Circle of The Dragon

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CIRCLE OF THE DRAGON

Druids of the Circle of the Dragon devote themselves to the natural balance of all dragons, good
and evil. Some worship beings such as Bahamut or Tiamat in a quest to gain divine ascension
and draconic power. Whatever their motives, these druids carry a flaming passion and
extraordinary pride.

Emissary of the Dragons


At 2nd level, you learn to speak, read, and write Draconic, and when you make an Intelligence
or Wisdom check related to dragons, you can add double your pronciency to the check. In
addition, you have advantage on saving throws against being charmed or frightened.

Circle Forms
The rites of your circle grant you the ability To transform into the most feared creatures in all the
realms. Starting at 2nd level you can use your Wild Shape to transform into a dragon with a
challenge rating as high as 1, ignoring the Max. CR column of the Beast Shapes table. This
includes dragons vou have not seen before. Additionally, you can transform into a dragon that
has movement speeds from the Limitations column of the Beast Shape table, but you cannot
use those movement speeds unu1 you ve reached the appropriate druid levels shown on the
table.

Starting at 6th level, you can transform into a dragon With a challenge rating as high as your
druid level divided by 3 rounded down.

Dragon’s Breath Revolution


Starting at 6th level, when you use your Wild Shape to transform into a creature that does not
have a breath weapon, Vou can add one to its stat block. This breath weapon must be from the
stat block of a dragon that you are able to transform into, such as the Bronze Dragon Wyrmling
Lightning breath.

Wild Dragon Form


At 10th level, you can expend two uses of Wild Shape to transform into a Druidic Dragon. When
you do so, choose a type of dragon from the Draconic Essence table. Your breath weapon, bite,
damage immunity, and even color while transformed are determined by the dragon type.

Dragon Essence
Dragon Damage Breath Weapon
Type

Amethyst Force 30 ft. cone (CON save)

Black/Copper Acid 5 by 90 ft. line (DEX Save)

Blue/Bronze Lightning 5 by 90 ft. line (DEX Save}

Brass Fire 5 by 90 ft. line (DEX Save)


Crystal/Moonstone Radiant 30 ft. Cone (CON Save)

Deep/Emerald Psychic 30 ft. Cone (WIS Save)

Red/Gold Fire 60 ft. Cone ( CON Save)

Green Poison 60 ft. Cone (CON Save)

Sapphire Thunder 30 ft. Cone (CON Save)

White/Silver Cold 60 ft. Cone (CON Save)

Topaz Necrotic 30 ft. Cone (CON Save)

Druidic Dragon Wings


At 14th level, you gain the ability to sprout a pair of Druidic Dragon Wings from your back,
gaining a flying speed equal to your current speed. You can create these wings as a bonus
action on your turn. They last until you dismiss them as a bonus action on your turn in any
physical form.

You can’t manifest your wings while wearing armor unless the armor is made to accommodate
them, and clothing not made to accommodate your wings might be destroyed when you
manifest them.

Druidic Dragon
Huge elemental, unaligned

Armor Class 17 (natural armor)

Hit Points equal to eight times your druid level

Speed 40 ft., burrow 30 ft., fly 80 ft., swim 40 ft.

STR DEX CON INT WIS CHA

20 (+5) 11 (+0) 18 (+4) 12 (+1) 20 (+5) 17 (+3)

Skills Perception +8, Stealth +3

Damage Immunities (determined by draconic essence)

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 18

Languages Common, Draconic, Primordial

Challenge 5 (1,800 XP)

Elemental Nature. The druidic dragon sleeps but doesn't require air, food, or drink.

Environmental Camouflage. While the druidic dragon remains motionless with its limbs
and appendages tucked close to its body, it resembles a natural formation. A creature
within 30 feet of it can discern its true nature with a successful Intelligence (Nature) check
against your druid spell save DC.

Empowered Attacks. The druidic dragon’s attacks are treated as magical for the purpose
of bypassing resistance and immunity to nonmagical weapons.

Siege Monster. The druidic dragon deals double damage to objects and structures

Actions
Multiattack. The druidic dragon makes two attacks: one with its claws and one with its
tail.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing
damage plus 3 (1d6) damage, the type of which is determined by the draconic essence.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 5) slashing
damage.
Tail. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 12 (2d8 + 5)
bludgeoning damage.

Breath Weapon (Recharge 5-6). The druidic dragon exhales destructive energy. Each
creature in the area of exhalation must make a saving throw, the type of which is
determined by the draconic essence, against your druid spell save DC. A creature takes
28 (8d6) damage on a failed save, or half as much damage on a successful one.

Terrifying Reveal. When a creature that is unaware of the druidic dragon's presence is
within 30 feet of it, the druidic dragon can use its action to reveal itself in its true nature.
Each creature of its choice within 30 feet must make a Wisdom saving throw against your
druid spell save DC or become frightened for 1 minute.

Official Dragons by Challenge Rating (up


to CR 6)
1/4

● Pseudodragon (PHB)

1/2
● Ambush Drake (HOTDQ)

● Brass Dragon Wyrmling (MM)


● Copper Dragon Wyrmling (MM)
● Deep Dragon Wyrmling (FTOD)
● Faerie Dragon (Younger) (MM)

● Black Dragon Wyrmling (MM)


● Bronze Dragon Wyrmling (MM)
● Black Guard Drake (VGTM)
● Blue Guard Drake (VGTM)
● Bronze Dragon Wyrmling (MM)
● Crystal Dragon Wyrmling (FTOD)
● Dragonnel (FTOD)
● Emerald Dragon Wyrmling (FTOD)
● Faerie Dragon (Older) (MM)
● Green Dragon Wyrmling (MM)
● Green Guard Drake (VGTM)
● Guard Drake (VGTM)
● Moonstone Dragon Wyrmling (FTOD)
● Red Guard Drake (VGTM)
● Topaz Dragon Wyrmling (FTOD)
● Silver Dragon Wyrmling (MM)
● White Dragon Wyrmling (MM)
● White Guard Drake (VGTM)

● Blue Dragon Wyrmling (MM)


● Gold Dragon Wyrmling (MM)
● Sapphire Dragon Wyrmling (FTOD)

● Amethyst Dragon Wyrmling (FTOD)


● Dragon Turtle Wyrmling (FTOD)
● Red Dragon Wyrmling (MM)

● Young Crystal Dragon (FTOD)


● Young Deep Dragon (FTOD)

● Wyvern (MM)
● Young Brass Dragon (MM)
● Young White Dragon (MM)

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