Walberg Stuff
Walberg Stuff
Walberg Stuff
On our 75 shots:
On your other 50 shots, a lot of which should come from around the basket, make 20 out
of 50, this is only 40%. Given that a lot of these will be lay-ups, that is not a very high
percentage.
Total = 80 points
We generate 80 points on a night where we shoot 37% from the field, (28 of 75)
and 66% percent from the foul line. These are very attainable goals for our team.
Even on a night where we shoot 33% from the field (25 of 75), and 50% from the free
throw line, (12 of 24), you can still generate 67 points. (Assuming you hit 20 2’s and 5
3’s.) At the high school level, 67 points will still win you a lot of games.
A real key is to get those shot attempt numbers up around 75. We do this through pushing
the ball for 32 minutes, getting to the offensive boards, and most importantly using our
defensive pressure to get turnovers and increase the tempo of the game.
SAINT FRANCIS OFFENSE
Basic Philosophy:
2 Our perimeters are constantly looking to attack the gaps of the defense; this is
why our spacing is so important, tell the players to stay out of each others way.
3 Work with your players on their fundamental skills. As their fundamental skills
get better, the offense will get better and better.
4 We feel that this offense is somewhat impervious to the different kind of defenses
you will face, pressure man, soft man, zone, etc.
5 Against hard man you attack the gaps, get into the paint, and either finish, or kick
out.
6 Against soft man you can swing the ball quickly, and usually eventually get the
ball into your post. Or run “go behinds” for a teammate
7 We are in our attack mode the entire time, after makes or misses we are pushing
the ball down the floor, and attacking the “D”.
9 Players must square up, and be in a triple threat position every time they touch the
ball.
10 The basic idea of the offense is “AASAA” Attack, Attack, Skip, Attack, Attack.
This doesn’t have to happen, but it is a good way to attack the defense.
1 The 4 man needs to run the court hard the entire game. You need to sub this
position and keep a fresh 4 man in the game. The hustle of the 4 man is a key to
the effectiveness of the offense.
2 We want this to be a “Key or 3” offense from a shot selection perspective. Get rid
of the mid range jumper.
3 Except for break away lay-ups, teach your guys to end their drives with a jump
stop. Power up lay-ups or kick the ball to an open teammate after the jump stop.
“Stop, and make the play”.
DIAGRAMS
A. Basic set is a 4 out 1 in. We want the court spread get your 2 and 3 men off the elbows
and close to the corners. We like our post (4 man) to start away from the ball.
(Diagram 1)
B. Put your point at the 1, another playmaker up top at the 5, your shooters in the 2* and
3 spots, and your post in the 4 spot. (*Put your better shooter in the 2 spot, right corner)
(Diagram 2)
Guard to Guard pass, run a shallow speed cut to the ball side 3 point line near the
free throw line extended. (Diagram 5)
Dribble at the post, from up top, post executes a back door cut. (Diagram 6)
Dribble at a player is an automatic back door, and everyone rotates toward the ball. This is
also a real good time to flash your post to the ball if he is a strong offensive player.
(Diagram 7)
Point guard can also “wave” the 2 man through, dribble the ball to the wing area, get a
rotation, and bring the post man to the ball. (Diagram 8)
On a 1-5 gap drive the 5 needs to get to the 3 point line near the spot where the 1 man broke
through. This will get the 5 a lot of open looks. (Diagram 9)
On a 1-2 gap drive, the 2 man needs to reposition himself. He should do so as his man goes
to help, not before. (Diagram 10)
On a 1-2 pass or 5-3 pass that is caught in the wing area, run a speed cut to the ball side
corner. If the 2 or 3 are deep in the corner, run a basket cut to the weak side wing.
(Diagram 11)
If the ball is dribbled at the post from the wing position, post needs to relocate at the ballside
elbow. (Diagram 12)
The 4 man can flash high to the ball if he feels he can catch, square, and beat his man to the
bucket. (Diagram 13)
OFFENSE
2 Run the floor, we need quick transition from defense to offense 32 minutes a game.
9 In the half court, think in terms of two-foot power moves at the basket, get to the
basket, make a jump stop, then make a decision.
