Congressional Testimony On Media Violence
Congressional Testimony On Media Violence
Congressional Testimony On Media Violence
by Henry Jenkins
16,204 words
posted: june 16, 1999
I don't need to remind you how many violent crimes have been
inspired by one or another passage from the Bible. When we
hear such stories about religious fanatics committing violent
crimes, we recognize that reading the Bible did not cause
these murders, even though some of the violent images that
got stuck in the killers' minds originated in one or another
passage of scripture. When we encounter such situations, we
say that these criminal actions resulted from a misreading of
the Bible, that they took those images out of context, that the
killers invested those passages with their own sickness. The
same claim can be made about the works of popular culture.
Popular films and television programs may not have the
spiritual depth of the Bible, they will almost certainly not
survive as long, but they are still complex works that express
many different ideas and lend themselves to many different
uses and interpretations. Sometimes one or another image
from mass culture does become part of the fantasy universe
of a psychotic, does seem to inspire some of their antisocial
behavior, but we need to recognize that these images have
also been taken out of context, that they have been ascribed
with idiosyncratic meanings. Despite the mass size of the
audience for some of the cultural products we are discussing,
there are tremendous differences in the way various audience
members respond to their influence.
It is very hard to tell what these artifacts and myths mean from
a position outside the cultural community that has grown up
around them. All we can see are the symbols; we can't really
get at the meanings that are attached to them without opening
some kind of conversation with the people who are using
those symbols, who are consuming those stories, and who are
deploying those media.
Sources
[18] See, for example, Ellen Seiter, Television and New Media
Audiences (London: Oxford University Press, 1999). See,
also, http://www.southmoon.com/info_herotv.html.
[19] See "Voices from the Combat Zone: Game Grrlz Talk
Back," in Cassell and Jenkins (op. cit.), pp.328-341.
Appendix A
We talk about making school safe for all every day, and
that means the geeks, too.
Appendix B
The big story never seemed to quite make it to the front pages
or the TV talk shows. It wasn't whether the Net is a place for
hate-mongers and bomb-makers, or whether video games are
turning your kids into killers. It was the spotlight the Littleton,
Colorado killings has put on the fact that for so many
individualistic, intelligent, and vulnerable kids, high school is a
Hellmouth of exclusion, cruelty, loneliness, inverted values and
rage.
On the Web, kids did flock to talk to each other. On Star Wars
and X-Files mailing lists and websites and on AOL chat rooms
and ICQ message boards, teenagers traded countless
countless stories of being harassed, beaten, ostracized and
ridiculed by teachers, students and administrators for dressing
and thinking differently from the mainstream. Many said they
had some understanding of why the killers in Littleton went
over the edge.
It wasn't just the popular who were suspicious of the odd and
the alienated, though.
This solution was straight out of 1984. In fact, this was one of
the things it's protagonist Winston was jailed for: refusing to
report his friends for behavior that Big Brother deemed
abnormal and disturbing.
After the class, I was called to the principal's office and told
that I had to agree to undergo five sessions of counseling or
be expelled from school, as I had expressed ?sympathy? with
the killers in Colorado, and the school had to be able to
explain itself if I ?acted out?. In other words, for speaking
freely, and to cover their ass, I was not only branded a weird
geek, but a potential killer. That will sure help deal with
violence in America."
From Jason in Pennsylvania: "The hate just eats you up, like
the molten metal moving up Keanu Reeve's arm in the The
Matrix. That's what I thought of when I saw it. You lose track of
what is real and what isn't. The worst people are the happiest
and do the best, the best and smartest people are the most
miserable and picked upon. The cruelty is unimaginable. If
Dan Rather wants to know why those guys killed those people
in Littleton, Colorado, tell him for me that the kids who run the
school probably drove them crazy, bit by bit? That doesn't
mean all those kids deserved to die. But a lot of kids in
America know why it happened, even if the people running
schools don't."
"Yeah, I've had some fantasies about taking out some of these
jerks who run the school, have parties, get on teams, are
adored by teachers, have all these friends. Sure. They hate
me. Day by day, it's like they take pieces out of you, like a
torture, one at a time. My school has 1,500 kids. I could never
make a sports team. I have never been to a party. I sit with my
friends at our own corner of the cafeteria. If we tried to join the
other kids, they'd throw up or leave. And by now, I'd rather die.
High school favors people with a certain look and attitude - the
adolescent equivalent of Aryans. They are the chosen ones,
and they want to get rid of anyone who doesn't look and think
the way they do. One of the things which makes this so
infuriating is that the system favors shallow people. Anyone
who took the time to think about things would realize that
things like the prom, school spirit and who won the football
game are utterly insignificant in the larger scheme of things.
You know what? The article was killed, and I got sent home
with a letter to my parents. It wasn't in official suspension, but I
can't go back until Tuesday. And it was made pretty clear to
me that if I made any noise about it, it would be a suspension
or worse. So this is how they are trying to blaming a sub-
culture and not thinking about their own roles, about how
fucked-up school is. Now, I think the whole thing was a set-up,
cause a couple of other kids are being questioned too, about
what they wrote. They pretend to want to have a 'dialogue' but
kids should be warned that what they really want to know is
who's dangerous to them."
"Your column Friday was okay, but you and a lot of the
Slashdot readers don't get it. You don't have the guts to stand
up and say these games are not only not evil, they are great.
They are good. They are challenging and stimulating. They
help millions of kids who have nowhere else to go, because
the whole world is set up to take care of different kinds of kids,
kids who fit in, who do what they're told, who are popular. I've
made more friends online on Gamespot.com than I have in
three years of high school. I think about my characters and my
competitions and battles all day.
Appendix C
Appendix D
http://www.cedep.net/~kryptik/definegoth.html
http://www.blarg.net/~icprncs/gothu.html
http://www.gothic.net/~mayfair/trenchcoat
http://lexicon.psy.tufts.edu/gothic/primer.html
http://www.geocities.com/Athens/Oracle/6678/gothpage.htm
http://www.gothic.net/benefit
http://www.gothic.net/~mayfair/trenchcoat
http://www.gothic.net/%7Emage/goth/scouts/state