community. Buck believes in
the spirit rather than the letter of the law. In fact, Buck’s
actually a terrible policeman. He’s too soft hearted,
eventually letting everyone off with a wink and a “stern
warning.”
Leopold Loggle –Loggle is the local woodsmith.
He loves trees, furniture, and the smell of
varnish. He’s a terrible salesman due to his
forgetfulness and odd speech patterns. Because
of that, he’s always on the verge of going out of
business. He’s always berating himself and
seems constantly disappointed and downtrodden.

Ivy Sundew – Ivy is the daughter of Felicia Sundew, and one


of the few frogs in Wartwood who actually gets Sprig. They
have a long-standing game in which they see who can
ambush the other more. No matter how much some people
want to start a romance between them, she and Sprig are just
friends. JUST. FRIENDS. Kinda…
3 Girls, 3 Races
Amphibiland is populated by 3 kinds of people and an important part of the world building will
rely on how these groups interact and think about one another. There are stereotypes about
each group that couldn’t be more wrong.

FROGS
Frogs are by far the most plentiful and common people
living in Amphibiland. Small, humble, and unassuming,
most frogs just want to get by. Farming is a common and
popular occupation for a frog.

TOADS
Strong and proud, Toads are known for their bravery and
resilience. Toads supposedly have bad tempers and
poor hygiene. Many are local law enforcement and
bodyguards. A toad who loves the arts and music would
seem ridiculous to many.

NEWTS
Elegant and mysterious, Newts are known for being
brilliant scientists, philosophers, and artists. Some of
Amphibiland’s finest works have sprung from the hands of
a newt. They have a beautiful city called Newtopia which
is Amphibiland’s capital. Are they condescending? You
better believe it!
WILDLIFE OF AMPHIBILAND
The creatures that inhabit Amphibiland should feel like monstrous or gigantic versions of
animals that live in gardens and share an ecosystem with frogs in real life. Ordinary
dungeons & dragons fantasy creatures would feel completely out of place so stay away from
things like minotaurs, griffons, goblins, etc.

EXAMPLES:

Giant centipedes

Oversized spiders
Big ol’ piranhas

Three headed snakes

Domesticated dragonflies
Some creatures can also be fun combinations of animals that have no business being combined
in our world!

Examples:

The “cow-a-pillar”

Elephant shrews!

Starnosed badger-moles!
PLACES AROUND WARTWOOD SWAMP
- City Hollow
- Grub ‘n Go grocery store
- Stumpy’s Restaurant
- Felicia’s Cafe
- One-Eyed Wally’s Junk Cart
- The Farmer’s Market
- Loggle’s Woodshop
- Tuti’s Massage Parlor
- Swamp Slushies slushie stand

NEWTOPIA
A major city outside of the Swamp, Newtopia is the crown jewel of Amphibiland – a city
full of culture and new ideas. The residents of Wartwood Swamp don’t always trust the
frogs from Newtopia, because the frogs from Newtopia tend to look down on them.
Sprig has never been there, but is dying to go… And as soon as Hop Pop says he’s old
enough, that’s the first place he’s taking Anne. Because if there’s a frog in Amphibiland
that’ll be able to get Anne home, chances are he or she is living in Newtopia.
11-MIN PREMISES:
Passing the Ladle
Every year, Wartwood holds a pot-luck contest, and every year the Plantars come in
last place and end up in the shame cage. But this year is different. This year they have
Anne! This soon leads to disaster when Anne leads the family on a quest to make the
ultimate food: Pizza. After gathering almost all of the necessary ingredients, the only
item left to get are tomatoes – a delicacy in Wartwood. The reason they’re so rare is
that tomato plants are viscious, frog-eating monstrocities. Can Anne and the Plantars
get their tomatoes without being eaten, or will they wind up in the shame cage yet
again?

Fur-sonal Space
Anne finds a caterpillar that looks and acts like Domino, her cat from back home! Anne
names it Domino 2 and takes it to the Plantar’s, determined to make it her pet… despite
Hop Pop’s strict NO PET rule. But if she wants to keep Domino 2, she’ll have to keep it
a secret from Hop Pop. And when Domino 2 starts acting funny and wrecking the
Plantar’s house, Anne starts to realize that it’s not as much like her cat as she thought…
and having Hop Pop find out about it may be the least of her worries.

