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Input devices are used to input data.
This data is processed by software programs.
Output devices are used to output the
processed data.
External storage devices are used to provide
additional memory, backup, or security for the
long-term storage of data.
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An input device is any hardware device that
sends data to a computer, allowing the user
to interact with and control the computer.
The most commonly used or primary input
devices on a computer are the keyboard and
mouse.
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❑ Pointing Devices
Mainly used to control the cursor
◦ Mouse
◦ Trackball
◦ Touchpad (mostly in laptop computers)
◦ Pointing Stick
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❑ Game Controllers
Mainly used to provide input for playing games
◦ Gamepads
◦ Joystick
◦ Gaming wheel
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❑ Other Devices
Other types of input are provided using
◦ Keyboard (textual input and commands)
◦ Scanner (pictorial input)
◦ Stylus (drawing etc)
◦ Microphone (audio)
◦ Webcam/Digital Camera (pre-recorded graphic
input)
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An output device is any device used to send
data from a computer to another device or
user.
Output devices mostly used are monitors,,
speakers and printers.
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❑ Display Devices
Screens: To display output in soft form
o CRT ( the cathode ray tube )
o LCD/LED
o Projector
Printers: To display output in hard form
o Inkjet printers
o Laser printers
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❑ Audio Devices
o Speakers
o Headphones
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Examples
◦ Modem (modulator demodulator ) (transmit/receive
data
over telephone line)
◦ Network interface card
◦ Touchscreen
◦ Fax machine (scanner + printer)
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Mobile = Able to move, Phone = a telephone
A mobile phone is a portable device that can
make and receive telephone calls over
a wireless connection.
The wireless connections allows the user to
move within a service area while making calls.
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The first handheld mobile
phone was demonstrated
by Martin Cooper of Motorola
in 1973.
It weighed around
2 kilograms.
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The Motorola
DynaTAC 8000X was the first
commercially available
handheld cellular mobile
phone in 1984.
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The first mobile phones of 1980s called as
the first generations (1G), used analog
transmission technology that was much
slower.
They were heavy units.
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In the early 1990s, the digital age arrived in
the second generation mobile phones.
Voice quality improved, security was stronger
and equipment became less expensive and
lighter
Messaging systems were also introduced in
2G
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2001: 3G enabled the users to transfer other
types of data as well such as e-mails and
instant messaging with unprecedented
speeds.
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Steve Jobs unveiled the iPhone in 2007 which
changed the definition of smartphones.
After that a number of manufacturers started
making phones with touchscreens.
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4G technology was commercial in 2010 which
provided speeds many times greater than
those of 3G.
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Different categories of today’s cell phones:
◦ The Classic Cell Phones
Call, text, some other basic functions
◦ Feature Phones
Multimedia, web browsing
No 3rd party apps
◦ Smartphones
Robus OS, GPS, 3rd party app marketplace
WiFi, HD screens etc
◦ Phablets (Phone+Tablet)
Large screen (5 -7 in.) with many functions of a
smartphone
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More than just a communication device
Virtually a personal computer
Camera: picture and video recording
Documents: Viewing and editing doc, ppt, pdf
Website: Wifi and cellular data connection
MMS: Multimedia Messaging
Navigation: using GPS and detailed maps
Entertainment: Videos, music, pictures etc.
Payments: at contactless POS terminal using NFC
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The third generation of wireless mobile
telecommunications technology.
Speeds of around 10Mbits/sec
Application in wireless voice
telephony, mobile internet access, video calls
and mobile TV.
Spectrum between 400 MHz to 3 GHz is
allocated for 3G
First commercial launch of 3G was in Japan in
2001
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Commercially introduced in 2010
Peak 4G speeds are expected to be up to ten
times greater than 3G meaning 100Mbits/sec
Streaming video or music load faster with less
buffer time.
Video Calling without the need of WiFi
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