14 Our court spacing necessitates our ability to make strong sharp passes.
OFFENSE
DEFENSE
OVERALL IMPRESSIONS
PHILOSOPHY
Go watch a good program for a week
If you don’t have a good shooting night, what are you going to do to win?
We have taken 35 3’s a game last three years (40 minute JUCO games)
We fool people into thinking our bench is deeper than it really is.
Get your average kids in and out quickly, it hides their weaknesses
“Streak” call only my best two players will shoot unless someone else has a lay-up
Up tempo makes high school game more like 37 minutes due to number of trips JC like 50 minutes
Eliminate excuses by your players, and your practices will be a lot better
Best player needs to be your hardest worker, and hopefully your best kid
* Real Secret… to our offense Threes or Key, no mid range shots
You need passion to play this game
How hard do your players really play the game?
Reality, get your best kids 2-2 ½ minutes then a 30 second rest
Time Out… hustle and get it organized get them in front of you…eye contact
Scout tendencies and personnel, they well not run their offense if you work hard enough
2 fouls in first half, sit them down for rest of half, they will learn not to foul
Kids have to believe that fatigue will set in with their opponent
You make the extra pass; your teammate will make the extra pass.
Take your shot unless someone has a better shot
In summer don’t run any plays, let them learn to score on their own
Why do you press? You better believe in it, can you live with the lay-ups and dunks?
Bench stands when a kid comes out, and they give him high fives
Gave stickers for team and individual goals big play of the game, etc,
DEFENSIVE PRINCIPLES
We will wear people down with our defense
Don’t foul
Fly out on their shooters on the 3 point line, close out on their non shooters
Press…#1 thing… GUY WITH BALL MUST NOT BE ABLE TO SURVEY THE
FLOOR....GET UP ON HIM
Press spots…
On ball “controller” get a turn in the backcourt
Weakside up spot “Gapper” don’t let ball split, look to blindside ball with double
Strongside up floor “Taker” take away pass down the floor
Weakside up the floor “Reader” Shoot the gap or stay needs to understand stuff
Back guy “Key” man. Deepest guy responsibility
Use volley ball court to put the court in four lanes outside, inside, inside, outside.
Ball in outside lane you are on mid-line. Ball in inside lane, all five men in inside lanes.
Don’t worry about middle or sideline in regard to which way the ball goes, just pressure.
You see the back of a dribbler, you go.
With the press, a huge key is “see it, and fix it”.
Get your players to move defensively on the pivot, not on the pass
Gapper to a trapper on the dribble, the “D” really starts with the dribble
Team really needs three good controllers, keep on the point guard and wear him out.
This can be out of a man to man or 2-2-1 match up set
You need to chase ball and punch it from behind
We execute the press correctly about 15-20% of the time, or pressure on the ball hides or mistakes.
You better have your D Trans responsibility worked out.
Loose ball or long rebound, chin it, look up and see what you have
We want the ball dribbled up the floor against us, we do not want the ball passed ahead.
OFFENSIVE PRINCIPLES
3’S or Key with shot selection no exceptions 260-20 in last 8 years with this philosophy
1&5 are your points 2&3 are Shooters 4 is your post
Your 4 must bust his tail up and down the court, have three 4 man
If your d-trans safety is a shooter, you can get some easy threes from O board kick outs
On a drive if you get bumped, attack him and go for more bumps
Attack, Attack, Skip, Attack, Attack (AASAA)
Shot Selection #1 in our offense
You make the extra pass, your teammate will make extra pass
In practice shoot a free throw to validate wins
Best guys play 2-2 ½ minutes then 30 second breathers 7 starters,
8,9,10, get three 1st half chances,
11, 12 get one or two chances.
Last 4 minutes your top guys need to be on the floor.
Use 5 spot as leaner spot for future 1, make sure at least one of your top points (1 or 5)
and one of your best shooters (2 and 3) are on the floor.
Dribble at someone, it’s an automatic backdoor, with rotations to the ball from weak side.
5-3 or 1-2 pass 5 or 1 run short loop to the ball side corner, or cut to weak side wing
Lay-ups during warm-ups high fives on way back to line 2 balls work both baskets run out to ½ line.
Never pass it to a guy coming out from basket in no mans land i.e. 12-19 feet
Get point to lane extended at the three point line for return pass from 2 on a kick a head
fast break.
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