Breaking Hop Pop’s Cane


When Anne carelessly breaks Hop Pop's favorite cane, she’s positive that Hop Pop is
going to kick her out of the house. Sprig, Polly, and Anne will do whatever it takes to not
let that happen, including replacing the cane with wood from the dreaded DOOM TREE.
But the Doom Tree is not what it seems, and Anne and the kids soon realize that
replacing the cane might cost them their lives!

Breakout Star
It’s the most horrible thing ever! Anne’s face breaks out with pimples! Anne is mortified,
until she finds out that the frogs in Wartwood think the pimples are like warts – beautiful
ruby red warts! Anne becomes a major celebrity and becomes the talk of the swamp,
causing a rift between herself and the Plantars. And when Mayor Toadstool raises
Anne’s celebrity to the next level (to use for his own advantage), Anne has to decide if a
life of fame and fortune is worth losing the only frogs who like her for who she really is.

Flood, Sweat, and Tears


When Anne’s basement bedroom becomes flooded, she and Sprig bunk together as
roommates until Hop Pop can fix the leak. It doesn’t take long before they realize that
being roommates is drastically different than being friends. As tensions between them
start to mount, Anne and Sprig start to wonder if their friendship will survive. And when
Anne and Sprig set out to fix the basement leak themselves, they soon discover the
flood waters contains some unexpected “guests,” and in order for Anne and Sprig to
survive, they’ll have to get over their petty differences and work together.
Grub-hog Day
It’s Grub-hog Day, and there’s a huge celebration in town. And who is chosen to be the
Master of Ceremonies for the honorary grub-hog? (a cross between a grub worm and a
hog). Sprig! While goofing off with the grub-hog, Anne and Sprig accidentally lose it. In
order to keep Sprig from becoming the WORST Master of Ceremonies in Grub-hog Day
history, Anne comes up with a plan to make a puppet, stick her arm in it, and pretend to
be the Grub-hog. Can Anne and Sprig keep their secret WITHOUT getting Anne’s arm
chopped off?

Contagi-Anne
Anne is sick of the endless chores she has to do around the farm. She needs a little
R&R, and knows just how to get it – she’s going to fake being sick. It’s the perfect plan,
until the lack of Anne’s help causes Hop Pop, Polly, and Sprig to actually get sick. And
when the family’s illness turns into the dreaded frog disease “Red Leg,” Anne has to
take desperate measure to make sure they don’t die because of her lies.

Dating Season
When Anne discovers that Sprig has been spending quality time getting ambushed by
Ivy Sundew, she’s giddy with excitement. Finally! A romance she can meddle with! But
Sprig is adamant that he and Ivy are JUST FRIENDS. Nonsense! And when Hop Pop
and Felicia get involved, Sprig and Ivy’s friendship becomes a full-on courtship ritual.
Hop Pop and Felicia are anxious to turn the kids’ friendship into a marriage/business
merger. Sprig and Ivy finally revolt from the courtship that neither one of them wanted,
only to discover that their families have been snatched up by a couple of love doves.
Sprig and Ivy set out to rescue their families from the vicious, but gorgeous, love doves,
while also setting them straight about the nature of their relationship.
ANNE’S BACKSTORY
How we’re telling it

Ordinarily, a show like this would start in our world and detail how Anne and her friends got sent
to Amphibiland. We want to try something more engaging: the show will start with Anne already
separated from her friends and trapped in Amphibiland. Gradually, over the course of the
first season, the mysterious details of how and why she got sent here will be revealed.

Cool, but what actually happened?

Anne and her two best friends Marcy and Sasha were a misbehaving trio of girls who were a
problem to their classmates, teachers, and parents. While making mischief, the three of them
decided to steal a cool looking frog music box from a thrift store. When the girls play the music
box under the harvest moon, the portal to Amphibiland opens and sucks the three of them in.

Anne wakes up in an unfamiliar swamp, alone and with broken pieces of the music box in her
hands. Amphibiland will offer the three girls a chance to learn more about themselves and right
their ways. Their quest back home and to find one another will explore the dynamics of
their relationship back home and the complicated changing nature of friendship.

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